UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! FPhysicsSolverBase::AsyncDt:-1.000000 Creating AISystem for world FirstPersonMap ULevel::OnLevelLoaded(FirstPersonMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) WorldPartition initialize started... UWorldPartition::Initialize : World = FirstPersonMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [FirstPersonMap(Standalone)] Creating new contrainer. WorldPartition initialize took 1 ms (total: 116 ms) PIE: World Init took: (0.002209s) Creating Audio Device: Id: 2, Scope: Unique, Realtime: True Audio Mixer Platform Settings: Sample Rate: 48000 Callback Buffer Frame Size Requested: 1024 Callback Buffer Frame Size To Use: 1024 Number of buffers to queue: 1 Max Channels (voices): 32 Number of Async Source Workers: 4 AudioDevice MaxSources: 32 Audio Spatialization Plugin: None (built-in). Audio Reverb Plugin: None (built-in). Audio Occlusion Plugin: None (built-in). Initializing audio mixer using platform API: 'XAudio2' Using Audio Hardware Device Speakers (2- Realtek(R) Audio) Initializing Sound Submixes... Creating Master Submix 'MasterSubmixDefault' Creating Master Submix 'MasterReverbSubmixDefault' FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 FAudioDevice initialized with ID 2. Audio Device (ID: 2) registered with world 'FirstPersonMap'. Initializing Audio Bus Subsystem for audio device with ID 2 Game class is 'BP_FirstPersonGameMode_C' Bringing World /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap.FirstPersonMap up for play (max tick rate 0) at 2024.07.02-15.14.55 Bringing up level for play took: 0.002400 OSS: Created online subsystem instance for: :Context_1 BeginPlay Called AddMappingContext with a null Mapping Context! No changes have been applied. Server logged in Play in editor total start time 0.071 seconds. Starting process C:/Users/Piotr/Documents/Unreal Projects/Playground_5_3/Plugins/BetaHubBugReporter/ThirdParty/FFmpeg/Windows/ffmpeg.exe -encoders. Process exited with code 0. Stopping process C:/Users/Piotr/Documents/Unreal Projects/Playground_5_3/Plugins/BetaHubBugReporter/ThirdParty/FFmpeg/Windows/ffmpeg.exe -encoders. Starting process C:/Users/Piotr/Documents/Unreal Projects/Playground_5_3/Plugins/BetaHubBugReporter/ThirdParty/FFmpeg/Windows/ffmpeg.exe -f lavfi -i nullsrc=d=1 -c:v h264_nvenc -preset p1 -t 1 -f null -. Process exited with code -40. Stopping process C:/Users/Piotr/Documents/Unreal Projects/Playground_5_3/Plugins/BetaHubBugReporter/ThirdParty/FFmpeg/Windows/ffmpeg.exe -f lavfi -i nullsrc=d=1 -c:v h264_nvenc -preset p1 -t 1 -f null -. Starting process C:/Users/Piotr/Documents/Unreal Projects/Playground_5_3/Plugins/BetaHubBugReporter/ThirdParty/FFmpeg/Windows/ffmpeg.exe -f lavfi -i nullsrc=d=1 -c:v h264_amf -quality speed -t 1 -f null -. Process exited with code 0. Stopping process C:/Users/Piotr/Documents/Unreal Projects/Playground_5_3/Plugins/BetaHubBugReporter/ThirdParty/FFmpeg/Windows/ffmpeg.exe -f lavfi -i nullsrc=d=1 -c:v h264_amf -quality speed -t 1 -f null -. Preferred FFmpeg options: -c:v h264_amf -quality speed Waiting for the first valid frame... Shortcut is enabled. Starting process C:/Users/Piotr/Documents/Unreal Projects/Playground_5_3/Plugins/BetaHubBugReporter/ThirdParty/FFmpeg/Windows/ffmpeg.exe -y -f rawvideo -pix_fmt bgra -s 1692x580 -r 30 -i - -c:v h264_amf -quality speed -pix_fmt yuv420p -f segment -segment_time 10 -reset_timestamps 1 "C:/Users/Piotr/Documents/Unreal Projects/Playground_5_3/Saved/BH_VideoSegments/segment_%06d.mp4". FFmpeg process started successfully. FFmpeg Output: ffmpeg version 6.1.1-essentials_build-www.gyan.dev Copyright (c) 2000-2023 the FFmpeg developers built with gcc 12.2.0 (Rev10, Built by MSYS2 project) configuration: --enable-gpl --enable-version3 --enable-static --pkg-config=pkgconf --disable-w32threads --disable-autodetect --enable-fontconfig --enable-iconv --enable-gnutls --enable-libxml2 --enable-gmp --enable-bzlib --enable-lzma --enable-zlib --enable-libsrt --enable-libssh --enable-libzmq --enable-avisynth --enable-sdl2 --enable-libwebp --enable-libx264 --enable-libx265 --enable-libxvid --enable-libaom --enable-libopenjpeg --enable-libvpx --enable-mediafoundation --enable-libass --enable-libfreetype --enable-libfribidi --enable-libharfbuzz --enable-libvidstab --enable-libvmaf --enable-libzimg --enable-amf --enable-cuda-llvm --enable-cuvid --enable-ffnvcodec --enable-nvdec --enable-nvenc --enable-dxva2 --enable-d3d11va --enable-libvpl --enable-libgme --enable-libopenmpt --enable-libopencore-amrwb --enable-libmp3lame --enable-libtheora --enable-libvo-amrwbenc --enable-libgsm --enable-libopencore-amrnb --enable-libopus --enable-libspeex --enable-libvorbis --enable-librubberband libavutil 58. 29.100 / 58. 29.100 libavcodec 60. 31.102 / 60. 31.102 libavformat 60. 16.100 / 60. 16.100 libavdevice 60. 3.100 / 60. 3.100 libavfilter 9. 12.100 / 9. 12.100 libswscale 7. 5.100 / 7. 5.100 libswresample 4. 12.100 / 4. 12.100 libpostproc 57. 3.100 / 57. 3.100 FFmpeg Output: Input #0, rawvideo, from 'fd:': Duration: N/A, start: 0.000000, bitrate: 942105 kb/s Stream #0:0: Video: rawvideo (BGRA / 0x41524742), bgra, 1692x580, 942105 kb/s, 30 tbr, 30 tbn Stream mapping: Stream #0:0 -> #0:0 (rawvideo (native) -> h264 (h264_amf)) FFmpeg Output: [segment @ 0000022d27c71dc0] Opening 'C:/Users/Piotr/Documents/Unreal Projects/Playground_5_3/Saved/BH_VideoSegments/segment_000000.mp4' for writing Output #0, segment, to 'C:/Users/Piotr/Documents/Unreal Projects/Playground_5_3/Saved/BH_VideoSegments/segment_%06d.mp4': Metadata: encoder : Lavf60.16.100 Stream #0:0: Video: h264, yuv420p(tv, progressive), 1692x580, q=2-31, 2000 kb/s, 30 fps, 15360 tbn Metadata: encoder : Lavc60.31.102 h264_amf frame= 0 fps=0.0 q=0.0 size= 0kB time=N/A bitrate=N/A speed=N/A FFmpeg Output: frame= 15 fps=0.0 q=-0.0 size=N/A time=00:00:00.50 bitrate=N/A speed=0.972x Scene viewport resized to 1690x577, mode Windowed. Scene viewport resized to 1690x574, mode Windowed. FFmpeg Output: frame= 30 fps= 29 q=-0.0 size=N/A time=00:00:01.00 bitrate=N/A speed=0.975x Scene viewport resized to 1690x541, mode Windowed. Scene viewport resized to 1690x500, mode Windowed. Scene viewport resized to 1690x498, mode Windowed. Viewport size has changed. Restarting recording... Stopping video encoding... Stopping process C:/Users/Piotr/Documents/Unreal Projects/Playground_5_3/Plugins/BetaHubBugReporter/ThirdParty/FFmpeg/Windows/ffmpeg.exe -y -f rawvideo -pix_fmt bgra -s 1692x580 -r 30 -i - -c:v h264_amf -quality speed -pix_fmt yuv420p -f segment -segment_time 10 -reset_timestamps 1 "C:/Users/Piotr/Documents/Unreal Projects/Playground_5_3/Saved/BH_VideoSegments/segment_%06d.mp4". Process stopped. Stopping video encoding... Starting process C:/Users/Piotr/Documents/Unreal Projects/Playground_5_3/Plugins/BetaHubBugReporter/ThirdParty/FFmpeg/Windows/ffmpeg.exe -y -f rawvideo -pix_fmt bgra -s 1692x500 -r 30 -i - -c:v h264_amf -quality speed -pix_fmt yuv420p -f segment -segment_time 10 -reset_timestamps 1 "C:/Users/Piotr/Documents/Unreal Projects/Playground_5_3/Saved/BH_VideoSegments/segment_%06d.mp4". FFmpeg process started successfully. FFmpeg Output: ffmpeg version 6.1.1-essentials_build-www.gyan.dev Copyright (c) 2000-2023 the FFmpeg developers built with gcc 12.2.0 (Rev10, Built by MSYS2 project) configuration: --enable-gpl --enable-version3 --enable-static --pkg-config=pkgconf --disable-w32threads --disable-autodetect --enable-fontconfig --enable-iconv --enable-gnutls --enable-libxml2 --enable-gmp --enable-bzlib --enable-lzma --enable-zlib --enable-libsrt --enable-libssh --enable-libzmq --enable-avisynth --enable-sdl2 --enable-libwebp --enable-libx264 --enable-libx265 --enable-libxvid --enable-libaom --enable-libopenjpeg --enable-libvpx --enable-mediafoundation --enable-libass --enable-libfreetype --enable-libfribidi --enable-libharfbuzz --enable-libvidstab --enable-libvmaf --enable-libzimg --enable-amf --enable-cuda-llvm --enable-cuvid --enable-ffnvcodec --enable-nvdec --enable-nvenc --enable-dxva2 --enable-d3d11va --enable-libvpl --enable-libgme --enable-libopenmpt --enable-libopencore-amrwb --enable-libmp3lame --enable-libtheora --enable-libvo-amrwbenc --enable-libgsm --enable-libopencore-amrnb --enable-libopus --enable-libspeex --enable-libvorbis --enable-librubberband libavutil 58. 29.100 / 58. 29.100 libavcodec 60. 31.102 / 60. 31.102 libavformat 60. 16.100 / 60. 16.100 libavdevice 60. 3.100 / 60. 3.100 libavfilter 9. 12.100 / 9. 12.100 libswscale 7. 5.100 / 7. 5.100 libswresample 4. 12.100 / 4. 12.100 libpostproc 57. 3.100 / 57. 3.100 FFmpeg Output: Input #0, rawvideo, from 'fd:': Duration: N/A, start: 0.000000, bitrate: 812160 kb/s Stream #0:0: Video: rawvideo (BGRA / 0x41524742), bgra, 1692x500, 812160 kb/s, 30 tbr, 30 tbn Stream mapping: Stream #0:0 -> #0:0 (rawvideo (native) -> h264 (h264_amf)) FFmpeg Output: [segment @ 00000274c4b31dc0] Opening 'C:/Users/Piotr/Documents/Unreal Projects/Playground_5_3/Saved/BH_VideoSegments/segment_000000.mp4' for writing Output #0, segment, to 'C:/Users/Piotr/Documents/Unreal Projects/Playground_5_3/Saved/BH_VideoSegments/segment_%06d.mp4': Metadata: encoder : Lavf60.16.100 Stream #0:0: Video: h264, yuv420p(tv, progressive), 1692x500, q=2-31, 2000 kb/s, 30 fps, 15360 tbn Metadata: encoder : Lavc60.31.102 h264_amf frame= 0 fps=0.0 q=0.0 size= 0kB time=N/A bitrate=N/A speed=N/A FFmpeg Output: frame= 15 fps=0.0 q=-0.0 size=N/A time=00:00:00.50 bitrate=N/A speed=0.974x Scene viewport resized to 1690x500, mode Windowed. Scene viewport resized to 1690x510, mode Windowed. FFmpeg Output: frame= 30 fps= 29 q=-0.0 size=N/A time=00:00:01.00 bitrate=N/A speed=0.977x Scene viewport resized to 1690x516, mode Windowed. Scene viewport resized to 1690x588, mode Windowed. Scene viewport resized to 1690x600, mode Windowed. Scene viewport resized to 1690x625, mode Windowed. Scene viewport resized to 1690x637, mode Windowed. Viewport size has changed. Restarting recording... Stopping video encoding... Stopping process C:/Users/Piotr/Documents/Unreal Projects/Playground_5_3/Plugins/BetaHubBugReporter/ThirdParty/FFmpeg/Windows/ffmpeg.exe -y -f rawvideo -pix_fmt bgra -s 1692x500 -r 30 -i - -c:v h264_amf -quality speed -pix_fmt yuv420p -f segment -segment_time 10 -reset_timestamps 1 "C:/Users/Piotr/Documents/Unreal Projects/Playground_5_3/Saved/BH_VideoSegments/segment_%06d.mp4". Process stopped. Stopping video encoding... Starting process C:/Users/Piotr/Documents/Unreal Projects/Playground_5_3/Plugins/BetaHubBugReporter/ThirdParty/FFmpeg/Windows/ffmpeg.exe -y -f rawvideo -pix_fmt bgra -s 1692x640 -r 30 -i - -c:v h264_amf -quality speed -pix_fmt yuv420p -f segment -segment_time 10 -reset_timestamps 1 "C:/Users/Piotr/Documents/Unreal Projects/Playground_5_3/Saved/BH_VideoSegments/segment_%06d.mp4". Scene viewport resized to 1690x649, mode Windowed. Viewport size has changed. Restarting recording... Stopping video encoding... FFmpeg process started successfully. Stopping process C:/Users/Piotr/Documents/Unreal Projects/Playground_5_3/Plugins/BetaHubBugReporter/ThirdParty/FFmpeg/Windows/ffmpeg.exe -y -f rawvideo -pix_fmt bgra -s 1692x640 -r 30 -i - -c:v h264_amf -quality speed -pix_fmt yuv420p -f segment -segment_time 10 -reset_timestamps 1 "C:/Users/Piotr/Documents/Unreal Projects/Playground_5_3/Saved/BH_VideoSegments/segment_%06d.mp4". Process stopped. Stopping video encoding... Starting process C:/Users/Piotr/Documents/Unreal Projects/Playground_5_3/Plugins/BetaHubBugReporter/ThirdParty/FFmpeg/Windows/ffmpeg.exe -y -f rawvideo -pix_fmt bgra -s 1692x652 -r 30 -i - -c:v h264_amf -quality speed -pix_fmt yuv420p -f segment -segment_time 10 -reset_timestamps 1 "C:/Users/Piotr/Documents/Unreal Projects/Playground_5_3/Saved/BH_VideoSegments/segment_%06d.mp4". FFmpeg process started successfully. FFmpeg Output: ffmpeg version 6.1.1-essentials_build-www.gyan.dev Copyright (c) 2000-2023 the FFmpeg developers built with gcc 12.2.0 (Rev10, Built by MSYS2 project) configuration: --enable-gpl --enable-version3 --enable-static --pkg-config=pkgconf --disable-w32threads --disable-autodetect --enable-fontconfig --enable-iconv --enable-gnutls --enable-libxml2 --enable-gmp --enable-bzlib --enable-lzma --enable-zlib --enable-libsrt --enable-libssh --enable-libzmq --enable-avisynth --enable-sdl2 --enable-libwebp --enable-libx264 --enable-libx265 --enable-libxvid --enable-libaom --enable-libopenjpeg --enable-libvpx --enable-mediafoundation --enable-libass --enable-libfreetype --enable-libfribidi --enable-libharfbuzz --enable-libvidstab --enable-libvmaf --enable-libzimg --enable-amf --enable-cuda-llvm --enable-cuvid --enable-ffnvcodec --enable-nvdec --enable-nvenc --enable-dxva2 --enable-d3d11va --enable-libvpl --enable-libgme --enable-libopenmpt --enable-libopencore-amrwb --enable-libmp3lame --enable-libtheora --enable-libvo-amrwbenc --enable-libgsm --enable-libopencore-amrnb --enable-libopus --enable-libspeex --enable-libvorbis --enable-librubberband libavutil 58. 29.100 / 58. 29.100 libavcodec 60. 31.102 / 60. 31.102 libavformat 60. 16.100 / 60. 16.100 libavdevice 60. 3.100 / 60. 3.100 libavfilter 9. 12.100 / 9. 12.100 libswscale 7. 5.100 / 7. 5.100 libswresample 4. 12.100 / 4. 12.100 libpostproc 57. 3.100 / 57. 3.100 FFmpeg Output: Input #0, rawvideo, from 'fd:': Duration: N/A, start: 0.000000, bitrate: 1059056 kb/s Stream #0:0: Video: rawvideo (BGRA / 0x41524742), bgra, 1692x652, 1059056 kb/s, 30 tbr, 30 tbn Stream mapping: Stream #0:0 -> #0:0 (rawvideo (native) -> h264 (h264_amf)) FFmpeg Output: [segment @ 000001bfa4631dc0] Opening 'C:/Users/Piotr/Documents/Unreal Projects/Playground_5_3/Saved/BH_VideoSegments/segment_000000.mp4' for writing Output #0, segment, to 'C:/Users/Piotr/Documents/Unreal Projects/Playground_5_3/Saved/BH_VideoSegments/segment_%06d.mp4': Metadata: encoder : Lavf60.16.100 Stream #0:0: Video: h264, yuv420p(tv, progressive), 1692x652, q=2-31, 2000 kb/s, 30 fps, 15360 tbn Metadata: encoder : Lavc60.31.102 h264_amf frame= 0 fps=0.0 q=0.0 size= 0kB time=N/A bitrate=N/A speed=N/A FFmpeg Output: frame= 15 fps=0.0 q=-0.0 size=N/A time=00:00:00.50 bitrate=N/A speed=0.954x FFmpeg Output: frame= 30 fps= 29 q=-0.0 size=N/A time=00:00:01.00 bitrate=N/A speed=0.959x FFmpeg Output: frame= 45 fps= 29 q=-0.0 size=N/A time=00:00:01.50 bitrate=N/A speed=0.959x FFmpeg Output: frame= 61 fps= 29 q=-0.0 size=N/A time=00:00:02.00 bitrate=N/A speed=0.962x FFmpeg Output: frame= 76 fps= 29 q=-0.0 size=N/A time=00:00:02.50 bitrate=N/A speed=0.961x Shortcut key pressed. World is valid.