Log file open, 04/06/26 19:41:58
LogWindows: Custom abort handler registered for crash reporting.
LogPakFile: Initializing PakPlatformFile
LogIoDispatcher: Display: Reading toc: ../../../Responding/Content/Paks/global.utoc
LogIoDispatcher: Display: Toc signature hash: 0000000000000000000000000000000000000000
LogIoDispatcher: Display: Mounting container '../../../Responding/Content/Paks/global.utoc' in location slot 0
LogPakFile: Display: Initialized I/O dispatcher file backend. Mounted the global container: ../../../Responding/Content/Paks/global.utoc
LogPakFile: Display: Found Pak file ../../../Responding/Content/Paks/Responding-Windows.pak attempting to mount.
LogPakFile: Display: Mounting pak file ../../../Responding/Content/Paks/Responding-Windows.pak.
LogIoDispatcher: Display: Reading toc: ../../../Responding/Content/Paks/Responding-Windows.utoc
LogIoDispatcher: Display: Toc signature hash: 0000000000000000000000000000000000000000
LogIoDispatcher: Display: Mounting container '../../../Responding/Content/Paks/Responding-Windows.utoc' in location slot 0
LogPakFile: Display: Mounted IoStore container "../../../Responding/Content/Paks/Responding-Windows.utoc"
LogPakFile: Display: Mounted Pak file '../../../Responding/Content/Paks/Responding-Windows.pak', mount point: '../../../'
LogAssetRegistry: Premade AssetRegistry loaded from '../../../Responding/AssetRegistry.bin'
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
         Session CrashGUID >   UECC-Windows-3F1D1F6247E27DD81CFE979F9C0DB1CD
         Session CrashGUID >====================================================
LogConfig: No local boot hotfix file found at: [C:[REDACTED:Mac User Path]/AppData/Local/Responding/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin MassAI
LogPluginManager: Mounting Engine plugin MassCrowd
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin AnimationWarping
LogPluginManager: Mounting Engine plugin ControlRigModules
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin DeformerGraph
LogPluginManager: Mounting Engine plugin GameplayInsights
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin LiveLink
LogPluginManager: Mounting Engine plugin MotionWarping
LogPluginManager: Mounting Engine plugin RigLogic
LogPluginManager: Mounting Engine plugin AudioGameplayVolume
LogPluginManager: Mounting Engine plugin AudioGameplay
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosVD
LogPluginManager: Found config from plugin[ChaosVD] Engine
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin MultiUserClient
LogPluginManager: Mounting Engine plugin ConcertMain
LogPluginManager: Mounting Engine plugin ConcertReplicationScripting
LogPluginManager: Mounting Engine plugin ConcertSyncClient
LogPluginManager: Mounting Engine plugin ConcertSyncCore
LogPluginManager: Mounting Engine plugin ConcertClientSharedSlate
LogPluginManager: Mounting Engine plugin ConcertSharedSlate
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin AssetReferenceRestrictions
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin BlueprintMaterialTextureNodes
LogPluginManager: Mounting Engine plugin ConsoleVariables
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Found config from plugin[EnhancedInput] Input
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin AnimToTexture
LogPluginManager: Mounting Engine plugin ContextualAnimation
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin ChaosVehiclesPlugin
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin FieldSystemPlugin
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GameplayBehaviors
LogPluginManager: Mounting Engine plugin TargetingSystem
LogPluginManager: Mounting Engine plugin Gauntlet
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin HairModelingToolset
LogPluginManager: Mounting Engine plugin Landmass
LogPluginManager: Mounting Engine plugin LandscapePatch
LogPluginManager: Mounting Engine plugin LiveLinkControlRig
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin MetaHumanProjectUtilities
LogPluginManager: Mounting Engine plugin MotoSynth
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin RawInput
LogPluginManager: Found config from plugin[RawInput] Input
LogPluginManager: Mounting Engine plugin StructUtils
LogPluginManager: Mounting Engine plugin Text3D
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin VirtualHeightfieldMesh
LogPluginManager: Mounting Engine plugin Volumetrics
LogPluginManager: Mounting Engine plugin Water
LogPluginManager: Mounting Engine plugin NiagaraFluids
LogPluginManager: Mounting Engine plugin NiagaraSimCaching
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin Fab
LogPluginManager: Mounting Engine plugin AlembicHairImporter
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin LightWeightInstancesEditor
LogPluginManager: Mounting Engine plugin AutoSettings
LogPluginManager: Mounting Engine plugin DialoguePlugin
LogPluginManager: Mounting Engine plugin InstanceTool
LogPluginManager: Mounting Engine plugin SkinnedDecalComponent
LogPluginManager: Mounting Engine plugin Substance
LogPluginManager: Mounting Engine plugin VehicleSystemPlugin
LogPluginManager: Mounting Engine plugin VisualStudioTools
LogPluginManager: Mounting Engine plugin Xsolla
LogPluginManager: Mounting Engine plugin rdTexTools
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin ElectraCDM
LogPluginManager: Mounting Engine plugin ElectraCodecs
LogPluginManager: Mounting Engine plugin ElectraPlayer
LogPluginManager: Mounting Engine plugin ElectraSubtitles
LogPluginManager: Mounting Engine plugin ElectraUtil
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin OpusDecoderElectra
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin CustomizableSequencerTracks
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin EOSOverlayInputProvider
LogPluginManager: Mounting Engine plugin EOSShared
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServicesEOSGS
LogPluginManager: Found config from plugin[OnlineServicesEOSGS] Engine
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystemEOS
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemSteam
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin SocketSubsystemEOS
LogPluginManager: Mounting Engine plugin EOSVoiceChat
LogPluginManager: Mounting Engine plugin PCGGeometryScriptInterop
LogPluginManager: Mounting Engine plugin PCG
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin ARUtilities
LogPluginManager: Mounting Engine plugin AppleARKitFaceSupport
LogPluginManager: Mounting Engine plugin AppleARKit
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AudioModulation
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin CommonUI
LogPluginManager: Mounting Engine plugin ComputeFramework
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin DataRegistry
LogPluginManager: Mounting Engine plugin SQLiteCore
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GameFeatures
LogPluginManager: Mounting Engine plugin GameplayAbilities
LogPluginManager: Mounting Engine plugin GameplayBehaviorSmartObjects
LogPluginManager: Mounting Engine plugin GameplayStateTree
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GeometryScripting
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin HairStrands
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin MassEntity
LogPluginManager: Mounting Engine plugin MassGameplay
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin ModularGameplay
LogPluginManager: Mounting Engine plugin MsQuic
LogPluginManager: Mounting Engine plugin NetworkPrediction
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin PropertyBindingUtils
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin SmartObjects
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin Spatialization
LogPluginManager: Mounting Engine plugin StateTree
LogPluginManager: Mounting Engine plugin SteamShared
LogPluginManager: Mounting Engine plugin SunPosition
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin XInputDevice
LogPluginManager: Mounting Engine plugin WorldConditions
LogPluginManager: Mounting Engine plugin XRBase
LogPluginManager: Mounting Engine plugin ZoneGraphAnnotations
LogPluginManager: Mounting Engine plugin ZoneGraph
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin MultiUserTakes
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin WorldMetrics
LogPluginManager: Mounting Project plugin ALS
LogPluginManager: Mounting Project plugin ChaosCarGlass
LogPluginManager: Mounting Project plugin CityBLD
LogPluginManager: Mounting Project plugin Sample_CityKit
LogPluginManager: Mounting Project plugin CitySampleMassCrowd
LogPluginManager: Mounting Project plugin CitySampleSensorGrid
LogPluginManager: Mounting Project plugin Crossfader
LogPluginManager: Mounting Project plugin MinimapPlugin
LogPluginManager: Mounting Project plugin RespondingShared
LogPluginManager: Mounting Project plugin RuleProcessor
LogPluginManager: Mounting Project plugin Soundscape
LogPluginManager: Mounting Project plugin Traffic
LogPluginManager: Mounting Project plugin VehicleAI
LogPluginManager: Mounting Project plugin WorldAudioDataSystem
LogPluginManager: Mounting Project plugin Modern_CityKit
LogEOSSDK: Initializing EOSSDK Version:1.16.3-32303053
LogInit: Using libcurl 8.4.0
LogInit:  - built for Windows
LogInit:  - supports SSL with OpenSSL/1.1.1t
LogInit:  - supports HTTP deflate (compression) using libz 1.3
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_LIBZ
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
LogInit:  - LocalHostAddr = Default
LogInit:  - BufferSize = 65536
LogInit: CreateHttpThread using FCurlHttpThread
LogSteamShared: Display: Loading Steam SDK 1.57
LogSteamShared: Steam SDK Loaded!
LogOnline: STEAM: Steam User is subscribed 1
LogOnline: STEAM: [AppId: 2658040] Client API initialized 1
LogOnline: STEAM: [AppId: 2658040] Game Server API initialized 1
LogOnline: STEAM: Initializing SteamNetworking Layer
LogOnline: STEAM: Missing P2PCleanupTimeout key in OnlineSubsystemSteam of DefaultEngine.ini, using default
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: STEAM
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [STEAM]
LogInit: ExecutableName: Responding-Win64-Shipping.exe
LogInit: Build: UE5-CL-0
LogInit: Platform=Windows
LogInit: MachineId=9d0607ea41986798b79cc98cb7330adc
LogInit: DeviceId=
LogInit: Engine Version: 5.4.3-0+UE5
LogInit: Compatible Engine Version: 5.4.0-0+UE5
LogInit: Net CL: 0
LogInit: OS: Windows 11 (25H2) [10.0.26200.8117] (), CPU: AMD Ryzen 7 5700X3D 8-Core Processor           , GPU: AMD Radeon RX 7900 XT
LogInit: Compiled (64-bit): Mar 30 2026 19:24:16
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.38.33145.00
LogInit: Build Configuration: Shipping
LogInit: Branch Name: UE5
LogInit: Command Line: 
LogInit: Base Directory: D:/SteamLibrary/steamapps/common/Responding/Responding/Binaries/Win64/
LogInit: Allocator: binned2
LogInit: Installed Engine Build: 1
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogCoreRedirects: AddRedirect(C:[REDACTED:Mac User Path]/AppData/Local/Responding/Saved/Config/Windows/NiagaraFluids.ini) has substring redirect /NiagaraSimulationStages/, these are very slow and should be resolved as soon as possible!
LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: true, Async Post Load: true
LogStreaming: Display: AsyncLoading2 - Initialized
LogInit: Object subsystem initialized
LogConfig: Set CVar [[r.DistanceFields.MaxPerMeshResolution:256]]
LogConfig: Set CVar [[r.LumenScene.SurfaceCache.MeshCardsMergedResolutionScale:1]]
LogConfig: Set CVar [[r.LumenScene.DirectLighting.OffscreenShadowing.TraceMeshSDFs:0]]
LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:0]]
LogConfig: Set CVar [[r.Lumen.Reflections.RadianceCache:1]]
LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:8]]
LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeOcclusion:0]]
LogConfig: Set CVar [[r.LumenScene.FarField:1]]
LogConfig: Set CVar [[r.LumenScene.FarField.MaxTraceDistance:100000]]
LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.MaxIterations:128]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO:0]]
LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.SSAO:1]]
LogConfig: Set CVar [[r.DistanceFields.SupportEvenIfHardwareRayTracingSupported:0]]
LogConfig: Set CVar [[p.AsyncInterpolationMultiplier:2]]
LogConfig: Set CVar [[p.Vehicle.BatchQueries:0]]
LogConfig: Set CVar [[p.Vehicle.DisableVehicleSleep:0]]
LogConfig: Set CVar [[r.VT.MaxUploadsPerFrame:500]]
LogConfig: Set CVar [[r.VT.MaxTilesProducedPerFrame:100]]
LogConfig: Set CVar [[r.VT.MaxReleasedPerFrame:5]]
LogConfig: Set CVar [[r.VT.NumGatherTasks:6]]
LogConfig: Set CVar [[r.VT.SyncProduceLockedTiles:0]]
LogConfig: Set CVar [[r.VT.IOPriority_HighPagePri:4]]
LogConfig: Set CVar [[r.VT.CsvStats:2]]
LogConfig: Set CVar [[d3d11.ZeroBufferSizeInMB:16]]
LogConfig: Set CVar [[D3D12.ZeroBufferSizeInMB:16]]
LogConfig: Set CVar [[r.Streaming.PoolSize:2300]]
LogConfig: Set CVar [[r.SkinCache.MemoryLimitForBatchedRayTracingGeometryUpdates:128]]
LogConfig: Set CVar [[r.SkinCache.MaxRayTracingPrimitivesPerCmdList:1000000]]
LogConfig: Set CVar [[r.SkinCache.MaxDispatchesPerCmdList:1000]]
LogConfig: Set CVar [[r.SkinCache.AllowDupedVertsForRecomputeTangents:1]]
LogConfig: Set CVar [[r.SkinCache.RecomputeTangentsParallelDispatch:1]]
LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:148]]
LogConfig: Set CVar [[r.Shadow.Virtual.NonNanite.IncludeInCoarsePages:0]]
LogConfig: Set CVar [[r.Bloom.ScreenPercentage:25]]
LogConfig: Set CVar [[r.ScreenPercentage.MaxResolution:1440]]
LogConfig: Set CVar [[r.Nanite.Streaming.Imposters:0]]
LogConfig: Set CVar [[r.Nanite.Streaming.NumInitialRootPages:6144]]
LogConfig: Set CVar [[r.Nanite.MaxNodes:2621440]]
LogConfig: Set CVar [[p.MaxDirtyElements:1000000]]
LogConfig: Set CVar [[p.Chaos.Solver.Suspension.Priority:0]]
LogConfig: Set CVar [[p.Chaos.Solver.Collision.Priority:2]]
LogConfig: Set CVar [[p.Chaos.Solver.Joint.Priority:1]]
LogConfig: Set CVar [[p.Chaos.Solver.Joint.TransferCollisions:0]]
LogConfig: Set CVar [[p.Chaos.Solver.Joint.TransferCollisionsKinematicScale:0.1]]
LogConfig: Set CVar [[p.Chaos.Solver.Joint.TransferCollisionsStiffnessClamp:4.0]]
LogConfig: Set CVar [[MassTraffic.SleepCounterThreshold:4]]
LogConfig: Set CVar [[MassTraffic.LinearSpeedSleepThreshold:6.0]]
LogConfig: Set CVar [[input.GlobalAxisConfigMode:1]]
LogConfig: Set CVar [[r.HairStrands.DOFDepth:0]]
LogConfig: Set CVar [[core.EnsuresAreErrors:0]]
LogConfig: Set CVar [[MovieScene.RemoveMutedTracksOnCook:1]]
LogConfig: Set CVar [[r.MotionVectorSimulation:1]]
LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:10]]
LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:5]]
LogConfig: Set CVar [[r.GPUScene.ParallelUpdate:1]]
LogConfig: Set CVar [[r.setres:1280x720]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:100000]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]]
[2026.04.06-23.41.58:571][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.VirtualTextures:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:0]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:0]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:0]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.CustomDepth:3]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.AllowStaticLighting:0]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.ClearCoatNormal:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:0]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.AntiAliasingMethod:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.GBufferDiffuseSampleOcclusion:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.HairStrands.Enable:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.VolumetricFog.Emissive:0]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.NumBufferedOcclusionQueries:2]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.InstanceCulling.OcclusionCull:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.MeshStreaming:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.Nanite:0]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.SceneCulling:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.SceneCulling.Precomputed:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.RayTracing:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.RayTracing.EnableOnDemand:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.RayTracing.Shadows.AcceptFirstHit:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.RayTracing.ExcludeTranslucent:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.RayTracing.Geometry.InstancedStaticMeshes:0]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.SSS.Checkerboard:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.Shaders.RemoveDeadCode:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.PathTracing:0]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.TextureStreaming:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:2]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.RayTracing.Culling:3]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.RayTracing.Culling.Radius:16500]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.RayTracing.Culling.Angle:0.5]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.RayTracing.Culling.UseGroupIds:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.RayTracing.Geometry.NiagaraRibbons:0]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.RayTracing.Geometry.NiagaraSprites:0]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.RayTracing.Geometry.NiagaraMeshes:0]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.RayTracing.Geometry.SplineMeshes:0]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.RayTracing.Geometry.Text:0]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.RayTracing.Geometry.Cable:0]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.RayTracing.NonBlockingPipelineCreation:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.RayTracing.Geometry.Landscape.FractionalLODUpdateThreshold:0.3]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.RayTracing.Geometry.SkeletalMeshes.LODBias:2]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.RayTracing.Geometry.StaticMeshes.WPO.Culling:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.RayTracing.Geometry.StaticMeshes.WPO.CullingRadius:2000]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.HairStrands.Voxelization.DensityScale.Raytracing:.6]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.HairStrands.Voxelization.DepthBiasScale.Light:1.5]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.HairStrands.Voxelization.DepthBiasScale.Transmittance:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.HairStrands.Voxelization.Virtual.VoxelPageCountPerDim:7]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.HairStrands.Strands.BulkData.ReleaseAfterUse:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.HairStrands.Strands.BulkData.AsyncLoading:8]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.HairStrands.Cards.BulkData.AsyncLoading:4]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.HairStrands.UseProxyLocalToWorld:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:0]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.Deferred.UsesLightFunctionAtlas:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.VolumetricFog.LightFunction:0]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:0]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2026.04.06-23.41.58:571][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:30.0]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Set CVar [[gc.PerformGCWhileAsyncLoading:1]]
[2026.04.06-23.41.58:571][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2026.04.06-23.41.58:603][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2026.04.06-23.41.58:603][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2026.04.06-23.41.58:603][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:4096]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:4096]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.RayTracing.AmbientOcclusion:0]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.RayTracing.SkyLight:0]]
[2026.04.06-23.41.58:603][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.AOQuality:2]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2026.04.06-23.41.58:603][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2026.04.06-23.41.58:603][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2         ; lower gathering resolution]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
[2026.04.06-23.41.58:603][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2026.04.06-23.41.58:604][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2026.04.06-23.41.58:604][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.DetailMode:3]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2026.04.06-23.41.58:604][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2026.04.06-23.41.58:604][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2026.04.06-23.41.58:604][  0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2026.04.06-23.41.58:604][  0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
[2026.04.06-23.41.58:604][  0]LogRHI: Using Default RHI: D3D12
[2026.04.06-23.41.58:604][  0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2026.04.06-23.41.58:604][  0]LogRHI: Loading RHI module D3D12RHI
[2026.04.06-23.41.58:606][  0]LogD3D12RHI: Aftermath initialized
[2026.04.06-23.41.58:606][  0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2026.04.06-23.41.58:764][  0]LogOnline: Warning: STEAM: Failed to obtain steam user stats, user: WhiteReeses [0x11000014AF9095B] has no stats entries
[2026.04.06-23.41.58:771][  0]LogD3D12RHI: Found D3D12 adapter 0: AMD Radeon RX 7900 XT (VendorId: 1002, DeviceId: 744c, SubSysId: 10021002, Revision: 00cc
[2026.04.06-23.41.58:771][  0]LogD3D12RHI:   Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2026.04.06-23.41.58:771][  0]LogD3D12RHI:   Adapter has 20421MB of dedicated video memory, 0MB of dedicated system memory, and 32718MB of shared system memory, 2 output[s]
[2026.04.06-23.41.58:771][  0]LogD3D12RHI:   Driver Version: AMD Software: Adrenalin Edition 26.3.1 (internal:32.0.23033.1002, unified:32.0.23033.1002)
[2026.04.06-23.41.58:771][  0]LogD3D12RHI:      Driver Date: 3-9-2026
[2026.04.06-23.41.58:782][  0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2026.04.06-23.41.58:782][  0]LogD3D12RHI:   Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2026.04.06-23.41.58:782][  0]LogD3D12RHI:   Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 32718MB of shared system memory, 0 output[s]
[2026.04.06-23.41.58:782][  0]LogD3D12RHI: DirectX Agility SDK runtime found.
[2026.04.06-23.41.58:782][  0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2026.04.06-23.41.58:782][  0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2026.04.06-23.41.58:783][  0]LogInit: Selected Device Profile: [Windows]
[2026.04.06-23.41.58:783][  0]LogHAL: Display: Platform has ~ 64 GB [68615262208 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2026.04.06-23.41.58:783][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2026.04.06-23.41.58:783][  0]LogDeviceProfileManager: Pushing Device Profile CVar: [[r.FreeSkeletalMeshBuffers:0 -> 1]]
[2026.04.06-23.41.58:783][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@Cine] File [Scalability]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.ViewDistanceScale:10.0]]
[2026.04.06-23.41.58:783][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [Scalability]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:4]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:16]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:8192]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:0.0]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:16]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:8]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:16]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:8]]
[2026.04.06-23.41.58:783][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@Cine] File [Scalability]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:1000]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:8]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:16]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:.5]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:4]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:16]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:1000]]
[2026.04.06-23.41.58:783][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@Cine] File [Scalability]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.SSR.Quality:4]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:1]]
[2026.04.06-23.41.58:783][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@Cine] File [Scalability]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.GTAO.Numangles:4]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.DepthOfFieldQuality:4]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.RenderTargetPoolMin:1000]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.LensFlareQuality:3]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:1         ; do the gathering at full resolution]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:1       ; bokeh simulation when gathering]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:5                 ; high number of samples when gathering]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.25        ; only a maximum of 10% of scattered bokeh]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:2                ; highest slight out of focus]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:1    ; bokeh simulation on slight out of focus]]
[2026.04.06-23.41.58:783][  0]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [Scalability]
[2026.04.06-23.41.58:783][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@Cine] File [Scalability]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.SSGI.Quality:4]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:0]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:8]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:32.0]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:0]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:256.0]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:8.0]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:256.0]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:30.0]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:20.0]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:4]]
[2026.04.06-23.41.58:783][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@Cine] File [Scalability]
[2026.04.06-23.41.58:783][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@Cine] File [Scalability]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:1]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:8]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:8]]
[2026.04.06-23.41.58:783][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[fx.Niagara.ForceLastTickGroup:1]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[fx.NiagaraGpuLowLatencyTranslucencyEnabled:1]]
[2026.04.06-23.41.58:783][  0]LogConfig: Set CVar [[P.Chaos.SyncKinematicOnGameThread:1]]
[2026.04.06-23.41.58:783][  0]LogInit: Computer: MADDOXPC
[2026.04.06-23.41.58:783][  0]LogInit: User: theth
[2026.04.06-23.41.58:783][  0]LogInit: CPU Page size=4096, Cores=8
[2026.04.06-23.41.58:783][  0]LogInit: High frequency timer resolution =10.000000 MHz
[2026.04.06-23.41.58:783][  0]LogWindows: Error initializing COM [error code 80010119]
[2026.04.06-23.41.58:783][  0]LogMemory: Memory total: Physical=63.9GB (64GB approx) Virtual=67.9GB
[2026.04.06-23.41.58:784][  0]LogMemory: Platform Memory Stats for Windows
[2026.04.06-23.41.58:784][  0]LogMemory: Process Physical Memory: 201.01 MB used, 226.98 MB peak
[2026.04.06-23.41.58:784][  0]LogMemory: Process Virtual Memory: 181.87 MB used, 181.87 MB peak
[2026.04.06-23.41.58:784][  0]LogMemory: Physical Memory: 13539.16 MB used,  51897.45 MB free, 65436.61 MB total
[2026.04.06-23.41.58:784][  0]LogMemory: Virtual Memory: 19635.33 MB used,  49897.29 MB free, 69532.61 MB total
[2026.04.06-23.41.58:785][  0]LogWindows: WindowsPlatformFeatures enabled
[2026.04.06-23.41.58:785][  0]LogInit: Physics initialised using underlying interface: Chaos
[2026.04.06-23.41.58:786][  0]LogInit: Using OS detected language (en-US).
[2026.04.06-23.41.58:786][  0]LogInit: Using OS detected locale (en-US).
[2026.04.06-23.41.58:786][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
[2026.04.06-23.41.58:789][  0]LogInit: Setting process to per monitor DPI aware
[2026.04.06-23.41.58:814][  0]LogWindowsTextInputMethodSystem: Available input methods:
[2026.04.06-23.41.58:814][  0]LogWindowsTextInputMethodSystem:   - English (United States) - (Keyboard).
[2026.04.06-23.41.58:814][  0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2026.04.06-23.41.58:849][  0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2026.04.06-23.41.58:849][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
[2026.04.06-23.41.58:888][  0]LogRHI: Using Default RHI: D3D12
[2026.04.06-23.41.58:888][  0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2026.04.06-23.41.58:888][  0]LogRHI: Loading RHI module D3D12RHI
[2026.04.06-23.41.58:888][  0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2026.04.06-23.41.58:888][  0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2026.04.06-23.41.58:888][  0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2026.04.06-23.41.58:890][  0]LogWindows: Attached monitors:
[2026.04.06-23.41.58:890][  0]LogWindows:     resolution: 2560x1440, work area: (0, 0) -> (2560, 1440), device: '\\.\DISPLAY1' [PRIMARY]
[2026.04.06-23.41.58:890][  0]LogWindows:     resolution: 1080x1920, work area: (-1080, -220) -> (0, 1700), device: '\\.\DISPLAY2'
[2026.04.06-23.41.58:890][  0]LogWindows: Found 2 attached monitors.
[2026.04.06-23.41.58:890][  0]LogWindows: Gathering driver information using Windows Setup API
[2026.04.06-23.41.58:890][  0]LogRHI: RHI Adapter Info:
[2026.04.06-23.41.58:890][  0]LogRHI:             Name: AMD Radeon RX 7900 XT
[2026.04.06-23.41.58:890][  0]LogRHI:   Driver Version: AMD Software: Adrenalin Edition 26.3.1 (internal:32.0.23033.1002, unified:32.0.23033.1002)
[2026.04.06-23.41.58:890][  0]LogRHI:      Driver Date: 3-9-2026
[2026.04.06-23.41.58:890][  0]LogD3D12RHI:     GPU DeviceId: 0x744c (for the marketing name, search the web for "GPU Device Id")
[2026.04.06-23.41.59:644][  0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2026.04.06-23.41.59:645][  0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled
[2026.04.06-23.41.59:645][  0]LogD3D12RHI: [DRED] Using lightweight DRED.
[2026.04.06-23.41.59:764][  0]LogD3D12RHI: ID3D12Device1 is supported.
[2026.04.06-23.41.59:764][  0]LogD3D12RHI: ID3D12Device2 is supported.
[2026.04.06-23.41.59:765][  0]LogD3D12RHI: ID3D12Device3 is supported.
[2026.04.06-23.41.59:765][  0]LogD3D12RHI: ID3D12Device4 is supported.
[2026.04.06-23.41.59:765][  0]LogD3D12RHI: ID3D12Device5 is supported.
[2026.04.06-23.41.59:765][  0]LogD3D12RHI: ID3D12Device6 is supported.
[2026.04.06-23.41.59:765][  0]LogD3D12RHI: ID3D12Device7 is supported.
[2026.04.06-23.41.59:765][  0]LogD3D12RHI: ID3D12Device8 is supported.
[2026.04.06-23.41.59:765][  0]LogD3D12RHI: ID3D12Device9 is supported.
[2026.04.06-23.41.59:765][  0]LogD3D12RHI: ID3D12Device10 is supported.
[2026.04.06-23.41.59:765][  0]LogD3D12RHI: ID3D12Device11 is supported.
[2026.04.06-23.41.59:765][  0]LogD3D12RHI: ID3D12Device12 is supported.
[2026.04.06-23.41.59:765][  0]LogD3D12RHI: Bindless resources are supported
[2026.04.06-23.41.59:765][  0]LogD3D12RHI: Stencil ref from pixel shader is supported
[2026.04.06-23.41.59:765][  0]LogD3D12RHI: Raster order views are supported
[2026.04.06-23.41.59:765][  0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=64).
[2026.04.06-23.41.59:765][  0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2026.04.06-23.41.59:765][  0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2026.04.06-23.41.59:765][  0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2026.04.06-23.41.59:765][  0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2026.04.06-23.41.59:765][  0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2026.04.06-23.41.59:765][  0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2026.04.06-23.41.59:786][  0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2026.04.06-23.41.59:786][  0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2026.04.06-23.41.59:787][  0]LogD3D12RHI: AMD hit token extension is supported
[2026.04.06-23.41.59:787][  0]LogRHI: Texture pool is 12381 MB (70% of 17687 MB)
[2026.04.06-23.41.59:787][  0]LogD3D12RHI: Async texture creation enabled
[2026.04.06-23.41.59:787][  0]LogD3D12RHI: RHI has support for 64 bit atomics
[2026.04.06-23.41.59:787][  0]LogD3D12RHI: HDR output is supported on adapter 0, display 1:
[2026.04.06-23.41.59:787][  0]LogD3D12RHI: 		MinLuminance = 0.141900
[2026.04.06-23.41.59:787][  0]LogD3D12RHI: 		MaxLuminance = 417.000000
[2026.04.06-23.41.59:787][  0]LogD3D12RHI: 		MaxFullFrameLuminance = 417.000000
[2026.04.06-23.41.59:796][  0]LogVRS: Current RHI supports Variable Rate Shading
[2026.04.06-23.41.59:798][  0]LogInit: Initializing FReadOnlyCVARCache
[2026.04.06-23.41.59:803][  0]LogRendererCore: Ray tracing is enabled (dynamic) for the game. Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1.
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Using IoDispatcher for shader code library Global. Total 5677 unique shaders.
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Logical shader library 'Global' has been created as a monolithic library
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'Paper2D', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'MassAI', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'AnimationWarping', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'MassCrowd', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'ControlRigModules', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'ControlRigSpline', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'ACLPlugin', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'MotionWarping', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'ControlRig', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'AudioGameplay', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'RigLogic', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'Bridge', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'ConcertSyncClient', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'AnimationSharing', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'BlueprintHeaderView', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'ConcertReplicationScripting', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'GLTFExporter', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'UVEditor', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'DatasmithContent', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'ChaosNiagara', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'ContextualAnimation', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'ChaosSolverPlugin', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'ChaosCaching', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'ObjectMixer', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'ConsoleVariables', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'ChaosVehiclesPlugin', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'GeometryCollectionPlugin', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'AnimToTexture', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'DeformerGraph', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'Water', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'Landmass', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'HairModelingToolset', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'GameplayCameras', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'IKRig', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'Fab', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'Dataflow', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'ModelingToolsEditorMode', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'LightWeightInstancesEditor', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'VirtualHeightfieldMesh', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'Volumetrics', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'FieldSystemPlugin', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'PythonScriptPlugin', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'SpeedTreeImporter', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'GeometryMode', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'SequencerScripting', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'Interchange', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'ChaosVD', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'PCG', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'ARUtilities', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'FullBodyIK', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'ToolPresets', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'LandscapePatch', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'AudioModulation', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'AutoSettings', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'AppleARKitFaceSupport', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'AudioSynesthesia', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'AudioWidgets', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'AppleARKit', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'MassGameplay', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'Xsolla', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'CommonUI', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'MeshModelingToolset', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'LightMixer', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'Substance', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:804][  0]LogShaderLibrary: Display: Tried to open shader library 'rdTexTools', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'MediaCompositing', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'ResonanceAudio', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'NiagaraFluids', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'SmartObjects', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'VehicleSystemPlugin', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'NiagaraSimCaching', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'StateTree', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'RigVM', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'MultiUserTakes', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'Niagara', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'ALS', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'Takes', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'DialoguePlugin', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'ChaosCarGlass', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'GameplayBehaviorSmartObjects', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'SkinnedDecalComponent', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'CitySampleMassCrowd', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'GeometryProcessing', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'Soundscape', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'MetaHumanProjectUtilities', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'PCGGeometryScriptInterop', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'Traffic', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'MediaPlate', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'Crossfader', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'Modern_CityKit', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'MotoSynth', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'GeometryScripting', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'MinimapPlugin', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'HairStrands', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'MassEntity', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'VehicleAI', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'SunPosition', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'WorldAudioDataSystem', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'Synthesis', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'CityBLD', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'CitySampleSensorGrid', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'Sample_CityKit', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'WaveTable', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'WorldConditions', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'ZoneGraphAnnotations', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'Metasound', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'GameplayStateTree', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'PropertyBindingUtils', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogShaderLibrary: Display: Tried to open shader library 'TraceUtilities', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.41.59:805][  0]LogTemp: Display: Clearing the OS Cache
[2026.04.06-23.41.59:812][  0]LogInit: XR: Instanced Stereo Rendering is Disabled
[2026.04.06-23.41.59:812][  0]LogInit: XR: MultiViewport is Disabled
[2026.04.06-23.41.59:812][  0]LogInit: XR: Mobile Multiview is Disabled
[2026.04.06-23.41.59:812][  0]LogSlate: Using FreeType 2.10.0
[2026.04.06-23.41.59:813][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2026.04.06-23.42.00:057][  0]LogMoviePlayer: Initializing movie player
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'Paper2D', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'MassAI', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'MassCrowd', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'ACLPlugin', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'AnimationWarping', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'ControlRigModules', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'ControlRigSpline', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'ControlRig', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'DeformerGraph', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'IKRig', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'MotionWarping', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'RigLogic', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'AudioGameplay', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'Bridge', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'GameplayCameras', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'ChaosVD', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'AnimationSharing', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'ConcertReplicationScripting', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'ConcertSyncClient', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'BlueprintHeaderView', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'ConsoleVariables', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'GeometryMode', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'ModelingToolsEditorMode', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'LightMixer', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'ObjectMixer', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'SpeedTreeImporter', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'UVEditor', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'DatasmithContent', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'GLTFExporter', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'AnimToTexture', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'ContextualAnimation', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'ChaosCaching', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'ChaosNiagara', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'ChaosSolverPlugin', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'ChaosVehiclesPlugin', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'Dataflow', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'FieldSystemPlugin', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'FullBodyIK', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'GeometryCollectionPlugin', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'HairModelingToolset', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'Landmass', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'LandscapePatch', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'MetaHumanProjectUtilities', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'MotoSynth', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'PythonScriptPlugin', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'ToolPresets', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'VirtualHeightfieldMesh', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'Volumetrics', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'Water', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'NiagaraFluids', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'NiagaraSimCaching', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'Niagara', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'Fab', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'Interchange', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'LightWeightInstancesEditor', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'AutoSettings', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'DialoguePlugin', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'SkinnedDecalComponent', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'Substance', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'VehicleSystemPlugin', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'Xsolla', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'rdTexTools', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'MediaCompositing', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'MediaPlate', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'SequencerScripting', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'PCGGeometryScriptInterop', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'PCG', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'ARUtilities', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'AppleARKitFaceSupport', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'AppleARKit', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'AudioModulation', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'AudioSynesthesia', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'AudioWidgets', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'CommonUI', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'GameplayBehaviorSmartObjects', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'GameplayStateTree', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'GeometryProcessing', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'GeometryScripting', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'HairStrands', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'MassEntity', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'MassGameplay', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'MeshModelingToolset', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'Metasound', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'PropertyBindingUtils', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'ResonanceAudio', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'RigVM', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'SmartObjects', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'StateTree', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'SunPosition', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'Synthesis', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'WaveTable', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'WorldConditions', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'ZoneGraphAnnotations', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:066][  0]LogShaderLibrary: Display: Tried to open shader library 'TraceUtilities', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:067][  0]LogShaderLibrary: Display: Tried to open shader library 'MultiUserTakes', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:067][  0]LogShaderLibrary: Display: Tried to open shader library 'Takes', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:067][  0]LogShaderLibrary: Display: Tried to open shader library 'ALS', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:067][  0]LogShaderLibrary: Display: Tried to open shader library 'ChaosCarGlass', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:067][  0]LogShaderLibrary: Display: Tried to open shader library 'CityBLD', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:067][  0]LogShaderLibrary: Display: Tried to open shader library 'Sample_CityKit', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:067][  0]LogShaderLibrary: Display: Tried to open shader library 'CitySampleMassCrowd', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:067][  0]LogShaderLibrary: Display: Tried to open shader library 'CitySampleSensorGrid', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:067][  0]LogShaderLibrary: Display: Tried to open shader library 'Crossfader', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:067][  0]LogShaderLibrary: Display: Tried to open shader library 'MinimapPlugin', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:067][  0]LogShaderLibrary: Display: Tried to open shader library 'Soundscape', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:067][  0]LogShaderLibrary: Display: Tried to open shader library 'Traffic', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:067][  0]LogShaderLibrary: Display: Tried to open shader library 'VehicleAI', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:067][  0]LogShaderLibrary: Display: Tried to open shader library 'WorldAudioDataSystem', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:067][  0]LogShaderLibrary: Display: Tried to open shader library 'Modern_CityKit', but could not find it (only tried to open it as a monolithic library).
[2026.04.06-23.42.00:068][  0]LogShaderLibrary: Display: Using IoDispatcher for shader code library Responding. Total 21462 unique shaders.
[2026.04.06-23.42.00:068][  0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Responding
[2026.04.06-23.42.00:068][  0]LogShaderLibrary: Display: Logical shader library 'Responding' has been created as a monolithic library
[2026.04.06-23.42.00:069][  0]LogRHI: Could not open FPipelineCacheFile: ../../../Responding/Content/PipelineCaches/Windows/Responding_PCD3D_SM6.stable.upipelinecache
[2026.04.06-23.42.00:069][  0]LogRHI: Could not open FPipelineCacheFile: ../../../Responding/Content/PipelineCaches/Windows/Responding_PCD3D_SM6.stable.upipelinecache
[2026.04.06-23.42.00:069][  0]LogRHI: Base name for record PSOs is C:[REDACTED:Mac User Path]/AppData/Local/Responding/Saved/CollectedPSOs/UE5-CL-0-Responding_PCD3D_SM6_AD0251AA4072A96A7E1220925DB4974D.rec.upipelinecache
[2026.04.06-23.42.00:069][  0]LogRHI: FPipelineCacheFile: GarbageCollectUserCache() Begin
[2026.04.06-23.42.00:069][  0]LogRHI: User cache GC is disabled
[2026.04.06-23.42.00:069][  0]LogRHI: FPipelineCacheFile: GarbageCollectUserCache() End
[2026.04.06-23.42.00:069][  0]LogRHI: FPipelineCacheFile Header Game Version: 0
[2026.04.06-23.42.00:069][  0]LogRHI: FPipelineCacheFile Header Engine Data Version: 28
[2026.04.06-23.42.00:069][  0]LogRHI: FPipelineCacheFile Header TOC Offset: 499001
[2026.04.06-23.42.00:069][  0]LogRHI: FPipelineCacheFile File Size: 688622 Bytes
[2026.04.06-23.42.00:069][  0]LogRHI: Opened FPipelineCacheFile: C:[REDACTED:Mac User Path]/AppData/Local/Responding/Saved/Responding_PCD3D_SM6.upipelinecache (GUID: 0EAB0BC540C3514BA6D0EE93EC449016) with 1450 entries.
[2026.04.06-23.42.00:069][  0]LogRHI: Display: FPipelineCacheFile User cache [key:Responding_usr] opened 'Responding'=1, filename Responding, guid 0EAB0BC540C3514BA6D0EE93EC449016. 
[2026.04.06-23.42.00:069][  0]LogRHI: FShaderPipelineCache::BeginNextPrecompileCacheTask() - Responding_usr begining compile.
[2026.04.06-23.42.00:070][  0]LogRHI: Display: FShaderPipelineCache starting pipeline cache 'Responding_usr' and enqueued 1450 tasks for precompile. (cache contains 1450, 1450 eligible, 0 had missing shaders. 0 already compiled). BatchSize 50 and BatchTime 16.000000.
[2026.04.06-23.42.00:070][  0]LogShaderLibrary: Display: Tried to open again shader library 'Responding', but could not find new components for it (existing components: 1).
[2026.04.06-23.42.00:070][  0]LogRHI: Could not open FPipelineCacheFile: ../../../Responding/Content/PipelineCaches/Windows/Responding_PCD3D_SM6.stable.upipelinecache
[2026.04.06-23.42.00:070][  0]LogInit: Using OS detected language (en-US).
[2026.04.06-23.42.00:070][  0]LogInit: Using OS detected locale (en-US).
[2026.04.06-23.42.00:070][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
[2026.04.06-23.42.00:071][  0]LogAssetRegistry: FAssetRegistry took 0.0007 seconds to start up
[2026.04.06-23.42.00:245][  0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
[2026.04.06-23.42.00:246][  0]LogDeviceProfileManager: Active device profile: [000001DE11C20860][000001DE0B27D560 66] Windows
[2026.04.06-23.42.00:304][  0]LogTextureEncodingSettings: Display: Texture Encode Speed: Final (cook).
[2026.04.06-23.42.00:304][  0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO On Lambda=35, Effort=Normal
[2026.04.06-23.42.00:304][  0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
[2026.04.06-23.42.00:381][  0]LogPackageLocalizationCache: Processed 111 localized package path(s) for 1 prioritized culture(s) in 0.000291 seconds
[2026.04.06-23.42.00:416][  0]LogTemp: Display: UMassTrafficApplyVehicleInitStateProcessor loaded
[2026.04.06-23.42.00:429][  0]LogPhysics: Warning: TConvex Name:BodySetup /VehicleAI/VehicleAI/Material/PathMesh.PathMesh:BodySetup_1, Element [0] has no Geometry
[2026.04.06-23.42.00:434][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.002 s
[2026.04.06-23.42.00:436][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2026.04.06-23.42.00:436][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2026.04.06-23.42.00:493][  0]LogRHI: Warning: FShaderPipelineCache: Attempting to pre-compile more jobs (53) than the batch size (52)
[2026.04.06-23.42.00:626][  0]LogGauntlet: Display: Gauntlet Initialized
[2026.04.06-23.42.00:628][  0]LogAutoSettings: AutoSettings module starting up
[2026.04.06-23.42.00:628][  0]LogAutoSettingsInput: AutoSettingsInput module starting up
[2026.04.06-23.42.00:628][  0]LogSubstanceCoreModule: Substance [GPU] Engine Loaded, Max Texture Size = 8192
[2026.04.06-23.42.00:628][  0]LogXsollaSettings: FXsollaSettingsModule::StartupModule(24): XsollaSettings module started
[2026.04.06-23.42.00:628][  0]LogXsollaUIBuilder: FXsollaUIBuilderModule::StartupModule(26): XsollaUIBuilder module started
[2026.04.06-23.42.00:811][  0]LogCEFBrowser: CEF GPU acceleration enabled
[2026.04.06-23.42.00:914][  0]LogRHI: Warning: FShaderPipelineCache: Attempting to pre-compile more jobs (57) than the batch size (56)
[2026.04.06-23.42.00:947][  0]LogXsollaLogin: FXsollaLoginModule::StartupModule(15): XsollaLogin module started
[2026.04.06-23.42.00:953][  0]LogXsollaStore: FXsollaStoreModule::StartupModule(20): XsollaStore module started
[2026.04.06-23.42.00:953][  0]LogXsollaInventory: FXsollaInventoryModule::StartupModule(13): XsollaInventory module started
[2026.04.06-23.42.00:953][  0]LogAudioModulation: Display: Initialized Audio Modulation Parameter 'BitDepth'
[2026.04.06-23.42.00:953][  0]LogAudioModulation: Display: Initialized Audio Modulation Parameter 'HPFCutoffFrequency'
[2026.04.06-23.42.00:953][  0]LogAudioModulation: Display: Initialized Audio Modulation Parameter 'LowRateFrequency'
[2026.04.06-23.42.00:953][  0]LogAudioModulation: Display: Initialized Audio Modulation Parameter 'LPFCutoffFrequency'
[2026.04.06-23.42.00:954][  0]LogAudioModulation: Display: Initialized Audio Modulation Parameter 'Pan'
[2026.04.06-23.42.00:954][  0]LogAudioModulation: Display: Initialized Audio Modulation Parameter 'pitch'
[2026.04.06-23.42.00:954][  0]LogAudioModulation: Display: Initialized Audio Modulation Parameter 'SampleRate'
[2026.04.06-23.42.00:954][  0]LogAudioModulation: Display: Initialized Audio Modulation Parameter 'TimeOfDay'
[2026.04.06-23.42.00:954][  0]LogAudioModulation: Display: Initialized Audio Modulation Parameter 'Volume'
[2026.04.06-23.42.00:954][  0]LogAudioModulation: Registering Modulation MetaSound Nodes...
[2026.04.06-23.42.00:980][  0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2026.04.06-23.42.00:980][  0]LogMetasoundEngine: MetaSound Engine Initialized
[2026.04.06-23.42.00:980][  0]LogAudioModulation: Audio Modulation Initialized
[2026.04.06-23.42.00:981][  0]LogSockets: Warning: Tried to bind address with protocol STEAM to a socket with protocol IPv4
[2026.04.06-23.42.00:981][  0]LogAppleARKitFace: Warning: Failed to bind to the listen port (76561199218100571:11111) for LiveLink face AR receiving with error (SE_NO_ERROR)
[2026.04.06-23.42.00:981][  0]LogAppleARKitFace: Warning: Could not start AppleARKit remote listener on port 11111
[2026.04.06-23.42.00:981][  0]AudioGameplayLog: FAudioGameplayModule::StartupModule
[2026.04.06-23.42.00:983][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2026.04.06-23.42.00:983][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Runtime/AudioWidgets/Content/Resources/ScrubHandleDown_Clamped.png' error.
[2026.04.06-23.42.00:983][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Runtime/AudioWidgets/Content/Resources/ScrubHandleDown_Clamped.png
[2026.04.06-23.42.00:992][  0]LogUObjectArray: 36485 objects as part of root set at end of initial load.
[2026.04.06-23.42.00:992][  0]LogUObjectArray: 721 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set.
[2026.04.06-23.42.00:992][  0]LogUObjectAllocator: 7894624 out of 0 bytes used by permanent object pool.
[2026.04.06-23.42.00:992][  0]LogUObjectArray: CloseDisregardForGC: 36485/36485 objects in disregard for GC pool
[2026.04.06-23.42.00:992][  0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 34873 public script object entries (953.80 KB)
[2026.04.06-23.42.00:995][  0]LogStreaming: Display: AsyncLoading2 - Thread Started: true, IsInitialLoad: false
[2026.04.06-23.42.00:995][  0]LogEngine: Initializing Engine...
[2026.04.06-23.42.00:996][  0]LogGameFeatures: Initializing game features subsystem
[2026.04.06-23.42.01:006][  0]LogGameFeatures: Scanning for built-in game feature plugins
[2026.04.06-23.42.01:006][  0]LogGameFeatures: Loading 232 builtins
[2026.04.06-23.42.01:007][  0]LogStats: BuiltInGameFeaturePlugins loaded. -  0.001 s
[2026.04.06-23.42.01:007][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2026.04.06-23.42.01:007][  0]LogInit: Texture streaming: Enabled
[2026.04.06-23.42.01:008][  0]LogAudio: Display: Initializing Audio Device Manager...
[2026.04.06-23.42.01:008][  0]LogAudio: Display: Loading Default Audio Settings Objects...
[2026.04.06-23.42.01:008][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2026.04.06-23.42.01:008][  0]LogAudio: Display: AudioInfo: 'OPUS' Registered
[2026.04.06-23.42.01:017][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2026.04.06-23.42.01:017][  0]LogAudio: Display: AudioInfo: 'OGG' Registered
[2026.04.06-23.42.01:017][  0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
[2026.04.06-23.42.01:017][  0]LogAudio: Display: AudioInfo: 'PCM' Registered
[2026.04.06-23.42.01:017][  0]LogAudio: Display: AudioInfo: 'BINKA' Registered
[2026.04.06-23.42.01:017][  0]LogAudio: Display: AudioInfo: 'RADA' Registered
[2026.04.06-23.42.01:017][  0]LogAudio: Display: Audio Device Manager Initialized
[2026.04.06-23.42.01:017][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
[2026.04.06-23.42.01:017][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.04.06-23.42.01:017][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
[2026.04.06-23.42.01:017][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 256
[2026.04.06-23.42.01:018][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  256
[2026.04.06-23.42.01:018][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  7
[2026.04.06-23.42.01:018][  0]LogAudioMixer: Display: 	Max Channels (voices):				  64
[2026.04.06-23.42.01:018][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
[2026.04.06-23.42.01:018][  0]LogAudio: Display: AudioDevice MaxSources: 64
[2026.04.06-23.42.01:018][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.04.06-23.42.01:018][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.04.06-23.42.01:018][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.04.06-23.42.01:018][  0]LogAudio: Display: Audio Modulation Plugin: DefaultModulationPlugin
[2026.04.06-23.42.01:038][  0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2026.04.06-23.42.01:076][  0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek High Definition Audio)
[2026.04.06-23.42.01:078][  0]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.04.06-23.42.01:079][  0]LogAudioMixer: Display: Creating Master Submix 'MainSubmix'
[2026.04.06-23.42.01:079][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.04.06-23.42.01:086][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2026.04.06-23.42.01:086][  0]LogAudioMixer: Display: Output buffers initialized: Frames=256, Channels=2, Samples=512, InstanceID=1
[2026.04.06-23.42.01:086][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2026.04.06-23.42.01:086][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2026.04.06-23.42.01:086][  0]LogInit: FAudioDevice initialized with ID 1.
[2026.04.06-23.42.01:088][  0]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. InstanceID=1
[2026.04.06-23.42.01:096][  0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2026.04.06-23.42.01:139][  0]LogStaticMesh: [Portal_Arrow] Mesh is marked for CPU read.
[2026.04.06-23.42.01:211][  0]LogStaticMesh: [taillight_01_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:019][  0]LogStaticMesh: [SM_Wheel_Front_R_vehCar_vehicle05] Mesh is marked for CPU read.
[2026.04.06-23.42.02:019][  0]LogStaticMesh: [SM_Wheel_Front_R_vehCar_vehicle05] Mesh is marked for CPU read.
[2026.04.06-23.42.02:020][  0]LogStaticMesh: [SM_Wheel_Front_L_vehCar_vehicle05] Mesh is marked for CPU read.
[2026.04.06-23.42.02:020][  0]LogStaticMesh: [SM_Wheel_Front_L_vehCar_vehicle05] Mesh is marked for CPU read.
[2026.04.06-23.42.02:084][  0]LogStaticMesh: [foglight_l_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:085][  0]LogStaticMesh: [foglight_r_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:086][  0]LogStaticMesh: [headlight_r_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:088][  0]LogStaticMesh: [headlight_l_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:089][  0]LogStaticMesh: [foglight_l_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:090][  0]LogStaticMesh: [foglight_r_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:090][  0]LogStaticMesh: [taillight_01_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:094][  0]LogStaticMesh: [taillight_r_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:099][  0]LogStaticMesh: [taillight_l_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:103][  0]LogStaticMesh: [headlight_r_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:105][  0]LogStaticMesh: [headlight_l_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:112][  0]LogStaticMesh: [taillight_r_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:113][  0]LogStaticMesh: [taillight_l_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:115][  0]LogStaticMesh: [taillight_01_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:116][  0]LogStaticMesh: [headlight_r_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:118][  0]LogStaticMesh: [taillight_l_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:119][  0]LogStaticMesh: [taillight_r_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:121][  0]LogStaticMesh: [headlight_l_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:123][  0]LogStaticMesh: [taillight_l_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:125][  0]LogStaticMesh: [taillight_r_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:127][  0]LogStaticMesh: [headlight_l_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:127][  0]LogStaticMesh: [headlight_r_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:130][  0]LogStaticMesh: [foglight_l_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:130][  0]LogStaticMesh: [foglight_r_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:131][  0]LogStaticMesh: [taillight_r_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:132][  0]LogStaticMesh: [taillight_l_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:132][  0]LogStaticMesh: [headlight_l_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:135][  0]LogStaticMesh: [headlight_r_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:136][  0]LogStaticMesh: [headlight_l_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:138][  0]LogStaticMesh: [headlight_r_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:140][  0]LogStaticMesh: [headlight_l_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:141][  0]LogStaticMesh: [foglight_r_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:143][  0]LogStaticMesh: [taillight_l_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:144][  0]LogStaticMesh: [headlight_r_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:146][  0]LogStaticMesh: [taillight_r_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:147][  0]LogStaticMesh: [foglight_l_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:148][  0]LogStaticMesh: [panel_front_r_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:149][  0]LogStaticMesh: [panel_front_l_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:150][  0]LogStaticMesh: [panel_rear_r_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:154][  0]LogStaticMesh: [door_rear_r_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:158][  0]LogStaticMesh: [frame_rear_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:162][  0]LogStaticMesh: [panel_rear_l_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:165][  0]LogStaticMesh: [door_front_l_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:167][  0]LogStaticMesh: [door_rear_l_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:171][  0]LogStaticMesh: [door_front_r_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:176][  0]LogStaticMesh: [door_front_r_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:179][  0]LogStaticMesh: [door_front_l_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:181][  0]LogStaticMesh: [door_rear_l_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:182][  0]LogStaticMesh: [frame_rear_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:187][  0]LogStaticMesh: [door_rear_r_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:190][  0]LogStaticMesh: [door_rear_r_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:193][  0]LogStaticMesh: [door_front_r_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:196][  0]LogStaticMesh: [frame_rear_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:198][  0]LogStaticMesh: [panel_rear_l_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:200][  0]LogStaticMesh: [door_rear_l_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:203][  0]LogStaticMesh: [door_front_l_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:206][  0]LogStaticMesh: [panel_rear_r_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:209][  0]LogStaticMesh: [frame_rear_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:216][  0]LogStaticMesh: [door_rear_l_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:218][  0]LogStaticMesh: [door_front_r_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:221][  0]LogStaticMesh: [door_front_l_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:226][  0]LogStaticMesh: [door_front_r_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:229][  0]LogStaticMesh: [door_front_l_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:231][  0]LogStaticMesh: [door_rear_r_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:233][  0]LogStaticMesh: [frame_rear_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:237][  0]LogStaticMesh: [door_rear_l_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:240][  0]LogStaticMesh: [door_rear_r_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:242][  0]LogStaticMesh: [panel_rear_r_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:244][  0]LogStaticMesh: [panel_rear_l_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:248][  0]LogStaticMesh: [door_rear_l_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:250][  0]LogStaticMesh: [door_rear_r_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:252][  0]LogStaticMesh: [door_front_l_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:256][  0]LogStaticMesh: [door_front_r_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:258][  0]LogStaticMesh: [frame_rear_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:263][  0]LogStaticMesh: [taillight_l_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:265][  0]LogStaticMesh: [taillight_r_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:267][  0]LogStaticMesh: [frame_rear_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:271][  0]LogStaticMesh: [door_rear_l_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:274][  0]LogStaticMesh: [door_front_l_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:277][  0]LogStaticMesh: [door_rear_r_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:280][  0]LogStaticMesh: [door_front_r_trans] Mesh is marked for CPU read.
[2026.04.06-23.42.02:291][  0]LogStaticMesh: [SM_Brake_Pad_L_vehCar_vehicle02] Mesh is marked for CPU read.
[2026.04.06-23.42.02:291][  0]LogStaticMesh: [SM_Brake_Pad_L_vehCar_vehicle02] Mesh is marked for CPU read.
[2026.04.06-23.42.02:291][  0]LogStaticMesh: [SM_Brake_Pad_R_vehCar_vehicle02] Mesh is marked for CPU read.
[2026.04.06-23.42.02:291][  0]LogStaticMesh: [SM_Brake_Pad_R_vehCar_vehicle02] Mesh is marked for CPU read.
[2026.04.06-23.42.02:316][  0]LogMaterial: Error: Loading a material resource None with an invalid ShaderMap!
[2026.04.06-23.42.02:316][  0]LogMaterial: Error: Loading a material resource None with an invalid ShaderMap!
[2026.04.06-23.42.02:430][  0]LogRHI: Warning: FShaderPipelineCache Responding_usr completed 1450 tasks in 0.42s (2.33s wall time since intial open).
[2026.04.06-23.42.02:728][  0]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2026.04.06-23.42.03:054][  0]LogXsollaLogin: UXsollaLoginSubsystem::Initialize(64): XsollaLogin subsystem initialized
[2026.04.06-23.42.03:054][  0]LogXsollaStore: UXsollaStoreSubsystem::Initialize(67): XsollaStore subsystem initialized
[2026.04.06-23.42.03:062][  0]LogTemp: GenerateSessionDatabase: Collected 500 persons.
[2026.04.06-23.42.03:062][  0]LogXsollaInventory: UXsollaInventorySubsystem::Initialize(35): XsollaInventory subsystem initialized
[2026.04.06-23.42.03:062][  0]LogSoundscapeSubsystem: Audio device valid, will create subsystem
[2026.04.06-23.42.03:062][  0]LogSoundscapeSubsystem: Subsystem Initializing
[2026.04.06-23.42.03:062][  0]LogSoundscapeSubsystem: Project settings Soundscape Palette Collection is empty
[2026.04.06-23.42.03:062][  0]LogWorldAudioDataSystem: Audio device valid, will create subsystem
[2026.04.06-23.42.03:062][  0]LogWorldAudioDataSystem: Subsystem initializing
[2026.04.06-23.42.03:063][  0]LogWorldAudioDataSystem: WADVehAudioPreset WADVehAudioPreset /Game/Audio/Vehicles/NPC_Presets/WAD_NPC_Hatchback_Preset.WAD_NPC_Hatchback_Preset added
[2026.04.06-23.42.03:063][  0]LogWorldAudioDataSystem: WADVehAudioPreset WADVehAudioPreset /Game/Audio/Vehicles/NPC_Presets/WAD_NPC_Bus_Preset.WAD_NPC_Bus_Preset added
[2026.04.06-23.42.03:063][  0]LogWorldAudioDataSystem: WADVehAudioPreset WADVehAudioPreset /Game/Audio/Vehicles/NPC_Presets/WAD_NPC_GarbageTruck_Preset.WAD_NPC_GarbageTruck_Preset added
[2026.04.06-23.42.03:063][  0]LogWorldAudioDataSystem: WADVehAudioPreset WADVehAudioPreset /Game/Audio/Vehicles/NPC_Presets/WAD_NPC_Hatchback_Preset.WAD_NPC_Hatchback_Preset added
[2026.04.06-23.42.03:064][  0]LogWorldAudioDataSystem: WADVehAudioPreset WADVehAudioPreset /Game/Audio/Vehicles/NPC_Presets/WAD_NPC_Sedan_Preset.WAD_NPC_Sedan_Preset added
[2026.04.06-23.42.03:064][  0]LogWorldAudioDataSystem: WADVehAudioPreset WADVehAudioPreset /Game/Audio/Vehicles/NPC_Presets/WAD_NPC_SUV_Preset.WAD_NPC_SUV_Preset added
[2026.04.06-23.42.03:064][  0]LogWorldAudioDataSystem: WADVehAudioPreset WADVehAudioPreset /Game/Audio/Vehicles/NPC_Presets/WAD_NPC_SportsCar_Preset.WAD_NPC_SportsCar_Preset added
[2026.04.06-23.42.03:064][  0]LogWorldAudioDataSystem: WADVehAudioPreset WADVehAudioPreset /Game/Audio/Vehicles/NPC_Presets/WAD_NPC_SUV_Preset.WAD_NPC_SUV_Preset added
[2026.04.06-23.42.03:064][  0]LogWorldAudioDataSystem: WADVehAudioPreset WADVehAudioPreset /Game/Audio/Vehicles/NPC_Presets/WAD_NPC_Minivan_Preset.WAD_NPC_Minivan_Preset added
[2026.04.06-23.42.03:065][  0]LogWorldAudioDataSystem: WADVehAudioPreset WADVehAudioPreset /Game/Audio/Vehicles/NPC_Presets/WAD_NPC_Semi_Preset.WAD_NPC_Semi_Preset added
[2026.04.06-23.42.03:065][  0]LogWorldAudioDataSystem: WADVehAudioPreset WADVehAudioPreset /Game/Audio/Vehicles/NPC_Presets/WAD_NPC_ParcelTruck_Preset.WAD_NPC_ParcelTruck_Preset added
[2026.04.06-23.42.03:065][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2026.04.06-23.42.03:065][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.04.06-23.42.03:065][  0]LogEnhancedInput: Enhanced Input local player subsystem has initalized the user settings!
[2026.04.06-23.42.03:065][  0]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.04.06-23.42.03:066][  0]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.04.06-23.42.03:066][  0]LogInit: Display: Game Engine Initialized.
[2026.04.06-23.42.03:067][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Runtime/SunPosition/Resources/SunPosition.png' error.
[2026.04.06-23.42.03:067][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Runtime/SunPosition/Resources/SunPosition.png
[2026.04.06-23.42.03:067][  0]LogInit: Display: Starting Game.
[2026.04.06-23.42.03:067][  0]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/Maps/GameWorld?Name=Player"
[2026.04.06-23.42.03:067][  0]LogNet: Browse: /Game/Maps/GameWorld?Name=Player
[2026.04.06-23.42.03:067][  0]LogLoad: LoadMap: /Game/Maps/GameWorld?Name=Player
[2026.04.06-23.42.03:067][  0]LogWorld: BeginTearingDown for /Temp/Untitled_0
[2026.04.06-23.42.03:067][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2026.04.06-23.42.03:067][  0]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2026.04.06-23.42.03:067][  0]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2026.04.06-23.42.03:069][  0]LogStreaming: Display: 0.034 ms for processing 640 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 18 (6034->6016) packages and 459 (14685->14226) public exports.
[2026.04.06-23.42.03:069][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2026.04.06-23.42.03:071][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.98ms
[2026.04.06-23.42.03:072][  0]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2026.04.06-23.42.08:632][  0]LogStreaming: Warning: Missing Dependency, missing script import 0x94B34DF9A5D48BC for package /Game/Maps/GameWorld
[2026.04.06-23.42.08:632][  0]LogStreaming: Error: CreateExport: /Game/Maps/GameWorld (0x5BE236C18E34B551) /Game/Maps/GameWorld (0x5BE236C18E34B551) - Could not find template object for ZoneGraphRenderingComp
[2026.04.06-23.42.08:959][  0]LogStreaming: Warning: CreateExport: /Game/Maps/GameWorld (0x5BE236C18E34B551) /Game/Maps/GameWorld (0x5BE236C18E34B551) - Skipped failed export ZoneGraphRenderingComp
[2026.04.06-23.42.09:196][  0]LogMaterial: Warning: Material 'MI_Tire_02' expects texture 'T_decal3_BC' to be Virtual
[2026.04.06-23.42.09:202][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'GameWorld'.
[2026.04.06-23.42.09:204][  0]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2026.04.06-23.42.09:205][  0]LogWorldPartition: ULevel::OnLevelLoaded(GameWorld)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.04.06-23.42.09:205][  0]LogWorldPartition: Display: WorldPartition initialize started...
[2026.04.06-23.42.09:205][  0]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/GameWorld.GameWorld, World Type = Game, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 1, IsPIEWorldTravel = 0, IsCooking = 0
[2026.04.06-23.42.09:205][  0]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.04.06-23.42.09:205][  0]LogWorldPartition: Initial Data Layer Effective States Activated(Buildings,Trees,Street_Vegetation) Loaded()
[2026.04.06-23.42.09:205][  0]LogContentBundle: [GameWorld(Standalone)] Creating new container.
[2026.04.06-23.42.09:205][  0]LogWorldPartition: Display: WorldPartition initialize took 115 us
[2026.04.06-23.42.09:205][  0]LogLoad: Game class is 'GameplayGM_C'
[2026.04.06-23.42.09:239][  0]LogWorld: Bringing World /Game/Maps/GameWorld.GameWorld up for play (max tick rate 0) at 2026.04.06-19.42.09
[2026.04.06-23.42.09:241][  0]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2026.04.06-23.42.09:241][  0]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2026.04.06-23.42.09:241][  0]LogWorld: Bringing up level for play took: 0.034504
[2026.04.06-23.42.09:245][  0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2026.04.06-23.42.09:245][  0]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2026.04.06-23.42.09:245][  0]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2026.04.06-23.42.09:826][  0]LogMaterial: Warning: Material 'MI_Tire_01' expects texture 'T_decal3_BC' to be Virtual
[2026.04.06-23.42.10:484][  0]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.04.06-23.42.10:484][  0]r.VolumetricRenderTarget.Mode = "2"
[2026.04.06-23.42.10:484][  0]r.EyeAdaptation.BlackHistogramBucketInfluence = "0.5"
[2026.04.06-23.42.10:486][  0]LogBlueprintUserMessages: [Ultra_Dynamic_Sky_C_UAID_E4B97AEF0547352602_1752816240] VOLUMETRIC
[2026.04.06-23.42.10:521][  0]r.Velocity.EnableVertexDeformation = "0"
[2026.04.06-23.42.10:527][  0]LogTemp: ZoneGraphStorage forced. Number of Zones: 204
[2026.04.06-23.42.10:527][  0]LogTemp: Number of Lanes: 1014
[2026.04.06-23.42.10:527][  0]LogTemp: Number of Lane Points: 8397
[2026.04.06-23.42.10:539][  0]LogTemp: Warning: [Dispatcher] Successfully subscribed to radio traffic
[2026.04.06-23.42.10:570][  0]LogResponding: Display: Logging Custom Event Sandbox-Entered to CSV.
[2026.04.06-23.42.10:830][  0]LogMaterial: Error: Loading a material resource None with an invalid ShaderMap!
[2026.04.06-23.42.10:830][  0]LogMaterial: Error: Loading a material resource None with an invalid ShaderMap!
[2026.04.06-23.42.10:895][  0]LogMaterial: Error: Tried to access an uncooked shader map ID in a cooked application
[2026.04.06-23.42.10:895][  0]LogMaterial: Warning: Invalid shader map ID caching shaders for 'M_WaterDrop_SubUV', will use default material.
[2026.04.06-23.42.10:895][  0]LogMaterial: Can't compile M_WaterDrop_SubUV with cooked content, will use default material instead
[2026.04.06-23.42.10:895][  0]LogMaterial: Warning: [AssetLog] D:\SteamLibrary\steamapps\common\Responding\Responding\Content\Blueprints\Gameplay\HoseSystem\DemoAssets\Particles\Materials\Water\M_WaterDrop_SubUV: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.

[2026.04.06-23.42.11:173][  0]LogGameState: Match State Changed from WaitingToStart to InProgress
[2026.04.06-23.42.11:173][  0]LogLoad: Took 8.106107 seconds to LoadMap(/Game/Maps/GameWorld)
[2026.04.06-23.42.11:173][  0]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/Maps/GameWorld
[2026.04.06-23.42.11:210][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2026.04.06-23.42.11:210][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2026.04.06-23.42.11:210][  0]LogRHI: FShaderPipelineCache::BeginNextPrecompileCacheTask() - Finished, no jobs remaining.
[2026.04.06-23.42.18:827][  0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1
[2026.04.06-23.42.18:827][  0]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0
[2026.04.06-23.42.18:827][  0]LogRHI: Display: ShaderPipelineCache: Batching Resumed.
[2026.04.06-23.42.18:838][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2026.04.06-23.42.18:838][  0]LogLoad: (Engine Initialization) Total time: 20.65 seconds
[2026.04.06-23.42.18:838][  0]LogRawInputWindows: QueryConnectedDevices found 30 devices
[2026.04.06-23.42.18:838][  0]LogRawInputWindows: QueryConnectedDevices found 30 devices
[2026.04.06-23.42.18:840][  0]LogRawInputWindows: QueryConnectedDevices found 30 devices
[2026.04.06-23.42.18:844][  0]LogAutoSettingsInput: Registering input overrides for WhiteReeses
[2026.04.06-23.42.18:844][  0]LogAutoSettingsInput: Saving input overrides for WhiteReeses
[2026.04.06-23.42.18:844][  0]LogSoundscapeSubsystem: Set State called
[2026.04.06-23.42.18:844][  0]LogSoundscapeSubsystem: Set State called
[2026.04.06-23.42.18:844][  0]LogSoundscapeSubsystem: Set State called
[2026.04.06-23.42.18:844][  0]LogWorldAudioDataSystem: WorldAudioDataGameplayScript BlueprintGeneratedClass /Game/Audio/Scripts/RespondingWorldAudioDataScript.RespondingWorldAudioDataScript_C, spawned in world World /Game/Maps/GameWorld.GameWorld
[2026.04.06-23.42.18:895][  0]LogMassTraffic: Keeping 2-sided intersection 144  sides are not opposite (dot=-0.04), likely cross-traffic.
[2026.04.06-23.42.18:895][  0]LogMassTraffic: Keeping 2-sided intersection 44  sides are not opposite (dot=-0.48), likely cross-traffic.
[2026.04.06-23.42.18:895][  0]LogMassTraffic: Keeping 2-sided intersection 81  sides are not opposite (dot=0.09), likely cross-traffic.
[2026.04.06-23.42.18:895][  0]LogMassTraffic: Removing intersection 187  2 sides, no crosswalks, no hidden sides.
[2026.04.06-23.42.18:895][  0]LogMassTraffic: Keeping 2-sided intersection 102  sides are not opposite (dot=-0.10), likely cross-traffic.
[2026.04.06-23.42.18:895][  0]LogMassTraffic: Keeping 2-sided intersection 194  sides are not opposite (dot=0.73), likely cross-traffic.
[2026.04.06-23.42.18:895][  0]LogMassTraffic: Keeping 2-sided intersection 200  sides are not opposite (dot=-0.07), likely cross-traffic.
[2026.04.06-23.42.18:895][  0]LogMassRepresentation: Warning: UMassVisualizationComponent::FindOrAddVisualDesc: invalid FStaticMeshInstanceVisualizationDesc passed in. Check the contained meshes.
[2026.04.06-23.42.18:895][  0]LogContentStreaming: Texture pool size now 2300 MB
[2026.04.06-23.42.18:901][  0]AssetCheck: Error: DefaultTexture Black Same lighting guid, modify or touch any property in the texture editor to generate a new guid and fix the issue.
[2026.04.06-23.42.18:932][  1]LogTemp: Display: UMassTrafficApplyVehicleInitStateProcessor loaded
[2026.04.06-23.42.18:945][  1]LogResponding: Responding sync loading package: /Game/UI/Gameplay/Player_UI/Data/CommonInput_Keyboard
[2026.04.06-23.42.18:945][  1]LogStreaming: Display: FlushAsyncLoading(176): 1 QueuedPackages, 362 AsyncPackages
[2026.04.06-23.42.18:949][  1]LogResponding: Responding sync loading package: /Game/UI/Gameplay/Player_UI/Data/CommonInput_XboxOne
[2026.04.06-23.42.19:305][  1]LogResponding: Responding sync loading package: /Engine/EngineMaterials/STBlueNoise_scalar_128x128x64
[2026.04.06-23.42.19:305][  1]LogStreaming: Display: FlushAsyncLoading(178): 1 QueuedPackages, 362 AsyncPackages
[2026.04.06-23.42.19:307][  1]LogResponding: Responding sync loading package: /Engine/EngineMaterials/STBlueNoise_vec2_128x128x64
[2026.04.06-23.42.19:404][  2]LogTemp: Display: UMassTrafficApplyVehicleInitStateProcessor loaded
[2026.04.06-23.42.19:439][  2]LogSoundscapeSubsystem: Palette Collection SandboxPallete added
[2026.04.06-23.42.19:439][  2]LogSoundscapeSubsystem: Attempting to load Palette Collection SandboxPallete
[2026.04.06-23.42.19:439][  2]LogResponding: Responding sync loading package: /Game/Audio/Soundscape/BaseCityPalette
[2026.04.06-23.42.19:458][  2]LogSoundscapeSubsystem: Valid Soundscape Palette SoundscapePalette /Game/Audio/Soundscape/BaseCityPalette.BaseCityPalette in Palette Collection SandboxPallete
[2026.04.06-23.42.19:458][  2]LogResponding: Responding sync loading package: /Game/Audio/Soundscape/CityCrowdsPalette
[2026.04.06-23.42.19:460][  2]LogSoundscapeSubsystem: Valid Soundscape Palette SoundscapePalette /Game/Audio/Soundscape/CityCrowdsPalette.CityCrowdsPalette in Palette Collection SandboxPallete
[2026.04.06-23.42.19:460][  2]LogResponding: Responding sync loading package: /Game/Audio/Soundscape/CityPlazaPalette
[2026.04.06-23.42.19:460][  2]LogSoundscapeSubsystem: Valid Soundscape Palette SoundscapePalette /Game/Audio/Soundscape/CityPlazaPalette.CityPlazaPalette in Palette Collection SandboxPallete
[2026.04.06-23.42.19:460][  2]LogResponding: Responding sync loading package: /Game/Audio/Soundscape/CityRoadsPalette
[2026.04.06-23.42.19:462][  2]LogSoundscapeSubsystem: Valid Soundscape Palette SoundscapePalette /Game/Audio/Soundscape/CityRoadsPalette.CityRoadsPalette in Palette Collection SandboxPallete
[2026.04.06-23.42.19:462][  2]LogResponding: Responding sync loading package: /Game/Audio/Soundscape/CityShorelinePalette
[2026.04.06-23.42.19:462][  2]LogSoundscapeSubsystem: Valid Soundscape Palette SoundscapePalette /Game/Audio/Soundscape/CityShorelinePalette.CityShorelinePalette in Palette Collection SandboxPallete
[2026.04.06-23.42.19:462][  2]LogResponding: Responding sync loading package: /Game/Audio/Soundscape/HighAltitudePalette
[2026.04.06-23.42.19:462][  2]LogSoundscapeSubsystem: Valid Soundscape Palette SoundscapePalette /Game/Audio/Soundscape/HighAltitudePalette.HighAltitudePalette in Palette Collection SandboxPallete
[2026.04.06-23.42.19:462][  2]LogResponding: Responding sync loading package: /Game/Audio/Soundscape/HighVelocityPalette
[2026.04.06-23.42.19:464][  2]LogSoundscapeSubsystem: Valid Soundscape Palette SoundscapePalette /Game/Audio/Soundscape/HighVelocityPalette.HighVelocityPalette in Palette Collection SandboxPallete
[2026.04.06-23.42.19:464][  2]LogResponding: Responding sync loading package: /Game/Audio/Soundscape/NighttimePalette
[2026.04.06-23.42.19:464][  2]LogSoundscapeSubsystem: Valid Soundscape Palette SoundscapePalette /Game/Audio/Soundscape/NighttimePalette.NighttimePalette in Palette Collection SandboxPallete
[2026.04.06-23.42.19:464][  2]LogSoundscapeSubsystem: Soundscape Palette ActiveSoundscapePalette /Game/Maps/GameWorld.GameWorld:ActiveSoundscapePalette_2147477397 started
[2026.04.06-23.42.19:464][  2]LogSoundscapeSubsystem: Soundscape Palette ActiveSoundscapePalette /Game/Maps/GameWorld.GameWorld:ActiveSoundscapePalette_2147477391 started
[2026.04.06-23.42.19:464][  2]LogSoundscapeSubsystem: Soundscape Palette ActiveSoundscapePalette /Game/Maps/GameWorld.GameWorld:ActiveSoundscapePalette_2147477374 started
[2026.04.06-23.42.19:464][  2]LogSoundscapeSubsystem: Soundscape Palette ActiveSoundscapePalette /Game/Maps/GameWorld.GameWorld:ActiveSoundscapePalette_2147477346 started
[2026.04.06-23.42.19:474][  3]LogMassTraffic: Warning: Spawning VehCar_Vehicle02_TrafficVehicleAgent vehicles using default spacing (500.000000) on any vehicle lane.
[2026.04.06-23.42.19:474][  3]LogMassTraffic: Warning: Spawning vehCar_vehicle03_TrafficVehicleAgentConfig vehicles using default spacing (500.000000) on any vehicle lane.
[2026.04.06-23.42.19:474][  3]LogMassTraffic: Warning: Spawning vehCar_vehicle05_TrafficVehicleAgentConfig vehicles using default spacing (500.000000) on any vehicle lane.
[2026.04.06-23.42.19:474][  3]LogMassTraffic: Warning: Spawning vehCar_vehicle06_TrafficVehicleAgentConfig vehicles using default spacing (500.000000) on any vehicle lane.
[2026.04.06-23.42.19:474][  3]LogMassTraffic: Warning: Spawning vehVan_vehicle01_TrafficVehicleAgentConfig vehicles using default spacing (500.000000) on any vehicle lane.
[2026.04.06-23.42.19:474][  3]LogMassTraffic: Warning: Spawning vehTruck_vehicle04_TrafficVehicleAgentConfig vehicles using default spacing (500.000000) on any vehicle lane.
[2026.04.06-23.42.19:474][  3]LogMassTraffic: Warning: Spawning vehCar_Discovery_TrafficVehicleAgentConfig vehicles using default spacing (500.000000) on any vehicle lane.
[2026.04.06-23.42.19:474][  3]LogMassTraffic: Warning: Spawning vehCar_vehicle03_Taxi_TrafficVehicleAgentConfig vehicles using default spacing (500.000000) on any vehicle lane.
[2026.04.06-23.42.19:474][  3]LogMassTraffic: Warning: Spawning vehCar_vehicle07_TrafficVehicleAgentConfig vehicles using default spacing (500.000000) on any vehicle lane.
[2026.04.06-23.42.19:495][  3]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.06-23.42.19:495][  3]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/760] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.06-23.42.19:495][  3]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/768] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.06-23.42.19:495][  3]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.19:495][  3]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/764] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.06-23.42.19:495][  3]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/764] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.06-23.42.19:515][  4]LogTemp: Display: UMassTrafficApplyVehicleInitStateProcessor loaded
[2026.04.06-23.42.19:554][  4]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.19:589][  5]LogTemp: Display: UMassTrafficApplyVehicleInitStateProcessor loaded
[2026.04.06-23.42.19:594][  5]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.19:613][  6]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.19:613][  6]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/764] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.06-23.42.19:662][  7]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.19:678][  8]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.19:686][  9]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.19:733][ 10]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.19:746][ 11]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.19:754][ 12]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.19:794][ 13]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.19:806][ 14]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.19:819][ 15]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.19:894][ 16]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.19:905][ 17]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.19:914][ 18]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.19:962][ 19]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.19:972][ 20]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.19:981][ 21]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:025][ 22]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:033][ 23]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:043][ 24]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:063][ 25]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:072][ 26]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:088][ 27]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:139][ 28]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:154][ 29]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:161][ 30]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:201][ 31]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:218][ 32]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:223][ 33]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:261][ 34]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:274][ 35]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:308][ 36]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:393][ 37]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:404][ 38]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:412][ 39]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:462][ 40]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:471][ 41]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:477][ 42]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:493][ 43]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:511][ 44]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:526][ 45]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:567][ 46]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:581][ 47]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:603][ 48]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:607][ 49]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:616][ 50]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:635][ 51]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:655][ 52]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:674][ 53]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:693][ 54]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:712][ 55]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:735][ 56]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:750][ 57]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:769][ 58]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:788][ 59]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:806][ 60]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:824][ 61]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:843][ 62]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:843][ 62]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.06-23.42.20:861][ 63]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:880][ 64]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:899][ 65]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:923][ 66]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:926][ 66]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllWidgetsOfClass_FoundWidgets' of length 0 in '/Game/UI/Menu/W_RoleSelection.W_RoleSelection_C:ExecuteUbergraph_W_RoleSelection'!
[2026.04.06-23.42.20:928][ 66]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2026.04.06-23.42.20:928][ 66]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> NoCapture
[2026.04.06-23.42.20:929][ 66]LogSlate: Took 0.000270 seconds to synchronously load lazily loaded font '../../../Responding/Content/Fonts/Outfit/Outfit-Light.ufont' (54K)
[2026.04.06-23.42.20:938][ 67]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:956][ 68]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.20:974][ 69]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.21:001][ 70]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.21:019][ 71]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.21:037][ 72]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.21:060][ 73]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.21:078][ 74]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.21:097][ 75]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.21:115][ 76]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.21:827][114]LogViewport: Display: Viewport MouseCaptureMode Changed, NoCapture -> CaptureDuringMouseDown
[2026.04.06-23.42.21:984][120]LogTemp: AIController: ActivityComponent Added
[2026.04.06-23.42.21:985][120]LogTemp: [AI Behavior] Controller PossessedPawn:BP_AI_Ped_Police_C_2147476680
[2026.04.06-23.42.21:985][120]LogTemp: [BP_AI_Ped_Police_C_2147476680] Police behavior component initialized
[2026.04.06-23.42.21:985][120]LogTemp: Warning: [BP_AI_Controller_Police_C_2147476659] Starting Awareness after possess (Pawn=BP_AI_Ped_Police_C_2147476680)
[2026.04.06-23.42.21:985][120]LogTemp: Warning: Awareness started with interval: 0.35 seconds
[2026.04.06-23.42.21:985][120]LogTemp: Warning: Broadcasting OnAISpawned for BP_AI_Ped_Police_C_2147476680, Armed: Yes
[2026.04.06-23.42.21:985][120]LogTemp: Warning: ARespondingAIController::GetCalloutID: CalloutID is not set for AI: BP_AI_Ped_Police_C_2147476680
[2026.04.06-23.42.22:002][121]LogTemp: Display: UMassTrafficApplyVehicleInitStateProcessor loaded
[2026.04.06-23.42.22:832][171]LogVCC: [VCC BP_AI_Controller_Police_C_2147476659] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.42.22:832][171]LogVCC: [VCC BP_AI_Controller_Police_C_2147476659]  -> None (no vehicle=1 or no keys=1)
[2026.04.06-23.42.22:950][180]LogBlueprintUserMessages: [BP_AI_Ped_Police_C_2147476680] Pistol: Master_Weapon_C_2147476489
[2026.04.06-23.42.23:819][249]LogSlate: Took 0.000140 seconds to synchronously load lazily loaded font '../../../Responding/Content/UI/Fonts/Saira/Saira-Regular.ufont' (81K)
[2026.04.06-23.42.23:834][250]LogVCC: [VCC BP_AI_Controller_Police_C_2147476659] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.42.23:834][250]LogVCC: [VCC BP_AI_Controller_Police_C_2147476659]  -> None (no vehicle=1 or no keys=1)
[2026.04.06-23.42.23:852][251]LogSlate: Took 0.000139 seconds to synchronously load lazily loaded font '../../../Responding/Content/UI/Fonts/Saira/Saira-SemiBold.ufont' (81K)
[2026.04.06-23.42.24:037][262]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/760] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.06-23.42.24:834][301]LogVCC: [VCC BP_AI_Controller_Police_C_2147476659] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.42.24:834][301]LogVCC: [VCC BP_AI_Controller_Police_C_2147476659]  -> None (no vehicle=1 or no keys=1)
[2026.04.06-23.42.25:119][315]LogWorldPartition: Streaming performance changed: Good -> Critical
[2026.04.06-23.42.25:164][315]LogStreaming: Display: FlushAsyncLoading(): 0 QueuedPackages, 1613 AsyncPackages
[2026.04.06-23.42.25:810][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [0] has no Geometry
[2026.04.06-23.42.25:810][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [1] has no Geometry
[2026.04.06-23.42.25:810][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [2] has no Geometry
[2026.04.06-23.42.25:810][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [3] has no Geometry
[2026.04.06-23.42.25:810][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [4] has no Geometry
[2026.04.06-23.42.25:810][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [11] has no Geometry
[2026.04.06-23.42.25:810][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [12] has no Geometry
[2026.04.06-23.42.25:810][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [13] has no Geometry
[2026.04.06-23.42.25:810][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [14] has no Geometry
[2026.04.06-23.42.25:810][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [28] has no Geometry
[2026.04.06-23.42.25:810][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [29] has no Geometry
[2026.04.06-23.42.25:810][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [30] has no Geometry
[2026.04.06-23.42.25:810][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [31] has no Geometry
[2026.04.06-23.42.25:810][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [32] has no Geometry
[2026.04.06-23.42.25:810][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [33] has no Geometry
[2026.04.06-23.42.25:810][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [34] has no Geometry
[2026.04.06-23.42.25:810][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [35] has no Geometry
[2026.04.06-23.42.25:810][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [36] has no Geometry
[2026.04.06-23.42.25:810][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [37] has no Geometry
[2026.04.06-23.42.25:810][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [38] has no Geometry
[2026.04.06-23.42.25:810][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [46] has no Geometry
[2026.04.06-23.42.25:810][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [47] has no Geometry
[2026.04.06-23.42.25:810][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [48] has no Geometry
[2026.04.06-23.42.25:810][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [49] has no Geometry
[2026.04.06-23.42.25:810][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [50] has no Geometry
[2026.04.06-23.42.25:810][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [57] has no Geometry
[2026.04.06-23.42.25:810][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [58] has no Geometry
[2026.04.06-23.42.25:810][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [59] has no Geometry
[2026.04.06-23.42.25:810][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [66] has no Geometry
[2026.04.06-23.42.25:810][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [67] has no Geometry
[2026.04.06-23.42.25:810][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [68] has no Geometry
[2026.04.06-23.42.25:810][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [69] has no Geometry
[2026.04.06-23.42.25:810][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [70] has no Geometry
[2026.04.06-23.42.25:810][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [71] has no Geometry
[2026.04.06-23.42.25:813][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/SM_SM_PD_Precinct_01_GF_Ceiling.SM_SM_PD_Precinct_01_GF_Ceiling:BodySetup_0, Element [0] has no Geometry
[2026.04.06-23.42.25:817][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/SM_PD_Precinct_01_InteriorWalls_01.SM_PD_Precinct_01_InteriorWalls_01:BodySetup_0, Element [8] has no Geometry
[2026.04.06-23.42.25:817][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/SM_PD_Precinct_01_InteriorWalls_01.SM_PD_Precinct_01_InteriorWalls_01:BodySetup_0, Element [9] has no Geometry
[2026.04.06-23.42.25:817][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/SM_PD_Precinct_01_InteriorWalls_01.SM_PD_Precinct_01_InteriorWalls_01:BodySetup_0, Element [12] has no Geometry
[2026.04.06-23.42.25:817][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/SM_PD_Precinct_01_InteriorWalls_01.SM_PD_Precinct_01_InteriorWalls_01:BodySetup_0, Element [13] has no Geometry
[2026.04.06-23.42.25:817][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/SM_PD_Precinct_01_InteriorWalls_01.SM_PD_Precinct_01_InteriorWalls_01:BodySetup_0, Element [22] has no Geometry
[2026.04.06-23.42.25:817][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/SM_PD_Precinct_01_InteriorWalls_01.SM_PD_Precinct_01_InteriorWalls_01:BodySetup_0, Element [23] has no Geometry
[2026.04.06-23.42.25:817][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/SM_PD_Precinct_01_InteriorWalls_01.SM_PD_Precinct_01_InteriorWalls_01:BodySetup_0, Element [30] has no Geometry
[2026.04.06-23.42.25:817][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/SM_PD_Precinct_01_InteriorWalls_01.SM_PD_Precinct_01_InteriorWalls_01:BodySetup_0, Element [31] has no Geometry
[2026.04.06-23.42.25:817][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Props/QAPoliceStation/Meshes/Modules/SM_Skirting_6m_door.SM_Skirting_6m_door:BodySetup_0, Element [1] has no Geometry
[2026.04.06-23.42.25:824][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building41.SM_Building41:BodySetup_0, Element [305] has no Geometry
[2026.04.06-23.42.25:824][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building41.SM_Building41:BodySetup_0, Element [308] has no Geometry
[2026.04.06-23.42.25:824][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building41.SM_Building41:BodySetup_0, Element [310] has no Geometry
[2026.04.06-23.42.25:824][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building41.SM_Building41:BodySetup_0, Element [313] has no Geometry
[2026.04.06-23.42.25:824][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building41.SM_Building41:BodySetup_0, Element [315] has no Geometry
[2026.04.06-23.42.25:829][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building63.SM_Building63:BodySetup_0, Element [16] has no Geometry
[2026.04.06-23.42.25:829][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building63.SM_Building63:BodySetup_0, Element [41] has no Geometry
[2026.04.06-23.42.25:829][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building63.SM_Building63:BodySetup_0, Element [52] has no Geometry
[2026.04.06-23.42.25:829][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building63.SM_Building63:BodySetup_0, Element [64] has no Geometry
[2026.04.06-23.42.25:829][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building63.SM_Building63:BodySetup_0, Element [70] has no Geometry
[2026.04.06-23.42.25:829][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building63.SM_Building63:BodySetup_0, Element [94] has no Geometry
[2026.04.06-23.42.25:829][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building63.SM_Building63:BodySetup_0, Element [95] has no Geometry
[2026.04.06-23.42.25:829][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building63.SM_Building63:BodySetup_0, Element [96] has no Geometry
[2026.04.06-23.42.25:829][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building63.SM_Building63:BodySetup_0, Element [98] has no Geometry
[2026.04.06-23.42.25:829][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building63.SM_Building63:BodySetup_0, Element [135] has no Geometry
[2026.04.06-23.42.25:829][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building63.SM_Building63:BodySetup_0, Element [231] has no Geometry
[2026.04.06-23.42.25:829][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building63.SM_Building63:BodySetup_0, Element [285] has no Geometry
[2026.04.06-23.42.25:829][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building37.SM_Building37:BodySetup_0, Element [334] has no Geometry
[2026.04.06-23.42.25:829][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building37.SM_Building37:BodySetup_0, Element [523] has no Geometry
[2026.04.06-23.42.25:829][315]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building37.SM_Building37:BodySetup_0, Element [526] has no Geometry
[2026.04.06-23.42.25:877][315]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/Maps/GameWorld/_Generated_/14LSRNMYVI94Y78SIR29697OS took (less than) 20.08 ms
[2026.04.06-23.42.25:947][315]LogTemp: Warning: UpdateReport failed: Report  not found.
[2026.04.06-23.42.26:001][315]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/GameWorld/_Generated_/1FMH6M47U3D8EXQJHVE1GI0NB took (less than) 69.78 ms
[2026.04.06-23.42.26:016][315]LogTemp: Warning: UpdateReport failed: Report  not found.
[2026.04.06-23.42.26:082][315]LogTemp: Warning: UpdateReport failed: Report  not found.
[2026.04.06-23.42.26:144][315]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/GameWorld/_Generated_/1FMH6M47U3D8EXQJHVE1GI0NB took (less than) 143.93 ms
[2026.04.06-23.42.26:155][315]LogTemp: Warning: UpdateReport failed: Report  not found.
[2026.04.06-23.42.26:220][315]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/GameWorld/_Generated_/1FMH6M47U3D8EXQJHVE1GI0NB took (less than) 74.28 ms
[2026.04.06-23.42.26:233][315]LogTemp: Warning: UpdateReport failed: Report  not found.
[2026.04.06-23.42.26:294][315]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/GameWorld/_Generated_/1FMH6M47U3D8EXQJHVE1GI0NB took (less than) 73.91 ms
[2026.04.06-23.42.26:623][316]LogWorldPartition: Streaming performance changed: Critical -> Good
[2026.04.06-23.42.26:762][321]LogVCC: [VCC BP_AI_Controller_Police_C_2147476659] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.42.26:762][321]LogVCC: [VCC BP_AI_Controller_Police_C_2147476659]  -> None (no vehicle=1 or no keys=1)
[2026.04.06-23.42.27:044][335]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.27:086][337]LogSoundscapeSubsystem: Clear State called
[2026.04.06-23.42.27:783][371]LogVCC: [VCC BP_AI_Controller_Police_C_2147476659] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.42.27:783][371]LogVCC: [VCC BP_AI_Controller_Police_C_2147476659]  -> None (no vehicle=1 or no keys=1)
[2026.04.06-23.42.28:085][383]LogScript: Warning: Script Msg: The widget 'W_MainMenu_C_2147476814' was already added to the screen.
[2026.04.06-23.42.28:085][383]LogSlate: Took 0.000090 seconds to synchronously load lazily loaded font '../../../Responding/Content/UI/Fonts/Meticula-Regular.ufont' (30K)
[2026.04.06-23.42.28:778][423]LogVCC: [VCC BP_AI_Controller_Police_C_2147476659] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.42.28:778][423]LogVCC: [VCC BP_AI_Controller_Police_C_2147476659]  -> None (no vehicle=1 or no keys=1)
[2026.04.06-23.42.28:949][438]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/760] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.06-23.42.29:345][471]LogResponding: Responding sync loading package: /Game/Audio/MetaSounds/Ambient/sfx_amb_Pawn_Wind_lp_meta
[2026.04.06-23.42.29:345][471]LogStreaming: Display: FlushAsyncLoading(224): 1 QueuedPackages, 0 AsyncPackages
[2026.04.06-23.42.29:345][471]LogResponding: Responding sync loading package: /Game/Audio/MetaSounds/Ambient/sfx_amb_Pawn_HiAltAir_lp_meta
[2026.04.06-23.42.29:345][471]LogResponding: Responding sync loading package: /Game/Audio/MetaSounds/Ambient/sfx_amb_Urban_Air_lp_meta
[2026.04.06-23.42.29:762][506]LogVCC: [VCC BP_AI_Controller_Police_C_2147476659] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.42.29:762][506]LogVCC: [VCC BP_AI_Controller_Police_C_2147476659]  -> None (no vehicle=1 or no keys=1)
[2026.04.06-23.42.30:760][591]LogVCC: [VCC BP_AI_Controller_Police_C_2147476659] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.42.30:760][591]LogVCC: [VCC BP_AI_Controller_Police_C_2147476659]  -> None (no vehicle=1 or no keys=1)
[2026.04.06-23.42.30:797][593]LogResponding: Display: Logging Custom Event Sandbox-WalkingModeEntered to CSV.
[2026.04.06-23.42.30:797][593]LogSoundscapeSubsystem: Set State called
[2026.04.06-23.42.30:797][593]LogSoundscapeSubsystem: Clear State called
[2026.04.06-23.42.30:797][593]LogSoundscapeSubsystem: Clear State called
[2026.04.06-23.42.30:797][593]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.04.06-23.42.30:800][593]LogTemp: Warning: InitializeCamera - Setting up camera at spawn/respawn location
[2026.04.06-23.42.30:800][593]LogTemp: Warning: Character reference successfully acquired in CameraAnimationInstance.
[2026.04.06-23.42.30:800][593]LogTemp: Warning: Camera BP - RotationMode Updated After Anim Instance Switch: Als.RotationMode.ViewDirection
[2026.04.06-23.42.30:800][593]LogTemp: Warning: BroadcastVehicleTransition - Forced Camera Animation BP Reset
[2026.04.06-23.42.30:800][593]LogTemp: Warning: InitializeCamera - Camera initialized at X=-98981.524 Y=-245694.307 Z=-13209.457 with rotation P=0.000000 Y=47.917427 R=0.000000
[2026.04.06-23.42.30:844][595]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building35.SM_Building35:BodySetup_1, Element [275] has no Geometry
[2026.04.06-23.42.30:844][595]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building35.SM_Building35:BodySetup_1, Element [279] has no Geometry
[2026.04.06-23.42.30:844][595]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building35.SM_Building35:BodySetup_1, Element [282] has no Geometry
[2026.04.06-23.42.30:844][595]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building35.SM_Building35:BodySetup_1, Element [288] has no Geometry
[2026.04.06-23.42.30:844][595]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building35.SM_Building35:BodySetup_1, Element [298] has no Geometry
[2026.04.06-23.42.30:844][595]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building35.SM_Building35:BodySetup_1, Element [311] has no Geometry
[2026.04.06-23.42.30:890][598]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building72.SM_Building72:BodySetup_0, Element [495] has no Geometry
[2026.04.06-23.42.30:890][598]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building72.SM_Building72:BodySetup_0, Element [582] has no Geometry
[2026.04.06-23.42.30:896][598]LogResponding: Responding sync loading package: /Game/Vehicles/Master_Vehicle/Customization/DA_Police_LightingCatalog
[2026.04.06-23.42.30:896][598]LogStreaming: Display: FlushAsyncLoading(240): 1 QueuedPackages, 1 AsyncPackages
[2026.04.06-23.42.30:896][598]LogResponding: Responding sync loading package: /Game/Vehicles/Master_Vehicle/Customization/DA_Police_EquipmentCatalog
[2026.04.06-23.42.30:940][599]LogSlate: Took 0.000248 seconds to synchronously load lazily loaded font '../../../Responding/Content/UI/Fonts/Karu-Light.ufont' (121K)
[2026.04.06-23.42.31:034][600]LogKeyBindDisplay: RefreshBindDisplay: ActiveContextIndex=-1, TotalContexts=3.
[2026.04.06-23.42.31:034][600]LogKeyBindDisplay: RefreshBindDisplay: ActiveContextIndex=0, TotalContexts=3.
[2026.04.06-23.42.31:034][600]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2026.04.06-23.42.31:034][600]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2026.04.06-23.42.31:081][600]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.42.31:086][600]LogSlate: Took 0.000126 seconds to synchronously load lazily loaded font '../../../Responding/Content/Fonts/Outfit/Outfit-Regular.ufont' (54K)
[2026.04.06-23.42.31:086][600]LogSlate: Took 0.000111 seconds to synchronously load lazily loaded font '../../../Responding/Content/Fonts/Outfit/Outfit-Medium.ufont' (54K)
[2026.04.06-23.42.31:086][600]LogSlate: Took 0.000108 seconds to synchronously load lazily loaded font '../../../Responding/Content/Fonts/Outfit/Outfit-Bold.ufont' (55K)
[2026.04.06-23.42.31:096][601]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.42.31:098][601]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.42.31:142][602]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.42.31:575][639]LogTemp: Display: UMassTrafficApplyVehicleInitStateProcessor loaded
[2026.04.06-23.42.31:770][655]LogVCC: [VCC BP_AI_Controller_Police_C_2147476659] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.42.31:770][655]LogVCC: [VCC BP_AI_Controller_Police_C_2147476659]  -> None (no vehicle=1 or no keys=1)
[2026.04.06-23.42.32:872][747]LogResponding: Responding sync loading package: /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Ceramic
[2026.04.06-23.42.32:872][747]LogStreaming: Display: FlushAsyncLoading(271): 1 QueuedPackages, 0 AsyncPackages
[2026.04.06-23.42.32:875][747]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.42.32:892][748]LogTemp: Game database saved successfully.
[2026.04.06-23.42.32:892][748]LogTemp: Report 10105 created.
[2026.04.06-23.42.32:892][748]LogTemp: RegisterCallout: Stored Callout Data for Callout ID 10105
[2026.04.06-23.42.32:892][748]LogTemp: Callout Location = X=-67306.663 Y=-344157.021 Z=-16397.748
[2026.04.06-23.42.33:091][766]LogTemp: Game database saved successfully.
[2026.04.06-23.42.33:091][766]LogTemp: Report 10105 updated.
[2026.04.06-23.42.33:091][766]LogTemp: CalloutAttachment: Initialized callout 10105 (Origin: ECalloutOrigin::Dispatch)
[2026.04.06-23.42.34:612][897]LogBlueprintUserMessages: [BP_JayHalstead_C_2147461555] BP_MasterDoor_C_UAID_E4B97AEF0547DB1B02_1360220286.interactbox
[2026.04.06-23.42.35:682][988]LogResponding: Responding sync loading package: /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete
[2026.04.06-23.42.35:682][988]LogStreaming: Display: FlushAsyncLoading(272): 1 QueuedPackages, 0 AsyncPackages
[2026.04.06-23.42.36:699][ 72]LogBlueprintUserMessages: [BP_JayHalstead_C_2147461555] BP_MasterDoor_C_UAID_E4B97AEF0547DB1B02_1360220286.interactbox
[2026.04.06-23.42.36:699][ 72]LogBlueprintUserMessages: [BP_MasterDoor_C_UAID_E4B97AEF0547DB1B02_1360220286] Closing Door
[2026.04.06-23.42.36:942][ 90]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=Dispatch.Callouts.ShotsFired Voice=Voice_Central_Kayla_Scenario_ShotsFired Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.42.36:942][ 90]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=Dispatch.Callouts.ShotsFired Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.42.36:942][ 90]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=Dispatch.Callouts.ShotsFired Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.42.36:942][ 90]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=Dispatch.Callouts.ShotsFired IsValid=1 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.42.36:942][ 90]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=Dispatch.Callouts.ShotsFired
[2026.04.06-23.42.36:942][ 90]LogTemp: [RadioCommSubsystem] Deliver - EventTag=Dispatch.Callouts.ShotsFired Receivers=1 Matched=1 SkippedSender=0
[2026.04.06-23.42.36:942][ 90]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.06-23.42.37:266][111]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.42.37:391][123]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.42.37:882][164]LogResponding: Responding sync loading package: /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt
[2026.04.06-23.42.37:882][164]LogStreaming: Display: FlushAsyncLoading(274): 1 QueuedPackages, 0 AsyncPackages
[2026.04.06-23.42.40:293][362]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.06-23.42.42:370][509]LogBlueprintUserMessages: [BP_JayHalstead_C_2147461555] BP_Chevrette_Canis_2010_C_2147461470.VehicleMesh SKM_VehCar_Canis
[2026.04.06-23.42.42:446][515]LogTemp: IsSeatAvailable: Seat 0, ReservationHolder=None, Occupant=None
[2026.04.06-23.42.43:159][564]LogBlueprintUserMessages: [BP_JayHalstead_C_2147461555] BP_Chevrette_Canis_2010_C_2147461470
[2026.04.06-23.42.43:162][564]LogBlueprintUserMessages: [BP_Chevrette_Canis_2010_C_2147461470] true
[2026.04.06-23.42.43:486][584]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.42.43:488][584]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.42.43:597][594]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.43:597][594]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.06-23.42.43:852][609]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.42.43:949][618]LogDeviceProfileManager: Overriding DeviceProfile to Windows_DrivingMode, base device profile Windows
[2026.04.06-23.42.43:949][618]LogDeviceProfileManager: Popping Device Profile CVar: [[r.FreeSkeletalMeshBuffers:0]]
[2026.04.06-23.42.43:949][618]LogDeviceProfileManager: Active device profile: [000001DF371E5F00][000001DF6F210010 66] Windows_DrivingMode
[2026.04.06-23.42.43:949][618]LogInit: Selected Device Profile: [Windows_DrivingMode]
[2026.04.06-23.42.43:949][618]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2026.04.06-23.42.43:949][618]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2026.04.06-23.42.43:949][618]LogDeviceProfileManager: Pushing Device Profile CVar: [[r.FreeSkeletalMeshBuffers:0 -> 1]]
[2026.04.06-23.42.43:949][618]LogResponding: Display: Logging Custom Event Sandbox-DrivingModeEntered to CSV.
[2026.04.06-23.42.43:949][618]LogSoundscapeSubsystem: Set State called
[2026.04.06-23.42.43:949][618]LogSoundscapeSubsystem: Soundscape Palette ActiveSoundscapePalette /Game/Maps/GameWorld.GameWorld:ActiveSoundscapePalette_2147448428 started
[2026.04.06-23.42.43:949][618]LogSoundscapeSubsystem: Clear State called
[2026.04.06-23.42.43:949][618]LogSoundscapeSubsystem: Clear State called
[2026.04.06-23.42.43:949][618]LogTemp: Vehicle = BP_Chevrette_Canis_2010_C_2147461470 Possessed
[2026.04.06-23.42.43:949][618]LogTemp: MassAgentHandle handle Added entitytag to vehicle. Vehicle = BP_Chevrette_Canis_2010_C_2147461470
[2026.04.06-23.42.43:949][618]LogBlueprintUserMessages: [BP_Domain_Awareness_System_C_2147461192] MDC TICK
[2026.04.06-23.42.43:949][618]LogTemp: Warning: TransitionCamera - Start Pivot: X=-98289.374 Y=-244321.178 Z=-13285.576, Start Offset: X=-218.615 Y=57.127 Z=61.367
[2026.04.06-23.42.43:949][618]LogTemp: Warning: TransitionCamera - Vehicle Target Pivot: X=-98374.781 Y=-244379.866 Z=-13354.529, Target Offset: X=-200.000 Y=50.000 Z=79.000
[2026.04.06-23.42.43:949][618]LogTemp: Warning: TransitionCamera - Set Control Rotation: Pitch=-34.909481, Yaw=-98.990941
[2026.04.06-23.42.43:949][618]LogTemp: Error: Character cast failed. Controlled Pawn is not of type AAlsCharacter.
[2026.04.06-23.42.43:949][618]LogTemp: Warning: BroadcastVehicleTransition - Forced Camera Animation BP Reset
[2026.04.06-23.42.43:949][618]LogTemp: Warning: TransitionCamera - Started transition, bIsVehicle=1, bFirstPerson=0
[2026.04.06-23.42.43:954][618]LogKeyBindDisplay: RefreshBindDisplay: ActiveContextIndex=0, TotalContexts=3.
[2026.04.06-23.42.43:961][619]LogTemp: Display: UMassTrafficApplyVehicleInitStateProcessor loaded
[2026.04.06-23.42.44:471][655]LogTemp: OccupySeat: Vehicle BP_Chevrette_Canis_2010_C_2147461470 marked as Occupied
[2026.04.06-23.42.44:471][655]LogTemp: [Store]VehicleBase: WriteBackSeatplan = BP_Chevrette_Canis_2010_C_2147461470
[2026.04.06-23.42.44:471][655]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147461470
[2026.04.06-23.42.44:471][655]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147461470
[2026.04.06-23.42.44:471][655]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147461470
[2026.04.06-23.42.44:471][655]LogTemp: [Store]Occ// WriteBack: Seats=1 (defer)
[2026.04.06-23.42.44:471][655]LogTemp: [Store]VehicleBase: write into fragment
[2026.04.06-23.42.44:471][655]LogTemp: [Store]VehicleBase: WriteBackSeatplan Success!
[2026.04.06-23.42.44:471][655]LogTemp: IsSeatAvailable: Seat 0, ReservationHolder=None, Occupant=BP_JayHalstead_C_2147461555
[2026.04.06-23.42.44:471][655]LogTemp: IsSeatAvailable: Seat 1, ReservationHolder=None, Occupant=None
[2026.04.06-23.42.44:471][655]LogTemp: IsSeatAvailable: Seat 2, ReservationHolder=None, Occupant=None
[2026.04.06-23.42.44:471][655]LogTemp: IsSeatAvailable: Seat 3, ReservationHolder=None, Occupant=None
[2026.04.06-23.42.44:475][655]LogKeyBindDisplay: RefreshBindDisplay: ActiveContextIndex=0, TotalContexts=3.
[2026.04.06-23.42.44:478][655]LogSlate: Took 0.000499 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoBold.ufont' (160K)
[2026.04.06-23.42.44:480][656]LogTemp: Display: UMassTrafficApplyVehicleInitStateProcessor loaded
[2026.04.06-23.42.44:667][669]LogKeyBindDisplay: RefreshBindDisplay: ActiveContextIndex=2, TotalContexts=3.
[2026.04.06-23.42.44:949][688]LogTemp: Warning: === TRANSITION COMPLETE DEBUG ===
[2026.04.06-23.42.44:949][688]LogTemp: Warning:   Transition Final CameraLocation: X=-98423.074 Y=-243787.243 Z=-13000.600
[2026.04.06-23.42.44:949][688]LogTemp: Warning:   Transition Final PivotLocation:  X=-98374.778 Y=-244379.865 Z=-13354.571
[2026.04.06-23.42.44:949][688]LogTemp: Warning:   
[2026.04.06-23.42.44:949][688]LogTemp: Warning:   HandleVehicleCameraLogic will use: 
[2026.04.06-23.42.44:949][688]LogTemp: Warning:     VehiclePivot (from socket): X=-98374.778 Y=-244379.865 Z=-13354.571
[2026.04.06-23.42.44:949][688]LogTemp: Warning:     Settings->Vehicle.CameraOffset: X=0.000 Y=0.000 Z=54.000
[2026.04.06-23.42.44:949][688]LogTemp: Warning:     ExpectedRotatedOffset: X=1.687 Y=-20.705 Z=49.844
[2026.04.06-23.42.44:949][688]LogTemp: Warning:     ExpectedCurveOffset: X=-49.983 Y=613.327 Z=304.127
[2026.04.06-23.42.44:949][688]LogTemp: Warning:     ExpectedCameraTarget: X=-98423.074 Y=-243787.243 Z=-13000.600
[2026.04.06-23.42.44:949][688]LogTemp: Warning:   
[2026.04.06-23.42.44:949][688]LogTemp: Warning:   DELTA (Target - TransitionFinal): X=0.000 Y=-0.000 Z=0.000
[2026.04.06-23.42.44:949][688]LogTemp: Warning:   Z DELTA:  0.00
[2026.04.06-23.42.46:920][835]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.06-23.42.47:229][858]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2026.04.06-23.42.47:229][858]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2026.04.06-23.42.47:410][869]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.42.48:602][956]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.42.48:602][956]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.42.48:857][977]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2026.04.06-23.42.48:858][977]LogStreaming: Display: 0.575 ms for processing 97118 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 1003 (13610->12607) packages and 2689 (35600->32911) public exports.
[2026.04.06-23.42.48:935][983]LogResponding: Responding sync loading package: /Game/UI/Gameplay/Vehicle_Customization/Icons/Equipment/Defender_RB_Icon
[2026.04.06-23.42.48:935][983]LogStreaming: Display: FlushAsyncLoading(275): 1 QueuedPackages, 0 AsyncPackages
[2026.04.06-23.42.52:054][220]LogScript: Warning: Script Msg: Attempted to access index 11 from array 'CustomizationCategoryWidgetLocations' of length 10 in '/Game/Vehicles/Master_Vehicle/BP_Vehicle_MasterNEW.BP_Vehicle_MasterNEW_C'!
[2026.04.06-23.42.52:054][220]LogScript: Warning: Script Msg: Attempted to access index 11 from array 'CustomizationNodeWidget' of length 10 in '/Game/Vehicles/Master_Vehicle/BP_Vehicle_MasterNEW.BP_Vehicle_MasterNEW_C'!
[2026.04.06-23.42.52:298][233]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.42.53:983][367]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.42.56:250][550]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.06-23.42.56:293][551]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.42.56:293][551]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.42.57:277][622]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.42.57:374][630]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.06-23.42.57:630][649]LogResponding: Responding sync loading package: /Game/UI/Gameplay/Vehicle_Customization/Icons/Equipment/Liberty_Icon
[2026.04.06-23.42.57:630][649]LogStreaming: Display: FlushAsyncLoading(277): 1 QueuedPackages, 0 AsyncPackages
[2026.04.06-23.42.57:630][649]LogResponding: Responding sync loading package: /Game/UI/Gameplay/Vehicle_Customization/Icons/Equipment/Hi-RiseBar_Icon
[2026.04.06-23.42.57:631][649]LogResponding: Responding sync loading package: /Game/UI/Gameplay/Vehicle_Customization/Icons/Equipment/Vision_Icon
[2026.04.06-23.42.58:945][751]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.43.00:050][832]LogBlueprintUserMessages: [BP_Domain_Awareness_System_C_2147461192] MDC TICK
[2026.04.06-23.43.00:060][832]LogTemp: Warning: UpdateReport failed: Report  not found.
[2026.04.06-23.43.00:253][832]LogScript: Warning: Script Msg: Attempted to access index 10 from array 'CustomizationNodeWidget' of length 10 in '/Game/Vehicles/Master_Vehicle/BP_Vehicle_MasterNEW.BP_Vehicle_MasterNEW_C'!
[2026.04.06-23.43.00:265][833]LogSlate: Took 0.000461 seconds to synchronously load lazily loaded font '../../../Responding/Content/UI/Fonts/Colfax/Colfax-Medium.ufont' (81K)
[2026.04.06-23.43.00:266][833]LogSlate: Took 0.000156 seconds to synchronously load lazily loaded font '../../../Responding/Content/UI/Fonts/Colfax/Colfax-Regular.ufont' (80K)
[2026.04.06-23.43.00:342][836]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.43.02:042][977]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.43.02:042][977]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.43.03:249][ 76]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.43.07:139][384]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.43.07:140][384]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.43.09:272][557]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.43.09:272][557]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.43.09:295][560]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2026.04.06-23.43.09:295][560]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2026.04.06-23.43.09:577][580]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.43.09:578][580]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.43.10:027][613]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.43.10:067][616]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.43.13:042][841]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2026.04.06-23.43.13:042][841]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2026.04.06-23.43.14:600][953]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.43.14:979][980]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.43.15:098][985]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.43.17:002][126]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.43.18:152][216]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.43.18:152][216]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.43.18:859][274]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2026.04.06-23.43.18:859][274]LogStreaming: Display: 0.541 ms for processing 105681 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 4 (12628->12624) packages and 4 (32936->32932) public exports.
[2026.04.06-23.43.19:530][325]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.43.19:530][325]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.43.19:637][335]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.43.20:609][411]LogBlueprintUserMessages: [BP_Domain_Awareness_System_C_2147461192] MDC TICK
[2026.04.06-23.43.20:618][411]LogSlate: Took 0.000250 seconds to synchronously load lazily loaded font '../../../Responding/Content/Fonts/Outfit/Outfit-SemiBold.ufont' (55K)
[2026.04.06-23.43.24:016][680]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.06-23.43.24:050][683]LogBlueprintUserMessages: [BP_Domain_Awareness_System_C_2147461192] MDC TICK
[2026.04.06-23.43.24:548][722]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.43.28:212][ 10]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2026.04.06-23.43.28:212][ 10]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2026.04.06-23.43.28:685][ 45]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.43.28:685][ 45]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.43.30:431][181]LogMetaSound: Warning: Failed to find active Node Registration tasks for the graph 'External_None.A98E0189483D6DB07995BEA1D4C909BA_1.0, /Game/Audio/Vehicles/Metasounds/Sedan/MS_Veh_Sedan_Engine_Begin_Deccel_Slow_nl/MS_Veh_Sedan_Engine_Begin_Deccel_Slow_nl'.
[2026.04.06-23.43.31:589][267]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.43.32:177][308]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.43.35:507][588]LogBlueprintUserMessages: [BP_Domain_Awareness_System_C_2147461192] MDC TICK
[2026.04.06-23.43.36:286][656]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2026.04.06-23.43.36:286][656]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2026.04.06-23.43.36:595][685]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.43.36:596][685]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.43.37:220][758]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.43.37:361][774]LogBlueprintUserMessages: [DAS_Laptop_C_2147461187] Character: BP_JayHalstead_C_2147461555
[2026.04.06-23.43.38:226][873]LogBlueprintUserMessages: [DAS_Tab_C_2147441673] 10105
[2026.04.06-23.43.40:387][120]LogTemp: CalloutAttachment: BP_JayHalstead_C_2147461555 status EUnitCalloutStatus::None -> EUnitCalloutStatus::Attached (Callout 10105)
[2026.04.06-23.43.40:387][120]LogTemp: CalloutAttachment: Callout 10105 status ECalloutStatus::Pending -> ECalloutStatus::InProgress
[2026.04.06-23.43.40:387][120]LogTemp: CalloutAttachment: BP_JayHalstead_C_2147461555 attached to callout 10105 (Player: Yes, Faction: EFaction::Police)
[2026.04.06-23.43.40:387][120]LogTemp: Player attached to callout 10105
[2026.04.06-23.43.40:783][165]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2026.04.06-23.43.40:783][165]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2026.04.06-23.43.41:420][225]LogBlueprintUserMessages: [BP_Domain_Awareness_System_C_2147461192] MDC TICK
[2026.04.06-23.43.42:161][283]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.43.43:636][397]LogBlueprintUserMessages: [BP_Domain_Awareness_System_C_2147461192] MDC TICK
[2026.04.06-23.43.44:010][426]LogBlueprintUserMessages: [BP_Domain_Awareness_System_C_2147461192] MDC TICK
[2026.04.06-23.43.44:376][454]LogBlueprintUserMessages: [BP_Domain_Awareness_System_C_2147461192] MDC TICK
[2026.04.06-23.43.44:537][463]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.43.47:292][666]LogBlueprintUserMessages: [BP_Domain_Awareness_System_C_2147461192] MDC TICK
[2026.04.06-23.43.47:540][684]LogBlueprintUserMessages: [BP_Domain_Awareness_System_C_2147461192] MDC TICK
[2026.04.06-23.43.47:906][712]LogBlueprintUserMessages: [BP_Domain_Awareness_System_C_2147461192] MDC TICK
[2026.04.06-23.43.48:054][720]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.43.48:566][756]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.43.48:866][779]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2026.04.06-23.43.48:867][779]LogStreaming: Display: 0.333 ms for processing 71703 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 18 (12650->12632) packages and 18 (32976->32958) public exports.
[2026.04.06-23.43.51:015][931]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building72.SM_Building72:BodySetup_0, Element [495] has no Geometry
[2026.04.06-23.43.51:015][931]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building72.SM_Building72:BodySetup_0, Element [582] has no Geometry
[2026.04.06-23.43.51:309][950]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.43.53:917][114]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building33.SM_Building33:BodySetup_0, Element [395] has no Geometry
[2026.04.06-23.43.53:917][114]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building33.SM_Building33:BodySetup_0, Element [396] has no Geometry
[2026.04.06-23.43.53:917][114]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building33.SM_Building33:BodySetup_0, Element [400] has no Geometry
[2026.04.06-23.43.53:917][114]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building33.SM_Building33:BodySetup_0, Element [401] has no Geometry
[2026.04.06-23.43.53:917][114]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building33.SM_Building33:BodySetup_0, Element [402] has no Geometry
[2026.04.06-23.43.53:917][114]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building26.SM_Building26:BodySetup_0, Element [147] has no Geometry
[2026.04.06-23.43.53:917][114]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building26.SM_Building26:BodySetup_0, Element [148] has no Geometry
[2026.04.06-23.43.53:917][114]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building26.SM_Building26:BodySetup_0, Element [153] has no Geometry
[2026.04.06-23.43.53:917][114]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building26.SM_Building26:BodySetup_0, Element [158] has no Geometry
[2026.04.06-23.43.53:917][114]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building26.SM_Building26:BodySetup_0, Element [159] has no Geometry
[2026.04.06-23.43.53:917][114]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building26.SM_Building26:BodySetup_0, Element [160] has no Geometry
[2026.04.06-23.43.53:917][114]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building26.SM_Building26:BodySetup_0, Element [161] has no Geometry
[2026.04.06-23.43.53:917][114]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building26.SM_Building26:BodySetup_0, Element [162] has no Geometry
[2026.04.06-23.43.53:917][114]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building26.SM_Building26:BodySetup_0, Element [483] has no Geometry
[2026.04.06-23.43.53:917][114]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building26.SM_Building26:BodySetup_0, Element [511] has no Geometry
[2026.04.06-23.43.58:501][411]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.44.00:477][536]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.44.03:461][724]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.44.07:230][951]LogBlueprintUserMessages: [BP_Domain_Awareness_System_C_2147461192] MDC TICK
[2026.04.06-23.44.07:446][965]LogBlueprintUserMessages: [BP_Domain_Awareness_System_C_2147461192] MDC TICK
[2026.04.06-23.44.07:673][979]LogBlueprintUserMessages: [BP_Domain_Awareness_System_C_2147461192] MDC TICK
[2026.04.06-23.44.08:372][ 22]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.44.18:882][623]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2026.04.06-23.44.18:883][623]LogStreaming: Display: 1.099 ms for processing 214305 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 2030 (13701->11671) packages and 3253 (34864->31611) public exports.
[2026.04.06-23.44.19:885][673]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.44.26:079][944]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.44.30:656][142]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.44.35:819][384]LogTemp: Warning: [PropResolve] No match found for Mesh: SM_mesh_decal_6
[2026.04.06-23.44.35:819][384]LogTemp: Warning: [PropResolve] FAILED  no class resolved for HISM: HierarchicalInstancedStaticMesh
[2026.04.06-23.44.39:953][583]LogMaterial: Error: Loading a material resource None with an invalid ShaderMap!
[2026.04.06-23.44.39:953][583]LogMaterial: Error: Loading a material resource None with an invalid ShaderMap!
[2026.04.06-23.44.39:959][584]LogMaterial: Error: Tried to access an uncooked shader map ID in a cooked application
[2026.04.06-23.44.39:959][584]LogMaterial: Warning: Invalid shader map ID caching shaders for 'M_WaterDrop_SubUV', will use default material.
[2026.04.06-23.44.39:959][584]LogMaterial: Can't compile M_WaterDrop_SubUV with cooked content, will use default material instead
[2026.04.06-23.44.39:959][584]LogMaterial: Warning: [AssetLog] D:\SteamLibrary\steamapps\common\Responding\Responding\Content\Blueprints\Gameplay\HoseSystem\DemoAssets\Particles\Materials\Water\M_WaterDrop_SubUV: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.

[2026.04.06-23.44.40:269][598]LogTemp: Warning: [PropResolve] No match found for Mesh: SM_mesh_decal_6
[2026.04.06-23.44.40:269][598]LogTemp: Warning: [PropResolve] FAILED  no class resolved for HISM: HierarchicalInstancedStaticMesh
[2026.04.06-23.44.41:628][664]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.44.47:552][942]LogBlueprintUserMessages: [BP_vehCar_vehicle03_Taxi_Sandbox_C_2147415014] EXECUTE VEH BEHAVIOR
[2026.04.06-23.44.47:552][942]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added ExtermalControlTag to vehicle. Vehicle = BP_vehCar_vehicle03_Taxi_Sandbox_C_2147415014
[2026.04.06-23.44.47:552][942]LogBlueprintUserMessages: [SmartVehicles] Don't forget to assign the 'Floor' tag to the landscape or ground.
[2026.04.06-23.44.47:552][942]LogBlueprintUserMessages: [SmartVehicles] Set Smart Vehicle
Vehicle Mode: Roam 
[2026.04.06-23.44.48:894][  7]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2026.04.06-23.44.48:895][  7]LogStreaming: Display: 0.132 ms for processing 12214 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 195 (11798->11603) packages and 749 (32458->31709) public exports.
[2026.04.06-23.44.52:388][171]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.45.07:886][959]LogTemp: Callout 10105: Player ENTERED vicinity, streaming enabled.
[2026.04.06-23.45.07:886][959]LogCalloutPersist: [HasStored] Callout 10105 -> HasSnapshot=NO Num=0 RestoredThisSession=NO Cooling=NO (0.00s left)
[2026.04.06-23.45.08:223][977]LogTemp: Game database saved successfully.
[2026.04.06-23.45.08:223][977]LogTemp: Report 10107 created.
[2026.04.06-23.45.08:223][977]LogTemp: RegisterCallout: Stored Callout Data for Callout ID 10107
[2026.04.06-23.45.08:223][977]LogTemp: Callout Location = X=-26003.704 Y=-343961.361 Z=-16518.957
[2026.04.06-23.45.08:293][981]LogMaterial: Warning: Material '03_Concrete_Barrier_sdsbo_8K_inst' expects texture 'Aset_structure_cement_M_sdsbo_8K_Normal_LOD0' to be Virtual
[2026.04.06-23.45.08:443][988]LogTemp: Game database saved successfully.
[2026.04.06-23.45.08:443][988]LogTemp: Report 10107 updated.
[2026.04.06-23.45.08:443][988]LogTemp: CalloutAttachment: Initialized callout 10107 (Origin: ECalloutOrigin::Dispatch)
[2026.04.06-23.45.10:388][ 87]LogTemp: Callout 10105 expects 1 civilian participants.
[2026.04.06-23.45.10:388][ 87]LogTemp: SpawnCivilianAI: Spawning 1 civilians using /Game/AI/Pedestrian/BP_AI_Ped_Civilian.BP_AI_Ped_Civilian_C
[2026.04.06-23.45.10:388][ 87]LogTemp: CreateTask: Created AI.Task.Global.InvestigateSource (ID=6D9C59684B04429FBDC8829FA74B417E) for Callout 10105, Target=None
[2026.04.06-23.45.10:388][ 87]LogTemp: SpawnCivilianVehicles: 2 police vehicles found
[2026.04.06-23.45.10:388][ 87]LogTemp: Warning: UpdateCallout:SpawnPoliceResponse
[2026.04.06-23.45.10:388][ 87]LogTemp: ClearVehiclesFromLane: No vehicles on lane [0/419]
[2026.04.06-23.45.10:389][ 87]LogTemp: SpawnPoliceResponse: Cleared vehicles from lane 419 and closed it
[2026.04.06-23.45.10:389][ 87]LogTemp: SpawnTrafficEntityAtLocation: Spawned parked Mass entity (Id=2620 Sn=2622) at V(X=-66318.76, Y=-343774.45, Z=-16464.61), ExternalControl tag scheduled after 3.000s
[2026.04.06-23.45.10:389][ 87]LogTemp: SpawnVehicle: Spawned Mass entity (Id=2620 Sn=2622) for Faction 1 at V(X=-66318.76, Y=-343774.45, Z=-16464.61)
[2026.04.06-23.45.10:389][ 87]LogTemp: SpawnTrafficEntityAtLocation: Spawned parked Mass entity (Id=2622 Sn=2623) at V(X=-66031.10, Y=-343009.52, Z=-16447.34), ExternalControl tag scheduled after 3.000s
[2026.04.06-23.45.10:389][ 87]LogTemp: SpawnVehicle: Spawned Mass entity (Id=2622 Sn=2623) for Faction 1 at V(X=-66031.10, Y=-343009.52, Z=-16447.34)
[2026.04.06-23.45.10:389][ 87]LogTemp: BeginAISpawnBatch: Expecting 2 vehicles
[2026.04.06-23.45.10:389][ 87]LogTemp: ResponseOfficers: Updated AIManager ActiveCallouts[10105].MaxAssistCallout=2
[2026.04.06-23.45.10:389][ 87]LogTemp: UpdateCalloutTime: Player in normal vicinity, progressing normally.
[2026.04.06-23.45.10:406][ 88]LogTemp: Display: UMassTrafficApplyVehicleInitStateProcessor loaded
[2026.04.06-23.45.10:429][ 89]LogTemp: ExecuteVehicle: Callout=10105
[2026.04.06-23.45.10:429][ 89]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added DriverRemoveRequest to vehicle. Vehicle = BP_Chevrette_Canis_2010_C_2147411873
[2026.04.06-23.45.10:429][ 89]LogTemp: RestoreSeatsFromState
[2026.04.06-23.45.10:429][ 89]LogTemp: RestoreSeatsFromState
[2026.04.06-23.45.10:429][ 89]LogTemp: RestoreSeatsFromState
[2026.04.06-23.45.10:429][ 89]LogTemp: RestoreSeatsFromState
[2026.04.06-23.45.10:429][ 89]LogBlueprintUserMessages: [SmartVehicles] Don't forget to assign the 'Floor' tag to the landscape or ground.
[2026.04.06-23.45.10:429][ 89]LogBlueprintUserMessages: [BP_Chevrette_Canis_2010_C_2147411873] AIExecute Vechicle Interface BP_Chevrette_Canis_2010_C_2147411873 
BackupUnit false
Callout 10,105
[2026.04.06-23.45.10:429][ 89]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added ExtermalControlTag to vehicle. Vehicle = BP_Chevrette_Canis_2010_C_2147411873
[2026.04.06-23.45.10:450][ 90]LogTemp: ExecuteVehicle: Callout=10105
[2026.04.06-23.45.10:450][ 90]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added DriverRemoveRequest to vehicle. Vehicle = BP_Chevrette_Canis_2010_C_2147411873
[2026.04.06-23.45.10:450][ 90]LogTemp: RestoreSeatsFromState
[2026.04.06-23.45.10:450][ 90]LogTemp: RestoreSeatsFromState
[2026.04.06-23.45.10:450][ 90]LogTemp: RestoreSeatsFromState
[2026.04.06-23.45.10:450][ 90]LogTemp: RestoreSeatsFromState
[2026.04.06-23.45.10:450][ 90]LogBlueprintUserMessages: [BP_Chevrette_Canis_2010_C_2147411873] AIExecute Vechicle Interface BP_Chevrette_Canis_2010_C_2147411873 
BackupUnit false
Callout 10,105
[2026.04.06-23.45.10:450][ 90]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added ExtermalControlTag to vehicle. Vehicle = BP_Chevrette_Canis_2010_C_2147411873
[2026.04.06-23.45.10:521][ 91]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.45.10:531][ 92]LogTemp: AIController: ActivityComponent Added
[2026.04.06-23.45.10:532][ 92]LogTemp: [AI Behavior] Controller PossessedPawn:BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.10:532][ 92]LogTemp: Warning: [BP_AI_Controller_Civilian_C_2147410638] Starting Awareness after possess (Pawn=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.10:532][ 92]LogTemp: Warning: Awareness started with interval: 0.35 seconds
[2026.04.06-23.45.10:597][ 97]LogTemp: Warning: FinalizeAISpawn: AIController found for BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.10:597][ 97]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Civilian_C_2147411889 added to Faction EFaction::Civilian in Callout 10105
[2026.04.06-23.45.10:597][ 97]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Civilian_C_2147411889 starts role assignment in Callout 10105
[2026.04.06-23.45.10:597][ 97]LogTemp: Assigned Dialogue Asset to AI: BP_AI_Controller_Civilian_C_2147410638
[2026.04.06-23.45.10:597][ 97]LogTemp: AssignTraitsWithDelay: Successfully assigned Dialogue asset for AI BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.10:597][ 97]LogTemp: Warning: AssignTraitsWithDelay: AI Controller traits are set for BP_AI_Ped_Civilian_C_2147411889.
[2026.04.06-23.45.10:597][ 97]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411889 updated role to ERole::Roam
[2026.04.06-23.45.10:597][ 97]LogTemp: AssignTraitsWithDelay: InitialTask ERole::Roam applied to BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.10:597][ 97]LogTemp: Warning: Broadcasting OnAISpawned for BP_AI_Ped_Civilian_C_2147411889, Armed: Yes
[2026.04.06-23.45.10:597][ 97]LogTemp: Warning: Broadcasting OnAISpawned for BP_AI_Ped_Civilian_C_2147411889, Armed: Yes
[2026.04.06-23.45.10:597][ 97]LogTemp: Callout 10105: all 1 civilian participants spawned, calling NotifyAllParticipantsSpawned.
[2026.04.06-23.45.10:597][ 97]LogTemp: SetupInitialInteractions: Evaluating activities for 1 civilians in Callout 10105
[2026.04.06-23.45.10:597][ 97]LogTemp: ActivityComponent: EvaluateNow (immediate)
[2026.04.06-23.45.10:597][ 97]LogTemp: Warning: ActivityComponent: No Activities configured
[2026.04.06-23.45.10:597][ 97]LogTemp: SetupInitialInteractions: Evaluating activities  Component
[2026.04.06-23.45.10:887][112]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411889 No threats active or valid.
[2026.04.06-23.45.10:887][112]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411889 No threats active or valid.
[2026.04.06-23.45.10:887][112]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411889 No threats active or valid.
[2026.04.06-23.45.10:887][112]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411889 No threats active or valid.
[2026.04.06-23.45.10:887][112]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411889 No threats active or valid.
[2026.04.06-23.45.10:887][112]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411889 No threats active or valid.
[2026.04.06-23.45.10:887][112]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=5 Friend=0 Neutral=0 Enemy=0
[2026.04.06-23.45.11:142][125]LogResponding: Responding sync loading package: /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt
[2026.04.06-23.45.11:142][125]LogStreaming: Display: FlushAsyncLoading(379): 1 QueuedPackages, 0 AsyncPackages
[2026.04.06-23.45.11:289][132]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411889 No threats active or valid.
[2026.04.06-23.45.11:289][132]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=5 Friend=0 Neutral=0 Enemy=0
[2026.04.06-23.45.11:485][142]LogTemp: AIController: ActivityComponent Added
[2026.04.06-23.45.11:487][142]LogTemp: [AI Behavior] Controller PossessedPawn:BP_AI_Ped_Police_C_2147410481
[2026.04.06-23.45.11:487][142]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police behavior component initialized
[2026.04.06-23.45.11:487][142]LogTemp: Warning: [BP_AI_Controller_Police_C_2147410460] Starting Awareness after possess (Pawn=BP_AI_Ped_Police_C_2147410481)
[2026.04.06-23.45.11:487][142]LogTemp: Warning: Awareness started with interval: 0.35 seconds
[2026.04.06-23.45.11:487][142]LogTemp: SpawnOfficer: spawned at X=-66876.103 Y=-344025.275 Z=-16365.434
[2026.04.06-23.45.11:490][142]LogTemp: AIController: ActivityComponent Added
[2026.04.06-23.45.11:490][142]LogTemp: [AI Behavior] Controller PossessedPawn:BP_AI_Ped_Police_C_2147410456
[2026.04.06-23.45.11:490][142]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police behavior component initialized
[2026.04.06-23.45.11:490][142]LogTemp: Warning: [BP_AI_Controller_Police_C_2147410435] Starting Awareness after possess (Pawn=BP_AI_Ped_Police_C_2147410456)
[2026.04.06-23.45.11:490][142]LogTemp: Warning: Awareness started with interval: 0.35 seconds
[2026.04.06-23.45.11:491][142]LogTemp: SpawnOfficer: spawned at X=-66754.256 Y=-343945.943 Z=-16366.508
[2026.04.06-23.45.11:598][148]LogBlueprintUserMessages: [BP_AI_Ped_Civilian_C_2147411889] Pistol: Master_Weapon_C_2147410419
[2026.04.06-23.45.11:601][148]LogTemp: Warning: Broadcasting OnAISpawned for BP_AI_Ped_Police_C_2147410481, Armed: Yes
[2026.04.06-23.45.11:601][148]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Police_C_2147410481 added to Faction EFaction::Police in Callout 10105
[2026.04.06-23.45.11:601][148]LogTemp: CalloutAttachment: BP_AI_Ped_Police_C_2147410481 status EUnitCalloutStatus::None -> EUnitCalloutStatus::Attached (Callout 10105)
[2026.04.06-23.45.11:601][148]LogTemp: CalloutAttachment: BP_AI_Ped_Police_C_2147410481 attached to callout 10105 (Player: No, Faction: EFaction::Police)
[2026.04.06-23.45.11:601][148]LogTemp: FinalizeOfficerSpawn: AI 0 assigned to Vehicle 0 Seat 0
[2026.04.06-23.45.11:601][148]LogVCC: [VCC BP_AI_Controller_Police_C_2147410460] SetAssignedVehicle: BP_Chevrette_Canis_2010_C_2147411873 Keys=1
[2026.04.06-23.45.11:601][148]LogVCC: [VCC BP_AI_Controller_Police_C_2147410460] DecideAction: Role=ERole::None InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=618 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.11:603][148]LogVCC: [VCC BP_AI_Controller_Police_C_2147410460]  -> None (no condition matched)
[2026.04.06-23.45.11:603][148]LogBlueprintUserMessages: [BP_AI_Ped_Police_C_2147410481] Vehicle Ref Set  :: BP_Chevrette_Canis_2010_C_2147411873
[2026.04.06-23.45.11:603][148]LogTemp: TryLinkAIToVehicle: Linked BP_AI_Ped_Police_C_2147410481 to BP_Chevrette_Canis_2010_C_2147411873 seat 0
[2026.04.06-23.45.11:603][148]LogTemp: Warning: Broadcasting OnAISpawned for BP_AI_Ped_Police_C_2147410456, Armed: Yes
[2026.04.06-23.45.11:603][148]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Police_C_2147410456 added to Faction EFaction::Police in Callout 10105
[2026.04.06-23.45.11:603][148]LogTemp: CalloutAttachment: BP_AI_Ped_Police_C_2147410456 status EUnitCalloutStatus::None -> EUnitCalloutStatus::Attached (Callout 10105)
[2026.04.06-23.45.11:603][148]LogTemp: CalloutAttachment: BP_AI_Ped_Police_C_2147410456 attached to callout 10105 (Player: No, Faction: EFaction::Police)
[2026.04.06-23.45.11:603][148]LogTemp: FinalizeOfficerSpawn: AI 1 assigned to Vehicle 1 Seat 0
[2026.04.06-23.45.11:603][148]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] SetAssignedVehicle: BP_Chevrette_Canis_2010_C_2147411628 Keys=1
[2026.04.06-23.45.11:603][148]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::None InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=1186 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.11:603][148]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.45.11:603][148]LogBlueprintUserMessages: [BP_AI_Ped_Police_C_2147410456] Vehicle Ref Set  :: BP_Chevrette_Canis_2010_C_2147411628
[2026.04.06-23.45.11:603][148]LogTemp: TryLinkAIToVehicle: Linked BP_AI_Ped_Police_C_2147410456 to BP_Chevrette_Canis_2010_C_2147411628 seat 0
[2026.04.06-23.45.11:699][153]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411889 No threats active or valid.
[2026.04.06-23.45.11:699][153]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=5 Friend=0 Neutral=0 Enemy=0
[2026.04.06-23.45.11:839][160]LogTemp: [CalloutResolution] Contact made for Callout 10105
[2026.04.06-23.45.11:839][160]LogTemp: CreateTask: Created AI.Task.Global.Engage (ID=29BA7F9C4447D9C5A3D17E89C69A2467) for Callout 10105, Target=BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.11:839][160]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147411889 (Faction 1)
[2026.04.06-23.45.11:841][160]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=25.2, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.11:841][160]LogTemp: [CalloutResolution] Contact made for Callout 10105
[2026.04.06-23.45.11:841][160]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=25.2, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.11:841][160]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=25.2, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.11:841][160]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=25.2, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.11:841][160]LogTemp: [CalloutResolution] Contact made for Callout 10105
[2026.04.06-23.45.11:841][160]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=25.2, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.11:841][160]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=25.2, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.11:842][160]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=25.2, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.11:961][166]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=Dispatch.Callouts.ArmedDisturbance Voice=Voice_Central_Kayla_Scenario_ArmedGunman Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.45.11:963][166]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=Dispatch.Callouts.ArmedDisturbance Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.45.11:963][166]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=Dispatch.Callouts.ArmedDisturbance Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.45.11:963][166]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=Dispatch.Callouts.ArmedDisturbance IsValid=1 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.45.11:963][166]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=Dispatch.Callouts.ArmedDisturbance
[2026.04.06-23.45.11:963][166]LogTemp: [RadioCommSubsystem] Deliver - EventTag=Dispatch.Callouts.ArmedDisturbance Receivers=3 Matched=3 SkippedSender=0
[2026.04.06-23.45.11:963][166]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.06-23.45.12:001][168]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::ThreatSpotted Callout=10105
[2026.04.06-23.45.12:001][168]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::ThreatSpotted Callout=10105
[2026.04.06-23.45.12:001][168]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.12:102][173]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411889 No threats active or valid.
[2026.04.06-23.45.12:102][173]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=5 Friend=0 Neutral=0 Enemy=0
[2026.04.06-23.45.12:207][178]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.12:246][180]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=25.2, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.12:246][180]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=25.2, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.12:264][181]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.12:304][183]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::None InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=337 DistVeh=1186 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.12:304][183]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.45.12:360][185]LogVCC: [VCC BP_AI_Controller_Police_C_2147410460] DecideAction: Role=ERole::None InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=192 DistVeh=618 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.12:360][185]LogVCC: [VCC BP_AI_Controller_Police_C_2147410460]  -> None (no condition matched)
[2026.04.06-23.45.12:426][189]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.12:465][191]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.12:500][192]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::ThreatSpotted Callout=10105
[2026.04.06-23.45.12:500][192]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::ThreatSpotted Callout=10105
[2026.04.06-23.45.12:522][193]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411889 No threats active or valid.
[2026.04.06-23.45.12:522][193]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411889 No threats active or valid.
[2026.04.06-23.45.12:522][193]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411889 No threats active or valid.
[2026.04.06-23.45.12:522][193]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.06-23.45.12:529][194]LogTemp: [Voice] Playing local TPT
[2026.04.06-23.45.12:529][194]LogTemp: [Voice] BeginSpeaking - EventTag=Audio.Combat.WeaponSeen, Radio=1, Duration=1.14
[2026.04.06-23.45.12:529][194]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=Audio.Combat.WeaponSeen Sender=BP_AI_Ped_Police_C_2147410481
[2026.04.06-23.45.12:529][194]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=Audio.Combat.WeaponSeen Sender=BP_AI_Ped_Police_C_2147410481
[2026.04.06-23.45.12:529][194]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=Audio.Combat.WeaponSeen IsValid=1 Channel=10105 Address=Audio.Radio.Police
[2026.04.06-23.45.12:529][194]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=Audio.Combat.WeaponSeen
[2026.04.06-23.45.12:529][194]LogTemp: [RadioCommSubsystem] Deliver - EventTag=Audio.Combat.WeaponSeen Receivers=3 Matched=2 SkippedSender=1
[2026.04.06-23.45.12:529][194]LogTemp: [Voice] Transmitting over radio - 21-Charles
[2026.04.06-23.45.12:529][194]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.12:605][198]LogBlueprintUserMessages: [BP_AI_Ped_Police_C_2147410456] Pistol: Master_Weapon_C_2147410335
[2026.04.06-23.45.12:605][198]LogBlueprintUserMessages: [BP_AI_Ped_Police_C_2147410481] Pistol: Master_Weapon_C_2147410328
[2026.04.06-23.45.12:649][200]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=25.2, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.12:649][200]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=25.2, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.12:649][200]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=25.2, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.12:895][212]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.12:937][214]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.12:937][214]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 175.30
[2026.04.06-23.45.12:937][214]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.12:937][214]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.12:938][214]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 175.30
[2026.04.06-23.45.12:938][214]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.12:938][214]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.12:938][214]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 175.30
[2026.04.06-23.45.12:938][214]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.12:938][214]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=5 Friend=0 Neutral=0 Enemy=2
[2026.04.06-23.45.12:938][214]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.12:996][216]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::ThreatSpotted Callout=10105
[2026.04.06-23.45.12:996][216]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::ThreatSpotted Callout=10105
[2026.04.06-23.45.13:024][218]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.13:065][220]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=25.2, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.13:065][220]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=25.2, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.13:065][220]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.13:086][221]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.13:256][229]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.13:299][231]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::None InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=290 DistVeh=1186 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.13:299][231]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.45.13:340][233]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.13:340][233]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 217.37
[2026.04.06-23.45.13:340][233]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.13:340][233]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.13:340][233]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 217.37
[2026.04.06-23.45.13:340][233]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.13:340][233]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=4 Friend=0 Neutral=0 Enemy=2
[2026.04.06-23.45.13:360][234]LogVCC: [VCC BP_AI_Controller_Police_C_2147410460] DecideAction: Role=ERole::None InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=192 DistVeh=618 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.13:360][234]LogVCC: [VCC BP_AI_Controller_Police_C_2147410460]  -> None (no condition matched)
[2026.04.06-23.45.13:401][236]LogTemp: SpawnTrafficEntityAtLocation: Added ExternalControlTag after delay (Id=2620)
[2026.04.06-23.45.13:401][236]LogTemp: SpawnTrafficEntityAtLocation: Added ExternalControlTag after delay (Id=2622)
[2026.04.06-23.45.13:484][240]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=25.2, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.13:484][240]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=25.2, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.13:484][240]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::ThreatSpotted Callout=10105
[2026.04.06-23.45.13:484][240]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::ThreatSpotted Callout=10105
[2026.04.06-23.45.13:584][245]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.13:584][245]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.13:605][246]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.13:729][252]LogTemp: [Voice] Playing local squelch tail
[2026.04.06-23.45.13:749][253]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.13:749][253]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 267.38
[2026.04.06-23.45.13:749][253]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.13:749][253]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=4 Friend=0 Neutral=0 Enemy=2
[2026.04.06-23.45.13:766][254]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.45.13:769][254]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.13:789][255]LogTemp: [Voice] EndSpeaking - EventTag=Audio.Combat.WeaponSeen
[2026.04.06-23.45.13:893][260]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=25.2, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.13:893][260]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=25.2, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.13:912][261]LogTemp: EndAISpawnBatch: Batch complete
[2026.04.06-23.45.13:993][265]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::ThreatSpotted Callout=10105
[2026.04.06-23.45.13:993][265]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::ThreatSpotted Callout=10105
[2026.04.06-23.45.14:014][266]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.14:154][273]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.14:156][273]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.14:156][273]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 321.07
[2026.04.06-23.45.14:156][273]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.14:156][273]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=4 Friend=0 Neutral=0 Enemy=2
[2026.04.06-23.45.14:297][280]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=25.2, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.14:297][280]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=25.2, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.14:316][281]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::None InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=290 DistVeh=1186 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.14:316][281]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.45.14:357][283]LogVCC: [VCC BP_AI_Controller_Police_C_2147410460] DecideAction: Role=ERole::None InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=192 DistVeh=618 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.14:357][283]LogVCC: [VCC BP_AI_Controller_Police_C_2147410460]  -> None (no condition matched)
[2026.04.06-23.45.14:457][288]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.14:498][290]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::ThreatSpotted Callout=10105
[2026.04.06-23.45.14:498][290]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::ThreatSpotted Callout=10105
[2026.04.06-23.45.14:558][293]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.14:558][293]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 376.28
[2026.04.06-23.45.14:558][293]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.14:558][293]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=4 Friend=0 Neutral=0 Enemy=2
[2026.04.06-23.45.14:577][294]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.14:701][300]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=25.2, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.14:701][300]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=25.2, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.14:893][309]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.14:934][311]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.14:934][311]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.14:934][311]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.14:934][311]LogTemp: ClaimTask: BP_AI_Ped_Police_C_2147410456 assignment changed EScenarioAssignment::None -> EScenarioAssignment::AssistCallout for task AI.Task.Global.Engage
[2026.04.06-23.45.14:934][311]LogTemp: ActivityComponent: Combat override ENABLED - clearing all activity state
[2026.04.06-23.45.14:934][311]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Engage InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=290 DistVeh=1186 Combat=1 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.14:934][311]LogTemp: AssignAIPawnToRole: BP_AI_Ped_Police_C_2147410456 -> ERole::Engage (Callout 10105)
[2026.04.06-23.45.14:934][311]LogTemp: ClaimTask: BP_AI_Ped_Police_C_2147410456 claimed task AI.Task.Global.Engage (1/6 claimers, Role=ERole::Engage)
[2026.04.06-23.45.14:934][311]LogTemp: BP_AI_Controller_Police_C_2147410435: Claimed task AI.Task.Global.Engage
[2026.04.06-23.45.14:934][311]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.14:990][313]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.14:990][313]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 423.08
[2026.04.06-23.45.14:990][313]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.14:990][313]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=4 Friend=0 Neutral=0 Enemy=2
[2026.04.06-23.45.14:998][314]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::ThreatSpotted Callout=10105
[2026.04.06-23.45.15:111][319]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=25.2, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.15:111][319]LogTemp: Order: No previous order for this suspect, will send order.
[2026.04.06-23.45.15:111][319]LogTemp: BroadcastPoliceOrder: Called for Suspect=BP_AI_Ped_Civilian_C_2147411889, Officer=BP_AI_Ped_Police_C_2147410456
[2026.04.06-23.45.15:111][319]LogTemp: Warning: CommunicateThreat: Attempted to communicate SELF as threat, skipping.
[2026.04.06-23.45.15:111][319]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.15:111][319]LogTemp: Order:Broadcast Police Order
[2026.04.06-23.45.15:111][319]LogTemp: [Voice] BeginSpeaking - EventTag=Audio.Command.DropWeapon, Radio=0, Duration=2.20
[2026.04.06-23.45.15:111][319]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=42.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.15:278][327]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.15:299][328]LogTemp: ResolveEngageTarget [BP_AI_Controller_Civilian_C_2147410638]: Using CurrentThreat -> BP_AI_Ped_Police_C_2147410481 (ThreatLevel=EThreatLevel::Critical, Dist=423)
[2026.04.06-23.45.15:299][328]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.15:299][328]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 379.02
[2026.04.06-23.45.15:299][328]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.15:299][328]LogTemp: ActivityComponent: Combat override ENABLED - clearing all activity state
[2026.04.06-23.45.15:300][328]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411889 updated role to ERole::Engage
[2026.04.06-23.45.15:300][328]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Fired task trigger for role change ERole::Roam -> ERole::Engage (Reason: PoliceOrder, Callout: 10105)
[2026.04.06-23.45.15:300][328]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Engage InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=426 DistVeh=1230 Combat=1 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.15:365][331]LogVCC: [VCC BP_AI_Controller_Police_C_2147410460] DecideAction: Role=ERole::None InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=192 DistVeh=618 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.15:365][331]LogVCC: [VCC BP_AI_Controller_Police_C_2147410460]  -> None (no condition matched)
[2026.04.06-23.45.15:384][332]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.15:384][332]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 365.11
[2026.04.06-23.45.15:384][332]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.15:384][332]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.15:384][332]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 365.11
[2026.04.06-23.45.15:384][332]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.15:384][332]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.15:384][332]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 365.11
[2026.04.06-23.45.15:384][332]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.15:384][332]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=6 Friend=0 Neutral=0 Enemy=2
[2026.04.06-23.45.15:465][336]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.15:465][336]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.15:465][336]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.15:465][336]LogTemp: ClaimTask: BP_AI_Ped_Police_C_2147410481 assignment changed EScenarioAssignment::None -> EScenarioAssignment::AssistCallout for task AI.Task.Global.Engage
[2026.04.06-23.45.15:465][336]LogTemp: ActivityComponent: Combat override ENABLED - clearing all activity state
[2026.04.06-23.45.15:465][336]LogVCC: [VCC BP_AI_Controller_Police_C_2147410460] DecideAction: Role=ERole::Engage InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=192 DistVeh=618 Combat=1 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.15:465][336]LogTemp: AssignAIPawnToRole: BP_AI_Ped_Police_C_2147410481 -> ERole::Engage (Callout 10105)
[2026.04.06-23.45.15:465][336]LogTemp: ClaimTask: BP_AI_Ped_Police_C_2147410481 claimed task AI.Task.Global.Engage (2/6 claimers, Role=ERole::Engage)
[2026.04.06-23.45.15:465][336]LogTemp: BP_AI_Controller_Police_C_2147410460: Claimed task AI.Task.Global.Engage
[2026.04.06-23.45.15:486][337]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.15:533][338]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=42.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.15:533][338]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=42.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.15:533][338]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=42.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.15:589][342]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.15:589][342]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.15:762][351]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> LockAlways
[2026.04.06-23.45.15:762][351]LogViewport: Display: Viewport HideCursorDuringCapture Changed, False -> True
[2026.04.06-23.45.15:762][351]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2026.04.06-23.45.15:786][352]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.15:786][352]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 257.04
[2026.04.06-23.45.15:786][352]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.15:786][352]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=6 Friend=0 Neutral=0 Enemy=2
[2026.04.06-23.45.15:843][355]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.15:942][360]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=42.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.15:942][360]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=42.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.15:942][360]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=42.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.15:944][360]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=42.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.16:188][372]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.16:188][372]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 143.14
[2026.04.06-23.45.16:188][372]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.16:190][372]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.16:190][372]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 143.14
[2026.04.06-23.45.16:190][372]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.16:190][372]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=5 Friend=0 Neutral=0 Enemy=1
[2026.04.06-23.45.16:190][372]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.16:270][377]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.16:308][379]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Engage InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=196 DistVeh=1451 Combat=1 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.16:329][380]LogScript: Warning: Script Msg: Attempted to access index -1 from array 'Children' of length 3 in '/Game/UI/Gameplay/AICommands_Menu/GenericRadialMenus/UMG/UMG_RadialMenu.UMG_RadialMenu_C'!
[2026.04.06-23.45.16:346][381]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=42.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.16:347][381]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=42.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.16:347][381]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=42.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.16:347][381]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=42.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.16:363][382]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: Lost visibility, snapping focal to LKL: X=-67044.494 Y=-344020.066 Z=-16370.412
[2026.04.06-23.45.16:363][382]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: Lost visibility, snapping to LKL
[2026.04.06-23.45.16:366][382]LogVCC: [VCC BP_AI_Controller_Police_C_2147410460] DecideAction: Role=ERole::Engage InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=97 DistVeh=754 Combat=1 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.16:473][388]LogScript: Warning: Script Msg: The widget 'UMG_Interaction_Widget_C_2147410079' was already added to the screen.
[2026.04.06-23.45.16:499][389]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_3] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.45.16:499][389]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_3] NeverTrue
[2026.04.06-23.45.16:499][389]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_3] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.45.16:499][389]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_3] NeverTrue
[2026.04.06-23.45.16:499][389]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_12] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.45.16:499][389]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_1] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.45.16:499][389]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_1] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.45.16:499][389]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_0] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.45.16:499][389]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_13] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.45.16:499][389]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_14] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.45.16:499][389]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_14] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.45.16:499][389]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_2] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.45.16:499][389]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_0] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.45.16:499][389]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_1] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.45.16:499][389]LogViewport: Display: Viewport MouseLockMode Changed, LockAlways -> LockOnCapture
[2026.04.06-23.45.16:499][389]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2026.04.06-23.45.16:537][391]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.16:574][393]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.16:593][394]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.16:593][394]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 75.62
[2026.04.06-23.45.16:593][394]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.16:593][394]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.16:593][394]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 75.62
[2026.04.06-23.45.16:593][394]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.16:593][394]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.16:593][394]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 75.62
[2026.04.06-23.45.16:593][394]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.16:593][394]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=5 Friend=0 Neutral=0 Enemy=2
[2026.04.06-23.45.16:689][399]LogTemp: [Voice] Playing local TPT
[2026.04.06-23.45.16:689][399]LogTemp: [Voice] BeginSpeaking - EventTag=Audio.Radio.Initialize, Radio=1, Duration=2.10
[2026.04.06-23.45.16:689][399]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=Audio.Radio.Initialize Sender=BP_JayHalstead_C_2147461555
[2026.04.06-23.45.16:689][399]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=Audio.Radio.Initialize Sender=BP_JayHalstead_C_2147461555
[2026.04.06-23.45.16:689][399]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=Audio.Radio.Initialize IsValid=1 Channel=10105 Address=Audio.Radio.Police
[2026.04.06-23.45.16:689][399]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=Audio.Radio.Initialize
[2026.04.06-23.45.16:689][399]LogTemp: Warning: [DispatcherComponent] Scheduled response in 1.56s
[2026.04.06-23.45.16:689][399]LogTemp: [RadioCommSubsystem] Deliver - EventTag=Audio.Radio.Initialize Receivers=3 Matched=2 SkippedSender=1
[2026.04.06-23.45.16:689][399]LogTemp: [Voice] Transmitting over radio - 21-Adam
[2026.04.06-23.45.16:689][399]LogBlueprintUserMessages: [Event_Speak_C_0] true
[2026.04.06-23.45.16:759][402]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.16:759][402]LogTemp: [CalloutResolution] Contact made for Callout 10105
[2026.04.06-23.45.16:759][402]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.16:759][402]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.16:759][402]LogTemp: [CalloutResolution] Contact made for Callout 10105
[2026.04.06-23.45.16:897][409]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.16:998][414]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.16:998][414]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 72.83
[2026.04.06-23.45.16:998][414]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.16:998][414]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=5 Friend=0 Neutral=0 Enemy=2
[2026.04.06-23.45.17:121][421]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.17:159][423]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.17:159][423]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.17:159][423]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.17:159][423]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.17:160][423]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.17:160][423]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.17:160][423]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.17:294][430]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.17:314][431]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Engage InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=74 DistVeh=1529 Combat=1 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.17:369][434]LogVCC: [VCC BP_AI_Controller_Police_C_2147410460] DecideAction: Role=ERole::Engage InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=87 DistVeh=938 Combat=1 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.17:404][436]LogTemp: CalloutAttachment: BP_JayHalstead_C_2147461555 status EUnitCalloutStatus::Attached -> EUnitCalloutStatus::Arrived (Callout 10105)
[2026.04.06-23.45.17:409][436]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.17:409][436]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 86.41
[2026.04.06-23.45.17:409][436]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.17:409][436]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.17:409][436]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 86.41
[2026.04.06-23.45.17:409][436]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.17:409][436]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.17:409][436]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 86.41
[2026.04.06-23.45.17:409][436]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.17:409][436]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=3 Friend=0 Neutral=0 Enemy=2
[2026.04.06-23.45.17:409][436]LogTemp: [Voice] EndSpeaking - EventTag=Audio.Command.DropWeapon
[2026.04.06-23.45.17:505][441]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.17:576][444]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.17:577][444]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.17:595][445]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.17:595][445]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.17:823][457]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.17:823][457]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 86.31
[2026.04.06-23.45.17:823][457]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.17:823][457]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=3 Friend=0 Neutral=0 Enemy=2
[2026.04.06-23.45.17:930][461]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.17:981][463]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.17:981][463]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.17:981][463]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.17:982][463]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.17:982][463]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.17:982][463]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.17:982][463]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.18:219][474]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.18:243][475]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.18:243][475]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 86.56
[2026.04.06-23.45.18:243][475]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.18:243][475]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=3 Friend=0 Neutral=0 Enemy=2
[2026.04.06-23.45.18:269][477]LogTemp: Warning: [DispatcherComponent] Timer fired - calling TransmitToUnit
[2026.04.06-23.45.18:269][477]LogTemp: [DispatcherComponent] TransmitToUnitInternal - EventTag=Audio.Radio.Initialize
[2026.04.06-23.45.18:269][477]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=RadioBeep_Receive Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.45.18:269][477]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.45.18:269][477]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.45.18:269][477]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.45.18:269][477]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.06-23.45.18:269][477]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=3 Matched=3 SkippedSender=0
[2026.04.06-23.45.18:269][477]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.06-23.45.18:269][477]LogTemp: [DispatcherComponent] TransmitToUnitInternal SUCCESS - total duration 2.59s
[2026.04.06-23.45.18:315][479]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Engage InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=75 DistVeh=1676 Combat=1 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.18:359][481]LogVCC: [VCC BP_AI_Controller_Police_C_2147410460] DecideAction: Role=ERole::Engage InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=84 DistVeh=1117 Combat=1 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.18:397][482]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.18:398][482]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.18:398][482]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.18:556][490]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.18:646][494]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.18:646][494]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 60.10
[2026.04.06-23.45.18:646][494]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.18:646][494]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=3 Friend=0 Neutral=0 Enemy=2
[2026.04.06-23.45.18:752][499]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.18:773][500]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.18:818][502]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.18:819][502]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.18:819][502]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.18:819][502]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.18:820][502]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.18:820][502]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.18:841][503]LogTemp: [Voice] Playing local squelch tail
[2026.04.06-23.45.18:867][504]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=Voice_Central_Kayla_GoFor Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.45.18:867][504]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.45.18:867][504]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.45.18:867][504]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.45.18:867][504]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.06-23.45.18:867][504]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=3 Matched=3 SkippedSender=0
[2026.04.06-23.45.18:867][504]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.06-23.45.18:867][504]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.18:867][504]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.18:902][506]LogTemp: [Voice] EndSpeaking - EventTag=Audio.Radio.Initialize
[2026.04.06-23.45.18:907][506]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2026.04.06-23.45.18:907][506]LogStreaming: Display: 0.071 ms for processing 11904 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 66 (12188->12122) packages and 181 (33270->33089) public exports.
[2026.04.06-23.45.18:968][509]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.19:056][513]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.19:056][513]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 83.66
[2026.04.06-23.45.19:056][513]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.19:056][513]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=3 Friend=0 Neutral=0 Enemy=2
[2026.04.06-23.45.19:133][516]LogResponding: Responding sync loading package: /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt
[2026.04.06-23.45.19:133][516]LogStreaming: Display: FlushAsyncLoading(380): 1 QueuedPackages, 0 AsyncPackages
[2026.04.06-23.45.19:161][517]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.19:209][520]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.19:231][521]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.19:232][521]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.19:317][525]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Engage InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=215 DistVeh=1724 Combat=1 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.19:361][527]LogVCC: [VCC BP_AI_Controller_Police_C_2147410460] DecideAction: Role=ERole::Engage InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=147 DistVeh=1067 Combat=1 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.19:361][527]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.19:405][529]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.19:427][530]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.19:449][531]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.19:470][532]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.19:470][532]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 167.43
[2026.04.06-23.45.19:470][532]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.19:470][532]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.19:470][532]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 167.43
[2026.04.06-23.45.19:470][532]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.19:470][532]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=4 Friend=0 Neutral=0 Enemy=2
[2026.04.06-23.45.19:536][535]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.19:603][538]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.19:603][538]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.19:643][540]LogTemp: [Voice] Playing local TPT
[2026.04.06-23.45.19:643][540]LogTemp: [Voice] BeginSpeaking - EventTag=Audio.Combat.ShotsFired, Radio=1, Duration=2.67
[2026.04.06-23.45.19:643][540]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=Audio.Combat.ShotsFired Sender=BP_AI_Ped_Police_C_2147410481
[2026.04.06-23.45.19:643][540]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=Audio.Combat.ShotsFired Sender=BP_AI_Ped_Police_C_2147410481
[2026.04.06-23.45.19:643][540]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=Audio.Combat.ShotsFired IsValid=1 Channel=10105 Address=Audio.Radio.Police
[2026.04.06-23.45.19:643][540]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=Audio.Combat.ShotsFired
[2026.04.06-23.45.19:643][540]LogTemp: [RadioCommSubsystem] Deliver - EventTag=Audio.Combat.ShotsFired Receivers=3 Matched=2 SkippedSender=1
[2026.04.06-23.45.19:643][540]LogTemp: [Voice] Transmitting over radio - 21-Charles
[2026.04.06-23.45.19:645][540]LogTemp: ApplyStimuli to AI BP_AI_Controller_Civilian_C_2147410638
[2026.04.06-23.45.19:645][540]LogTemp: Warning: CommunicateThreat: Attempted to communicate SELF as threat, skipping.
[2026.04.06-23.45.19:645][540]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.19:645][540]LogTemp: BroadcastStimulus: origin=X=-67203.023 Y=-344365.566 Z=-16370.986 range=100 overlaps=18 applied=19 (0.02 ms)
[2026.04.06-23.45.19:647][540]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.19:647][540]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.19:648][540]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.19:649][540]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.19:667][541]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: Lost visibility, snapping focal to LKL: X=-67296.989 Y=-344542.236 Z=-16370.879
[2026.04.06-23.45.19:667][541]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: Lost visibility, snapping to LKL
[2026.04.06-23.45.19:714][543]LogTemp: ResolveEngageTarget [BP_AI_Controller_Civilian_C_2147410638]: Using CurrentThreat -> BP_AI_Ped_Police_C_2147410481 (ThreatLevel=EThreatLevel::Critical, Dist=167)
[2026.04.06-23.45.19:714][543]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.19:714][543]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 212.67
[2026.04.06-23.45.19:714][543]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.19:841][548]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=Voice_Kayla_21 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.45.19:841][548]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.45.19:841][548]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.45.19:841][548]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.45.19:841][548]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.06-23.45.19:841][548]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=3 Matched=3 SkippedSender=0
[2026.04.06-23.45.19:841][548]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.06-23.45.19:863][549]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.19:891][551]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.19:891][551]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 243.72
[2026.04.06-23.45.19:891][551]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.19:891][551]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.19:891][551]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 243.72
[2026.04.06-23.45.19:891][551]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.19:891][551]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=3 Friend=0 Neutral=0 Enemy=1
[2026.04.06-23.45.19:913][552]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.20:003][556]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.20:003][556]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.20:055][558]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.20:057][558]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.20:253][567]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.20:276][568]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.20:297][569]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.20:299][569]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 251.35
[2026.04.06-23.45.20:299][569]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.20:299][569]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=3 Friend=0 Neutral=0 Enemy=1
[2026.04.06-23.45.20:299][569]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Engage InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=320 DistVeh=1724 Combat=1 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.20:344][571]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.20:366][572]LogVCC: [VCC BP_AI_Controller_Police_C_2147410460] DecideAction: Role=ERole::Engage InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=253 DistVeh=1067 Combat=1 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.20:366][572]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.20:388][573]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.20:409][574]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=Voice_Kayla_Adam Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.45.20:409][574]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.45.20:409][574]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.45.20:409][574]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.45.20:409][574]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.06-23.45.20:409][574]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=3 Matched=3 SkippedSender=0
[2026.04.06-23.45.20:409][574]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.06-23.45.20:431][575]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.20:452][576]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.20:454][576]LogTemp: BroadcastPoliceOrder: Called for Suspect=BP_AI_Ped_Civilian_C_2147411889, Officer=BP_AI_Ped_Police_C_2147410481
[2026.04.06-23.45.20:454][576]LogTemp: Warning: CommunicateThreat: Attempted to communicate SELF as threat, skipping.
[2026.04.06-23.45.20:454][576]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.20:454][576]LogTemp: Order:Broadcast Police Order
[2026.04.06-23.45.20:454][576]LogTemp: [Voice] BeginSpeaking - EventTag=Audio.Command.DropWeapon, Radio=0, Duration=1.22
[2026.04.06-23.45.20:454][576]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.20:454][576]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.20:699][587]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.20:699][587]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 269.90
[2026.04.06-23.45.20:699][587]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.20:699][587]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.20:699][587]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 269.90
[2026.04.06-23.45.20:699][587]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.20:699][587]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=4 Friend=0 Neutral=0 Enemy=2
[2026.04.06-23.45.20:721][588]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.20:767][590]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.20:788][591]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.20:809][592]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.20:869][594]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.20:869][594]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.20:870][594]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.20:870][594]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=RadioSquelch Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.45.20:870][594]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.45.20:870][594]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.45.20:870][594]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.45.20:870][594]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.06-23.45.20:870][594]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=3 Matched=3 SkippedSender=0
[2026.04.06-23.45.20:870][594]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.06-23.45.20:870][594]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.20:893][595]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.21:052][603]LogBlueprintUserMessages: [BP_vehVan_vehicle01_Sandbox_C_2147412400] true
[2026.04.06-23.45.21:052][603]LogBlueprintUserMessages: [BP_vehVan_vehicle01_Sandbox_C_2147412400] Usable
[2026.04.06-23.45.21:052][603]LogBlueprintUserMessages: [BP_vehVan_vehicle01_Sandbox_C_2147412400] Root
[2026.04.06-23.45.21:119][606]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.21:119][606]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 308.82
[2026.04.06-23.45.21:119][606]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.21:119][606]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=4 Friend=0 Neutral=0 Enemy=2
[2026.04.06-23.45.21:162][608]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.21:230][611]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.21:278][613]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.21:279][613]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.21:279][613]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.21:295][614]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: Lost visibility, snapping focal to LKL: X=-67527.601 Y=-344405.746 Z=-16367.333
[2026.04.06-23.45.21:295][614]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: Lost visibility, snapping to LKL
[2026.04.06-23.45.21:320][615]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Engage InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=372 DistVeh=1724 Combat=1 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.21:341][616]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.21:362][617]LogVCC: [VCC BP_AI_Controller_Police_C_2147410460] DecideAction: Role=ERole::Engage InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=338 DistVeh=1067 Combat=1 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.21:362][617]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.21:406][619]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.21:449][621]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.21:536][625]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.21:536][625]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 361.18
[2026.04.06-23.45.21:536][625]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.21:536][625]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.21:536][625]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 361.18
[2026.04.06-23.45.21:536][625]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.21:536][625]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.21:536][625]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 361.18
[2026.04.06-23.45.21:536][625]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.21:536][625]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.21:536][625]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 361.18
[2026.04.06-23.45.21:536][625]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.21:536][625]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=3 Friend=0 Neutral=0 Enemy=1
[2026.04.06-23.45.21:601][628]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.21:601][628]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.21:690][632]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.21:692][632]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.21:692][632]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.21:709][633]LogTemp: [BP_AI_Controller_Police_C_2147410460] TrackTarget: Lost visibility, snapping focal to LKL: X=-67527.601 Y=-344405.746 Z=-16367.333
[2026.04.06-23.45.21:709][633]LogTemp: [BP_AI_Controller_Police_C_2147410460] TrackTarget: Lost visibility, snapping to LKL
[2026.04.06-23.45.21:795][636]LogTemp: [Voice] EndSpeaking - EventTag=Audio.Command.DropWeapon
[2026.04.06-23.45.21:795][636]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.21:869][640]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.21:889][641]LogTemp: ResolveEngageTarget [BP_AI_Controller_Civilian_C_2147410638]: Using CurrentThreat -> BP_AI_Ped_Police_C_2147410481 (ThreatLevel=EThreatLevel::Critical, Dist=361)
[2026.04.06-23.45.21:889][641]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.21:889][641]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 344.77
[2026.04.06-23.45.21:889][641]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.21:950][644]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.21:950][644]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 340.05
[2026.04.06-23.45.21:950][644]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.21:950][644]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.21:950][644]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 340.05
[2026.04.06-23.45.21:950][644]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.21:950][644]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.06-23.45.21:964][645]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] TrackTarget: Lost visibility, snapping focal to LKL: X=-67203.023 Y=-344365.566 Z=-16370.986
[2026.04.06-23.45.21:964][645]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] TrackTarget: Lost visibility, snapping to LKL
[2026.04.06-23.45.22:045][649]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.22:102][653]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.22:102][653]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.22:103][653]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.22:255][662]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.22:303][665]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Engage InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=254 DistVeh=1812 Combat=1 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.22:354][668]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.22:354][668]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 316.18
[2026.04.06-23.45.22:354][668]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.22:354][668]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.22:354][668]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 316.18
[2026.04.06-23.45.22:354][668]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.22:354][668]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.06-23.45.22:370][669]LogVCC: [VCC BP_AI_Controller_Police_C_2147410460] DecideAction: Role=ERole::Engage InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=316 DistVeh=1067 Combat=1 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.22:370][669]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.22:370][669]LogTemp: [Voice] Playing local squelch tail
[2026.04.06-23.45.22:500][677]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.22:517][678]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.22:517][678]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.22:519][678]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.22:692][689]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.45.22:712][690]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.22:760][693]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.22:760][693]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 311.57
[2026.04.06-23.45.22:760][693]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.22:760][693]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.06-23.45.22:843][698]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.22:861][699]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.22:872][700]LogTemp: Warning: [PropResolve] No match found for Mesh: SM_SM_SM_Prop_Trashbags_02
[2026.04.06-23.45.22:872][700]LogTemp: Warning: [PropResolve] FAILED  no class resolved for HISM: HierarchicalInstancedStaticMesh
[2026.04.06-23.45.22:929][703]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.22:929][703]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.23:061][711]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=54.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.23:061][711]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=54.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.23:175][718]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.23:175][718]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 311.57
[2026.04.06-23.45.23:175][718]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.23:175][718]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.23:175][718]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 311.57
[2026.04.06-23.45.23:175][718]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.23:175][718]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.06-23.45.23:223][721]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: Arrived at LKL, starting search timer (2.0s)
[2026.04.06-23.45.23:226][721]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.23:291][725]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.23:306][726]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Engage InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=297 DistVeh=1992 Combat=1 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.23:339][728]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=54.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.23:339][728]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=54.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.23:372][730]LogVCC: [VCC BP_AI_Controller_Police_C_2147410460] DecideAction: Role=ERole::Engage InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=312 DistVeh=1067 Combat=1 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.23:372][730]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.23:561][742]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.23:561][742]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=54.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.23:561][742]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=54.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.23:577][743]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.23:577][743]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 311.57
[2026.04.06-23.45.23:577][743]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.23:577][743]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.06-23.45.23:592][744]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.23:592][744]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.23:703][751]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.23:749][754]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=54.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.23:749][754]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=54.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.23:750][754]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=54.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.23:750][754]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=54.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.23:750][754]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=54.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.23:872][762]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.23:982][769]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Hysteresis HOLD: keeping BP_AI_Ped_Police_C_2147410481 (hold=11.05s, delta=14003, need=5000, visUpgrade=true)
[2026.04.06-23.45.23:982][769]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410456 - Threat: Critical
[2026.04.06-23.45.23:983][769]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410456, Level: 4, Distance: 224.62
[2026.04.06-23.45.23:983][769]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.23:983][769]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=3 Friend=0 Neutral=0 Enemy=1
[2026.04.06-23.45.24:067][774]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=54.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.24:067][774]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=54.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.24:099][777]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> LockAlways
[2026.04.06-23.45.24:099][777]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2026.04.06-23.45.24:159][781]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=54.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.24:159][781]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=54.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.24:253][788]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.24:269][789]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.24:310][792]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Engage InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=259 DistVeh=2008 Combat=1 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.24:364][796]LogVCC: [VCC BP_AI_Controller_Police_C_2147410460] DecideAction: Role=ERole::Engage InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=292 DistVeh=1181 Combat=1 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.24:364][796]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.24:392][798]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410456 - Threat: Critical
[2026.04.06-23.45.24:392][798]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410456, Level: 4, Distance: 269.39
[2026.04.06-23.45.24:392][798]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.24:392][798]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=3 Friend=0 Neutral=0 Enemy=1
[2026.04.06-23.45.24:569][811]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=54.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.24:569][811]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=54.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.24:569][811]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=54.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.24:570][811]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=54.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.24:570][811]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=54.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.24:570][811]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=54.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.24:799][828]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410456 - Threat: Critical
[2026.04.06-23.45.24:799][828]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410456, Level: 4, Distance: 269.39
[2026.04.06-23.45.24:799][828]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.24:799][828]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410456 - Threat: Critical
[2026.04.06-23.45.24:799][828]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410456, Level: 4, Distance: 269.39
[2026.04.06-23.45.24:799][828]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.24:799][828]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.06-23.45.24:812][829]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] TrackTarget: Lost visibility, snapping focal to LKL: X=-67398.258 Y=-344473.014 Z=-16370.307
[2026.04.06-23.45.24:812][829]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] TrackTarget: Lost visibility, snapping to LKL
[2026.04.06-23.45.24:866][833]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.24:866][833]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.24:881][834]LogScript: Warning: Script Msg: Attempted to access index -1 from array 'Children' of length 3 in '/Game/UI/Gameplay/AICommands_Menu/GenericRadialMenus/UMG/UMG_RadialMenu.UMG_RadialMenu_C'!
[2026.04.06-23.45.24:892][835]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.24:974][841]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=54.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.24:975][841]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=54.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.24:975][841]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=54.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.24:975][841]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=54.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.24:977][841]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=54.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.25:201][858]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410456 - Threat: Critical
[2026.04.06-23.45.25:201][858]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410456, Level: 4, Distance: 269.39
[2026.04.06-23.45.25:201][858]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.25:201][858]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410456 - Threat: Critical
[2026.04.06-23.45.25:201][858]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410456, Level: 4, Distance: 269.39
[2026.04.06-23.45.25:201][858]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.25:201][858]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.06-23.45.25:223][860]LogScript: Warning: Script Msg: The widget 'UMG_Interaction_Widget_C_2147409263' was already added to the screen.
[2026.04.06-23.45.25:236][861]LogTemp: CreateDispatchRecord: EDispatchUnitType::PatrolUnit for GameplayPC_C_2147482181 at X=-65032.175 Y=-342270.684 Z=-16337.453 (Callout 10105, RequestedBy: BP_JayHalstead_C_2147461555)
[2026.04.06-23.45.25:236][861]LogTemp: CreateTask: Created AI.Task.Global.MoveToLocation (ID=95AC83F145525B1CA5E72C9527E4A6E8) for Callout 10105, Target=GameplayPC_C_2147482181
[2026.04.06-23.45.25:236][861]LogTemp: CreateDispatchRecord: EDispatchUnitType::PatrolUnit for GameplayPC_C_2147482181 at X=-65032.175 Y=-342270.684 Z=-16337.453 (Callout 10105, RequestedBy: BP_JayHalstead_C_2147461555)
[2026.04.06-23.45.25:236][861]LogTemp: CreateTask: Created AI.Task.Global.MoveToLocation (ID=6FB2238C41506EBD1FB59CB1CED266ED) for Callout 10105, Target=GameplayPC_C_2147482181
[2026.04.06-23.45.25:236][861]LogTemp: CreateDispatchRecord: EDispatchUnitType::PatrolUnit for GameplayPC_C_2147482181 at X=-65032.175 Y=-342270.684 Z=-16337.453 (Callout 10105, RequestedBy: BP_JayHalstead_C_2147461555)
[2026.04.06-23.45.25:236][861]LogTemp: CreateTask: Created AI.Task.Global.MoveToLocation (ID=31CF5DDF45ACEF1EEDE8B28F82703D24) for Callout 10105, Target=GameplayPC_C_2147482181
[2026.04.06-23.45.25:236][861]LogViewport: Display: Viewport MouseLockMode Changed, LockAlways -> LockOnCapture
[2026.04.06-23.45.25:236][861]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2026.04.06-23.45.25:253][862]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.25:253][862]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.25:304][866]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Engage InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=333 DistVeh=1878 Combat=1 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.25:358][870]LogVCC: [VCC BP_AI_Controller_Police_C_2147410460] DecideAction: Role=ERole::Engage InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=262 DistVeh=1296 Combat=1 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.25:371][871]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.25:384][872]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=54.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.25:384][872]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=54.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.25:384][872]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=54.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.25:586][886]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.25:586][886]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.25:610][888]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410456 - Threat: Critical
[2026.04.06-23.45.25:610][888]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410456, Level: 4, Distance: 269.39
[2026.04.06-23.45.25:610][888]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.25:610][888]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.06-23.45.25:641][889]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.25:787][899]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.25:788][899]LogTemp: [CalloutResolution] Contact made for Callout 10105
[2026.04.06-23.45.25:788][899]LogTemp: BroadcastPoliceOrder: Called for Suspect=BP_AI_Ped_Civilian_C_2147411889, Officer=BP_AI_Ped_Police_C_2147410481
[2026.04.06-23.45.25:788][899]LogTemp: Warning: CommunicateThreat: Attempted to communicate SELF as threat, skipping.
[2026.04.06-23.45.25:788][899]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.25:788][899]LogTemp: Order:Broadcast Police Order
[2026.04.06-23.45.25:788][899]LogTemp: [Voice] BeginSpeaking - EventTag=Audio.Command.DropWeapon, Radio=0, Duration=2.20
[2026.04.06-23.45.25:788][899]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.25:788][899]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.25:788][899]LogTemp: [CalloutResolution] Contact made for Callout 10105
[2026.04.06-23.45.25:867][904]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.26:025][914]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Hysteresis HOLD: keeping BP_AI_Ped_Police_C_2147410456 (hold=2.04s, delta=14002, need=5000, visUpgrade=true)
[2026.04.06-23.45.26:025][914]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.26:025][914]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 191.11
[2026.04.06-23.45.26:025][914]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.26:027][914]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=2 Friend=0 Neutral=0 Enemy=1
[2026.04.06-23.45.26:038][915]LogBlueprintUserMessages: [BP_JayHalstead_C_2147461555] "warning" AnimMontage - Player Exit Vehicle - 
[2026.04.06-23.45.26:122][920]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.26:186][924]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.26:201][925]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.26:202][925]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.26:202][925]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.26:203][925]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.26:203][925]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.26:203][925]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.26:233][927]LogBlueprintUserMessages: [DispatchSystem_UAID_E4B97AEF0547C81202_1634017484] Dispatched units:: 3
[2026.04.06-23.45.26:233][927]LogTemp: SpawnTrafficEntityAtLocation: Spawned parked Mass entity (Id=2626 Sn=2627) at V(X=-36312.76, Y=-329168.15, Z=-16659.93), ExternalControl tag scheduled after 3.000s
[2026.04.06-23.45.26:312][932]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Engage InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=341 DistVeh=1727 Combat=1 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.26:360][935]LogVCC: [VCC BP_AI_Controller_Police_C_2147410460] DecideAction: Role=ERole::Engage InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=153 DistVeh=1385 Combat=1 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.26:360][935]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.26:441][940]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.26:441][940]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 125.38
[2026.04.06-23.45.26:441][940]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.26:441][940]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=2 Friend=0 Neutral=0 Enemy=1
[2026.04.06-23.45.26:455][941]LogTemp: ApplyStimuli to AI BP_AI_Controller_Civilian_C_2147410638
[2026.04.06-23.45.26:455][941]LogTemp: Warning: CommunicateThreat: Attempted to communicate SELF as threat, skipping.
[2026.04.06-23.45.26:455][941]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.26:455][941]LogTemp: BroadcastStimulus: origin=X=-67566.428 Y=-344347.027 Z=-16366.056 range=100 overlaps=11 applied=1 (0.02 ms)
[2026.04.06-23.45.26:613][951]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.26:614][951]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.26:614][951]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.26:614][951]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.26:720][958]LogBlueprintUserMessages: [BP_JayHalstead_C_2147461555] BP_Chevrette_Canis_2010_C_2147461470
[2026.04.06-23.45.26:757][960]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.26:851][966]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.26:851][966]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 63.73
[2026.04.06-23.45.26:851][966]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.26:851][966]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=2 Friend=0 Neutral=0 Enemy=1
[2026.04.06-23.45.26:868][967]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.26:915][970]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.26:948][972]LogBlueprintUserMessages: [BP_vehVan_vehicle01_Sandbox_C_2147412400] Root
[2026.04.06-23.45.27:027][977]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.27:027][977]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.27:029][977]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.27:060][979]LogBlueprintUserMessages: [BP_vehVan_vehicle01_Sandbox_C_2147412400] Root
[2026.04.06-23.45.27:158][985]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.27:159][985]LogTemp: BroadcastStimulus: origin=X=-67561.236 Y=-344367.082 Z=-16366.282 range=100 overlaps=11 applied=1 (0.02 ms)
[2026.04.06-23.45.27:255][991]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.27:255][991]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 134.02
[2026.04.06-23.45.27:255][991]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.27:255][991]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410481 - Threat: Critical
[2026.04.06-23.45.27:255][991]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410481, Level: 4, Distance: 134.02
[2026.04.06-23.45.27:255][991]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.27:255][991]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=3 Friend=0 Neutral=0 Enemy=1
[2026.04.06-23.45.27:269][992]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.27:285][993]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.27:302][994]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Engage InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=325 DistVeh=1813 Combat=1 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.27:351][997]LogTemp: [BP_AI_Ped_Police_C_2147410481] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.27:367][998]LogVCC: [VCC BP_AI_Controller_Police_C_2147410460] DecideAction: Role=ERole::Engage InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=131 DistVeh=1317 Combat=1 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.27:367][998]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.27:367][998]LogTemp: BroadcastStimulus: origin=X=-67548.379 Y=-344398.730 Z=-16366.883 range=100 overlaps=4 applied=1 (0.01 ms)
[2026.04.06-23.45.27:384][999]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.27:433][  2]LogTemp: [BP_AI_Ped_Police_C_2147410456] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.27:433][  2]LogTemp: [BP_AI_Ped_Police_C_2147410481] Police received stimulus EStimulusType::AlertThreat (Influence=60.0, Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.45.27:497][  6]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.27:563][ 10]LogTemp: [Voice] EndSpeaking - EventTag=Audio.Command.DropWeapon
[2026.04.06-23.45.27:563][ 10]LogTemp: NotifyPawnUnavailable: BP_AI_Ped_Police_C_2147410481 (Reason: Pawn Died)
[2026.04.06-23.45.27:563][ 10]LogTemp: NotifyPawnUnavailable: Removed BP_AI_Ped_Police_C_2147410481 from task AI.Task.Global.Engage (1 claimers remain)
[2026.04.06-23.45.27:563][ 10]LogTemp: BroadcastStimulus: origin=X=-67515.034 Y=-344414.521 Z=-16367.659 range=100 overlaps=0 applied=1 (0.01 ms)
[2026.04.06-23.45.27:593][ 12]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.27:593][ 12]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.27:609][ 13]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.27:657][ 16]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410456 - Threat: Critical
[2026.04.06-23.45.27:657][ 16]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410456, Level: 4, Distance: 219.98
[2026.04.06-23.45.27:657][ 16]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.27:657][ 16]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410456 - Threat: Critical
[2026.04.06-23.45.27:657][ 16]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410456, Level: 4, Distance: 219.98
[2026.04.06-23.45.27:657][ 16]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.27:657][ 16]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=4 Friend=0 Neutral=0 Enemy=1
[2026.04.06-23.45.27:672][ 17]LogTemp: NotifyPawnUnavailable: BP_AI_Ped_Police_C_2147410481 (Reason: Pawn Died)
[2026.04.06-23.45.27:703][ 19]LogTemp: [BP_AI_Ped_Police_C_2147410456] FireThreatTriggerFromStimulus: Threat=BP_AI_Ped_Civilian_C_2147411889 Stimulus=EStimulusType::AlertThreat Callout=10105
[2026.04.06-23.45.27:721][ 20]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.27:832][ 27]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.27:864][ 29]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.27:943][ 34]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.28:033][ 40]LogTemp: [Store]VehicleBase: WriteBackSeatplan = BP_Chevrette_Canis_2010_C_2147461470
[2026.04.06-23.45.28:033][ 40]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147461470
[2026.04.06-23.45.28:033][ 40]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147461470
[2026.04.06-23.45.28:033][ 40]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147461470
[2026.04.06-23.45.28:033][ 40]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147461470
[2026.04.06-23.45.28:033][ 40]LogTemp: [Store]Occ// WriteBack: Seats=0 (defer)
[2026.04.06-23.45.28:033][ 40]LogTemp: [Store]VehicleBase: write into fragment
[2026.04.06-23.45.28:033][ 40]LogTemp: [Store]VehicleBase: WriteBackSeatplan Success!
[2026.04.06-23.45.28:035][ 40]LogTemp: Warning: VacateSeat: Success
[2026.04.06-23.45.28:035][ 40]LogBlueprintUserMessages: [BP_Chevrette_Canis_2010_C_2147461470] true
[2026.04.06-23.45.28:035][ 40]LogTemp: IsSeatAvailable: Seat 0, ReservationHolder=None, Occupant=None
[2026.04.06-23.45.28:035][ 40]LogTemp: IsSeatAvailable: Seat 1, ReservationHolder=None, Occupant=None
[2026.04.06-23.45.28:035][ 40]LogTemp: IsSeatAvailable: Seat 2, ReservationHolder=None, Occupant=None
[2026.04.06-23.45.28:035][ 40]LogTemp: IsSeatAvailable: Seat 3, ReservationHolder=None, Occupant=None
[2026.04.06-23.45.28:035][ 40]LogKeyBindDisplay: RefreshBindDisplay: ActiveContextIndex=0, TotalContexts=3.
[2026.04.06-23.45.28:035][ 40]LogDeviceProfileManager: Restoring overridden DP back to Windows
[2026.04.06-23.45.28:035][ 40]LogDeviceProfileManager: Popping Device Profile CVar: [[r.FreeSkeletalMeshBuffers:0]]
[2026.04.06-23.45.28:035][ 40]LogDeviceProfileManager: Active device profile: [000001DE11C20860][000001DE0B27D560 66] Windows
[2026.04.06-23.45.28:035][ 40]LogInit: Selected Device Profile: [Windows]
[2026.04.06-23.45.28:035][ 40]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2026.04.06-23.45.28:035][ 40]LogDeviceProfileManager: Pushing Device Profile CVar: [[r.FreeSkeletalMeshBuffers:0 -> 1]]
[2026.04.06-23.45.28:035][ 40]LogResponding: Display: Logging Custom Event Sandbox-WalkingModeEntered to CSV.
[2026.04.06-23.45.28:035][ 40]LogSoundscapeSubsystem: Set State called
[2026.04.06-23.45.28:035][ 40]LogSoundscapeSubsystem: Clear State called
[2026.04.06-23.45.28:035][ 40]LogSoundscapeSubsystem: Clear State called
[2026.04.06-23.45.28:035][ 40]LogSoundscapeSubsystem: Soundscape Palette ActiveSoundscapePalette /Game/Maps/GameWorld.GameWorld:ActiveSoundscapePalette_2147448428 stopped
[2026.04.06-23.45.28:035][ 40]LogTemp: Warning: TransitionCamera - Start Pivot: X=-65197.741 Y=-342304.969 Z=-16450.716, Start Offset: X=-545.000 Y=0.000 Z=103.000
[2026.04.06-23.45.28:035][ 40]LogTemp: Warning: TransitionCamera - Character Target Pivot: X=-65187.715 Y=-342190.736 Z=-16380.532, Target Offset: X=-545.000 Y=0.000 Z=49.000
[2026.04.06-23.45.28:035][ 40]LogTemp: Warning: TransitionCamera - Set Control Rotation: Pitch=-15.589480, Yaw=230.732745
[2026.04.06-23.45.28:036][ 40]LogTemp: Warning: Character reference successfully acquired in CameraAnimationInstance.
[2026.04.06-23.45.28:036][ 40]LogTemp: Warning: Camera BP - RotationMode Updated After Anim Instance Switch: Als.RotationMode.ViewDirection
[2026.04.06-23.45.28:036][ 40]LogTemp: Warning: BroadcastVehicleTransition - Forced Camera Animation BP Reset
[2026.04.06-23.45.28:036][ 40]LogTemp: Warning: TransitionCamera - Started transition, bIsVehicle=0, bFirstPerson=0
[2026.04.06-23.45.28:041][ 40]LogKeyBindDisplay: RefreshBindDisplay: ActiveContextIndex=0, TotalContexts=3.
[2026.04.06-23.45.28:056][ 41]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.28:072][ 42]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410456 - Threat: Critical
[2026.04.06-23.45.28:072][ 42]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410456, Level: 4, Distance: 110.77
[2026.04.06-23.45.28:072][ 42]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.28:072][ 42]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410456 - Threat: Critical
[2026.04.06-23.45.28:072][ 42]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410456, Level: 4, Distance: 110.77
[2026.04.06-23.45.28:072][ 42]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.28:072][ 42]LogBlueprintUserMessages: [BP_AI_Controller_Civilian_C_2147410638] AI : BP_AI_Controller_Civilian_C_2147410638 
Actor: BP_AI_Ped_Police_C_2147410456 - Threat: Critical
[2026.04.06-23.45.28:072][ 42]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410456, Level: 4, Distance: 110.77
[2026.04.06-23.45.28:072][ 42]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.28:072][ 42]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Visible=4 Friend=0 Neutral=0 Enemy=1
[2026.04.06-23.45.28:169][ 48]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.28:200][ 50]LogTemp: NotifyPawnUnavailable: BP_AI_Ped_Civilian_C_2147411889 (Reason: Pawn Died)
[2026.04.06-23.45.28:200][ 50]LogTemp: ApplyStimuli to AI BP_AI_Controller_Civilian_C_2147410638
[2026.04.06-23.45.28:200][ 50]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.28:200][ 50]LogTemp: BroadcastStimulus: origin=X=-67344.381 Y=-344492.556 Z=-16371.449 range=100 overlaps=0 applied=1 (0.01 ms)
[2026.04.06-23.45.28:249][ 53]LogTemp: Warning: [NeutralizeFail] Callout 10105: Active threat BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.28:249][ 53]LogTemp: Warning: AIManager: Added downed character BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.28:249][ 53]LogTemp: CreateTask: Created AI.Task.Medic.TreatPatient (ID=EFCE1D934094A6DC05BF72A6B9207C73) for Callout 10105, Target=BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.28:249][ 53]LogTemp: All threats neutralized in Callout 10105, advancing callout.
[2026.04.06-23.45.28:250][ 53]LogTemp: [Voice] Playing local TPT
[2026.04.06-23.45.28:250][ 53]LogTemp: [Voice] BeginSpeaking - EventTag=Audio.Combat.SuspectDown.Single, Radio=1, Duration=1.53
[2026.04.06-23.45.28:250][ 53]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=Audio.Combat.SuspectDown.Single Sender=BP_AI_Ped_Police_C_2147410456
[2026.04.06-23.45.28:250][ 53]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=Audio.Combat.SuspectDown.Single Sender=BP_AI_Ped_Police_C_2147410456
[2026.04.06-23.45.28:250][ 53]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=Audio.Combat.SuspectDown.Single IsValid=1 Channel=10105 Address=Audio.Radio.Police
[2026.04.06-23.45.28:250][ 53]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=Audio.Combat.SuspectDown.Single
[2026.04.06-23.45.28:250][ 53]LogTemp: [RadioCommSubsystem] Deliver - EventTag=Audio.Combat.SuspectDown.Single Receivers=3 Matched=2 SkippedSender=1
[2026.04.06-23.45.28:250][ 53]LogTemp: [Voice] Transmitting over radio - 21-Charles
[2026.04.06-23.45.28:250][ 53]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.28:250][ 53]LogTemp: Refreshthreat, actor downed BP_AI_Ped_Civilian_C_2147411889.
[2026.04.06-23.45.28:262][ 54]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: Lost visibility, snapping focal to LKL: X=340282346638528859811704183484516925440.000 Y=340282346638528859811704183484516925440.000 Z=340282346638528859811704183484516925440.000
[2026.04.06-23.45.28:282][ 55]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.28:297][ 56]LogTemp: BroadcastStimulus: origin=X=-67347.808 Y=-344510.545 Z=-16371.152 range=100 overlaps=0 applied=1 (0.01 ms)
[2026.04.06-23.45.28:313][ 57]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Engage InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=102 DistVeh=2001 Combat=1 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.28:313][ 57]LogTemp: NotifyPawnUnavailable: BP_AI_Ped_Civilian_C_2147411889 (Reason: Pawn Died)
[2026.04.06-23.45.28:362][ 60]LogTemp: ProcessTaskCompletion: Cleared 2 fire-once keys for Callout 10105, Trigger ETaskProtocolTrigger::ThreatDetected
[2026.04.06-23.45.28:362][ 60]LogTemp: ProcessTaskCompletion: AI.Task.Global.Engage -> ETaskStatus::Completed
[2026.04.06-23.45.28:362][ 60]LogTemp: Attempting to handletaskcompleted
[2026.04.06-23.45.28:362][ 60]LogTemp: BP_AI_Controller_Police_C_2147410435: Cleared stale blackboard after task AI.Task.Global.Engage completed
[2026.04.06-23.45.28:362][ 60]LogTemp: BP_AI_Controller_Police_C_2147410435: HandleTaskCompleted (Tag=AI.Task.Global.Engage, Success=true, Target=BP_AI_Ped_Civilian_C_2147411889, Role=ERole::Engage)
[2026.04.06-23.45.28:362][ 60]LogTemp: ClaimTask: BP_AI_Ped_Police_C_2147410456 assignment changed EScenarioAssignment::AssistCallout -> EScenarioAssignment::AssistCallout for task AI.Task.Global.MoveToLocation
[2026.04.06-23.45.28:362][ 60]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.28:362][ 60]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.28:362][ 60]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=90 DistVeh=2008 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.28:362][ 60]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.45.28:362][ 60]LogTemp: AssignAIPawnToRole: BP_AI_Ped_Police_C_2147410456 -> ERole::MoveToBackup (Callout 10105)
[2026.04.06-23.45.28:362][ 60]LogTemp: ClaimTask: BP_AI_Ped_Police_C_2147410456 claimed task AI.Task.Global.MoveToLocation (1/12 claimers, Role=ERole::MoveToBackup)
[2026.04.06-23.45.28:362][ 60]LogTemp: BP_AI_Controller_Police_C_2147410435: Claimed task AI.Task.Global.MoveToLocation
[2026.04.06-23.45.28:393][ 62]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.28:503][ 69]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.28:612][ 76]LogResponding: Responding sync loading package: /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete
[2026.04.06-23.45.28:612][ 76]LogStreaming: Display: FlushAsyncLoading(381): 1 QueuedPackages, 0 AsyncPackages
[2026.04.06-23.45.28:614][ 76]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.28:661][ 79]LogTemp: MarkThreatNeutralized: All threats neutralized in Callout 10105
[2026.04.06-23.45.28:661][ 79]LogTemp: CreateTask: Created AI.Task.Police.Detain (ID=B5B4E5EE4EAFC0864C4EBA8B81324B8B) for Callout 10105, Target=BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.28:661][ 79]LogTemp: CreateTask: Created AI.Task.Police.SecureTarget (ID=8B92D81E4EEA53D39BA2A6B1BFA6B244) for Callout 10105, Target=BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.28:661][ 79]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.28:661][ 79]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.28:661][ 79]LogTemp: Refreshthreat, actor downed BP_AI_Ped_Civilian_C_2147411889.
[2026.04.06-23.45.28:661][ 79]LogTemp: MarkThreatNeutralized: All threats neutralized in Callout 10105
[2026.04.06-23.45.28:661][ 79]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.28:661][ 79]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.28:661][ 79]LogTemp: Refreshthreat, actor downed BP_AI_Ped_Civilian_C_2147411889.
[2026.04.06-23.45.28:690][ 80]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: Lost visibility, snapping focal to LKL: X=-65187.606 Y=-342105.884 Z=-16356.512
[2026.04.06-23.45.28:690][ 80]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: Lost visibility, snapping to LKL
[2026.04.06-23.45.28:690][ 80]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: Lost visibility, snapping focal to LKL: X=-65187.606 Y=-342105.884 Z=-16356.512
[2026.04.06-23.45.28:690][ 80]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: Lost visibility, snapping to LKL
[2026.04.06-23.45.28:717][ 82]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.28:823][ 89]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.28:823][ 89]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.28:823][ 89]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.28:918][ 95]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147411889 is cornered! No escape and threat BP_AI_Ped_Police_C_2147410456 is within 143 units.
[2026.04.06-23.45.28:918][ 95]LogTemp: ResolveEngageTarget [BP_AI_Controller_Civilian_C_2147410638]: Using CurrentThreat -> BP_AI_Ped_Police_C_2147410456 (ThreatLevel=EThreatLevel::Critical, Dist=111)
[2026.04.06-23.45.28:918][ 95]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_AI_Ped_Police_C_2147410456, Level: 4, Distance: 143.33
[2026.04.06-23.45.28:918][ 95]LogTemp: CreateTask: Created AI.Task.Civilian.Engage (ID=05DF7B534926199E39AD8AB90A30735A) for Callout 10105, Target=BP_AI_Ped_Police_C_2147410456
[2026.04.06-23.45.28:918][ 95]LogTemp: Warning: ApplyStimulus: Communicating threat to nearby friendlies.
[2026.04.06-23.45.28:918][ 95]LogTaskConditions: [TaskSystemState]   Match: AI.Task.Police.Detain Status=Pending Claimers=0 Target=BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.28:918][ 95]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Detain, Protocol.Global.TreatPatient] CalloutID=10105 | TasksInCallout=9 Matched=1 Pending=1 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.45.28:918][ 95]LogTemp: ReleaseTask: BP_AI_Ped_Police_C_2147410456 released task AI.Task.Global.MoveToLocation (0 claimers remain)
[2026.04.06-23.45.28:918][ 95]LogTemp: ClaimTask: BP_AI_Ped_Police_C_2147410456 assignment changed EScenarioAssignment::AssistCallout -> EScenarioAssignment::Apprehension for task AI.Task.Police.Detain
[2026.04.06-23.45.28:918][ 95]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::DetainSuspect InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3148 DistVeh=1914 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.28:918][ 95]LogTemp: AssignAIPawnToRole: BP_AI_Ped_Police_C_2147410456 -> ERole::DetainSuspect (Callout 10105)
[2026.04.06-23.45.28:918][ 95]LogTemp: ClaimTask: BP_AI_Ped_Police_C_2147410456 claimed task AI.Task.Police.Detain (1/1 claimers, Role=ERole::DetainSuspect)
[2026.04.06-23.45.28:918][ 95]LogTemp: BP_AI_Controller_Police_C_2147410435: Interrupted for higher priority task AI.Task.Police.Detain
[2026.04.06-23.45.28:930][ 96]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: Arrived at LKL, starting search timer (2.0s)
[2026.04.06-23.45.28:930][ 96]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: Arrived at LKL, starting search timer (2.0s)
[2026.04.06-23.45.28:932][ 96]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.29:041][103]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.29:075][105]LogTemp: MarkThreatNeutralized: All threats neutralized in Callout 10105
[2026.04.06-23.45.29:075][105]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.29:075][105]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.29:075][105]LogTemp: Refreshthreat, actor downed BP_AI_Ped_Civilian_C_2147411889.
[2026.04.06-23.45.29:075][105]LogTemp: MarkThreatNeutralized: All threats neutralized in Callout 10105
[2026.04.06-23.45.29:075][105]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.29:075][105]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.29:075][105]LogTemp: Refreshthreat, actor downed BP_AI_Ped_Civilian_C_2147411889.
[2026.04.06-23.45.29:075][105]LogTemp: MarkThreatNeutralized: All threats neutralized in Callout 10105
[2026.04.06-23.45.29:075][105]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.29:075][105]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.29:075][105]LogTemp: Refreshthreat, actor downed BP_AI_Ped_Civilian_C_2147411889.
[2026.04.06-23.45.29:149][110]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.29:242][116]LogTemp: SpawnTrafficEntityAtLocation: Added ExternalControlTag after delay (Id=2626)
[2026.04.06-23.45.29:259][117]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.29:330][120]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::DetainSuspect InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=221 DistVeh=1820 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.29:366][123]LogBlueprintUserMessages: [DispatchSystem_UAID_E4B97AEF0547C81202_1634017484] BACKUP CALLOUTID:10105
[2026.04.06-23.45.29:366][123]LogTemp: ExecuteVehicle: Callout=10105
[2026.04.06-23.45.29:366][123]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added DriverRemoveRequest to vehicle. Vehicle = BP_Chevrette_Canis_2010_C_2147408430
[2026.04.06-23.45.29:366][123]LogTemp: RestoreSeatsFromState
[2026.04.06-23.45.29:368][123]LogTemp: SpawnSeatFromStateAsync: spawning pawn for seat 0 (faction 1)
[2026.04.06-23.45.29:371][123]LogTemp: AIController: ActivityComponent Added
[2026.04.06-23.45.29:371][123]LogTemp: [AI Behavior] Controller PossessedPawn:BP_AI_Ped_Police_C_2147407814
[2026.04.06-23.45.29:371][123]LogTemp: [BP_AI_Ped_Police_C_2147407814] Police behavior component initialized
[2026.04.06-23.45.29:371][123]LogTemp: Warning: [BP_AI_Controller_Police_C_2147407793] Starting Awareness after possess (Pawn=BP_AI_Ped_Police_C_2147407814)
[2026.04.06-23.45.29:371][123]LogTemp: Warning: Awareness started with interval: 0.35 seconds
[2026.04.06-23.45.29:374][123]LogTemp: Game database saved successfully.
[2026.04.06-23.45.29:374][123]LogTemp: Vehicle 2007436452 marked as persistent.
[2026.04.06-23.45.29:374][123]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] SetAssignedVehicle: BP_Chevrette_Canis_2010_C_2147408430 Keys=1
[2026.04.06-23.45.29:374][123]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::None InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.29:374][123]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> None (no condition matched)
[2026.04.06-23.45.29:374][123]LogBlueprintUserMessages: [BP_AI_Ped_Police_C_2147407814] Vehicle Ref Set  :: BP_Chevrette_Canis_2010_C_2147408430
[2026.04.06-23.45.29:374][123]LogTemp: FinalizeSpawnOccupant: Callout=10105
[2026.04.06-23.45.29:374][123]LogTemp: FinalizeSpawnOccupant: Initializing with CurrentCallout=10105
[2026.04.06-23.45.29:374][123]LogTemp: Warning: ARespondingAIController::GetCalloutID: CalloutID is not set for AI: BP_AI_Ped_Police_C_2147407814
[2026.04.06-23.45.29:374][123]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Police_C_2147407814 added to Faction EFaction::Police in Callout 10105
[2026.04.06-23.45.29:374][123]LogTemp: CalloutAttachment: BP_AI_Ped_Police_C_2147407814 status EUnitCalloutStatus::None -> EUnitCalloutStatus::Attached (Callout 10105)
[2026.04.06-23.45.29:374][123]LogTemp: CalloutAttachment: BP_AI_Ped_Police_C_2147407814 attached to callout 10105 (Player: No, Faction: EFaction::Police)
[2026.04.06-23.45.29:374][123]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] EnteredVehicle: BP_Chevrette_Canis_2010_C_2147408430 Seat=0 Driver=1
[2026.04.06-23.45.29:374][123]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::None InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.29:374][123]LogVCC: Warning: [VCC BP_AI_Controller_Police_C_2147407793] Action CHANGED: EVehicleAction::None -> EVehicleAction::StayInVehicle | Vehicle=BP_Chevrette_Canis_2010_C_2147408430
[2026.04.06-23.45.29:374][123]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] Dispatched EVehicleAction::StayInVehicle to vehicle BP_Chevrette_Canis_2010_C_2147408430 (Target=X=0.000 Y=0.000 Z=0.000, Follow=None, Flee=0)
[2026.04.06-23.45.29:374][123]LogTemp: OccupySeat: Vehicle BP_Chevrette_Canis_2010_C_2147408430 marked as Occupied
[2026.04.06-23.45.29:374][123]LogTemp: [Store]VehicleBase: WriteBackSeatplan = BP_Chevrette_Canis_2010_C_2147408430
[2026.04.06-23.45.29:374][123]LogTemp: Warning: Saving Controller BP_AI_Controller_Police_C_2147407793 with GUID 7CD3C56249780E76CE540DAF6193B97B
[2026.04.06-23.45.29:374][123]LogTemp: Warning: Saved AssignedDialogue for BP_AI_Controller_Police_C_2147407793: /Game/Blueprints/Gameplay/DialogueSystem/PoliceOfficer_Backup.PoliceOfficer_Backup
[2026.04.06-23.45.29:374][123]LogTemp: Warning: No EvaluatedThreats to save for BP_AI_Controller_Police_C_2147407793
[2026.04.06-23.45.29:374][123]LogTemp: Error: SAVE DEBUG: Threats key MISSING in OutData for BP_AI_Controller_Police_C_2147407793!
[2026.04.06-23.45.29:374][123]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147408430
[2026.04.06-23.45.29:374][123]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147408430
[2026.04.06-23.45.29:374][123]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147408430
[2026.04.06-23.45.29:374][123]LogTemp: [Store]Occ// WriteBack: Seats=1 (defer)
[2026.04.06-23.45.29:374][123]LogTemp: [Store]VehicleBase: write into fragment
[2026.04.06-23.45.29:374][123]LogTemp: [Store]VehicleBase: WriteBackSeatplan Success!
[2026.04.06-23.45.29:374][123]LogTemp: FinalizeSpawnOccupant: seat 0 initialized (PersonID=V5137160, Callout=10105)
[2026.04.06-23.45.29:374][123]LogTemp: RestoreSeatsFromState
[2026.04.06-23.45.29:374][123]LogTemp: RestoreSeatsFromState
[2026.04.06-23.45.29:374][123]LogTemp: RestoreSeatsFromState
[2026.04.06-23.45.29:374][123]LogBlueprintUserMessages: [SmartVehicles] Don't forget to assign the 'Floor' tag to the landscape or ground.
[2026.04.06-23.45.29:374][123]LogBlueprintUserMessages: [BP_Chevrette_Canis_2010_C_2147408430] AIExecute Vechicle Interface BP_Chevrette_Canis_2010_C_2147408430 
BackupUnit true
Callout 10,105
[2026.04.06-23.45.29:374][123]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added ExtermalControlTag to vehicle. Vehicle = BP_Chevrette_Canis_2010_C_2147408430
[2026.04.06-23.45.29:442][129]LogKeyBindDisplay: RefreshBindDisplay: ActiveContextIndex=1, TotalContexts=3.
[2026.04.06-23.45.29:460][130]LogBlueprintUserMessages: [BP_JayHalstead_C_2147461555] Als.Equipment.Weapon
[2026.04.06-23.45.29:479][131]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset.
[2026.04.06-23.45.29:479][131]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] EnteredVehicle: BP_Chevrette_Canis_2010_C_2147408430 Seat=0 Driver=1
[2026.04.06-23.45.29:479][131]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::None InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.29:479][131]LogTemp: MarkThreatNeutralized: All threats neutralized in Callout 10105
[2026.04.06-23.45.29:479][131]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.29:479][131]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.29:479][131]LogTemp: Refreshthreat, actor downed BP_AI_Ped_Civilian_C_2147411889.
[2026.04.06-23.45.29:479][131]LogTemp: MarkThreatNeutralized: All threats neutralized in Callout 10105
[2026.04.06-23.45.29:479][131]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.29:479][131]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.29:479][131]LogTemp: Refreshthreat, actor downed BP_AI_Ped_Civilian_C_2147411889.
[2026.04.06-23.45.29:832][154]LogTemp: [Voice] Playing local squelch tail
[2026.04.06-23.45.29:893][158]LogTemp: MarkThreatNeutralized: All threats neutralized in Callout 10105
[2026.04.06-23.45.29:893][158]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.29:893][158]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.29:893][158]LogTemp: Refreshthreat, actor downed BP_AI_Ped_Civilian_C_2147411889.
[2026.04.06-23.45.29:893][158]LogTemp: MarkThreatNeutralized: All threats neutralized in Callout 10105
[2026.04.06-23.45.29:893][158]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.29:893][158]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.29:893][158]LogTemp: Refreshthreat, actor downed BP_AI_Ped_Civilian_C_2147411889.
[2026.04.06-23.45.29:893][158]LogTemp: MarkThreatNeutralized: All threats neutralized in Callout 10105
[2026.04.06-23.45.29:893][158]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.29:893][158]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.29:893][158]LogTemp: Refreshthreat, actor downed BP_AI_Ped_Civilian_C_2147411889.
[2026.04.06-23.45.29:893][158]LogTemp: MarkThreatNeutralized: All threats neutralized in Callout 10105
[2026.04.06-23.45.29:893][158]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.29:893][158]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.29:893][158]LogTemp: Refreshthreat, actor downed BP_AI_Ped_Civilian_C_2147411889.
[2026.04.06-23.45.29:893][158]LogTemp: [Voice] EndSpeaking - EventTag=Audio.Combat.SuspectDown.Single
[2026.04.06-23.45.30:041][167]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147411889 is cornered! No escape and threat BP_AI_Ped_Police_C_2147410456 is within 347 units.
[2026.04.06-23.45.30:041][167]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411889 updated role to ERole::Flee
[2026.04.06-23.45.30:041][167]LogTemp: [BP_AI_Controller_Civilian_C_2147410638] Fired task trigger for role change ERole::Engage -> ERole::Flee (Reason: ScoreDecision, Callout: 10105)
[2026.04.06-23.45.30:041][167]LogTemp: Warning: AI Decision -> Engage: 2079.1 | Flee: 2264.9 | Surrender: 212.0 | Chosen: ERole::Flee (Pending=0, InVehicle=No)
[2026.04.06-23.45.30:172][176]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::None InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.30:294][184]LogTemp: MarkThreatNeutralized: All threats neutralized in Callout 10105
[2026.04.06-23.45.30:294][184]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.30:294][184]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.30:294][184]LogTemp: Refreshthreat, actor downed BP_AI_Ped_Civilian_C_2147411889.
[2026.04.06-23.45.30:309][185]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::DetainSuspect InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=395 DistVeh=1631 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.30:357][188]LogBlueprintUserMessages: [BP_AI_Ped_Police_C_2147407814] Pistol: Master_Weapon_C_2147407710
[2026.04.06-23.45.30:370][189]LogBlueprintUserMessages: [DispatchSystem_UAID_E4B97AEF0547C81202_1634017484] Dispatched units:: 2
[2026.04.06-23.45.30:370][189]LogTemp: SpawnTrafficEntityAtLocation: Spawned parked Mass entity (Id=2628 Sn=2629) at V(X=-68936.70, Y=-319109.75, Z=-16096.56), ExternalControl tag scheduled after 3.000s
[2026.04.06-23.45.30:706][213]LogTemp: MarkThreatNeutralized: All threats neutralized in Callout 10105
[2026.04.06-23.45.30:706][213]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.30:706][213]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.30:706][213]LogTemp: Refreshthreat, actor downed BP_AI_Ped_Civilian_C_2147411889.
[2026.04.06-23.45.30:917][229]LogTaskConditions: [TaskSystemState]   Match: AI.Task.Police.Detain Status=Claimed Claimers=1 Target=BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.30:917][229]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Detain, Protocol.Global.TreatPatient] CalloutID=10105 | TasksInCallout=9 Matched=1 Pending=0 Claimed=1 | RawResult=1 Inverted=0
[2026.04.06-23.45.30:917][229]LogTemp: AreAllSuspectsSecured: Downed suspect BP_AI_Ped_Civilian_C_2147411889 NOT secured yet (Callout 10105)
[2026.04.06-23.45.31:115][244]LogTemp: MarkThreatNeutralized: All threats neutralized in Callout 10105
[2026.04.06-23.45.31:115][244]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.31:115][244]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.31:115][244]LogTemp: Refreshthreat, actor downed BP_AI_Ped_Civilian_C_2147411889.
[2026.04.06-23.45.31:167][248]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::None InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.31:280][257]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.31:307][259]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::DetainSuspect InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=580 DistVeh=1442 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.31:384][265]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.31:484][273]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.31:521][276]LogTemp: MarkThreatNeutralized: All threats neutralized in Callout 10105
[2026.04.06-23.45.31:521][276]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.31:521][276]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.31:521][276]LogTemp: Refreshthreat, actor downed BP_AI_Ped_Civilian_C_2147411889.
[2026.04.06-23.45.31:584][281]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.31:685][289]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.31:786][297]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.31:897][306]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.31:924][308]LogTemp: MarkThreatNeutralized: All threats neutralized in Callout 10105
[2026.04.06-23.45.31:924][308]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.31:924][308]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.31:924][308]LogTemp: Refreshthreat, actor downed BP_AI_Ped_Civilian_C_2147411889.
[2026.04.06-23.45.31:999][314]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.32:113][323]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.32:178][328]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::None InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.32:213][331]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.32:339][338]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::DetainSuspect InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=767 DistVeh=1255 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.32:347][339]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.32:348][339]LogTemp: MarkThreatNeutralized: All threats neutralized in Callout 10105
[2026.04.06-23.45.32:348][339]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.32:348][339]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.32:348][339]LogTemp: Refreshthreat, actor downed BP_AI_Ped_Civilian_C_2147411889.
[2026.04.06-23.45.32:348][339]LogTemp: MarkThreatNeutralized: All threats neutralized in Callout 10105
[2026.04.06-23.45.32:348][339]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.32:348][339]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.32:348][339]LogTemp: Refreshthreat, actor downed BP_AI_Ped_Civilian_C_2147411889.
[2026.04.06-23.45.32:447][349]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.32:507][354]LogTemp: [Voice] Playing local TPT
[2026.04.06-23.45.32:507][354]LogTemp: [Voice] BeginSpeaking - EventTag=Audio.Radio.Enroute, Radio=1, Duration=2.40
[2026.04.06-23.45.32:507][354]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=Audio.Radio.Enroute Sender=BP_AI_Ped_Police_C_2147407814
[2026.04.06-23.45.32:507][354]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=Audio.Radio.Enroute Sender=BP_AI_Ped_Police_C_2147407814
[2026.04.06-23.45.32:507][354]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=Audio.Radio.Enroute IsValid=1 Channel=10105 Address=Audio.Radio.Police
[2026.04.06-23.45.32:507][354]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=Audio.Radio.Enroute
[2026.04.06-23.45.32:507][354]LogTemp: Warning: [DispatcherComponent] Scheduled response in 0.85s
[2026.04.06-23.45.32:507][354]LogTemp: [RadioCommSubsystem] Deliver - EventTag=Audio.Radio.Enroute Receivers=4 Matched=3 SkippedSender=1
[2026.04.06-23.45.32:507][354]LogTemp: [Voice] Transmitting over radio - 21-Charles
[2026.04.06-23.45.32:564][356]LogSlate: Took 0.000227 seconds to synchronously load lazily loaded font '../../../Responding/Content/Fonts/Messageboard_led-Regular.ufont' (32K)
[2026.04.06-23.45.32:580][357]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.32:681][367]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.32:755][373]LogTemp: MarkThreatNeutralized: All threats neutralized in Callout 10105
[2026.04.06-23.45.32:755][373]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.32:755][373]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.32:755][373]LogTemp: Refreshthreat, actor downed BP_AI_Ped_Civilian_C_2147411889.
[2026.04.06-23.45.32:764][374]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: Lost visibility, snapping focal to LKL: X=-67415.093 Y=-344465.737 Z=-16395.719
[2026.04.06-23.45.32:764][374]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: Lost visibility, snapping to LKL
[2026.04.06-23.45.32:764][374]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: Lost visibility, snapping focal to LKL: X=-67415.093 Y=-344465.737 Z=-16395.719
[2026.04.06-23.45.32:764][374]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: Lost visibility, snapping to LKL
[2026.04.06-23.45.32:791][376]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.32:816][378]LogTaskConditions: [TaskSystemState]   Match: AI.Task.Police.Detain Status=Claimed Claimers=1 Target=BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.32:817][378]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Detain, Protocol.Global.TreatPatient] CalloutID=10105 | TasksInCallout=9 Matched=1 Pending=0 Claimed=1 | RawResult=1 Inverted=0
[2026.04.06-23.45.32:817][378]LogTemp: AreAllSuspectsSecured: Downed suspect BP_AI_Ped_Civilian_C_2147411889 NOT secured yet (Callout 10105)
[2026.04.06-23.45.32:817][378]LogTaskConditions: [TaskSystemState]   Match: AI.Task.Police.Detain Status=Claimed Claimers=1 Target=BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.32:817][378]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Detain, Protocol.Global.TreatPatient] CalloutID=10105 | TasksInCallout=9 Matched=1 Pending=0 Claimed=1 | RawResult=1 Inverted=0
[2026.04.06-23.45.32:817][378]LogTemp: AreAllSuspectsSecured: Downed suspect BP_AI_Ped_Civilian_C_2147411889 NOT secured yet (Callout 10105)
[2026.04.06-23.45.32:817][378]LogTemp: ClaimTask: BP_AI_Ped_Police_C_2147407814 assignment changed EScenarioAssignment::None -> EScenarioAssignment::Apprehension for task AI.Task.Police.SecureTarget
[2026.04.06-23.45.32:817][378]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::SecureTarget InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.32:817][378]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> StayInVehicle (on-foot role, no target, waiting)
[2026.04.06-23.45.32:817][378]LogTemp: AssignAIPawnToRole: BP_AI_Ped_Police_C_2147407814 -> ERole::SecureTarget (Callout 10105)
[2026.04.06-23.45.32:817][378]LogTemp: ClaimTask: BP_AI_Ped_Police_C_2147407814 claimed task AI.Task.Police.SecureTarget (1/3 claimers, Role=ERole::SecureTarget)
[2026.04.06-23.45.32:817][378]LogTemp: BP_AI_Controller_Police_C_2147407793: Claimed task AI.Task.Police.SecureTarget
[2026.04.06-23.45.32:853][381]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.32:878][383]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.32:878][383]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.32:902][385]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.32:926][387]LogTaskConditions: [TaskSystemState]   Match: AI.Task.Police.Detain Status=Claimed Claimers=1 Target=BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.32:926][387]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Detain, Protocol.Global.TreatPatient] CalloutID=10105 | TasksInCallout=9 Matched=1 Pending=0 Claimed=1 | RawResult=1 Inverted=0
[2026.04.06-23.45.32:926][387]LogTemp: AreAllSuspectsSecured: Downed suspect BP_AI_Ped_Civilian_C_2147411889 NOT secured yet (Callout 10105)
[2026.04.06-23.45.33:011][394]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.33:120][403]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.33:169][407]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::SecureTarget InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=34655 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.33:169][407]LogVCC:   IsRoadNavigationViable: OnFoot=34655 RoadEnd->Target=0 Saved=34655 RoadDist=51831 Drive+Walk=51831 MuchCloser=1 Delivers=1 ShorterOverall=1 HasDist=1 SameZone=0 => VIABLE
[2026.04.06-23.45.33:169][407]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, starting drive)
[2026.04.06-23.45.33:169][407]LogVCC: Warning: [VCC BP_AI_Controller_Police_C_2147407793] Action CHANGED: EVehicleAction::StayInVehicle -> EVehicleAction::DriveToLocation | Vehicle=BP_Chevrette_Canis_2010_C_2147408430
[2026.04.06-23.45.33:171][407]LogBlueprintUserMessages: [SmartVehicles] Set Smart Vehicle
Vehicle Mode: Navigate 
[2026.04.06-23.45.33:171][407]LogBlueprintUserMessages: [BP_Chevrette_Canis_2010_C_2147408430] Disable
[2026.04.06-23.45.33:171][407]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] Dispatched EVehicleAction::DriveToLocation to vehicle BP_Chevrette_Canis_2010_C_2147408430 (Target=X=-67415.093 Y=-344465.737 Z=-16395.719, Follow=BP_AI_Ped_Civilian_C_2147411889, Flee=0)
[2026.04.06-23.45.33:231][412]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.33:302][418]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::DetainSuspect InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=957 DistVeh=1067 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.33:338][421]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.33:362][423]LogTemp: Warning: [DispatcherComponent] Timer fired - calling TransmitToUnit
[2026.04.06-23.45.33:362][423]LogTemp: [DispatcherComponent] TransmitToUnitInternal - EventTag=Audio.Radio.Enroute
[2026.04.06-23.45.33:362][423]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=RadioBeep_Receive Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.45.33:362][423]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.45.33:362][423]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.45.33:362][423]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.45.33:362][423]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.06-23.45.33:362][423]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=4 Matched=4 SkippedSender=0
[2026.04.06-23.45.33:362][423]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.06-23.45.33:362][423]LogTemp: [DispatcherComponent] TransmitToUnitInternal SUCCESS - total duration 2.78s
[2026.04.06-23.45.33:374][424]LogTemp: SpawnTrafficEntityAtLocation: Added ExternalControlTag after delay (Id=2628)
[2026.04.06-23.45.33:462][429]LogBlueprintUserMessages: [DispatchSystem_UAID_E4B97AEF0547C81202_1634017484] BACKUP CALLOUTID:10105
[2026.04.06-23.45.33:462][429]LogTemp: ExecuteVehicle: Callout=10105
[2026.04.06-23.45.33:462][429]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added DriverRemoveRequest to vehicle. Vehicle = BP_Chevrette_Canis_2010_C_2147407421
[2026.04.06-23.45.33:462][429]LogTemp: RestoreSeatsFromState
[2026.04.06-23.45.33:464][429]LogTemp: SpawnSeatFromStateAsync: spawning pawn for seat 0 (faction 1)
[2026.04.06-23.45.33:466][429]LogTemp: AIController: ActivityComponent Added
[2026.04.06-23.45.33:467][429]LogTemp: [AI Behavior] Controller PossessedPawn:BP_AI_Ped_Police_C_2147406803
[2026.04.06-23.45.33:467][429]LogTemp: [BP_AI_Ped_Police_C_2147406803] Police behavior component initialized
[2026.04.06-23.45.33:467][429]LogTemp: Warning: [BP_AI_Controller_Police_C_2147406782] Starting Awareness after possess (Pawn=BP_AI_Ped_Police_C_2147406803)
[2026.04.06-23.45.33:467][429]LogTemp: Warning: Awareness started with interval: 0.35 seconds
[2026.04.06-23.45.33:469][429]LogTemp: Game database saved successfully.
[2026.04.06-23.45.33:469][429]LogTemp: Vehicle -995218123 marked as persistent.
[2026.04.06-23.45.33:469][429]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] SetAssignedVehicle: BP_Chevrette_Canis_2010_C_2147407421 Keys=1
[2026.04.06-23.45.33:469][429]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::None InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.33:469][429]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> None (no condition matched)
[2026.04.06-23.45.33:469][429]LogBlueprintUserMessages: [BP_AI_Ped_Police_C_2147406803] Vehicle Ref Set  :: BP_Chevrette_Canis_2010_C_2147407421
[2026.04.06-23.45.33:469][429]LogTemp: FinalizeSpawnOccupant: Callout=10105
[2026.04.06-23.45.33:469][429]LogTemp: FinalizeSpawnOccupant: Initializing with CurrentCallout=10105
[2026.04.06-23.45.33:469][429]LogTemp: Warning: ARespondingAIController::GetCalloutID: CalloutID is not set for AI: BP_AI_Ped_Police_C_2147406803
[2026.04.06-23.45.33:469][429]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Police_C_2147406803 added to Faction EFaction::Police in Callout 10105
[2026.04.06-23.45.33:469][429]LogTemp: CalloutAttachment: BP_AI_Ped_Police_C_2147406803 status EUnitCalloutStatus::None -> EUnitCalloutStatus::Attached (Callout 10105)
[2026.04.06-23.45.33:469][429]LogTemp: CalloutAttachment: BP_AI_Ped_Police_C_2147406803 attached to callout 10105 (Player: No, Faction: EFaction::Police)
[2026.04.06-23.45.33:469][429]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] EnteredVehicle: BP_Chevrette_Canis_2010_C_2147407421 Seat=0 Driver=1
[2026.04.06-23.45.33:469][429]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::None InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.33:469][429]LogVCC: Warning: [VCC BP_AI_Controller_Police_C_2147406782] Action CHANGED: EVehicleAction::None -> EVehicleAction::StayInVehicle | Vehicle=BP_Chevrette_Canis_2010_C_2147407421
[2026.04.06-23.45.33:469][429]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] Dispatched EVehicleAction::StayInVehicle to vehicle BP_Chevrette_Canis_2010_C_2147407421 (Target=X=0.000 Y=0.000 Z=0.000, Follow=None, Flee=0)
[2026.04.06-23.45.33:469][429]LogTemp: OccupySeat: Vehicle BP_Chevrette_Canis_2010_C_2147407421 marked as Occupied
[2026.04.06-23.45.33:469][429]LogTemp: [Store]VehicleBase: WriteBackSeatplan = BP_Chevrette_Canis_2010_C_2147407421
[2026.04.06-23.45.33:469][429]LogTemp: Warning: Saving Controller BP_AI_Controller_Police_C_2147406782 with GUID FB7CF5944E661FD8AF263AA8E11CD510
[2026.04.06-23.45.33:469][429]LogTemp: Warning: Saved AssignedDialogue for BP_AI_Controller_Police_C_2147406782: /Game/Blueprints/Gameplay/DialogueSystem/PoliceOfficer_Backup.PoliceOfficer_Backup
[2026.04.06-23.45.33:469][429]LogTemp: Warning: No EvaluatedThreats to save for BP_AI_Controller_Police_C_2147406782
[2026.04.06-23.45.33:469][429]LogTemp: Error: SAVE DEBUG: Threats key MISSING in OutData for BP_AI_Controller_Police_C_2147406782!
[2026.04.06-23.45.33:469][429]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147407421
[2026.04.06-23.45.33:469][429]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147407421
[2026.04.06-23.45.33:469][429]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147407421
[2026.04.06-23.45.33:469][429]LogTemp: [Store]Occ// WriteBack: Seats=1 (defer)
[2026.04.06-23.45.33:469][429]LogTemp: [Store]VehicleBase: write into fragment
[2026.04.06-23.45.33:469][429]LogTemp: [Store]VehicleBase: WriteBackSeatplan Success!
[2026.04.06-23.45.33:469][429]LogTemp: FinalizeSpawnOccupant: seat 0 initialized (PersonID=A5363051, Callout=10105)
[2026.04.06-23.45.33:469][429]LogTemp: RestoreSeatsFromState
[2026.04.06-23.45.33:469][429]LogTemp: RestoreSeatsFromState
[2026.04.06-23.45.33:470][429]LogTemp: RestoreSeatsFromState
[2026.04.06-23.45.33:470][429]LogBlueprintUserMessages: [SmartVehicles] Don't forget to assign the 'Floor' tag to the landscape or ground.
[2026.04.06-23.45.33:470][429]LogBlueprintUserMessages: [BP_Chevrette_Canis_2010_C_2147407421] AIExecute Vechicle Interface BP_Chevrette_Canis_2010_C_2147407421 
BackupUnit true
Callout 10,105
[2026.04.06-23.45.33:470][429]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added ExtermalControlTag to vehicle. Vehicle = BP_Chevrette_Canis_2010_C_2147407421
[2026.04.06-23.45.33:571][439]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset.
[2026.04.06-23.45.33:571][439]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] EnteredVehicle: BP_Chevrette_Canis_2010_C_2147407421 Seat=0 Driver=1
[2026.04.06-23.45.33:571][439]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::None InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.33:642][445]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.33:701][450]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.33:777][457]LogTemp: Warning: CalloutAttachment: BP_JayHalstead_C_2147461555 already attached to callout 10105
[2026.04.06-23.45.33:901][467]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.33:936][470]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.33:936][470]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=Voice_Kayla_21 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.45.33:936][470]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.45.33:936][470]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.45.33:936][470]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.45.33:936][470]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.06-23.45.33:936][470]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=5 Matched=5 SkippedSender=0
[2026.04.06-23.45.33:936][470]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.06-23.45.34:169][490]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::SecureTarget InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=34655 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.45.34:169][490]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=34655)
[2026.04.06-23.45.34:204][493]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.34:204][493]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.34:215][494]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.34:309][502]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::DetainSuspect InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1093 DistVeh=934 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.34:343][505]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.34:405][510]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::None InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.34:439][513]LogBlueprintUserMessages: [BP_AI_Ped_Police_C_2147406803] Pistol: Master_Weapon_C_2147406625
[2026.04.06-23.45.34:439][513]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.34:462][515]LogBlueprintUserMessages: [DispatchSystem_UAID_E4B97AEF0547C81202_1634017484] Dispatched units:: 1
[2026.04.06-23.45.34:463][515]LogTemp: SpawnTrafficEntityAtLocation: Spawned parked Mass entity (Id=2630 Sn=2631) at V(X=-71938.26, Y=-313293.77, Z=-16146.43), ExternalControl tag scheduled after 3.000s
[2026.04.06-23.45.34:524][520]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=Voice_Kayla_Charles Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.45.34:524][520]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.45.34:524][520]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.45.34:524][520]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.45.34:524][520]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.06-23.45.34:524][520]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=5 Matched=5 SkippedSender=0
[2026.04.06-23.45.34:524][520]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.06-23.45.34:834][546]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.34:915][553]LogTaskConditions: [TaskSystemState]   Match: AI.Task.Police.Detain Status=Claimed Claimers=1 Target=BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.34:917][553]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Detain, Protocol.Global.TreatPatient] CalloutID=10105 | TasksInCallout=9 Matched=1 Pending=0 Claimed=1 | RawResult=1 Inverted=0
[2026.04.06-23.45.34:917][553]LogTemp: AreAllSuspectsSecured: Downed suspect BP_AI_Ped_Civilian_C_2147411889 NOT secured yet (Callout 10105)
[2026.04.06-23.45.34:963][557]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.34:963][557]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.34:963][557]LogTemp: [Voice] Playing local squelch tail
[2026.04.06-23.45.35:022][562]LogTemp: [Voice] EndSpeaking - EventTag=Audio.Radio.Enroute
[2026.04.06-23.45.35:104][569]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.35:128][571]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.35:175][575]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::SecureTarget InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=33609 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.45.35:175][575]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=33609)
[2026.04.06-23.45.35:293][585]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=Voice_Central_Kayla_Status_Attached_01 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.45.35:293][585]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.45.35:293][585]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.45.35:293][585]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.45.35:293][585]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.06-23.45.35:293][585]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=5 Matched=5 SkippedSender=0
[2026.04.06-23.45.35:293][585]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.06-23.45.35:305][586]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::DetainSuspect InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1093 DistVeh=934 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.35:374][592]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.35:410][595]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::None InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.35:479][601]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.35:562][608]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.35:585][610]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.35:654][616]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.35:678][618]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.35:689][619]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.35:712][621]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.35:791][628]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.35:850][633]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.35:894][637]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.35:997][646]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.36:101][654]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.36:126][657]LogTemp: [Voice] Playing local TPT
[2026.04.06-23.45.36:126][657]LogTemp: [Voice] BeginSpeaking - EventTag=Audio.Radio.Enroute, Radio=1, Duration=2.55
[2026.04.06-23.45.36:126][657]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=Audio.Radio.Enroute Sender=BP_AI_Ped_Police_C_2147406803
[2026.04.06-23.45.36:126][657]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=Audio.Radio.Enroute Sender=BP_AI_Ped_Police_C_2147406803
[2026.04.06-23.45.36:126][657]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=Audio.Radio.Enroute IsValid=1 Channel=10105 Address=Audio.Radio.Police
[2026.04.06-23.45.36:126][657]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=Audio.Radio.Enroute
[2026.04.06-23.45.36:126][657]LogTemp: Warning: [DispatcherComponent] Scheduled response in 1.25s
[2026.04.06-23.45.36:126][657]LogTemp: [RadioCommSubsystem] Deliver - EventTag=Audio.Radio.Enroute Receivers=5 Matched=4 SkippedSender=1
[2026.04.06-23.45.36:126][657]LogTemp: [Voice] Transmitting over radio - 21-Charles
[2026.04.06-23.45.36:149][659]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=RadioSquelch Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.45.36:149][659]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.45.36:149][659]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.45.36:149][659]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.45.36:149][659]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.06-23.45.36:149][659]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=5 Matched=5 SkippedSender=0
[2026.04.06-23.45.36:149][659]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.06-23.45.36:176][661]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::SecureTarget InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=32743 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.45.36:176][661]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=32743)
[2026.04.06-23.45.36:201][663]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.36:227][664]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.36:227][664]LogTemp: MarkThreatNeutralized: All threats neutralized in Callout 10105
[2026.04.06-23.45.36:313][670]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.36:315][670]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::DetainSuspect InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1093 DistVeh=934 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.36:414][678]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.36:414][678]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::None InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.36:488][683]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.36:488][683]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.36:502][684]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.36:529][685]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.36:529][685]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.36:638][693]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.36:684][696]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.36:710][697]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.36:710][697]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.36:710][697]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.36:741][699]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.36:742][699]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.36:742][699]LogTemp: MarkThreatNeutralized: All threats neutralized in Callout 10105
[2026.04.06-23.45.36:742][699]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.36:844][707]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.36:844][707]LogTaskConditions: [TaskSystemState]   Match: AI.Task.Police.Detain Status=Claimed Claimers=1 Target=BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.36:844][707]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Detain, Protocol.Global.TreatPatient] CalloutID=10105 | TasksInCallout=9 Matched=1 Pending=0 Claimed=1 | RawResult=1 Inverted=0
[2026.04.06-23.45.36:844][707]LogTemp: AreAllSuspectsSecured: Downed suspect BP_AI_Ped_Civilian_C_2147411889 NOT secured yet (Callout 10105)
[2026.04.06-23.45.36:844][707]LogTaskConditions: [TaskSystemState]   Match: AI.Task.Police.Detain Status=Claimed Claimers=1 Target=BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.36:844][707]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Detain, Protocol.Global.TreatPatient] CalloutID=10105 | TasksInCallout=9 Matched=1 Pending=0 Claimed=1 | RawResult=1 Inverted=0
[2026.04.06-23.45.36:844][707]LogTemp: AreAllSuspectsSecured: Downed suspect BP_AI_Ped_Civilian_C_2147411889 NOT secured yet (Callout 10105)
[2026.04.06-23.45.36:844][707]LogTemp: ClaimTask: BP_AI_Ped_Police_C_2147406803 assignment changed EScenarioAssignment::None -> EScenarioAssignment::Apprehension for task AI.Task.Police.SecureTarget
[2026.04.06-23.45.36:844][707]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.36:844][707]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> StayInVehicle (on-foot role, no target, waiting)
[2026.04.06-23.45.36:844][707]LogTemp: AssignAIPawnToRole: BP_AI_Ped_Police_C_2147406803 -> ERole::SecureTarget (Callout 10105)
[2026.04.06-23.45.36:844][707]LogTemp: ClaimTask: BP_AI_Ped_Police_C_2147406803 claimed task AI.Task.Police.SecureTarget (2/3 claimers, Role=ERole::SecureTarget)
[2026.04.06-23.45.36:844][707]LogTemp: BP_AI_Controller_Police_C_2147406782: Claimed task AI.Task.Police.SecureTarget
[2026.04.06-23.45.36:917][712]LogTaskConditions: [TaskSystemState]   Match: AI.Task.Police.Detain Status=Claimed Claimers=1 Target=BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.36:917][712]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Detain, Protocol.Global.TreatPatient] CalloutID=10105 | TasksInCallout=9 Matched=1 Pending=0 Claimed=1 | RawResult=1 Inverted=0
[2026.04.06-23.45.36:917][712]LogTemp: AreAllSuspectsSecured: Downed suspect BP_AI_Ped_Civilian_C_2147411889 NOT secured yet (Callout 10105)
[2026.04.06-23.45.36:945][714]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.37:060][722]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.37:174][730]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.37:174][730]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::SecureTarget InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31932 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.45.37:174][730]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=31932)
[2026.04.06-23.45.37:277][737]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.37:307][739]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::DetainSuspect InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1093 DistVeh=934 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.37:399][744]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.37:401][744]LogTemp: Warning: [DispatcherComponent] Timer fired - calling TransmitToUnit
[2026.04.06-23.45.37:401][744]LogTemp: [DispatcherComponent] TransmitToUnitInternal - EventTag=Audio.Radio.Enroute
[2026.04.06-23.45.37:409][745]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=25456 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.37:409][745]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.37:409][745]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> ExitVehicle (on-foot role, road not viable)
[2026.04.06-23.45.37:409][745]LogVCC: Warning: [VCC BP_AI_Controller_Police_C_2147406782] Action CHANGED: EVehicleAction::StayInVehicle -> EVehicleAction::ExitVehicle | Vehicle=BP_Chevrette_Canis_2010_C_2147407421
[2026.04.06-23.45.37:409][745]LogBlueprintUserMessages: [SmartVehicles] Set Smart Vehicle
Vehicle Mode: Idle 
[2026.04.06-23.45.37:409][745]LogBlueprintUserMessages: [BP_Chevrette_Canis_2010_C_2147407421] Disable
[2026.04.06-23.45.37:409][745]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] Dispatched EVehicleAction::ExitVehicle to vehicle BP_Chevrette_Canis_2010_C_2147407421 (Target=X=0.000 Y=0.000 Z=0.000, Follow=None, Flee=0)
[2026.04.06-23.45.37:469][749]LogTemp: SpawnTrafficEntityAtLocation: Added ExternalControlTag after delay (Id=2630)
[2026.04.06-23.45.37:503][751]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.37:577][753]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.45.37:606][756]LogBlueprintUserMessages: [DispatchSystem_UAID_E4B97AEF0547C81202_1634017484] BACKUP CALLOUTID:10105
[2026.04.06-23.45.37:606][756]LogTemp: ExecuteVehicle: Callout=10105
[2026.04.06-23.45.37:606][756]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added DriverRemoveRequest to vehicle. Vehicle = BP_Voss_Discovery_2018_C_2147406050
[2026.04.06-23.45.37:606][756]LogTemp: RestoreSeatsFromState
[2026.04.06-23.45.37:608][756]LogTemp: SpawnSeatFromStateAsync: spawning pawn for seat 0 (faction 1)
[2026.04.06-23.45.37:611][756]LogTemp: AIController: ActivityComponent Added
[2026.04.06-23.45.37:611][756]LogTemp: [AI Behavior] Controller PossessedPawn:BP_AI_Ped_Police_C_2147405412
[2026.04.06-23.45.37:611][756]LogTemp: [BP_AI_Ped_Police_C_2147405412] Police behavior component initialized
[2026.04.06-23.45.37:611][756]LogTemp: Warning: [BP_AI_Controller_Police_C_2147405391] Starting Awareness after possess (Pawn=BP_AI_Ped_Police_C_2147405412)
[2026.04.06-23.45.37:611][756]LogTemp: Warning: Awareness started with interval: 0.35 seconds
[2026.04.06-23.45.37:613][756]LogTemp: Game database saved successfully.
[2026.04.06-23.45.37:613][756]LogTemp: Vehicle 788336820 marked as persistent.
[2026.04.06-23.45.37:613][756]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] SetAssignedVehicle: BP_Voss_Discovery_2018_C_2147406050 Keys=1
[2026.04.06-23.45.37:613][756]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::None InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=158 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.37:613][756]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> None (no condition matched)
[2026.04.06-23.45.37:613][756]LogBlueprintUserMessages: [BP_AI_Ped_Police_C_2147405412] Vehicle Ref Set  :: BP_Voss_Discovery_2018_C_2147406050
[2026.04.06-23.45.37:613][756]LogTemp: FinalizeSpawnOccupant: Callout=10105
[2026.04.06-23.45.37:613][756]LogTemp: FinalizeSpawnOccupant: Initializing with CurrentCallout=10105
[2026.04.06-23.45.37:613][756]LogTemp: Warning: ARespondingAIController::GetCalloutID: CalloutID is not set for AI: BP_AI_Ped_Police_C_2147405412
[2026.04.06-23.45.37:613][756]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Police_C_2147405412 added to Faction EFaction::Police in Callout 10105
[2026.04.06-23.45.37:613][756]LogTemp: CalloutAttachment: BP_AI_Ped_Police_C_2147405412 status EUnitCalloutStatus::None -> EUnitCalloutStatus::Attached (Callout 10105)
[2026.04.06-23.45.37:613][756]LogTemp: CalloutAttachment: BP_AI_Ped_Police_C_2147405412 attached to callout 10105 (Player: No, Faction: EFaction::Police)
[2026.04.06-23.45.37:613][756]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] EnteredVehicle: BP_Voss_Discovery_2018_C_2147406050 Seat=0 Driver=1
[2026.04.06-23.45.37:613][756]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::None InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=158 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.37:613][756]LogVCC: Warning: [VCC BP_AI_Controller_Police_C_2147405391] Action CHANGED: EVehicleAction::None -> EVehicleAction::StayInVehicle | Vehicle=BP_Voss_Discovery_2018_C_2147406050
[2026.04.06-23.45.37:613][756]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] Dispatched EVehicleAction::StayInVehicle to vehicle BP_Voss_Discovery_2018_C_2147406050 (Target=X=0.000 Y=0.000 Z=0.000, Follow=None, Flee=0)
[2026.04.06-23.45.37:613][756]LogTemp: OccupySeat: Vehicle BP_Voss_Discovery_2018_C_2147406050 marked as Occupied
[2026.04.06-23.45.37:613][756]LogTemp: [Store]VehicleBase: WriteBackSeatplan = BP_Voss_Discovery_2018_C_2147406050
[2026.04.06-23.45.37:613][756]LogTemp: Warning: Saving Controller BP_AI_Controller_Police_C_2147405391 with GUID 00CACD8A40804E32E65751ADC02682C2
[2026.04.06-23.45.37:613][756]LogTemp: Warning: Saved AssignedDialogue for BP_AI_Controller_Police_C_2147405391: /Game/Blueprints/Gameplay/DialogueSystem/PoliceOfficer_Backup.PoliceOfficer_Backup
[2026.04.06-23.45.37:613][756]LogTemp: Warning: No EvaluatedThreats to save for BP_AI_Controller_Police_C_2147405391
[2026.04.06-23.45.37:613][756]LogTemp: Error: SAVE DEBUG: Threats key MISSING in OutData for BP_AI_Controller_Police_C_2147405391!
[2026.04.06-23.45.37:613][756]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Voss_Discovery_2018_C_2147406050
[2026.04.06-23.45.37:613][756]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Voss_Discovery_2018_C_2147406050
[2026.04.06-23.45.37:613][756]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Voss_Discovery_2018_C_2147406050
[2026.04.06-23.45.37:613][756]LogTemp: [Store]Occ// WriteBack: Seats=1 (defer)
[2026.04.06-23.45.37:613][756]LogTemp: [Store]VehicleBase: write into fragment
[2026.04.06-23.45.37:613][756]LogTemp: [Store]VehicleBase: WriteBackSeatplan Success!
[2026.04.06-23.45.37:613][756]LogTemp: FinalizeSpawnOccupant: seat 0 initialized (PersonID=F9162358, Callout=10105)
[2026.04.06-23.45.37:613][756]LogTemp: RestoreSeatsFromState
[2026.04.06-23.45.37:613][756]LogTemp: RestoreSeatsFromState
[2026.04.06-23.45.37:613][756]LogTemp: RestoreSeatsFromState
[2026.04.06-23.45.37:613][756]LogBlueprintUserMessages: [SmartVehicles] Don't forget to assign the 'Floor' tag to the landscape or ground.
[2026.04.06-23.45.37:613][756]LogBlueprintUserMessages: [BP_Voss_Discovery_2018_C_2147406050] AIExecute Vechicle Interface BP_Voss_Discovery_2018_C_2147406050 
BackupUnit true
Callout 10,105
[2026.04.06-23.45.37:615][756]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added ExtermalControlTag to vehicle. Vehicle = BP_Voss_Discovery_2018_C_2147406050
[2026.04.06-23.45.37:723][764]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset.
[2026.04.06-23.45.37:723][764]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] EnteredVehicle: BP_Voss_Discovery_2018_C_2147406050 Seat=0 Driver=1
[2026.04.06-23.45.37:723][764]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::None InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=158 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.37:886][771]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.45.38:174][787]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::SecureTarget InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31144 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.45.38:174][787]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=31144)
[2026.04.06-23.45.38:305][794]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::DetainSuspect InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1254 DistVeh=775 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.38:418][800]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=25456 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.38:418][800]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.38:418][800]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> ExitVehicle (on-foot role, road not viable)
[2026.04.06-23.45.38:479][803]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::None InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=158 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.38:530][806]LogKeyBindDisplay: RefreshBindDisplay: ActiveContextIndex=0, TotalContexts=3.
[2026.04.06-23.45.38:610][810]LogBlueprintUserMessages: [DispatchSystem_UAID_E4B97AEF0547C81202_1634017484] Dispatched units:: 0
[2026.04.06-23.45.38:610][810]LogBlueprintUserMessages: [BP_AI_Ped_Police_C_2147405412] Pistol: Master_Weapon_C_2147404514
[2026.04.06-23.45.38:743][817]LogTemp: [Voice] Playing local squelch tail
[2026.04.06-23.45.38:784][819]LogTemp: [Voice] EndSpeaking - EventTag=Audio.Radio.Enroute
[2026.04.06-23.45.38:935][827]LogTaskConditions: [TaskSystemState]   Match: AI.Task.Police.Detain Status=Claimed Claimers=1 Target=BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.38:935][827]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Detain, Protocol.Global.TreatPatient] CalloutID=10105 | TasksInCallout=9 Matched=1 Pending=0 Claimed=1 | RawResult=1 Inverted=0
[2026.04.06-23.45.38:935][827]LogTemp: AreAllSuspectsSecured: Downed suspect BP_AI_Ped_Civilian_C_2147411889 NOT secured yet (Callout 10105)
[2026.04.06-23.45.39:172][839]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::SecureTarget InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=30380 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.45.39:172][839]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=30380)
[2026.04.06-23.45.39:293][845]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.39:293][845]LogTemp: MarkThreatNeutralized: All threats neutralized in Callout 10105
[2026.04.06-23.45.39:313][846]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::DetainSuspect InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1392 DistVeh=627 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.39:414][851]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=25354 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.39:416][851]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.39:416][851]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> ExitVehicle (on-foot role, road not viable)
[2026.04.06-23.45.39:478][854]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::None InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=158 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.39:513][856]LogBlueprintUserMessages: [BP_JayHalstead_C_2147461555] 
[2026.04.06-23.45.39:986][879]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'SplinePoints' of length 0 in '/Game/Vehicles/Master_Vehicle/SmartVehicles.SmartVehicles_C:SpawnNewSpline'!
[2026.04.06-23.45.40:182][889]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::SecureTarget InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=29632 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.45.40:183][889]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=29632)
[2026.04.06-23.45.40:305][895]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::DetainSuspect InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1670 DistVeh=361 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.40:425][901]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=25354 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.40:427][901]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.40:427][901]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> ExitVehicle (on-foot role, road not viable)
[2026.04.06-23.45.40:467][903]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::None InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=158 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.40:690][914]LogTemp: [Voice] Playing local TPT
[2026.04.06-23.45.40:690][914]LogTemp: [Voice] BeginSpeaking - EventTag=Audio.Radio.Enroute, Radio=1, Duration=2.52
[2026.04.06-23.45.40:690][914]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=Audio.Radio.Enroute Sender=BP_AI_Ped_Police_C_2147405412
[2026.04.06-23.45.40:690][914]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=Audio.Radio.Enroute Sender=BP_AI_Ped_Police_C_2147405412
[2026.04.06-23.45.40:690][914]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=Audio.Radio.Enroute IsValid=1 Channel=10105 Address=Audio.Radio.Police
[2026.04.06-23.45.40:690][914]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=Audio.Radio.Enroute
[2026.04.06-23.45.40:690][914]LogTemp: Warning: [DispatcherComponent] Scheduled response in 1.00s
[2026.04.06-23.45.40:690][914]LogTemp: [RadioCommSubsystem] Deliver - EventTag=Audio.Radio.Enroute Receivers=6 Matched=5 SkippedSender=1
[2026.04.06-23.45.40:690][914]LogTemp: [Voice] Transmitting over radio - 21-Charles
[2026.04.06-23.45.40:919][925]LogTaskConditions: [TaskSystemState]   Match: AI.Task.Police.Detain Status=Claimed Claimers=1 Target=BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.40:919][925]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Detain, Protocol.Global.TreatPatient] CalloutID=10105 | TasksInCallout=9 Matched=1 Pending=0 Claimed=1 | RawResult=1 Inverted=0
[2026.04.06-23.45.40:919][925]LogTemp: AreAllSuspectsSecured: Downed suspect BP_AI_Ped_Civilian_C_2147411889 NOT secured yet (Callout 10105)
[2026.04.06-23.45.40:981][928]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.40:996][929]LogTemp: [Store]VehicleBase: WriteBackSeatplan = BP_Chevrette_Canis_2010_C_2147407421
[2026.04.06-23.45.40:996][929]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147407421
[2026.04.06-23.45.40:996][929]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147407421
[2026.04.06-23.45.40:996][929]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147407421
[2026.04.06-23.45.40:996][929]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147407421
[2026.04.06-23.45.40:996][929]LogTemp: [Store]Occ// WriteBack: Seats=0 (defer)
[2026.04.06-23.45.40:996][929]LogTemp: [Store]VehicleBase: write into fragment
[2026.04.06-23.45.40:996][929]LogTemp: [Store]VehicleBase: WriteBackSeatplan Success!
[2026.04.06-23.45.40:996][929]LogTemp: Warning: VacateSeat: Success
[2026.04.06-23.45.40:996][929]LogBlueprintUserMessages: [BP_Chevrette_Canis_2010_C_2147407421] true
[2026.04.06-23.45.40:996][929]LogTemp: IsSeatAvailable: Seat 0, ReservationHolder=None, Occupant=None
[2026.04.06-23.45.40:996][929]LogTemp: IsSeatAvailable: Seat 1, ReservationHolder=None, Occupant=None
[2026.04.06-23.45.40:996][929]LogTemp: IsSeatAvailable: Seat 2, ReservationHolder=None, Occupant=None
[2026.04.06-23.45.40:996][929]LogTemp: IsSeatAvailable: Seat 3, ReservationHolder=None, Occupant=None
[2026.04.06-23.45.40:996][929]LogBlueprintUserMessages: [SmartVehicles] CANCEL
[2026.04.06-23.45.40:996][929]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset.
[2026.04.06-23.45.40:996][929]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] ExitedVehicle: BP_Chevrette_Canis_2010_C_2147407421
[2026.04.06-23.45.40:996][929]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=25354 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.40:996][929]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.40:996][929]LogVCC: Warning: [VCC BP_AI_Controller_Police_C_2147406782] Action CHANGED: EVehicleAction::ExitVehicle -> EVehicleAction::None | Vehicle=None
[2026.04.06-23.45.41:002][929]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.41:185][938]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::SecureTarget InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=28922 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.45.41:185][938]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=28922)
[2026.04.06-23.45.41:246][941]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.41:246][941]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.41:246][941]LogTaskConditions: [TaskSystemState]   Match: AI.Task.Police.Detain Status=Claimed Claimers=1 Target=BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.41:246][941]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Detain, Protocol.Global.TreatPatient] CalloutID=10105 | TasksInCallout=9 Matched=1 Pending=0 Claimed=1 | RawResult=1 Inverted=0
[2026.04.06-23.45.41:246][941]LogTemp: AreAllSuspectsSecured: Downed suspect BP_AI_Ped_Civilian_C_2147411889 NOT secured yet (Callout 10105)
[2026.04.06-23.45.41:246][941]LogTaskConditions: [TaskSystemState]   Match: AI.Task.Police.Detain Status=Claimed Claimers=1 Target=BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.41:246][941]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Detain, Protocol.Global.TreatPatient] CalloutID=10105 | TasksInCallout=9 Matched=1 Pending=0 Claimed=1 | RawResult=1 Inverted=0
[2026.04.06-23.45.41:246][941]LogTemp: AreAllSuspectsSecured: Downed suspect BP_AI_Ped_Civilian_C_2147411889 NOT secured yet (Callout 10105)
[2026.04.06-23.45.41:246][941]LogTemp: ClaimTask: BP_AI_Ped_Police_C_2147405412 assignment changed EScenarioAssignment::None -> EScenarioAssignment::Apprehension for task AI.Task.Police.SecureTarget
[2026.04.06-23.45.41:246][941]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=158 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.41:246][941]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> StayInVehicle (on-foot role, no target, waiting)
[2026.04.06-23.45.41:246][941]LogTemp: AssignAIPawnToRole: BP_AI_Ped_Police_C_2147405412 -> ERole::SecureTarget (Callout 10105)
[2026.04.06-23.45.41:246][941]LogTemp: ClaimTask: BP_AI_Ped_Police_C_2147405412 claimed task AI.Task.Police.SecureTarget (3/3 claimers, Role=ERole::SecureTarget)
[2026.04.06-23.45.41:246][941]LogTemp: BP_AI_Controller_Police_C_2147405391: Claimed task AI.Task.Police.SecureTarget
[2026.04.06-23.45.41:268][942]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.41:309][944]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::DetainSuspect InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1852 DistVeh=261 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.41:412][949]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=25354 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.41:412][949]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.41:471][952]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31459 DistVeh=158 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.41:471][952]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.41:471][952]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> ExitVehicle (on-foot role, road not viable)
[2026.04.06-23.45.41:471][952]LogVCC: Warning: [VCC BP_AI_Controller_Police_C_2147405391] Action CHANGED: EVehicleAction::StayInVehicle -> EVehicleAction::ExitVehicle | Vehicle=BP_Voss_Discovery_2018_C_2147406050
[2026.04.06-23.45.41:471][952]LogBlueprintUserMessages: [SmartVehicles] Set Smart Vehicle
Vehicle Mode: Idle 
[2026.04.06-23.45.41:471][952]LogBlueprintUserMessages: [BP_Voss_Discovery_2018_C_2147406050] Disable
[2026.04.06-23.45.41:471][952]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] Dispatched EVehicleAction::ExitVehicle to vehicle BP_Voss_Discovery_2018_C_2147406050 (Target=X=0.000 Y=0.000 Z=0.000, Follow=None, Flee=0)
[2026.04.06-23.45.41:708][964]LogTemp: Warning: [DispatcherComponent] Timer fired - calling TransmitToUnit
[2026.04.06-23.45.41:708][964]LogTemp: [DispatcherComponent] TransmitToUnitInternal - EventTag=Audio.Radio.Enroute
[2026.04.06-23.45.41:708][964]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=RadioBeep_Receive Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.45.41:708][964]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.45.41:708][964]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.45.41:708][964]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.45.41:708][964]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.06-23.45.41:708][964]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=6 Matched=6 SkippedSender=0
[2026.04.06-23.45.41:708][964]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.06-23.45.41:708][964]LogTemp: [DispatcherComponent] TransmitToUnitInternal SUCCESS - total duration 2.62s
[2026.04.06-23.45.42:017][980]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.42:051][982]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.42:127][986]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.42:144][987]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.42:182][989]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::SecureTarget InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=28250 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.45.42:182][989]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=28250)
[2026.04.06-23.45.42:220][991]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.42:238][992]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.42:277][994]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=Voice_Kayla_21 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.45.42:277][994]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.45.42:277][994]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.45.42:277][994]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.45.42:277][994]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.06-23.45.42:277][994]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=6 Matched=6 SkippedSender=0
[2026.04.06-23.45.42:277][994]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.06-23.45.42:313][996]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::DetainSuspect InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=2133 DistVeh=238 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.42:403][  1]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411889 updated role to ERole::Surrender
[2026.04.06-23.45.42:404][  1]LogBlueprintUserMessages: [BP_AI_Ped_Civilian_C_2147411889] Ground Handcuff Mon: AM_MH_Pistol_Draw_Relaxed
[2026.04.06-23.45.42:409][  1]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=25344 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.42:409][  1]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.42:463][  4]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31448 DistVeh=158 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.42:463][  4]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.42:463][  4]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> ExitVehicle (on-foot role, road not viable)
[2026.04.06-23.45.42:559][  9]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.42:636][ 13]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.42:656][ 14]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.42:788][ 21]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.42:826][ 23]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.42:826][ 23]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.45.42:844][ 24]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.42:862][ 25]LogTemp: ProcessTaskCompletion: Cleared 0 fire-once keys for Callout 10105, Trigger ETaskProtocolTrigger::AllThreatsNeutralized
[2026.04.06-23.45.42:862][ 25]LogTemp: ProcessTaskCompletion: AI.Task.Police.Detain -> ETaskStatus::Completed
[2026.04.06-23.45.42:862][ 25]LogTemp: Attempting to handletaskcompleted
[2026.04.06-23.45.42:862][ 25]LogTemp: BP_AI_Controller_Police_C_2147410435: Cleared stale blackboard after task AI.Task.Police.Detain completed
[2026.04.06-23.45.42:862][ 25]LogTemp: BP_AI_Controller_Police_C_2147410435: HandleTaskCompleted (Tag=AI.Task.Police.Detain, Success=true, Target=BP_AI_Ped_Civilian_C_2147411889, Role=ERole::DetainSuspect)
[2026.04.06-23.45.42:862][ 25]LogTemp: ClaimTask: BP_AI_Ped_Police_C_2147410456 assignment changed EScenarioAssignment::Apprehension -> EScenarioAssignment::AssistCallout for task AI.Task.Global.MoveToLocation
[2026.04.06-23.45.42:862][ 25]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.42:862][ 25]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.42:862][ 25]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=2296 DistVeh=342 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.42:862][ 25]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.45.42:862][ 25]LogTemp: AssignAIPawnToRole: BP_AI_Ped_Police_C_2147410456 -> ERole::MoveToBackup (Callout 10105)
[2026.04.06-23.45.42:862][ 25]LogTemp: ClaimTask: BP_AI_Ped_Police_C_2147410456 claimed task AI.Task.Global.MoveToLocation (1/12 claimers, Role=ERole::MoveToBackup)
[2026.04.06-23.45.42:862][ 25]LogTemp: BP_AI_Controller_Police_C_2147410435: Claimed task AI.Task.Global.MoveToLocation
[2026.04.06-23.45.42:882][ 26]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=Voice_Kayla_Charles Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.45.42:882][ 26]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.45.42:882][ 26]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.45.42:882][ 26]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.45.42:882][ 26]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.06-23.45.42:882][ 26]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=6 Matched=6 SkippedSender=0
[2026.04.06-23.45.42:882][ 26]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.06-23.45.43:175][ 41]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::SecureTarget InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=27635 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.45.43:175][ 41]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=27635)
[2026.04.06-23.45.43:221][ 43]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.43:287][ 46]LogTemp: [Voice] Playing local squelch tail
[2026.04.06-23.45.43:287][ 46]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.43:310][ 47]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=2456 DistVeh=448 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.43:310][ 47]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.45.43:310][ 47]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.43:332][ 48]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.43:332][ 48]LogTemp: [Voice] EndSpeaking - EventTag=Audio.Radio.Enroute
[2026.04.06-23.45.43:332][ 48]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.43:429][ 52]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=25344 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.43:429][ 52]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.43:429][ 52]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.43:462][ 54]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31533 DistVeh=158 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.43:462][ 54]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.43:462][ 54]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> ExitVehicle (on-foot role, road not viable)
[2026.04.06-23.45.43:632][ 63]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=Voice_Central_Kayla_10-4 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.45.43:632][ 63]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.45.43:632][ 63]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.45.43:632][ 63]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.45.43:632][ 63]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.06-23.45.43:632][ 63]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=6 Matched=6 SkippedSender=0
[2026.04.06-23.45.43:632][ 63]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.06-23.45.43:825][ 73]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.45.43:901][ 77]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.43:977][ 81]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.44:016][ 83]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.44:110][ 88]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.44:130][ 89]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.44:168][ 91]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.44:168][ 91]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::SecureTarget InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=27039 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.45.44:168][ 91]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=27039)
[2026.04.06-23.45.44:303][ 98]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=2734 DistVeh=707 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.44:303][ 98]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.45.44:339][100]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=RadioSquelch Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.45.44:339][100]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.45.44:339][100]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.45.44:339][100]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.45.44:339][100]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.06-23.45.44:340][100]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=6 Matched=6 SkippedSender=0
[2026.04.06-23.45.44:340][100]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.06-23.45.44:412][104]LogTemp: [Store]VehicleBase: WriteBackSeatplan = BP_Voss_Discovery_2018_C_2147406050
[2026.04.06-23.45.44:412][104]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Voss_Discovery_2018_C_2147406050
[2026.04.06-23.45.44:412][104]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Voss_Discovery_2018_C_2147406050
[2026.04.06-23.45.44:412][104]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Voss_Discovery_2018_C_2147406050
[2026.04.06-23.45.44:412][104]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Voss_Discovery_2018_C_2147406050
[2026.04.06-23.45.44:412][104]LogTemp: [Store]Occ// WriteBack: Seats=0 (defer)
[2026.04.06-23.45.44:412][104]LogTemp: [Store]VehicleBase: write into fragment
[2026.04.06-23.45.44:412][104]LogTemp: [Store]VehicleBase: WriteBackSeatplan Success!
[2026.04.06-23.45.44:412][104]LogTemp: Warning: VacateSeat: Success
[2026.04.06-23.45.44:412][104]LogBlueprintUserMessages: [BP_Voss_Discovery_2018_C_2147406050] true
[2026.04.06-23.45.44:412][104]LogTemp: IsSeatAvailable: Seat 0, ReservationHolder=None, Occupant=None
[2026.04.06-23.45.44:412][104]LogTemp: IsSeatAvailable: Seat 1, ReservationHolder=None, Occupant=None
[2026.04.06-23.45.44:412][104]LogTemp: IsSeatAvailable: Seat 2, ReservationHolder=None, Occupant=None
[2026.04.06-23.45.44:412][104]LogTemp: IsSeatAvailable: Seat 3, ReservationHolder=None, Occupant=None
[2026.04.06-23.45.44:412][104]LogBlueprintUserMessages: [SmartVehicles] CANCEL
[2026.04.06-23.45.44:412][104]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset.
[2026.04.06-23.45.44:412][104]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] ExitedVehicle: BP_Voss_Discovery_2018_C_2147406050
[2026.04.06-23.45.44:412][104]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31533 DistVeh=158 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.44:412][104]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.44:412][104]LogVCC: Warning: [VCC BP_AI_Controller_Police_C_2147405391] Action CHANGED: EVehicleAction::ExitVehicle -> EVehicleAction::None | Vehicle=None
[2026.04.06-23.45.44:417][104]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=25344 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.44:417][104]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.44:478][107]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31533 DistVeh=158 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.44:478][107]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.44:668][117]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.44:705][119]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.44:726][120]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.44:745][121]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.44:803][124]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.44:822][125]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.44:822][125]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.45.45:184][144]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::SecureTarget InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=26483 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.45.45:184][144]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=26483)
[2026.04.06-23.45.45:299][150]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3014 DistVeh=979 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.45:299][150]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.45.45:392][155]LogTemp: [AreAllSuspectsApprehended] Callout 10105: All 1 suspects are arrested
[2026.04.06-23.45.45:393][155]LogTemp: CreateTask: Created AI.Task.Global.TreatVictim (ID=2956E3E94F649BC537707D9E385FB7F2) for Callout 10105, Target=BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.45:393][155]LogTemp: CreateDispatchRecord: EDispatchUnitType::Ambulance for BP_AI_Ped_Civilian_C_2147411889 at X=-67434.881 Y=-344457.248 Z=-16369.579 (Callout 10105, RequestedBy: None)
[2026.04.06-23.45.45:393][155]LogTemp: CreateTask: Created AI.Task.Global.MoveToLocation (ID=592F3CCF482E205A3BEBA2B1444F7FD2) for Callout 10105, Target=BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.45.45:393][155]LogTemp: Action_RequestDispatch: Dispatched 1 EDispatchUnitType::Ambulance units for Callout 10105
[2026.04.06-23.45.45:393][155]LogTemp: Warning: AIManager: Suspect BP_AI_Ped_Civilian_C_2147411889 arrested in Callout 10105
[2026.04.06-23.45.45:393][155]LogBlueprintUserMessages: [BP_AI_Ped_Civilian_C_2147411889] Arrest Char  10105
[2026.04.06-23.45.45:413][156]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=25344 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.45:413][156]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.45:469][159]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31533 DistVeh=158 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.45:469][159]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.45:830][178]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.45.45:869][180]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.45.46:172][196]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::SecureTarget InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=25982 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.45.46:172][196]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=25982)
[2026.04.06-23.45.46:308][203]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3157 DistVeh=1133 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.46:308][203]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.45.46:364][206]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.45.46:402][208]LogBlueprintUserMessages: [DispatchSystem_UAID_E4B97AEF0547C81202_1634017484] Dispatched units:: 1
[2026.04.06-23.45.46:402][208]LogTemp: SpawnTrafficEntityAtLocation: Spawned parked Mass entity (Id=2632 Sn=2633) at V(X=-70056.15, Y=-320929.71, Z=-16098.53), ExternalControl tag scheduled after 3.000s
[2026.04.06-23.45.46:422][209]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=25344 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.46:422][209]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.46:479][212]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31533 DistVeh=158 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.46:479][212]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.46:764][227]LogBlueprintUserMessages: [BP_JayHalstead_C_2147461555] Handcuffed
[2026.04.06-23.45.46:824][230]LogTemp: ReleaseTask: BP_AI_Ped_Police_C_2147407814 released task AI.Task.Police.SecureTarget (2 claimers remain)
[2026.04.06-23.45.46:824][230]LogTemp: ClaimTask: BP_AI_Ped_Police_C_2147407814 assignment changed EScenarioAssignment::Apprehension -> EScenarioAssignment::AssistCallout for task AI.Task.Global.TreatVictim
[2026.04.06-23.45.46:824][230]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=25682 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.45.46:824][230]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=25682)
[2026.04.06-23.45.46:824][230]LogTemp: AssignAIPawnToRole: BP_AI_Ped_Police_C_2147407814 -> ERole::TreatPatient (Callout 10105)
[2026.04.06-23.45.46:824][230]LogTemp: ClaimTask: BP_AI_Ped_Police_C_2147407814 claimed task AI.Task.Global.TreatVictim (1/1 claimers, Role=ERole::TreatPatient)
[2026.04.06-23.45.46:824][230]LogTemp: BP_AI_Controller_Police_C_2147407793: Interrupted for higher priority task AI.Task.Global.TreatVictim
[2026.04.06-23.45.46:824][230]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.45.46:863][232]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.45.46:923][235]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Detain, Protocol.Global.TreatPatient] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=0
[2026.04.06-23.45.46:923][235]LogTemp: AreAllSuspectsSecured: Downed suspect BP_AI_Ped_Civilian_C_2147411889 NOT secured yet (Callout 10105)
[2026.04.06-23.45.46:923][235]LogTemp: ReleaseTask: BP_AI_Ped_Police_C_2147410456 released task AI.Task.Global.MoveToLocation (0 claimers remain)
[2026.04.06-23.45.46:923][235]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Detain, Protocol.Global.TreatPatient] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=0
[2026.04.06-23.45.46:923][235]LogTemp: AreAllSuspectsSecured: Downed suspect BP_AI_Ped_Civilian_C_2147411889 NOT secured yet (Callout 10105)
[2026.04.06-23.45.46:923][235]LogTemp: ClaimTask: BP_AI_Ped_Police_C_2147410456 assignment changed EScenarioAssignment::AssistCallout -> EScenarioAssignment::Apprehension for task AI.Task.Police.SecureTarget
[2026.04.06-23.45.46:923][235]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3157 DistVeh=1133 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.46:923][235]LogTemp: AssignAIPawnToRole: BP_AI_Ped_Police_C_2147410456 -> ERole::SecureTarget (Callout 10105)
[2026.04.06-23.45.46:923][235]LogTemp: ClaimTask: BP_AI_Ped_Police_C_2147410456 claimed task AI.Task.Police.SecureTarget (3/3 claimers, Role=ERole::SecureTarget)
[2026.04.06-23.45.46:923][235]LogTemp: BP_AI_Controller_Police_C_2147410435: Interrupted for higher priority task AI.Task.Police.SecureTarget
[2026.04.06-23.45.47:171][248]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=25526 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.45.47:171][248]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=25526)
[2026.04.06-23.45.47:307][255]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3123 DistVeh=1133 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.47:327][256]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.47:422][261]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=25344 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.47:422][261]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.47:441][262]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.47:479][264]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31533 DistVeh=158 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.47:479][264]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.47:556][268]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.47:670][274]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.47:785][280]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.47:823][282]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.45.47:900][286]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.48:015][292]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.48:130][298]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.48:169][300]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=25125 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.45.48:169][300]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=25125)
[2026.04.06-23.45.48:246][304]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.48:303][307]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3123 DistVeh=1133 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.48:364][310]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.48:420][313]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=25344 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.48:420][313]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.48:485][316]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.48:486][316]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31533 DistVeh=158 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.48:486][316]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.48:592][323]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.48:711][329]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.48:817][333]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.48:826][334]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.45.48:917][338]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.48:923][338]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2026.04.06-23.45.48:923][338]LogStreaming: Display: 0.089 ms for processing 17419 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 24 (12146->12122) packages and 24 (33113->33089) public exports.
[2026.04.06-23.45.49:005][342]LogResponding: Responding sync loading package: /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete
[2026.04.06-23.45.49:005][342]LogStreaming: Display: FlushAsyncLoading(382): 1 QueuedPackages, 0 AsyncPackages
[2026.04.06-23.45.49:033][343]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.49:149][348]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.49:174][349]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=24776 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.45.49:174][349]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=24776)
[2026.04.06-23.45.49:175][349]LogSlate: Slate User Unregistered.  User Index 8
[2026.04.06-23.45.49:175][349]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2026.04.06-23.45.49:269][353]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.49:314][355]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3191 DistVeh=1209 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.49:385][358]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.45.49:408][359]LogTemp: SpawnTrafficEntityAtLocation: Added ExternalControlTag after delay (Id=2632)
[2026.04.06-23.45.49:408][359]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=25225 DistVeh=206 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.49:408][359]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.49:483][362]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31533 DistVeh=158 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.49:483][362]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.49:506][363]LogBlueprintUserMessages: [DispatchSystem_UAID_E4B97AEF0547C81202_1634017484] BACKUP CALLOUTID:10105
[2026.04.06-23.45.49:506][363]LogTemp: ExecuteVehicle: Callout=10105
[2026.04.06-23.45.49:506][363]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added DriverRemoveRequest to vehicle. Vehicle = BP_Voss_V400_Ambulance_C_2147401337
[2026.04.06-23.45.49:506][363]LogTemp: RestoreSeatsFromState
[2026.04.06-23.45.49:506][363]LogTemp: RestoreSeatsFromState
[2026.04.06-23.45.49:506][363]LogTemp: RestoreSeatsFromState
[2026.04.06-23.45.49:506][363]LogTemp: RestoreSeatsFromState
[2026.04.06-23.45.49:507][363]LogBlueprintUserMessages: [SmartVehicles] Don't forget to assign the 'Floor' tag to the landscape or ground.
[2026.04.06-23.45.49:507][363]LogBlueprintUserMessages: [BP_Voss_V400_Ambulance_C_2147401337] AIExecute Vechicle Interface BP_Voss_V400_Ambulance_C_2147401337 
BackupUnit true
Callout 10,105
[2026.04.06-23.45.49:507][363]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added ExtermalControlTag to vehicle. Vehicle = BP_Voss_V400_Ambulance_C_2147401337
[2026.04.06-23.45.49:527][364]LogResponding: Responding sync loading package: /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt
[2026.04.06-23.45.49:527][364]LogStreaming: Display: FlushAsyncLoading(384): 1 QueuedPackages, 0 AsyncPackages
[2026.04.06-23.45.49:527][364]LogMetaSound: Error: Could not find node [RegistryKey:External_None.875F3D494463EE01E21F37AAFAC76B9C_1.0]
[2026.04.06-23.45.49:527][364]LogMetaSound: Error: Could not find node [RegistryKey:External_None.875F3D494463EE01E21F37AAFAC76B9C_1.0]
[2026.04.06-23.45.49:527][364]LogMetaSound: Error: Could not find node [RegistryKey:External_None.875F3D494463EE01E21F37AAFAC76B9C_1.0]
[2026.04.06-23.45.49:527][364]LogMetaSound: Error: Could not find node [RegistryKey:External_None.875F3D494463EE01E21F37AAFAC76B9C_1.0]
[2026.04.06-23.45.49:527][364]LogMetaSound: Warning: Metasound '/Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt.MSS_Footstep_Asphalt': Could not find referenced node [Name:MSP_FootstepLogic, NodeID:7380D73B4B80ED77F0A1DC9847FF0099]
[2026.04.06-23.45.49:527][364]LogMetaSound: Error: Failed to build MetaSound graph in asset '/Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt.MSS_Footstep_Asphalt'
[2026.04.06-23.45.49:534][364]LogTemp: SpawnSeatFromStateAsync: spawning pawn for seat 0 (faction 2)
[2026.04.06-23.45.49:536][364]LogTemp: AIController: ActivityComponent Added
[2026.04.06-23.45.49:536][364]LogTemp: [AI Behavior] Controller PossessedPawn:BP_AI_Ped_Medic_C_2147401304
[2026.04.06-23.45.49:536][364]LogTemp: [BP_AI_Ped_Medic_C_2147401304] Medic behavior component initialized
[2026.04.06-23.45.49:536][364]LogTemp: Warning: [BP_AI_Controller_Medic_C_2147401284] Starting Awareness after possess (Pawn=BP_AI_Ped_Medic_C_2147401304)
[2026.04.06-23.45.49:536][364]LogTemp: Warning: Awareness started with interval: 0.35 seconds
[2026.04.06-23.45.49:539][364]LogTemp: Game database saved successfully.
[2026.04.06-23.45.49:539][364]LogTemp: Vehicle 1709235088 marked as persistent.
[2026.04.06-23.45.49:539][364]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] SetAssignedVehicle: BP_Voss_V400_Ambulance_C_2147401337 Keys=1
[2026.04.06-23.45.49:539][364]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::None InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=274 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.49:539][364]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284]  -> None (no condition matched)
[2026.04.06-23.45.49:539][364]LogBlueprintUserMessages: [BP_AI_Ped_Medic_C_2147401304] Vehicle Ref Set  :: BP_Voss_V400_Ambulance_C_2147401337
[2026.04.06-23.45.49:539][364]LogTemp: FinalizeSpawnOccupant: Callout=10105
[2026.04.06-23.45.49:539][364]LogTemp: FinalizeSpawnOccupant: Initializing with CurrentCallout=10105
[2026.04.06-23.45.49:539][364]LogTemp: Warning: ARespondingAIController::GetCalloutID: CalloutID is not set for AI: BP_AI_Ped_Medic_C_2147401304
[2026.04.06-23.45.49:539][364]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Medic_C_2147401304 added to Faction EFaction::Medic in Callout 10105
[2026.04.06-23.45.49:539][364]LogTemp: AssignScenarioAndRoleForMedic: Execute
[2026.04.06-23.45.49:539][364]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Medic_C_2147401304 starts Medical role assignment in Callout 10105
[2026.04.06-23.45.49:539][364]LogTemp: CalloutAttachment: BP_AI_Ped_Medic_C_2147401304 status EUnitCalloutStatus::None -> EUnitCalloutStatus::Attached (Callout 10105)
[2026.04.06-23.45.49:539][364]LogTemp: CalloutAttachment: BP_AI_Ped_Medic_C_2147401304 attached to callout 10105 (Player: No, Faction: EFaction::Medic)
[2026.04.06-23.45.49:539][364]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] EnteredVehicle: BP_Voss_V400_Ambulance_C_2147401337 Seat=0 Driver=1
[2026.04.06-23.45.49:539][364]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::None InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=274 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.49:539][364]LogVCC: Warning: [VCC BP_AI_Controller_Medic_C_2147401284] Action CHANGED: EVehicleAction::None -> EVehicleAction::StayInVehicle | Vehicle=BP_Voss_V400_Ambulance_C_2147401337
[2026.04.06-23.45.49:539][364]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] Dispatched EVehicleAction::StayInVehicle to vehicle BP_Voss_V400_Ambulance_C_2147401337 (Target=X=0.000 Y=0.000 Z=0.000, Follow=None, Flee=0)
[2026.04.06-23.45.49:540][364]LogTemp: OccupySeat: Vehicle BP_Voss_V400_Ambulance_C_2147401337 marked as Occupied
[2026.04.06-23.45.49:540][364]LogTemp: [Store]VehicleBase: WriteBackSeatplan = BP_Voss_V400_Ambulance_C_2147401337
[2026.04.06-23.45.49:540][364]LogTemp: Warning: Saving Controller BP_AI_Controller_Medic_C_2147401284 with GUID 31113E9743F5D6FFD1B6BC83A7D560E9
[2026.04.06-23.45.49:540][364]LogTemp: Warning: Saved AssignedDialogue for BP_AI_Controller_Medic_C_2147401284: /Game/Blueprints/Gameplay/DialogueSystem/PoliceOfficer_Backup.PoliceOfficer_Backup
[2026.04.06-23.45.49:540][364]LogTemp: Warning: No EvaluatedThreats to save for BP_AI_Controller_Medic_C_2147401284
[2026.04.06-23.45.49:540][364]LogTemp: Error: SAVE DEBUG: Threats key MISSING in OutData for BP_AI_Controller_Medic_C_2147401284!
[2026.04.06-23.45.49:540][364]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Voss_V400_Ambulance_C_2147401337
[2026.04.06-23.45.49:540][364]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Voss_V400_Ambulance_C_2147401337
[2026.04.06-23.45.49:540][364]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Voss_V400_Ambulance_C_2147401337
[2026.04.06-23.45.49:540][364]LogTemp: [Store]Occ// WriteBack: Seats=1 (defer)
[2026.04.06-23.45.49:540][364]LogTemp: [Store]VehicleBase: write into fragment
[2026.04.06-23.45.49:540][364]LogTemp: [Store]VehicleBase: WriteBackSeatplan Success!
[2026.04.06-23.45.49:540][364]LogTemp: FinalizeSpawnOccupant: seat 0 initialized (PersonID=F1527471, Callout=10105)
[2026.04.06-23.45.49:540][364]LogTemp: SpawnSeatFromStateAsync:Pawn Already loaded for seat 0
[2026.04.06-23.45.49:542][364]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2026.04.06-23.45.49:647][369]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset.
[2026.04.06-23.45.49:647][369]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] EnteredVehicle: BP_Voss_V400_Ambulance_C_2147401337 Seat=0 Driver=1
[2026.04.06-23.45.49:647][369]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::None InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=274 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.49:833][377]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.45.49:927][381]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2026.04.06-23.45.50:090][388]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::None InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=274 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.50:186][392]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=24486 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.45.50:186][392]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=24486)
[2026.04.06-23.45.50:321][398]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3189 DistVeh=1206 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.50:416][402]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=25060 DistVeh=347 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.50:417][402]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.50:462][404]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31533 DistVeh=158 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.50:462][404]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.50:509][406]LogBlueprintUserMessages: [DispatchSystem_UAID_E4B97AEF0547C81202_1634017484] Dispatched units:: 0
[2026.04.06-23.45.50:840][420]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.45.51:078][429]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::None InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=274 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.51:108][431]LogResponding: Responding sync loading package: /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Metal
[2026.04.06-23.45.51:108][431]LogStreaming: Display: FlushAsyncLoading(385): 1 QueuedPackages, 0 AsyncPackages
[2026.04.06-23.45.51:178][433]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=24256 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.45.51:178][433]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=24256)
[2026.04.06-23.45.51:312][439]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3192 DistVeh=1208 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.51:414][443]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=24914 DistVeh=489 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.51:414][443]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.51:466][445]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.51:466][445]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.51:837][460]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.45.52:085][470]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::None InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=274 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.52:184][474]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=24081 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.45.52:184][474]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=24081)
[2026.04.06-23.45.52:313][479]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3195 DistVeh=1210 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.52:412][483]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=24769 DistVeh=634 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.52:413][483]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.52:483][485]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.52:483][485]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.52:829][498]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.45.53:087][508]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::None InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=274 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.53:087][508]LogTemp: ClaimTask: BP_AI_Ped_Medic_C_2147401304 assignment changed EScenarioAssignment::None -> EScenarioAssignment::AssistCallout for task AI.Task.Global.MoveToLocation
[2026.04.06-23.45.53:087][508]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.53:087][508]LogTemp: AssignAIPawnToRole: BP_AI_Ped_Medic_C_2147401304 -> ERole::MoveToBackup (Callout 10105)
[2026.04.06-23.45.53:087][508]LogTemp: ClaimTask: BP_AI_Ped_Medic_C_2147401304 claimed task AI.Task.Global.MoveToLocation (1/12 claimers, Role=ERole::MoveToBackup)
[2026.04.06-23.45.53:087][508]LogTemp: BP_AI_Controller_Medic_C_2147401284: Claimed task AI.Task.Global.MoveToLocation
[2026.04.06-23.45.53:195][512]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=23970 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.45.53:195][512]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=23970)
[2026.04.06-23.45.53:315][517]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3237 DistVeh=1257 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.53:414][521]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=24700 DistVeh=704 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.53:414][521]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.53:467][523]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.53:467][523]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.53:778][534]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2026.04.06-23.45.53:852][537]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.45.54:049][546]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2026.04.06-23.45.54:089][548]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=22924 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.54:089][548]LogVCC: Warning: [VCC BP_AI_Controller_Medic_C_2147401284] Action CHANGED: EVehicleAction::StayInVehicle -> EVehicleAction::DriveToLocation | Vehicle=BP_Voss_V400_Ambulance_C_2147401337
[2026.04.06-23.45.54:089][548]LogBlueprintUserMessages: [SmartVehicles] Set Smart Vehicle
Vehicle Mode: Navigate 
[2026.04.06-23.45.54:089][548]LogBlueprintUserMessages: [BP_Voss_V400_Ambulance_C_2147401337] Disable
[2026.04.06-23.45.54:089][548]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] Dispatched EVehicleAction::DriveToLocation to vehicle BP_Voss_V400_Ambulance_C_2147401337 (Target=X=-66075.464 Y=-343300.225 Z=-16372.536, Follow=GameplayPC_C_2147482181, Flee=0)
[2026.04.06-23.45.54:177][553]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=23916 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.45.54:177][553]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=23916)
[2026.04.06-23.45.54:309][559]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3401 DistVeh=1397 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.54:427][565]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=24700 DistVeh=704 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.54:427][565]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.54:467][567]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.54:468][567]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.54:827][582]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.45.55:079][595]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=22894 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.45.55:179][600]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=23853 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.45.55:179][600]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=23853)
[2026.04.06-23.45.55:300][606]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.55:322][607]LogBlueprintUserMessages: [SmartVehicles] FAILING SPLINE
[2026.04.06-23.45.55:419][612]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=24618 DistVeh=786 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.55:419][612]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.55:480][615]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.55:480][615]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.55:520][617]LogBlueprintUserMessages: [SmartVehicles] FAILING SPLINE
[2026.04.06-23.45.55:842][632]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.45.56:095][642]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=21905 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.45.56:172][645]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=23223 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.45.56:172][645]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=23223)
[2026.04.06-23.45.56:321][651]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.56:379][654]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.45.56:429][656]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=24493 DistVeh=913 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.56:429][656]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.56:478][658]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.56:478][658]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.56:695][671]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.56:818][681]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.45.56:868][684]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.45.57:055][699]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> LockAlways
[2026.04.06-23.45.57:055][699]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2026.04.06-23.45.57:073][700]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=21055 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.45.57:167][707]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=22107 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.45.57:167][707]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=22107)
[2026.04.06-23.45.57:209][710]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.57:306][717]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.57:361][721]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.45.57:416][725]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=24434 DistVeh=973 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.57:416][725]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.57:471][729]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.57:471][729]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.57:499][731]LogScript: Warning: Script Msg: Attempted to access index -1 from array 'Children' of length 3 in '/Game/UI/Gameplay/AICommands_Menu/GenericRadialMenus/UMG/UMG_RadialMenu.UMG_RadialMenu_C'!
[2026.04.06-23.45.57:714][747]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.57:824][755]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.45.57:864][758]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.45.58:082][774]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=20196 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.45.58:168][781]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=20904 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.45.58:168][781]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=20904)
[2026.04.06-23.45.58:188][783]LogScript: Warning: Script Msg: The widget 'UMG_Interaction_Widget_C_2147399350' was already added to the screen.
[2026.04.06-23.45.58:201][784]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_3] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.45.58:201][784]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_3] NeverTrue
[2026.04.06-23.45.58:201][784]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_3] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.45.58:201][784]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_3] NeverTrue
[2026.04.06-23.45.58:201][784]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_12] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.45.58:201][784]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_1] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.45.58:201][784]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_1] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.45.58:201][784]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_0] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.45.58:201][784]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_0] NeverTrue
[2026.04.06-23.45.58:201][784]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_14] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.45.58:201][784]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_14] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.45.58:201][784]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_2] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.45.58:201][784]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_2] NeverTrue
[2026.04.06-23.45.58:201][784]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_0] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.45.58:203][784]LogViewport: Display: Viewport MouseLockMode Changed, LockAlways -> LockOnCapture
[2026.04.06-23.45.58:203][784]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2026.04.06-23.45.58:219][785]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.58:309][792]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.58:362][796]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.45.58:402][799]LogTemp: [Voice] Playing local TPT
[2026.04.06-23.45.58:402][799]LogTemp: [Voice] BeginSpeaking - EventTag=Audio.Radio.Initialize, Radio=1, Duration=2.10
[2026.04.06-23.45.58:402][799]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=Audio.Radio.Initialize Sender=BP_JayHalstead_C_2147461555
[2026.04.06-23.45.58:402][799]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=Audio.Radio.Initialize Sender=BP_JayHalstead_C_2147461555
[2026.04.06-23.45.58:402][799]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=Audio.Radio.Initialize IsValid=1 Channel=10105 Address=Audio.Radio.Police
[2026.04.06-23.45.58:402][799]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=Audio.Radio.Initialize
[2026.04.06-23.45.58:402][799]LogTemp: Warning: [DispatcherComponent] Scheduled response in 2.76s
[2026.04.06-23.45.58:402][799]LogTemp: [RadioCommSubsystem] Deliver - EventTag=Audio.Radio.Initialize Receivers=6 Matched=5 SkippedSender=1
[2026.04.06-23.45.58:402][799]LogTemp: [Voice] Transmitting over radio - 21-Adam
[2026.04.06-23.45.58:402][799]LogBlueprintUserMessages: [Event_Speak_C_0] true
[2026.04.06-23.45.58:414][800]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=24434 DistVeh=973 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.58:414][800]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.58:466][804]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.58:466][804]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.58:715][823]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.58:736][824]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.58:823][832]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.58:823][832]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.45.58:871][836]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.45.58:871][836]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.58:918][840]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.58:966][844]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.45.59:075][853]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=18833 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.45.59:170][861]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=19691 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.45.59:170][861]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=19691)
[2026.04.06-23.45.59:242][867]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.59:289][871]LogBlueprintUserMessages: [Event_Speak_C_2] false
[2026.04.06-23.45.59:301][872]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.59:361][877]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.45.59:409][881]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=24434 DistVeh=973 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.59:409][881]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.59:468][886]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.45.59:468][886]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.45.59:741][909]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.45.59:828][916]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.45.59:862][919]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.00:080][937]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=18007 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.00:173][945]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18476 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.00:173][945]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=18476)
[2026.04.06-23.46.00:302][956]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.00:375][961]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.00:411][965]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=24434 DistVeh=973 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.00:411][965]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.00:467][970]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.00:467][970]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.00:527][975]LogTemp: Game database saved successfully.
[2026.04.06-23.46.00:527][975]LogTemp: Report 10109 created.
[2026.04.06-23.46.00:527][975]LogTemp: RegisterCallout: Stored Callout Data for Callout ID 10109
[2026.04.06-23.46.00:527][975]LogTemp: Callout Location = X=-82021.461 Y=-257631.851 Z=-12833.226
[2026.04.06-23.46.00:560][978]LogTemp: [Voice] Playing local squelch tail
[2026.04.06-23.46.00:604][982]LogTemp: [Voice] EndSpeaking - EventTag=Audio.Radio.Initialize
[2026.04.06-23.46.00:733][993]LogTemp: Game database saved successfully.
[2026.04.06-23.46.00:733][993]LogTemp: Report 10109 updated.
[2026.04.06-23.46.00:733][993]LogTemp: CalloutAttachment: Initialized callout 10109 (Origin: ECalloutOrigin::Dispatch)
[2026.04.06-23.46.00:822][  1]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.00:865][  5]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.01:070][ 24]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=17473 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.01:169][ 33]LogTemp: Warning: [DispatcherComponent] Timer fired - calling TransmitToUnit
[2026.04.06-23.46.01:169][ 33]LogTemp: [DispatcherComponent] TransmitToUnitInternal - EventTag=Audio.Radio.Initialize
[2026.04.06-23.46.01:169][ 33]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=RadioBeep_Receive Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.46.01:169][ 33]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.46.01:169][ 33]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.46.01:169][ 33]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.46.01:169][ 33]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.06-23.46.01:169][ 33]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=6 Matched=6 SkippedSender=0
[2026.04.06-23.46.01:169][ 33]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.06-23.46.01:169][ 33]LogTemp: [DispatcherComponent] TransmitToUnitInternal SUCCESS - total duration 2.59s
[2026.04.06-23.46.01:169][ 33]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=17273 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.01:169][ 33]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=17273)
[2026.04.06-23.46.01:305][ 45]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.01:361][ 50]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.01:415][ 55]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=24434 DistVeh=973 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.01:416][ 55]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.01:445][ 58]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> LockAlways
[2026.04.06-23.46.01:445][ 58]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2026.04.06-23.46.01:471][ 60]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.01:472][ 60]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.01:604][ 72]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.01:673][ 78]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.01:707][ 81]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.01:741][ 84]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=Voice_Central_Kayla_GoFor Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.46.01:741][ 84]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.46.01:741][ 84]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.46.01:741][ 84]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.46.01:741][ 84]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.06-23.46.01:741][ 84]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=6 Matched=6 SkippedSender=0
[2026.04.06-23.46.01:741][ 84]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.06-23.46.01:754][ 85]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.01:754][ 85]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.01:775][ 87]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.01:810][ 90]LogScript: Warning: Script Msg: Attempted to access index -1 from array 'Children' of length 3 in '/Game/UI/Gameplay/AICommands_Menu/GenericRadialMenus/UMG/UMG_RadialMenu.UMG_RadialMenu_C'!
[2026.04.06-23.46.01:821][ 91]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.01:865][ 95]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.02:009][108]LogScript: Warning: Script Msg: The widget 'UMG_Interaction_Widget_C_2147398087' was already added to the screen.
[2026.04.06-23.46.02:021][109]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_3] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.46.02:021][109]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_3] NeverTrue
[2026.04.06-23.46.02:021][109]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_3] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.46.02:021][109]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_3] NeverTrue
[2026.04.06-23.46.02:021][109]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_12] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.46.02:021][109]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_1] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.46.02:021][109]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_1] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.46.02:021][109]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_0] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.46.02:021][109]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_0] NeverTrue
[2026.04.06-23.46.02:021][109]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_14] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.46.02:021][109]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_14] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.46.02:021][109]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_2] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.46.02:021][109]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_2] NeverTrue
[2026.04.06-23.46.02:021][109]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_0] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.46.02:021][109]LogViewport: Display: Viewport MouseLockMode Changed, LockAlways -> LockOnCapture
[2026.04.06-23.46.02:021][109]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2026.04.06-23.46.02:070][113]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=16846 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.02:127][118]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.02:173][122]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=16092 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.02:173][122]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=16092)
[2026.04.06-23.46.02:195][124]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.02:219][126]LogTemp: [Voice] Playing local TPT
[2026.04.06-23.46.02:219][126]LogTemp: [Voice] BeginSpeaking - EventTag=Audio.Radio.Initialize, Radio=1, Duration=2.10
[2026.04.06-23.46.02:219][126]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=Audio.Radio.Initialize Sender=BP_JayHalstead_C_2147461555
[2026.04.06-23.46.02:219][126]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=Audio.Radio.Initialize Sender=BP_JayHalstead_C_2147461555
[2026.04.06-23.46.02:219][126]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=Audio.Radio.Initialize IsValid=1 Channel=10105 Address=Audio.Radio.Police
[2026.04.06-23.46.02:219][126]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=Audio.Radio.Initialize
[2026.04.06-23.46.02:219][126]LogTemp: Warning: [DispatcherComponent] Scheduled response in 2.64s
[2026.04.06-23.46.02:219][126]LogTemp: [RadioCommSubsystem] Deliver - EventTag=Audio.Radio.Initialize Receivers=6 Matched=5 SkippedSender=1
[2026.04.06-23.46.02:219][126]LogTemp: [Voice] Transmitting over radio - 21-Adam
[2026.04.06-23.46.02:219][126]LogBlueprintUserMessages: [Event_Speak_C_0] true
[2026.04.06-23.46.02:219][126]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.02:231][127]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.02:263][130]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.46.02:275][131]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.02:297][133]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.02:309][134]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.02:367][139]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.02:411][143]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=24434 DistVeh=973 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.02:411][143]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.02:467][148]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.02:467][148]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.02:532][154]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.02:577][158]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.02:578][158]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.02:722][171]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=Voice_Kayla_21 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.46.02:722][171]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.46.02:722][171]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.46.02:722][171]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.46.02:722][171]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.06-23.46.02:722][171]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=6 Matched=6 SkippedSender=0
[2026.04.06-23.46.02:722][171]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.06-23.46.02:786][177]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.02:809][179]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.02:823][180]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.02:859][183]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.02:900][186]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2026.04.06-23.46.02:939][189]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2026.04.06-23.46.03:011][194]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.03:089][198]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=16556 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.03:150][202]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.03:150][202]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.03:179][203]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=14892 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.03:179][203]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=14892)
[2026.04.06-23.46.03:222][206]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.03:240][207]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.03:240][207]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.03:315][211]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.03:315][211]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=Voice_Kayla_Adam Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.46.03:315][211]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.46.03:315][211]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.46.03:315][211]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.46.03:315][211]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.06-23.46.03:315][211]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=6 Matched=6 SkippedSender=0
[2026.04.06-23.46.03:315][211]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.06-23.46.03:371][214]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.03:408][216]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=24428 DistVeh=979 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.03:409][216]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.03:465][219]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.03:465][219]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.03:579][225]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.03:634][228]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.03:671][230]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.03:730][233]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.03:730][233]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.03:770][235]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=RadioSquelch Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.46.03:770][235]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.46.03:770][235]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.46.03:770][235]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.46.03:770][235]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.06-23.46.03:770][235]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=6 Matched=6 SkippedSender=0
[2026.04.06-23.46.03:770][235]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.06-23.46.03:851][238]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.03:873][240]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.03:894][241]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.03:919][242]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=Dispatch.Callouts.NoiseComplaint Voice=Voice_Central_Kayla_Scenario_NoiseComplaint Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.46.03:919][242]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=Dispatch.Callouts.NoiseComplaint Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.46.03:919][242]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=Dispatch.Callouts.NoiseComplaint Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.46.03:919][242]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=Dispatch.Callouts.NoiseComplaint IsValid=1 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.46.03:919][242]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=Dispatch.Callouts.NoiseComplaint
[2026.04.06-23.46.03:919][242]LogTemp: [RadioCommSubsystem] Deliver - EventTag=Dispatch.Callouts.NoiseComplaint Receivers=6 Matched=6 SkippedSender=0
[2026.04.06-23.46.03:919][242]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.06-23.46.03:962][243]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.46.04:086][250]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=15883 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.04:086][250]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.04:086][250]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.04:149][253]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.04:149][253]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.04:171][254]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=13926 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.04:171][254]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=13926)
[2026.04.06-23.46.04:193][255]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.04:193][255]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.04:231][256]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.04:273][258]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.04:320][261]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.04:320][261]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.46.04:342][262]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.04:362][263]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.04:362][263]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.04:362][263]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.04:383][264]LogTemp: [Voice] Playing local squelch tail
[2026.04.06-23.46.04:426][266]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=24428 DistVeh=979 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.04:426][266]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.04:426][266]LogTemp: [Voice] EndSpeaking - EventTag=Audio.Radio.Initialize
[2026.04.06-23.46.04:470][268]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.04:470][268]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.04:470][268]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.04:836][285]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.04:836][285]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.46.04:879][287]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.04:879][287]LogTemp: Warning: [DispatcherComponent] Timer fired - calling TransmitToUnit
[2026.04.06-23.46.04:879][287]LogTemp: [DispatcherComponent] TransmitToUnitInternal - EventTag=Audio.Radio.Initialize
[2026.04.06-23.46.04:879][287]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=RadioBeep_Receive Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.46.04:879][287]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.46.04:879][287]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.46.04:879][287]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.46.04:879][287]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.06-23.46.04:879][287]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=6 Matched=6 SkippedSender=0
[2026.04.06-23.46.04:879][287]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.06-23.46.04:879][287]LogTemp: [DispatcherComponent] TransmitToUnitInternal SUCCESS - total duration 2.59s
[2026.04.06-23.46.05:072][296]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=15232 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.05:133][299]LogTemp: CreateDispatchRecord: EDispatchUnitType::Ambulance for BP_JayHalstead_C_2147461555 at X=-67428.971 Y=-344562.882 Z=-16370.935 (Callout 10105, RequestedBy: BP_JayHalstead_C_2147461555)
[2026.04.06-23.46.05:133][299]LogTemp: CreateTask: Created AI.Task.Global.MoveToLocation (ID=2AD5DCEF4B9BFE3B4B256EA6BB4DAD2F) for Callout 10105, Target=BP_JayHalstead_C_2147461555
[2026.04.06-23.46.05:181][301]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=12767 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.05:181][301]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=12767)
[2026.04.06-23.46.05:181][301]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.05:203][302]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.05:311][307]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.05:334][308]LogTemp: [Voice] Playing local TPT
[2026.04.06-23.46.05:334][308]LogTemp: [Voice] BeginSpeaking - EventTag=Audio.Request.Backup.Ambulance, Radio=1, Duration=1.60
[2026.04.06-23.46.05:334][308]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=Audio.Request.Backup.Ambulance Sender=BP_JayHalstead_C_2147461555
[2026.04.06-23.46.05:334][308]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=Audio.Request.Backup.Ambulance Sender=BP_JayHalstead_C_2147461555
[2026.04.06-23.46.05:334][308]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=Audio.Request.Backup.Ambulance IsValid=1 Channel=10105 Address=Audio.Radio.Police
[2026.04.06-23.46.05:334][308]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=Audio.Request.Backup.Ambulance
[2026.04.06-23.46.05:334][308]LogTemp: [RadioCommSubsystem] Deliver - EventTag=Audio.Request.Backup.Ambulance Receivers=6 Matched=5 SkippedSender=1
[2026.04.06-23.46.05:334][308]LogTemp: [Voice] Transmitting over radio - 21-Adam
[2026.04.06-23.46.05:334][308]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.05:334][308]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.05:355][309]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.05:355][309]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.46.05:376][310]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.05:418][312]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=24428 DistVeh=979 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.05:419][312]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.05:461][314]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=Voice_Central_Kayla_GoFor Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.46.05:461][314]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.46.05:461][314]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.46.05:461][314]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.46.05:461][314]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.06-23.46.05:461][314]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=6 Matched=6 SkippedSender=0
[2026.04.06-23.46.05:461][314]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.06-23.46.05:461][314]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.05:461][314]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.05:485][315]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.05:638][322]LogTemp: Warning: [DispatcherComponent] Transmit failed - no definition found for Audio.Radio.Acknowledge.Ambulance
[2026.04.06-23.46.05:726][326]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.05:727][326]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.05:727][326]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.05:749][327]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.05:772][328]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.05:794][329]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.05:817][330]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.05:838][331]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.05:861][332]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.05:861][332]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.46.05:861][332]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.05:931][335]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.06:005][338]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.06:078][340]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.06:078][340]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=14587 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.06:132][342]LogBlueprintUserMessages: [DispatchSystem_UAID_E4B97AEF0547C81202_1634017484] Dispatched units:: 1
[2026.04.06-23.46.06:132][342]LogTemp: SpawnTrafficEntityAtLocation: Spawned parked Mass entity (Id=2634 Sn=2635) at V(X=-41845.14, Y=-342189.45, Z=-16327.35), ExternalControl tag scheduled after 3.000s
[2026.04.06-23.46.06:132][342]LogScript: Warning: Script Msg: No world was found for object (/Game/Blueprints/Gameplay/DialogueSystem/Dispatch.Dispatch:Event_AutoContinue_C_4) passed in to UEngine::GetWorldFromContextObject().
[2026.04.06-23.46.06:188][344]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=11561 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.06:188][344]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=11561)
[2026.04.06-23.46.06:325][350]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.06:377][352]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.06:377][352]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.46.06:430][354]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=24428 DistVeh=979 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.06:430][354]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.06:430][354]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=Voice_Kayla_21 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.46.06:430][354]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.46.06:430][354]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.46.06:430][354]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.46.06:430][354]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.06-23.46.06:430][354]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=6 Matched=6 SkippedSender=0
[2026.04.06-23.46.06:430][354]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.06-23.46.06:481][356]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.06:481][356]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.06:687][364]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.06:736][366]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.06:787][368]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.06:839][370]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.06:863][371]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.06:889][372]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.46.06:913][373]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.06:937][374]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.06:993][376]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.06:993][376]LogTemp: [Voice] Playing local squelch tail
[2026.04.06-23.46.07:047][378]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.46.07:047][378]LogScript: Warning: Script Msg: No world was found for object (/Game/Blueprints/Gameplay/DialogueSystem/Dispatch.Dispatch:Event_DispatchTransmit_C_3) passed in to UEngine::GetWorldFromContextObject().
[2026.04.06-23.46.07:047][378]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=Voice_Kayla_Adam Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.46.07:047][378]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.46.07:047][378]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.46.07:047][378]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.46.07:049][378]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.06-23.46.07:049][378]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=6 Matched=6 SkippedSender=0
[2026.04.06-23.46.07:049][378]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.06-23.46.07:049][378]LogTemp: [Voice] EndSpeaking - EventTag=Audio.Request.Backup.Ambulance
[2026.04.06-23.46.07:097][380]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=14450 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.07:146][382]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.46.07:171][383]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=10372 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.07:171][383]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=10372)
[2026.04.06-23.46.07:246][386]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.46.07:328][389]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.07:350][390]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.46.07:350][390]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.07:374][391]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.07:404][392]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.46.07:428][393]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.07:428][393]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=24428 DistVeh=979 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.07:428][393]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.07:460][394]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.46.07:508][395]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.07:508][395]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.07:508][395]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=RadioSquelch Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.46.07:508][395]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.46.07:508][395]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.46.07:508][395]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.46.07:508][395]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.06-23.46.07:508][395]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=6 Matched=6 SkippedSender=0
[2026.04.06-23.46.07:508][395]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.06-23.46.07:534][396]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.07:545][397]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.07:570][398]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.46.07:570][398]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.07:601][399]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.07:686][402]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.46.07:787][406]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.46.07:787][406]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.07:840][408]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.07:871][409]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.07:893][410]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.46.07:894][410]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.07:920][411]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.46.07:972][413]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.07:998][414]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.46.08:049][416]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.08:049][416]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.08:076][417]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.46.08:076][417]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=13535 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.08:103][418]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.46.08:178][421]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=9877 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.08:178][421]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=9877)
[2026.04.06-23.46.08:203][422]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.46.08:305][425]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.46.08:305][425]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.08:367][428]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.08:415][430]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.46.08:415][430]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=24428 DistVeh=979 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.08:416][430]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.08:467][432]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.08:467][432]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.08:539][436]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.46.08:647][444]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.46.08:751][451]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.46.08:826][456]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.08:857][458]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.46.08:871][459]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.08:971][465]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.46.09:082][474]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.46.09:082][474]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=13361 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.09:139][478]LogTemp: SpawnTrafficEntityAtLocation: Added ExternalControlTag after delay (Id=2634)
[2026.04.06-23.46.09:169][479]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=9625 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.09:169][479]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=9625)
[2026.04.06-23.46.09:185][480]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.06-23.46.09:287][487]LogBlueprintUserMessages: [DispatchSystem_UAID_E4B97AEF0547C81202_1634017484] BACKUP CALLOUTID:10105
[2026.04.06-23.46.09:287][487]LogTemp: ExecuteVehicle: Callout=10105
[2026.04.06-23.46.09:287][487]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added DriverRemoveRequest to vehicle. Vehicle = BP_Voss_V400_Ambulance_C_2147395898
[2026.04.06-23.46.09:287][487]LogTemp: RestoreSeatsFromState
[2026.04.06-23.46.09:288][487]LogTemp: SpawnSeatFromStateAsync: spawning pawn for seat 0 (faction 2)
[2026.04.06-23.46.09:289][487]LogTemp: AIController: ActivityComponent Added
[2026.04.06-23.46.09:291][487]LogTemp: [AI Behavior] Controller PossessedPawn:BP_AI_Ped_Medic_C_2147395871
[2026.04.06-23.46.09:291][487]LogTemp: [BP_AI_Ped_Medic_C_2147395871] Medic behavior component initialized
[2026.04.06-23.46.09:291][487]LogTemp: Warning: [BP_AI_Controller_Medic_C_2147395851] Starting Awareness after possess (Pawn=BP_AI_Ped_Medic_C_2147395871)
[2026.04.06-23.46.09:291][487]LogTemp: Warning: Awareness started with interval: 0.35 seconds
[2026.04.06-23.46.09:292][487]LogTemp: Game database saved successfully.
[2026.04.06-23.46.09:292][487]LogTemp: Vehicle 1682369413 marked as persistent.
[2026.04.06-23.46.09:292][487]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] SetAssignedVehicle: BP_Voss_V400_Ambulance_C_2147395898 Keys=1
[2026.04.06-23.46.09:292][487]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::None InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=274 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.09:292][487]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.46.09:292][487]LogBlueprintUserMessages: [BP_AI_Ped_Medic_C_2147395871] Vehicle Ref Set  :: BP_Voss_V400_Ambulance_C_2147395898
[2026.04.06-23.46.09:292][487]LogTemp: FinalizeSpawnOccupant: Callout=10105
[2026.04.06-23.46.09:292][487]LogTemp: FinalizeSpawnOccupant: Initializing with CurrentCallout=10105
[2026.04.06-23.46.09:292][487]LogTemp: Warning: ARespondingAIController::GetCalloutID: CalloutID is not set for AI: BP_AI_Ped_Medic_C_2147395871
[2026.04.06-23.46.09:292][487]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Medic_C_2147395871 added to Faction EFaction::Medic in Callout 10105
[2026.04.06-23.46.09:292][487]LogTemp: AssignScenarioAndRoleForMedic: Execute
[2026.04.06-23.46.09:292][487]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Medic_C_2147395871 starts Medical role assignment in Callout 10105
[2026.04.06-23.46.09:292][487]LogTemp: CalloutAttachment: BP_AI_Ped_Medic_C_2147395871 status EUnitCalloutStatus::None -> EUnitCalloutStatus::Attached (Callout 10105)
[2026.04.06-23.46.09:292][487]LogTemp: CalloutAttachment: BP_AI_Ped_Medic_C_2147395871 attached to callout 10105 (Player: No, Faction: EFaction::Medic)
[2026.04.06-23.46.09:292][487]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] EnteredVehicle: BP_Voss_V400_Ambulance_C_2147395898 Seat=0 Driver=1
[2026.04.06-23.46.09:292][487]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::None InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=274 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.09:292][487]LogVCC: Warning: [VCC BP_AI_Controller_Medic_C_2147395851] Action CHANGED: EVehicleAction::None -> EVehicleAction::StayInVehicle | Vehicle=BP_Voss_V400_Ambulance_C_2147395898
[2026.04.06-23.46.09:292][487]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] Dispatched EVehicleAction::StayInVehicle to vehicle BP_Voss_V400_Ambulance_C_2147395898 (Target=X=0.000 Y=0.000 Z=0.000, Follow=None, Flee=0)
[2026.04.06-23.46.09:292][487]LogTemp: OccupySeat: Vehicle BP_Voss_V400_Ambulance_C_2147395898 marked as Occupied
[2026.04.06-23.46.09:292][487]LogTemp: [Store]VehicleBase: WriteBackSeatplan = BP_Voss_V400_Ambulance_C_2147395898
[2026.04.06-23.46.09:292][487]LogTemp: Warning: Saving Controller BP_AI_Controller_Medic_C_2147395851 with GUID BE0914CC4334E4303A771E9DA1F685C9
[2026.04.06-23.46.09:292][487]LogTemp: Warning: Saved AssignedDialogue for BP_AI_Controller_Medic_C_2147395851: /Game/Blueprints/Gameplay/DialogueSystem/PoliceOfficer_Backup.PoliceOfficer_Backup
[2026.04.06-23.46.09:292][487]LogTemp: Warning: No EvaluatedThreats to save for BP_AI_Controller_Medic_C_2147395851
[2026.04.06-23.46.09:292][487]LogTemp: Error: SAVE DEBUG: Threats key MISSING in OutData for BP_AI_Controller_Medic_C_2147395851!
[2026.04.06-23.46.09:292][487]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Voss_V400_Ambulance_C_2147395898
[2026.04.06-23.46.09:292][487]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Voss_V400_Ambulance_C_2147395898
[2026.04.06-23.46.09:292][487]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Voss_V400_Ambulance_C_2147395898
[2026.04.06-23.46.09:292][487]LogTemp: [Store]Occ// WriteBack: Seats=1 (defer)
[2026.04.06-23.46.09:292][487]LogTemp: [Store]VehicleBase: write into fragment
[2026.04.06-23.46.09:292][487]LogTemp: [Store]VehicleBase: WriteBackSeatplan Success!
[2026.04.06-23.46.09:292][487]LogTemp: FinalizeSpawnOccupant: seat 0 initialized (PersonID=W5378139, Callout=10105)
[2026.04.06-23.46.09:292][487]LogTemp: RestoreSeatsFromState
[2026.04.06-23.46.09:292][487]LogTemp: RestoreSeatsFromState
[2026.04.06-23.46.09:292][487]LogTemp: RestoreSeatsFromState
[2026.04.06-23.46.09:294][487]LogBlueprintUserMessages: [SmartVehicles] Don't forget to assign the 'Floor' tag to the landscape or ground.
[2026.04.06-23.46.09:294][487]LogBlueprintUserMessages: [BP_Voss_V400_Ambulance_C_2147395898] AIExecute Vechicle Interface BP_Voss_V400_Ambulance_C_2147395898 
BackupUnit true
Callout 10,105
[2026.04.06-23.46.09:294][487]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added ExtermalControlTag to vehicle. Vehicle = BP_Voss_V400_Ambulance_C_2147395898
[2026.04.06-23.46.09:303][488]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.09:364][491]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.09:389][493]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset.
[2026.04.06-23.46.09:389][493]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] EnteredVehicle: BP_Voss_V400_Ambulance_C_2147395898 Seat=0 Driver=1
[2026.04.06-23.46.09:389][493]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::None InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=274 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.09:416][495]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=24428 DistVeh=979 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.09:416][495]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.09:470][498]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.09:470][498]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.09:822][520]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.09:875][523]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.10:021][532]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::None InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=274 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.10:075][535]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=12911 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.10:175][541]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=8979 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.10:175][541]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=8979)
[2026.04.06-23.46.10:293][547]LogBlueprintUserMessages: [DispatchSystem_UAID_E4B97AEF0547C81202_1634017484] Dispatched units:: 0
[2026.04.06-23.46.10:300][548]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.10:362][552]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.10:414][555]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=24428 DistVeh=979 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.10:414][555]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.10:472][558]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.10:472][558]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.10:850][578]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.10:870][579]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.11:029][589]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::None InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=274 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.11:079][592]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=11952 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.11:181][598]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=8136 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.11:181][598]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=8136)
[2026.04.06-23.46.11:314][605]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.11:369][609]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.11:419][612]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=24331 DistVeh=1078 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.11:419][612]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.11:476][615]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.11:476][615]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.11:824][636]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.11:860][638]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.12:026][647]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::None InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=274 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.12:075][650]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=10825 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.12:175][656]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=7459 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.12:175][656]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=7459)
[2026.04.06-23.46.12:312][664]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.12:364][667]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.12:412][670]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=24186 DistVeh=1226 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.12:412][670]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.12:447][672]LogTemp: ClaimTask: BP_AI_Ped_Medic_C_2147395871 assignment changed EScenarioAssignment::None -> EScenarioAssignment::AssistCallout for task AI.Task.Global.MoveToLocation
[2026.04.06-23.46.12:447][672]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.12:447][672]LogTemp: AssignAIPawnToRole: BP_AI_Ped_Medic_C_2147395871 -> ERole::MoveToBackup (Callout 10105)
[2026.04.06-23.46.12:447][672]LogTemp: ClaimTask: BP_AI_Ped_Medic_C_2147395871 claimed task AI.Task.Global.MoveToLocation (1/12 claimers, Role=ERole::MoveToBackup)
[2026.04.06-23.46.12:447][672]LogTemp: BP_AI_Controller_Medic_C_2147395851: Claimed task AI.Task.Global.MoveToLocation
[2026.04.06-23.46.12:463][673]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.12:463][673]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.12:836][695]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.12:869][696]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.13:024][706]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=26252 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.13:024][706]LogVCC: Warning: [VCC BP_AI_Controller_Medic_C_2147395851] Action CHANGED: EVehicleAction::StayInVehicle -> EVehicleAction::DriveToLocation | Vehicle=BP_Voss_V400_Ambulance_C_2147395898
[2026.04.06-23.46.13:024][706]LogBlueprintUserMessages: [SmartVehicles] Set Smart Vehicle
Vehicle Mode: Navigate 
[2026.04.06-23.46.13:025][706]LogBlueprintUserMessages: [BP_Voss_V400_Ambulance_C_2147395898] Disable
[2026.04.06-23.46.13:025][706]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] Dispatched EVehicleAction::DriveToLocation to vehicle BP_Voss_V400_Ambulance_C_2147395898 (Target=X=-67884.037 Y=-344349.576 Z=-16360.377, Follow=GameplayPC_C_2147482181, Flee=0)
[2026.04.06-23.46.13:074][709]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=9826 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.13:186][715]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=6737 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.13:186][715]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=6737)
[2026.04.06-23.46.13:317][723]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.13:369][726]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.13:421][729]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=24040 DistVeh=1376 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.13:421][729]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.13:486][732]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.13:486][732]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.13:831][752]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.13:866][754]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.14:024][763]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=26252 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.14:074][766]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=9691 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.14:172][772]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=6085 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.14:172][772]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=6085)
[2026.04.06-23.46.14:302][780]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.14:367][784]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.14:413][787]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=23895 DistVeh=1525 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.14:413][787]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.14:477][791]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.14:477][791]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.14:833][813]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.14:865][815]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.15:033][825]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=25876 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.15:081][828]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=9313 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.15:177][834]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=5220 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.15:177][834]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=5220)
[2026.04.06-23.46.15:308][842]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.15:373][846]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.15:422][849]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=23748 DistVeh=1675 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.15:422][849]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.15:470][852]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.15:472][852]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.15:821][874]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.15:869][877]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.15:869][877]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.16:030][887]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=25551 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.16:079][890]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=8631 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.16:176][896]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=4487 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.16:176][896]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=4487)
[2026.04.06-23.46.16:309][904]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.16:377][908]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.16:377][908]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.16:421][910]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=23603 DistVeh=1824 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.16:421][910]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.16:482][914]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.16:482][914]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.16:826][935]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.16:876][938]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.16:876][938]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.17:031][947]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=25241 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.17:073][950]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.46.17:077][950]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=7812 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.17:175][956]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3817 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.17:175][956]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=3817)
[2026.04.06-23.46.17:306][964]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.17:372][968]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.17:372][968]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.17:439][971]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=23452 DistVeh=1976 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.17:441][971]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.17:470][973]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.17:470][973]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.17:827][994]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.17:871][997]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.17:873][997]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.18:022][  6]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=24966 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.18:075][  9]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=7185 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.18:181][ 15]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3240 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.18:181][ 15]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=3240)
[2026.04.06-23.46.18:306][ 22]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.18:372][ 26]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.18:372][ 26]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.18:421][ 29]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=23304 DistVeh=2120 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.18:421][ 29]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.18:471][ 32]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.18:471][ 32]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.18:827][ 53]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.18:895][ 55]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.18:895][ 55]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.18:927][ 57]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2026.04.06-23.46.18:927][ 57]LogStreaming: Display: 0.124 ms for processing 25162 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 27 (12162->12135) packages and 31 (33157->33126) public exports.
[2026.04.06-23.46.19:022][ 64]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=24736 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.19:077][ 67]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=6416 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.19:180][ 73]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=2690 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.19:182][ 73]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> DriveToLocation (on-foot role, continuing drive, dist=2690)
[2026.04.06-23.46.19:302][ 80]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.19:334][ 82]LogResponding: Responding sync loading package: /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Metal
[2026.04.06-23.46.19:334][ 82]LogStreaming: Display: FlushAsyncLoading(386): 1 QueuedPackages, 0 AsyncPackages
[2026.04.06-23.46.19:370][ 84]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.19:370][ 84]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.19:416][ 87]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=23155 DistVeh=2266 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.19:417][ 87]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.19:467][ 90]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.19:467][ 90]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.19:834][111]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.19:864][113]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.19:864][113]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.20:033][123]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=24557 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.20:082][126]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=5508 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.20:168][131]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=2160 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.20:168][131]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> ExitVehicle (on-foot role, was driving, close enough dist=2160)
[2026.04.06-23.46.20:168][131]LogVCC: Warning: [VCC BP_AI_Controller_Police_C_2147407793] Action CHANGED: EVehicleAction::DriveToLocation -> EVehicleAction::ExitVehicle | Vehicle=BP_Chevrette_Canis_2010_C_2147408430
[2026.04.06-23.46.20:168][131]LogBlueprintUserMessages: [SmartVehicles] Set Smart Vehicle
Vehicle Mode: Idle 
[2026.04.06-23.46.20:168][131]LogBlueprintUserMessages: [BP_Chevrette_Canis_2010_C_2147408430] Disable
[2026.04.06-23.46.20:168][131]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] Dispatched EVehicleAction::ExitVehicle to vehicle BP_Chevrette_Canis_2010_C_2147408430 (Target=X=0.000 Y=0.000 Z=0.000, Follow=None, Flee=0)
[2026.04.06-23.46.20:313][139]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.20:372][142]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.20:372][142]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.20:437][145]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=23003 DistVeh=2416 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.20:438][145]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.20:468][147]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.20:469][147]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.20:827][168]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.20:876][171]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.20:876][171]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.21:033][180]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=24438 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.21:083][183]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=4873 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.21:170][188]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1871 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.21:170][188]LogVCC:   IsRoadNavigationViable: OnFoot=1871 RoadEnd->Target=0 Saved=1871 RoadDist=1784 Drive+Walk=1784 MuchCloser=0 Delivers=1 ShorterOverall=1 HasDist=1 SameZone=0 => NOT VIABLE
[2026.04.06-23.46.21:170][188]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> ExitVehicle (on-foot role, road not viable)
[2026.04.06-23.46.21:304][196]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.21:371][200]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.21:371][200]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.21:418][203]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=22855 DistVeh=2562 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.21:418][203]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.21:468][206]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.21:468][206]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.21:834][228]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.21:867][230]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.21:867][230]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.22:033][240]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=24375 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.22:082][243]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=4568 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.22:170][248]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1872 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.22:170][248]LogVCC:   IsRoadNavigationViable: OnFoot=1872 RoadEnd->Target=0 Saved=1872 RoadDist=1784 Drive+Walk=1784 MuchCloser=0 Delivers=1 ShorterOverall=1 HasDist=1 SameZone=0 => NOT VIABLE
[2026.04.06-23.46.22:170][248]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> ExitVehicle (on-foot role, road not viable)
[2026.04.06-23.46.22:307][256]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.22:374][260]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.22:374][260]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.22:422][262]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=22705 DistVeh=2710 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.22:422][262]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.22:473][266]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.22:473][266]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.22:827][287]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.22:875][290]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.22:875][290]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.23:023][299]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=24338 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.23:072][302]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=4759 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.23:104][304]LogBlueprintUserMessages: [BP_Chevrette_Canis_2010_C_2147408430] true
[2026.04.06-23.46.23:174][308]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1872 DistVeh=125 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.23:174][308]LogVCC:   IsRoadNavigationViable: OnFoot=1872 RoadEnd->Target=0 Saved=1872 RoadDist=1784 Drive+Walk=1784 MuchCloser=0 Delivers=1 ShorterOverall=1 HasDist=1 SameZone=0 => NOT VIABLE
[2026.04.06-23.46.23:174][308]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> ExitVehicle (on-foot role, road not viable)
[2026.04.06-23.46.23:305][316]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.23:371][320]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.23:371][320]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.23:419][323]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=22555 DistVeh=2858 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.23:420][323]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.23:469][326]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.23:469][326]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.23:833][348]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.23:868][350]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.23:868][350]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.24:033][360]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=23737 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.24:083][363]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=5152 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.24:183][369]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1926 DistVeh=145 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.24:183][369]LogVCC:   IsRoadNavigationViable: OnFoot=1926 RoadEnd->Target=0 Saved=1926 RoadDist=1784 Drive+Walk=1784 MuchCloser=0 Delivers=1 ShorterOverall=1 HasDist=1 SameZone=0 => NOT VIABLE
[2026.04.06-23.46.24:183][369]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> ExitVehicle (on-foot role, road not viable)
[2026.04.06-23.46.24:313][377]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.24:362][380]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.24:362][380]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.24:413][383]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=22407 DistVeh=3005 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.24:413][383]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.24:422][384]LogTemp: [Store]VehicleBase: WriteBackSeatplan = BP_Chevrette_Canis_2010_C_2147408430
[2026.04.06-23.46.24:422][384]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147408430
[2026.04.06-23.46.24:422][384]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147408430
[2026.04.06-23.46.24:422][384]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147408430
[2026.04.06-23.46.24:422][384]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147408430
[2026.04.06-23.46.24:422][384]LogTemp: [Store]Occ// WriteBack: Seats=0 (defer)
[2026.04.06-23.46.24:422][384]LogTemp: [Store]VehicleBase: write into fragment
[2026.04.06-23.46.24:422][384]LogTemp: [Store]VehicleBase: WriteBackSeatplan Success!
[2026.04.06-23.46.24:422][384]LogTemp: Warning: VacateSeat: Success
[2026.04.06-23.46.24:422][384]LogBlueprintUserMessages: [BP_Chevrette_Canis_2010_C_2147408430] true
[2026.04.06-23.46.24:422][384]LogTemp: IsSeatAvailable: Seat 0, ReservationHolder=None, Occupant=None
[2026.04.06-23.46.24:422][384]LogTemp: IsSeatAvailable: Seat 1, ReservationHolder=None, Occupant=None
[2026.04.06-23.46.24:422][384]LogTemp: IsSeatAvailable: Seat 2, ReservationHolder=None, Occupant=None
[2026.04.06-23.46.24:422][384]LogTemp: IsSeatAvailable: Seat 3, ReservationHolder=None, Occupant=None
[2026.04.06-23.46.24:422][384]LogBlueprintUserMessages: [SmartVehicles] CANCEL
[2026.04.06-23.46.24:422][384]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset.
[2026.04.06-23.46.24:422][384]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] ExitedVehicle: BP_Chevrette_Canis_2010_C_2147408430
[2026.04.06-23.46.24:423][384]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1949 DistVeh=149 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.24:423][384]LogVCC: Warning: [VCC BP_AI_Controller_Police_C_2147407793] Action CHANGED: EVehicleAction::ExitVehicle -> EVehicleAction::None | Vehicle=None
[2026.04.06-23.46.24:476][386]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.24:476][386]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.24:827][408]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.24:877][411]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.24:877][411]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.25:029][419]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=22654 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.25:085][423]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=5316 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.25:168][428]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1980 DistVeh=170 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.25:315][437]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.25:365][440]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.25:365][440]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.25:412][443]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=22256 DistVeh=3154 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.25:414][443]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.25:463][446]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.25:463][446]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.25:835][468]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.25:870][470]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.25:870][470]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.26:036][480]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=21439 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.26:084][483]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=5144 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.26:170][488]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1896 DistVeh=180 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.26:303][495]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.26:373][500]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.26:373][500]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.26:425][503]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=22105 DistVeh=3304 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.26:425][503]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.26:476][506]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.26:476][506]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.26:822][527]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.26:873][530]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.26:873][530]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.27:025][539]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=20238 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.27:076][542]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=4851 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.27:175][548]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1773 DistVeh=275 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.27:276][554]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.46.27:311][556]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.27:362][559]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.27:362][559]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.27:422][562]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=21956 DistVeh=3451 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.27:422][562]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.27:465][565]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.27:465][565]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.27:832][587]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.27:866][589]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.27:866][589]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.28:031][599]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=19002 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.28:078][602]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=4474 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.28:181][608]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1645 DistVeh=398 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.28:309][616]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.28:374][620]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.28:374][620]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.28:422][623]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=21805 DistVeh=3601 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.28:422][623]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.28:472][626]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.28:472][626]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.28:831][648]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.28:862][650]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.28:862][650]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.29:023][660]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=17903 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.29:073][663]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=4387 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.29:173][669]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1517 DistVeh=531 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.29:301][677]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.29:367][681]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.29:367][681]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.29:414][684]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=21657 DistVeh=3749 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.29:414][684]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.29:464][687]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.29:465][687]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.29:822][709]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.29:871][712]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.29:871][712]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.30:034][722]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=16692 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.30:084][725]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=4024 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.30:168][730]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1414 DistVeh=667 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.30:327][739]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.30:364][742]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.30:364][742]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.30:411][745]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=21507 DistVeh=3897 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.30:411][745]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.30:472][748]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.30:472][748]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.30:830][768]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.30:891][770]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.30:891][770]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.31:037][777]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=15503 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.31:107][780]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3807 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.31:175][785]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1270 DistVeh=777 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.31:312][793]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.31:385][797]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.31:385][797]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.31:423][799]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=21356 DistVeh=4047 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.31:424][799]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.31:465][802]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.31:465][802]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.31:825][823]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.31:862][825]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.31:862][825]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.32:038][835]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=14313 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.32:085][838]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3737 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.32:172][843]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1121 DistVeh=874 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.32:315][850]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.32:361][854]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.32:361][854]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.32:414][856]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=21208 DistVeh=4195 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.32:414][856]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.32:473][860]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.32:473][860]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.32:823][880]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.32:873][883]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.32:873][883]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.33:034][891]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=13112 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.33:081][894]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3718 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.33:172][899]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=972 DistVeh=985 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.33:311][907]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.33:375][911]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.33:375][911]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.33:424][914]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=21056 DistVeh=4346 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.33:424][914]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.33:473][917]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.33:473][917]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.33:819][938]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.33:872][941]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.33:872][941]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.34:025][950]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=11925 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.34:074][953]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3689 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.34:176][958]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=823 DistVeh=1105 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.34:313][967]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.34:369][970]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.34:369][970]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.34:426][973]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=20906 DistVeh=4495 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.34:426][973]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.34:464][976]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.34:465][976]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.34:834][998]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.34:867][  0]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.34:867][  0]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.35:031][ 10]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=10721 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.35:080][ 13]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3656 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.35:179][ 19]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=674 DistVeh=1232 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.35:311][ 27]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.35:363][ 30]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.35:363][ 30]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.35:412][ 33]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=20758 DistVeh=4643 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.35:412][ 33]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.35:479][ 37]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.35:479][ 37]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.35:826][ 58]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.35:877][ 61]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.35:877][ 61]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.36:028][ 70]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=9758 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.36:077][ 73]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3615 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.36:177][ 79]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=528 DistVeh=1364 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.36:310][ 87]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.36:361][ 90]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.36:361][ 90]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.36:424][ 94]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=20606 DistVeh=4794 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.36:424][ 94]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.36:476][ 97]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.36:476][ 97]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.36:834][118]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.36:867][120]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.36:867][120]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.37:012][129]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.46.37:029][130]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=9721 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.37:081][133]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3577 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.37:181][139]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=400 DistVeh=1483 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.37:310][147]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.37:375][151]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.37:375][151]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.37:425][154]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=20456 DistVeh=4944 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.37:425][154]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.37:462][156]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.37:462][156]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.37:827][178]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.37:861][180]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.37:861][180]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.38:028][190]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=9453 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.38:079][193]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3545 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.38:178][199]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=355 DistVeh=1527 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.38:310][207]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.38:375][211]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.38:375][211]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.38:425][214]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=20306 DistVeh=5093 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.38:425][214]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.38:472][217]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.38:472][217]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.38:821][238]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.38:870][241]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.38:870][241]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.39:035][251]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=9168 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.39:084][254]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3511 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.39:168][259]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=355 DistVeh=1527 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.39:316][268]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.39:371][271]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.39:371][271]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.39:418][274]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=20157 DistVeh=5242 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.39:418][274]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.39:469][277]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.39:469][277]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.39:829][299]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.39:863][301]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.39:863][301]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.40:027][311]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=9076 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.40:076][314]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3491 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.40:177][320]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=355 DistVeh=1527 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.40:308][328]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.40:374][332]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.40:374][332]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.40:425][335]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=20007 DistVeh=5392 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.40:425][335]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.40:475][338]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.40:475][338]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.40:830][359]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.40:864][361]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.40:864][361]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.41:029][370]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=9181 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.41:077][373]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3482 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.41:181][379]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=355 DistVeh=1527 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.41:314][387]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.41:364][390]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.41:364][390]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.41:415][393]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=19861 DistVeh=5539 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.41:415][393]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.41:467][396]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.41:467][396]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.41:819][417]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.41:871][420]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.41:871][420]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.42:034][430]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=9570 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.42:087][433]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3472 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.42:171][438]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=355 DistVeh=1527 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.42:203][440]LogResponding: Responding sync loading package: /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete
[2026.04.06-23.46.42:203][440]LogStreaming: Display: FlushAsyncLoading(387): 1 QueuedPackages, 0 AsyncPackages
[2026.04.06-23.46.42:203][440]LogMetaSound: Error: Could not find node [RegistryKey:External_None.875F3D494463EE01E21F37AAFAC76B9C_1.0]
[2026.04.06-23.46.42:203][440]LogMetaSound: Error: Could not find node [RegistryKey:External_None.875F3D494463EE01E21F37AAFAC76B9C_1.0]
[2026.04.06-23.46.42:203][440]LogMetaSound: Error: Could not find node [RegistryKey:External_None.875F3D494463EE01E21F37AAFAC76B9C_1.0]
[2026.04.06-23.46.42:203][440]LogMetaSound: Error: Could not find node [RegistryKey:External_None.875F3D494463EE01E21F37AAFAC76B9C_1.0]
[2026.04.06-23.46.42:203][440]LogMetaSound: Warning: Metasound '/Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete.MSS_Footstep_Concrete': Could not find referenced node [Name:MSP_FootstepLogic, NodeID:7380D73B4B80ED77F0A1DC9847FF0099]
[2026.04.06-23.46.42:203][440]LogMetaSound: Error: Failed to build MetaSound graph in asset '/Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete.MSS_Footstep_Concrete'
[2026.04.06-23.46.42:308][446]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.42:374][450]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.42:374][450]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.42:408][452]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=19712 DistVeh=5688 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.42:408][452]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.42:478][456]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.42:478][456]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.42:830][477]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.42:866][479]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.42:866][479]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.43:034][489]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=9759 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.43:083][492]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3462 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.43:176][497]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=355 DistVeh=1527 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.43:311][505]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.43:366][508]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.43:367][508]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.43:419][511]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=19562 DistVeh=5838 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.43:419][511]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.43:465][514]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.43:465][514]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.43:825][535]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.43:874][538]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.43:874][538]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.44:026][547]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=9756 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.44:075][550]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3451 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.44:177][556]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=355 DistVeh=1527 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.44:309][564]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.44:373][568]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.44:373][568]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.44:423][571]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=19410 DistVeh=5989 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.44:423][571]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.44:472][574]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.44:472][574]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.44:830][595]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.44:864][597]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.44:864][597]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.45:032][607]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=9590 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.45:083][610]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3439 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.45:181][616]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=355 DistVeh=1527 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.45:309][624]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.45:373][628]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.45:373][628]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.45:424][631]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=19260 DistVeh=6139 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.45:424][631]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.45:475][634]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.45:475][634]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.45:838][656]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.45:868][659]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.45:868][659]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.46:030][670]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=8857 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.46:075][672]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3426 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.46:177][679]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=313 DistVeh=1568 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.46:312][690]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.46:369][694]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.46:369][694]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.46:412][697]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=19163 DistVeh=6236 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.46:412][697]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.46:469][701]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.46:469][701]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.46:643][713]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.46.46:830][724]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.46:865][726]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.46:865][726]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.47:035][735]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=7842 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.47:077][737]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3129 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.47:165][741]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.46.47:184][742]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=171 DistVeh=1712 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.47:267][746]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147393069] Executing Activity for AI:  BP_AI_Controller_Police_C_2147407793 Activity:  Als.Activities.ThreatPatient
[2026.04.06-23.46.47:314][748]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.47:376][750]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.47:376][750]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.47:452][753]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.46.47:452][753]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=19156 DistVeh=6243 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.47:452][753]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.47:463][754]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.47:463][754]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.47:666][762]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.46.47:821][768]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.47:873][770]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.47:873][770]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.48:031][776]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=6740 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.48:083][778]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3068 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.48:211][782]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.48:321][786]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.48:405][789]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.48:406][789]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.48:435][790]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=19006 DistVeh=6393 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.48:435][790]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.48:477][792]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.48:478][792]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.48:842][805]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.48:865][806]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.48:865][806]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.48:946][809]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2026.04.06-23.46.48:946][809]LogStreaming: Display: 0.037 ms for processing 5979 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 9 (12162->12153) packages and 9 (33157->33148) public exports.
[2026.04.06-23.46.49:008][813]LogResponding: Responding sync loading package: /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete
[2026.04.06-23.46.49:008][813]LogStreaming: Display: FlushAsyncLoading(391): 1 QueuedPackages, 0 AsyncPackages
[2026.04.06-23.46.49:008][813]LogMetaSound: Error: Could not find node [RegistryKey:External_None.875F3D494463EE01E21F37AAFAC76B9C_1.0]
[2026.04.06-23.46.49:008][813]LogMetaSound: Error: Could not find node [RegistryKey:External_None.875F3D494463EE01E21F37AAFAC76B9C_1.0]
[2026.04.06-23.46.49:008][813]LogMetaSound: Error: Could not find node [RegistryKey:External_None.875F3D494463EE01E21F37AAFAC76B9C_1.0]
[2026.04.06-23.46.49:008][813]LogMetaSound: Error: Could not find node [RegistryKey:External_None.875F3D494463EE01E21F37AAFAC76B9C_1.0]
[2026.04.06-23.46.49:008][813]LogMetaSound: Warning: Metasound '/Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete.MSS_Footstep_Concrete': Could not find referenced node [Name:MSP_FootstepLogic, NodeID:7380D73B4B80ED77F0A1DC9847FF0099]
[2026.04.06-23.46.49:008][813]LogMetaSound: Error: Failed to build MetaSound graph in asset '/Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete.MSS_Footstep_Concrete'
[2026.04.06-23.46.49:060][814]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=5594 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.49:091][816]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=2867 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.49:206][820]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.49:302][824]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.49:377][827]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.49:377][827]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.49:412][829]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18907 DistVeh=6492 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.49:412][829]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.49:482][832]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.49:482][832]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.49:831][846]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.49:871][847]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.49:871][847]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.50:032][855]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=4343 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.50:076][857]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=2514 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.50:187][862]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.50:315][868]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.50:380][871]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.50:382][871]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.50:424][873]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18907 DistVeh=6492 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.50:424][873]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.50:469][875]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.50:470][875]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.50:834][892]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.50:895][894]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.50:895][894]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.51:033][901]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=4026 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.51:075][902]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=2598 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.51:170][907]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.51:320][914]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.51:364][916]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.51:364][916]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.51:409][918]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18907 DistVeh=6492 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.51:409][918]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.51:473][921]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.51:473][921]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.51:825][937]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.51:868][939]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.51:869][939]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.52:030][945]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3988 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.52:081][947]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=2727 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.52:193][951]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.52:302][955]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.52:377][957]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.52:377][957]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.52:415][959]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18839 DistVeh=6560 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.52:415][959]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.52:468][961]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.52:468][961]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.52:828][974]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.52:883][976]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.52:883][976]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.53:049][982]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3934 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.53:077][983]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3047 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.53:187][987]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.53:255][990]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.46.53:302][991]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.53:379][994]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.53:379][994]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.53:412][996]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18689 DistVeh=6709 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.53:412][996]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.53:464][998]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.53:464][998]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.53:827][ 13]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.53:877][ 15]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.53:877][ 15]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.54:026][ 21]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3907 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.54:094][ 23]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3381 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.54:174][ 27]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.54:322][ 33]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.54:372][ 35]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.54:372][ 35]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.54:420][ 37]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18681 DistVeh=6717 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.54:420][ 37]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.54:469][ 39]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.54:469][ 39]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.54:840][ 54]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.54:886][ 55]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.54:886][ 55]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.55:043][ 62]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3767 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.55:091][ 64]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3336 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.55:139][ 66]LogBlueprintUserMessages: [SmartVehicles] ARRIVEDLOCA BEHAVIOR
[2026.04.06-23.46.55:139][ 66]LogBlueprintUserMessages: [SmartVehicles] CANCEL
[2026.04.06-23.46.55:139][ 66]LogBlueprintUserMessages: [SmartVehicles] CANCEL
[2026.04.06-23.46.55:139][ 66]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] Vehicle arrived at destination
[2026.04.06-23.46.55:139][ 66]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3328 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.55:139][ 66]LogVCC: Warning: [VCC BP_AI_Controller_Medic_C_2147401284] Action CHANGED: EVehicleAction::DriveToLocation -> EVehicleAction::ExitVehicle | Vehicle=BP_Voss_V400_Ambulance_C_2147401337
[2026.04.06-23.46.55:139][ 66]LogBlueprintUserMessages: [SmartVehicles] Set Smart Vehicle
Vehicle Mode: Idle 
[2026.04.06-23.46.55:139][ 66]LogBlueprintUserMessages: [BP_Voss_V400_Ambulance_C_2147401337] Disable
[2026.04.06-23.46.55:139][ 66]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] Dispatched EVehicleAction::ExitVehicle to vehicle BP_Voss_V400_Ambulance_C_2147401337 (Target=X=0.000 Y=0.000 Z=0.000, Follow=None, Flee=0)
[2026.04.06-23.46.55:139][ 66]LogBlueprintUserMessages: [BP_Voss_V400_Ambulance_C_2147401337] NotifyArrival from Vehicle
[2026.04.06-23.46.55:139][ 66]LogBlueprintUserMessages: [BP_Voss_V400_Ambulance_C_2147401337] Invalid Occcupant
[2026.04.06-23.46.55:139][ 66]LogBlueprintUserMessages: [BP_Voss_V400_Ambulance_C_2147401337] Invalid Occcupant
[2026.04.06-23.46.55:139][ 66]LogBlueprintUserMessages: [BP_Voss_V400_Ambulance_C_2147401337] Invalid Occcupant
[2026.04.06-23.46.55:139][ 66]LogBlueprintUserMessages: [BP_Voss_V400_Ambulance_C_2147401337] Disable
[2026.04.06-23.46.55:189][ 68]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.55:309][ 73]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.55:383][ 76]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.55:383][ 76]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.55:433][ 78]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18681 DistVeh=6717 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.55:433][ 78]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.55:476][ 79]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.55:476][ 79]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.55:824][ 94]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.55:875][ 96]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.55:875][ 96]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.56:042][102]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3277 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.56:112][104]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3122 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.56:182][110]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.56:304][120]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.56:372][125]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.56:372][125]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.56:413][128]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18681 DistVeh=6717 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.56:413][128]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.56:427][129]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.46.56:465][132]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.56:465][132]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.56:824][161]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.56:861][164]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.56:861][164]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.56:934][170]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.46.57:031][178]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3339 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.57:080][182]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3133 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.57:092][183]LogTemp: ReleaseTask: BP_AI_Ped_Medic_C_2147401304 released task AI.Task.Global.MoveToLocation (0 claimers remain)
[2026.04.06-23.46.57:092][183]LogTemp: ClaimTask: BP_AI_Ped_Medic_C_2147401304 assignment changed EScenarioAssignment::AssistCallout -> EScenarioAssignment::AssistCallout for task AI.Task.Medic.TreatPatient
[2026.04.06-23.46.57:092][183]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3834 DistVeh=274 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.57:092][183]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284]  -> ExitVehicle (on-foot role, arrived)
[2026.04.06-23.46.57:092][183]LogTemp: AssignAIPawnToRole: BP_AI_Ped_Medic_C_2147401304 -> ERole::TreatPatient (Callout 10105)
[2026.04.06-23.46.57:092][183]LogTemp: CreateSubtask: Created AI.Task.Medic.GrabEquipment (ID=4D2F19AC461EA920C765AA9EF213E68A) as subtask of AI.Task.Medic.TreatPatient
[2026.04.06-23.46.57:092][183]LogTemp: ClaimTask: AI.Task.Medic.TreatPatient entering WaitingForSubtasks (1 required subtasks)
[2026.04.06-23.46.57:092][183]LogTemp: ClaimTask: BP_AI_Ped_Medic_C_2147401304 claimed task AI.Task.Medic.TreatPatient (1/1 claimers, Role=ERole::TreatPatient)
[2026.04.06-23.46.57:092][183]LogTemp: BP_AI_Controller_Medic_C_2147401284: Interrupted for higher priority task AI.Task.Medic.TreatPatient
[2026.04.06-23.46.57:175][190]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.57:310][202]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.57:367][207]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.57:416][211]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18681 DistVeh=6717 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.57:417][211]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.57:465][215]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.57:465][215]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.57:702][235]LogBlueprintUserMessages: [BP_Voss_V400_Ambulance_C_2147401337] true
[2026.04.06-23.46.57:817][245]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.57:864][249]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.58:021][262]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3829 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.58:082][267]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3277 DistVeh=274 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.58:082][267]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284]  -> ExitVehicle (on-foot role, arrived)
[2026.04.06-23.46.58:175][275]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.58:299][286]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.58:369][292]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.58:414][296]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18681 DistVeh=6717 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.58:414][296]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.58:463][300]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.58:463][300]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.58:641][315]LogBlueprintUserMessages: [SmartVehicles] ARRIVEDLOCA BEHAVIOR
[2026.04.06-23.46.58:641][315]LogBlueprintUserMessages: [SmartVehicles] CANCEL
[2026.04.06-23.46.58:641][315]LogBlueprintUserMessages: [SmartVehicles] CANCEL
[2026.04.06-23.46.58:641][315]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] Vehicle arrived at destination
[2026.04.06-23.46.58:641][315]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3842 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=1 Abandoned=0 CommitExit=0
[2026.04.06-23.46.58:641][315]LogVCC: Warning: [VCC BP_AI_Controller_Medic_C_2147395851] Action CHANGED: EVehicleAction::DriveToLocation -> EVehicleAction::ExitVehicle | Vehicle=BP_Voss_V400_Ambulance_C_2147395898
[2026.04.06-23.46.58:641][315]LogBlueprintUserMessages: [SmartVehicles] Set Smart Vehicle
Vehicle Mode: Idle 
[2026.04.06-23.46.58:642][315]LogBlueprintUserMessages: [BP_Voss_V400_Ambulance_C_2147395898] Disable
[2026.04.06-23.46.58:642][315]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] Dispatched EVehicleAction::ExitVehicle to vehicle BP_Voss_V400_Ambulance_C_2147395898 (Target=X=0.000 Y=0.000 Z=0.000, Follow=None, Flee=0)
[2026.04.06-23.46.58:642][315]LogBlueprintUserMessages: [BP_Voss_V400_Ambulance_C_2147395898] NotifyArrival from Vehicle
[2026.04.06-23.46.58:642][315]LogBlueprintUserMessages: [BP_Voss_V400_Ambulance_C_2147395898] Invalid Occcupant
[2026.04.06-23.46.58:642][315]LogBlueprintUserMessages: [BP_Voss_V400_Ambulance_C_2147395898] Invalid Occcupant
[2026.04.06-23.46.58:642][315]LogBlueprintUserMessages: [BP_Voss_V400_Ambulance_C_2147395898] Invalid Occcupant
[2026.04.06-23.46.58:642][315]LogBlueprintUserMessages: [BP_Voss_V400_Ambulance_C_2147395898] Disable
[2026.04.06-23.46.58:824][331]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.58:870][335]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.59:023][348]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3842 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.59:054][351]LogTemp: [Store]VehicleBase: WriteBackSeatplan = BP_Voss_V400_Ambulance_C_2147401337
[2026.04.06-23.46.59:054][351]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Voss_V400_Ambulance_C_2147401337
[2026.04.06-23.46.59:054][351]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Voss_V400_Ambulance_C_2147401337
[2026.04.06-23.46.59:054][351]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Voss_V400_Ambulance_C_2147401337
[2026.04.06-23.46.59:054][351]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Voss_V400_Ambulance_C_2147401337
[2026.04.06-23.46.59:054][351]LogTemp: [Store]Occ// WriteBack: Seats=0 (defer)
[2026.04.06-23.46.59:056][351]LogTemp: [Store]VehicleBase: write into fragment
[2026.04.06-23.46.59:056][351]LogTemp: [Store]VehicleBase: WriteBackSeatplan Success!
[2026.04.06-23.46.59:056][351]LogTemp: Warning: VacateSeat: Success
[2026.04.06-23.46.59:056][351]LogBlueprintUserMessages: [BP_Voss_V400_Ambulance_C_2147401337] true
[2026.04.06-23.46.59:056][351]LogTemp: IsSeatAvailable: Seat 0, ReservationHolder=None, Occupant=None
[2026.04.06-23.46.59:056][351]LogTemp: IsSeatAvailable: Seat 1, ReservationHolder=None, Occupant=None
[2026.04.06-23.46.59:056][351]LogTemp: IsSeatAvailable: Seat 2, ReservationHolder=None, Occupant=None
[2026.04.06-23.46.59:056][351]LogTemp: IsSeatAvailable: Seat 3, ReservationHolder=None, Occupant=None
[2026.04.06-23.46.59:056][351]LogBlueprintUserMessages: [SmartVehicles] CANCEL
[2026.04.06-23.46.59:056][351]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset.
[2026.04.06-23.46.59:056][351]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] ExitedVehicle: BP_Voss_V400_Ambulance_C_2147401337
[2026.04.06-23.46.59:056][351]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3277 DistVeh=274 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.59:056][351]LogVCC: Warning: [VCC BP_AI_Controller_Medic_C_2147401284] Action CHANGED: EVehicleAction::ExitVehicle -> EVehicleAction::None | Vehicle=None
[2026.04.06-23.46.59:072][352]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3277 DistVeh=274 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.59:096][354]LogTemp: ClaimTask: BP_AI_Ped_Medic_C_2147401304 assignment changed EScenarioAssignment::AssistCallout -> EScenarioAssignment::AssistCallout for task AI.Task.Medic.GrabEquipment
[2026.04.06-23.46.59:096][354]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3277 DistVeh=274 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.59:096][354]LogTemp: AssignAIPawnToRole: BP_AI_Ped_Medic_C_2147401304 -> ERole::GrabEquipment (Callout 10105)
[2026.04.06-23.46.59:096][354]LogTemp: ClaimTask: BP_AI_Ped_Medic_C_2147401304 claimed task AI.Task.Medic.GrabEquipment (1/1 claimers, Role=ERole::GrabEquipment)
[2026.04.06-23.46.59:096][354]LogTemp: StartTask: AI.Task.Medic.GrabEquipment now in progress
[2026.04.06-23.46.59:096][354]LogTemp: BP_AI_Controller_Medic_C_2147401284: Executing required subtask AI.Task.Medic.GrabEquipment before parent AI.Task.Medic.TreatPatient
[2026.04.06-23.46.59:177][361]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.59:301][372]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.59:369][378]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.46.59:417][382]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18681 DistVeh=6717 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.59:417][382]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.59:463][386]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.46.59:463][386]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.46.59:820][417]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.46.59:867][421]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.00:021][434]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3842 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.00:078][439]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385699] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.47.00:081][439]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::GrabEquipment InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3277 DistVeh=328 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.00:174][447]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.00:309][459]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.00:365][464]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.00:412][468]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18681 DistVeh=6717 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.00:412][468]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.00:471][473]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.00:471][473]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.00:820][503]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.00:865][507]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.01:023][520]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3796 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.01:033][521]LogBlueprintUserMessages: [BP_Voss_V400_Ambulance_C_2147395898] true
[2026.04.06-23.47.01:080][525]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::GrabEquipment InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3277 DistVeh=327 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.01:174][533]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.01:300][544]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.01:370][550]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.01:416][554]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18681 DistVeh=6717 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.01:416][554]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.01:464][558]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.01:464][558]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.01:823][588]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.01:867][592]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.02:023][605]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3738 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.02:075][609]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::GrabEquipment InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3277 DistVeh=328 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.02:168][617]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.02:307][629]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.02:349][633]LogTemp: [Store]VehicleBase: WriteBackSeatplan = BP_Voss_V400_Ambulance_C_2147395898
[2026.04.06-23.47.02:349][633]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Voss_V400_Ambulance_C_2147395898
[2026.04.06-23.47.02:349][633]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Voss_V400_Ambulance_C_2147395898
[2026.04.06-23.47.02:349][633]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Voss_V400_Ambulance_C_2147395898
[2026.04.06-23.47.02:349][633]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Voss_V400_Ambulance_C_2147395898
[2026.04.06-23.47.02:349][633]LogTemp: [Store]Occ// WriteBack: Seats=0 (defer)
[2026.04.06-23.47.02:349][633]LogTemp: [Store]VehicleBase: write into fragment
[2026.04.06-23.47.02:349][633]LogTemp: [Store]VehicleBase: WriteBackSeatplan Success!
[2026.04.06-23.47.02:349][633]LogTemp: Warning: VacateSeat: Success
[2026.04.06-23.47.02:349][633]LogBlueprintUserMessages: [BP_Voss_V400_Ambulance_C_2147395898] true
[2026.04.06-23.47.02:349][633]LogTemp: IsSeatAvailable: Seat 0, ReservationHolder=None, Occupant=None
[2026.04.06-23.47.02:349][633]LogTemp: IsSeatAvailable: Seat 1, ReservationHolder=None, Occupant=None
[2026.04.06-23.47.02:349][633]LogTemp: IsSeatAvailable: Seat 2, ReservationHolder=None, Occupant=None
[2026.04.06-23.47.02:349][633]LogTemp: IsSeatAvailable: Seat 3, ReservationHolder=None, Occupant=None
[2026.04.06-23.47.02:349][633]LogBlueprintUserMessages: [SmartVehicles] CANCEL
[2026.04.06-23.47.02:349][633]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset.
[2026.04.06-23.47.02:349][633]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] ExitedVehicle: BP_Voss_V400_Ambulance_C_2147395898
[2026.04.06-23.47.02:349][633]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3720 DistVeh=274 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.02:349][633]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.02:349][633]LogVCC: Warning: [VCC BP_AI_Controller_Medic_C_2147395851] Action CHANGED: EVehicleAction::ExitVehicle -> EVehicleAction::None | Vehicle=None
[2026.04.06-23.47.02:366][634]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.02:415][638]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18681 DistVeh=6717 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.02:415][638]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.02:464][642]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.02:464][642]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.02:822][672]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.02:869][676]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.03:027][689]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3796 DistVeh=292 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.03:027][689]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.03:075][693]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::GrabEquipment InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3277 DistVeh=328 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.03:173][700]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.03:327][707]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.03:380][709]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.03:430][711]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18681 DistVeh=6717 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.03:430][711]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.03:463][713]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.03:463][713]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.03:862][728]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.03:891][729]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.04:023][735]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3589 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.04:023][735]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.04:072][737]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::GrabEquipment InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3337 DistVeh=183 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.04:173][741]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.04:319][747]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.04:368][749]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.04:419][751]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18681 DistVeh=6717 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.04:419][751]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.04:471][753]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.04:471][753]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.04:823][767]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.04:873][769]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.05:046][775]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3504 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.05:046][775]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.05:079][777]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::GrabEquipment InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3462 DistVeh=274 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.05:179][781]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.05:305][786]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.05:379][789]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.05:427][791]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18681 DistVeh=6717 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.05:427][791]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.05:478][793]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.05:478][793]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.05:676][801]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.47.05:829][807]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.05:880][809]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.06:031][815]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3525 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.06:031][815]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.06:119][817]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::GrabEquipment InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3471 DistVeh=289 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.06:185][820]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.06:318][828]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.06:362][830]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.06:427][833]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18681 DistVeh=6717 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.06:427][833]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.06:472][835]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.06:472][835]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.06:819][851]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.06:864][853]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.07:037][861]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3166 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.07:037][861]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.07:080][863]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::GrabEquipment InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3533 DistVeh=471 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.07:189][868]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.07:295][873]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147385698] Executing Activity for AI:  BP_AI_Controller_Medic_C_2147401284 Activity:  Als.Activities.GrabEquipment
[2026.04.06-23.47.07:317][874]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.07:361][876]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.07:427][879]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18681 DistVeh=6717 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.07:427][879]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.07:472][881]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.07:472][881]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.07:489][882]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.47.07:834][897]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.07:876][899]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.08:029][906]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=2748 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.08:029][906]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.08:112][908]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::GrabEquipment InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3462 DistVeh=453 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.08:179][912]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.08:313][919]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.08:374][922]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.08:417][924]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18681 DistVeh=6717 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.08:417][924]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.08:461][926]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.08:461][926]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.08:831][943]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.08:879][946]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.09:027][953]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=2355 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.09:027][953]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.09:089][956]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::GrabEquipment InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3462 DistVeh=453 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.09:189][960]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.09:321][967]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.09:361][969]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.09:424][972]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18681 DistVeh=6717 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.09:424][972]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.09:466][974]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.09:466][974]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.09:702][985]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2026.04.06-23.47.09:831][990]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.09:878][993]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.10:013][999]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2026.04.06-23.47.10:032][  0]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=1789 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.10:032][  0]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.10:079][  2]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::GrabEquipment InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3462 DistVeh=453 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.10:171][  6]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.10:307][ 12]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.10:373][ 15]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.10:419][ 17]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18681 DistVeh=6717 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.10:419][ 17]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.10:482][ 19]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.10:482][ 19]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.10:841][ 35]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.10:863][ 36]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.10:863][ 36]LogTemp: ProcessTaskCompletion: AI.Task.Medic.GrabEquipment -> ETaskStatus::Completed
[2026.04.06-23.47.10:863][ 36]LogTemp: Attempting to handletaskcompleted
[2026.04.06-23.47.10:863][ 36]LogTemp: BP_AI_Controller_Medic_C_2147401284: Subtask AI.Task.Medic.GrabEquipment completed, returning to parent AI.Task.Medic.TreatPatient
[2026.04.06-23.47.10:863][ 36]LogTemp: PromoteFromWaiting: AI.Task.Medic.TreatPatient now InProgress (all required subtasks complete)
[2026.04.06-23.47.10:863][ 36]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3494 DistVeh=427 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.10:863][ 36]LogTemp: BP_AI_Controller_Medic_C_2147401284: Restored parent target BP_AI_Ped_Civilian_C_2147411889 for AI.Task.Medic.TreatPatient
[2026.04.06-23.47.10:863][ 36]LogTemp: BP_AI_Controller_Medic_C_2147401284: All subtasks done, now executing parent AI.Task.Medic.TreatPatient (Target=BP_AI_Ped_Civilian_C_2147411889)
[2026.04.06-23.47.10:883][ 37]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147385698] BTT::ActivityAborted
[2026.04.06-23.47.11:021][ 43]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=1401 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.11:021][ 43]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.11:073][ 45]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3491 DistVeh=425 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.11:179][ 49]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.11:305][ 55]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.11:369][ 58]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.11:416][ 60]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18681 DistVeh=6717 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.11:416][ 60]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.11:474][ 62]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.11:474][ 62]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.11:833][ 79]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.11:874][ 81]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.12:025][ 88]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=1276 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.12:025][ 88]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.12:087][ 91]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3491 DistVeh=429 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.12:187][ 95]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.12:333][102]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.12:392][105]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.12:415][107]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18681 DistVeh=6717 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.12:415][107]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.12:475][109]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.12:475][109]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.12:837][127]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.12:880][129]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.13:029][136]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=1422 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.13:029][136]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.13:072][138]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3557 DistVeh=553 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.13:186][143]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.13:319][148]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.13:370][151]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.13:412][152]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18681 DistVeh=6717 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.13:412][152]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.13:482][155]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.13:484][155]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.13:580][160]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2026.04.06-23.47.13:825][170]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.13:871][172]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.14:021][177]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2026.04.06-23.47.14:029][178]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=1473 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.14:029][178]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.14:101][180]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3579 DistVeh=593 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.14:190][183]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.14:309][187]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.14:373][190]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.14:429][192]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18676 DistVeh=6722 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.14:429][192]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.14:486][194]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.14:486][194]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.14:831][206]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.14:887][208]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.15:026][213]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=1498 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.15:027][213]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.15:081][215]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3579 DistVeh=593 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.15:190][218]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.15:311][223]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.15:367][225]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.15:424][227]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18676 DistVeh=6722 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.15:425][227]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.15:481][229]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.15:481][229]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.15:821][240]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.15:883][243]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.16:025][248]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=1498 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.16:025][248]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.16:082][250]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3579 DistVeh=593 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.16:171][253]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.16:312][258]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.16:367][260]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.16:424][262]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18676 DistVeh=6722 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.16:424][262]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.16:479][264]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.16:479][264]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.16:589][268]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.47.16:847][277]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.16:899][278]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.17:047][284]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=1498 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.17:047][284]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.17:077][285]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3541 DistVeh=571 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.17:189][289]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.17:303][293]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.17:388][296]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.17:416][297]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18676 DistVeh=6722 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.17:416][297]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.17:471][299]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.17:471][299]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.17:843][311]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.17:877][313]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.18:042][320]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=1498 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.18:042][320]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.18:083][321]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3267 DistVeh=522 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.18:191][326]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.18:300][332]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.18:363][335]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.18:425][338]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18676 DistVeh=6722 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.18:425][338]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.18:486][340]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.18:486][340]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.18:862][353]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.18:892][354]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.18:957][356]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2026.04.06-23.47.18:957][356]LogStreaming: Display: 0.128 ms for processing 28679 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 19 (12154->12135) packages and 23 (33149->33126) public exports.
[2026.04.06-23.47.19:039][359]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=1145 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.19:039][359]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.19:079][361]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=2996 DistVeh=613 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.19:190][365]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.19:241][367]LogResponding: Responding sync loading package: /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete
[2026.04.06-23.47.19:241][367]LogStreaming: Display: FlushAsyncLoading(392): 1 QueuedPackages, 0 AsyncPackages
[2026.04.06-23.47.19:241][367]LogMetaSound: Error: Could not find node [RegistryKey:External_None.875F3D494463EE01E21F37AAFAC76B9C_1.0]
[2026.04.06-23.47.19:241][367]LogMetaSound: Error: Could not find node [RegistryKey:External_None.875F3D494463EE01E21F37AAFAC76B9C_1.0]
[2026.04.06-23.47.19:241][367]LogMetaSound: Error: Could not find node [RegistryKey:External_None.875F3D494463EE01E21F37AAFAC76B9C_1.0]
[2026.04.06-23.47.19:241][367]LogMetaSound: Error: Could not find node [RegistryKey:External_None.875F3D494463EE01E21F37AAFAC76B9C_1.0]
[2026.04.06-23.47.19:241][367]LogMetaSound: Warning: Metasound '/Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete.MSS_Footstep_Concrete': Could not find referenced node [Name:MSP_FootstepLogic, NodeID:7380D73B4B80ED77F0A1DC9847FF0099]
[2026.04.06-23.47.19:241][367]LogMetaSound: Error: Failed to build MetaSound graph in asset '/Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete.MSS_Footstep_Concrete'
[2026.04.06-23.47.19:304][369]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.19:364][371]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.19:422][373]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18676 DistVeh=6722 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.19:422][373]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.19:480][375]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.19:480][375]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.19:842][387]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.19:872][388]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.20:022][393]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=964 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.20:022][393]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.20:106][395]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=2820 DistVeh=559 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.20:173][398]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.20:322][403]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.20:379][405]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.20:437][407]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18676 DistVeh=6722 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.20:437][407]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.20:490][408]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.20:490][408]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.20:846][420]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.20:901][422]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.21:034][427]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=920 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.21:034][427]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.21:091][429]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=2706 DistVeh=542 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.21:187][433]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.21:315][438]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.21:387][441]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.21:417][443]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18676 DistVeh=6722 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.21:417][443]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.21:465][445]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.21:465][445]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.21:549][448]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.47BF3D074E98E8C95E03F2ABFAD01787_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2026.04.06-23.47.21:836][462]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.21:837][462]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.47BF3D074E98E8C95E03F2ABFAD01787_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2026.04.06-23.47.21:879][465]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.22:020][472]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=930 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.22:020][472]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.22:081][475]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=2444 DistVeh=794 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.22:197][480]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.22:302][485]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.22:379][490]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.22:417][492]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18676 DistVeh=6722 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.22:419][492]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.22:491][495]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.22:491][495]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.22:827][513]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.22:865][515]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.23:038][524]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=936 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.23:038][524]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.23:077][526]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=2185 DistVeh=1061 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.23:175][531]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.23:310][538]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.23:369][541]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.23:409][543]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18676 DistVeh=6722 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.23:409][543]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.23:469][546]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.23:469][546]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.23:844][565]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.23:864][567]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.24:039][576]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=953 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.24:039][576]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.24:079][578]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1928 DistVeh=1334 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.24:187][584]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.24:324][590]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.24:371][593]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.24:409][595]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18676 DistVeh=6722 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.24:409][595]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.24:468][598]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.24:469][598]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.24:827][616]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.24:867][618]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.25:026][626]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=591 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.25:026][626]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.25:086][628]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1667 DistVeh=1612 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.25:167][633]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.25:330][640]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.25:395][642]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.25:410][644]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18676 DistVeh=6722 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.25:410][644]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.25:467][647]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.25:467][647]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.25:828][663]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.25:872][665]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.26:043][672]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=335 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.26:043][672]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.26:047][672]LogTemp: Game database saved successfully.
[2026.04.06-23.47.26:047][672]LogTemp: Report 10111 created.
[2026.04.06-23.47.26:047][672]LogTemp: RegisterCallout: Stored Callout Data for Callout ID 10111
[2026.04.06-23.47.26:047][672]LogTemp: Callout Location = X=-41517.457 Y=-302320.565 Z=-16989.025
[2026.04.06-23.47.26:089][674]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1413 DistVeh=1892 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.26:182][678]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.26:251][681]LogTemp: Game database saved successfully.
[2026.04.06-23.47.26:251][681]LogTemp: Report 10111 updated.
[2026.04.06-23.47.26:251][681]LogTemp: CalloutAttachment: Initialized callout 10111 (Origin: ECalloutOrigin::Dispatch)
[2026.04.06-23.47.26:317][684]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.26:362][687]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.26:426][689]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18676 DistVeh=6722 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.26:426][689]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.26:467][691]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.26:467][691]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.26:830][709]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.26:873][711]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.27:019][718]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=276 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.27:019][718]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.27:084][721]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1175 DistVeh=2169 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.27:169][725]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.27:318][732]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.27:380][735]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.27:422][737]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18676 DistVeh=6722 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.27:422][737]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.27:480][740]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.27:480][740]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.27:844][757]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.27:890][759]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.28:023][765]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=162 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.28:023][765]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.28:093][769]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=956 DistVeh=2450 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.28:181][772]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.28:315][779]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.28:361][781]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.28:427][784]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18676 DistVeh=6722 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.28:428][784]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.28:491][786]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.28:491][786]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.28:838][802]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.28:882][804]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.29:034][811]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=152 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.29:034][811]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.29:084][814]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=818 DistVeh=2608 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.29:170][819]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.29:308][827]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.29:376][831]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.29:423][834]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18676 DistVeh=6722 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.29:423][834]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.29:488][837]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.29:488][837]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.29:833][857]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.29:867][859]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.30:026][868]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=337 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.30:026][868]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.30:081][871]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=602 DistVeh=2881 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.30:133][873]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=Dispatch.Callouts.Assistance.TrafficStop Voice=Voice_Central_Kayla_Scenario_TrafficStop Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.47.30:133][873]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=Dispatch.Callouts.Assistance.TrafficStop Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.47.30:133][873]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=Dispatch.Callouts.Assistance.TrafficStop Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.47.30:133][873]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=Dispatch.Callouts.Assistance.TrafficStop IsValid=1 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.47.30:133][873]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=Dispatch.Callouts.Assistance.TrafficStop
[2026.04.06-23.47.30:133][873]LogTemp: [RadioCommSubsystem] Deliver - EventTag=Dispatch.Callouts.Assistance.TrafficStop Receivers=6 Matched=6 SkippedSender=0
[2026.04.06-23.47.30:133][873]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.06-23.47.30:172][876]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.30:317][884]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.30:367][887]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.30:422][890]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18676 DistVeh=6722 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.30:422][890]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.30:475][893]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.30:475][893]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.30:530][896]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.47.30:563][898]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.47.30:582][899]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.47.30:600][900]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.47.30:709][906]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.47.30:724][907]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.47.30:832][913]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.30:869][915]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.30:922][918]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.47BF3D074E98E8C95E03F2ABFAD01787_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2026.04.06-23.47.31:027][924]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=922 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.31:027][924]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.31:079][927]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=404 DistVeh=3092 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.31:183][933]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.31:220][935]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.47BF3D074E98E8C95E03F2ABFAD01787_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2026.04.06-23.47.31:308][940]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.31:378][944]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.31:412][946]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18676 DistVeh=6722 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.31:412][946]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.31:483][949]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.31:483][949]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.31:833][969]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.31:866][970]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.32:020][979]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=1482 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.32:020][979]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.32:090][983]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=203 DistVeh=3065 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.32:176][988]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.32:307][995]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.32:353][998]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147385693] Executing Activity for AI:  BP_AI_Controller_Medic_C_2147401284 Activity:  Als.Activities.DropEquipment
[2026.04.06-23.47.32:374][999]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.32:409][  1]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18676 DistVeh=6722 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.32:409][  1]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.32:478][  5]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.32:478][  5]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.32:817][ 24]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.32:864][ 26]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.33:037][ 37]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=2067 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.33:037][ 37]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.33:088][ 40]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=160 DistVeh=3077 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.33:172][ 45]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.33:330][ 51]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.47.33:331][ 51]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.33:364][ 54]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.33:415][ 56]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18676 DistVeh=6722 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.33:415][ 56]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.33:485][ 59]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.33:485][ 59]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.33:825][ 75]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.33:871][ 79]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.33:902][ 81]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2026.04.06-23.47.33:967][ 86]LogTemp: ActivityComponent: EvaluateNow (immediate)
[2026.04.06-23.47.33:967][ 86]LogTemp: Warning: ActivityComponent: No Activities configured
[2026.04.06-23.47.33:967][ 86]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147385698] BTT::ActivityFinished
[2026.04.06-23.47.33:967][ 86]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147385693] BTT::ActivityFinished
[2026.04.06-23.47.34:034][ 89]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=2638 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.34:034][ 89]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.34:079][ 91]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=154 DistVeh=3080 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.34:169][ 95]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.47.34:181][ 96]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.34:204][ 98]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2026.04.06-23.47.34:290][102]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147385689] Executing Activity for AI:  BP_AI_Controller_Medic_C_2147401284 Activity:  Als.Activities.ThreatPatient
[2026.04.06-23.47.34:312][103]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.34:378][106]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.34:422][108]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18676 DistVeh=6722 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.34:422][108]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.34:466][110]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.34:467][110]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.34:827][126]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.34:869][128]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.35:025][135]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3229 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.35:025][135]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.35:085][137]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=122 DistVeh=3111 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.35:177][142]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.35:307][148]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.35:368][151]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.35:422][154]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18676 DistVeh=6722 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.35:422][154]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.35:475][157]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.35:475][157]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.35:791][182]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.47.35:827][185]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.35:865][188]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.36:029][201]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3492 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.36:029][201]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.36:077][205]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=122 DistVeh=3111 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.36:174][213]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.36:295][223]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.47.36:308][224]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.36:369][229]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.36:418][233]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18676 DistVeh=6722 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.36:418][233]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.36:468][237]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.36:468][237]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.36:827][267]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.36:863][270]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.37:029][284]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3548 DistVeh=256 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.37:029][284]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.37:074][288]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=122 DistVeh=3111 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.37:169][296]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.37:307][308]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.37:365][313]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.37:412][317]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18676 DistVeh=6722 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.37:412][317]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.37:471][322]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.37:471][322]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.37:820][352]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.37:867][356]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.38:020][369]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3584 DistVeh=256 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.38:020][369]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.38:080][374]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=122 DistVeh=3111 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.38:173][382]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.38:311][394]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.38:361][398]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.38:418][403]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18676 DistVeh=6722 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.38:419][403]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.38:465][407]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.38:465][407]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.38:824][438]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.38:870][442]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.39:021][455]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3730 DistVeh=256 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.39:021][455]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.39:082][460]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=122 DistVeh=3111 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.39:173][468]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.39:309][480]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.39:366][485]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.39:413][489]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18676 DistVeh=6722 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.39:413][489]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.39:469][494]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.39:469][494]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.39:829][525]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.39:863][528]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.40:027][542]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3628 DistVeh=256 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.40:027][542]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.40:075][546]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=122 DistVeh=3111 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.40:168][554]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.40:265][563]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.47.40:302][566]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.40:361][571]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.40:409][575]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18676 DistVeh=6722 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.40:409][575]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.40:467][580]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.40:467][580]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.40:827][611]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.40:871][615]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.41:022][628]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3562 DistVeh=256 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.41:022][628]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.41:070][632]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=122 DistVeh=3111 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.41:177][641]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.41:311][653]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.41:357][657]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.47.41:369][658]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.41:417][662]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18676 DistVeh=6722 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.41:417][662]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.41:463][666]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.41:463][666]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.41:824][696]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.41:869][699]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.47.41:869][699]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.42:022][713]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3642 DistVeh=256 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.42:022][713]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.42:078][718]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=122 DistVeh=3111 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.42:171][726]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.42:304][738]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.42:368][744]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.42:369][744]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.47.42:414][748]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18676 DistVeh=6722 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.42:414][748]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.42:471][753]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.42:471][753]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.42:826][784]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.42:867][788]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.42:879][789]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.47.43:026][802]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3617 DistVeh=256 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.43:026][802]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.43:071][806]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=122 DistVeh=3111 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.43:173][815]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.43:306][827]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.43:363][832]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.43:385][834]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.47.43:417][837]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18676 DistVeh=6722 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.43:418][837]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.43:462][841]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.43:462][841]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.43:820][873]LogTaskConditions: [TaskSystemState] Query=AllClaimedOrNoneExist Tags=[AI.Task.Police.Apprehension.EscortToVehicle] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=1 Inverted=1
[2026.04.06-23.47.43:863][877]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.43:895][880]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.47.44:031][892]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3637 DistVeh=256 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.44:031][892]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.44:076][896]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=122 DistVeh=3111 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.44:177][905]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=159 DistVeh=1726 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.44:307][917]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3404 DistVeh=1400 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.44:364][922]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=10 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.44:395][925]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.47.44:417][927]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18676 DistVeh=6722 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.44:417][927]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.44:462][931]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::SecureTarget InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=31512 DistVeh=205 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.44:462][931]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.44:476][932]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset.
[2026.04.06-23.47.44:476][932]LogTemp: Warning: AIManager: AI BP_AI_Ped_Civilian_C_2147411889 secured in Callout 10105
[2026.04.06-23.47.44:476][932]LogTemp: AreAllSuspectsSecured: All suspects secured (Callout 10105)
[2026.04.06-23.47.44:476][932]LogTemp: All suspects secured in Callout 10105, advancing callout.
[2026.04.06-23.47.44:476][932]LogTemp: CreateTask: Created AI.Task.Police.SecureArea (ID=1AC9C9BC4EF09994C7D1239EF4648257) for Callout 10105, Target=None
[2026.04.06-23.47.44:868][967]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.44:868][967]LogTemp: ProcessTaskCompletion: Cleared 0 fire-once keys for Callout 10105, Trigger ETaskProtocolTrigger::AllThreatsNeutralized
[2026.04.06-23.47.44:868][967]LogTemp: ProcessTaskCompletion: AI.Task.Police.SecureTarget -> ETaskStatus::Completed
[2026.04.06-23.47.44:868][967]LogTemp: Attempting to handletaskcompleted
[2026.04.06-23.47.44:868][967]LogTemp: BP_AI_Controller_Police_C_2147410435: Cleared stale blackboard after task AI.Task.Police.SecureTarget completed
[2026.04.06-23.47.44:868][967]LogTemp: BP_AI_Controller_Police_C_2147410435: HandleTaskCompleted (Tag=AI.Task.Police.SecureTarget, Success=true, Target=BP_AI_Ped_Civilian_C_2147411889, Role=ERole::SecureTarget)
[2026.04.06-23.47.44:868][967]LogTemp: ClaimTask: BP_AI_Ped_Police_C_2147410456 assignment changed EScenarioAssignment::Apprehension -> EScenarioAssignment::AssistCallout for task AI.Task.Global.MoveToLocation
[2026.04.06-23.47.44:868][967]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.47.44:868][967]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.47.44:868][967]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3668 DistVeh=1400 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.44:868][967]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.47.44:868][967]LogTemp: AssignAIPawnToRole: BP_AI_Ped_Police_C_2147410456 -> ERole::MoveToBackup (Callout 10105)
[2026.04.06-23.47.44:868][967]LogTemp: ClaimTask: BP_AI_Ped_Police_C_2147410456 claimed task AI.Task.Global.MoveToLocation (1/12 claimers, Role=ERole::MoveToBackup)
[2026.04.06-23.47.44:868][967]LogTemp: BP_AI_Controller_Police_C_2147410435: Claimed task AI.Task.Global.MoveToLocation
[2026.04.06-23.47.44:868][967]LogTemp: Attempting to handletaskcompleted
[2026.04.06-23.47.44:868][967]LogTemp: BP_AI_Controller_Police_C_2147406782: Cleared stale blackboard after task AI.Task.Police.SecureTarget completed
[2026.04.06-23.47.44:868][967]LogTemp: BP_AI_Controller_Police_C_2147406782: HandleTaskCompleted (Tag=AI.Task.Police.SecureTarget, Success=true, Target=BP_AI_Ped_Civilian_C_2147411889, Role=ERole::SecureTarget)
[2026.04.06-23.47.44:868][967]LogTemp: ClaimTask: BP_AI_Ped_Police_C_2147406803 assignment changed EScenarioAssignment::Apprehension -> EScenarioAssignment::AssistCallout for task AI.Task.Global.MoveToLocation
[2026.04.06-23.47.44:868][967]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.47.44:868][967]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.47.44:868][967]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=18780 DistVeh=6722 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.44:868][967]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.44:868][967]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> None (no condition matched)
[2026.04.06-23.47.44:868][967]LogTemp: AssignAIPawnToRole: BP_AI_Ped_Police_C_2147406803 -> ERole::MoveToBackup (Callout 10105)
[2026.04.06-23.47.44:868][967]LogTemp: ClaimTask: BP_AI_Ped_Police_C_2147406803 claimed task AI.Task.Global.MoveToLocation (1/12 claimers, Role=ERole::MoveToBackup)
[2026.04.06-23.47.44:868][967]LogTemp: BP_AI_Controller_Police_C_2147406782: Claimed task AI.Task.Global.MoveToLocation
[2026.04.06-23.47.44:868][967]LogTemp: Attempting to handletaskcompleted
[2026.04.06-23.47.44:868][967]LogTemp: BP_AI_Controller_Police_C_2147405391: Cleared stale blackboard after task AI.Task.Police.SecureTarget completed
[2026.04.06-23.47.44:868][967]LogTemp: BP_AI_Controller_Police_C_2147405391: HandleTaskCompleted (Tag=AI.Task.Police.SecureTarget, Success=true, Target=BP_AI_Ped_Civilian_C_2147411889, Role=ERole::SecureTarget)
[2026.04.06-23.47.44:868][967]LogTemp: ClaimTask: BP_AI_Ped_Police_C_2147405412 assignment changed EScenarioAssignment::Apprehension -> EScenarioAssignment::AssistCallout for task AI.Task.Global.MoveToLocation
[2026.04.06-23.47.44:868][967]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31523 DistVeh=205 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.44:868][967]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.44:869][967]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> None (no condition matched)
[2026.04.06-23.47.44:869][967]LogTemp: AssignAIPawnToRole: BP_AI_Ped_Police_C_2147405412 -> ERole::MoveToBackup (Callout 10105)
[2026.04.06-23.47.44:869][967]LogTemp: ClaimTask: BP_AI_Ped_Police_C_2147405412 claimed task AI.Task.Global.MoveToLocation (1/12 claimers, Role=ERole::MoveToBackup)
[2026.04.06-23.47.44:869][967]LogTemp: BP_AI_Controller_Police_C_2147405391: Claimed task AI.Task.Global.MoveToLocation
[2026.04.06-23.47.44:869][967]LogTemp: ProcessTaskCompletion: Cleared 0 fire-once keys for Callout 10105, Trigger ETaskProtocolTrigger::AllSuspectsApprehended
[2026.04.06-23.47.44:869][967]LogTemp: ProcessTaskCompletion: AI.Task.Global.TreatVictim -> ETaskStatus::Completed
[2026.04.06-23.47.44:869][967]LogTemp: Attempting to handletaskcompleted
[2026.04.06-23.47.44:869][967]LogTemp: BP_AI_Controller_Police_C_2147407793: Cleared stale blackboard after task AI.Task.Global.TreatVictim completed
[2026.04.06-23.47.44:869][967]LogTemp: BP_AI_Controller_Police_C_2147407793: HandleTaskCompleted (Tag=AI.Task.Global.TreatVictim, Success=true, Target=BP_AI_Ped_Civilian_C_2147411889, Role=ERole::TreatPatient)
[2026.04.06-23.47.44:869][967]LogTemp: ClaimTask: BP_AI_Ped_Police_C_2147407814 assignment changed EScenarioAssignment::AssistCallout -> EScenarioAssignment::AssistCallout for task AI.Task.Global.MoveToLocation
[2026.04.06-23.47.44:869][967]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.47.44:869][967]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.47.44:869][967]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=596 DistVeh=1726 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.44:869][967]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> None (no condition matched)
[2026.04.06-23.47.44:869][967]LogTemp: AssignAIPawnToRole: BP_AI_Ped_Police_C_2147407814 -> ERole::MoveToBackup (Callout 10105)
[2026.04.06-23.47.44:869][967]LogTemp: ClaimTask: BP_AI_Ped_Police_C_2147407814 claimed task AI.Task.Global.MoveToLocation (1/12 claimers, Role=ERole::MoveToBackup)
[2026.04.06-23.47.44:869][967]LogTemp: BP_AI_Controller_Police_C_2147407793: Claimed task AI.Task.Global.MoveToLocation
[2026.04.06-23.47.44:876][968]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147393069] BTT::ActivityAborted
[2026.04.06-23.47.44:876][968]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: Arrived at LKL, starting search timer (2.0s)
[2026.04.06-23.47.44:876][968]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: Arrived at LKL, starting search timer (2.0s)
[2026.04.06-23.47.45:024][981]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3637 DistVeh=256 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.45:024][981]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.45:045][983]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: Lost visibility, snapping focal to LKL: X=-67657.085 Y=-344563.197 Z=-16812.187
[2026.04.06-23.47.45:045][983]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: Lost visibility, snapping to LKL
[2026.04.06-23.47.45:045][983]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: Lost visibility, snapping focal to LKL: X=-67657.085 Y=-344563.197 Z=-16812.187
[2026.04.06-23.47.45:045][983]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: Lost visibility, snapping to LKL
[2026.04.06-23.47.45:087][986]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=553 DistVeh=3111 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.45:172][994]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=566 DistVeh=1775 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.45:172][994]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> None (no condition matched)
[2026.04.06-23.47.45:302][  6]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3173 DistVeh=1400 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.45:302][  6]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.47.45:370][ 12]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.45:413][ 16]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=18581 DistVeh=6722 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.45:413][ 16]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.45:413][ 16]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> None (no condition matched)
[2026.04.06-23.47.45:467][ 21]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_JayHalstead_C_2147461555 DistTarget=31432 DistVeh=205 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.45:467][ 21]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.45:467][ 21]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> None (no condition matched)
[2026.04.06-23.47.45:866][ 56]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.46:020][ 70]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3637 DistVeh=256 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.46:020][ 70]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.46:080][ 75]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=553 DistVeh=3111 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.46:171][ 83]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=548 DistVeh=1804 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.46:171][ 83]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> None (no condition matched)
[2026.04.06-23.47.46:308][ 95]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3173 DistVeh=1400 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.46:308][ 95]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.47.46:365][100]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.46:369][101]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=553 DistVeh=3111 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.46:383][102]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147385689] BTT::ActivityAborted
[2026.04.06-23.47.46:393][103]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147385706] Executing Activity for AI:  BP_AI_Controller_Medic_C_2147401284 Activity:  Als.Activities.WalkGurney
[2026.04.06-23.47.46:411][104]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=18581 DistVeh=6722 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.46:411][104]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.46:411][104]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> None (no condition matched)
[2026.04.06-23.47.46:469][109]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_JayHalstead_C_2147461555 DistTarget=31432 DistVeh=205 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.46:469][109]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.46:469][109]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> None (no condition matched)
[2026.04.06-23.47.46:865][143]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.46:885][145]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.46:885][145]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.46:897][146]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.46:897][146]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.46:909][147]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.46:909][147]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.46:922][148]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.46:922][148]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.46:934][149]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.46:934][149]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.46:946][150]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.46:946][150]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.46:957][151]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.46:957][151]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.46:971][152]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.46:971][152]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.46:982][153]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.46:982][153]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.46:993][154]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.46:993][154]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:005][155]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:005][155]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:018][156]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:018][156]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:021][156]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3637 DistVeh=256 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.47:021][156]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.47:029][157]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:029][157]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:043][158]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:043][158]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:054][159]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:054][159]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:065][160]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:065][160]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:077][161]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:077][161]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:081][161]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=431 DistVeh=3111 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.47:091][162]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:091][162]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:102][163]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:102][163]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:114][164]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:114][164]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:127][165]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:127][165]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:139][166]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:139][166]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:151][167]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:151][167]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:163][168]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:163][168]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:174][169]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:174][169]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:177][169]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=428 DistVeh=1804 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.47:177][169]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> None (no condition matched)
[2026.04.06-23.47.47:185][170]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:185][170]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:197][171]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:197][171]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:207][172]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:207][172]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:220][173]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:220][173]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:231][174]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:231][174]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:243][175]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:243][175]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:255][176]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:255][176]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:267][177]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:267][177]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:279][178]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:279][178]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:290][179]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:290][179]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:302][180]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:302][180]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:305][180]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3173 DistVeh=1400 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.47:305][180]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.47.47:314][181]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:314][181]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:325][182]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:325][182]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:336][183]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:336][183]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:349][184]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:349][184]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:359][185]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:359][185]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:362][185]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.47:371][186]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:371][186]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:384][187]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:384][187]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:395][188]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:395][188]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:408][189]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:408][189]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:409][189]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=18581 DistVeh=6722 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.47:411][189]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.47:411][189]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> None (no condition matched)
[2026.04.06-23.47.47:420][190]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:420][190]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:433][191]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:433][191]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:444][192]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:444][192]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:457][193]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:457][193]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:469][194]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:469][194]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:471][194]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_JayHalstead_C_2147461555 DistTarget=31432 DistVeh=205 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.47:472][194]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.47:472][194]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> None (no condition matched)
[2026.04.06-23.47.47:480][195]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:480][195]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:493][196]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:493][196]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:506][197]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:506][197]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:519][198]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:519][198]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:531][199]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:531][199]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:545][200]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:545][200]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:555][201]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:555][201]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:567][202]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:567][202]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:580][203]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:580][203]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:593][204]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:593][204]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:606][205]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:606][205]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:619][206]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:619][206]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:630][207]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:630][207]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:642][208]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:642][208]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:655][209]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:655][209]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:667][210]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:667][210]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:679][211]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:679][211]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:695][212]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:695][212]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:705][213]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:705][213]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:717][214]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:717][214]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:730][215]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:730][215]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:741][216]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:741][216]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:753][217]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:753][217]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:766][218]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:766][218]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:778][219]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:778][219]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:790][220]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:790][220]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:802][221]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:802][221]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:813][222]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:813][222]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:826][223]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:826][223]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:839][224]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:839][224]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:852][225]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:852][225]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:862][226]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:862][226]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:865][226]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.47:875][227]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:875][227]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:888][228]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:888][228]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:901][229]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:901][229]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:914][230]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:914][230]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:924][231]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:924][231]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:938][232]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:938][232]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:951][233]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:951][233]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:963][234]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:964][234]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:976][235]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:976][235]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:989][236]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.47:989][236]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:001][237]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:001][237]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:013][238]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:013][238]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:027][239]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:027][239]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:029][239]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3637 DistVeh=256 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.48:029][239]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.48:041][240]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:041][240]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:054][241]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:054][241]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:065][242]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:065][242]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:078][243]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:078][243]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:081][243]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=492 DistVeh=3111 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.48:093][244]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:093][244]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:105][245]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:105][245]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:118][246]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:118][246]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:130][247]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:130][247]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:143][248]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:143][248]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:156][249]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:156][249]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:168][250]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:168][250]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:171][250]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=485 DistVeh=1804 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.48:171][250]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> None (no condition matched)
[2026.04.06-23.47.48:181][251]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:181][251]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:192][252]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:192][252]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:205][253]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:205][253]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:217][254]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:217][254]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:229][255]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:229][255]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:241][256]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:241][256]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:254][257]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:254][257]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:266][258]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:267][258]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:280][259]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:280][259]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:291][260]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:291][260]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:304][261]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:304][261]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:306][261]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3173 DistVeh=1400 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.48:306][261]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.47.48:316][262]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:316][262]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:328][263]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:328][263]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:340][264]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:340][264]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:355][265]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:355][265]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:365][266]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:365][266]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:368][266]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.48:368][266]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.48:368][266]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.48:368][266]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.48:368][266]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.48:379][267]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:379][267]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:390][268]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:390][268]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:405][269]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:405][269]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:415][270]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:415][270]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:419][270]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=18581 DistVeh=6722 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.48:419][270]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.48:419][270]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> None (no condition matched)
[2026.04.06-23.47.48:429][271]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:429][271]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:441][272]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:441][272]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:454][273]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:454][273]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:467][274]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:467][274]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:470][274]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_JayHalstead_C_2147461555 DistTarget=31432 DistVeh=205 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.48:470][274]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.48:470][274]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> None (no condition matched)
[2026.04.06-23.47.48:481][275]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:481][275]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:494][276]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:494][276]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:507][277]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:507][277]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:518][278]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:518][278]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:531][279]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:531][279]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:546][280]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:546][280]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:558][281]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:558][281]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:571][282]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:571][282]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:583][283]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:583][283]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:597][284]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:597][284]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:609][285]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:609][285]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:622][286]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:622][286]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:635][287]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:635][287]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:647][288]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:647][288]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:660][289]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:660][289]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:672][290]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:672][290]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:684][291]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:684][291]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:697][292]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:697][292]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:709][293]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:709][293]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:722][294]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:722][294]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:733][295]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:733][295]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:747][296]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:747][296]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:758][297]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:758][297]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:771][298]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:771][298]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:783][299]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:783][299]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:795][300]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.47.48:795][300]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:795][300]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:809][301]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:809][301]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:820][302]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:820][302]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:830][303]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:832][303]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:844][304]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:844][304]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:858][305]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:858][305]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:861][305]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.48:861][305]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.48:861][305]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.48:861][305]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.48:861][305]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.48:870][306]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:870][306]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:882][307]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:882][307]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:894][308]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:894][308]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:907][309]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:907][309]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:920][310]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:920][310]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:932][311]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:932][311]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:944][312]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:944][312]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:953][312]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2026.04.06-23.47.48:953][312]LogStreaming: Display: 0.145 ms for processing 20671 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 19 (12154->12135) packages and 23 (33149->33126) public exports.
[2026.04.06-23.47.48:959][313]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:959][313]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:971][314]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:971][314]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:984][315]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:984][315]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:996][316]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.48:996][316]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:007][317]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:007][317]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:021][318]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:021][318]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:024][318]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3637 DistVeh=256 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.49:024][318]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.49:034][319]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:034][319]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:047][320]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:047][320]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:060][321]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:060][321]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:073][322]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:073][322]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:076][322]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=492 DistVeh=3111 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.49:087][323]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:087][323]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:099][324]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:099][324]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:113][325]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:113][325]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:124][326]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:124][326]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:138][327]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:138][327]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:148][328]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:148][328]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:161][329]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:161][329]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:173][330]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:173][330]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:176][330]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=485 DistVeh=1804 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.49:176][330]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> None (no condition matched)
[2026.04.06-23.47.49:185][331]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:185][331]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:198][332]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:198][332]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:209][333]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:209][333]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:221][334]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:221][334]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:233][335]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:233][335]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:246][336]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:246][336]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:256][337]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:257][337]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:268][338]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:268][338]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:280][339]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:280][339]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:293][340]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:293][340]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:304][341]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:304][341]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:308][341]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3173 DistVeh=1400 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.49:308][341]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.47.49:317][342]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:317][342]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:329][343]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:329][343]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:340][344]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:340][344]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:354][345]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:354][345]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:364][346]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:364][346]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:367][346]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.49:367][346]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.49:367][346]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.49:367][346]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.49:367][346]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.49:376][347]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:376][347]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:389][348]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:389][348]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:401][349]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:401][349]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:413][350]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:413][350]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:416][350]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=18581 DistVeh=6722 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.49:417][350]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.49:417][350]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> None (no condition matched)
[2026.04.06-23.47.49:426][351]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:426][351]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:438][352]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:438][352]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:450][353]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:450][353]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:463][354]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:463][354]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:465][354]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_JayHalstead_C_2147461555 DistTarget=31432 DistVeh=205 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.49:465][354]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.49:465][354]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> None (no condition matched)
[2026.04.06-23.47.49:475][355]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:475][355]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:489][356]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:489][356]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:500][357]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:500][357]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:513][358]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:513][358]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:525][359]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:525][359]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:538][360]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:538][360]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:551][361]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:551][361]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:562][362]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:562][362]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:575][363]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:575][363]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:589][364]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:589][364]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:601][365]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:601][365]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:614][366]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:614][366]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:626][367]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:626][367]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:637][368]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:637][368]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:651][369]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:651][369]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:663][370]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:663][370]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:674][371]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:674][371]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:685][372]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:685][372]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:697][373]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:697][373]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:709][374]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:709][374]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:721][375]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:721][375]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:732][376]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:732][376]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:746][377]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:746][377]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:758][378]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:758][378]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:769][379]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:769][379]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:781][380]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:782][380]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:793][381]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:793][381]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:805][382]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:805][382]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:817][383]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:817][383]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:829][384]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:829][384]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:841][385]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:841][385]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:854][386]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:854][386]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:864][387]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:864][387]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:867][387]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.49:867][387]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.49:867][387]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.49:867][387]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.49:867][387]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=11 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.49:877][388]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:877][388]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:890][389]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:890][389]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:901][390]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:901][390]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:913][391]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:913][391]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:926][392]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:926][392]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:938][393]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:938][393]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:950][394]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:950][394]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:963][395]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:963][395]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:975][396]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:975][396]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:987][397]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:987][397]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:999][398]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.49:999][398]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:012][399]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:012][399]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:025][400]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:025][400]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:027][400]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3637 DistVeh=256 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.50:027][400]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.50:037][401]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:037][401]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:050][402]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:050][402]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:062][403]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:062][403]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:074][404]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:074][404]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:077][404]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=411 DistVeh=3154 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.50:087][405]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:088][405]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:099][406]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:099][406]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:111][407]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:111][407]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:124][408]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:124][408]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:136][409]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:136][409]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:148][410]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:148][410]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:161][411]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:161][411]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:172][412]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:172][412]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:175][412]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=447 DistVeh=1842 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.50:175][412]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> None (no condition matched)
[2026.04.06-23.47.50:184][413]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:184][413]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:196][414]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:196][414]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:207][415]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:207][415]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:219][416]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:219][416]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:231][417]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:231][417]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:243][418]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:243][418]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:256][419]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:256][419]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:267][420]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:267][420]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:278][421]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:278][421]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:290][422]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:290][422]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:302][423]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:302][423]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:305][423]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3173 DistVeh=1400 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.50:305][423]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.47.50:315][424]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:315][424]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:326][425]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:326][425]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:337][426]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:337][426]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:350][427]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:350][427]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:361][428]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:361][428]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:364][428]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.50:364][428]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.50:364][428]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.50:364][428]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.50:364][428]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.50:373][429]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:373][429]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:386][430]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:386][430]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:398][431]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:398][431]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:410][432]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:410][432]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:413][432]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=18581 DistVeh=6722 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.50:413][432]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.50:413][432]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> None (no condition matched)
[2026.04.06-23.47.50:422][433]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:422][433]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:434][434]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:434][434]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:447][435]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:447][435]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:459][436]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:459][436]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:461][436]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_JayHalstead_C_2147461555 DistTarget=31432 DistVeh=205 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.50:462][436]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.50:462][436]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> None (no condition matched)
[2026.04.06-23.47.50:469][437]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:469][437]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:483][438]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:483][438]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:495][439]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:495][439]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:508][440]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:508][440]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:520][441]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:520][441]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:531][442]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:531][442]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:546][443]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:546][443]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:557][444]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:557][444]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:570][445]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:570][445]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:582][446]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:582][446]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:595][447]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:595][447]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:607][448]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:607][448]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:620][449]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:620][449]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:634][450]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:634][450]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:644][451]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:646][451]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:657][452]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:657][452]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:668][453]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:668][453]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:680][454]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:680][454]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:692][455]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:692][455]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:704][456]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:704][456]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:716][457]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:716][457]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:728][458]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:728][458]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:740][459]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:740][459]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:752][460]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:752][460]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:764][461]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:764][461]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:775][462]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:775][462]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:789][463]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:789][463]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:799][464]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:799][464]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:811][465]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:811][465]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:824][466]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:824][466]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:835][467]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:835][467]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:848][468]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:848][468]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:859][469]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:859][469]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:861][469]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.50:861][469]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.50:861][469]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.50:861][469]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.50:861][469]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.50:870][470]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:870][470]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:882][471]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:882][471]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:894][472]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:894][472]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:907][473]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:907][473]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:921][474]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:921][474]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:931][475]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:931][475]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:945][476]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:945][476]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:956][477]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:956][477]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:968][478]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:968][478]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:980][479]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:980][479]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:993][480]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.50:993][480]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:005][481]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:005][481]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:018][482]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:018][482]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:021][482]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3637 DistVeh=256 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.51:021][482]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.51:030][483]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:030][483]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:043][484]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:043][484]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:055][485]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:055][485]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:067][486]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:067][486]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:070][486]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=284 DistVeh=3241 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.51:079][487]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:080][487]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:093][488]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:093][488]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:107][489]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:107][489]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:120][490]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:120][490]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:130][491]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:131][491]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:142][492]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:142][492]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:154][493]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:154][493]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:165][494]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:165][494]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:169][494]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=342 DistVeh=1987 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.51:169][494]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> None (no condition matched)
[2026.04.06-23.47.51:179][495]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:179][495]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:191][496]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:191][496]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:201][497]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:201][497]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:213][498]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:213][498]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:225][499]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:225][499]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:237][500]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:237][500]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:249][501]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:249][501]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:262][502]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:262][502]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:274][503]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:274][503]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:285][504]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:285][504]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:298][505]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:298][505]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:301][505]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3173 DistVeh=1400 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.51:301][505]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.47.51:310][506]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:310][506]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:322][507]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:322][507]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:332][508]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:332][508]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:345][509]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:345][509]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:358][510]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:359][510]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:361][510]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.51:361][510]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.51:361][510]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.51:361][510]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.51:361][510]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.51:369][511]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:369][511]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:381][512]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:381][512]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:392][513]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:392][513]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:406][514]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:406][514]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:410][514]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=18581 DistVeh=6722 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.51:410][514]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.51:410][514]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> None (no condition matched)
[2026.04.06-23.47.51:419][515]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:419][515]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:431][516]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:431][516]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:442][517]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:442][517]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:455][518]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:455][518]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:468][519]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:468][519]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:469][519]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_JayHalstead_C_2147461555 DistTarget=31432 DistVeh=205 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.51:471][519]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.51:471][519]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> None (no condition matched)
[2026.04.06-23.47.51:480][520]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:480][520]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:491][521]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:491][521]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:504][522]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:504][522]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:517][523]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:517][523]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:530][524]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:530][524]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:543][525]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:543][525]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:554][526]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:554][526]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:567][527]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:567][527]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:580][528]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:580][528]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:591][529]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:593][529]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:604][530]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:604][530]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:618][531]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:618][531]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:630][532]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:630][532]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:640][533]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:640][533]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:653][534]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:653][534]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:666][535]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:666][535]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:677][536]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:677][536]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:689][537]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:689][537]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:701][538]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:701][538]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:713][539]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:713][539]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:724][540]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:724][540]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:735][541]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:735][541]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:749][542]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:749][542]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:761][543]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:761][543]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:772][544]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:772][544]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:786][545]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:786][545]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:797][546]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:797][546]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:809][547]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: Arrived at LKL, starting search timer (2.0s)
[2026.04.06-23.47.51:809][547]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:809][547]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:820][548]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:820][548]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:831][549]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:831][549]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:844][550]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:844][550]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:857][551]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:857][551]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:867][552]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:867][552]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:870][552]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.51:870][552]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.51:870][552]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.51:870][552]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.51:870][552]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.51:879][553]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:879][553]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:893][554]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:893][554]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:904][555]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:904][555]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:917][556]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:917][556]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:929][557]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:929][557]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:941][558]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:941][558]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:953][559]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:953][559]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:964][560]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:964][560]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:977][561]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:977][561]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:990][562]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.51:990][562]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:003][563]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:003][563]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:015][564]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:015][564]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:027][565]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:027][565]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:029][565]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3637 DistVeh=256 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.52:029][565]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.52:040][566]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:040][566]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:052][567]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:052][567]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:065][568]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:065][568]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:078][569]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:078][569]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:081][569]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=227 DistVeh=3300 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.52:091][570]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:091][570]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:103][571]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:103][571]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:115][572]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:115][572]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:129][573]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:129][573]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:139][574]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:139][574]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:152][575]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:152][575]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:164][576]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:164][576]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:167][576]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=258 DistVeh=2071 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.52:167][576]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> None (no condition matched)
[2026.04.06-23.47.52:177][577]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:177][577]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:188][578]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:188][578]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:199][579]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:199][579]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:212][580]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:212][580]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:222][581]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:222][581]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:236][582]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:236][582]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:248][583]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:248][583]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:259][584]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:259][584]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:273][585]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:273][585]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:285][586]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:285][586]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:295][587]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:295][587]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:307][588]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:307][588]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:310][588]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3173 DistVeh=1400 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.52:310][588]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.47.52:320][589]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:320][589]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:331][590]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:331][590]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:342][591]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:342][591]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:356][592]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:356][592]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:367][593]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:367][593]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:369][593]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.52:369][593]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.52:369][593]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.52:369][593]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.52:369][593]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.52:379][594]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:379][594]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:391][595]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:391][595]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:405][596]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:405][596]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:416][597]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:416][597]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:418][597]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=18581 DistVeh=6722 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.52:419][597]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.52:419][597]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> None (no condition matched)
[2026.04.06-23.47.52:429][598]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:429][598]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:440][599]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:440][599]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:452][600]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:452][600]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:465][601]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:465][601]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:468][601]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_JayHalstead_C_2147461555 DistTarget=31432 DistVeh=205 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.52:468][601]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.52:468][601]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> None (no condition matched)
[2026.04.06-23.47.52:477][602]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:477][602]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:490][603]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:490][603]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:501][604]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:501][604]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:515][605]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:515][605]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:527][606]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:527][606]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:541][607]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:541][607]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:551][608]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:551][608]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:566][609]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:566][609]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:578][610]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:578][610]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:591][611]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:591][611]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:603][612]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:603][612]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:614][613]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:614][613]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:629][614]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:629][614]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:640][615]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:640][615]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:653][616]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:653][616]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:664][617]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:664][617]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:677][618]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:677][618]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:689][619]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:689][619]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:701][620]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:701][620]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:712][621]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:712][621]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:726][622]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:726][622]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:736][623]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:736][623]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:750][624]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:750][624]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:761][625]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:761][625]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:773][626]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:773][626]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:785][627]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:785][627]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:795][628]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:797][628]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:809][629]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:809][629]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:820][630]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:820][630]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:832][631]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:832][631]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:844][632]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:844][632]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:859][633]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:859][633]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:862][633]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.52:862][633]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.52:862][633]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.52:862][633]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.52:862][633]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.52:869][634]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:869][634]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:882][635]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:882][635]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:893][636]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:893][636]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:906][637]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:906][637]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:919][638]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:919][638]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:930][639]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:930][639]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:942][640]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:942][640]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:954][641]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:954][641]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:968][642]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:968][642]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:981][643]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:981][643]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:992][644]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.52:992][644]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:004][645]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:004][645]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:017][646]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:017][646]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:020][646]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.47.53:020][646]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3637 DistVeh=256 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.53:020][646]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.53:029][647]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:029][647]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:043][648]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:043][648]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:054][649]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:054][649]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:068][650]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:068][650]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:071][650]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=280 DistVeh=3303 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.53:081][651]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:081][651]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:093][652]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:093][652]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:106][653]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:106][653]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:118][654]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:118][654]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:131][655]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:131][655]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:143][656]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:143][656]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:155][657]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:155][657]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:167][658]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:167][658]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:169][658]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=286 DistVeh=2073 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.53:169][658]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> None (no condition matched)
[2026.04.06-23.47.53:180][659]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:180][659]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:192][660]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:192][660]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:205][661]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:205][661]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:215][662]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:215][662]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:227][663]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:227][663]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:240][664]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:240][664]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:250][665]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:250][665]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:267][666]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:267][666]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:277][667]LogTemp: ActivityComponent: EvaluateNow (immediate)
[2026.04.06-23.47.53:277][667]LogTemp: Warning: ActivityComponent: No Activities configured
[2026.04.06-23.47.53:277][667]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147385698] BTT::ActivityFinished
[2026.04.06-23.47.53:277][667]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147385693] BTT::ActivityFinished
[2026.04.06-23.47.53:277][667]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147385689] BTT::ActivityFinished
[2026.04.06-23.47.53:277][667]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147385706] BTT::ActivityFinished
[2026.04.06-23.47.53:280][667]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:280][667]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:290][668]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:290][668]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:302][669]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:302][669]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:305][669]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3173 DistVeh=1400 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.53:305][669]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.47.53:313][670]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.47.53:313][670]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:313][670]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:326][671]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:326][671]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:337][672]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:337][672]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:350][673]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:350][673]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:362][674]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:362][674]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:364][674]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.53:365][674]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.53:365][674]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.53:365][674]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.53:365][674]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.53:374][675]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:375][675]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:387][676]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:387][676]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:399][677]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:399][677]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:412][678]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:412][678]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:414][678]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=18581 DistVeh=6722 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.53:414][678]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.53:414][678]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> None (no condition matched)
[2026.04.06-23.47.53:424][679]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:424][679]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:436][680]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:436][680]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:449][681]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:449][681]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:461][682]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:461][682]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:464][682]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_JayHalstead_C_2147461555 DistTarget=31432 DistVeh=205 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.53:464][682]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.53:464][682]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> None (no condition matched)
[2026.04.06-23.47.53:473][683]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:473][683]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:485][684]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:485][684]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:497][685]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:497][685]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:512][686]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:512][686]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:523][687]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:523][687]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:525][687]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.47.53:537][688]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:537][688]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:549][689]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:549][689]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:561][690]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:561][690]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:574][691]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:574][691]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:586][692]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:586][692]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:600][693]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:600][693]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:613][694]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:613][694]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:625][695]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:625][695]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:637][696]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:637][696]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:649][697]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:649][697]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:662][698]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:662][698]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:674][699]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:674][699]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:685][700]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:685][700]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:698][701]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:698][701]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:711][702]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:711][702]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:721][703]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:721][703]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:734][704]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:734][704]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:745][705]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:745][705]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:759][706]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:759][706]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:771][707]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:771][707]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:783][708]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:783][708]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:795][709]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:795][709]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:807][710]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:807][710]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:819][711]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:819][711]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:819][711]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:830][712]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:830][712]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:830][712]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:843][713]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:843][713]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:843][713]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:854][714]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:854][714]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:854][714]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:867][715]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:867][715]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:867][715]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:871][715]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.53:871][715]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.53:871][715]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.53:871][715]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.53:871][715]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.53:879][716]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:879][716]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:879][716]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:890][717]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:890][717]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:890][717]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:903][718]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:903][718]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:903][718]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:915][719]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:915][719]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:915][719]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:927][720]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:927][720]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:927][720]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:939][721]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:939][721]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:939][721]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:952][722]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:952][722]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:952][722]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:964][723]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:964][723]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:964][723]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:978][724]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:978][724]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:978][724]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:989][725]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:989][725]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.53:989][725]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:001][726]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:001][726]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:001][726]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:012][727]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:012][727]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:012][727]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:026][728]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:026][728]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:026][728]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:029][728]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3637 DistVeh=256 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.54:029][728]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.54:029][728]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.47.54:040][729]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:040][729]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:040][729]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:051][730]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:051][730]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:051][730]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:064][731]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:064][731]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:064][731]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:077][732]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:077][732]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:077][732]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:079][732]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=280 DistVeh=3303 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.54:090][733]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:090][733]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:090][733]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:101][734]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:101][734]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:101][734]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:114][735]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:114][735]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:114][735]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:128][736]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:128][736]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:128][736]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:139][737]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:139][737]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:139][737]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:151][738]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:151][738]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:151][738]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:165][739]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:165][739]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:165][739]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:177][740]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:177][740]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:177][740]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:179][740]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=259 DistVeh=2073 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.54:179][740]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> None (no condition matched)
[2026.04.06-23.47.54:188][741]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:188][741]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:188][741]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:200][742]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:200][742]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:200][742]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:212][743]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:212][743]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:212][743]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:223][744]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:223][744]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:223][744]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:234][745]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:235][745]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:235][745]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:248][746]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:248][746]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:248][746]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:263][747]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:263][747]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:263][747]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:274][748]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:274][748]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:274][748]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:287][749]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:287][749]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:287][749]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:297][750]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:297][750]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:297][750]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:300][750]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3173 DistVeh=1400 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.54:300][750]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.47.54:310][751]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:310][751]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:310][751]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:322][752]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:322][752]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:322][752]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:332][753]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:332][753]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:332][753]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:344][754]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:344][754]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:344][754]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:357][755]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:357][755]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:357][755]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:371][756]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:371][756]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:371][756]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:374][756]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.54:374][756]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.54:374][756]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.54:374][756]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.54:374][756]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.54:381][757]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:381][757]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:381][757]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:393][758]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:393][758]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:393][758]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:405][759]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:405][759]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:405][759]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:408][759]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=18581 DistVeh=6722 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.54:408][759]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.54:408][759]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> None (no condition matched)
[2026.04.06-23.47.54:419][760]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:419][760]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:419][760]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:430][761]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:430][761]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:430][761]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:442][762]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:442][762]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:442][762]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:455][763]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:455][763]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:455][763]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:467][764]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:467][764]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:467][764]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:470][764]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_JayHalstead_C_2147461555 DistTarget=31432 DistVeh=205 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.54:470][764]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.54:470][764]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> None (no condition matched)
[2026.04.06-23.47.54:479][765]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:479][765]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:479][765]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:492][766]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:492][766]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:492][766]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:504][767]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:504][767]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:504][767]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:517][768]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:517][768]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:517][768]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:529][769]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:529][769]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:529][769]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:532][769]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.47.54:542][770]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:542][770]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:542][770]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:554][771]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:554][771]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:554][771]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:567][772]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:567][772]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:567][772]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:579][773]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:579][773]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:579][773]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:592][774]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:592][774]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:592][774]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:603][775]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:603][775]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:603][775]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:617][776]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:617][776]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:617][776]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:628][777]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:628][777]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:628][777]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:641][778]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:641][778]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:641][778]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:654][779]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:654][779]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:654][779]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:666][780]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:666][780]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:666][780]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:677][781]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:677][781]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:677][781]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:690][782]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:690][782]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:690][782]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:701][783]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:701][783]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:701][783]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:713][784]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:713][784]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:713][784]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:725][785]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:725][785]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:725][785]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:737][786]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:737][786]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:737][786]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:748][787]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:748][787]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:748][787]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:761][788]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:761][788]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:761][788]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:772][789]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:772][789]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:772][789]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:784][790]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:784][790]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:784][790]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:797][791]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:797][791]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:797][791]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:809][792]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:809][792]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:809][792]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:821][793]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:821][793]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:821][793]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:833][794]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:833][794]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:833][794]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:844][795]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:844][795]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:844][795]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:856][796]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:856][796]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:856][796]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:870][797]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:870][797]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:870][797]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:872][797]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.54:872][797]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.54:872][797]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.54:872][797]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.54:872][797]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.54:880][798]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:880][798]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:880][798]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:893][799]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:893][799]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:893][799]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:906][800]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:906][800]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:906][800]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:917][801]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:917][801]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:917][801]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:930][802]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:930][802]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:930][802]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:944][803]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:944][803]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:944][803]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:955][804]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:955][804]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:955][804]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:968][805]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:968][805]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:968][805]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:981][806]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:981][806]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:981][806]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:994][807]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:994][807]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.54:994][807]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:007][808]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:007][808]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:007][808]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:019][809]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:019][809]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:019][809]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:022][809]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3637 DistVeh=256 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.55:022][809]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.55:031][810]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:031][810]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:031][810]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:035][810]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.47.55:046][811]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:046][811]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:046][811]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:059][812]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:059][812]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:059][812]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:071][813]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:071][813]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:071][813]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:074][813]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=280 DistVeh=3303 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.55:084][814]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:084][814]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:084][814]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:098][815]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:098][815]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:098][815]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:110][816]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:110][816]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:110][816]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:123][817]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:123][817]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:123][817]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:136][818]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:136][818]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:136][818]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:148][819]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:148][819]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:148][819]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:161][820]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:161][820]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:161][820]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:173][821]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:173][821]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:173][821]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:176][821]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=259 DistVeh=2073 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.55:176][821]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> None (no condition matched)
[2026.04.06-23.47.55:186][822]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:186][822]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:186][822]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:198][823]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:198][823]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:198][823]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:210][824]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:210][824]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:210][824]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:223][825]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:223][825]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:223][825]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:235][826]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:235][826]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:235][826]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:247][827]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:247][827]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:247][827]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:261][828]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:261][828]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:261][828]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:272][829]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:272][829]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:272][829]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:286][830]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:286][830]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:286][830]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:298][831]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:298][831]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:298][831]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:301][831]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3173 DistVeh=1400 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.55:301][831]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.47.55:310][832]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:310][832]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:310][832]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:321][833]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:321][833]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:321][833]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:335][834]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:335][834]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:335][834]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:347][835]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:347][835]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:347][835]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:361][836]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:361][836]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:361][836]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:364][836]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.55:364][836]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.55:364][836]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.55:364][836]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.55:364][836]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.55:372][837]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:372][837]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:372][837]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:383][838]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:383][838]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:383][838]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:397][839]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:398][839]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:398][839]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:409][840]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:409][840]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:409][840]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:412][840]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=18581 DistVeh=6722 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.55:412][840]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.55:412][840]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> None (no condition matched)
[2026.04.06-23.47.55:422][841]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:422][841]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:422][841]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:435][842]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:435][842]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:435][842]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:447][843]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:447][843]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:447][843]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:460][844]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:460][844]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:460][844]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:463][844]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_JayHalstead_C_2147461555 DistTarget=31432 DistVeh=205 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.55:463][844]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.55:463][844]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> None (no condition matched)
[2026.04.06-23.47.55:474][845]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:474][845]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:474][845]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:487][846]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:487][846]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:487][846]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:499][847]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:499][847]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:499][847]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:512][848]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:512][848]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:512][848]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:524][849]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:524][849]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:524][849]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:539][850]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:539][850]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:539][850]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:541][850]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.47.55:552][851]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:552][851]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:552][851]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:564][852]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:564][852]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:564][852]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:578][853]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:578][853]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:578][853]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:592][854]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:592][854]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:592][854]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:603][855]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:603][855]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:603][855]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:616][856]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:616][856]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:617][856]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:629][857]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:629][857]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:629][857]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:641][858]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:641][858]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:641][858]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:655][859]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:655][859]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:655][859]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:667][860]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:667][860]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:667][860]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:679][861]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:679][861]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:679][861]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:693][862]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:693][862]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:693][862]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:704][863]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:704][863]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:705][863]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:717][864]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:717][864]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:717][864]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:729][865]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:729][865]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:729][865]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:742][866]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:742][866]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:742][866]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:754][867]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:754][867]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:754][867]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:766][868]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:766][868]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:766][868]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:779][869]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:779][869]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:779][869]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:791][870]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:791][870]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:791][870]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:804][871]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:804][871]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:804][871]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:816][872]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:816][872]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:816][872]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:827][873]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:827][873]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:827][873]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:841][874]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:841][874]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:841][874]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:852][875]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:852][875]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:852][875]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:867][876]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:867][876]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:867][876]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:869][876]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.55:869][876]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.55:869][876]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.55:870][876]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.55:870][876]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.55:878][877]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:878][877]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:878][877]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:891][878]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:891][878]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:891][878]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:904][879]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:904][879]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:904][879]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:917][880]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:917][880]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:917][880]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:929][881]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:929][881]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:929][881]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:941][882]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:941][882]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:941][882]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:954][883]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:954][883]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:954][883]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:968][884]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:968][884]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:968][884]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:979][885]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:979][885]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:979][885]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:993][886]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:993][886]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.55:993][886]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:006][887]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:006][887]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:006][887]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:019][888]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:019][888]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:019][888]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:021][888]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3637 DistVeh=256 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.56:021][888]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.56:031][889]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:031][889]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:031][889]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:047][890]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:047][890]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:047][890]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:050][890]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.47.56:057][891]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:057][891]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:057][891]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:070][892]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:070][892]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:070][892]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:073][892]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=280 DistVeh=3303 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.56:084][893]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:084][893]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:084][893]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:097][894]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:097][894]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:097][894]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:109][895]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:109][895]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:109][895]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:123][896]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:123][896]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:123][896]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:135][897]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:135][897]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:135][897]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:148][898]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:149][898]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:149][898]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:162][899]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:162][899]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:162][899]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:175][900]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:175][900]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:175][900]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:177][900]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=259 DistVeh=2073 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.56:177][900]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> None (no condition matched)
[2026.04.06-23.47.56:186][901]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:186][901]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:186][901]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:200][902]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:200][902]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:200][902]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:211][903]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:211][903]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:211][903]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:224][904]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:224][904]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:224][904]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:236][905]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:236][905]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:236][905]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:249][906]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:249][906]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:249][906]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:260][907]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:260][907]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:260][907]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:273][908]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:273][908]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:273][908]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:286][909]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:286][909]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:286][909]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:299][910]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:299][910]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:299][910]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:302][910]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3173 DistVeh=1400 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.56:302][910]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.47.56:311][911]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:311][911]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:311][911]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:324][912]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:324][912]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:324][912]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:336][913]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:336][913]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:336][913]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:348][914]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:348][914]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:348][914]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:362][915]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:362][915]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:362][915]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:365][915]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.56:365][915]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.56:365][915]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.56:365][915]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.56:365][915]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.56:372][916]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:372][916]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:372][916]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:386][917]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:386][917]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:386][917]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:399][918]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:399][918]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:399][918]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:412][919]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:412][919]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:412][919]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:414][919]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=18581 DistVeh=6722 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.56:414][919]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.56:414][919]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> None (no condition matched)
[2026.04.06-23.47.56:424][920]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:424][920]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:424][920]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:436][921]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:436][921]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:436][921]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:450][922]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:450][922]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:450][922]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:463][923]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:463][923]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:463][923]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:467][923]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_JayHalstead_C_2147461555 DistTarget=31432 DistVeh=205 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.56:467][923]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.56:467][923]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> None (no condition matched)
[2026.04.06-23.47.56:476][924]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:476][924]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:476][924]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:488][925]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:488][925]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:488][925]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:500][926]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:500][926]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:500][926]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:512][927]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:512][927]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:512][927]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:525][928]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:525][928]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:525][928]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:539][929]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:539][929]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:539][929]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:552][930]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:552][930]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:552][930]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:555][930]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.47.56:565][931]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:565][931]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:565][931]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:577][932]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:577][932]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:577][932]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:590][933]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:590][933]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:590][933]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:605][934]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:605][934]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:605][934]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:617][935]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:617][935]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:617][935]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:629][936]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:629][936]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:629][936]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:642][937]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:642][937]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:642][937]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:655][938]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:655][938]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:655][938]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:668][939]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:668][939]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:668][939]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:680][940]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:681][940]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:681][940]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:692][941]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:692][941]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:692][941]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:704][942]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:704][942]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:704][942]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:717][943]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:717][943]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:717][943]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:730][944]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:730][944]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:730][944]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:742][945]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:742][945]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:742][945]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:754][946]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:754][946]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:754][946]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:767][947]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:767][947]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:767][947]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:779][948]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:779][948]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:779][948]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:793][949]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:793][949]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:793][949]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:805][950]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:805][950]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:805][950]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:817][951]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:817][951]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:817][951]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:829][952]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:829][952]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:829][952]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:841][953]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:841][953]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:841][953]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:853][954]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:853][954]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:853][954]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:867][955]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:867][955]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:867][955]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:870][955]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.56:870][955]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.56:870][955]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.56:870][955]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.56:870][955]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.56:878][956]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:878][956]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:878][956]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:892][957]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:892][957]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:892][957]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:904][958]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:904][958]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:904][958]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:916][959]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:916][959]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:916][959]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:929][960]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:929][960]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:929][960]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:940][961]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:940][961]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:940][961]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:955][962]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:955][962]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:955][962]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:966][963]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:966][963]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:966][963]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:979][964]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:979][964]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:979][964]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:994][965]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:994][965]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.56:994][965]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:006][966]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:006][966]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:006][966]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:018][967]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:018][967]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:018][967]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:022][967]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3637 DistVeh=256 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.57:022][967]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.57:031][968]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:031][968]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:031][968]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:043][969]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:045][969]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:045][969]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:057][970]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:057][970]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:057][970]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:059][970]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.47.57:070][971]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:070][971]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:070][971]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:073][971]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=280 DistVeh=3303 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.57:082][972]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:082][972]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:082][972]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:094][973]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:094][973]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:094][973]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:109][974]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:109][974]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:109][974]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:121][975]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:121][975]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:121][975]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:135][976]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:135][976]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:135][976]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:145][977]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:145][977]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:145][977]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:160][978]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:160][978]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:160][978]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:172][979]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:172][979]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:172][979]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:174][979]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=259 DistVeh=2073 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.57:174][979]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> None (no condition matched)
[2026.04.06-23.47.57:184][980]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:184][980]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:184][980]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:197][981]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:197][981]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:197][981]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:209][982]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:209][982]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:209][982]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:222][983]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:222][983]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:222][983]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:235][984]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:235][984]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:235][984]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:248][985]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:248][985]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:248][985]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:260][986]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:260][986]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:260][986]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:271][987]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:271][987]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:271][987]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:285][988]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:285][988]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:285][988]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:295][989]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:295][989]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:295][989]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:309][990]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:309][990]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:309][990]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:312][990]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3173 DistVeh=1400 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.57:312][990]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.47.57:320][991]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:320][991]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:320][991]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:333][992]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:333][992]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:333][992]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:346][993]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:346][993]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:346][993]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:359][994]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:359][994]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:359][994]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:362][994]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.57:362][994]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.57:362][994]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.57:362][994]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.57:362][994]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.57:371][995]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:371][995]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:371][995]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:384][996]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:384][996]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:384][996]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:397][997]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:397][997]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:397][997]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:409][998]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:409][998]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:409][998]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:412][998]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=18581 DistVeh=6722 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.57:412][998]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.57:412][998]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> None (no condition matched)
[2026.04.06-23.47.57:421][999]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:421][999]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:421][999]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:433][  0]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.47.57:433][  0]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:433][  0]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:433][  0]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:447][  1]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:447][  1]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:447][  1]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:460][  2]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:460][  2]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:460][  2]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:462][  2]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_JayHalstead_C_2147461555 DistTarget=31432 DistVeh=205 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.57:462][  2]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.57:462][  2]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> None (no condition matched)
[2026.04.06-23.47.57:472][  3]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:472][  3]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:472][  3]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:485][  4]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:485][  4]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:485][  4]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:497][  5]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:498][  5]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:498][  5]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:510][  6]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:510][  6]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:510][  6]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:523][  7]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:523][  7]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:523][  7]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:537][  8]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:537][  8]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:537][  8]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:550][  9]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:550][  9]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:550][  9]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:562][ 10]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:562][ 10]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:562][ 10]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:565][ 10]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.47.57:575][ 11]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:575][ 11]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:575][ 11]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:589][ 12]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:589][ 12]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:589][ 12]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:602][ 13]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:602][ 13]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:602][ 13]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:614][ 14]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:614][ 14]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:615][ 14]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:627][ 15]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:627][ 15]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:627][ 15]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:640][ 16]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:640][ 16]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:640][ 16]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:654][ 17]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:654][ 17]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:654][ 17]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:664][ 18]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:664][ 18]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:664][ 18]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:677][ 19]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:677][ 19]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:677][ 19]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:691][ 20]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:691][ 20]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:691][ 20]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:701][ 21]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:701][ 21]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:701][ 21]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:714][ 22]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:714][ 22]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:714][ 22]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:727][ 23]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:727][ 23]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:727][ 23]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:739][ 24]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:739][ 24]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:739][ 24]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:752][ 25]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:752][ 25]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:752][ 25]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:763][ 26]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:763][ 26]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:763][ 26]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:777][ 27]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:777][ 27]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:777][ 27]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:789][ 28]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:789][ 28]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:789][ 28]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:801][ 29]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:801][ 29]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:801][ 29]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:814][ 30]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:814][ 30]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:814][ 30]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:827][ 31]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:827][ 31]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:827][ 31]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:838][ 32]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:838][ 32]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:838][ 32]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:851][ 33]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:851][ 33]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:851][ 33]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:865][ 34]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:865][ 34]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:865][ 34]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:868][ 34]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.57:868][ 34]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.57:868][ 34]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.57:868][ 34]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.57:868][ 34]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.57:875][ 35]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:875][ 35]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:875][ 35]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:887][ 36]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:887][ 36]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:887][ 36]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:902][ 37]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:902][ 37]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:902][ 37]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:912][ 38]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.47.57:914][ 38]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:914][ 38]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:914][ 38]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:926][ 39]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:926][ 39]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:926][ 39]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:939][ 40]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:939][ 40]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:939][ 40]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:951][ 41]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:951][ 41]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:951][ 41]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:964][ 42]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:964][ 42]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:964][ 42]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:977][ 43]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:977][ 43]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:977][ 43]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:989][ 44]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:989][ 44]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.57:989][ 44]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:001][ 45]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:001][ 45]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:001][ 45]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:015][ 46]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:015][ 46]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:015][ 46]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:027][ 47]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:027][ 47]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:027][ 47]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:029][ 47]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3637 DistVeh=256 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.58:029][ 47]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.58:041][ 48]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:041][ 48]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:041][ 48]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:053][ 49]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:053][ 49]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:053][ 49]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:066][ 50]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:066][ 50]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:066][ 50]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:069][ 50]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.47.58:079][ 51]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:079][ 51]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:079][ 51]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:081][ 51]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=280 DistVeh=3303 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.58:091][ 52]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:091][ 52]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:091][ 52]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:105][ 53]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:105][ 53]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:105][ 53]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:118][ 54]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:118][ 54]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:118][ 54]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:131][ 55]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:131][ 55]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:131][ 55]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:142][ 56]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:143][ 56]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:143][ 56]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:157][ 57]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:157][ 57]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:157][ 57]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:168][ 58]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:168][ 58]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:168][ 58]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:169][ 58]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=259 DistVeh=2073 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.58:169][ 58]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> None (no condition matched)
[2026.04.06-23.47.58:181][ 59]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:181][ 59]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:181][ 59]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:192][ 60]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:192][ 60]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:192][ 60]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:205][ 61]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:205][ 61]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:205][ 61]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:218][ 62]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:218][ 62]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:218][ 62]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:230][ 63]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:230][ 63]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:230][ 63]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:242][ 64]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:242][ 64]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:242][ 64]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:254][ 65]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:254][ 65]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:254][ 65]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:265][ 66]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:265][ 66]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:265][ 66]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:279][ 67]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:279][ 67]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:279][ 67]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:291][ 68]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:291][ 68]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:291][ 68]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:302][ 69]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:302][ 69]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:302][ 69]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:305][ 69]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3173 DistVeh=1400 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.58:305][ 69]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.47.58:316][ 70]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:316][ 70]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:316][ 70]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:329][ 71]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:329][ 71]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:329][ 71]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:341][ 72]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:341][ 72]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:341][ 72]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:353][ 73]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:353][ 73]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:353][ 73]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:367][ 74]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:367][ 74]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:367][ 74]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:369][ 74]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.58:369][ 74]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.58:369][ 74]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.58:369][ 74]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.58:369][ 74]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.58:378][ 75]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:378][ 75]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:378][ 75]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:391][ 76]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:391][ 76]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:391][ 76]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:403][ 77]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:403][ 77]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:403][ 77]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:415][ 78]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:415][ 78]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:415][ 78]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:419][ 78]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=18581 DistVeh=6722 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.58:419][ 78]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.58:419][ 78]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> None (no condition matched)
[2026.04.06-23.47.58:428][ 79]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:428][ 79]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:428][ 79]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:441][ 80]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:441][ 80]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:441][ 80]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:454][ 81]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:454][ 81]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:454][ 81]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:467][ 82]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:467][ 82]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:467][ 82]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:470][ 82]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_JayHalstead_C_2147461555 DistTarget=31432 DistVeh=205 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.58:470][ 82]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.58:470][ 82]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> None (no condition matched)
[2026.04.06-23.47.58:480][ 83]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:480][ 83]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:480][ 83]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:491][ 84]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:491][ 84]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:491][ 84]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:505][ 85]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:505][ 85]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:505][ 85]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:518][ 86]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:518][ 86]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:518][ 86]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:530][ 87]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:530][ 87]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:530][ 87]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:545][ 88]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:545][ 88]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:545][ 88]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:557][ 89]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:557][ 89]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:557][ 89]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:570][ 90]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:570][ 90]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:570][ 90]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:573][ 90]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.47.58:582][ 91]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:582][ 91]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:582][ 91]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:597][ 92]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:597][ 92]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:597][ 92]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:609][ 93]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:609][ 93]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:609][ 93]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:621][ 94]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:621][ 94]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:621][ 94]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:635][ 95]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:635][ 95]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:635][ 95]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:647][ 96]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:647][ 96]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:647][ 96]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:660][ 97]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:660][ 97]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:660][ 97]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:672][ 98]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:672][ 98]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:672][ 98]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:687][ 99]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:687][ 99]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:687][ 99]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:698][100]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:698][100]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:698][100]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:710][101]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:710][101]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:710][101]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:722][102]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:722][102]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:722][102]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:734][103]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:734][103]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:734][103]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:748][104]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:748][104]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:748][104]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:759][105]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:759][105]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:759][105]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:773][106]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:773][106]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:773][106]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:784][107]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:784][107]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:784][107]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:797][108]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:797][108]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:797][108]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:808][109]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:808][109]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:808][109]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:822][110]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:822][110]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:822][110]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:839][111]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:839][111]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:839][111]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:850][112]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:850][112]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:850][112]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:863][113]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:863][113]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:863][113]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:866][113]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.58:866][113]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.58:866][113]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.58:866][113]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.58:866][113]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.58:874][114]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:874][114]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:874][114]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:886][115]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:886][115]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:886][115]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:900][116]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:900][116]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:900][116]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:912][117]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:912][117]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:912][117]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:926][118]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:926][118]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:926][118]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:938][119]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:938][119]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:938][119]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:951][120]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:951][120]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:951][120]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:964][121]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:964][121]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:964][121]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:977][122]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:977][122]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:977][122]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:991][123]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:991][123]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.58:991][123]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:002][124]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:002][124]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:002][124]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:015][125]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:015][125]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:015][125]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:029][126]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:029][126]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:029][126]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:031][126]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3627 DistVeh=256 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.59:031][126]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.47.59:044][127]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:044][127]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:044][127]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:055][128]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:055][128]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:055][128]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:069][129]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:069][129]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:069][129]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:071][129]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=280 DistVeh=3303 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.59:080][130]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:080][130]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:080][130]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:083][130]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.47.59:095][131]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:095][131]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:095][131]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:108][132]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:108][132]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:108][132]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:132][133]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:132][133]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:132][133]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:141][134]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:141][134]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:141][134]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:166][135]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:166][135]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:166][135]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:183][136]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:183][136]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:183][136]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:187][136]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=259 DistVeh=2073 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.59:187][136]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> None (no condition matched)
[2026.04.06-23.47.59:194][137]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:194][137]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:194][137]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:207][138]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:207][138]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:207][138]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:221][139]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:221][139]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:221][139]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:240][140]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:240][140]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:240][140]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:258][141]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:258][141]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:258][141]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:277][142]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:277][142]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:277][142]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:296][143]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:296][143]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:296][143]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:321][144]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:321][144]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:321][144]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:325][144]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3035 DistVeh=1400 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.59:325][144]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.47.59:365][145]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:365][145]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:365][145]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:369][145]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.59:369][145]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.59:369][145]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.59:369][145]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.59:369][145]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.59:414][146]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:414][146]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:414][146]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:418][146]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.06-23.47.59:428][147]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:428][147]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:428][147]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:432][147]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=18455 DistVeh=6722 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.59:432][147]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.59:432][147]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> None (no condition matched)
[2026.04.06-23.47.59:439][148]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:439][148]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:439][148]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:452][149]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:452][149]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:452][149]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:499][150]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:499][150]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:499][150]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:503][150]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_JayHalstead_C_2147461555 DistTarget=31288 DistVeh=205 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.47.59:503][150]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.47.59:503][150]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> None (no condition matched)
[2026.04.06-23.47.59:505][150]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2026.04.06-23.47.59:526][151]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:526][151]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:526][151]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:539][152]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:539][152]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:539][152]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:587][153]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:587][153]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:587][153]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:597][154]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:597][154]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:597][154]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:623][155]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:623][155]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:623][155]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:649][156]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:649][156]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:649][156]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:680][157]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:680][157]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:680][157]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:727][158]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:727][158]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:727][158]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:758][159]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:758][159]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:758][159]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:770][160]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:770][160]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:770][160]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:795][161]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:795][161]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:795][161]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:822][162]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:822][162]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:822][162]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:853][163]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:853][163]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:853][163]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:880][164]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:880][164]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:881][164]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:884][164]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.59:884][164]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.59:884][164]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.59:884][164]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.59:884][164]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.47.59:910][165]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:910][165]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:910][165]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:938][166]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:938][166]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:938][166]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:966][167]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:966][167]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:966][167]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:995][168]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:995][168]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.47.59:995][168]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:023][169]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:023][169]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:023][169]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:027][169]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3447 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.00:027][169]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.48.00:050][170]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:050][170]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:050][170]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:079][171]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:079][171]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:079][171]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:083][171]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=280 DistVeh=3303 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.00:106][172]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:106][172]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:106][172]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:135][173]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:135][173]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:135][173]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:162][174]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:162][174]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:162][174]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:191][175]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:192][175]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:192][175]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:195][175]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=259 DistVeh=2073 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.00:195][175]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> None (no condition matched)
[2026.04.06-23.48.00:221][176]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:221][176]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:221][176]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:249][177]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:249][177]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:249][177]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:277][178]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:277][178]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:277][178]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:304][179]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:304][179]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:304][179]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:307][179]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=2592 DistVeh=1400 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.00:307][179]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.48.00:332][180]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:332][180]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:332][180]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:360][181]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:360][181]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:360][181]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:387][182]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:387][182]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:387][182]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:391][182]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.00:391][182]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.00:391][182]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.00:391][182]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.00:391][182]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.00:416][183]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:416][183]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:416][183]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:419][183]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=18236 DistVeh=6722 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.00:419][183]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.48.00:419][183]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> None (no condition matched)
[2026.04.06-23.48.00:445][184]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:445][184]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:445][184]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:472][185]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:472][185]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:472][185]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:477][185]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_JayHalstead_C_2147461555 DistTarget=31100 DistVeh=205 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.00:477][185]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.48.00:477][185]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> None (no condition matched)
[2026.04.06-23.48.00:500][186]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:500][186]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:500][186]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:527][187]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:527][187]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:527][187]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:558][188]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:558][188]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:558][188]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:586][189]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:586][189]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:586][189]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:612][190]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:612][190]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:612][190]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:637][191]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:637][191]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:637][191]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:667][192]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:667][192]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:667][192]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:694][193]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:694][193]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:694][193]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:722][194]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:722][194]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:722][194]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:751][195]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:751][195]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:751][195]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:779][196]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:779][196]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:779][196]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:807][197]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:807][197]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:807][197]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:836][198]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:836][198]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:836][198]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:864][199]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:864][199]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:864][199]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:867][199]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.00:867][199]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.00:867][199]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.00:867][199]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.00:867][199]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.00:892][200]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:892][200]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:892][200]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:921][201]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:921][201]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:921][201]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:947][202]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:949][202]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:949][202]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:976][203]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:976][203]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.00:976][203]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:004][204]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:004][204]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:004][204]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:032][205]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:032][205]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:032][205]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:035][205]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3432 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.01:035][205]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.48.01:079][206]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:079][206]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:079][206]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:083][206]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=280 DistVeh=3303 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.01:089][207]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:089][207]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:089][207]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:113][208]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:113][208]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:113][208]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:142][209]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:142][209]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:142][209]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:161][210]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:161][210]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:161][210]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:204][211]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:204][211]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:204][211]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:208][211]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=259 DistVeh=2073 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.01:208][211]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> None (no condition matched)
[2026.04.06-23.48.01:231][212]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:231][212]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:231][212]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:289][214]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:289][214]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:289][214]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:306][215]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:306][215]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:306][215]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:310][215]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=2009 DistVeh=1400 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.01:310][215]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.48.01:332][216]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:332][216]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:332][216]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:357][217]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:358][217]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:358][217]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:369][218]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.01:369][218]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.01:369][218]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.01:369][218]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.01:369][218]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.01:390][219]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:390][219]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:390][219]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:414][220]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:414][220]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:414][220]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:417][220]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=17780 DistVeh=6722 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.01:417][220]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.48.01:417][220]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> None (no condition matched)
[2026.04.06-23.48.01:437][221]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:437][221]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:437][221]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:463][222]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:463][222]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:463][222]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:465][222]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_JayHalstead_C_2147461555 DistTarget=30670 DistVeh=205 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.01:465][222]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.48.01:465][222]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> None (no condition matched)
[2026.04.06-23.48.01:485][223]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:486][223]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:486][223]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:511][224]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:511][224]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:511][224]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:535][225]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:535][225]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:535][225]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:559][226]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:559][226]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:559][226]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:584][227]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:584][227]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:584][227]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:607][228]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:607][228]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:607][228]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:631][229]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:631][229]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:631][229]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:653][230]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:653][230]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:653][230]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:680][231]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:680][231]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:680][231]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:704][232]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:704][232]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:704][232]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:727][233]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:727][233]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:727][233]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:769][234]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:769][234]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:769][234]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:794][235]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:794][235]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:794][235]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:826][237]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:826][237]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:826][237]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:850][238]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:850][238]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:850][238]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:875][239]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:875][239]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:875][239]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:879][239]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.01:879][239]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.01:879][239]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.01:879][239]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.01:879][239]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.01:900][240]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:900][240]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:900][240]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:924][241]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:925][241]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:925][241]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:949][242]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:949][242]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:949][242]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:974][243]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:974][243]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:974][243]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:999][244]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:999][244]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.01:999][244]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:023][245]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:023][245]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:023][245]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:026][245]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3353 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.02:027][245]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.48.02:048][246]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:048][246]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:048][246]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:070][247]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:070][247]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:070][247]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:075][247]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=280 DistVeh=3303 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.02:095][248]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:095][248]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:095][248]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:119][249]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:119][249]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:119][249]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:143][250]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:143][250]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:143][250]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:169][251]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:169][251]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:169][251]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:173][251]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=259 DistVeh=2073 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.02:173][251]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> None (no condition matched)
[2026.04.06-23.48.02:195][252]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:195][252]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:195][252]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:219][253]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:219][253]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:219][253]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:241][254]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:241][254]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:241][254]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:266][255]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:266][255]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:266][255]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:290][256]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:290][256]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:290][256]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:314][257]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:314][257]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:314][257]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:317][257]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=1489 DistVeh=1400 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.02:317][257]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.48.02:341][258]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:341][258]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:341][258]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:364][259]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:364][259]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:364][259]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:368][259]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.02:368][259]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.02:368][259]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.02:368][259]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.02:368][259]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.02:405][260]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:405][260]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:405][260]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:430][261]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:430][261]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:430][261]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:433][261]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=17724 DistVeh=6722 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.02:435][261]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.48.02:435][261]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> None (no condition matched)
[2026.04.06-23.48.02:455][262]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:455][262]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:455][262]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:465][263]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_JayHalstead_C_2147461555 DistTarget=30658 DistVeh=205 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.02:465][263]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.48.02:465][263]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> None (no condition matched)
[2026.04.06-23.48.02:503][264]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:503][264]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:503][264]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:532][266]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:532][266]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:532][266]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:574][267]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.48.02:574][267]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:574][267]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:574][267]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:583][268]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:583][268]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:583][268]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:624][269]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:624][269]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:624][269]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:636][270]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2026.04.06-23.48.02:654][271]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:654][271]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:654][271]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:678][272]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:678][272]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:678][272]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:701][273]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:701][273]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:701][273]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:725][274]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:725][274]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:725][274]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:749][275]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:749][275]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:749][275]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:772][276]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:772][276]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:772][276]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:798][277]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:798][277]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:798][277]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:822][278]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:822][278]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:822][278]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:844][279]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:844][279]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:844][279]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:869][280]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:869][280]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:869][280]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:872][280]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.02:872][280]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.02:872][280]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.02:872][280]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.02:872][280]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.02:891][281]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:891][281]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:891][281]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:916][282]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:916][282]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:916][282]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:941][283]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:941][283]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:941][283]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:983][284]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:983][284]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.02:983][284]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:008][285]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:008][285]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:008][285]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:019][286]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=2932 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.03:019][286]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.48.03:037][287]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:037][287]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:037][287]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:062][288]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:062][288]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:062][288]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:086][289]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:086][289]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:086][289]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:089][289]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=280 DistVeh=3303 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.03:109][290]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:109][290]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:109][290]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:134][291]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:134][291]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:134][291]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:159][292]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:159][292]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:159][292]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:182][293]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:182][293]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:182][293]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:184][293]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=259 DistVeh=2073 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.03:186][293]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> None (no condition matched)
[2026.04.06-23.48.03:205][294]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:205][294]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:205][294]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:231][295]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:231][295]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:231][295]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:254][296]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:254][296]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:254][296]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:278][297]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:278][297]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:278][297]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:304][298]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:304][298]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:304][298]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:307][298]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=1406 DistVeh=1400 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.03:307][298]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.48.03:326][299]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:326][299]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:326][299]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:350][300]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:350][300]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:350][300]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:373][301]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:375][301]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:375][301]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:377][301]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.03:377][301]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.03:377][301]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.03:377][301]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.03:377][301]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.03:400][302]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:400][302]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:400][302]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:426][303]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:426][303]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:426][303]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:429][303]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=18013 DistVeh=6722 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.03:429][303]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.48.03:429][303]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> None (no condition matched)
[2026.04.06-23.48.03:447][304]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:447][304]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:447][304]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:472][305]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:472][305]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:472][305]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:473][305]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_JayHalstead_C_2147461555 DistTarget=30971 DistVeh=205 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.03:475][305]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.48.03:475][305]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> None (no condition matched)
[2026.04.06-23.48.03:496][306]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:496][306]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:496][306]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:520][307]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:520][307]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:520][307]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:545][308]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:545][308]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:545][308]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:567][309]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:567][309]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:567][309]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:592][310]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:592][310]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:592][310]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:616][311]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:616][311]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:616][311]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:639][312]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:639][312]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:639][312]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:664][313]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:664][313]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:664][313]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:688][314]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:688][314]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:688][314]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:711][315]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:711][315]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:711][315]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:735][316]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:735][316]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:735][316]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:759][317]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:759][317]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:759][317]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:785][318]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:785][318]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:785][318]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:807][319]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:807][319]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:807][319]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:834][320]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:834][320]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:834][320]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:857][321]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:857][321]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:857][321]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:881][322]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:881][322]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:881][322]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:884][322]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.03:885][322]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.03:885][322]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.03:885][322]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.03:885][322]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.03:904][323]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:904][323]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:904][323]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:931][324]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:931][324]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:931][324]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:955][325]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:955][325]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:955][325]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:979][326]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:979][326]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.03:979][326]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:004][327]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:004][327]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:004][327]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:027][328]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:028][328]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:028][328]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:031][328]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=2475 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.04:031][328]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.48.04:052][329]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:052][329]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:052][329]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:077][330]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:077][330]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:077][330]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:080][330]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=280 DistVeh=3303 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.04:100][331]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:100][331]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:100][331]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:126][332]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:126][332]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:126][332]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:151][333]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:151][333]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:151][333]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:181][334]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:181][334]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:181][334]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:184][334]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=259 DistVeh=2073 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.04:184][334]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> None (no condition matched)
[2026.04.06-23.48.04:202][335]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:202][335]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:202][335]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:224][336]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:224][336]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:224][336]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:249][337]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:249][337]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:249][337]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:293][338]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:293][338]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:293][338]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:318][339]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:318][339]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:318][339]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:322][339]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=1813 DistVeh=1400 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.04:322][339]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.48.04:347][340]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:348][340]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:348][340]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:356][341]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:356][341]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:356][341]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:398][342]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:398][342]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:398][342]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:402][342]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.04:402][342]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.04:402][342]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.04:402][342]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.04:402][342]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.04:425][343]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:425][343]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:425][343]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:428][343]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=18544 DistVeh=6722 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.04:428][343]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.48.04:428][343]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> None (no condition matched)
[2026.04.06-23.48.04:451][344]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:451][344]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:451][344]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:462][345]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_JayHalstead_C_2147461555 DistTarget=31509 DistVeh=205 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.04:462][345]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.48.04:462][345]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> None (no condition matched)
[2026.04.06-23.48.04:484][346]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:484][346]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:484][346]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:509][347]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:509][347]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:509][347]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:535][348]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:535][348]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:535][348]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:559][349]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:559][349]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:559][349]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:587][350]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:587][350]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:587][350]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:612][351]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:612][351]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:612][351]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:637][352]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:637][352]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:637][352]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:667][353]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:667][353]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:667][353]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:692][354]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:692][354]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:692][354]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:715][355]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:715][355]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:715][355]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:741][356]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:741][356]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:741][356]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:767][357]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:767][357]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:767][357]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:793][358]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:793][358]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:793][358]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:817][359]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:817][359]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:817][359]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:842][360]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:842][360]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:842][360]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:870][361]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:870][361]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:870][361]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:873][361]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.04:873][361]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.04:873][361]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.04:873][361]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.04:873][361]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.04:894][362]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:894][362]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:894][362]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:919][363]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:919][363]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:919][363]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:944][364]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:944][364]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:944][364]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:972][365]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:972][365]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.04:972][365]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:000][366]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:000][366]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:000][366]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:025][367]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:025][367]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:025][367]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:029][367]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=1881 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.05:029][367]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.48.05:050][368]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:050][368]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:050][368]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:077][369]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:077][369]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:077][369]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:080][369]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=280 DistVeh=3303 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.05:103][370]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:103][370]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:103][370]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:127][371]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:127][371]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:127][371]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:155][372]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:155][372]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:155][372]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:179][373]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:179][373]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:179][373]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:183][373]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=259 DistVeh=2073 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.05:183][373]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> None (no condition matched)
[2026.04.06-23.48.05:205][374]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:205][374]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:205][374]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:231][375]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:231][375]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:231][375]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:258][376]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:258][376]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:258][376]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:282][377]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:282][377]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:282][377]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:311][378]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:311][378]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:311][378]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:314][378]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=2330 DistVeh=1400 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.05:314][378]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.48.05:338][379]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:338][379]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:338][379]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:365][380]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:365][380]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:365][380]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:368][380]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.05:368][380]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.05:368][380]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.05:368][380]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.05:368][380]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.05:391][381]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:391][381]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:391][381]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:415][382]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:415][382]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:415][382]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:420][382]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=19114 DistVeh=6722 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.05:420][382]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.48.05:420][382]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> None (no condition matched)
[2026.04.06-23.48.05:440][383]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:442][383]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:442][383]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:469][384]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:469][384]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:469][384]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:472][384]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_JayHalstead_C_2147461555 DistTarget=32090 DistVeh=205 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.05:472][384]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.48.05:472][384]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> None (no condition matched)
[2026.04.06-23.48.05:495][385]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:495][385]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:495][385]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:523][386]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:523][386]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:523][386]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:548][387]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:548][387]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:548][387]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:575][388]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:575][388]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:575][388]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:600][389]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:600][389]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:600][389]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:627][390]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:627][390]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:627][390]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:653][391]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:653][391]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:653][391]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:679][392]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:679][392]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:679][392]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:707][393]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:707][393]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:707][393]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:734][394]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:734][394]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:734][394]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:759][395]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:759][395]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:759][395]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:786][396]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:786][396]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:786][396]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:813][397]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:814][397]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:814][397]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:840][398]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:840][398]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:840][398]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:868][399]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:868][399]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:868][399]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:871][399]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.05:871][399]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.05:871][399]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.05:871][399]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.05:871][399]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.05:892][400]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:892][400]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:892][400]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:917][401]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:917][401]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:917][401]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:946][402]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:946][402]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:946][402]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:971][403]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:971][403]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:971][403]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:998][404]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:998][404]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.05:998][404]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:027][405]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:027][405]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:027][405]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:032][405]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=1376 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.06:032][405]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.48.06:032][405]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2026.04.06-23.48.06:051][406]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:051][406]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:051][406]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:080][407]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:080][407]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:080][407]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:085][407]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=280 DistVeh=3303 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.06:107][408]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:107][408]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:107][408]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:134][409]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:134][409]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:134][409]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:182][410]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:182][410]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:182][410]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:188][410]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=259 DistVeh=2073 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.06:188][410]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> None (no condition matched)
[2026.04.06-23.48.06:194][411]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:194][411]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:194][411]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:213][412]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:213][412]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:213][412]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:231][413]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:231][413]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:231][413]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:248][414]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:248][414]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:248][414]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:266][415]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:266][415]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:266][415]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:285][416]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:285][416]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:285][416]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:320][417]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:320][417]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:320][417]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:326][417]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=2624 DistVeh=1400 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.06:326][417]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.48.06:339][418]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:339][418]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:339][418]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:351][419]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:351][419]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:351][419]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:363][420]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:363][420]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:363][420]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:369][420]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.06:369][420]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.06:369][420]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.06:369][420]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.06:369][420]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.06:382][421]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:382][421]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:382][421]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:385][421]LogResponding: Responding sync loading package: /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Metal
[2026.04.06-23.48.06:385][421]LogStreaming: Display: FlushAsyncLoading(399): 1 QueuedPackages, 0 AsyncPackages
[2026.04.06-23.48.06:402][422]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:402][422]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:402][422]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:436][423]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:436][423]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:436][423]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:440][423]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=19341 DistVeh=6722 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.06:440][423]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.48.06:440][423]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> None (no condition matched)
[2026.04.06-23.48.06:453][424]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:453][424]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:453][424]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:476][425]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:476][425]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:476][425]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:483][425]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_JayHalstead_C_2147461555 DistTarget=32274 DistVeh=205 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.06:483][425]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.48.06:483][425]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> None (no condition matched)
[2026.04.06-23.48.06:489][426]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:489][426]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:489][426]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:501][427]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:501][427]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:501][427]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:517][428]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:517][428]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:517][428]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:535][429]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:535][429]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:535][429]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:555][430]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:555][430]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:555][430]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:572][431]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:572][431]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:572][431]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:592][432]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:592][432]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:592][432]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:611][433]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:611][433]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:611][433]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:629][434]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:629][434]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:629][434]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:649][435]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:649][435]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:649][435]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:665][436]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:665][436]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:665][436]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:684][437]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:684][437]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:684][437]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:702][438]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:702][438]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:702][438]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:719][439]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:720][439]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:720][439]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:739][440]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:739][440]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:739][440]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:759][441]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:759][441]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:759][441]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:776][442]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:776][442]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:776][442]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:794][443]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:794][443]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:794][443]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:812][444]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:812][444]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:812][444]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:850][445]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:850][445]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:850][445]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:868][446]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:868][446]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:868][446]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:873][446]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.06:873][446]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.06:873][446]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.06:873][446]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.06:873][446]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.06:889][447]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:889][447]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:889][447]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:899][448]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:899][448]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:899][448]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:917][449]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:917][449]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:917][449]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:953][450]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:953][450]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:953][450]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:962][451]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:962][451]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:962][451]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:981][452]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:981][452]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.06:981][452]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:015][453]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:015][453]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:015][453]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:039][454]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:039][454]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:039][454]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:043][454]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=1716 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.07:043][454]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.48.07:048][455]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:049][455]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:049][455]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:067][456]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:067][456]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:067][456]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:087][457]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:087][457]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:087][457]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:092][457]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=280 DistVeh=3303 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.07:107][458]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:107][458]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:107][458]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:128][459]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:128][459]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:128][459]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:148][460]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:148][460]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:148][460]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:169][461]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:169][461]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:169][461]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:172][461]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=259 DistVeh=2073 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.07:172][461]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> None (no condition matched)
[2026.04.06-23.48.07:191][462]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:191][462]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:191][462]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:212][463]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:212][463]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:212][463]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:232][464]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:232][464]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:232][464]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:252][465]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.48.07:252][465]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:252][465]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:252][465]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:274][466]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:274][466]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:274][466]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:296][467]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:296][467]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:296][467]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:316][468]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:316][468]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:316][468]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:319][468]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=2181 DistVeh=1400 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.07:319][468]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.48.07:353][469]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:353][469]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:353][469]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:372][470]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:372][470]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:372][470]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:377][470]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.07:377][470]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.07:377][470]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.07:377][470]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.07:377][470]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.07:382][471]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:382][471]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:382][471]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:400][472]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:400][472]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:400][472]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:437][473]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:437][473]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:437][473]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:441][473]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=18824 DistVeh=6722 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.07:442][473]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.48.07:442][473]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> None (no condition matched)
[2026.04.06-23.48.07:459][474]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:459][474]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:459][474]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:469][475]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:469][475]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:469][475]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:473][475]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_JayHalstead_C_2147461555 DistTarget=31751 DistVeh=205 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.07:474][475]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.48.07:474][475]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> None (no condition matched)
[2026.04.06-23.48.07:522][476]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:522][476]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:522][476]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:533][477]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:533][477]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:533][477]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:543][478]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:543][478]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:543][478]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:564][479]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:564][479]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:564][479]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:572][480]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:572][480]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:572][480]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:590][481]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:590][481]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:590][481]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:624][482]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:626][482]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:626][482]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:645][483]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:645][483]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:645][483]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:654][484]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:654][484]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:654][484]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:685][485]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:686][485]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:686][485]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:712][487]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:712][487]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:712][487]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:731][488]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:731][488]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:731][488]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:753][489]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:753][489]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:753][489]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:771][490]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:771][490]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:771][490]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:790][491]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:790][491]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:790][491]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:810][492]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:810][492]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:810][492]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:828][493]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:828][493]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:828][493]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:848][494]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:848][494]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:848][494]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:865][495]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:867][495]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:867][495]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:870][495]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.07:870][495]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.07:870][495]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.07:870][495]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.07:870][495]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.07:886][496]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:886][496]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:886][496]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:906][497]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:907][497]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:907][497]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:925][498]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:927][498]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:927][498]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:946][499]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:946][499]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:946][499]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:965][500]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:965][500]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:965][500]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:984][501]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:984][501]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.07:984][501]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:003][502]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:003][502]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:003][502]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:021][503]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:021][503]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:021][503]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:024][503]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=2300 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.08:024][503]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.48.08:042][504]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:042][504]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:042][504]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:064][505]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:064][505]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:064][505]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:082][506]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:082][506]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:082][506]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:085][506]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=280 DistVeh=3303 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.08:099][507]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:099][507]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:099][507]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:117][508]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:117][508]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:117][508]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:137][509]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:137][509]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:137][509]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:155][510]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:155][510]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:155][510]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:175][511]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:175][511]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:175][511]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:177][511]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=259 DistVeh=2073 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.08:177][511]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> None (no condition matched)
[2026.04.06-23.48.08:194][512]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:194][512]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:194][512]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:212][513]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:212][513]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:212][513]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:231][514]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:231][514]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:231][514]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:250][515]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:250][515]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:250][515]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:269][516]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:269][516]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:269][516]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:301][517]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:301][517]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:301][517]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:305][517]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=1665 DistVeh=1400 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.08:305][517]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.48.08:321][518]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:321][518]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:321][518]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:347][520]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:347][520]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:347][520]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:365][521]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:365][521]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:365][521]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:369][521]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.08:369][521]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.08:369][521]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.08:369][521]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.08:369][521]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.08:384][522]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:384][522]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:384][522]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:403][523]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:403][523]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:403][523]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:419][524]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:419][524]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:419][524]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:424][524]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=18244 DistVeh=6722 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.08:424][524]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.48.08:424][524]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> None (no condition matched)
[2026.04.06-23.48.08:438][525]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:438][525]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:438][525]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:456][526]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:457][526]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:457][526]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:477][527]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:477][527]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:477][527]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:481][527]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_JayHalstead_C_2147461555 DistTarget=31155 DistVeh=205 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.08:481][527]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.48.08:481][527]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> None (no condition matched)
[2026.04.06-23.48.08:495][528]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:495][528]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:495][528]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:515][529]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:515][529]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:515][529]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:533][530]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:533][530]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:533][530]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:551][531]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:551][531]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:551][531]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:570][532]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:570][532]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:570][532]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:589][533]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:589][533]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:589][533]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:607][534]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:607][534]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:607][534]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:627][535]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:627][535]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:627][535]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:645][536]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:645][536]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:645][536]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:665][537]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:665][537]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:665][537]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:687][538]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:687][538]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:687][538]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:717][539]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:717][539]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:717][539]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:741][540]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:741][540]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:741][540]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:763][541]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:763][541]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:763][541]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:783][542]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:783][542]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:783][542]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:793][543]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:793][543]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:793][543]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:810][544]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:810][544]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:810][544]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:830][545]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:830][545]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:830][545]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:851][546]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:851][546]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:851][546]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:874][547]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:874][547]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:874][547]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:877][547]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.08:877][547]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.08:877][547]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.08:877][547]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.08:877][547]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.08:894][548]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:894][548]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:894][548]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:915][549]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:916][549]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:916][549]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:939][550]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:939][550]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:939][550]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:958][551]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:958][551]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:958][551]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:979][552]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:979][552]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:979][552]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:999][553]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:999][553]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.08:999][553]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:019][554]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:021][554]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:021][554]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:024][554]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=2881 DistVeh=256 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.09:024][554]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.48.09:041][555]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:041][555]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:041][555]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:062][556]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:062][556]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:062][556]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:086][557]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:086][557]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:086][557]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:089][557]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=280 DistVeh=3303 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.09:103][558]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:103][558]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:103][558]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:123][559]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:123][559]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:123][559]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:144][560]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:144][560]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:144][560]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:164][561]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:164][561]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:164][561]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:186][562]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:186][562]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:186][562]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:189][562]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=259 DistVeh=2073 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.09:189][562]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> None (no condition matched)
[2026.04.06-23.48.09:205][563]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:205][563]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:205][563]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:227][564]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:227][564]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:227][564]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:247][565]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:247][565]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:247][565]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:283][566]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:283][566]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:283][566]LogTemp: [BP_AI_Controller_Police_C_2147410435] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:306][567]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:309][567]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=1137 DistVeh=1400 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.09:309][567]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.48.09:327][568]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:337][569]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:373][570]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:377][570]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.09:377][570]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.09:377][570]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.09:377][570]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.09:377][570]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.09:398][571]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:407][572]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:410][572]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=17653 DistVeh=6722 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.09:411][572]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.48.09:411][572]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> None (no condition matched)
[2026.04.06-23.48.09:442][573]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:452][574]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:487][575]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:491][575]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_JayHalstead_C_2147461555 DistTarget=30550 DistVeh=205 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.09:491][575]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.48.09:491][575]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> None (no condition matched)
[2026.04.06-23.48.09:510][576]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:519][577]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:524][577]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2026.04.06-23.48.09:553][578]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:577][579]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:588][580]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:606][581]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:628][582]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:650][583]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:674][584]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:694][585]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:736][586]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:761][587]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:771][588]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:810][589]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:838][590]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:863][591]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:867][591]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.09:867][591]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.09:867][591]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.09:867][591]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.09:867][591]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.09:873][592]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:916][593]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:925][594]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:947][595]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.48.09:947][595]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.09:978][596]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:003][597]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:029][598]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:034][598]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3358 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.10:034][598]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.48.10:055][599]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:081][600]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:085][600]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=280 DistVeh=3303 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.10:108][601]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:134][602]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:157][603]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:184][604]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:189][604]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=259 DistVeh=2073 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.10:189][604]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> None (no condition matched)
[2026.04.06-23.48.10:211][605]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:258][606]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:284][607]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:296][608]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:319][609]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:322][609]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=731 DistVeh=1400 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.10:322][609]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.48.10:347][610]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:373][611]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:376][611]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.10:376][611]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.10:376][611]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.10:376][611]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.10:376][611]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.10:399][612]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:428][613]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:431][613]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=17272 DistVeh=6722 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.10:431][613]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.48.10:431][613]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> None (no condition matched)
[2026.04.06-23.48.10:452][614]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:480][615]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:485][615]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_JayHalstead_C_2147461555 DistTarget=30206 DistVeh=205 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.10:485][615]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.48.10:485][615]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> None (no condition matched)
[2026.04.06-23.48.10:507][616]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:532][617]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:559][618]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:587][619]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:615][620]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:640][621]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:670][622]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:693][623]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:720][624]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:748][625]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:775][626]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:802][627]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:829][628]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:874][629]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:881][629]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.10:881][629]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.10:881][629]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.10:881][629]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.10:881][629]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.10:888][630]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:914][631]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:941][632]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:968][633]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.10:996][634]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.11:042][635]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.11:047][635]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3533 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.11:047][635]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.48.11:072][636]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.11:075][636]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=280 DistVeh=3303 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.11:100][637]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.11:110][638]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.11:137][639]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.11:164][640]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.11:190][641]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.11:193][641]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=259 DistVeh=2073 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.11:193][641]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> None (no condition matched)
[2026.04.06-23.48.11:218][642]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.11:246][643]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.11:272][644]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.11:302][645]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.11:305][645]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=472 DistVeh=1400 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.11:305][645]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.48.11:327][646]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.11:357][647]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.11:385][648]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.11:389][648]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.11:389][648]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.11:389][648]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.11:389][648]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.11:389][648]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.11:416][649]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.11:419][649]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=17124 DistVeh=6722 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.11:420][649]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.48.11:420][649]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> None (no condition matched)
[2026.04.06-23.48.11:442][650]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.11:472][651]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.11:476][651]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_JayHalstead_C_2147461555 DistTarget=30073 DistVeh=205 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.11:476][651]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.48.11:476][651]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> None (no condition matched)
[2026.04.06-23.48.11:499][652]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.11:529][653]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.11:557][654]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.11:584][655]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.11:611][656]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.11:639][657]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.11:667][658]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.11:695][659]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.11:721][660]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.11:752][661]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.11:782][662]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.11:809][663]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.11:837][664]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.11:864][665]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.11:867][665]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.11:867][665]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.11:867][665]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.11:867][665]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.11:867][665]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.11:894][666]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.11:924][667]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.11:950][668]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.11:979][669]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.48.11:979][669]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:013][670]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:040][671]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:043][671]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3556 DistVeh=255 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.12:043][671]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.48.12:069][672]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:096][673]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:100][673]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=280 DistVeh=3303 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.12:124][674]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:153][675]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:181][676]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:184][676]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=259 DistVeh=2073 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.12:184][676]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> None (no condition matched)
[2026.04.06-23.48.12:209][677]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:237][678]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:267][679]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:296][680]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:323][681]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:326][681]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=340 DistVeh=1400 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.12:326][681]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.48.12:367][682]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:371][682]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.12:371][682]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.12:371][682]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.12:371][682]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.12:371][682]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.12:380][683]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:391][684]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:412][685]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:416][685]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=17057 DistVeh=6722 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.12:416][685]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.48.12:416][685]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> None (no condition matched)
[2026.04.06-23.48.12:425][686]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:438][687]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:466][688]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:471][688]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_JayHalstead_C_2147461555 DistTarget=29995 DistVeh=205 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.12:471][688]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.48.12:471][688]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> None (no condition matched)
[2026.04.06-23.48.12:482][689]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:505][691]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:521][692]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:537][693]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:555][694]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:584][695]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:595][696]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:605][697]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:623][698]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:640][699]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:658][700]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:674][701]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:692][702]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:707][703]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:726][704]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:742][705]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:760][706]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:777][707]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:792][708]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> LockAlways
[2026.04.06-23.48.12:792][708]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2026.04.06-23.48.12:794][708]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:810][709]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:828][710]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:846][711]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:862][712]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:865][712]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.12:865][712]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.12:865][712]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.12:865][712]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.12:865][712]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.12:881][713]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:899][714]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:915][715]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:919][715]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.48.12:933][716]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:950][717]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:969][718]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.12:984][719]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:002][720]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:018][721]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:019][721]LogResponding: Responding sync loading package: /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete
[2026.04.06-23.48.13:019][721]LogStreaming: Display: FlushAsyncLoading(400): 1 QueuedPackages, 0 AsyncPackages
[2026.04.06-23.48.13:019][721]LogMetaSound: Error: Could not find node [RegistryKey:External_None.875F3D494463EE01E21F37AAFAC76B9C_1.0]
[2026.04.06-23.48.13:019][721]LogMetaSound: Error: Could not find node [RegistryKey:External_None.875F3D494463EE01E21F37AAFAC76B9C_1.0]
[2026.04.06-23.48.13:019][721]LogMetaSound: Error: Could not find node [RegistryKey:External_None.875F3D494463EE01E21F37AAFAC76B9C_1.0]
[2026.04.06-23.48.13:019][721]LogMetaSound: Error: Could not find node [RegistryKey:External_None.875F3D494463EE01E21F37AAFAC76B9C_1.0]
[2026.04.06-23.48.13:019][721]LogMetaSound: Warning: Metasound '/Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete.MSS_Footstep_Concrete': Could not find referenced node [Name:MSP_FootstepLogic, NodeID:7380D73B4B80ED77F0A1DC9847FF0099]
[2026.04.06-23.48.13:019][721]LogMetaSound: Error: Failed to build MetaSound graph in asset '/Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete.MSS_Footstep_Concrete'
[2026.04.06-23.48.13:022][721]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3655 DistVeh=256 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.13:022][721]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.48.13:022][721]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.47BF3D074E98E8C95E03F2ABFAD01787_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2026.04.06-23.48.13:037][722]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:054][723]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:070][724]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:073][724]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=280 DistVeh=3303 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.13:074][724]LogScript: Warning: Script Msg: Attempted to access index -1 from array 'Children' of length 3 in '/Game/UI/Gameplay/AICommands_Menu/GenericRadialMenus/UMG/UMG_RadialMenu.UMG_RadialMenu_C'!
[2026.04.06-23.48.13:088][725]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:104][726]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:122][727]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:140][728]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:155][729]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:173][730]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:176][730]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=259 DistVeh=2073 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.13:176][730]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> None (no condition matched)
[2026.04.06-23.48.13:190][731]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:206][732]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:224][733]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:238][734]LogScript: Warning: Script Msg: The widget 'UMG_Interaction_Widget_C_2147366512' was already added to the screen.
[2026.04.06-23.48.13:241][734]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:255][735]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_3] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.48.13:255][735]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_3] NeverTrue
[2026.04.06-23.48.13:255][735]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_3] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.48.13:255][735]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_3] NeverTrue
[2026.04.06-23.48.13:255][735]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_12] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.48.13:255][735]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_1] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.48.13:255][735]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_1] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.48.13:255][735]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_0] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.48.13:255][735]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_0] NeverTrue
[2026.04.06-23.48.13:255][735]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_14] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.48.13:255][735]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_14] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.48.13:255][735]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_2] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.48.13:255][735]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_2] NeverTrue
[2026.04.06-23.48.13:255][735]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_0] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.48.13:257][735]LogViewport: Display: Viewport MouseLockMode Changed, LockAlways -> LockOnCapture
[2026.04.06-23.48.13:257][735]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2026.04.06-23.48.13:259][735]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:276][736]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:292][737]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:310][738]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:313][738]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=250 DistVeh=1400 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.13:313][738]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.48.13:327][739]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:344][740]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:360][741]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:363][741]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.13:363][741]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.13:363][741]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.13:363][741]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.13:363][741]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.13:378][742]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:397][743]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:415][744]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:418][744]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=16999 DistVeh=6722 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.13:418][744]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.48.13:418][744]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> None (no condition matched)
[2026.04.06-23.48.13:431][745]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:435][745]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.48.13:449][746]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:452][746]LogTemp: [Voice] Playing local TPT
[2026.04.06-23.48.13:452][746]LogTemp: [Voice] BeginSpeaking - EventTag=Audio.Radio.Initialize, Radio=1, Duration=2.10
[2026.04.06-23.48.13:452][746]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=Audio.Radio.Initialize Sender=BP_JayHalstead_C_2147461555
[2026.04.06-23.48.13:452][746]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=Audio.Radio.Initialize Sender=BP_JayHalstead_C_2147461555
[2026.04.06-23.48.13:452][746]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=Audio.Radio.Initialize IsValid=1 Channel=10105 Address=Audio.Radio.Police
[2026.04.06-23.48.13:452][746]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=Audio.Radio.Initialize
[2026.04.06-23.48.13:452][746]LogTemp: Warning: [DispatcherComponent] Scheduled response in 2.65s
[2026.04.06-23.48.13:452][746]LogTemp: [RadioCommSubsystem] Deliver - EventTag=Audio.Radio.Initialize Receivers=6 Matched=5 SkippedSender=1
[2026.04.06-23.48.13:452][746]LogTemp: [Voice] Transmitting over radio - 21-Adam
[2026.04.06-23.48.13:452][746]LogBlueprintUserMessages: [Event_Speak_C_0] true
[2026.04.06-23.48.13:467][747]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:470][747]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_JayHalstead_C_2147461555 DistTarget=29951 DistVeh=205 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.13:471][747]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.48.13:471][747]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> None (no condition matched)
[2026.04.06-23.48.13:486][748]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:501][749]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:519][750]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:536][751]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:554][752]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:570][753]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:588][754]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:604][755]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:634][756]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:643][757]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:653][758]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:669][759]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:684][760]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:712][761]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:723][762]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:733][763]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:748][764]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:764][765]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:781][766]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:796][767]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:810][768]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:813][768]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.13:813][768]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.13:825][769]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:829][769]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.13:841][770]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:856][771]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:872][772]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:875][772]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.13:875][772]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.13:875][772]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.13:875][772]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.13:875][772]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.13:887][773]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:904][774]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:918][775]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:934][776]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:937][776]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.48.13:949][777]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:965][778]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:968][778]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.13:980][779]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.13:993][780]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:007][781]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:012][781]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.14:023][782]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:025][782]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3642 DistVeh=256 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.14:025][782]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.48.14:037][783]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:052][784]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:067][785]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:083][786]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:084][786]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=280 DistVeh=3303 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.14:098][787]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:112][788]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:126][789]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:140][790]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:155][791]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:170][792]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:173][792]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=259 DistVeh=2073 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.14:173][792]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> None (no condition matched)
[2026.04.06-23.48.14:185][793]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:198][794]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:215][795]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:228][796]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:243][797]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:259][798]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:274][799]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:287][800]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:302][801]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:305][801]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=244 DistVeh=1400 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.14:305][801]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.48.14:317][802]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:334][803]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:350][804]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:362][805]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:366][805]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.14:366][805]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.14:366][805]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.14:366][805]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.14:366][805]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.14:378][806]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:394][807]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:409][808]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:413][808]LogBlueprintUserMessages: [Event_Speak_C_2] false
[2026.04.06-23.48.14:413][808]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=17009 DistVeh=6722 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.14:413][808]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.48.14:413][808]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> None (no condition matched)
[2026.04.06-23.48.14:424][809]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:439][810]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:441][810]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.48.14:454][811]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:469][812]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:472][812]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_JayHalstead_C_2147461555 DistTarget=29962 DistVeh=205 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.14:472][812]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.48.14:472][812]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> None (no condition matched)
[2026.04.06-23.48.14:485][813]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:499][814]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:513][815]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:529][816]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:543][817]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:559][818]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:573][819]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:587][820]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:602][821]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:615][822]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:631][823]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:646][824]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:660][825]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:674][826]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:688][827]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:705][828]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:719][829]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:732][830]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:749][831]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:766][832]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> LockAlways
[2026.04.06-23.48.14:766][832]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2026.04.06-23.48.14:768][832]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:783][833]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:796][834]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:811][835]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:824][836]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:841][837]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:855][838]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:871][839]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:874][839]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.14:874][839]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.14:874][839]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.14:874][839]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.14:874][839]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.14:887][840]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:902][841]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:918][842]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:933][843]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:948][844]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:952][844]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.48.14:964][845]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:980][846]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.14:993][847]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:008][848]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:023][849]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:026][849]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3642 DistVeh=256 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.15:026][849]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.48.15:036][850]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:051][851]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:066][852]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:081][853]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:083][853]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=280 DistVeh=3303 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.15:095][854]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:110][855]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:125][856]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:140][857]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:153][858]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:168][859]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:171][859]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=259 DistVeh=2073 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.15:171][859]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> None (no condition matched)
[2026.04.06-23.48.15:183][860]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:198][861]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:213][862]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:227][863]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:242][864]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:257][865]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:272][866]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:286][867]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:290][867]LogScript: Warning: Script Msg: Attempted to access index -1 from array 'Children' of length 3 in '/Game/UI/Gameplay/AICommands_Menu/GenericRadialMenus/UMG/UMG_RadialMenu.UMG_RadialMenu_C'!
[2026.04.06-23.48.15:303][868]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:304][868]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=244 DistVeh=1400 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.15:304][868]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.48.15:317][869]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:332][870]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:347][871]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:362][872]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:365][872]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.15:365][872]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.15:365][872]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.15:365][872]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.15:365][872]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.15:378][873]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:393][874]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:409][875]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:412][875]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=17009 DistVeh=6722 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.15:412][875]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.48.15:412][875]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> None (no condition matched)
[2026.04.06-23.48.15:424][876]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:439][877]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:452][878]LogScript: Warning: Script Msg: The widget 'UMG_Interaction_Widget_C_2147366050' was already added to the screen.
[2026.04.06-23.48.15:454][878]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:458][878]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.48.15:467][879]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_3] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.48.15:467][879]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_3] NeverTrue
[2026.04.06-23.48.15:467][879]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_3] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.48.15:467][879]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_3] NeverTrue
[2026.04.06-23.48.15:467][879]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_12] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.48.15:467][879]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_1] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.48.15:467][879]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_1] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.48.15:467][879]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_0] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.48.15:467][879]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_0] NeverTrue
[2026.04.06-23.48.15:467][879]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_14] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.48.15:467][879]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_14] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.48.15:467][879]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_2] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.48.15:467][879]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_2] NeverTrue
[2026.04.06-23.48.15:467][879]LogBlueprintUserMessages: [Condit_CheckPlayerDispatchStatus_C_0] Pawn BP_JayHalstead_C_2147461555
ID 10,105
CAlloutTypeShotsFired
[2026.04.06-23.48.15:468][879]LogViewport: Display: Viewport MouseLockMode Changed, LockAlways -> LockOnCapture
[2026.04.06-23.48.15:468][879]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2026.04.06-23.48.15:470][879]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:473][879]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_JayHalstead_C_2147461555 DistTarget=29962 DistVeh=205 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.15:473][879]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.48.15:473][879]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> None (no condition matched)
[2026.04.06-23.48.15:485][880]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:500][881]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:514][882]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:529][883]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:543][884]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:559][885]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:573][886]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:588][887]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:603][888]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:605][888]LogTemp: [Voice] Playing local squelch tail
[2026.04.06-23.48.15:617][889]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:631][890]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:645][891]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:660][892]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:663][892]LogTemp: [Voice] Playing local TPT
[2026.04.06-23.48.15:663][892]LogTemp: [Voice] BeginSpeaking - EventTag=Audio.Radio.Initialize, Radio=1, Duration=2.10
[2026.04.06-23.48.15:663][892]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=Audio.Radio.Initialize Sender=BP_JayHalstead_C_2147461555
[2026.04.06-23.48.15:663][892]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=Audio.Radio.Initialize Sender=BP_JayHalstead_C_2147461555
[2026.04.06-23.48.15:663][892]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=Audio.Radio.Initialize IsValid=1 Channel=10105 Address=Audio.Radio.Police
[2026.04.06-23.48.15:663][892]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=Audio.Radio.Initialize
[2026.04.06-23.48.15:663][892]LogTemp: [RadioCommSubsystem] Deliver - EventTag=Audio.Radio.Initialize Receivers=6 Matched=5 SkippedSender=1
[2026.04.06-23.48.15:663][892]LogTemp: [Voice] Transmitting over radio - 21-Adam
[2026.04.06-23.48.15:663][892]LogBlueprintUserMessages: [Event_Speak_C_0] true
[2026.04.06-23.48.15:675][893]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:690][894]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:704][895]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:721][896]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:733][897]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:749][898]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:764][899]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:779][900]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:794][901]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:809][902]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:823][903]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:839][904]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:853][905]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:870][906]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:873][906]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.15:873][906]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.15:873][906]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.15:873][906]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.15:873][906]LogTaskConditions: [TaskSystemState] Query=HasActiveTasks Tags=[AI.Task.Global.ReturnToStation] CalloutID=10105 | TasksInCallout=9 Matched=0 Pending=0 Claimed=0 | RawResult=0 Inverted=0
[2026.04.06-23.48.15:883][907]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:901][908]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:915][909]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:935][910]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:949][911]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:966][912]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:969][912]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout 10105
[2026.04.06-23.48.15:981][913]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.15:984][913]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.15:984][913]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.15:994][914]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.16:007][915]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.16:024][916]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.16:027][916]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3642 DistVeh=256 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.16:028][916]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> None (no condition matched)
[2026.04.06-23.48.16:038][917]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.16:053][918]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.16:068][919]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.16:071][919]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::TreatPatient InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=280 DistVeh=3303 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.16:081][920]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.16:097][921]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.16:111][922]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.16:115][922]LogTemp: Warning: [DispatcherComponent] Timer fired - calling TransmitToUnit
[2026.04.06-23.48.16:115][922]LogTemp: [DispatcherComponent] TransmitToUnitInternal - EventTag=Audio.Radio.Initialize
[2026.04.06-23.48.16:115][922]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=RadioBeep_Receive Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.48.16:115][922]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.48.16:115][922]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.48.16:115][922]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.48.16:115][922]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.06-23.48.16:115][922]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=6 Matched=6 SkippedSender=0
[2026.04.06-23.48.16:115][922]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.06-23.48.16:115][922]LogTemp: [DispatcherComponent] TransmitToUnitInternal SUCCESS - total duration 2.59s
[2026.04.06-23.48.16:115][922]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.16:126][923]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.16:140][924]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.16:153][925]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.16:169][926]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.16:173][926]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=259 DistVeh=2073 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.16:173][926]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> None (no condition matched)
[2026.04.06-23.48.16:184][927]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.16:199][928]LogTemp: [BP_AI_Controller_Police_C_2147407793] TrackTarget: LKL search expired, clearing LKL tracking
[2026.04.06-23.48.16:201][928]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.16:212][929]LogTemp: EndMobileTracking: Callout 10105 frozen at X=0.000 Y=0.000 Z=0.000
[2026.04.06-23.48.16:212][929]LogTemp: CalloutAttachment: BP_JayHalstead_C_2147461555 status EUnitCalloutStatus::Arrived -> EUnitCalloutStatus::Detached (Callout 10105)
[2026.04.06-23.48.16:212][929]LogTemp: CalloutAttachment: BP_JayHalstead_C_2147461555 detached from callout 10105
[2026.04.06-23.48.16:212][929]LogTemp: BeginCalloutResolution: Callout 10105 starting resolution (Reason: ETaskProtocolTrigger::CalloutResolutionStarted)
[2026.04.06-23.48.16:212][929]LogTemp: CancelTask: AI.Task.Global.InvestigateSource cancelled (Reason: Callout cancelled)
[2026.04.06-23.48.16:212][929]LogTemp: ProcessTaskCompletion: Cleared 1 fire-once keys for Callout 10105, Trigger ETaskProtocolTrigger::CalloutInitialized
[2026.04.06-23.48.16:212][929]LogTemp: ProcessTaskCompletion: AI.Task.Global.InvestigateSource -> ETaskStatus::Cancelled
[2026.04.06-23.48.16:212][929]LogTemp: CancelTask: AI.Task.Police.SecureArea cancelled (Reason: Callout cancelled)
[2026.04.06-23.48.16:212][929]LogTemp: ProcessTaskCompletion: Cleared 1 fire-once keys for Callout 10105, Trigger ETaskProtocolTrigger::AllSuspectsSecured
[2026.04.06-23.48.16:212][929]LogTemp: ProcessTaskCompletion: AI.Task.Police.SecureArea -> ETaskStatus::Cancelled
[2026.04.06-23.48.16:212][929]LogTemp: CancelTask: AI.Task.Global.MoveToLocation cancelled (Reason: Callout cancelled)
[2026.04.06-23.48.16:212][929]LogTemp: ProcessTaskCompletion: Cleared 0 fire-once keys for Callout 10105, Trigger ETaskProtocolTrigger::DispatchUnitRequested
[2026.04.06-23.48.16:212][929]LogTemp: ProcessTaskCompletion: AI.Task.Global.MoveToLocation -> ETaskStatus::Cancelled
[2026.04.06-23.48.16:212][929]LogTemp: Attempting to handletaskcompleted
[2026.04.06-23.48.16:212][929]LogTemp: BP_AI_Controller_Police_C_2147410435: Cleared stale blackboard after task AI.Task.Global.MoveToLocation completed
[2026.04.06-23.48.16:212][929]LogTemp: BP_AI_Controller_Police_C_2147410435: HandleTaskCompleted (Tag=AI.Task.Global.MoveToLocation, Success=false, Target=GameplayPC_C_2147482181, Role=ERole::MoveToBackup)
[2026.04.06-23.48.16:212][929]LogTemp: CancelTask: AI.Task.Global.MoveToLocation cancelled (Reason: Callout cancelled)
[2026.04.06-23.48.16:212][929]LogTemp: ProcessTaskCompletion: Cleared 0 fire-once keys for Callout 10105, Trigger ETaskProtocolTrigger::DispatchUnitRequested
[2026.04.06-23.48.16:212][929]LogTemp: ProcessTaskCompletion: AI.Task.Global.MoveToLocation -> ETaskStatus::Cancelled
[2026.04.06-23.48.16:212][929]LogTemp: Attempting to handletaskcompleted
[2026.04.06-23.48.16:212][929]LogTemp: BP_AI_Controller_Medic_C_2147395851: Cleared stale blackboard after task AI.Task.Global.MoveToLocation completed
[2026.04.06-23.48.16:212][929]LogTemp: BP_AI_Controller_Medic_C_2147395851: HandleTaskCompleted (Tag=AI.Task.Global.MoveToLocation, Success=false, Target=GameplayPC_C_2147482181, Role=ERole::MoveToBackup)
[2026.04.06-23.48.16:212][929]LogTemp: CancelTask: AI.Task.Global.MoveToLocation cancelled (Reason: Callout cancelled)
[2026.04.06-23.48.16:212][929]LogTemp: ProcessTaskCompletion: Cleared 0 fire-once keys for Callout 10105, Trigger ETaskProtocolTrigger::DispatchUnitRequested
[2026.04.06-23.48.16:212][929]LogTemp: ProcessTaskCompletion: AI.Task.Global.MoveToLocation -> ETaskStatus::Cancelled
[2026.04.06-23.48.16:212][929]LogTemp: Attempting to handletaskcompleted
[2026.04.06-23.48.16:212][929]LogTemp: BP_AI_Controller_Police_C_2147406782: Cleared stale blackboard after task AI.Task.Global.MoveToLocation completed
[2026.04.06-23.48.16:212][929]LogTemp: BP_AI_Controller_Police_C_2147406782: HandleTaskCompleted (Tag=AI.Task.Global.MoveToLocation, Success=false, Target=GameplayPC_C_2147482181, Role=ERole::MoveToBackup)
[2026.04.06-23.48.16:212][929]LogTemp: CancelTask: AI.Task.Medic.TreatPatient cancelled (Reason: Callout cancelled)
[2026.04.06-23.48.16:212][929]LogTemp: ProcessTaskCompletion: Cleared 0 fire-once keys for Callout 10105, Trigger ETaskProtocolTrigger::ReportedDownedPerson
[2026.04.06-23.48.16:212][929]LogTemp: ProcessTaskCompletion: AI.Task.Medic.TreatPatient -> ETaskStatus::Cancelled
[2026.04.06-23.48.16:212][929]LogTemp: Attempting to handletaskcompleted
[2026.04.06-23.48.16:212][929]LogTemp: BP_AI_Controller_Medic_C_2147401284: Cleared stale blackboard after task AI.Task.Medic.TreatPatient completed
[2026.04.06-23.48.16:212][929]LogTemp: BP_AI_Controller_Medic_C_2147401284: HandleTaskCompleted (Tag=AI.Task.Medic.TreatPatient, Success=false, Target=BP_AI_Ped_Civilian_C_2147411889, Role=ERole::TreatPatient)
[2026.04.06-23.48.16:212][929]LogTemp: CancelTask: AI.Task.Global.MoveToLocation cancelled (Reason: Callout cancelled)
[2026.04.06-23.48.16:212][929]LogTemp: ProcessTaskCompletion: Cleared 0 fire-once keys for Callout 10105, Trigger ETaskProtocolTrigger::DispatchUnitRequested
[2026.04.06-23.48.16:212][929]LogTemp: ProcessTaskCompletion: AI.Task.Global.MoveToLocation -> ETaskStatus::Cancelled
[2026.04.06-23.48.16:212][929]LogTemp: Attempting to handletaskcompleted
[2026.04.06-23.48.16:212][929]LogTemp: BP_AI_Controller_Police_C_2147405391: Cleared stale blackboard after task AI.Task.Global.MoveToLocation completed
[2026.04.06-23.48.16:212][929]LogTemp: BP_AI_Controller_Police_C_2147405391: HandleTaskCompleted (Tag=AI.Task.Global.MoveToLocation, Success=false, Target=BP_JayHalstead_C_2147461555, Role=ERole::MoveToBackup)
[2026.04.06-23.48.16:212][929]LogTemp: CancelTask: AI.Task.Civilian.Engage cancelled (Reason: Callout cancelled)
[2026.04.06-23.48.16:212][929]LogTemp: ProcessTaskCompletion: Cleared 1 fire-once keys for Callout 10105, Trigger ETaskProtocolTrigger::ThreatDetected
[2026.04.06-23.48.16:212][929]LogTemp: ProcessTaskCompletion: AI.Task.Civilian.Engage -> ETaskStatus::Cancelled
[2026.04.06-23.48.16:212][929]LogTemp: CancelTask: AI.Task.Global.MoveToLocation cancelled (Reason: Callout cancelled)
[2026.04.06-23.48.16:212][929]LogTemp: ProcessTaskCompletion: Cleared 0 fire-once keys for Callout 10105, Trigger ETaskProtocolTrigger::DispatchUnitRequested
[2026.04.06-23.48.16:212][929]LogTemp: ProcessTaskCompletion: AI.Task.Global.MoveToLocation -> ETaskStatus::Cancelled
[2026.04.06-23.48.16:212][929]LogTemp: Attempting to handletaskcompleted
[2026.04.06-23.48.16:212][929]LogTemp: BP_AI_Controller_Police_C_2147407793: Cleared stale blackboard after task AI.Task.Global.MoveToLocation completed
[2026.04.06-23.48.16:212][929]LogTemp: BP_AI_Controller_Police_C_2147407793: HandleTaskCompleted (Tag=AI.Task.Global.MoveToLocation, Success=false, Target=BP_AI_Ped_Civilian_C_2147411889, Role=ERole::MoveToBackup)
[2026.04.06-23.48.16:212][929]LogTemp: FinalizeCalloutResolution: Cleaning up Callout 10105
[2026.04.06-23.48.16:212][929]LogTemp: CancelTask: AI.Task.Global.InvestigateSource cancelled (Reason: Callout cancelled)
[2026.04.06-23.48.16:212][929]LogTemp: ProcessTaskCompletion: Cleared 0 fire-once keys for Callout 10105, Trigger ETaskProtocolTrigger::CalloutInitialized
[2026.04.06-23.48.16:212][929]LogTemp: ProcessTaskCompletion: AI.Task.Global.InvestigateSource -> ETaskStatus::Cancelled
[2026.04.06-23.48.16:212][929]LogTemp: CancelTask: AI.Task.Police.SecureArea cancelled (Reason: Callout cancelled)
[2026.04.06-23.48.16:212][929]LogTemp: ProcessTaskCompletion: Cleared 0 fire-once keys for Callout 10105, Trigger ETaskProtocolTrigger::AllSuspectsSecured
[2026.04.06-23.48.16:212][929]LogTemp: ProcessTaskCompletion: AI.Task.Police.SecureArea -> ETaskStatus::Cancelled
[2026.04.06-23.48.16:212][929]LogTemp: CancelTask: AI.Task.Global.MoveToLocation cancelled (Reason: Callout cancelled)
[2026.04.06-23.48.16:212][929]LogTemp: ProcessTaskCompletion: Cleared 0 fire-once keys for Callout 10105, Trigger ETaskProtocolTrigger::DispatchUnitRequested
[2026.04.06-23.48.16:212][929]LogTemp: ProcessTaskCompletion: AI.Task.Global.MoveToLocation -> ETaskStatus::Cancelled
[2026.04.06-23.48.16:212][929]LogTemp: CancelTask: AI.Task.Global.MoveToLocation cancelled (Reason: Callout cancelled)
[2026.04.06-23.48.16:212][929]LogTemp: ProcessTaskCompletion: Cleared 0 fire-once keys for Callout 10105, Trigger ETaskProtocolTrigger::DispatchUnitRequested
[2026.04.06-23.48.16:212][929]LogTemp: ProcessTaskCompletion: AI.Task.Global.MoveToLocation -> ETaskStatus::Cancelled
[2026.04.06-23.48.16:212][929]LogTemp: CancelTask: AI.Task.Global.MoveToLocation cancelled (Reason: Callout cancelled)
[2026.04.06-23.48.16:212][929]LogTemp: ProcessTaskCompletion: Cleared 0 fire-once keys for Callout 10105, Trigger ETaskProtocolTrigger::DispatchUnitRequested
[2026.04.06-23.48.16:212][929]LogTemp: ProcessTaskCompletion: AI.Task.Global.MoveToLocation -> ETaskStatus::Cancelled
[2026.04.06-23.48.16:212][929]LogTemp: CancelTask: AI.Task.Medic.TreatPatient cancelled (Reason: Callout cancelled)
[2026.04.06-23.48.16:212][929]LogTemp: ProcessTaskCompletion: Cleared 0 fire-once keys for Callout 10105, Trigger ETaskProtocolTrigger::ReportedDownedPerson
[2026.04.06-23.48.16:212][929]LogTemp: ProcessTaskCompletion: AI.Task.Medic.TreatPatient -> ETaskStatus::Cancelled
[2026.04.06-23.48.16:212][929]LogTemp: CancelTask: AI.Task.Global.MoveToLocation cancelled (Reason: Callout cancelled)
[2026.04.06-23.48.16:212][929]LogTemp: ProcessTaskCompletion: Cleared 0 fire-once keys for Callout 10105, Trigger ETaskProtocolTrigger::DispatchUnitRequested
[2026.04.06-23.48.16:212][929]LogTemp: ProcessTaskCompletion: AI.Task.Global.MoveToLocation -> ETaskStatus::Cancelled
[2026.04.06-23.48.16:212][929]LogTemp: CancelTask: AI.Task.Civilian.Engage cancelled (Reason: Callout cancelled)
[2026.04.06-23.48.16:212][929]LogTemp: ProcessTaskCompletion: Cleared 0 fire-once keys for Callout 10105, Trigger ETaskProtocolTrigger::ThreatDetected
[2026.04.06-23.48.16:212][929]LogTemp: ProcessTaskCompletion: AI.Task.Civilian.Engage -> ETaskStatus::Cancelled
[2026.04.06-23.48.16:212][929]LogTemp: CancelTask: AI.Task.Global.MoveToLocation cancelled (Reason: Callout cancelled)
[2026.04.06-23.48.16:212][929]LogTemp: ProcessTaskCompletion: Cleared 0 fire-once keys for Callout 10105, Trigger ETaskProtocolTrigger::DispatchUnitRequested
[2026.04.06-23.48.16:212][929]LogTemp: ProcessTaskCompletion: AI.Task.Global.MoveToLocation -> ETaskStatus::Cancelled
[2026.04.06-23.48.16:212][929]LogTemp: Warning: AIManager: Triggered OnCalloutCleared for AI BP_AI_Ped_Police_C_2147410481 in Callout 10105
[2026.04.06-23.48.16:212][929]LogTemp: Warning: AIManager: Triggered OnCalloutCleared for AI BP_AI_Ped_Medic_C_2147395871 in Callout 10105
[2026.04.06-23.48.16:212][929]LogTemp: Warning: AIManager: Triggered OnCalloutCleared for AI BP_AI_Ped_Police_C_2147410456 in Callout 10105
[2026.04.06-23.48.16:212][929]LogTemp: Warning: AIManager: Triggered OnCalloutCleared for AI BP_AI_Ped_Police_C_2147406803 in Callout 10105
[2026.04.06-23.48.16:212][929]LogTemp: Warning: AIManager: Triggered OnCalloutCleared for AI BP_AI_Ped_Police_C_2147405412 in Callout 10105
[2026.04.06-23.48.16:212][929]LogTemp: Warning: AIManager: Triggered OnCalloutCleared for AI BP_AI_Ped_Police_C_2147407814 in Callout 10105
[2026.04.06-23.48.16:212][929]LogTemp: Warning: AIManager: Triggered OnCalloutCleared for AI BP_AI_Ped_Medic_C_2147401304 in Callout 10105
[2026.04.06-23.48.16:212][929]LogTemp: AIManager: Started cleanup timer for Callout 10105 (10 seconds)
[2026.04.06-23.48.16:212][929]LogTemp: EndCallout: Player in vicinity, requesting AI to leave via Blueprint.
[2026.04.06-23.48.16:212][929]LogBlueprintUserMessages: [DispatchSystem_UAID_E4B97AEF0547C81202_1634017484] DispatchSystem::RemoveCallout - Success
[2026.04.06-23.48.16:212][929]LogTemp: EndMobileTracking: Callout 10105 frozen at X=0.000 Y=0.000 Z=0.000
[2026.04.06-23.48.16:212][929]LogTemp: Warning: BeginCalloutResolution: Callout 10105 already in resolution
[2026.04.06-23.48.16:212][929]LogTemp: Warning: CreateTask: Null definition
[2026.04.06-23.48.16:218][929]LogTemp: EndCallout: Player in vicinity, requesting AI to leave via Blueprint.
[2026.04.06-23.48.16:219][929]LogTemp: AIManager: Called EndCallout on ACallout (ID 10105) via UGameplayStatics.
[2026.04.06-23.48.16:219][929]LogTemp: AIManager: Cleaned up Callout ID 10105
[2026.04.06-23.48.16:219][929]LogTemp: CreateTask: Created AI.Task.Global.ReturnToStation (ID=B1EB21B24A60556096316D8C3A1C2315) for Callout 10105, Target=None
[2026.04.06-23.48.16:219][929]LogTemp: BeginCalloutResolution: Executing CalloutResolutionStarted 10105
[2026.04.06-23.48.16:263][932]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.16:307][934]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.16:307][934]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.16:307][934]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=207 DistVeh=1400 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.16:307][934]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> None (no condition matched)
[2026.04.06-23.48.16:447][938]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=16855 DistVeh=6722 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.16:447][938]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.48.16:447][938]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> None (no condition matched)
[2026.04.06-23.48.16:447][938]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.16:447][938]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.16:457][939]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.16:457][939]LogTemp: ClaimTask: BP_AI_Ped_Medic_C_2147395871 assignment changed EScenarioAssignment::AssistCallout -> EScenarioAssignment::AssistCallout for task AI.Task.Global.ReturnToStation
[2026.04.06-23.48.16:457][939]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=3800 DistVeh=255 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.16:457][939]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.16:457][939]LogVCC: Warning: [VCC BP_AI_Controller_Medic_C_2147395851] Action CHANGED: EVehicleAction::None -> EVehicleAction::EnterVehicle | Vehicle=BP_Voss_V400_Ambulance_C_2147395898
[2026.04.06-23.48.16:457][939]LogTemp: ActivityComponent: Combat override ENABLED - clearing all activity state
[2026.04.06-23.48.16:457][939]LogBlueprintUserMessages: [BP_AI_Ped_Medic_C_2147395871] VehicleEnter::  BP_Voss_V400_Ambulance_C_2147395898-  Door :: DoorLF
[2026.04.06-23.48.16:457][939]LogTemp: IsSeatAvailable: Seat 0, ReservationHolder=None, Occupant=None
[2026.04.06-23.48.16:457][939]LogBlueprintUserMessages: [BP_AI_Ped_Medic_C_2147395871] AI about to enter::DoorLF
[2026.04.06-23.48.16:457][939]LogTemp: ClaimTask: BP_AI_Ped_Medic_C_2147395871 claimed task AI.Task.Global.ReturnToStation (1/20 claimers, Role=ERole::Roam)
[2026.04.06-23.48.16:457][939]LogTemp: BP_AI_Controller_Medic_C_2147395851: Claimed task AI.Task.Global.ReturnToStation
[2026.04.06-23.48.16:457][939]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.16:467][940]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::MoveToBackup InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=1 Ambient=0 OnFoot=0 Flee=0 Backup=1 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.16:467][940]LogVCC:   IsRoadNavigationViable: No lane path found  NOT viable
[2026.04.06-23.48.16:467][940]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> None (no condition matched)
[2026.04.06-23.48.16:476][941]LogTemp: EnsureIncidentCallout: Created incident callout -2 at X=-67505.260 Y=-344595.940 Z=-16119.375
[2026.04.06-23.48.16:476][941]LogTemp: AIManager: AddToDownedAI - No valid CalloutID for BP_AI_Ped_Civilian_C_2147411889, ensured incident callout -2
[2026.04.06-23.48.16:476][941]LogTemp: Warning: AIManager: Added downed character BP_AI_Ped_Civilian_C_2147411889 to Callout -2
[2026.04.06-23.48.16:476][941]LogTemp: CreateTask: Created AI.Task.Medic.TreatPatient (ID=8D7796D0483C82414477EDB38F41FD7B) for Callout -2, Target=BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.16:519][944]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.16:567][947]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.16:607][951]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.48.16:687][956]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=Voice_Central_Kayla_GoFor Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.48.16:687][956]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.48.16:687][956]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.48.16:687][956]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.48.16:687][956]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.06-23.48.16:687][956]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=6 Matched=6 SkippedSender=0
[2026.04.06-23.48.16:687][956]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.06-23.48.16:823][965]LogTemp: ClaimTask: BP_AI_Ped_Police_C_2147407814 assignment changed EScenarioAssignment::AssistCallout -> EScenarioAssignment::AssistCallout for task AI.Task.Global.ReturnToStation
[2026.04.06-23.48.16:823][965]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.16:823][965]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.16:823][965]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=259 DistVeh=2073 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.16:823][965]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.16:823][965]LogVCC: Warning: [VCC BP_AI_Controller_Police_C_2147407793] Action CHANGED: EVehicleAction::None -> EVehicleAction::EnterVehicle | Vehicle=BP_Chevrette_Canis_2010_C_2147408430
[2026.04.06-23.48.16:823][965]LogTemp: ActivityComponent: Combat override ENABLED - clearing all activity state
[2026.04.06-23.48.16:823][965]LogBlueprintUserMessages: [BP_AI_Ped_Police_C_2147407814] VehicleEnter::  BP_Chevrette_Canis_2010_C_2147408430-  Door :: DoorLF
[2026.04.06-23.48.16:823][965]LogTemp: ClaimTask: BP_AI_Ped_Police_C_2147407814 claimed task AI.Task.Global.ReturnToStation (2/20 claimers, Role=ERole::Roam)
[2026.04.06-23.48.16:823][965]LogTemp: BP_AI_Controller_Police_C_2147407793: Claimed task AI.Task.Global.ReturnToStation
[2026.04.06-23.48.16:841][966]LogTemp: ClaimTask: BP_AI_Ped_Police_C_2147406803 assignment changed EScenarioAssignment::AssistCallout -> EScenarioAssignment::AssistCallout for task AI.Task.Global.ReturnToStation
[2026.04.06-23.48.16:841][966]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=16855 DistVeh=6722 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.16:841][966]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.16:841][966]LogVCC: Warning: [VCC BP_AI_Controller_Police_C_2147406782] Action CHANGED: EVehicleAction::None -> EVehicleAction::EnterVehicle | Vehicle=BP_Chevrette_Canis_2010_C_2147407421
[2026.04.06-23.48.16:841][966]LogTemp: ActivityComponent: Combat override ENABLED - clearing all activity state
[2026.04.06-23.48.16:841][966]LogBlueprintUserMessages: [BP_AI_Ped_Police_C_2147406803] VehicleEnter::  BP_Chevrette_Canis_2010_C_2147407421-  Door :: DoorLF
[2026.04.06-23.48.16:841][966]LogTemp: ClaimTask: BP_AI_Ped_Police_C_2147406803 claimed task AI.Task.Global.ReturnToStation (3/20 claimers, Role=ERole::Roam)
[2026.04.06-23.48.16:841][966]LogTemp: BP_AI_Controller_Police_C_2147406782: Claimed task AI.Task.Global.ReturnToStation
[2026.04.06-23.48.16:933][972]LogTemp: ClaimTask: BP_AI_Ped_Police_C_2147410456 assignment changed EScenarioAssignment::AssistCallout -> EScenarioAssignment::AssistCallout for task AI.Task.Global.ReturnToStation
[2026.04.06-23.48.16:933][972]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.16:933][972]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.16:933][972]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=67 DistVeh=1400 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.16:933][972]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.16:933][972]LogVCC: Warning: [VCC BP_AI_Controller_Police_C_2147410435] Action CHANGED: EVehicleAction::None -> EVehicleAction::EnterVehicle | Vehicle=BP_Chevrette_Canis_2010_C_2147411628
[2026.04.06-23.48.16:933][972]LogBlueprintUserMessages: [BP_AI_Ped_Police_C_2147410456] VehicleEnter::  BP_Chevrette_Canis_2010_C_2147411628-  Door :: DoorLF
[2026.04.06-23.48.16:933][972]LogTemp: ClaimTask: BP_AI_Ped_Police_C_2147410456 claimed task AI.Task.Global.ReturnToStation (4/20 claimers, Role=ERole::Roam)
[2026.04.06-23.48.16:933][972]LogTemp: BP_AI_Controller_Police_C_2147410435: Claimed task AI.Task.Global.ReturnToStation
[2026.04.06-23.48.16:981][975]LogTemp: AIManager: AddToDownedAI - No valid CalloutID for BP_AI_Ped_Civilian_C_2147411889, ensured incident callout -2
[2026.04.06-23.48.16:981][975]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout -2
[2026.04.06-23.48.17:030][978]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=3800 DistVeh=256 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.17:030][978]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.17:077][980]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.17:077][980]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=239 DistVeh=3285 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.17:077][980]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.17:167][986]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.17:184][987]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.17:184][987]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.17:184][987]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=259 DistVeh=2026 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.17:184][987]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.17:184][987]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.17:184][987]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.17:237][990]LogTemp: ClaimTask: BP_AI_Ped_Police_C_2147405412 assignment changed EScenarioAssignment::AssistCallout -> EScenarioAssignment::AssistCallout for task AI.Task.Global.ReturnToStation
[2026.04.06-23.48.17:237][990]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.17:237][990]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.17:237][990]LogVCC: Warning: [VCC BP_AI_Controller_Police_C_2147405391] Action CHANGED: EVehicleAction::None -> EVehicleAction::EnterVehicle | Vehicle=BP_Voss_Discovery_2018_C_2147406050
[2026.04.06-23.48.17:237][990]LogTemp: ActivityComponent: Combat override ENABLED - clearing all activity state
[2026.04.06-23.48.17:237][990]LogBlueprintUserMessages: [BP_AI_Ped_Police_C_2147405412] VehicleEnter::  BP_Voss_Discovery_2018_C_2147406050-  Door :: DoorLF
[2026.04.06-23.48.17:237][990]LogTemp: ClaimTask: BP_AI_Ped_Police_C_2147405412 claimed task AI.Task.Global.ReturnToStation (5/20 claimers, Role=ERole::Roam)
[2026.04.06-23.48.17:237][990]LogTemp: BP_AI_Controller_Police_C_2147405391: Claimed task AI.Task.Global.ReturnToStation
[2026.04.06-23.48.17:268][992]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.17:302][994]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.17:302][994]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.17:302][994]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=62 DistVeh=1362 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.17:302][994]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.17:426][  1]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=16855 DistVeh=6722 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.17:426][  1]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.17:475][  4]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.17:475][  4]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.17:587][ 10]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.48.17:687][ 15]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=Voice_Kayla_21 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.48.17:687][ 15]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.48.17:687][ 15]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.48.17:687][ 15]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.48.17:687][ 15]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.06-23.48.17:687][ 15]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=6 Matched=6 SkippedSender=0
[2026.04.06-23.48.17:687][ 15]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.06-23.48.17:825][ 26]LogTemp: [Voice] Playing local squelch tail
[2026.04.06-23.48.17:871][ 29]LogTemp: [Voice] EndSpeaking - EventTag=Audio.Radio.Initialize
[2026.04.06-23.48.17:981][ 36]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.18:026][ 39]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=3800 DistVeh=256 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.18:026][ 39]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.18:026][ 39]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.18:083][ 43]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=106 DistVeh=3207 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.18:109][ 45]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.18:169][ 49]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.18:169][ 49]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.18:169][ 49]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.18:169][ 49]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=259 DistVeh=1879 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.18:169][ 49]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.18:241][ 54]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.18:257][ 55]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=Voice_Kayla_Adam Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.48.18:257][ 55]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.48.18:257][ 55]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.48.18:257][ 55]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.48.18:257][ 55]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.06-23.48.18:257][ 55]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=6 Matched=6 SkippedSender=0
[2026.04.06-23.48.18:257][ 55]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.06-23.48.18:272][ 56]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.18:308][ 58]LogBlueprintUserMessages: [BP_JayHalstead_C_2147461555] BP_Chevrette_Canis_2010_C_2147368089.VehicleMesh SKM_VehCar_Canis
[2026.04.06-23.48.18:314][ 58]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.18:316][ 58]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.18:316][ 58]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=69 DistVeh=1242 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.18:316][ 58]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.18:399][ 63]LogTemp: IsSeatAvailable: Seat 0, ReservationHolder=None, Occupant=None
[2026.04.06-23.48.18:420][ 64]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=16855 DistVeh=6722 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.18:420][ 64]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.18:477][ 67]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.18:477][ 67]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.18:496][ 68]LogTemp: OccupySeat: Vehicle BP_Voss_V400_Ambulance_C_2147395898 marked as Occupied
[2026.04.06-23.48.18:496][ 68]LogTemp: [Store]VehicleBase: WriteBackSeatplan = BP_Voss_V400_Ambulance_C_2147395898
[2026.04.06-23.48.18:496][ 68]LogTemp: Warning: Saving Controller BP_AI_Controller_Medic_C_2147395851 with GUID BE0914CC4334E4303A771E9DA1F685C9
[2026.04.06-23.48.18:496][ 68]LogTemp: Warning: Saved AssignedDialogue for BP_AI_Controller_Medic_C_2147395851: /Game/Blueprints/Gameplay/DialogueSystem/PoliceOfficer_Backup.PoliceOfficer_Backup
[2026.04.06-23.48.18:496][ 68]LogTemp: Warning: No EvaluatedThreats to save for BP_AI_Controller_Medic_C_2147395851
[2026.04.06-23.48.18:496][ 68]LogTemp: Error: SAVE DEBUG: Threats key MISSING in OutData for BP_AI_Controller_Medic_C_2147395851!
[2026.04.06-23.48.18:496][ 68]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Voss_V400_Ambulance_C_2147395898
[2026.04.06-23.48.18:496][ 68]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Voss_V400_Ambulance_C_2147395898
[2026.04.06-23.48.18:496][ 68]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Voss_V400_Ambulance_C_2147395898
[2026.04.06-23.48.18:496][ 68]LogTemp: [Store]Occ// WriteBack: Seats=1 (defer)
[2026.04.06-23.48.18:496][ 68]LogTemp: [Store]VehicleBase: write into fragment
[2026.04.06-23.48.18:496][ 68]LogTemp: [Store]VehicleBase: WriteBackSeatplan Success!
[2026.04.06-23.48.18:496][ 68]LogTemp: IsSeatAvailable: Seat 0, ReservationHolder=None, Occupant=BP_AI_Ped_Medic_C_2147395871
[2026.04.06-23.48.18:496][ 68]LogTemp: IsSeatAvailable: Seat 1, ReservationHolder=None, Occupant=None
[2026.04.06-23.48.18:496][ 68]LogTemp: IsSeatAvailable: Seat 2, ReservationHolder=None, Occupant=None
[2026.04.06-23.48.18:496][ 68]LogTemp: IsSeatAvailable: Seat 3, ReservationHolder=None, Occupant=None
[2026.04.06-23.48.18:521][ 69]LogTemp: AIManager: AddToDownedAI - No valid CalloutID for BP_AI_Ped_Civilian_C_2147411889, ensured incident callout -2
[2026.04.06-23.48.18:521][ 69]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout -2
[2026.04.06-23.48.18:564][ 73]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.18:696][ 80]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset.
[2026.04.06-23.48.18:696][ 80]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] EnteredVehicle: BP_Voss_V400_Ambulance_C_2147395898 Seat=0 Driver=1
[2026.04.06-23.48.18:696][ 80]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=3887 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.18:696][ 80]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.18:696][ 80]LogVCC: Warning: [VCC BP_AI_Controller_Medic_C_2147395851] Action CHANGED: EVehicleAction::EnterVehicle -> EVehicleAction::Roam | Vehicle=BP_Voss_V400_Ambulance_C_2147395898
[2026.04.06-23.48.18:696][ 80]LogBlueprintUserMessages: [SmartVehicles] Set Smart Vehicle
Vehicle Mode: Roam 
[2026.04.06-23.48.18:697][ 80]LogBlueprintUserMessages: [BP_Voss_V400_Ambulance_C_2147395898] Disable
[2026.04.06-23.48.18:697][ 80]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] Dispatched EVehicleAction::Roam to vehicle BP_Voss_V400_Ambulance_C_2147395898 (Target=X=0.000 Y=0.000 Z=0.000, Follow=None, Flee=0)
[2026.04.06-23.48.18:704][ 80]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.18:711][ 81]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=RadioSquelch Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.48.18:711][ 81]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.48.18:711][ 81]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.06-23.48.18:711][ 81]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.06-23.48.18:711][ 81]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.06-23.48.18:711][ 81]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=6 Matched=6 SkippedSender=0
[2026.04.06-23.48.18:711][ 81]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.06-23.48.18:711][ 81]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.18:722][ 82]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.18:771][ 84]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.18:813][ 87]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.18:966][ 96]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2026.04.06-23.48.18:967][ 96]LogStreaming: Display: 0.190 ms for processing 27775 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 211 (12162->11951) packages and 1165 (33157->31992) public exports.
[2026.04.06-23.48.18:995][ 98]LogResponding: Responding sync loading package: /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Metal
[2026.04.06-23.48.18:995][ 98]LogStreaming: Display: FlushAsyncLoading(401): 1 QueuedPackages, 0 AsyncPackages
[2026.04.06-23.48.19:011][ 99]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.19:011][ 99]LogTemp: AIManager: AddToDownedAI - No valid CalloutID for BP_AI_Ped_Civilian_C_2147411889, ensured incident callout -2
[2026.04.06-23.48.19:011][ 99]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout -2
[2026.04.06-23.48.19:027][100]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=3887 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.19:027][100]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.19:027][100]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.19:061][102]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.19:075][103]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=98 DistVeh=3140 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.19:105][105]LogBlueprintUserMessages: [BP_JayHalstead_C_2147461555] BP_Chevrette_Canis_2010_C_2147368089
[2026.04.06-23.48.19:108][105]LogBlueprintUserMessages: [BP_Chevrette_Canis_2010_C_2147368089] true
[2026.04.06-23.48.19:114][105]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.19:159][108]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.19:176][109]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.19:176][109]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.19:176][109]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=261 DistVeh=1731 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.19:176][109]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.19:224][112]LogTemp: [RadioReceiver] Playing audio
[2026.04.06-23.48.19:309][117]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.19:309][117]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.19:309][117]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=101 DistVeh=1132 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.19:309][117]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.19:428][123]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=16855 DistVeh=6722 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.19:428][123]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.19:471][126]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.19:471][126]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.19:519][129]LogTemp: AIManager: AddToDownedAI - No valid CalloutID for BP_AI_Ped_Civilian_C_2147411889, ensured incident callout -2
[2026.04.06-23.48.19:519][129]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout -2
[2026.04.06-23.48.19:897][153]LogDeviceProfileManager: Overriding DeviceProfile to Windows_DrivingMode, base device profile Windows
[2026.04.06-23.48.19:897][153]LogDeviceProfileManager: Popping Device Profile CVar: [[r.FreeSkeletalMeshBuffers:0]]
[2026.04.06-23.48.19:897][153]LogDeviceProfileManager: Active device profile: [000001DF371E5F00][000001DF6F210010 66] Windows_DrivingMode
[2026.04.06-23.48.19:897][153]LogInit: Selected Device Profile: [Windows_DrivingMode]
[2026.04.06-23.48.19:897][153]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2026.04.06-23.48.19:897][153]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2026.04.06-23.48.19:897][153]LogDeviceProfileManager: Pushing Device Profile CVar: [[r.FreeSkeletalMeshBuffers:0 -> 1]]
[2026.04.06-23.48.19:897][153]LogResponding: Display: Logging Custom Event Sandbox-DrivingModeEntered to CSV.
[2026.04.06-23.48.19:897][153]LogSoundscapeSubsystem: Set State called
[2026.04.06-23.48.19:897][153]LogSoundscapeSubsystem: Soundscape Palette ActiveSoundscapePalette /Game/Maps/GameWorld.GameWorld:ActiveSoundscapePalette_2147364430 started
[2026.04.06-23.48.19:897][153]LogSoundscapeSubsystem: Clear State called
[2026.04.06-23.48.19:897][153]LogSoundscapeSubsystem: Clear State called
[2026.04.06-23.48.19:898][153]LogTemp: Vehicle = BP_Chevrette_Canis_2010_C_2147368089 Possessed
[2026.04.06-23.48.19:898][153]LogTemp: MassAgentHandle Removed handle from vehicle. Vehicle = BP_Chevrette_Canis_2010_C_2147368089
[2026.04.06-23.48.19:898][153]LogTemp: MassAgentHandle handle Added entitytag to vehicle. Vehicle = BP_Chevrette_Canis_2010_C_2147368089
[2026.04.06-23.48.19:898][153]LogTemp: Warning: TransitionCamera - Start Pivot: X=-65220.972 Y=-342202.346 Z=-16381.622, Start Offset: X=-147.392 Y=58.768 Z=54.874
[2026.04.06-23.48.19:898][153]LogTemp: Warning: TransitionCamera - Vehicle Target Pivot: X=-65197.221 Y=-342300.917 Z=-16450.668, Target Offset: X=-133.000 Y=50.000 Z=94.000
[2026.04.06-23.48.19:898][153]LogTemp: Warning: TransitionCamera - Set Control Rotation: Pitch=-37.744480, Yaw=-95.622243
[2026.04.06-23.48.19:898][153]LogTemp: Error: Character cast failed. Controlled Pawn is not of type AAlsCharacter.
[2026.04.06-23.48.19:898][153]LogTemp: Warning: BroadcastVehicleTransition - Forced Camera Animation BP Reset
[2026.04.06-23.48.19:898][153]LogTemp: Warning: TransitionCamera - Started transition, bIsVehicle=1, bFirstPerson=0
[2026.04.06-23.48.19:908][153]LogKeyBindDisplay: RefreshBindDisplay: ActiveContextIndex=0, TotalContexts=3.
[2026.04.06-23.48.20:033][161]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=3887 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.20:033][161]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.20:081][164]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=216 DistVeh=3116 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.20:177][170]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.20:177][170]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.20:177][170]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=259 DistVeh=1589 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.20:177][170]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.20:307][178]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.20:307][178]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.20:307][178]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=265 DistVeh=1032 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.20:307][178]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.20:417][184]LogTemp: OccupySeat: Vehicle BP_Chevrette_Canis_2010_C_2147368089 marked as Occupied
[2026.04.06-23.48.20:417][184]LogTemp: [Store]VehicleBase: WriteBackSeatplan = BP_Chevrette_Canis_2010_C_2147368089
[2026.04.06-23.48.20:417][184]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147368089
[2026.04.06-23.48.20:417][184]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147368089
[2026.04.06-23.48.20:417][184]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147368089
[2026.04.06-23.48.20:417][184]LogTemp: [Store]Occ// WriteBack: Seats=1 (defer)
[2026.04.06-23.48.20:417][184]LogTemp: [Store]VehicleBase: write into fragment
[2026.04.06-23.48.20:417][184]LogTemp: [Store]VehicleBase: WriteBackSeatplan Success!
[2026.04.06-23.48.20:417][184]LogTemp: IsSeatAvailable: Seat 0, ReservationHolder=None, Occupant=BP_JayHalstead_C_2147461555
[2026.04.06-23.48.20:417][184]LogTemp: IsSeatAvailable: Seat 1, ReservationHolder=None, Occupant=None
[2026.04.06-23.48.20:417][184]LogTemp: IsSeatAvailable: Seat 2, ReservationHolder=None, Occupant=None
[2026.04.06-23.48.20:417][184]LogTemp: IsSeatAvailable: Seat 3, ReservationHolder=None, Occupant=None
[2026.04.06-23.48.20:425][184]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=16855 DistVeh=6722 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.20:425][184]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.20:427][184]LogKeyBindDisplay: RefreshBindDisplay: ActiveContextIndex=0, TotalContexts=3.
[2026.04.06-23.48.20:462][187]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.20:462][187]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.20:609][196]LogKeyBindDisplay: RefreshBindDisplay: ActiveContextIndex=2, TotalContexts=3.
[2026.04.06-23.48.20:886][212]LogTemp: Warning: === TRANSITION COMPLETE DEBUG ===
[2026.04.06-23.48.20:886][212]LogTemp: Warning:   Transition Final CameraLocation: X=-65138.850 Y=-341935.068 Z=-16035.848
[2026.04.06-23.48.20:886][212]LogTemp: Warning:   Transition Final PivotLocation:  X=-65173.929 Y=-342301.299 Z=-16450.912
[2026.04.06-23.48.20:886][212]LogTemp: Warning:   
[2026.04.06-23.48.20:886][212]LogTemp: Warning:   HandleVehicleCameraLogic will use: 
[2026.04.06-23.48.20:886][212]LogTemp: Warning:     VehiclePivot (from socket): X=-65173.929 Y=-342301.299 Z=-16450.912
[2026.04.06-23.48.20:886][212]LogTemp: Warning:     Settings->Vehicle.CameraOffset: X=0.000 Y=0.000 Z=54.000
[2026.04.06-23.48.20:886][212]LogTemp: Warning:     ExpectedRotatedOffset: X=-3.152 Y=-32.905 Z=42.700
[2026.04.06-23.48.20:886][212]LogTemp: Warning:     ExpectedCurveOffset: X=38.231 Y=399.136 Z=372.364
[2026.04.06-23.48.20:886][212]LogTemp: Warning:     ExpectedCameraTarget: X=-65138.850 Y=-341935.068 Z=-16035.848
[2026.04.06-23.48.20:886][212]LogTemp: Warning:   
[2026.04.06-23.48.20:886][212]LogTemp: Warning:   DELTA (Target - TransitionFinal): X=-0.000 Y=0.000 Z=-0.000
[2026.04.06-23.48.20:886][212]LogTemp: Warning:   Z DELTA:  -0.00
[2026.04.06-23.48.21:039][221]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=3739 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.21:039][221]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.21:054][222]LogTemp: AIManager: AddToDownedAI - No valid CalloutID for BP_AI_Ped_Civilian_C_2147411889, ensured incident callout -2
[2026.04.06-23.48.21:054][222]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout -2
[2026.04.06-23.48.21:085][224]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=361 DistVeh=3089 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.21:169][229]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.21:169][229]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.21:169][229]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=261 DistVeh=1450 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.21:169][229]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.21:307][237]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.21:307][237]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.21:307][237]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=429 DistVeh=902 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.21:307][237]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.21:410][243]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=16855 DistVeh=6722 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.21:410][243]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.21:464][246]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.21:464][246]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.21:573][252]LogTemp: AIManager: AddToDownedAI - No valid CalloutID for BP_AI_Ped_Civilian_C_2147411889, ensured incident callout -2
[2026.04.06-23.48.21:573][252]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout -2
[2026.04.06-23.48.22:043][275]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=3370 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.22:043][275]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.22:088][278]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=502 DistVeh=3050 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.22:088][278]LogTemp: AIManager: AddToDownedAI - No valid CalloutID for BP_AI_Ped_Civilian_C_2147411889, ensured incident callout -2
[2026.04.06-23.48.22:088][278]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout -2
[2026.04.06-23.48.22:176][282]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.22:176][282]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.22:176][282]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=304 DistVeh=1313 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.22:176][282]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.22:307][288]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.22:307][288]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.22:307][288]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=893 DistVeh=758 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.22:307][288]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.22:412][292]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=16920 DistVeh=6657 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.22:412][292]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.22:482][294]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.22:482][294]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.22:597][299]LogTemp: AIManager: AddToDownedAI - No valid CalloutID for BP_AI_Ped_Civilian_C_2147411889, ensured incident callout -2
[2026.04.06-23.48.22:597][299]LogTemp: Warning: AIManager: Downed character already present BP_AI_Ped_Civilian_C_2147411889 to Callout -2
[2026.04.06-23.48.23:027][320]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=3446 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.23:027][320]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.23:085][322]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=580 DistVeh=2915 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.23:178][327]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.23:178][327]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.23:178][327]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=448 DistVeh=1193 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.23:178][327]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.23:304][333]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.23:304][333]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.23:304][333]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=1303 DistVeh=618 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.23:304][333]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.23:413][338]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=17069 DistVeh=6507 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.23:413][338]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.23:481][341]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.23:481][341]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.24:028][363]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=3498 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.24:029][363]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.24:078][365]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=665 DistVeh=2794 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.24:174][369]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.24:174][369]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.24:174][369]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=570 DistVeh=1102 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.24:174][369]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.24:319][375]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.24:319][375]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.24:319][375]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=1358 DistVeh=528 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.24:319][375]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.24:418][379]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=17142 DistVeh=6433 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.24:418][379]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.24:468][381]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.24:468][381]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.25:031][404]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=3301 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.25:031][404]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.25:079][406]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=665 DistVeh=2794 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.25:198][410]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.25:198][410]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.25:198][410]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=570 DistVeh=1102 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.25:198][410]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.25:304][415]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.25:304][415]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.25:304][415]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=1584 DistVeh=528 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.25:304][415]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.25:427][420]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=17142 DistVeh=6433 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.25:427][420]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.25:477][422]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.25:477][422]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.25:617][428]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2026.04.06-23.48.25:617][428]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2026.04.06-23.48.25:617][428]LogBlueprintUserMessages: [BP_Domain_Awareness_System_C_2147368070] MDC TICK
[2026.04.06-23.48.25:989][443]LogBlueprintUserMessages: [BP_Domain_Awareness_System_C_2147368070] MDC TICK
[2026.04.06-23.48.26:002][443]LogTemp: Warning: UpdateReport failed: Report  not found.
[2026.04.06-23.48.26:204][444]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=2737 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.26:204][444]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.26:204][444]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=665 DistVeh=2794 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.26:205][444]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.26:205][444]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.26:205][444]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=570 DistVeh=1102 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.26:205][444]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.26:224][446]LogTemp: Warning: AIManager: Cleanup timer expired for Callout 10105
[2026.04.06-23.48.26:333][450]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.26:333][450]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.26:333][450]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=1953 DistVeh=528 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.26:333][450]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.26:427][455]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=17142 DistVeh=6433 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.26:427][455]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.26:471][457]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.26:471][457]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.26:806][473]LogBlueprintUserMessages: [BP_Domain_Awareness_System_C_2147368070] MDC TICK
[2026.04.06-23.48.27:024][483]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=2144 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.27:024][483]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.27:097][485]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=665 DistVeh=2794 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.27:173][488]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.27:173][488]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.27:173][488]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=570 DistVeh=1102 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.27:173][488]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.27:307][493]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.27:307][493]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.27:307][493]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=2519 DistVeh=528 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.27:307][493]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.27:409][498]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=17142 DistVeh=6433 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.27:409][498]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.27:485][501]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.27:485][501]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.28:038][523]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=1715 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.28:038][523]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.28:089][525]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=665 DistVeh=2794 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.28:189][529]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.28:189][529]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.28:189][529]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=570 DistVeh=1102 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.28:189][529]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.28:317][534]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.28:317][534]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.28:317][534]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=3456 DistVeh=518 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.28:317][534]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.28:419][538]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=17142 DistVeh=6433 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.28:419][538]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.28:470][540]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.28:470][540]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.29:012][561]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.48.29:040][562]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=1688 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.29:040][562]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.29:091][564]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=665 DistVeh=2794 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.29:194][568]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.29:194][568]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.29:194][568]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=570 DistVeh=1102 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.29:194][568]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.29:321][573]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.29:321][573]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.29:321][573]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=4871 DistVeh=477 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.29:321][573]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.29:421][577]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=17142 DistVeh=6433 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.29:421][577]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.29:494][579]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.29:494][579]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.29:494][579]LogTemp: BeginCalloutResolution: Callout 10105 starting resolution (Reason: ETaskProtocolTrigger::AllSuspectsSecured)
[2026.04.06-23.48.29:494][579]LogTemp: BeginCalloutResolution: Executing CalloutResolutionStarted 10105
[2026.04.06-23.48.29:712][588]LogTemp: Warning: [PropResolve] No match found for Mesh: SM_mesh_decal_6
[2026.04.06-23.48.29:712][588]LogTemp: Warning: [PropResolve] FAILED  no class resolved for HISM: HierarchicalInstancedStaticMesh
[2026.04.06-23.48.30:027][601]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=1680 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.30:028][601]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.30:096][603]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=665 DistVeh=2794 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.30:175][607]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.30:175][607]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.30:175][607]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=570 DistVeh=1102 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.30:175][607]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.30:321][613]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.30:321][613]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.30:321][613]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=6701 DistVeh=477 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.30:321][613]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.30:417][617]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=17142 DistVeh=6433 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.30:417][617]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.30:488][619]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.30:488][619]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.31:035][641]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=1679 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.31:035][641]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.31:082][643]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=665 DistVeh=2794 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.31:186][648]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.31:186][648]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.31:186][648]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=570 DistVeh=1102 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.31:186][648]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.31:305][653]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.31:305][653]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.31:305][653]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=8867 DistVeh=477 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.31:305][653]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.31:417][658]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=17142 DistVeh=6433 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.31:417][658]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.31:466][660]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.31:466][660]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.31:893][678]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'SplinePoints' of length 0 in '/Game/Vehicles/Master_Vehicle/SmartVehicles.SmartVehicles_C:SpawnNewSpline'!
[2026.04.06-23.48.32:027][684]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=1679 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.32:027][684]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.32:071][686]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=665 DistVeh=2801 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.32:187][691]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.32:187][691]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.32:187][691]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=570 DistVeh=1110 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.32:187][691]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.32:303][696]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.32:305][696]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.32:305][696]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=11373 DistVeh=493 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.32:305][696]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.32:420][701]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=17142 DistVeh=6433 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.32:420][701]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.32:468][703]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.32:468][703]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.32:493][704]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'SplinePoints' of length 0 in '/Game/Vehicles/Master_Vehicle/SmartVehicles.SmartVehicles_C:SpawnNewSpline'!
[2026.04.06-23.48.32:736][715]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.48.33:039][728]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=1424 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.33:039][728]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.33:085][730]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=665 DistVeh=2801 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.33:180][734]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.33:180][734]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.33:180][734]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=570 DistVeh=1182 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.33:180][734]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.33:317][740]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.33:317][740]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.33:317][740]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=14224 DistVeh=648 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.33:317][740]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.33:431][745]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=17142 DistVeh=6433 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.33:431][745]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.33:477][747]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.33:477][747]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.33:721][758]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.48.34:025][772]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=172 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.34:025][772]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.34:090][775]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=665 DistVeh=2802 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.34:172][778]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.34:172][778]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.34:172][778]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=570 DistVeh=1182 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.34:172][778]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.34:307][785]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.34:307][785]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.34:307][785]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=17277 DistVeh=648 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.34:307][785]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.34:414][790]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=17142 DistVeh=6433 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.34:414][790]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.34:470][792]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.34:470][792]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.35:036][821]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=1601 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.35:036][821]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.35:074][823]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=665 DistVeh=2802 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.35:171][828]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.35:171][828]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.35:171][828]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=570 DistVeh=1182 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.35:171][828]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.35:319][835]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.35:319][835]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.35:319][835]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=19826 DistVeh=648 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.35:319][835]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.35:447][840]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=17142 DistVeh=6433 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.35:447][840]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.35:469][841]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.35:469][841]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.36:020][867]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=3030 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.36:020][867]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.36:089][870]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=665 DistVeh=2802 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.36:201][874]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.36:201][874]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.36:201][874]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=570 DistVeh=1182 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.36:201][874]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.36:311][878]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.36:311][878]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.36:311][878]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=21421 DistVeh=648 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.36:311][878]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.36:419][883]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=17142 DistVeh=6433 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.36:419][883]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.36:471][885]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.36:471][885]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.37:031][906]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=4209 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.37:031][906]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.37:083][908]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=665 DistVeh=2802 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.37:191][912]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.37:191][912]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.37:191][912]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=570 DistVeh=1182 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.37:191][912]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.37:325][917]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.37:325][917]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.37:325][917]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=22341 DistVeh=648 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.37:325][917]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.37:436][921]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=17142 DistVeh=6433 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.37:436][921]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.37:464][922]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.37:464][922]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.38:022][941]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=5171 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.38:022][941]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.38:083][943]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=764 DistVeh=2701 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.38:173][946]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.38:173][946]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.38:173][946]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=797 DistVeh=1009 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.38:173][946]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.38:318][951]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.38:318][951]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.38:318][951]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=22672 DistVeh=452 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.38:318][951]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.38:436][955]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=17142 DistVeh=6433 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.38:436][955]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.38:464][956]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.38:464][956]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.39:029][976]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=5664 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.39:029][976]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.39:081][978]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=1097 DistVeh=2367 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.39:177][982]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.39:177][982]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.39:177][982]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1101 DistVeh=699 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.39:177][982]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.39:319][988]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.39:319][988]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.39:319][988]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=22619 DistVeh=724 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.39:319][988]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.39:414][992]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=17142 DistVeh=6433 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.39:414][992]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.39:485][995]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.39:485][995]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.39:650][  2]LogBlueprintUserMessages: [BP_AI_Ped_Police_C_2147406803] VehicleEnter::  BP_Chevrette_Canis_2010_C_2147407421-  Door :: DoorLF
[2026.04.06-23.48.40:034][ 21]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=6241 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.40:034][ 21]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.40:087][ 24]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=1210 DistVeh=2216 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.40:121][ 26]LogBlueprintUserMessages: [BP_AI_Ped_Police_C_2147405412] VehicleEnter::  BP_Voss_Discovery_2018_C_2147406050-  Door :: DoorLF
[2026.04.06-23.48.40:175][ 29]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.40:175][ 29]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.40:175][ 29]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1278 DistVeh=698 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.40:175][ 29]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.40:328][ 37]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.40:328][ 37]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.40:328][ 37]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=22559 DistVeh=589 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.40:328][ 37]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.40:421][ 43]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=17142 DistVeh=6433 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.40:421][ 43]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.40:473][ 46]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.40:473][ 46]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.40:523][ 49]LogBlueprintUserMessages: [BP_AI_Ped_Police_C_2147410456] VehicleEnter::  BP_Chevrette_Canis_2010_C_2147411628-  Door :: DoorLF
[2026.04.06-23.48.40:901][ 70]LogBlueprintUserMessages: [BP_AI_Ped_Police_C_2147407814] VehicleEnter::  BP_Chevrette_Canis_2010_C_2147408430-  Door :: DoorLF
[2026.04.06-23.48.41:025][ 75]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=7356 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.41:025][ 75]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.41:075][ 77]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=1246 DistVeh=2170 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.41:181][ 81]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.41:181][ 81]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.41:181][ 81]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1339 DistVeh=698 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.41:181][ 81]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.41:307][ 86]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.41:307][ 86]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.41:307][ 86]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=22595 DistVeh=517 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.41:307][ 86]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.41:437][ 91]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=17142 DistVeh=6433 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.41:437][ 91]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.41:486][ 93]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.41:487][ 93]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.42:040][116]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=8402 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.42:040][116]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.42:085][118]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=1365 DistVeh=2019 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.42:173][122]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.42:173][122]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.42:173][122]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1501 DistVeh=683 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.42:173][122]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.42:323][128]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.42:323][128]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.42:323][128]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=22766 DistVeh=374 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.42:323][128]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.42:412][133]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=17142 DistVeh=6433 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.42:412][133]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.42:471][135]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.42:471][135]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.43:036][163]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=9802 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.43:036][163]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.43:079][165]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=1488 DistVeh=1872 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.43:179][170]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.43:179][170]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.43:179][170]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1630 DistVeh=681 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.43:179][170]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.43:329][175]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.43:329][175]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.43:329][175]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=23247 DistVeh=246 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.43:329][175]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.43:418][181]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=17142 DistVeh=6433 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.43:418][181]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.43:480][184]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.43:480][184]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.43:537][187]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.48.44:034][211]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=10665 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.44:034][211]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.44:089][213]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=1618 DistVeh=1722 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.44:177][217]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.44:177][217]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.44:177][217]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1761 DistVeh=680 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.44:177][217]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.44:322][225]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.44:322][225]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.44:322][225]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=23923 DistVeh=160 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.44:322][225]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.44:416][230]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=17205 DistVeh=6369 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.44:416][230]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.44:471][233]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.44:471][233]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.44:905][254]LogMaterial: Error: Loading a material resource None with an invalid ShaderMap!
[2026.04.06-23.48.44:905][254]LogMaterial: Error: Loading a material resource None with an invalid ShaderMap!
[2026.04.06-23.48.44:927][255]LogMaterial: Error: Tried to access an uncooked shader map ID in a cooked application
[2026.04.06-23.48.44:927][255]LogMaterial: Warning: Invalid shader map ID caching shaders for 'M_WaterDrop_SubUV', will use default material.
[2026.04.06-23.48.44:927][255]LogMaterial: Can't compile M_WaterDrop_SubUV with cooked content, will use default material instead
[2026.04.06-23.48.44:927][255]LogMaterial: Warning: [AssetLog] D:\SteamLibrary\steamapps\common\Responding\Responding\Content\Blueprints\Gameplay\HoseSystem\DemoAssets\Particles\Materials\Water\M_WaterDrop_SubUV: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.

[2026.04.06-23.48.45:075][258]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=10460 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.45:075][258]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.45:101][259]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=1750 DistVeh=1573 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.45:169][263]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.45:169][263]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.45:169][263]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1894 DistVeh=679 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.45:169][263]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.45:321][270]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.45:321][270]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.45:321][270]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=24646 DistVeh=156 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.45:321][270]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.45:413][274]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=17286 DistVeh=6289 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.45:413][274]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.45:480][277]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.45:480][277]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.46:027][302]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=10343 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.46:027][302]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.46:089][305]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=1885 DistVeh=1426 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.46:173][309]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.46:173][309]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.46:173][309]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=2031 DistVeh=679 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.46:173][309]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.46:319][316]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.46:319][316]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.46:319][316]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=25669 DistVeh=156 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.46:319][316]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.46:422][321]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=17286 DistVeh=6289 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.46:422][321]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.46:481][324]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.46:481][324]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.47:027][352]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=10403 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.47:027][352]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.47:096][355]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2022 DistVeh=1277 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.47:177][360]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.47:177][360]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.47:179][360]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=2265 DistVeh=732 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.47:179][360]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.47:308][367]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.47:308][367]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.47:308][367]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=26953 DistVeh=157 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.47:308][367]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.47:420][373]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=17377 DistVeh=6197 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.47:420][373]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.47:490][376]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.47:490][376]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.48:032][407]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=11013 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.48:032][407]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.48:084][410]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2034 DistVeh=1265 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.48:170][415]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.48:170][415]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.48:170][415]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=2243 DistVeh=600 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.48:170][415]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.48:311][423]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.48:311][423]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.48:311][423]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=28326 DistVeh=157 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.48:311][423]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.48:412][428]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=17524 DistVeh=6048 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.48:412][428]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.48:468][432]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.48:469][432]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.48:968][461]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2026.04.06-23.48.48:968][461]LogStreaming: Display: 0.175 ms for processing 13774 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 247 (12146->11899) packages and 315 (33182->32867) public exports.
[2026.04.06-23.48.49:027][464]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=11799 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.49:027][464]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.49:054][466]LogResponding: Responding sync loading package: /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Metal
[2026.04.06-23.48.49:054][466]LogStreaming: Display: FlushAsyncLoading(421): 1 QueuedPackages, 0 AsyncPackages
[2026.04.06-23.48.49:087][468]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2033 DistVeh=1265 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.49:173][473]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.49:173][473]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.49:173][473]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1963 DistVeh=457 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.49:173][473]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.49:235][476]LogResponding: Responding sync loading package: /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt
[2026.04.06-23.48.49:235][476]LogStreaming: Display: FlushAsyncLoading(422): 1 QueuedPackages, 0 AsyncPackages
[2026.04.06-23.48.49:317][481]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.49:317][481]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.49:317][481]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=29299 DistVeh=157 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.49:317][481]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.49:417][487]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=17674 DistVeh=5897 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.49:417][487]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.49:471][490]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.49:471][490]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.49:554][495]LogTemp: IsSeatAvailable: Seat 0, ReservationHolder=None, Occupant=None
[2026.04.06-23.48.49:554][495]LogBlueprintUserMessages: [BP_AI_Ped_Police_C_2147410456] AI about to enter::DoorLF
[2026.04.06-23.48.50:027][523]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=12658 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.50:027][523]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.50:077][526]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2033 DistVeh=1265 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.50:176][532]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.50:176][532]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.50:176][532]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1950 DistVeh=328 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.50:176][532]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.50:516][537]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/Maps/GameWorld/_Generated_/BXHTQ5E9HX58GZP6Q99IL7PNS took (less than) 245.91 ms
[2026.04.06-23.48.50:521][538]LogBlueprintUserMessages: [BP_Chevrette_Canis_2010_C_2147411628] true
[2026.04.06-23.48.50:552][538]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.50:552][538]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.50:552][538]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=30017 DistVeh=155 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.50:552][538]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.50:552][538]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=17839 DistVeh=5732 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.50:552][538]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.50:552][538]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.50:552][538]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.51:035][568]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=13373 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.51:035][568]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.51:085][571]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2033 DistVeh=1265 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.51:171][576]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.51:171][576]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.51:171][576]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1937 DistVeh=228 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.51:171][576]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.51:317][584]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.51:317][584]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.51:317][584]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=30591 DistVeh=130 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.51:317][584]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.51:425][591]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=17972 DistVeh=5597 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.51:425][591]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.51:477][594]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.51:477][594]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.51:587][601]LogTemp: OccupySeat: Vehicle BP_Chevrette_Canis_2010_C_2147411628 marked as Occupied
[2026.04.06-23.48.51:587][601]LogTemp: [Store]VehicleBase: WriteBackSeatplan = BP_Chevrette_Canis_2010_C_2147411628
[2026.04.06-23.48.51:587][601]LogTemp: Warning: Saving Controller BP_AI_Controller_Police_C_2147410435 with GUID C76577144805940E358EDCA3746F2C2B
[2026.04.06-23.48.51:587][601]LogTemp: Warning: Saved AssignedDialogue for BP_AI_Controller_Police_C_2147410435: /Game/Blueprints/Gameplay/DialogueSystem/PoliceOfficer_Backup.PoliceOfficer_Backup
[2026.04.06-23.48.51:587][601]LogTemp: Warning: No EvaluatedThreats to save for BP_AI_Controller_Police_C_2147410435
[2026.04.06-23.48.51:587][601]LogTemp: Error: SAVE DEBUG: Threats key MISSING in OutData for BP_AI_Controller_Police_C_2147410435!
[2026.04.06-23.48.51:587][601]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147411628
[2026.04.06-23.48.51:587][601]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147411628
[2026.04.06-23.48.51:587][601]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147411628
[2026.04.06-23.48.51:587][601]LogTemp: [Store]Occ// WriteBack: Seats=1 (defer)
[2026.04.06-23.48.51:587][601]LogTemp: [Store]VehicleBase: write into fragment
[2026.04.06-23.48.51:587][601]LogTemp: [Store]VehicleBase: WriteBackSeatplan Success!
[2026.04.06-23.48.51:587][601]LogTemp: IsSeatAvailable: Seat 0, ReservationHolder=None, Occupant=BP_AI_Ped_Police_C_2147410456
[2026.04.06-23.48.51:587][601]LogTemp: IsSeatAvailable: Seat 1, ReservationHolder=None, Occupant=None
[2026.04.06-23.48.51:587][601]LogTemp: IsSeatAvailable: Seat 2, ReservationHolder=None, Occupant=None
[2026.04.06-23.48.51:587][601]LogTemp: IsSeatAvailable: Seat 3, ReservationHolder=None, Occupant=None
[2026.04.06-23.48.51:773][612]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset.
[2026.04.06-23.48.51:773][612]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] EnteredVehicle: BP_Chevrette_Canis_2010_C_2147411628 Seat=0 Driver=1
[2026.04.06-23.48.51:773][612]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.51:773][612]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.51:773][612]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=30840 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.51:773][612]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> Roam
[2026.04.06-23.48.51:773][612]LogVCC: Warning: [VCC BP_AI_Controller_Police_C_2147410435] Action CHANGED: EVehicleAction::EnterVehicle -> EVehicleAction::Roam | Vehicle=BP_Chevrette_Canis_2010_C_2147411628
[2026.04.06-23.48.51:773][612]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added ExtermalControlTag to vehicle. Vehicle = BP_Chevrette_Canis_2010_C_2147411628
[2026.04.06-23.48.51:773][612]LogBlueprintUserMessages: [SmartVehicles] Don't forget to assign the 'Floor' tag to the landscape or ground.
[2026.04.06-23.48.51:773][612]LogBlueprintUserMessages: [SmartVehicles] Set Smart Vehicle
Vehicle Mode: Roam 
[2026.04.06-23.48.51:774][612]LogBlueprintUserMessages: [BP_Chevrette_Canis_2010_C_2147411628] Disable
[2026.04.06-23.48.51:774][612]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] Dispatched EVehicleAction::Roam to vehicle BP_Chevrette_Canis_2010_C_2147411628 (Target=X=0.000 Y=0.000 Z=0.000, Follow=None, Flee=0)
[2026.04.06-23.48.52:022][626]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=14298 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.52:022][626]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.52:075][630]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2033 DistVeh=1265 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.52:135][634]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.48.52:171][636]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.52:171][636]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.52:171][636]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1937 DistVeh=228 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.52:171][636]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.52:316][645]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.52:316][645]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.52:316][645]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=31051 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.52:316][645]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> Roam
[2026.04.06-23.48.52:411][651]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=18090 DistVeh=5474 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.52:411][651]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.52:472][655]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.52:472][655]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.52:848][679]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.48.53:028][690]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=15284 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.53:028][690]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.53:075][693]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2033 DistVeh=1265 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.53:172][699]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.53:172][699]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.53:172][699]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1937 DistVeh=228 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.53:172][699]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.53:302][707]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.53:302][707]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.53:302][707]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=30603 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.53:302][707]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> Roam
[2026.04.06-23.48.53:414][715]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=18090 DistVeh=5474 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.53:414][715]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.53:468][719]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.53:468][719]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.54:023][755]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=16280 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.54:023][755]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.54:088][758]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2079 DistVeh=1217 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.54:176][764]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.54:176][764]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.54:176][764]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=2163 DistVeh=185 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.54:176][764]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.54:307][771]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.54:307][771]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.54:307][771]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=29301 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.54:307][771]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> Roam
[2026.04.06-23.48.54:427][778]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=18148 DistVeh=5414 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.54:427][778]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.54:467][781]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.54:467][781]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.55:032][811]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=17313 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.55:032][811]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.55:084][813]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2120 DistVeh=1175 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.55:181][819]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.55:181][819]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.55:181][819]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=2206 DistVeh=163 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.55:181][819]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.55:316][826]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.55:316][826]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.55:316][826]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=29328 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.55:316][826]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> Roam
[2026.04.06-23.48.55:414][829]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=18211 DistVeh=5349 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.55:414][829]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.55:427][830]LogTemp: IsSeatAvailable: Seat 0, ReservationHolder=None, Occupant=None
[2026.04.06-23.48.55:427][830]LogBlueprintUserMessages: [BP_AI_Ped_Police_C_2147407814] AI about to enter::DoorLF
[2026.04.06-23.48.55:473][832]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.55:473][832]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.56:022][861]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=18357 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.56:022][861]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.56:096][865]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2266 DistVeh=1025 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.56:189][870]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.56:189][870]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.56:189][870]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=2301 DistVeh=155 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.56:189][870]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.56:313][877]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.56:313][877]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.56:313][877]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=28876 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.56:313][877]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> Roam
[2026.04.06-23.48.56:419][884]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=18358 DistVeh=5199 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.56:419][884]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.56:474][887]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.56:474][887]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.57:033][921]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=19450 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.57:033][921]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.57:083][924]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2329 DistVeh=960 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.57:183][930]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.57:183][930]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.57:183][930]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=2341 DistVeh=155 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.57:183][930]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.57:314][938]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.57:314][938]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.57:314][938]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=28044 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.57:314][938]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> Roam
[2026.04.06-23.48.57:410][944]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=18506 DistVeh=5050 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.57:410][944]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.57:454][947]LogTemp: OccupySeat: Vehicle BP_Chevrette_Canis_2010_C_2147408430 marked as Occupied
[2026.04.06-23.48.57:454][947]LogTemp: [Store]VehicleBase: WriteBackSeatplan = BP_Chevrette_Canis_2010_C_2147408430
[2026.04.06-23.48.57:454][947]LogTemp: Warning: Saving Controller BP_AI_Controller_Police_C_2147407793 with GUID 7CD3C56249780E76CE540DAF6193B97B
[2026.04.06-23.48.57:454][947]LogTemp: Warning: Saved AssignedDialogue for BP_AI_Controller_Police_C_2147407793: /Game/Blueprints/Gameplay/DialogueSystem/PoliceOfficer_Backup.PoliceOfficer_Backup
[2026.04.06-23.48.57:454][947]LogTemp: BP_AI_Controller_Police_C_2147407793: Saved InteractingObject SoftPath: /Game/Maps/GameWorld.GameWorld:PersistentLevel.BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.57:454][947]LogTemp: Warning: No EvaluatedThreats to save for BP_AI_Controller_Police_C_2147407793
[2026.04.06-23.48.57:454][947]LogTemp: Error: SAVE DEBUG: Threats key MISSING in OutData for BP_AI_Controller_Police_C_2147407793!
[2026.04.06-23.48.57:454][947]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147408430
[2026.04.06-23.48.57:454][947]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147408430
[2026.04.06-23.48.57:454][947]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147408430
[2026.04.06-23.48.57:454][947]LogTemp: [Store]Occ// WriteBack: Seats=1 (defer)
[2026.04.06-23.48.57:455][947]LogTemp: [Store]VehicleBase: write into fragment
[2026.04.06-23.48.57:455][947]LogTemp: [Store]VehicleBase: WriteBackSeatplan Success!
[2026.04.06-23.48.57:455][947]LogTemp: IsSeatAvailable: Seat 0, ReservationHolder=None, Occupant=BP_AI_Ped_Police_C_2147407814
[2026.04.06-23.48.57:455][947]LogTemp: IsSeatAvailable: Seat 1, ReservationHolder=None, Occupant=None
[2026.04.06-23.48.57:455][947]LogTemp: IsSeatAvailable: Seat 2, ReservationHolder=None, Occupant=None
[2026.04.06-23.48.57:455][947]LogTemp: IsSeatAvailable: Seat 3, ReservationHolder=None, Occupant=None
[2026.04.06-23.48.57:475][948]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.57:475][948]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.57:655][959]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset.
[2026.04.06-23.48.57:655][959]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] EnteredVehicle: BP_Chevrette_Canis_2010_C_2147408430 Seat=0 Driver=1
[2026.04.06-23.48.57:655][959]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.57:655][959]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.57:655][959]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=2277 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.57:655][959]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> Roam
[2026.04.06-23.48.57:655][959]LogVCC: Warning: [VCC BP_AI_Controller_Police_C_2147407793] Action CHANGED: EVehicleAction::EnterVehicle -> EVehicleAction::Roam | Vehicle=BP_Chevrette_Canis_2010_C_2147408430
[2026.04.06-23.48.57:655][959]LogBlueprintUserMessages: [SmartVehicles] Set Smart Vehicle
Vehicle Mode: Roam 
[2026.04.06-23.48.57:655][959]LogBlueprintUserMessages: [BP_Chevrette_Canis_2010_C_2147408430] Disable
[2026.04.06-23.48.57:655][959]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] Dispatched EVehicleAction::Roam to vehicle BP_Chevrette_Canis_2010_C_2147408430 (Target=X=0.000 Y=0.000 Z=0.000, Follow=None, Flee=0)
[2026.04.06-23.48.58:035][981]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=20565 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.58:035][981]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.58:084][984]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2329 DistVeh=960 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.58:184][990]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.58:184][990]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.58:184][990]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=2277 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.58:184][990]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> Roam
[2026.04.06-23.48.58:303][997]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.58:303][997]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.58:303][997]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=26600 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.58:303][997]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> Roam
[2026.04.06-23.48.58:422][  4]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=18657 DistVeh=4899 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.58:422][  4]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.58:473][  7]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.58:473][  7]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.58:867][ 31]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'SplinePoints' of length 0 in '/Game/Vehicles/Master_Vehicle/SmartVehicles.SmartVehicles_C:SpawnNewSpline'!
[2026.04.06-23.48.59:020][ 41]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=21670 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.59:020][ 41]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.48.59:084][ 45]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2329 DistVeh=960 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.59:177][ 51]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.59:177][ 51]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.48.59:177][ 51]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=2370 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.59:177][ 51]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> Roam
[2026.04.06-23.48.59:306][ 59]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.59:306][ 59]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.48.59:306][ 59]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=24848 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.59:306][ 59]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> Roam
[2026.04.06-23.48.59:423][ 66]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=18725 DistVeh=4831 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.59:423][ 66]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.59:470][ 70]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.48.59:470][ 70]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.48.59:630][ 81]LogBlueprintUserMessages: [BP_AI_Ped_Police_C_2147406803] VehicleEnter::  BP_Chevrette_Canis_2010_C_2147407421-  Door :: DoorLF
[2026.04.06-23.49.00:023][109]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=23093 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.00:023][109]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.49.00:078][113]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2329 DistVeh=960 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.00:119][116]LogBlueprintUserMessages: [BP_AI_Ped_Police_C_2147405412] VehicleEnter::  BP_Voss_Discovery_2018_C_2147406050-  Door :: DoorLF
[2026.04.06-23.49.00:174][120]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.00:174][120]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.00:174][120]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3323 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.00:174][120]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> Roam
[2026.04.06-23.49.00:302][129]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.00:302][129]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.00:302][129]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=22497 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.00:302][129]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> Roam
[2026.04.06-23.49.00:325][130]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.49.00:421][136]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=18737 DistVeh=4819 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.00:421][136]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.00:471][138]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.00:471][138]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.01:032][171]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=24265 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.01:032][171]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.49.01:101][175]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2450 DistVeh=837 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.01:171][180]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.01:171][180]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.01:171][180]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=4817 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.01:171][180]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> Roam
[2026.04.06-23.49.01:318][188]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.01:318][188]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.01:318][188]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=20198 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.01:318][188]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> Roam
[2026.04.06-23.49.01:411][194]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=18885 DistVeh=4671 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.01:411][194]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.01:479][198]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.01:479][198]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.02:039][232]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=25426 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.02:039][232]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.49.02:077][234]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2591 DistVeh=696 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.02:171][240]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.02:171][240]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.02:171][240]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=6124 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.02:171][240]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> Roam
[2026.04.06-23.49.02:317][249]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.02:317][249]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.02:317][249]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=17699 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.02:317][249]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> Roam
[2026.04.06-23.49.02:411][255]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=18965 DistVeh=4591 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.02:411][255]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.02:473][259]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.02:473][259]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.03:030][293]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=26570 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.03:030][293]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.49.03:076][295]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2737 DistVeh=553 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.03:183][302]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.03:183][302]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.03:183][302]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=6852 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.03:183][302]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> Roam
[2026.04.06-23.49.03:304][309]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.03:304][309]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.03:304][309]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=14868 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.03:304][309]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> Roam
[2026.04.06-23.49.03:424][316]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=18965 DistVeh=4591 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.03:424][316]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.03:476][319]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.03:476][319]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.04:028][350]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=27721 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.04:028][350]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.49.04:067][353]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.04:087][354]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2881 DistVeh=415 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.04:138][357]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.04:173][359]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.04:173][359]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.04:173][359]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=6709 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.04:173][359]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> Roam
[2026.04.06-23.49.04:203][361]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.04:290][365]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.04:309][366]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.04:309][366]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.04:309][366]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=13516 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.04:309][366]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> Roam
[2026.04.06-23.49.04:361][369]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.04:421][373]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.04:424][373]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=19078 DistVeh=4478 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.04:424][373]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.04:471][375]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.04:471][375]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.04:499][377]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.04:575][381]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.04:648][385]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.04:727][389]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.04:782][393]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.04:869][397]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.04:945][401]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.05:007][405]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.05:042][406]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=28889 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.05:042][406]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.49.05:081][408]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2882 DistVeh=415 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.05:093][409]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.05:153][413]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.05:190][414]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.05:190][414]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.05:190][414]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=6310 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.05:190][414]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> Roam
[2026.04.06-23.49.05:238][417]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.05:299][421]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.05:303][421]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.05:303][421]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.05:303][421]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=13017 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.05:303][421]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> Roam
[2026.04.06-23.49.05:374][425]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.05:418][427]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=19227 DistVeh=4329 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.05:418][427]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.05:447][429]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.05:468][430]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.05:468][430]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.05:520][433]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.05:592][437]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.05:676][441]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.05:735][445]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.05:805][449]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.05:880][453]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.05:949][457]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.06:035][461]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.06:041][461]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=30315 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.06:041][461]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.49.06:095][464]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2882 DistVeh=414 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.06:107][465]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.06:165][469]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.06:170][469]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.06:170][469]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.06:170][469]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=6142 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.06:170][469]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> Roam
[2026.04.06-23.49.06:234][473]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.06:307][476]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.06:307][476]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.06:307][476]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=11754 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.06:307][476]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> Roam
[2026.04.06-23.49.06:312][477]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.06:375][481]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.06:415][483]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.06:415][483]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.06:415][483]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=19375 DistVeh=4181 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.06:415][483]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.06:450][485]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.06:469][486]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.06:469][486]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.06:523][489]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.06:587][493]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.06:655][497]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.06:739][501]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.06:795][505]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.06:866][509]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.06:937][513]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.07:003][517]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.07:025][518]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=31474 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.07:025][518]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.49.07:088][521]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.07:090][521]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2882 DistVeh=414 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.07:142][525]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.07:194][527]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.07:194][527]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.07:194][527]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=6238 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.07:194][527]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> Roam
[2026.04.06-23.49.07:219][529]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.07:291][533]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.07:311][534]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.07:311][534]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.07:311][534]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=11873 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.07:311][534]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> Roam
[2026.04.06-23.49.07:372][537]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.07:414][539]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.07:414][539]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.07:414][539]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=19524 DistVeh=4032 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.07:414][539]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.07:431][541]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.07:467][542]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.07:467][542]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.07:503][545]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.07:572][549]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.07:648][553]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.07:712][557]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.07:782][561]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.07:849][565]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.07:932][569]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.07:989][573]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.08:031][575]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=32663 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.08:031][575]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.49.08:097][577]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.08:102][577]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2882 DistVeh=414 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.08:155][581]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.08:174][582]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.08:174][582]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.08:174][582]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=5796 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.08:174][582]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> Roam
[2026.04.06-23.49.08:235][585]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.08:311][589]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.08:315][589]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.08:317][589]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.08:317][589]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=12583 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.08:317][589]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> Roam
[2026.04.06-23.49.08:390][593]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.08:417][594]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.08:417][594]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.08:417][594]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=19674 DistVeh=3883 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.08:417][594]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.08:475][597]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.08:479][597]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.08:479][597]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.08:553][601]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.08:632][605]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.08:710][609]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.08:793][613]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.08:872][617]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.08:956][621]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.09:034][625]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.09:039][625]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=33845 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.09:039][625]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.49.09:081][627]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2882 DistVeh=414 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.09:117][629]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.09:186][632]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.09:186][632]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.09:186][632]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=4843 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.09:186][632]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> Roam
[2026.04.06-23.49.09:203][633]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.09:298][637]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.09:315][638]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.09:315][638]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.09:315][638]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=13186 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.09:315][638]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> Roam
[2026.04.06-23.49.09:372][641]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.09:420][643]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.09:420][643]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.09:420][643]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=19824 DistVeh=3733 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.09:420][643]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.09:452][645]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.09:480][646]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.09:480][646]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.09:534][649]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.09:615][653]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.09:677][656]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.06-23.49.09:695][657]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.09:777][661]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.09:859][665]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.09:940][669]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.10:039][673]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.10:046][673]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=35246 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.10:046][673]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.49.10:082][675]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2882 DistVeh=414 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.10:106][677]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.10:175][681]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.10:179][681]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.10:179][681]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.10:179][681]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3953 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.10:179][681]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> Roam
[2026.04.06-23.49.10:244][685]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.10:300][688]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.10:300][688]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.10:300][688]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=13189 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.10:300][688]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> Roam
[2026.04.06-23.49.10:315][689]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.10:387][693]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.10:423][695]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.10:423][695]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.10:423][695]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=19974 DistVeh=3584 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.10:423][695]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.10:455][697]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.10:473][698]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.10:473][698]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.10:522][701]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.10:595][705]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.10:660][709]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.10:727][713]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.10:797][717]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.10:866][721]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.10:933][725]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.11:001][729]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.11:022][730]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=36387 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.11:022][730]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.49.11:069][733]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.11:073][733]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2882 DistVeh=414 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.11:137][737]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.11:174][739]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.11:174][739]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.11:175][739]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3250 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.11:175][739]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> Roam
[2026.04.06-23.49.11:205][741]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.11:273][745]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.11:311][747]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.11:311][747]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.11:311][747]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=12805 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.11:311][747]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> Roam
[2026.04.06-23.49.11:341][749]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.11:408][753]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.11:411][753]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.11:411][753]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.11:411][753]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=19982 DistVeh=3576 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.11:411][753]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.11:464][756]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.11:464][756]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.11:477][757]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.11:545][761]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.11:613][765]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.11:692][769]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.11:775][773]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.11:847][777]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.11:905][781]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.12:000][785]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.12:027][786]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=35901 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.12:027][786]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.49.12:063][789]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.12:087][790]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2882 DistVeh=414 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.12:138][793]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.12:181][795]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.12:181][795]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.12:181][795]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=2874 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.12:181][795]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> Roam
[2026.04.06-23.49.12:208][797]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.12:278][801]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.12:320][803]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.12:320][803]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.12:320][803]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=12986 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.12:320][803]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> Roam
[2026.04.06-23.49.12:350][805]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.12:436][809]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.12:441][809]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.12:441][809]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.12:441][809]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=20100 DistVeh=3459 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.12:441][809]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.12:469][811]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.12:469][811]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.12:494][813]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.12:564][817]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.12:637][821]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.12:708][825]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.12:795][829]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.12:869][833]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.12:941][837]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.13:001][841]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.13:023][842]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=34739 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.13:023][842]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.49.13:072][845]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.13:077][845]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2882 DistVeh=414 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.13:141][849]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.13:181][851]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.13:181][851]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.13:181][851]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=2232 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.13:181][851]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> Roam
[2026.04.06-23.49.13:212][853]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.13:282][857]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.13:305][858]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.13:305][858]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.13:305][858]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=13734 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.13:305][858]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> Roam
[2026.04.06-23.49.13:352][861]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.13:422][865]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.13:427][865]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.13:427][865]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.13:427][865]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=20247 DistVeh=3312 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.13:427][865]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.13:479][868]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.13:479][868]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.13:492][869]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.13:564][873]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.13:633][877]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.13:704][881]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.13:775][885]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.13:848][889]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.13:920][893]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.13:991][897]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.14:029][899]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=33257 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.14:029][899]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.49.14:060][901]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.14:082][902]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2882 DistVeh=415 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.14:130][905]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.14:171][907]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.14:171][907]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.14:171][907]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1047 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.14:171][907]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> Roam
[2026.04.06-23.49.14:201][909]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.14:290][913]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.14:318][914]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.14:318][914]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.14:318][914]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=15068 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.14:318][914]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> Roam
[2026.04.06-23.49.14:350][917]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.14:441][920]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.14:441][920]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.14:441][920]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=20396 DistVeh=3164 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.14:441][920]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.14:447][921]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.14:467][922]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.14:467][922]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.14:497][925]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.14:578][929]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.14:664][933]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.14:719][937]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.14:792][941]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.14:869][945]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.14:939][949]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.15:011][953]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.15:033][954]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=32076 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.15:033][954]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.49.15:083][957]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.15:087][957]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2882 DistVeh=416 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.15:153][961]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.15:174][962]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.15:174][962]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.15:174][962]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=623 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.15:174][962]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> Roam
[2026.04.06-23.49.15:239][965]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.15:300][969]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.15:303][969]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.15:303][969]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.15:303][969]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=16961 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.15:303][969]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> Roam
[2026.04.06-23.49.15:374][973]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.15:414][975]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.15:414][975]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.15:414][975]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=20544 DistVeh=3017 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.15:414][975]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.15:448][977]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.15:469][978]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.15:469][978]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.15:517][981]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.15:592][985]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.15:670][989]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.15:742][993]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.15:835][997]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.15:904][  1]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.15:977][  5]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.16:037][  8]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=30890 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.16:037][  8]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.49.16:053][  9]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.16:077][ 10]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2882 DistVeh=417 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.16:137][ 13]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.16:172][ 15]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.16:172][ 15]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.16:172][ 15]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=1547 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.16:172][ 15]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> Roam
[2026.04.06-23.49.16:205][ 17]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.16:282][ 21]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.16:308][ 22]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.16:308][ 22]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.16:308][ 22]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=19256 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.16:308][ 22]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> Roam
[2026.04.06-23.49.16:357][ 25]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.16:419][ 28]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.16:419][ 28]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.16:419][ 28]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=20694 DistVeh=2868 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.16:419][ 28]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.16:434][ 29]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.16:477][ 31]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.16:477][ 31]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.16:512][ 33]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.16:598][ 37]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.16:644][ 40]LogBlueprintUserMessages: [BP_Domain_Awareness_System_C_2147368070] MDC TICK
[2026.04.06-23.49.16:666][ 41]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.16:744][ 45]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.16:820][ 49]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.16:895][ 53]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.16:972][ 57]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.17:036][ 60]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=29574 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.17:036][ 60]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.49.17:049][ 61]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.17:073][ 62]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2882 DistVeh=418 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.17:130][ 65]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.17:168][ 67]LogBlueprintUserMessages: [BP_Domain_Awareness_System_C_2147368070] MDC TICK
[2026.04.06-23.49.17:175][ 67]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.17:175][ 67]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.17:175][ 67]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=2881 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.17:175][ 67]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> Roam
[2026.04.06-23.49.17:210][ 69]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.17:295][ 73]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.17:310][ 74]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.17:310][ 74]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.17:310][ 74]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=21104 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.17:310][ 74]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> Roam
[2026.04.06-23.49.17:380][ 77]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.17:424][ 80]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.17:424][ 80]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.17:424][ 80]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=20844 DistVeh=2719 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.17:424][ 80]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.17:439][ 81]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.17:480][ 83]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.17:480][ 83]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.17:514][ 85]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.17:591][ 89]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.17:667][ 93]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.17:747][ 97]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.17:832][101]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.17:909][105]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.17:963][109]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.18:032][113]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.18:035][113]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=28331 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.18:037][113]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.49.18:087][116]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2882 DistVeh=418 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.18:100][117]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.18:169][121]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.18:172][121]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.18:172][121]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.18:172][121]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=3719 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.18:172][121]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> Roam
[2026.04.06-23.49.18:237][125]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.18:305][129]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.18:308][129]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.18:308][129]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.18:308][129]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=22324 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.18:308][129]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> Roam
[2026.04.06-23.49.18:372][133]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.18:403][135]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2026.04.06-23.49.18:403][135]LogViewport: Display: Viewport HideCursorDuringCapture Changed, True -> False
[2026.04.06-23.49.18:403][135]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2026.04.06-23.49.18:409][135]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.18:409][135]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.18:409][135]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=20992 DistVeh=2573 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.18:409][135]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.18:440][137]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.18:477][138]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.18:477][138]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.18:504][141]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.18:561][145]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.18:614][149]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.18:665][153]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.18:715][157]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.18:765][161]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.18:815][165]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.18:865][169]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.18:916][173]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.18:963][177]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.18:974][177]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2026.04.06-23.49.18:974][177]LogStreaming: Display: 0.137 ms for processing 17025 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 155 (11971->11816) packages and 737 (33049->32312) public exports.
[2026.04.06-23.49.19:014][181]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.19:030][182]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=27170 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.19:030][182]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.49.19:064][185]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.19:079][186]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2882 DistVeh=419 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.19:090][187]LogResponding: Responding sync loading package: /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Metal
[2026.04.06-23.49.19:090][187]LogStreaming: Display: FlushAsyncLoading(431): 1 QueuedPackages, 0 AsyncPackages
[2026.04.06-23.49.19:112][189]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.19:168][193]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.19:171][193]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.19:171][193]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.19:171][193]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=5124 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.19:171][193]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> Roam
[2026.04.06-23.49.19:199][196]LogBlueprintUserMessages: [DAS_Laptop_C_2147368065] Character: BP_JayHalstead_C_2147461555
[2026.04.06-23.49.19:215][197]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.19:263][201]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.19:301][204]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.19:301][204]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.19:301][204]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=23337 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.19:301][204]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> Roam
[2026.04.06-23.49.19:310][205]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.19:346][208]LogResponding: Responding sync loading package: /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt
[2026.04.06-23.49.19:346][208]LogStreaming: Display: FlushAsyncLoading(432): 1 QueuedPackages, 0 AsyncPackages
[2026.04.06-23.49.19:361][209]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.19:409][213]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.19:413][213]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.19:413][213]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.19:413][213]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=21057 DistVeh=2509 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.19:413][213]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.19:457][217]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.19:461][217]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.19:461][217]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.19:507][221]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.19:556][225]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.19:605][229]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.19:634][231]LogBlueprintUserMessages: [BP_AI_Ped_Police_C_2147406803] VehicleEnter::  BP_Chevrette_Canis_2010_C_2147407421-  Door :: DoorLF
[2026.04.06-23.49.19:654][233]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.19:702][237]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.19:752][241]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.19:800][245]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.19:849][249]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.19:897][253]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.19:945][257]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.19:995][261]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.20:024][263]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=26000 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.20:024][263]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.49.20:045][265]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.20:072][267]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2882 DistVeh=419 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.20:094][269]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.20:121][271]LogBlueprintUserMessages: [BP_AI_Ped_Police_C_2147405412] VehicleEnter::  BP_Voss_Discovery_2018_C_2147406050-  Door :: DoorLF
[2026.04.06-23.49.20:143][273]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.20:170][275]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.20:170][275]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.20:170][275]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=6379 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.20:170][275]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> Roam
[2026.04.06-23.49.20:191][277]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.20:239][281]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.20:289][285]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.20:303][286]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.20:303][286]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.20:303][286]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=24396 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.20:303][286]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> Roam
[2026.04.06-23.49.20:339][289]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.20:387][293]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.20:417][295]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.20:417][295]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.20:417][295]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=21057 DistVeh=2509 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.20:417][295]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.20:438][297]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.20:465][299]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.20:465][299]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.20:486][301]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.20:535][305]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.20:584][309]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.20:632][313]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.20:680][317]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.20:730][321]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.20:777][325]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.20:827][329]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.20:877][333]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.20:925][337]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.20:974][341]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.21:024][345]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.21:029][345]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=24539 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.21:029][345]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.49.21:071][349]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.21:074][349]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2882 DistVeh=420 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.21:120][353]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.21:169][357]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.21:172][357]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.21:172][357]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.21:172][357]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=7484 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.21:172][357]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> Roam
[2026.04.06-23.49.21:217][361]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.21:268][365]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.21:308][368]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.21:308][368]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.21:308][368]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=25660 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.21:308][368]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> Roam
[2026.04.06-23.49.21:317][369]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.21:365][373]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.21:414][377]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.21:417][377]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.21:417][377]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.21:417][377]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=21057 DistVeh=2509 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.21:417][377]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.21:463][381]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.21:467][381]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.21:467][381]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.21:511][385]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.21:560][389]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.21:609][393]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.21:658][397]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.21:707][401]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.21:755][405]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.21:803][409]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.21:853][413]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.21:900][417]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.21:951][421]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.21:998][425]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.22:025][427]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=23384 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.22:025][427]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.49.22:047][429]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.22:074][431]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2882 DistVeh=420 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.22:096][433]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.22:145][437]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.22:170][439]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.22:172][439]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.22:172][439]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=8614 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.22:172][439]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> Roam
[2026.04.06-23.49.22:190][441]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2026.04.06-23.49.22:190][441]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2026.04.06-23.49.22:192][441]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.22:268][445]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.22:320][448]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.22:320][448]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.22:320][448]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=26844 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.22:320][448]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> Roam
[2026.04.06-23.49.22:324][449]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.22:387][453]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.22:424][455]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.22:424][455]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.22:424][455]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=21089 DistVeh=2477 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.22:424][455]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.22:453][457]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.22:473][458]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.22:473][458]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.22:521][461]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.22:588][465]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.22:654][469]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.22:732][473]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.22:823][477]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.22:904][481]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.22:965][485]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.23:024][488]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=22058 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.23:024][488]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.49.23:039][489]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.23:081][491]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2882 DistVeh=420 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.23:111][493]LogBlueprintUserMessages: [BP_Domain_Awareness_System_C_2147368070] MDC TICK
[2026.04.06-23.49.23:114][493]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.23:174][496]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.23:174][496]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.23:174][496]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=9386 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.23:174][496]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> Roam
[2026.04.06-23.49.23:188][497]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.23:277][501]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.23:321][503]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.23:321][503]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.23:321][503]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=28020 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.23:321][503]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> Roam
[2026.04.06-23.49.23:353][505]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.23:419][509]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.23:423][509]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.23:423][509]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.23:423][509]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=21238 DistVeh=2330 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.23:423][509]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.23:482][512]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.23:482][512]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.23:497][513]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.23:575][517]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.23:652][521]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.23:729][525]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.23:805][529]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.23:845][531]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2026.04.06-23.49.23:845][531]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> NoCapture
[2026.04.06-23.49.23:845][531]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockAlways
[2026.04.06-23.49.23:845][531]LogViewport: Display: Viewport MouseCaptureMode Changed, NoCapture -> CaptureDuringMouseDown
[2026.04.06-23.49.23:883][533]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.23:962][537]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.24:026][540]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=20916 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.24:026][540]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.49.24:041][541]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.24:083][543]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2882 DistVeh=421 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.24:117][545]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.24:182][548]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.24:182][548]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.24:182][548]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=9912 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.24:182][548]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> Roam
[2026.04.06-23.49.24:196][549]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.24:273][553]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.24:317][555]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.24:317][555]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.24:317][555]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=29479 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.24:317][555]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> Roam
[2026.04.06-23.49.24:350][557]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.24:413][560]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.24:413][560]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.24:413][560]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=21386 DistVeh=2184 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.24:413][560]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.24:428][561]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.24:473][562]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.24:473][562]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.24:507][565]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.24:587][569]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.24:665][573]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.24:743][577]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.24:821][581]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.24:899][585]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.24:976][589]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.25:039][592]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=19798 DistVeh=274 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.25:039][592]LogVCC: [VCC BP_AI_Controller_Medic_C_2147395851]  -> Roam
[2026.04.06-23.49.25:054][593]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.25:078][594]LogVCC: [VCC BP_AI_Controller_Medic_C_2147401284] DecideAction: Role=ERole::StoreEquipment InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=2882 DistVeh=421 Combat=0 Directed=0 Ambient=0 OnFoot=1 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.25:132][597]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.25:175][599]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.25:175][599]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  Using cached target actor fallback: BP_AI_Ped_Civilian_C_2147411889
[2026.04.06-23.49.25:175][599]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=BP_AI_Ped_Civilian_C_2147411889 DistTarget=10877 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.25:175][599]LogVCC: [VCC BP_AI_Controller_Police_C_2147407793]  -> Roam
[2026.04.06-23.49.25:211][601]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.25:287][605]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.25:314][606]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.25:314][606]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  Using cached target actor fallback: GameplayPC_C_2147482181
[2026.04.06-23.49.25:314][606]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435] DecideAction: Role=ERole::Roam InVeh=1 HasVeh=1 Keys=1 Target=GameplayPC_C_2147482181 DistTarget=30909 DistVeh=125 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.25:314][606]LogVCC: [VCC BP_AI_Controller_Police_C_2147410435]  -> Roam
[2026.04.06-23.49.25:382][609]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.25:438][611]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.25:438][611]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  Using cached target location fallback: X=-65032.175 Y=-342270.684 Z=-16337.453
[2026.04.06-23.49.25:438][611]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=21539 DistVeh=2034 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.25:438][611]LogVCC: [VCC BP_AI_Controller_Police_C_2147406782]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.25:451][613]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.25:472][614]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391] DecideAction: Role=ERole::Roam InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=31617 DistVeh=205 Combat=0 Directed=0 Ambient=1 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.06-23.49.25:472][614]LogVCC: [VCC BP_AI_Controller_Police_C_2147405391]  -> EnterVehicle (ambient movement)
[2026.04.06-23.49.25:527][617]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.25:605][621]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.25:683][625]LogBlueprintUserMessages: [BTT_MoveToVehicle_C_2147385703] BTT_MoveToVehicle::Compartment door move
[2026.04.06-23.49.25:739][628]Closing by request
[2026.04.06-23.49.25:739][628]LogWindows: FPlatformMisc::RequestExit(0, UGameEngine::HandleExitCommand)
[2026.04.06-23.49.25:739][628]LogWindows: FPlatformMisc::RequestExitWithStatus(0, 0, UGameEngine::HandleExitCommand)
[2026.04.06-23.49.25:739][628]LogCore: Engine exit requested (reason: Win RequestExit)
[2026.04.06-23.49.25:739][628]LogOnlineSession: Warning: STEAM: Can't destroy a null online session (GameSession)
[2026.04.06-23.49.25:757][629]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
[2026.04.06-23.49.25:790][629]LogInit: Display: PreExit Game.
[2026.04.06-23.49.25:790][629]LogWorld: BeginTearingDown for /Game/Maps/GameWorld
[2026.04.06-23.49.25:861][629]LogTemp: NotifyPawnUnavailable: BP_AI_Ped_Police_C_2147410456 (Reason: Controller EndPlay)
[2026.04.06-23.49.25:861][629]LogTemp: NotifyPawnUnavailable: Removed BP_AI_Ped_Police_C_2147410456 from task AI.Task.Global.ReturnToStation (4 claimers remain)
[2026.04.06-23.49.25:861][629]LogTemp: NotifyPawnUnavailable: BP_AI_Ped_Police_C_2147407814 (Reason: Controller EndPlay)
[2026.04.06-23.49.25:861][629]LogTemp: NotifyPawnUnavailable: Removed BP_AI_Ped_Police_C_2147407814 from task AI.Task.Global.ReturnToStation (3 claimers remain)
[2026.04.06-23.49.25:861][629]LogTemp: NotifyPawnUnavailable: BP_AI_Ped_Police_C_2147406803 (Reason: Controller EndPlay)
[2026.04.06-23.49.25:861][629]LogTemp: NotifyPawnUnavailable: Removed BP_AI_Ped_Police_C_2147406803 from task AI.Task.Global.ReturnToStation (2 claimers remain)
[2026.04.06-23.49.25:861][629]LogTemp: NotifyPawnUnavailable: BP_AI_Ped_Police_C_2147405412 (Reason: Controller EndPlay)
[2026.04.06-23.49.25:861][629]LogTemp: NotifyPawnUnavailable: Removed BP_AI_Ped_Police_C_2147405412 from task AI.Task.Global.ReturnToStation (1 claimers remain)
[2026.04.06-23.49.25:861][629]LogTemp: NotifyPawnUnavailable: BP_AI_Ped_Medic_C_2147395871 (Reason: Controller EndPlay)
[2026.04.06-23.49.25:861][629]LogTemp: NotifyPawnUnavailable: Task AI.Task.Global.ReturnToStation reverted to Pending (was sole claimer)
[2026.04.06-23.49.25:863][629]LogDeviceProfileManager: Restoring overridden DP back to Windows
[2026.04.06-23.49.25:863][629]LogDeviceProfileManager: Popping Device Profile CVar: [[r.FreeSkeletalMeshBuffers:0]]
[2026.04.06-23.49.25:863][629]LogDeviceProfileManager: Active device profile: [000001DE11C20860][000001DE0B27D560 66] Windows
[2026.04.06-23.49.25:863][629]LogInit: Selected Device Profile: [Windows]
[2026.04.06-23.49.25:863][629]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2026.04.06-23.49.25:863][629]LogDeviceProfileManager: Pushing Device Profile CVar: [[r.FreeSkeletalMeshBuffers:0 -> 1]]
[2026.04.06-23.49.25:864][629]LogOnlineSession: Warning: STEAM: Can't destroy a null online session (GameSession)
[2026.04.06-23.49.25:864][629]LogSoundscapeSubsystem: Subsystem Deinitializing
[2026.04.06-23.49.25:864][629]LogWorldAudioDataSystem: Subsystem deinitializing
[2026.04.06-23.49.25:864][629]LogWorld: UWorld::CleanupWorld for GameWorld, bSessionEnded=true, bCleanupResources=true
[2026.04.06-23.49.25:888][629]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2026.04.06-23.49.25:888][629]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/GameWorld.GameWorld
[2026.04.06-23.49.25:888][629]LogContentBundle: [GameWorld(Standalone)] Deleting container.
[2026.04.06-23.49.25:888][629]LogWorld: UWorld::CleanupWorld for GameWorld, bSessionEnded=true, bCleanupResources=true
[2026.04.06-23.49.25:888][629]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2026.04.06-23.49.25:888][629]LogWorld: UWorld::CleanupWorld for GameWorld, bSessionEnded=true, bCleanupResources=true
[2026.04.06-23.49.25:888][629]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2026.04.06-23.49.25:888][629]LogWorld: UWorld::CleanupWorld for GameWorld, bSessionEnded=true, bCleanupResources=true
[2026.04.06-23.49.25:888][629]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2026.04.06-23.49.25:888][629]LogWorld: UWorld::CleanupWorld for GameWorld, bSessionEnded=true, bCleanupResources=true
[2026.04.06-23.49.25:888][629]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2026.04.06-23.49.25:888][629]LogWorld: UWorld::CleanupWorld for GameWorld, bSessionEnded=true, bCleanupResources=true
[2026.04.06-23.49.25:888][629]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2026.04.06-23.49.25:888][629]LogWorld: UWorld::CleanupWorld for GameWorld, bSessionEnded=true, bCleanupResources=true
[2026.04.06-23.49.25:888][629]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2026.04.06-23.49.25:888][629]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2026.04.06-23.49.25:888][629]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2026.04.06-23.49.26:314][629]LogGameFeatures: Shutting down game features subsystem
[2026.04.06-23.49.26:316][629]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
[2026.04.06-23.49.26:316][629]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
[2026.04.06-23.49.26:316][629]LogAudio: Display: Audio Device unregistered from world 'GameWorld'.
[2026.04.06-23.49.26:316][629]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES.
[2026.04.06-23.49.26:344][629]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
[2026.04.06-23.49.26:345][629]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
[2026.04.06-23.49.26:347][629]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1
[2026.04.06-23.49.26:347][629]LogAudio: Display: Audio Device Manager Shutdown
[2026.04.06-23.49.26:347][629]LogSlate: Request Window 'Responding  ' being destroyed
[2026.04.06-23.49.26:348][629]LogSlate: Window 'Responding  ' being destroyed
[2026.04.06-23.49.26:403][629]LogExit: Preparing to exit.
[2026.04.06-23.49.26:403][629]LogMoviePlayer: Shutting down movie player
[2026.04.06-23.49.26:441][629]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.04.06-23.49.26:527][629]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
[2026.04.06-23.49.26:565][629]LogExit: Game engine shut down
[2026.04.06-23.49.27:073][629]LogExit: Object subsystem successfully closed.
[2026.04.06-23.49.27:144][629]LogSlate: Slate User Destroyed.  User Index 0, Is Virtual User: 0
[2026.04.06-23.49.27:144][629]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2026.04.06-23.49.27:144][629]LogAudioModulation: Audio Modulation Shutdown
[2026.04.06-23.49.27:198][629]LogGauntlet: Gauntlet Shutdown
[2026.04.06-23.49.27:200][629]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown()
[2026.04.06-23.49.27:200][629]LogOnline: STEAM: AUTH: Revoking all tickets.
[2026.04.06-23.49.27:200][629]LogSteamShared: Unloading the Steam server API...
[2026.04.06-23.49.27:216][629]LogSteamShared: Unloading the Steam API...
[2026.04.06-23.49.27:274][629]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown()
[2026.04.06-23.49.27:274][629]LogSteamShared: Freeing the Steam Loaded Modules...
[2026.04.06-23.49.27:300][629]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success]
[2026.04.06-23.49.27:382][629]LogPakFile: Destroying PakPlatformFile
[2026.04.06-23.49.27:800][629]LogD3D12RHI: ~FD3D12DynamicRHI
[2026.04.06-23.49.27:821][629]LogMemory: Warning: FMallocBinned2 took  21.13ms to wait for mutex AND trim.
[2026.04.06-23.49.27:824][629]LogMemory: Warning: FMallocBinned2 took  21.14ms to wait for mutex for trim.
[2026.04.06-23.49.27:825][629]LogMemory: Warning: FMallocBinned2 took  23.39ms to wait for mutex AND trim.
[2026.04.06-23.49.27:834][629]LogExit: Exiting.
[2026.04.06-23.49.27:857][629]Log file closed, 04/06/26 19:49:27
