Log file open, 04/03/26 12:58:59
LogWindows: Custom abort handler registered for crash reporting.
LogPakFile: Initializing PakPlatformFile
LogIoDispatcher: Display: Reading toc: ../../../Responding/Content/Paks/global.utoc
LogIoDispatcher: Display: Toc signature hash: 0000000000000000000000000000000000000000
LogIoDispatcher: Display: Mounting container '../../../Responding/Content/Paks/global.utoc' in location slot 0
LogPakFile: Display: Initialized I/O dispatcher file backend. Mounted the global container: ../../../Responding/Content/Paks/global.utoc
LogPakFile: Display: Found Pak file ../../../Responding/Content/Paks/Responding-Windows.pak attempting to mount.
LogPakFile: Display: Mounting pak file ../../../Responding/Content/Paks/Responding-Windows.pak.
LogIoDispatcher: Display: Reading toc: ../../../Responding/Content/Paks/Responding-Windows.utoc
LogIoDispatcher: Display: Toc signature hash: 0000000000000000000000000000000000000000
LogIoDispatcher: Display: Mounting container '../../../Responding/Content/Paks/Responding-Windows.utoc' in location slot 0
LogPakFile: Display: Mounted IoStore container "../../../Responding/Content/Paks/Responding-Windows.utoc"
LogPakFile: Display: Mounted Pak file '../../../Responding/Content/Paks/Responding-Windows.pak', mount point: '../../../'
LogAssetRegistry: Premade AssetRegistry loaded from '../../../Responding/AssetRegistry.bin'
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
         Session CrashGUID >   UECC-Windows-85DE2FBB42ECE415AC90D9B1ADA44780
         Session CrashGUID >====================================================
LogConfig: No local boot hotfix file found at: [C:[REDACTED:Mac User Path]/AppData/Local/Responding/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin MassAI
LogPluginManager: Mounting Engine plugin MassCrowd
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin AnimationWarping
LogPluginManager: Mounting Engine plugin ControlRigModules
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin DeformerGraph
LogPluginManager: Mounting Engine plugin GameplayInsights
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin LiveLink
LogPluginManager: Mounting Engine plugin MotionWarping
LogPluginManager: Mounting Engine plugin RigLogic
LogPluginManager: Mounting Engine plugin AudioGameplayVolume
LogPluginManager: Mounting Engine plugin AudioGameplay
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosVD
LogPluginManager: Found config from plugin[ChaosVD] Engine
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin MultiUserClient
LogPluginManager: Mounting Engine plugin ConcertMain
LogPluginManager: Mounting Engine plugin ConcertReplicationScripting
LogPluginManager: Mounting Engine plugin ConcertSyncClient
LogPluginManager: Mounting Engine plugin ConcertSyncCore
LogPluginManager: Mounting Engine plugin ConcertClientSharedSlate
LogPluginManager: Mounting Engine plugin ConcertSharedSlate
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin AssetReferenceRestrictions
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin BlueprintMaterialTextureNodes
LogPluginManager: Mounting Engine plugin ConsoleVariables
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Found config from plugin[EnhancedInput] Input
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin AnimToTexture
LogPluginManager: Mounting Engine plugin ContextualAnimation
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin ChaosVehiclesPlugin
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin FieldSystemPlugin
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GameplayBehaviors
LogPluginManager: Mounting Engine plugin TargetingSystem
LogPluginManager: Mounting Engine plugin Gauntlet
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin HairModelingToolset
LogPluginManager: Mounting Engine plugin Landmass
LogPluginManager: Mounting Engine plugin LandscapePatch
LogPluginManager: Mounting Engine plugin LiveLinkControlRig
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin MetaHumanProjectUtilities
LogPluginManager: Mounting Engine plugin MotoSynth
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin RawInput
LogPluginManager: Found config from plugin[RawInput] Input
LogPluginManager: Mounting Engine plugin StructUtils
LogPluginManager: Mounting Engine plugin Text3D
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin VirtualHeightfieldMesh
LogPluginManager: Mounting Engine plugin Volumetrics
LogPluginManager: Mounting Engine plugin Water
LogPluginManager: Mounting Engine plugin NiagaraFluids
LogPluginManager: Mounting Engine plugin NiagaraSimCaching
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin Fab
LogPluginManager: Mounting Engine plugin AlembicHairImporter
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin LightWeightInstancesEditor
LogPluginManager: Mounting Engine plugin AutoSettings
LogPluginManager: Mounting Engine plugin DialoguePlugin
LogPluginManager: Mounting Engine plugin InstanceTool
LogPluginManager: Mounting Engine plugin SkinnedDecalComponent
LogPluginManager: Mounting Engine plugin Substance
LogPluginManager: Mounting Engine plugin VehicleSystemPlugin
LogPluginManager: Mounting Engine plugin VisualStudioTools
LogPluginManager: Mounting Engine plugin Xsolla
LogPluginManager: Mounting Engine plugin rdTexTools
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin ElectraCDM
LogPluginManager: Mounting Engine plugin ElectraCodecs
LogPluginManager: Mounting Engine plugin ElectraPlayer
LogPluginManager: Mounting Engine plugin ElectraSubtitles
LogPluginManager: Mounting Engine plugin ElectraUtil
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin OpusDecoderElectra
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin CustomizableSequencerTracks
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin EOSOverlayInputProvider
LogPluginManager: Mounting Engine plugin EOSShared
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServicesEOSGS
LogPluginManager: Found config from plugin[OnlineServicesEOSGS] Engine
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystemEOS
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemSteam
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin SocketSubsystemEOS
LogPluginManager: Mounting Engine plugin EOSVoiceChat
LogPluginManager: Mounting Engine plugin PCGGeometryScriptInterop
LogPluginManager: Mounting Engine plugin PCG
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin ARUtilities
LogPluginManager: Mounting Engine plugin AppleARKitFaceSupport
LogPluginManager: Mounting Engine plugin AppleARKit
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AudioModulation
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin CommonUI
LogPluginManager: Mounting Engine plugin ComputeFramework
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin DataRegistry
LogPluginManager: Mounting Engine plugin SQLiteCore
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GameFeatures
LogPluginManager: Mounting Engine plugin GameplayAbilities
LogPluginManager: Mounting Engine plugin GameplayBehaviorSmartObjects
LogPluginManager: Mounting Engine plugin GameplayStateTree
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GeometryScripting
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin HairStrands
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin MassEntity
LogPluginManager: Mounting Engine plugin MassGameplay
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin ModularGameplay
LogPluginManager: Mounting Engine plugin MsQuic
LogPluginManager: Mounting Engine plugin NetworkPrediction
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin PropertyBindingUtils
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin SmartObjects
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin Spatialization
LogPluginManager: Mounting Engine plugin StateTree
LogPluginManager: Mounting Engine plugin SteamShared
LogPluginManager: Mounting Engine plugin SunPosition
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin XInputDevice
LogPluginManager: Mounting Engine plugin WorldConditions
LogPluginManager: Mounting Engine plugin XRBase
LogPluginManager: Mounting Engine plugin ZoneGraphAnnotations
LogPluginManager: Mounting Engine plugin ZoneGraph
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin MultiUserTakes
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin WorldMetrics
LogPluginManager: Mounting Project plugin ALS
LogPluginManager: Mounting Project plugin ChaosCarGlass
LogPluginManager: Mounting Project plugin CityBLD
LogPluginManager: Mounting Project plugin Sample_CityKit
LogPluginManager: Mounting Project plugin CitySampleMassCrowd
LogPluginManager: Mounting Project plugin CitySampleSensorGrid
LogPluginManager: Mounting Project plugin Crossfader
LogPluginManager: Mounting Project plugin MinimapPlugin
LogPluginManager: Mounting Project plugin RespondingShared
LogPluginManager: Mounting Project plugin RuleProcessor
LogPluginManager: Mounting Project plugin Soundscape
LogPluginManager: Mounting Project plugin Traffic
LogPluginManager: Mounting Project plugin VehicleAI
LogPluginManager: Mounting Project plugin WorldAudioDataSystem
LogPluginManager: Mounting Project plugin Modern_CityKit
LogEOSSDK: Initializing EOSSDK Version:1.16.3-32303053
LogInit: Using libcurl 8.4.0
LogInit:  - built for Windows
LogInit:  - supports SSL with OpenSSL/1.1.1t
LogInit:  - supports HTTP deflate (compression) using libz 1.3
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_LIBZ
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
LogInit:  - LocalHostAddr = Default
LogInit:  - BufferSize = 65536
LogInit: CreateHttpThread using FCurlHttpThread
LogSteamShared: Display: Loading Steam SDK 1.57
LogSteamShared: Steam SDK Loaded!
LogOnline: STEAM: Steam User is subscribed 1
LogOnline: STEAM: [AppId: 2658040] Client API initialized 1
LogOnline: STEAM: [AppId: 2658040] Game Server API initialized 1
LogOnline: STEAM: Initializing SteamNetworking Layer
LogOnline: STEAM: Missing P2PCleanupTimeout key in OnlineSubsystemSteam of DefaultEngine.ini, using default
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: STEAM
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [STEAM]
LogInit: ExecutableName: Responding-Win64-Shipping.exe
LogInit: Build: UE5-CL-0
LogInit: Platform=Windows
LogInit: MachineId=c57e2cf64e6c8aeb597bada416368a0f
LogInit: DeviceId=
LogInit: Engine Version: 5.4.3-0+UE5
LogInit: Compatible Engine Version: 5.4.0-0+UE5
LogInit: Net CL: 0
LogInit: OS: Windows 11 (25H2) [10.0.26200.8037] (), CPU: 11th Gen Intel(R) Core(TM) i5-11400 @ 2.60GHz, GPU: NVIDIA GeForce RTX 3060
LogInit: Compiled (64-bit): Mar 30 2026 19:24:16
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.38.33145.00
LogInit: Build Configuration: Shipping
LogInit: Branch Name: UE5
LogInit: Command Line: 
LogInit: Base Directory: F:/SteamLibrary/steamapps/common/Responding/Responding/Binaries/Win64/
LogInit: Allocator: binned2
LogInit: Installed Engine Build: 1
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogCoreRedirects: AddRedirect(C:[REDACTED:Mac User Path]/AppData/Local/Responding/Saved/Config/Windows/NiagaraFluids.ini) has substring redirect /NiagaraSimulationStages/, these are very slow and should be resolved as soon as possible!
LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: true, Async Post Load: true
LogStreaming: Display: AsyncLoading2 - Initialized
LogInit: Object subsystem initialized
LogConfig: Set CVar [[r.DistanceFields.MaxPerMeshResolution:256]]
LogConfig: Set CVar [[r.LumenScene.SurfaceCache.MeshCardsMergedResolutionScale:1]]
LogConfig: Set CVar [[r.LumenScene.DirectLighting.OffscreenShadowing.TraceMeshSDFs:0]]
LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:0]]
LogConfig: Set CVar [[r.Lumen.Reflections.RadianceCache:1]]
LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:8]]
LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeOcclusion:0]]
LogConfig: Set CVar [[r.LumenScene.FarField:1]]
LogConfig: Set CVar [[r.LumenScene.FarField.MaxTraceDistance:100000]]
LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.MaxIterations:128]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO:0]]
LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.SSAO:1]]
LogConfig: Set CVar [[r.DistanceFields.SupportEvenIfHardwareRayTracingSupported:0]]
LogConfig: Set CVar [[p.AsyncInterpolationMultiplier:2]]
LogConfig: Set CVar [[p.Vehicle.BatchQueries:0]]
LogConfig: Set CVar [[p.Vehicle.DisableVehicleSleep:0]]
LogConfig: Set CVar [[r.VT.MaxUploadsPerFrame:500]]
LogConfig: Set CVar [[r.VT.MaxTilesProducedPerFrame:100]]
LogConfig: Set CVar [[r.VT.MaxReleasedPerFrame:5]]
LogConfig: Set CVar [[r.VT.NumGatherTasks:6]]
LogConfig: Set CVar [[r.VT.SyncProduceLockedTiles:0]]
LogConfig: Set CVar [[r.VT.IOPriority_HighPagePri:4]]
LogConfig: Set CVar [[r.VT.CsvStats:2]]
LogConfig: Set CVar [[d3d11.ZeroBufferSizeInMB:16]]
LogConfig: Set CVar [[D3D12.ZeroBufferSizeInMB:16]]
LogConfig: Set CVar [[r.Streaming.PoolSize:2300]]
LogConfig: Set CVar [[r.SkinCache.MemoryLimitForBatchedRayTracingGeometryUpdates:128]]
LogConfig: Set CVar [[r.SkinCache.MaxRayTracingPrimitivesPerCmdList:1000000]]
LogConfig: Set CVar [[r.SkinCache.MaxDispatchesPerCmdList:1000]]
LogConfig: Set CVar [[r.SkinCache.AllowDupedVertsForRecomputeTangents:1]]
LogConfig: Set CVar [[r.SkinCache.RecomputeTangentsParallelDispatch:1]]
LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:148]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[r.Shadow.Virtual.NonNanite.IncludeInCoarsePages:0]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:25]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[r.ScreenPercentage.MaxResolution:1440]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[r.Nanite.Streaming.Imposters:0]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[r.Nanite.Streaming.NumInitialRootPages:6144]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[r.Nanite.MaxNodes:2621440]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[p.MaxDirtyElements:1000000]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[p.Chaos.Solver.Suspension.Priority:0]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[p.Chaos.Solver.Collision.Priority:2]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[p.Chaos.Solver.Joint.Priority:1]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[p.Chaos.Solver.Joint.TransferCollisions:0]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[p.Chaos.Solver.Joint.TransferCollisionsKinematicScale:0.1]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[p.Chaos.Solver.Joint.TransferCollisionsStiffnessClamp:4.0]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[MassTraffic.SleepCounterThreshold:4]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[MassTraffic.LinearSpeedSleepThreshold:6.0]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[input.GlobalAxisConfigMode:1]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[r.HairStrands.DOFDepth:0]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[core.EnsuresAreErrors:0]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[MovieScene.RemoveMutedTracksOnCook:1]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[r.MotionVectorSimulation:1]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:10]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:5]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[r.GPUScene.ParallelUpdate:1]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[r.setres:1280x720]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:100000]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]]
[2026.04.03-10.59.00:143][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[r.VirtualTextures:1]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:1]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:0]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:0]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:0]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[r.CustomDepth:3]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[r.AllowStaticLighting:0]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[r.ClearCoatNormal:1]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:0]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[r.AntiAliasingMethod:1]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:1]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[r.GBufferDiffuseSampleOcclusion:1]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[r.HairStrands.Enable:1]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[r.VolumetricFog.Emissive:0]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[r.NumBufferedOcclusionQueries:2]]
[2026.04.03-10.59.00:143][  0]LogConfig: Set CVar [[r.InstanceCulling.OcclusionCull:1]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.MeshStreaming:1]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.Nanite:0]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.SceneCulling:1]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.SceneCulling.Precomputed:1]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.RayTracing:1]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.RayTracing.EnableOnDemand:1]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.RayTracing.Shadows.AcceptFirstHit:1]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.RayTracing.ExcludeTranslucent:1]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.RayTracing.Geometry.InstancedStaticMeshes:0]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.SSS.Checkerboard:1]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.Shaders.RemoveDeadCode:1]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.PathTracing:0]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.TextureStreaming:1]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:2]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.RayTracing.Culling:3]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.RayTracing.Culling.Radius:16500]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.RayTracing.Culling.Angle:0.5]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.RayTracing.Culling.UseGroupIds:1]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.RayTracing.Geometry.NiagaraRibbons:0]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.RayTracing.Geometry.NiagaraSprites:0]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.RayTracing.Geometry.NiagaraMeshes:0]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.RayTracing.Geometry.SplineMeshes:0]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.RayTracing.Geometry.Text:0]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.RayTracing.Geometry.Cable:0]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.RayTracing.NonBlockingPipelineCreation:1]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.RayTracing.Geometry.Landscape.FractionalLODUpdateThreshold:0.3]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.RayTracing.Geometry.SkeletalMeshes.LODBias:2]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.RayTracing.Geometry.StaticMeshes.WPO.Culling:1]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.RayTracing.Geometry.StaticMeshes.WPO.CullingRadius:2000]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.HairStrands.Voxelization.DensityScale.Raytracing:.6]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.HairStrands.Voxelization.DepthBiasScale.Light:1.5]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.HairStrands.Voxelization.DepthBiasScale.Transmittance:1]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.HairStrands.Voxelization.Virtual.VoxelPageCountPerDim:7]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.HairStrands.Strands.BulkData.ReleaseAfterUse:1]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.HairStrands.Strands.BulkData.AsyncLoading:8]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.HairStrands.Cards.BulkData.AsyncLoading:4]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.HairStrands.UseProxyLocalToWorld:1]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:0]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.Deferred.UsesLightFunctionAtlas:1]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.VolumetricFog.LightFunction:0]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:0]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2026.04.03-10.59.00:144][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2026.04.03-10.59.00:144][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2026.04.03-10.59.00:144][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:30.0]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:1]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
[2026.04.03-10.59.00:144][  0]LogConfig: Set CVar [[gc.PerformGCWhileAsyncLoading:1]]
[2026.04.03-10.59.00:144][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2026.04.03-10.59.00:159][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2026.04.03-10.59.00:159][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2026.04.03-10.59.00:159][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:4096]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:4096]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.RayTracing.AmbientOcclusion:0]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.RayTracing.SkyLight:0]]
[2026.04.03-10.59.00:159][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.AOQuality:2]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2026.04.03-10.59.00:159][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2026.04.03-10.59.00:160][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2026.04.03-10.59.00:160][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2         ; lower gathering resolution]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2026.04.03-10.59.00:160][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2026.04.03-10.59.00:160][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.DetailMode:3]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2026.04.03-10.59.00:160][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2026.04.03-10.59.00:161][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2026.04.03-10.59.00:161][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2026.04.03-10.59.00:161][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2026.04.03-10.59.00:161][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2026.04.03-10.59.00:161][  0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2026.04.03-10.59.00:161][  0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
[2026.04.03-10.59.00:161][  0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2026.04.03-10.59.00:161][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2026.04.03-10.59.00:161][  0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2026.04.03-10.59.00:161][  0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2026.04.03-10.59.00:161][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2026.04.03-10.59.00:161][  0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2026.04.03-10.59.00:161][  0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2026.04.03-10.59.00:161][  0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2026.04.03-10.59.00:161][  0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2026.04.03-10.59.00:161][  0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
[2026.04.03-10.59.00:161][  0]LogRHI: Using Default RHI: D3D12
[2026.04.03-10.59.00:161][  0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2026.04.03-10.59.00:161][  0]LogRHI: Loading RHI module D3D12RHI
[2026.04.03-10.59.00:183][  0]LogD3D12RHI: Aftermath initialized
[2026.04.03-10.59.00:183][  0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2026.04.03-10.59.00:447][  0]LogOnline: Warning: STEAM: Failed to obtain steam user stats, user: silly twink filip [0x110000110F47322] has no stats entries
[2026.04.03-10.59.01:147][  0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3060 (VendorId: 10de, DeviceId: 2487, SubSysId: 248710de, Revision: 00a1
[2026.04.03-10.59.01:147][  0]LogD3D12RHI:   Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2026.04.03-10.59.01:147][  0]LogD3D12RHI:   Adapter has 12110MB of dedicated video memory, 0MB of dedicated system memory, and 8126MB of shared system memory, 1 output[s]
[2026.04.03-10.59.01:147][  0]LogD3D12RHI:   Driver Version: 595.97 (internal:32.0.15.9597, unified:595.97)
[2026.04.03-10.59.01:147][  0]LogD3D12RHI:      Driver Date: 3-17-2026
[2026.04.03-10.59.01:176][  0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2026.04.03-10.59.01:176][  0]LogD3D12RHI:   Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2026.04.03-10.59.01:176][  0]LogD3D12RHI:   Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8126MB of shared system memory, 0 output[s]
[2026.04.03-10.59.01:176][  0]LogD3D12RHI: DirectX Agility SDK runtime found.
[2026.04.03-10.59.01:176][  0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2026.04.03-10.59.01:177][  0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2026.04.03-10.59.01:177][  0]LogInit: Selected Device Profile: [Windows]
[2026.04.03-10.59.01:177][  0]LogHAL: Display: Platform has ~ 16 GB [17042837504 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2026.04.03-10.59.01:177][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2026.04.03-10.59.01:177][  0]LogDeviceProfileManager: Pushing Device Profile CVar: [[r.FreeSkeletalMeshBuffers:0 -> 1]]
[2026.04.03-10.59.01:177][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [Scalability]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.ViewDistanceScale:0.8]]
[2026.04.03-10.59.01:177][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [Scalability]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:4]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:1024]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.04]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.85]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0.8]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:16]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:64]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:2048]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-0.5]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-0.5]]
[2026.04.03-10.59.01:177][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@2] File [Scalability]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.AOQuality:1]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:3]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:0]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:16]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:32]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:1]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:1]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:0]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:0]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:64]]
[2026.04.03-10.59.01:177][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@2] File [Scalability]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.SSR.Quality:2]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:2]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.2]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:1]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:0]]
[2026.04.03-10.59.01:177][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [Scalability]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.MotionBlurQuality:3]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.6]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.5]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.FastBlurThreshold:3]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.Upscale.Quality:2]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.Filter.SizeScale:0.8]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:0        ; lower gathering accumulator quality]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:2          ; Max3x3 postfilering method]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:1    ; no background occlusion]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:0      ; no bokeh simulation when scattering]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04        ; only a maximum of 4% of scattered bokeh]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:0                ; no slight out of focus]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:0                ; faster temporal accumulation]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012   ; required because of AccumulatorQuality=0]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012   ; required because of AccumulatorQuality=0]]
[2026.04.03-10.59.01:177][  0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [Scalability]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.MaxAnisotropy:4]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
[2026.04.03-10.59.01:177][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [Scalability]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:48]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.SceneColorFormat:3]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.DetailMode:1]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.SSS.SampleSet:1]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.SSS.Quality:-1]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.SSS.HalfRes:1]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.SSGI.Quality:2]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.5]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.ParticleLightQuality:1]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:2]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:64.0]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:64.0]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:2]]
[2026.04.03-10.59.01:177][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [Scalability]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[foliage.DensityScale:0.8]]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[grass.DensityScale:0.8]]
[2026.04.03-10.59.01:177][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@2] File [Scalability]
[2026.04.03-10.59.01:177][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2026.04.03-10.59.01:177][  0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]]
[2026.04.03-10.59.01:178][  0]LogConfig: Set CVar [[fx.Niagara.ForceLastTickGroup:1]]
[2026.04.03-10.59.01:178][  0]LogConfig: Set CVar [[fx.NiagaraGpuLowLatencyTranslucencyEnabled:1]]
[2026.04.03-10.59.01:178][  0]LogConfig: Set CVar [[P.Chaos.SyncKinematicOnGameThread:1]]
[2026.04.03-10.59.01:178][  0]LogInit: Computer: DESKTOP-2L409J2
[2026.04.03-10.59.01:178][  0]LogInit: User: Filip
[2026.04.03-10.59.01:178][  0]LogInit: CPU Page size=4096, Cores=6
[2026.04.03-10.59.01:178][  0]LogInit: High frequency timer resolution =10.000000 MHz
[2026.04.03-10.59.01:178][  0]LogWindows: Error initializing COM [error code 80010119]
[2026.04.03-10.59.01:179][  0]LogMemory: Memory total: Physical=15.9GB (16GB approx) Virtual=29.4GB
[2026.04.03-10.59.01:179][  0]LogMemory: Platform Memory Stats for Windows
[2026.04.03-10.59.01:179][  0]LogMemory: Process Physical Memory: 211.47 MB used, 322.93 MB peak
[2026.04.03-10.59.01:179][  0]LogMemory: Process Virtual Memory: 188.74 MB used, 191.16 MB peak
[2026.04.03-10.59.01:179][  0]LogMemory: Physical Memory: 9732.73 MB used,  6520.58 MB free, 16253.32 MB total
[2026.04.03-10.59.01:179][  0]LogMemory: Virtual Memory: 14848.82 MB used,  15228.50 MB free, 30077.32 MB total
[2026.04.03-10.59.01:183][  0]LogWindows: WindowsPlatformFeatures enabled
[2026.04.03-10.59.01:183][  0]LogInit: Physics initialised using underlying interface: Chaos
[2026.04.03-10.59.01:188][  0]LogInit: Using OS detected language (en-GB).
[2026.04.03-10.59.01:188][  0]LogInit: Using OS detected locale (pl-PL).
[2026.04.03-10.59.01:189][  0]LogTextLocalizationManager: No specific localization for 'en-GB' exists, so 'en' will be used for the language.
[2026.04.03-10.59.01:190][  0]LogInit: Setting process to per monitor DPI aware
[2026.04.03-10.59.01:223][  0]LogWindowsTextInputMethodSystem: Available input methods:
[2026.04.03-10.59.01:223][  0]LogWindowsTextInputMethodSystem:   - English (Canada) - (Keyboard).
[2026.04.03-10.59.01:223][  0]LogWindowsTextInputMethodSystem:   - Polish (Poland) - (Keyboard).
[2026.04.03-10.59.01:223][  0]LogWindowsTextInputMethodSystem: Activated input method: Polish (Poland) - (Keyboard).
[2026.04.03-10.59.01:244][  0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2026.04.03-10.59.01:244][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
[2026.04.03-10.59.01:267][  0]LogRHI: Using Default RHI: D3D12
[2026.04.03-10.59.01:267][  0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2026.04.03-10.59.01:267][  0]LogRHI: Loading RHI module D3D12RHI
[2026.04.03-10.59.01:267][  0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2026.04.03-10.59.01:267][  0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2026.04.03-10.59.01:267][  0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2026.04.03-10.59.01:269][  0]LogWindows: Attached monitors:
[2026.04.03-10.59.01:269][  0]LogWindows:     resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY]
[2026.04.03-10.59.01:269][  0]LogWindows: Found 1 attached monitors.
[2026.04.03-10.59.01:269][  0]LogWindows: Gathering driver information using Windows Setup API
[2026.04.03-10.59.01:269][  0]LogRHI: RHI Adapter Info:
[2026.04.03-10.59.01:269][  0]LogRHI:             Name: NVIDIA GeForce RTX 3060
[2026.04.03-10.59.01:269][  0]LogRHI:   Driver Version: 595.97 (internal:32.0.15.9597, unified:595.97)
[2026.04.03-10.59.01:269][  0]LogRHI:      Driver Date: 3-17-2026
[2026.04.03-10.59.01:269][  0]LogD3D12RHI:     GPU DeviceId: 0x2487 (for the marketing name, search the web for "GPU Device Id")
[2026.04.03-10.59.01:269][  0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2026.04.03-10.59.01:271][  0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled
[2026.04.03-10.59.01:271][  0]LogD3D12RHI: [DRED] Using lightweight DRED.
[2026.04.03-10.59.01:457][  0]LogD3D12RHI: ID3D12Device1 is supported.
[2026.04.03-10.59.01:457][  0]LogD3D12RHI: ID3D12Device2 is supported.
[2026.04.03-10.59.01:457][  0]LogD3D12RHI: ID3D12Device3 is supported.
[2026.04.03-10.59.01:457][  0]LogD3D12RHI: ID3D12Device4 is supported.
[2026.04.03-10.59.01:457][  0]LogD3D12RHI: ID3D12Device5 is supported.
[2026.04.03-10.59.01:457][  0]LogD3D12RHI: ID3D12Device6 is supported.
[2026.04.03-10.59.01:457][  0]LogD3D12RHI: ID3D12Device7 is supported.
[2026.04.03-10.59.01:457][  0]LogD3D12RHI: ID3D12Device8 is supported.
[2026.04.03-10.59.01:457][  0]LogD3D12RHI: ID3D12Device9 is supported.
[2026.04.03-10.59.01:457][  0]LogD3D12RHI: ID3D12Device10 is supported.
[2026.04.03-10.59.01:457][  0]LogD3D12RHI: ID3D12Device11 is supported.
[2026.04.03-10.59.01:457][  0]LogD3D12RHI: ID3D12Device12 is supported.
[2026.04.03-10.59.01:457][  0]LogD3D12RHI: Bindless resources are supported
[2026.04.03-10.59.01:457][  0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2026.04.03-10.59.01:457][  0]LogD3D12RHI: Raster order views are supported
[2026.04.03-10.59.01:457][  0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2026.04.03-10.59.01:457][  0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2026.04.03-10.59.01:457][  0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2026.04.03-10.59.01:457][  0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2026.04.03-10.59.01:457][  0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2026.04.03-10.59.01:457][  0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2026.04.03-10.59.01:457][  0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2026.04.03-10.59.01:525][  0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2026.04.03-10.59.01:525][  0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2026.04.03-10.59.01:539][  0]LogRHI: Texture pool is 7145 MB (70% of 10207 MB)
[2026.04.03-10.59.01:539][  0]LogD3D12RHI: Async texture creation enabled
[2026.04.03-10.59.01:539][  0]LogD3D12RHI: RHI has support for 64 bit atomics
[2026.04.03-10.59.01:547][  0]LogVRS: Current RHI supports Variable Rate Shading
[2026.04.03-10.59.01:549][  0]LogInit: Initializing FReadOnlyCVARCache
[2026.04.03-10.59.01:554][  0]LogRendererCore: Ray tracing is enabled (dynamic) for the game. Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1.
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Using IoDispatcher for shader code library Global. Total 5677 unique shaders.
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Logical shader library 'Global' has been created as a monolithic library
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'Paper2D', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'MassAI', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'AnimationWarping', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'ControlRigModules', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'MassCrowd', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'ControlRigSpline', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'ACLPlugin', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'ControlRig', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'DeformerGraph', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'MotionWarping', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'IKRig', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'RigLogic', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'AudioGameplay', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'GameplayCameras', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'Bridge', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'ChaosVD', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'AnimationSharing', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'ConcertSyncClient', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'ConcertReplicationScripting', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'BlueprintHeaderView', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'ConsoleVariables', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'ModelingToolsEditorMode', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'GeometryMode', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'LightMixer', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'UVEditor', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'ObjectMixer', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'DatasmithContent', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'SpeedTreeImporter', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'GLTFExporter', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'ChaosNiagara', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'AnimToTexture', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'FieldSystemPlugin', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'ChaosSolverPlugin', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'ContextualAnimation', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'FullBodyIK', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'Landmass', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'ChaosCaching', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'GeometryCollectionPlugin', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'MetaHumanProjectUtilities', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'ChaosVehiclesPlugin', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'LandscapePatch', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'Dataflow', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'VirtualHeightfieldMesh', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'HairModelingToolset', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'Water', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'NiagaraFluids', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'Volumetrics', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'Fab', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'MotoSynth', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'PythonScriptPlugin', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'NiagaraSimCaching', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'Substance', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'DialoguePlugin', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'Xsolla', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'Niagara', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'VehicleSystemPlugin', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'LightWeightInstancesEditor', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'SkinnedDecalComponent', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'PCG', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'Interchange', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'SequencerScripting', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'AutoSettings', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'ToolPresets', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'ARUtilities', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'AudioWidgets', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'rdTexTools', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'CommonUI', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'AppleARKitFaceSupport', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:560][  0]LogShaderLibrary: Display: Tried to open shader library 'GeometryProcessing', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'MassGameplay', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'MediaCompositing', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'Metasound', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'GeometryScripting', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'HairStrands', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'SmartObjects', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'ResonanceAudio', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'MediaPlate', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'SunPosition', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'StateTree', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'WaveTable', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'PropertyBindingUtils', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'AudioModulation', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'AppleARKit', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'Synthesis', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'MassEntity', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'GameplayBehaviorSmartObjects', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'MeshModelingToolset', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'MultiUserTakes', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'ZoneGraphAnnotations', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'Crossfader', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'CityBLD', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'WorldConditions', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'TraceUtilities', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'CitySampleMassCrowd', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'RigVM', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'VehicleAI', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'AudioSynesthesia', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'WorldAudioDataSystem', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'PCGGeometryScriptInterop', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'CitySampleSensorGrid', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'Takes', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'Sample_CityKit', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'MinimapPlugin', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'GameplayStateTree', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'Soundscape', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'Modern_CityKit', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'Traffic', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'ALS', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogShaderLibrary: Display: Tried to open shader library 'ChaosCarGlass', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:561][  0]LogTemp: Display: Clearing the OS Cache
[2026.04.03-10.59.01:567][  0]LogInit: XR: Instanced Stereo Rendering is Disabled
[2026.04.03-10.59.01:567][  0]LogInit: XR: MultiViewport is Disabled
[2026.04.03-10.59.01:567][  0]LogInit: XR: Mobile Multiview is Disabled
[2026.04.03-10.59.01:568][  0]LogSlate: Using FreeType 2.10.0
[2026.04.03-10.59.01:574][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2026.04.03-10.59.01:646][  0]LogMoviePlayer: Initializing movie player
[2026.04.03-10.59.01:658][  0]LogShaderLibrary: Display: Tried to open shader library 'Paper2D', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:658][  0]LogShaderLibrary: Display: Tried to open shader library 'MassAI', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:658][  0]LogShaderLibrary: Display: Tried to open shader library 'MassCrowd', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:658][  0]LogShaderLibrary: Display: Tried to open shader library 'ACLPlugin', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:658][  0]LogShaderLibrary: Display: Tried to open shader library 'AnimationWarping', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:658][  0]LogShaderLibrary: Display: Tried to open shader library 'ControlRigModules', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:658][  0]LogShaderLibrary: Display: Tried to open shader library 'ControlRigSpline', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:658][  0]LogShaderLibrary: Display: Tried to open shader library 'ControlRig', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:658][  0]LogShaderLibrary: Display: Tried to open shader library 'DeformerGraph', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:658][  0]LogShaderLibrary: Display: Tried to open shader library 'IKRig', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:658][  0]LogShaderLibrary: Display: Tried to open shader library 'MotionWarping', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:658][  0]LogShaderLibrary: Display: Tried to open shader library 'RigLogic', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:658][  0]LogShaderLibrary: Display: Tried to open shader library 'AudioGameplay', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:658][  0]LogShaderLibrary: Display: Tried to open shader library 'Bridge', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:658][  0]LogShaderLibrary: Display: Tried to open shader library 'GameplayCameras', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:658][  0]LogShaderLibrary: Display: Tried to open shader library 'ChaosVD', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:658][  0]LogShaderLibrary: Display: Tried to open shader library 'AnimationSharing', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:658][  0]LogShaderLibrary: Display: Tried to open shader library 'ConcertReplicationScripting', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:658][  0]LogShaderLibrary: Display: Tried to open shader library 'ConcertSyncClient', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'BlueprintHeaderView', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'ConsoleVariables', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'GeometryMode', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'ModelingToolsEditorMode', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'LightMixer', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'ObjectMixer', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'SpeedTreeImporter', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'UVEditor', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'DatasmithContent', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'GLTFExporter', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'AnimToTexture', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'ContextualAnimation', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'ChaosCaching', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'ChaosNiagara', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'ChaosSolverPlugin', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'ChaosVehiclesPlugin', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'Dataflow', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'FieldSystemPlugin', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'FullBodyIK', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'GeometryCollectionPlugin', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'HairModelingToolset', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'Landmass', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'LandscapePatch', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'MetaHumanProjectUtilities', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'MotoSynth', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'PythonScriptPlugin', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'ToolPresets', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'VirtualHeightfieldMesh', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'Volumetrics', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'Water', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'NiagaraFluids', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'NiagaraSimCaching', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'Niagara', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'Fab', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'Interchange', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'LightWeightInstancesEditor', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'AutoSettings', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'DialoguePlugin', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'SkinnedDecalComponent', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'Substance', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'VehicleSystemPlugin', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'Xsolla', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'rdTexTools', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'MediaCompositing', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'MediaPlate', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'SequencerScripting', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'PCGGeometryScriptInterop', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'PCG', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'ARUtilities', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'AppleARKitFaceSupport', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'AppleARKit', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'AudioModulation', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'AudioSynesthesia', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'AudioWidgets', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'CommonUI', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'GameplayBehaviorSmartObjects', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'GameplayStateTree', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'GeometryProcessing', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'GeometryScripting', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'HairStrands', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'MassEntity', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'MassGameplay', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'MeshModelingToolset', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'Metasound', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'PropertyBindingUtils', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'ResonanceAudio', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'RigVM', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'SmartObjects', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'StateTree', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'SunPosition', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'Synthesis', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'WaveTable', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'WorldConditions', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'ZoneGraphAnnotations', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'TraceUtilities', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'MultiUserTakes', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'Takes', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'ALS', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'ChaosCarGlass', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:659][  0]LogShaderLibrary: Display: Tried to open shader library 'CityBLD', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:660][  0]LogShaderLibrary: Display: Tried to open shader library 'Sample_CityKit', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:660][  0]LogShaderLibrary: Display: Tried to open shader library 'CitySampleMassCrowd', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:660][  0]LogShaderLibrary: Display: Tried to open shader library 'CitySampleSensorGrid', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:660][  0]LogShaderLibrary: Display: Tried to open shader library 'Crossfader', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:660][  0]LogShaderLibrary: Display: Tried to open shader library 'MinimapPlugin', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:660][  0]LogShaderLibrary: Display: Tried to open shader library 'Soundscape', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:660][  0]LogShaderLibrary: Display: Tried to open shader library 'Traffic', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:660][  0]LogShaderLibrary: Display: Tried to open shader library 'VehicleAI', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:660][  0]LogShaderLibrary: Display: Tried to open shader library 'WorldAudioDataSystem', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:660][  0]LogShaderLibrary: Display: Tried to open shader library 'Modern_CityKit', but could not find it (only tried to open it as a monolithic library).
[2026.04.03-10.59.01:665][  0]LogShaderLibrary: Display: Using IoDispatcher for shader code library Responding. Total 21462 unique shaders.
[2026.04.03-10.59.01:665][  0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Responding
[2026.04.03-10.59.01:665][  0]LogShaderLibrary: Display: Logical shader library 'Responding' has been created as a monolithic library
[2026.04.03-10.59.01:665][  0]LogRHI: Could not open FPipelineCacheFile: ../../../Responding/Content/PipelineCaches/Windows/Responding_PCD3D_SM6.stable.upipelinecache
[2026.04.03-10.59.01:665][  0]LogRHI: Could not open FPipelineCacheFile: ../../../Responding/Content/PipelineCaches/Windows/Responding_PCD3D_SM6.stable.upipelinecache
[2026.04.03-10.59.01:665][  0]LogRHI: Base name for record PSOs is C:[REDACTED:Mac User Path]/AppData/Local/Responding/Saved/CollectedPSOs/UE5-CL-0-Responding_PCD3D_SM6_F2BEA17648BD0F25FE18DABCB2E9B313.rec.upipelinecache
[2026.04.03-10.59.01:665][  0]LogRHI: FPipelineCacheFile: GarbageCollectUserCache() Begin
[2026.04.03-10.59.01:665][  0]LogRHI: User cache GC is disabled
[2026.04.03-10.59.01:665][  0]LogRHI: FPipelineCacheFile: GarbageCollectUserCache() End
[2026.04.03-10.59.01:666][  0]LogRHI: FPipelineCacheFile Header Game Version: 0
[2026.04.03-10.59.01:666][  0]LogRHI: FPipelineCacheFile Header Engine Data Version: 28
[2026.04.03-10.59.01:666][  0]LogRHI: FPipelineCacheFile Header TOC Offset: 684688
[2026.04.03-10.59.01:666][  0]LogRHI: FPipelineCacheFile File Size: 940063 Bytes
[2026.04.03-10.59.01:669][  0]LogRHI: Opened FPipelineCacheFile: C:[REDACTED:Mac User Path]/AppData/Local/Responding/Saved/Responding_PCD3D_SM6.upipelinecache (GUID: 27813FC3409D1CAA2F93379C10BF0FB4) with 1941 entries.
[2026.04.03-10.59.01:670][  0]LogRHI: Display: FPipelineCacheFile User cache [key:Responding_usr] opened 'Responding'=1, filename Responding, guid 27813FC3409D1CAA2F93379C10BF0FB4. 
[2026.04.03-10.59.01:670][  0]LogRHI: FShaderPipelineCache::BeginNextPrecompileCacheTask() - Responding_usr begining compile.
[2026.04.03-10.59.01:672][  0]LogRHI: Display: FShaderPipelineCache starting pipeline cache 'Responding_usr' and enqueued 1941 tasks for precompile. (cache contains 1941, 1941 eligible, 0 had missing shaders. 0 already compiled). BatchSize 50 and BatchTime 16.000000.
[2026.04.03-10.59.01:672][  0]LogShaderLibrary: Display: Tried to open again shader library 'Responding', but could not find new components for it (existing components: 1).
[2026.04.03-10.59.01:672][  0]LogRHI: Could not open FPipelineCacheFile: ../../../Responding/Content/PipelineCaches/Windows/Responding_PCD3D_SM6.stable.upipelinecache
[2026.04.03-10.59.01:672][  0]LogInit: Using OS detected language (en-GB).
[2026.04.03-10.59.01:672][  0]LogInit: Using OS detected locale (pl-PL).
[2026.04.03-10.59.01:672][  0]LogTextLocalizationManager: No specific localization for 'en-GB' exists, so 'en' will be used for the language.
[2026.04.03-10.59.01:673][  0]LogAssetRegistry: FAssetRegistry took 0.0001 seconds to start up
[2026.04.03-10.59.01:814][  0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
[2026.04.03-10.59.01:817][  0]LogDeviceProfileManager: Active device profile: [0000022FF53F7080][0000022FC5B7D560 66] Windows
[2026.04.03-10.59.01:897][  0]LogTextureEncodingSettings: Display: Texture Encode Speed: Final (cook).
[2026.04.03-10.59.01:897][  0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO On Lambda=35, Effort=Normal
[2026.04.03-10.59.01:897][  0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
[2026.04.03-10.59.01:962][  0]LogPackageLocalizationCache: Processed 111 localized package path(s) for 1 prioritized culture(s) in 0.000261 seconds
[2026.04.03-10.59.02:019][  0]LogTemp: Display: UMassTrafficApplyVehicleInitStateProcessor loaded
[2026.04.03-10.59.02:031][  0]LogPhysics: Warning: TConvex Name:BodySetup /VehicleAI/VehicleAI/Material/PathMesh.PathMesh:BodySetup_1, Element [0] has no Geometry
[2026.04.03-10.59.02:038][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.003 s
[2026.04.03-10.59.02:040][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2026.04.03-10.59.02:040][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2026.04.03-10.59.02:273][  0]LogGauntlet: Display: Gauntlet Initialized
[2026.04.03-10.59.02:274][  0]LogAutoSettings: AutoSettings module starting up
[2026.04.03-10.59.02:274][  0]LogAutoSettingsInput: AutoSettingsInput module starting up
[2026.04.03-10.59.02:274][  0]LogSubstanceCoreModule: Substance [GPU] Engine Loaded, Max Texture Size = 8192
[2026.04.03-10.59.02:274][  0]LogXsollaSettings: FXsollaSettingsModule::StartupModule(24): XsollaSettings module started
[2026.04.03-10.59.02:274][  0]LogXsollaUIBuilder: FXsollaUIBuilderModule::StartupModule(26): XsollaUIBuilder module started
[2026.04.03-10.59.02:654][  0]LogCEFBrowser: CEF GPU acceleration enabled
[2026.04.03-10.59.03:024][  0]LogXsollaLogin: FXsollaLoginModule::StartupModule(15): XsollaLogin module started
[2026.04.03-10.59.03:029][  0]LogXsollaStore: FXsollaStoreModule::StartupModule(20): XsollaStore module started
[2026.04.03-10.59.03:029][  0]LogXsollaInventory: FXsollaInventoryModule::StartupModule(13): XsollaInventory module started
[2026.04.03-10.59.03:029][  0]LogAudioModulation: Display: Initialized Audio Modulation Parameter 'BitDepth'
[2026.04.03-10.59.03:029][  0]LogAudioModulation: Display: Initialized Audio Modulation Parameter 'HPFCutoffFrequency'
[2026.04.03-10.59.03:029][  0]LogAudioModulation: Display: Initialized Audio Modulation Parameter 'LowRateFrequency'
[2026.04.03-10.59.03:029][  0]LogAudioModulation: Display: Initialized Audio Modulation Parameter 'LPFCutoffFrequency'
[2026.04.03-10.59.03:030][  0]LogAudioModulation: Display: Initialized Audio Modulation Parameter 'Pan'
[2026.04.03-10.59.03:030][  0]LogAudioModulation: Display: Initialized Audio Modulation Parameter 'pitch'
[2026.04.03-10.59.03:030][  0]LogAudioModulation: Display: Initialized Audio Modulation Parameter 'SampleRate'
[2026.04.03-10.59.03:030][  0]LogAudioModulation: Display: Initialized Audio Modulation Parameter 'TimeOfDay'
[2026.04.03-10.59.03:030][  0]LogAudioModulation: Display: Initialized Audio Modulation Parameter 'Volume'
[2026.04.03-10.59.03:030][  0]LogAudioModulation: Registering Modulation MetaSound Nodes...
[2026.04.03-10.59.03:050][  0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2026.04.03-10.59.03:051][  0]LogMetasoundEngine: MetaSound Engine Initialized
[2026.04.03-10.59.03:051][  0]LogAudioModulation: Audio Modulation Initialized
[2026.04.03-10.59.03:051][  0]LogSockets: Warning: Tried to bind address with protocol STEAM to a socket with protocol IPv4
[2026.04.03-10.59.03:051][  0]LogAppleARKitFace: Warning: Failed to bind to the listen port (76561198244721442:11111) for LiveLink face AR receiving with error (SE_NO_ERROR)
[2026.04.03-10.59.03:051][  0]LogAppleARKitFace: Warning: Could not start AppleARKit remote listener on port 11111
[2026.04.03-10.59.03:051][  0]AudioGameplayLog: FAudioGameplayModule::StartupModule
[2026.04.03-10.59.03:052][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2026.04.03-10.59.03:053][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Runtime/AudioWidgets/Content/Resources/ScrubHandleDown_Clamped.png' error.
[2026.04.03-10.59.03:053][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Runtime/AudioWidgets/Content/Resources/ScrubHandleDown_Clamped.png
[2026.04.03-10.59.03:059][  0]LogUObjectArray: 36485 objects as part of root set at end of initial load.
[2026.04.03-10.59.03:059][  0]LogUObjectArray: 721 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set.
[2026.04.03-10.59.03:059][  0]LogUObjectAllocator: 7894624 out of 0 bytes used by permanent object pool.
[2026.04.03-10.59.03:059][  0]LogUObjectArray: CloseDisregardForGC: 36485/36485 objects in disregard for GC pool
[2026.04.03-10.59.03:059][  0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 34873 public script object entries (953.80 KB)
[2026.04.03-10.59.03:060][  0]LogStreaming: Display: AsyncLoading2 - Thread Started: true, IsInitialLoad: false
[2026.04.03-10.59.03:060][  0]LogEngine: Initializing Engine...
[2026.04.03-10.59.03:060][  0]LogGameFeatures: Initializing game features subsystem
[2026.04.03-10.59.03:086][  0]LogGameFeatures: Scanning for built-in game feature plugins
[2026.04.03-10.59.03:086][  0]LogGameFeatures: Loading 232 builtins
[2026.04.03-10.59.03:086][  0]LogStats: BuiltInGameFeaturePlugins loaded. -  0.001 s
[2026.04.03-10.59.03:086][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2026.04.03-10.59.03:086][  0]LogInit: Texture streaming: Enabled
[2026.04.03-10.59.03:087][  0]LogAudio: Display: Initializing Audio Device Manager...
[2026.04.03-10.59.03:087][  0]LogAudio: Display: Loading Default Audio Settings Objects...
[2026.04.03-10.59.03:091][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2026.04.03-10.59.03:091][  0]LogAudio: Display: AudioInfo: 'OPUS' Registered
[2026.04.03-10.59.03:123][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2026.04.03-10.59.03:123][  0]LogAudio: Display: AudioInfo: 'OGG' Registered
[2026.04.03-10.59.03:123][  0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
[2026.04.03-10.59.03:123][  0]LogAudio: Display: AudioInfo: 'PCM' Registered
[2026.04.03-10.59.03:123][  0]LogAudio: Display: AudioInfo: 'BINKA' Registered
[2026.04.03-10.59.03:123][  0]LogAudio: Display: AudioInfo: 'RADA' Registered
[2026.04.03-10.59.03:123][  0]LogAudio: Display: Audio Device Manager Initialized
[2026.04.03-10.59.03:123][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
[2026.04.03-10.59.03:123][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.04.03-10.59.03:123][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
[2026.04.03-10.59.03:123][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 256
[2026.04.03-10.59.03:123][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  256
[2026.04.03-10.59.03:123][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  7
[2026.04.03-10.59.03:123][  0]LogAudioMixer: Display: 	Max Channels (voices):				  64
[2026.04.03-10.59.03:123][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
[2026.04.03-10.59.03:123][  0]LogAudio: Display: AudioDevice MaxSources: 64
[2026.04.03-10.59.03:123][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.04.03-10.59.03:123][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.04.03-10.59.03:123][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.04.03-10.59.03:123][  0]LogAudio: Display: Audio Modulation Plugin: DefaultModulationPlugin
[2026.04.03-10.59.03:147][  0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2026.04.03-10.59.03:190][  0]LogAudioMixer: Display: Using Audio Hardware Device Głośniki (Realtek(R) Audio)
[2026.04.03-10.59.03:191][  0]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.04.03-10.59.03:199][  0]LogAudioMixer: Display: Creating Master Submix 'MainSubmix'
[2026.04.03-10.59.03:201][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.04.03-10.59.03:208][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2026.04.03-10.59.03:208][  0]LogAudioMixer: Display: Output buffers initialized: Frames=256, Channels=2, Samples=512, InstanceID=1
[2026.04.03-10.59.03:208][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2026.04.03-10.59.03:208][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2026.04.03-10.59.03:208][  0]LogInit: FAudioDevice initialized with ID 1.
[2026.04.03-10.59.03:210][  0]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. InstanceID=1
[2026.04.03-10.59.03:211][  0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2026.04.03-10.59.03:340][  0]LogStaticMesh: [Portal_Arrow] Mesh is marked for CPU read.
[2026.04.03-10.59.03:410][  0]LogStaticMesh: [taillight_01_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:894][  0]LogStaticMesh: [headlight_r_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:895][  0]LogStaticMesh: [headlight_l_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:897][  0]LogStaticMesh: [foglight_l_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:898][  0]LogStaticMesh: [foglight_r_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:901][  0]LogStaticMesh: [headlight_l_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:904][  0]LogStaticMesh: [foglight_r_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:906][  0]LogStaticMesh: [taillight_l_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:908][  0]LogStaticMesh: [headlight_r_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:911][  0]LogStaticMesh: [taillight_r_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:918][  0]LogStaticMesh: [foglight_l_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:920][  0]LogStaticMesh: [panel_front_r_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:921][  0]LogStaticMesh: [panel_front_l_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:922][  0]LogStaticMesh: [panel_rear_r_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:925][  0]LogStaticMesh: [door_rear_r_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:929][  0]LogStaticMesh: [frame_rear_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:934][  0]LogStaticMesh: [panel_rear_l_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:936][  0]LogStaticMesh: [door_front_l_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:941][  0]LogStaticMesh: [door_rear_l_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:945][  0]LogStaticMesh: [door_front_r_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:950][  0]LogStaticMesh: [door_front_r_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:953][  0]LogStaticMesh: [door_front_l_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:956][  0]LogStaticMesh: [door_rear_l_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:958][  0]LogStaticMesh: [frame_rear_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:964][  0]LogStaticMesh: [door_rear_r_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:966][  0]LogStaticMesh: [taillight_01_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:968][  0]LogStaticMesh: [foglight_r_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:969][  0]LogStaticMesh: [headlight_r_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:971][  0]LogStaticMesh: [headlight_l_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:973][  0]LogStaticMesh: [foglight_l_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:974][  0]LogStaticMesh: [taillight_r_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:975][  0]LogStaticMesh: [taillight_l_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:976][  0]LogStaticMesh: [door_rear_r_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:980][  0]LogStaticMesh: [door_front_r_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:983][  0]LogStaticMesh: [frame_rear_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:987][  0]LogStaticMesh: [panel_rear_l_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:989][  0]LogStaticMesh: [door_rear_l_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:993][  0]LogStaticMesh: [door_front_l_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.04:997][  0]LogStaticMesh: [panel_rear_r_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:002][  0]LogStaticMesh: [frame_rear_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:014][  0]LogStaticMesh: [door_rear_l_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:017][  0]LogStaticMesh: [door_front_r_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:020][  0]LogStaticMesh: [door_front_l_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:028][  0]LogStaticMesh: [door_front_r_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:033][  0]LogStaticMesh: [door_front_l_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:036][  0]LogStaticMesh: [door_rear_r_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:041][  0]LogStaticMesh: [frame_rear_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:047][  0]LogStaticMesh: [door_rear_l_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:050][  0]LogStaticMesh: [door_rear_r_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:053][  0]LogStaticMesh: [foglight_l_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:053][  0]LogStaticMesh: [foglight_r_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:054][  0]LogStaticMesh: [panel_rear_r_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:058][  0]LogStaticMesh: [panel_rear_l_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:064][  0]LogStaticMesh: [door_rear_l_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:068][  0]LogStaticMesh: [door_rear_r_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:071][  0]LogStaticMesh: [door_front_l_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:077][  0]LogStaticMesh: [door_front_r_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:082][  0]LogStaticMesh: [taillight_01_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:082][  0]LogStaticMesh: [frame_rear_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:089][  0]LogStaticMesh: [headlight_r_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:099][  0]LogStaticMesh: [headlight_l_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:101][  0]LogStaticMesh: [taillight_r_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:109][  0]LogStaticMesh: [taillight_l_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:121][  0]LogStaticMesh: [taillight_l_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:128][  0]LogStaticMesh: [headlight_l_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:130][  0]LogStaticMesh: [headlight_r_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:133][  0]LogStaticMesh: [taillight_r_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:215][  0]LogStaticMesh: [taillight_l_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:217][  0]LogStaticMesh: [taillight_r_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:222][  0]LogStaticMesh: [headlight_l_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:226][  0]LogStaticMesh: [headlight_r_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:234][  0]LogStaticMesh: [taillight_l_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:238][  0]LogStaticMesh: [taillight_r_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:240][  0]LogStaticMesh: [frame_rear_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:244][  0]LogStaticMesh: [door_rear_l_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:248][  0]LogStaticMesh: [door_front_l_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:251][  0]LogStaticMesh: [door_rear_r_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:255][  0]LogStaticMesh: [door_front_r_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:296][  0]LogStaticMesh: [SM_Brake_Pad_L_vehCar_vehicle02] Mesh is marked for CPU read.
[2026.04.03-10.59.05:296][  0]LogStaticMesh: [SM_Brake_Pad_L_vehCar_vehicle02] Mesh is marked for CPU read.
[2026.04.03-10.59.05:297][  0]LogStaticMesh: [SM_Brake_Pad_R_vehCar_vehicle02] Mesh is marked for CPU read.
[2026.04.03-10.59.05:297][  0]LogStaticMesh: [SM_Brake_Pad_R_vehCar_vehicle02] Mesh is marked for CPU read.
[2026.04.03-10.59.05:323][  0]LogStaticMesh: [SM_Wheel_Front_L_vehCar_vehicle05] Mesh is marked for CPU read.
[2026.04.03-10.59.05:323][  0]LogStaticMesh: [SM_Wheel_Front_L_vehCar_vehicle05] Mesh is marked for CPU read.
[2026.04.03-10.59.05:328][  0]LogStaticMesh: [SM_Wheel_Front_R_vehCar_vehicle05] Mesh is marked for CPU read.
[2026.04.03-10.59.05:335][  0]LogStaticMesh: [SM_Wheel_Front_R_vehCar_vehicle05] Mesh is marked for CPU read.
[2026.04.03-10.59.05:345][  0]LogStaticMesh: [taillight_r_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:347][  0]LogStaticMesh: [taillight_l_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:349][  0]LogStaticMesh: [headlight_l_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:351][  0]LogStaticMesh: [headlight_r_trans] Mesh is marked for CPU read.
[2026.04.03-10.59.05:463][  0]LogMaterial: Error: Loading a material resource None with an invalid ShaderMap!
[2026.04.03-10.59.05:463][  0]LogMaterial: Error: Loading a material resource None with an invalid ShaderMap!
[2026.04.03-10.59.05:647][  0]LogRHI: Warning: FShaderPipelineCache Responding_usr completed 1941 tasks in 0.41s (3.93s wall time since intial open).
[2026.04.03-10.59.06:083][  0]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2026.04.03-10.59.06:989][  0]LogXsollaLogin: UXsollaLoginSubsystem::Initialize(64): XsollaLogin subsystem initialized
[2026.04.03-10.59.06:989][  0]LogXsollaStore: UXsollaStoreSubsystem::Initialize(67): XsollaStore subsystem initialized
[2026.04.03-10.59.06:997][  0]LogTemp: GenerateSessionDatabase: Collected 500 persons.
[2026.04.03-10.59.06:997][  0]LogXsollaInventory: UXsollaInventorySubsystem::Initialize(35): XsollaInventory subsystem initialized
[2026.04.03-10.59.06:997][  0]LogSoundscapeSubsystem: Audio device valid, will create subsystem
[2026.04.03-10.59.06:997][  0]LogSoundscapeSubsystem: Subsystem Initializing
[2026.04.03-10.59.06:997][  0]LogSoundscapeSubsystem: Project settings Soundscape Palette Collection is empty
[2026.04.03-10.59.06:997][  0]LogWorldAudioDataSystem: Audio device valid, will create subsystem
[2026.04.03-10.59.06:997][  0]LogWorldAudioDataSystem: Subsystem initializing
[2026.04.03-10.59.07:002][  0]LogWorldAudioDataSystem: WADVehAudioPreset WADVehAudioPreset /Game/Audio/Vehicles/NPC_Presets/WAD_NPC_Hatchback_Preset.WAD_NPC_Hatchback_Preset added
[2026.04.03-10.59.07:003][  0]LogWorldAudioDataSystem: WADVehAudioPreset WADVehAudioPreset /Game/Audio/Vehicles/NPC_Presets/WAD_NPC_Bus_Preset.WAD_NPC_Bus_Preset added
[2026.04.03-10.59.07:003][  0]LogWorldAudioDataSystem: WADVehAudioPreset WADVehAudioPreset /Game/Audio/Vehicles/NPC_Presets/WAD_NPC_GarbageTruck_Preset.WAD_NPC_GarbageTruck_Preset added
[2026.04.03-10.59.07:003][  0]LogWorldAudioDataSystem: WADVehAudioPreset WADVehAudioPreset /Game/Audio/Vehicles/NPC_Presets/WAD_NPC_Hatchback_Preset.WAD_NPC_Hatchback_Preset added
[2026.04.03-10.59.07:004][  0]LogWorldAudioDataSystem: WADVehAudioPreset WADVehAudioPreset /Game/Audio/Vehicles/NPC_Presets/WAD_NPC_Sedan_Preset.WAD_NPC_Sedan_Preset added
[2026.04.03-10.59.07:004][  0]LogWorldAudioDataSystem: WADVehAudioPreset WADVehAudioPreset /Game/Audio/Vehicles/NPC_Presets/WAD_NPC_SUV_Preset.WAD_NPC_SUV_Preset added
[2026.04.03-10.59.07:005][  0]LogWorldAudioDataSystem: WADVehAudioPreset WADVehAudioPreset /Game/Audio/Vehicles/NPC_Presets/WAD_NPC_SportsCar_Preset.WAD_NPC_SportsCar_Preset added
[2026.04.03-10.59.07:005][  0]LogWorldAudioDataSystem: WADVehAudioPreset WADVehAudioPreset /Game/Audio/Vehicles/NPC_Presets/WAD_NPC_SUV_Preset.WAD_NPC_SUV_Preset added
[2026.04.03-10.59.07:005][  0]LogWorldAudioDataSystem: WADVehAudioPreset WADVehAudioPreset /Game/Audio/Vehicles/NPC_Presets/WAD_NPC_Minivan_Preset.WAD_NPC_Minivan_Preset added
[2026.04.03-10.59.07:005][  0]LogWorldAudioDataSystem: WADVehAudioPreset WADVehAudioPreset /Game/Audio/Vehicles/NPC_Presets/WAD_NPC_Semi_Preset.WAD_NPC_Semi_Preset added
[2026.04.03-10.59.07:006][  0]LogWorldAudioDataSystem: WADVehAudioPreset WADVehAudioPreset /Game/Audio/Vehicles/NPC_Presets/WAD_NPC_ParcelTruck_Preset.WAD_NPC_ParcelTruck_Preset added
[2026.04.03-10.59.07:006][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2026.04.03-10.59.07:006][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.04.03-10.59.07:006][  0]LogEnhancedInput: Enhanced Input local player subsystem has initalized the user settings!
[2026.04.03-10.59.07:006][  0]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.04.03-10.59.07:006][  0]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.04.03-10.59.07:006][  0]LogInit: Display: Game Engine Initialized.
[2026.04.03-10.59.07:011][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Runtime/SunPosition/Resources/SunPosition.png' error.
[2026.04.03-10.59.07:011][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Runtime/SunPosition/Resources/SunPosition.png
[2026.04.03-10.59.07:012][  0]LogInit: Display: Starting Game.
[2026.04.03-10.59.07:012][  0]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/Maps/GameWorld?Name=Player"
[2026.04.03-10.59.07:012][  0]LogNet: Browse: /Game/Maps/GameWorld?Name=Player
[2026.04.03-10.59.07:012][  0]LogLoad: LoadMap: /Game/Maps/GameWorld?Name=Player
[2026.04.03-10.59.07:012][  0]LogWorld: BeginTearingDown for /Temp/Untitled_0
[2026.04.03-10.59.07:012][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2026.04.03-10.59.07:012][  0]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2026.04.03-10.59.07:012][  0]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2026.04.03-10.59.07:015][  0]LogStreaming: Display: 0.043 ms for processing 640 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 18 (6034->6016) packages and 459 (14685->14226) public exports.
[2026.04.03-10.59.07:015][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2026.04.03-10.59.07:019][  0]LogUObjectHash: Compacting FUObjectHashTables data took   1.33ms
[2026.04.03-10.59.07:020][  0]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2026.04.03-10.59.18:241][  0]LogStreaming: Warning: Missing Dependency, missing script import 0x94B34DF9A5D48BC for package /Game/Maps/GameWorld
[2026.04.03-10.59.18:243][  0]LogStreaming: Error: CreateExport: /Game/Maps/GameWorld (0x5BE236C18E34B551) /Game/Maps/GameWorld (0x5BE236C18E34B551) - Could not find template object for ZoneGraphRenderingComp
[2026.04.03-10.59.18:673][  0]LogStreaming: Warning: CreateExport: /Game/Maps/GameWorld (0x5BE236C18E34B551) /Game/Maps/GameWorld (0x5BE236C18E34B551) - Skipped failed export ZoneGraphRenderingComp
[2026.04.03-10.59.18:819][  0]LogMaterial: Warning: Material 'MI_Tire_02' expects texture 'T_decal3_BC' to be Virtual
[2026.04.03-10.59.19:099][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'GameWorld'.
[2026.04.03-10.59.19:133][  0]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2026.04.03-10.59.19:197][  0]LogWorldPartition: ULevel::OnLevelLoaded(GameWorld)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.04.03-10.59.19:197][  0]LogWorldPartition: Display: WorldPartition initialize started...
[2026.04.03-10.59.19:197][  0]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/GameWorld.GameWorld, World Type = Game, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 1, IsPIEWorldTravel = 0, IsCooking = 0
[2026.04.03-10.59.19:197][  0]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.04.03-10.59.19:198][  0]LogWorldPartition: Initial Data Layer Effective States Activated(Buildings,Trees,Street_Vegetation) Loaded()
[2026.04.03-10.59.19:198][  0]LogContentBundle: [GameWorld(Standalone)] Creating new container.
[2026.04.03-10.59.19:203][  0]LogWorldPartition: Display: WorldPartition initialize took 6.058 ms
[2026.04.03-10.59.19:215][  0]LogLoad: Game class is 'GameplayGM_C'
[2026.04.03-10.59.19:277][  0]LogWorld: Bringing World /Game/Maps/GameWorld.GameWorld up for play (max tick rate 0) at 2026.04.03-12.59.19
[2026.04.03-10.59.19:286][  0]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2026.04.03-10.59.19:289][  0]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2026.04.03-10.59.19:305][  0]LogWorld: Bringing up level for play took: 0.084901
[2026.04.03-10.59.19:378][  0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2026.04.03-10.59.19:378][  0]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2026.04.03-10.59.19:378][  0]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2026.04.03-10.59.21:229][  0]LogMaterial: Warning: Material 'MI_Tire_01' expects texture 'T_decal3_BC' to be Virtual
[2026.04.03-10.59.22:296][  0]r.EyeAdaptation.BlackHistogramBucketInfluence = "0.5"
[2026.04.03-10.59.22:449][  0]r.Velocity.EnableVertexDeformation = "0"
[2026.04.03-10.59.22:481][  0]LogTemp: ZoneGraphStorage forced. Number of Zones: 204
[2026.04.03-10.59.22:482][  0]LogTemp: Number of Lanes: 1014
[2026.04.03-10.59.22:482][  0]LogTemp: Number of Lane Points: 8397
[2026.04.03-10.59.22:502][  0]LogTemp: Warning: [Dispatcher] Successfully subscribed to radio traffic
[2026.04.03-10.59.22:597][  0]LogResponding: Display: Logging Custom Event Sandbox-Entered to CSV.
[2026.04.03-10.59.23:155][  0]LogMaterial: Error: Loading a material resource None with an invalid ShaderMap!
[2026.04.03-10.59.23:155][  0]LogMaterial: Error: Loading a material resource None with an invalid ShaderMap!
[2026.04.03-10.59.23:251][  0]LogMaterial: Error: Tried to access an uncooked shader map ID in a cooked application
[2026.04.03-10.59.23:251][  0]LogMaterial: Warning: Invalid shader map ID caching shaders for 'M_WaterDrop_SubUV', will use default material.
[2026.04.03-10.59.23:251][  0]LogMaterial: Can't compile M_WaterDrop_SubUV with cooked content, will use default material instead
[2026.04.03-10.59.23:253][  0]LogMaterial: Warning: [AssetLog] F:\SteamLibrary\steamapps\common\Responding\Responding\Content\Blueprints\Gameplay\HoseSystem\DemoAssets\Particles\Materials\Water\M_WaterDrop_SubUV: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.

[2026.04.03-10.59.23:578][  0]LogGameState: Match State Changed from WaitingToStart to InProgress
[2026.04.03-10.59.23:584][  0]LogLoad: Took 16.572546 seconds to LoadMap(/Game/Maps/GameWorld)
[2026.04.03-10.59.23:584][  0]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/Maps/GameWorld
[2026.04.03-10.59.23:689][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2026.04.03-10.59.23:689][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2026.04.03-10.59.23:690][  0]LogRHI: FShaderPipelineCache::BeginNextPrecompileCacheTask() - Finished, no jobs remaining.
[2026.04.03-10.59.23:702][  0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1
[2026.04.03-10.59.23:703][  0]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0
[2026.04.03-10.59.23:703][  0]LogRHI: Display: ShaderPipelineCache: Batching Resumed.
[2026.04.03-10.59.23:724][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2026.04.03-10.59.23:725][  0]LogLoad: (Engine Initialization) Total time: 24.03 seconds
[2026.04.03-10.59.23:733][  0]LogRawInputWindows: QueryConnectedDevices found 14 devices
[2026.04.03-10.59.23:733][  0]LogRawInputWindows: QueryConnectedDevices found 14 devices
[2026.04.03-10.59.23:733][  0]LogRawInputWindows: QueryConnectedDevices found 14 devices
[2026.04.03-10.59.23:759][  0]LogAutoSettingsInput: Registering input overrides for silly twink filip
[2026.04.03-10.59.23:759][  0]LogAutoSettingsInput: Saving input overrides for silly twink filip
[2026.04.03-10.59.23:762][  0]LogSoundscapeSubsystem: Set State called
[2026.04.03-10.59.23:762][  0]LogSoundscapeSubsystem: Set State called
[2026.04.03-10.59.23:762][  0]LogSoundscapeSubsystem: Set State called
[2026.04.03-10.59.23:763][  0]LogWorldAudioDataSystem: WorldAudioDataGameplayScript BlueprintGeneratedClass /Game/Audio/Scripts/RespondingWorldAudioDataScript.RespondingWorldAudioDataScript_C, spawned in world World /Game/Maps/GameWorld.GameWorld
[2026.04.03-10.59.23:819][  0]LogMassTraffic: Keeping 2-sided intersection 144  sides are not opposite (dot=-0.04), likely cross-traffic.
[2026.04.03-10.59.23:819][  0]LogMassTraffic: Keeping 2-sided intersection 44  sides are not opposite (dot=-0.48), likely cross-traffic.
[2026.04.03-10.59.23:819][  0]LogMassTraffic: Keeping 2-sided intersection 81  sides are not opposite (dot=0.09), likely cross-traffic.
[2026.04.03-10.59.23:819][  0]LogMassTraffic: Removing intersection 187  2 sides, no crosswalks, no hidden sides.
[2026.04.03-10.59.23:819][  0]LogMassTraffic: Keeping 2-sided intersection 102  sides are not opposite (dot=-0.10), likely cross-traffic.
[2026.04.03-10.59.23:819][  0]LogMassTraffic: Keeping 2-sided intersection 194  sides are not opposite (dot=0.73), likely cross-traffic.
[2026.04.03-10.59.23:819][  0]LogMassTraffic: Keeping 2-sided intersection 200  sides are not opposite (dot=-0.07), likely cross-traffic.
[2026.04.03-10.59.23:819][  0]LogMassRepresentation: Warning: UMassVisualizationComponent::FindOrAddVisualDesc: invalid FStaticMeshInstanceVisualizationDesc passed in. Check the contained meshes.
[2026.04.03-10.59.23:820][  0]LogContentStreaming: Texture pool size now 2300 MB
[2026.04.03-10.59.23:829][  0]AssetCheck: Error: DefaultTexture Black Same lighting guid, modify or touch any property in the texture editor to generate a new guid and fix the issue.
[2026.04.03-10.59.23:903][  1]LogTemp: Display: UMassTrafficApplyVehicleInitStateProcessor loaded
[2026.04.03-10.59.23:942][  1]LogResponding: Responding sync loading package: /Game/UI/Gameplay/Player_UI/Data/CommonInput_Keyboard
[2026.04.03-10.59.23:942][  1]LogStreaming: Display: FlushAsyncLoading(172): 1 QueuedPackages, 362 AsyncPackages
[2026.04.03-10.59.23:947][  1]LogResponding: Responding sync loading package: /Game/UI/Gameplay/Player_UI/Data/CommonInput_XboxOne
[2026.04.03-10.59.24:302][  1]LogResponding: Responding sync loading package: /Engine/EngineMaterials/STBlueNoise_scalar_128x128x64
[2026.04.03-10.59.24:302][  1]LogStreaming: Display: FlushAsyncLoading(174): 1 QueuedPackages, 362 AsyncPackages
[2026.04.03-10.59.24:307][  1]LogResponding: Responding sync loading package: /Engine/EngineMaterials/STBlueNoise_vec2_128x128x64
[2026.04.03-10.59.24:382][  2]LogTemp: Display: UMassTrafficApplyVehicleInitStateProcessor loaded
[2026.04.03-10.59.24:539][  2]LogSoundscapeSubsystem: Palette Collection SandboxPallete added
[2026.04.03-10.59.24:539][  2]LogSoundscapeSubsystem: Attempting to load Palette Collection SandboxPallete
[2026.04.03-10.59.24:539][  2]LogResponding: Responding sync loading package: /Game/Audio/Soundscape/BaseCityPalette
[2026.04.03-10.59.24:550][  2]LogSoundscapeSubsystem: Valid Soundscape Palette SoundscapePalette /Game/Audio/Soundscape/BaseCityPalette.BaseCityPalette in Palette Collection SandboxPallete
[2026.04.03-10.59.24:550][  2]LogResponding: Responding sync loading package: /Game/Audio/Soundscape/CityCrowdsPalette
[2026.04.03-10.59.24:553][  2]LogSoundscapeSubsystem: Valid Soundscape Palette SoundscapePalette /Game/Audio/Soundscape/CityCrowdsPalette.CityCrowdsPalette in Palette Collection SandboxPallete
[2026.04.03-10.59.24:553][  2]LogResponding: Responding sync loading package: /Game/Audio/Soundscape/CityPlazaPalette
[2026.04.03-10.59.24:554][  2]LogSoundscapeSubsystem: Valid Soundscape Palette SoundscapePalette /Game/Audio/Soundscape/CityPlazaPalette.CityPlazaPalette in Palette Collection SandboxPallete
[2026.04.03-10.59.24:554][  2]LogResponding: Responding sync loading package: /Game/Audio/Soundscape/CityRoadsPalette
[2026.04.03-10.59.24:561][  2]LogSoundscapeSubsystem: Valid Soundscape Palette SoundscapePalette /Game/Audio/Soundscape/CityRoadsPalette.CityRoadsPalette in Palette Collection SandboxPallete
[2026.04.03-10.59.24:561][  2]LogResponding: Responding sync loading package: /Game/Audio/Soundscape/CityShorelinePalette
[2026.04.03-10.59.24:564][  2]LogSoundscapeSubsystem: Valid Soundscape Palette SoundscapePalette /Game/Audio/Soundscape/CityShorelinePalette.CityShorelinePalette in Palette Collection SandboxPallete
[2026.04.03-10.59.24:564][  2]LogResponding: Responding sync loading package: /Game/Audio/Soundscape/HighAltitudePalette
[2026.04.03-10.59.24:565][  2]LogSoundscapeSubsystem: Valid Soundscape Palette SoundscapePalette /Game/Audio/Soundscape/HighAltitudePalette.HighAltitudePalette in Palette Collection SandboxPallete
[2026.04.03-10.59.24:565][  2]LogResponding: Responding sync loading package: /Game/Audio/Soundscape/HighVelocityPalette
[2026.04.03-10.59.24:566][  2]LogSoundscapeSubsystem: Valid Soundscape Palette SoundscapePalette /Game/Audio/Soundscape/HighVelocityPalette.HighVelocityPalette in Palette Collection SandboxPallete
[2026.04.03-10.59.24:567][  2]LogResponding: Responding sync loading package: /Game/Audio/Soundscape/NighttimePalette
[2026.04.03-10.59.24:568][  2]LogSoundscapeSubsystem: Valid Soundscape Palette SoundscapePalette /Game/Audio/Soundscape/NighttimePalette.NighttimePalette in Palette Collection SandboxPallete
[2026.04.03-10.59.24:569][  2]LogSoundscapeSubsystem: Soundscape Palette ActiveSoundscapePalette /Game/Maps/GameWorld.GameWorld:ActiveSoundscapePalette_2147477398 started
[2026.04.03-10.59.24:569][  2]LogSoundscapeSubsystem: Soundscape Palette ActiveSoundscapePalette /Game/Maps/GameWorld.GameWorld:ActiveSoundscapePalette_2147477392 started
[2026.04.03-10.59.24:569][  2]LogSoundscapeSubsystem: Soundscape Palette ActiveSoundscapePalette /Game/Maps/GameWorld.GameWorld:ActiveSoundscapePalette_2147477375 started
[2026.04.03-10.59.24:569][  2]LogSoundscapeSubsystem: Soundscape Palette ActiveSoundscapePalette /Game/Maps/GameWorld.GameWorld:ActiveSoundscapePalette_2147477347 started
[2026.04.03-10.59.24:616][  3]LogMassTraffic: Warning: Spawning VehCar_Vehicle02_TrafficVehicleAgent vehicles using default spacing (500.000000) on any vehicle lane.
[2026.04.03-10.59.24:616][  3]LogMassTraffic: Warning: Spawning vehCar_vehicle03_TrafficVehicleAgentConfig vehicles using default spacing (500.000000) on any vehicle lane.
[2026.04.03-10.59.24:616][  3]LogMassTraffic: Warning: Spawning vehCar_vehicle05_TrafficVehicleAgentConfig vehicles using default spacing (500.000000) on any vehicle lane.
[2026.04.03-10.59.24:616][  3]LogMassTraffic: Warning: Spawning vehCar_vehicle06_TrafficVehicleAgentConfig vehicles using default spacing (500.000000) on any vehicle lane.
[2026.04.03-10.59.24:616][  3]LogMassTraffic: Warning: Spawning vehVan_vehicle01_TrafficVehicleAgentConfig vehicles using default spacing (500.000000) on any vehicle lane.
[2026.04.03-10.59.24:616][  3]LogMassTraffic: Warning: Spawning vehTruck_vehicle04_TrafficVehicleAgentConfig vehicles using default spacing (500.000000) on any vehicle lane.
[2026.04.03-10.59.24:616][  3]LogMassTraffic: Warning: Spawning vehCar_Discovery_TrafficVehicleAgentConfig vehicles using default spacing (500.000000) on any vehicle lane.
[2026.04.03-10.59.24:616][  3]LogMassTraffic: Warning: Spawning vehCar_vehicle03_Taxi_TrafficVehicleAgentConfig vehicles using default spacing (500.000000) on any vehicle lane.
[2026.04.03-10.59.24:616][  3]LogMassTraffic: Warning: Spawning vehCar_vehicle07_TrafficVehicleAgentConfig vehicles using default spacing (500.000000) on any vehicle lane.
[2026.04.03-10.59.24:734][  4]LogTemp: Display: UMassTrafficApplyVehicleInitStateProcessor loaded
[2026.04.03-10.59.24:830][  4]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/764] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-10.59.24:830][  4]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/709] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-10.59.25:068][  5]LogTemp: Display: UMassTrafficApplyVehicleInitStateProcessor loaded
[2026.04.03-10.59.25:854][ 27]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllWidgetsOfClass_FoundWidgets' of length 0 in '/Game/UI/Menu/W_RoleSelection.W_RoleSelection_C:ExecuteUbergraph_W_RoleSelection'!
[2026.04.03-10.59.25:876][ 27]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2026.04.03-10.59.25:876][ 27]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> NoCapture
[2026.04.03-10.59.25:939][ 27]LogSlate: Took 0.004712 seconds to synchronously load lazily loaded font '../../../Responding/Content/Fonts/Outfit/Outfit-Light.ufont' (54K)
[2026.04.03-10.59.27:094][ 78]LogTemp: AIController: ActivityComponent Added
[2026.04.03-10.59.27:105][ 78]LogTemp: [AI Behavior] Controller PossessedPawn:BP_AI_Ped_Police_C_2147476681
[2026.04.03-10.59.27:105][ 78]LogTemp: [BP_AI_Ped_Police_C_2147476681] Police behavior component initialized
[2026.04.03-10.59.27:105][ 78]LogTemp: Warning: [BP_AI_Controller_Police_C_2147476660] Starting Awareness after possess (Pawn=BP_AI_Ped_Police_C_2147476681)
[2026.04.03-10.59.27:106][ 78]LogTemp: Warning: Awareness started with interval: 0.35 seconds
[2026.04.03-10.59.27:111][ 78]LogTemp: Warning: Broadcasting OnAISpawned for BP_AI_Ped_Police_C_2147476681, Armed: Yes
[2026.04.03-10.59.27:113][ 78]LogTemp: Warning: ARespondingAIController::GetCalloutID: CalloutID is not set for AI: BP_AI_Ped_Police_C_2147476681
[2026.04.03-10.59.27:137][ 79]LogTemp: Display: UMassTrafficApplyVehicleInitStateProcessor loaded
[2026.04.03-10.59.27:962][127]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-10.59.27:962][127]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-10.59.28:030][130]LogBlueprintUserMessages: [BP_AI_Ped_Police_C_2147476681] Pistol: Master_Weapon_C_2147476519
[2026.04.03-10.59.28:969][185]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-10.59.28:969][185]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-10.59.29:977][244]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-10.59.29:977][244]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-10.59.30:965][305]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-10.59.30:965][305]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-10.59.31:858][360]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-10.59.31:961][366]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-10.59.31:961][366]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-10.59.32:965][429]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-10.59.32:965][429]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-10.59.33:392][455]LogResponding: Responding sync loading package: /Game/Audio/MetaSounds/Ambient/sfx_amb_Pawn_Wind_lp_meta
[2026.04.03-10.59.33:393][455]LogStreaming: Display: FlushAsyncLoading(185): 1 QueuedPackages, 0 AsyncPackages
[2026.04.03-10.59.33:394][455]LogResponding: Responding sync loading package: /Game/Audio/MetaSounds/Ambient/sfx_amb_Pawn_HiAltAir_lp_meta
[2026.04.03-10.59.33:395][455]LogResponding: Responding sync loading package: /Game/Audio/MetaSounds/Ambient/sfx_amb_Urban_Air_lp_meta
[2026.04.03-10.59.33:973][491]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-10.59.33:973][491]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-10.59.34:975][553]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-10.59.34:975][553]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-10.59.35:973][615]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-10.59.35:973][615]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-10.59.36:258][633]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-10.59.36:832][667]LogTemp: Game database saved successfully.
[2026.04.03-10.59.36:832][667]LogTemp: Report 10036 created.
[2026.04.03-10.59.36:835][667]LogTemp: RegisterCallout: Stored Callout Data for Callout ID 10036
[2026.04.03-10.59.36:835][667]LogTemp: Callout Location = X=-26003.704 Y=-343961.361 Z=-16518.957
[2026.04.03-10.59.36:972][676]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-10.59.36:972][676]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-10.59.37:038][680]LogTemp: Game database saved successfully.
[2026.04.03-10.59.37:038][680]LogTemp: Report 10036 updated.
[2026.04.03-10.59.37:038][680]LogTemp: CalloutAttachment: Initialized callout 10036 (Origin: ECalloutOrigin::Dispatch)
[2026.04.03-10.59.37:964][738]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-10.59.37:964][738]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-10.59.38:973][800]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-10.59.38:973][800]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-10.59.39:339][823]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-10.59.39:759][849]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=Dispatch.Callouts.ArmedDisturbance Voice=Voice_Central_Kayla_Scenario_ArmedGunman Channel=-1 Address=Audio.Radio.Police
[2026.04.03-10.59.39:760][849]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=Dispatch.Callouts.ArmedDisturbance Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.03-10.59.39:760][849]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=Dispatch.Callouts.ArmedDisturbance Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.03-10.59.39:760][849]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=Dispatch.Callouts.ArmedDisturbance IsValid=1 Channel=-1 Address=Audio.Radio.Police
[2026.04.03-10.59.39:760][849]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=Dispatch.Callouts.ArmedDisturbance
[2026.04.03-10.59.39:760][849]LogTemp: [RadioCommSubsystem] Deliver - EventTag=Dispatch.Callouts.ArmedDisturbance Receivers=1 Matched=1 SkippedSender=0
[2026.04.03-10.59.39:760][849]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.03-10.59.39:973][862]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-10.59.39:973][862]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-10.59.40:028][865]LogTemp: [RadioReceiver] Playing audio
[2026.04.03-10.59.40:973][923]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-10.59.40:973][923]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-10.59.41:842][976]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-10.59.41:962][983]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-10.59.41:962][983]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-10.59.42:968][ 45]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-10.59.42:968][ 45]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-10.59.43:964][105]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-10.59.43:964][105]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-10.59.44:342][128]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-10.59.44:960][166]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-10.59.44:960][166]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-10.59.45:960][227]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-10.59.45:960][227]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-10.59.46:843][280]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-10.59.46:971][288]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-10.59.46:971][288]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-10.59.47:969][350]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-10.59.47:969][350]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-10.59.48:974][411]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-10.59.48:974][411]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-10.59.49:342][434]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-10.59.49:966][473]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-10.59.49:966][473]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-10.59.50:834][526]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-10.59.50:965][534]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-10.59.50:965][534]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-10.59.51:832][588]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-10.59.51:974][597]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-10.59.51:974][597]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-10.59.52:973][658]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-10.59.52:973][658]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-10.59.53:756][705]LogStreaming: Display: 0.316 ms for processing 10749 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 98 (11679->11581) packages and 416 (32486->32070) public exports.
[2026.04.03-10.59.53:757][705]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2026.04.03-10.59.53:963][717]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-10.59.53:963][717]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-10.59.54:331][740]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-10.59.54:963][779]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-10.59.54:963][779]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-10.59.55:613][819]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-10.59.55:974][840]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-10.59.55:974][840]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-10.59.56:829][893]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-10.59.56:959][901]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-10.59.56:959][901]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-10.59.57:963][962]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-10.59.57:963][962]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-10.59.58:959][ 24]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-10.59.58:959][ 24]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-10.59.59:341][ 47]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-10.59.59:965][ 85]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-10.59.59:965][ 85]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.00:973][146]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.00:973][146]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.01:830][199]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.01:959][207]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.01:959][207]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.02:960][267]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.02:960][267]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.03:952][327]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.00.03:973][328]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.03:973][328]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.04:342][350]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.04:973][387]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.04:973][387]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.05:975][447]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.05:975][447]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.06:838][498]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.06:974][506]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.06:974][506]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.07:964][565]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.07:964][565]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.08:602][603]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.00.08:974][625]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.08:974][625]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.09:330][646]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.09:969][684]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.09:970][684]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.10:980][744]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.10:980][744]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.11:835][795]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.11:970][803]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.11:970][803]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.12:962][863]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.12:962][863]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.13:960][922]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.13:960][922]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.14:331][944]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.14:968][982]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.14:968][982]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.15:973][ 41]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.15:974][ 41]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.16:108][ 49]LogTemp: Game database saved successfully.
[2026.04.03-11.00.16:108][ 49]LogTemp: Report 10038 created.
[2026.04.03-11.00.16:108][ 49]LogTemp: RegisterCallout: Stored Callout Data for Callout ID 10038
[2026.04.03-11.00.16:108][ 49]LogTemp: Callout Location = X=-85817.884 Y=-235123.724 Z=-12856.448
[2026.04.03-11.00.16:312][ 61]LogTemp: Game database saved successfully.
[2026.04.03-11.00.16:312][ 61]LogTemp: Report 10038 updated.
[2026.04.03-11.00.16:312][ 61]LogTemp: CalloutAttachment: Initialized callout 10038 (Origin: ECalloutOrigin::Dispatch)
[2026.04.03-11.00.16:836][ 92]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.16:968][100]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.16:968][100]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.17:976][159]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.17:976][159]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.18:620][196]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.18:979][217]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.18:979][217]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.19:335][233]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.19:850][263]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=Dispatch.Callouts.NoiseComplaint Voice=Voice_Central_Kayla_Scenario_NoiseComplaint Channel=-1 Address=Audio.Radio.Police
[2026.04.03-11.00.19:850][263]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=Dispatch.Callouts.NoiseComplaint Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.03-11.00.19:850][263]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=Dispatch.Callouts.NoiseComplaint Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.03-11.00.19:850][263]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=Dispatch.Callouts.NoiseComplaint IsValid=1 Channel=-1 Address=Audio.Radio.Police
[2026.04.03-11.00.19:850][263]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=Dispatch.Callouts.NoiseComplaint
[2026.04.03-11.00.19:850][263]LogTemp: [RadioCommSubsystem] Deliver - EventTag=Dispatch.Callouts.NoiseComplaint Receivers=1 Matched=1 SkippedSender=0
[2026.04.03-11.00.19:850][263]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.03-11.00.19:968][270]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.19:968][270]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.20:233][286]LogTemp: [RadioReceiver] Playing audio
[2026.04.03-11.00.20:966][330]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.20:966][330]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.21:117][339]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.21:843][381]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.21:965][388]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.21:965][388]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.22:966][448]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.22:966][448]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.23:618][489]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.23:749][497]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2026.04.03-11.00.23:749][497]LogStreaming: Display: 0.010 ms for processing 1771 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 0 (11581->11581) packages and 0 (32070->32070) public exports.
[2026.04.03-11.00.23:967][511]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.23:967][511]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.24:333][534]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.24:966][574]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.24:966][574]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.25:968][637]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.25:968][637]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.26:110][646]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.26:537][673]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.00.26:845][692]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.26:972][700]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.26:972][700]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.27:972][762]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.27:972][762]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.28:608][801]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.28:960][823]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.28:960][823]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.29:342][847]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.29:963][886]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.29:963][886]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.30:970][949]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.30:970][949]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.31:113][958]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.31:842][  4]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.31:970][ 12]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.31:970][ 12]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.32:962][ 74]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.32:962][ 74]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.33:617][115]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.33:966][137]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.33:966][137]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.34:333][160]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.34:960][199]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.34:960][199]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.35:966][260]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.35:966][260]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.36:114][269]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.36:842][313]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.36:973][321]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.36:973][321]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.37:963][382]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.37:963][382]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.38:618][421]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.38:975][443]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.38:975][443]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.39:344][466]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.39:973][505]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.39:973][505]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.40:970][567]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.40:970][567]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.41:114][576]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.41:839][621]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.41:967][629]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.41:967][629]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.42:271][648]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.00.42:969][691]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.42:969][691]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.43:615][731]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.43:968][752]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.43:968][752]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.44:338][775]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.44:975][815]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.44:975][815]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.45:960][877]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.45:960][877]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.46:118][887]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.46:829][932]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.46:971][941]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.46:971][941]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.47:969][  5]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.47:969][  5]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.48:417][ 34]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.00.48:479][ 38]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.00.48:608][ 46]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.48:967][ 69]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.48:967][ 69]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.49:340][ 93]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.49:967][133]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.49:967][133]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.50:968][197]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.50:968][197]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.51:107][206]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.51:842][253]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.51:967][261]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.51:968][261]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.52:963][324]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.00.52:966][324]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.52:966][324]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.53:610][364]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.53:757][373]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2026.04.03-11.00.53:757][373]LogStreaming: Display: 0.018 ms for processing 2295 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 0 (11581->11581) packages and 0 (32070->32070) public exports.
[2026.04.03-11.00.53:972][387]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.53:972][387]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.54:237][404]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.00.54:336][410]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.54:966][450]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.54:966][450]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.55:970][512]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.55:970][512]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.56:111][521]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.56:829][567]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.56:968][576]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.56:968][576]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.57:974][636]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.57:974][636]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.58:621][677]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.58:973][699]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.58:974][699]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.00.59:330][722]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.00.59:967][762]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.00.59:967][762]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.00:465][793]LogTemp: Game database saved successfully.
[2026.04.03-11.01.00:465][793]LogTemp: Report 10040 created.
[2026.04.03-11.01.00:465][793]LogTemp: RegisterCallout: Stored Callout Data for Callout ID 10040
[2026.04.03-11.01.00:465][793]LogTemp: Callout Location = X=-82021.461 Y=-257631.851 Z=-12833.226
[2026.04.03-11.01.00:670][806]LogTemp: Game database saved successfully.
[2026.04.03-11.01.00:670][806]LogTemp: Report 10040 updated.
[2026.04.03-11.01.00:670][806]LogTemp: CalloutAttachment: Initialized callout 10040 (Origin: ECalloutOrigin::Dispatch)
[2026.04.03-11.01.00:959][824]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.00:959][824]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.01:119][834]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.01.01:831][878]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.01.01:976][887]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.01:976][887]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.02:369][912]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=Dispatch.Callouts.DomesticDisturbance Voice=Voice_Central_Kayla_Scenario_DomesticDisturbance Channel=-1 Address=Audio.Radio.Police
[2026.04.03-11.01.02:369][912]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=Dispatch.Callouts.DomesticDisturbance Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.03-11.01.02:369][912]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=Dispatch.Callouts.DomesticDisturbance Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.03-11.01.02:369][912]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=Dispatch.Callouts.DomesticDisturbance IsValid=1 Channel=-1 Address=Audio.Radio.Police
[2026.04.03-11.01.02:369][912]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=Dispatch.Callouts.DomesticDisturbance
[2026.04.03-11.01.02:369][912]LogTemp: [RadioCommSubsystem] Deliver - EventTag=Dispatch.Callouts.DomesticDisturbance Receivers=1 Matched=1 SkippedSender=0
[2026.04.03-11.01.02:369][912]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.03-11.01.02:734][935]LogTemp: [RadioReceiver] Playing audio
[2026.04.03-11.01.02:974][950]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.02:974][950]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.02:974][950]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.01.03:613][989]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.01.03:973][ 12]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.03:973][ 12]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.04:064][ 18]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.01.04:333][ 35]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.01.04:973][ 76]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.04:973][ 76]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.05:480][108]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.01.05:962][138]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.05:962][138]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.06:124][148]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.01.06:835][193]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.01.06:976][202]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.06:976][202]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.07:961][264]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.07:961][264]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.07:978][265]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.01.08:613][305]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.01.08:966][327]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.08:966][327]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.09:346][351]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.01.09:967][391]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.09:967][391]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.10:474][424]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.01.10:484][425]LogViewport: Display: Viewport MouseCaptureMode Changed, NoCapture -> CaptureDuringMouseDown
[2026.04.03-11.01.10:963][455]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.10:963][455]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.11:120][465]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.01.11:829][531]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.01.11:966][548]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.11:966][548]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.12:491][595]LogSlate: Took 0.000845 seconds to synchronously load lazily loaded font '../../../Responding/Content/UI/Fonts/Saira/Saira-Regular.ufont' (81K)
[2026.04.03-11.01.12:520][597]LogSlate: Took 0.000233 seconds to synchronously load lazily loaded font '../../../Responding/Content/UI/Fonts/Saira/Saira-SemiBold.ufont' (81K)
[2026.04.03-11.01.12:972][620]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.12:972][620]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.12:972][620]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.01.13:615][651]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.01.13:977][669]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.13:977][669]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.14:335][687]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.01.14:978][720]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.14:978][720]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.15:400][742]LogWorldPartition: Streaming performance changed: Good -> Critical
[2026.04.03-11.01.15:438][742]LogStreaming: Display: FlushAsyncLoading(): 0 QueuedPackages, 1710 AsyncPackages
[2026.04.03-11.01.16:331][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [0] has no Geometry
[2026.04.03-11.01.16:331][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [1] has no Geometry
[2026.04.03-11.01.16:331][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [2] has no Geometry
[2026.04.03-11.01.16:331][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [3] has no Geometry
[2026.04.03-11.01.16:331][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [4] has no Geometry
[2026.04.03-11.01.16:331][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [11] has no Geometry
[2026.04.03-11.01.16:331][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [12] has no Geometry
[2026.04.03-11.01.16:331][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [13] has no Geometry
[2026.04.03-11.01.16:331][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [14] has no Geometry
[2026.04.03-11.01.16:331][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [28] has no Geometry
[2026.04.03-11.01.16:332][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [29] has no Geometry
[2026.04.03-11.01.16:332][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [30] has no Geometry
[2026.04.03-11.01.16:332][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [31] has no Geometry
[2026.04.03-11.01.16:332][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [32] has no Geometry
[2026.04.03-11.01.16:332][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [33] has no Geometry
[2026.04.03-11.01.16:332][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [34] has no Geometry
[2026.04.03-11.01.16:332][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [35] has no Geometry
[2026.04.03-11.01.16:332][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [36] has no Geometry
[2026.04.03-11.01.16:332][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [37] has no Geometry
[2026.04.03-11.01.16:332][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [38] has no Geometry
[2026.04.03-11.01.16:332][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [46] has no Geometry
[2026.04.03-11.01.16:332][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [47] has no Geometry
[2026.04.03-11.01.16:332][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [48] has no Geometry
[2026.04.03-11.01.16:332][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [49] has no Geometry
[2026.04.03-11.01.16:332][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [50] has no Geometry
[2026.04.03-11.01.16:332][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [57] has no Geometry
[2026.04.03-11.01.16:332][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [58] has no Geometry
[2026.04.03-11.01.16:332][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [59] has no Geometry
[2026.04.03-11.01.16:332][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [66] has no Geometry
[2026.04.03-11.01.16:332][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [67] has no Geometry
[2026.04.03-11.01.16:332][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [68] has no Geometry
[2026.04.03-11.01.16:332][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [69] has no Geometry
[2026.04.03-11.01.16:332][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [70] has no Geometry
[2026.04.03-11.01.16:332][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [71] has no Geometry
[2026.04.03-11.01.16:334][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/SM_SM_PD_Precinct_01_GF_Ceiling.SM_SM_PD_Precinct_01_GF_Ceiling:BodySetup_0, Element [0] has no Geometry
[2026.04.03-11.01.16:338][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/SM_PD_Precinct_01_InteriorWalls_01.SM_PD_Precinct_01_InteriorWalls_01:BodySetup_0, Element [8] has no Geometry
[2026.04.03-11.01.16:338][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/SM_PD_Precinct_01_InteriorWalls_01.SM_PD_Precinct_01_InteriorWalls_01:BodySetup_0, Element [9] has no Geometry
[2026.04.03-11.01.16:338][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/SM_PD_Precinct_01_InteriorWalls_01.SM_PD_Precinct_01_InteriorWalls_01:BodySetup_0, Element [12] has no Geometry
[2026.04.03-11.01.16:338][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/SM_PD_Precinct_01_InteriorWalls_01.SM_PD_Precinct_01_InteriorWalls_01:BodySetup_0, Element [13] has no Geometry
[2026.04.03-11.01.16:338][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/SM_PD_Precinct_01_InteriorWalls_01.SM_PD_Precinct_01_InteriorWalls_01:BodySetup_0, Element [22] has no Geometry
[2026.04.03-11.01.16:338][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/SM_PD_Precinct_01_InteriorWalls_01.SM_PD_Precinct_01_InteriorWalls_01:BodySetup_0, Element [23] has no Geometry
[2026.04.03-11.01.16:338][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/SM_PD_Precinct_01_InteriorWalls_01.SM_PD_Precinct_01_InteriorWalls_01:BodySetup_0, Element [30] has no Geometry
[2026.04.03-11.01.16:338][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/SM_PD_Precinct_01_InteriorWalls_01.SM_PD_Precinct_01_InteriorWalls_01:BodySetup_0, Element [31] has no Geometry
[2026.04.03-11.01.16:338][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Props/QAPoliceStation/Meshes/Modules/SM_Skirting_6m_door.SM_Skirting_6m_door:BodySetup_0, Element [1] has no Geometry
[2026.04.03-11.01.16:347][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building41.SM_Building41:BodySetup_0, Element [305] has no Geometry
[2026.04.03-11.01.16:347][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building41.SM_Building41:BodySetup_0, Element [308] has no Geometry
[2026.04.03-11.01.16:347][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building41.SM_Building41:BodySetup_0, Element [310] has no Geometry
[2026.04.03-11.01.16:347][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building41.SM_Building41:BodySetup_0, Element [313] has no Geometry
[2026.04.03-11.01.16:347][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building41.SM_Building41:BodySetup_0, Element [315] has no Geometry
[2026.04.03-11.01.16:356][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building63.SM_Building63:BodySetup_0, Element [16] has no Geometry
[2026.04.03-11.01.16:356][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building63.SM_Building63:BodySetup_0, Element [41] has no Geometry
[2026.04.03-11.01.16:356][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building63.SM_Building63:BodySetup_0, Element [52] has no Geometry
[2026.04.03-11.01.16:356][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building63.SM_Building63:BodySetup_0, Element [64] has no Geometry
[2026.04.03-11.01.16:356][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building63.SM_Building63:BodySetup_0, Element [70] has no Geometry
[2026.04.03-11.01.16:356][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building63.SM_Building63:BodySetup_0, Element [94] has no Geometry
[2026.04.03-11.01.16:356][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building63.SM_Building63:BodySetup_0, Element [95] has no Geometry
[2026.04.03-11.01.16:356][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building63.SM_Building63:BodySetup_0, Element [96] has no Geometry
[2026.04.03-11.01.16:356][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building63.SM_Building63:BodySetup_0, Element [98] has no Geometry
[2026.04.03-11.01.16:356][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building63.SM_Building63:BodySetup_0, Element [135] has no Geometry
[2026.04.03-11.01.16:356][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building63.SM_Building63:BodySetup_0, Element [231] has no Geometry
[2026.04.03-11.01.16:356][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building63.SM_Building63:BodySetup_0, Element [285] has no Geometry
[2026.04.03-11.01.16:357][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building37.SM_Building37:BodySetup_0, Element [334] has no Geometry
[2026.04.03-11.01.16:357][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building37.SM_Building37:BodySetup_0, Element [523] has no Geometry
[2026.04.03-11.01.16:357][742]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building37.SM_Building37:BodySetup_0, Element [526] has no Geometry
[2026.04.03-11.01.16:518][742]LogTemp: Warning: UpdateReport failed: Report  not found.
[2026.04.03-11.01.16:533][742]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/GameWorld/_Generated_/1FMH6M47U3D8EXQJHVE1GI0NB took (less than) 35.05 ms
[2026.04.03-11.01.16:554][742]LogTemp: Warning: UpdateReport failed: Report  not found.
[2026.04.03-11.01.16:577][742]LogTemp: Warning: UpdateReport failed: Report  not found.
[2026.04.03-11.01.16:591][742]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/GameWorld/_Generated_/1FMH6M47U3D8EXQJHVE1GI0NB took (less than) 58.36 ms
[2026.04.03-11.01.16:605][742]LogTemp: Warning: UpdateReport failed: Report  not found.
[2026.04.03-11.01.16:616][742]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/GameWorld/_Generated_/1FMH6M47U3D8EXQJHVE1GI0NB took (less than) 25.02 ms
[2026.04.03-11.01.16:637][742]LogTemp: Warning: UpdateReport failed: Report  not found.
[2026.04.03-11.01.16:648][742]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/GameWorld/_Generated_/1FMH6M47U3D8EXQJHVE1GI0NB took (less than) 31.59 ms
[2026.04.03-11.01.16:918][743]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.01.16:918][743]LogWorldPartition: Streaming performance changed: Critical -> Good
[2026.04.03-11.01.17:027][745]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.17:027][745]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.17:114][751]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.01.17:392][767]LogSoundscapeSubsystem: Clear State called
[2026.04.03-11.01.17:818][793]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.01.17:950][801]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.17:950][801]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.18:409][826]LogScript: Warning: Script Msg: The widget 'W_MainMenu_C_2147476853' was already added to the screen.
[2026.04.03-11.01.18:414][826]LogSlate: Took 0.000869 seconds to synchronously load lazily loaded font '../../../Responding/Content/UI/Fonts/Meticula-Regular.ufont' (30K)
[2026.04.03-11.01.18:968][861]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.18:968][861]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.18:968][861]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.01.19:241][887]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.01.19:606][925]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.01.19:642][930]LogRHI: Display: Encountered a new graphics PSO: 2561868970
[2026.04.03-11.01.19:956][951]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.19:957][951]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.20:321][999]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.01.20:955][ 93]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.20:955][ 93]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.21:458][169]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.01.21:956][241]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.21:957][241]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.22:102][262]LogTemp: Error: UpdateCalloutTime: Invalid PlayerPawn reference.
[2026.04.03-11.01.22:725][349]LogResponding: Display: Logging Custom Event Sandbox-WalkingModeEntered to CSV.
[2026.04.03-11.01.22:725][349]LogSoundscapeSubsystem: Set State called
[2026.04.03-11.01.22:725][349]LogSoundscapeSubsystem: Clear State called
[2026.04.03-11.01.22:725][349]LogSoundscapeSubsystem: Clear State called
[2026.04.03-11.01.22:725][349]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.04.03-11.01.22:729][349]LogTemp: Warning: InitializeCamera - Setting up camera at spawn/respawn location
[2026.04.03-11.01.22:730][349]LogTemp: Warning: Character reference successfully acquired in CameraAnimationInstance.
[2026.04.03-11.01.22:730][349]LogTemp: Warning: Camera BP - RotationMode Updated After Anim Instance Switch: Als.RotationMode.ViewDirection
[2026.04.03-11.01.22:730][349]LogTemp: Warning: BroadcastVehicleTransition - Forced Camera Animation BP Reset
[2026.04.03-11.01.22:730][349]LogTemp: Warning: InitializeCamera - Camera initialized at X=-98981.524 Y=-245694.307 Z=-13209.457 with rotation P=0.000000 Y=47.917427 R=0.000000
[2026.04.03-11.01.22:771][351]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building35.SM_Building35:BodySetup_1, Element [275] has no Geometry
[2026.04.03-11.01.22:771][351]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building35.SM_Building35:BodySetup_1, Element [279] has no Geometry
[2026.04.03-11.01.22:771][351]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building35.SM_Building35:BodySetup_1, Element [282] has no Geometry
[2026.04.03-11.01.22:771][351]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building35.SM_Building35:BodySetup_1, Element [288] has no Geometry
[2026.04.03-11.01.22:771][351]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building35.SM_Building35:BodySetup_1, Element [298] has no Geometry
[2026.04.03-11.01.22:771][351]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building35.SM_Building35:BodySetup_1, Element [311] has no Geometry
[2026.04.03-11.01.22:825][354]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building72.SM_Building72:BodySetup_0, Element [495] has no Geometry
[2026.04.03-11.01.22:826][354]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building72.SM_Building72:BodySetup_0, Element [582] has no Geometry
[2026.04.03-11.01.22:834][354]LogResponding: Responding sync loading package: /Game/Vehicles/Master_Vehicle/Customization/DA_Police_LightingCatalog
[2026.04.03-11.01.22:834][354]LogStreaming: Display: FlushAsyncLoading(236): 1 QueuedPackages, 0 AsyncPackages
[2026.04.03-11.01.22:837][354]LogResponding: Responding sync loading package: /Game/Vehicles/Master_Vehicle/Customization/DA_Police_EquipmentCatalog
[2026.04.03-11.01.22:899][355]LogSlate: Took 0.003185 seconds to synchronously load lazily loaded font '../../../Responding/Content/UI/Fonts/Karu-Light.ufont' (121K)
[2026.04.03-11.01.22:992][356]LogKeyBindDisplay: RefreshBindDisplay: ActiveContextIndex=-1, TotalContexts=3.
[2026.04.03-11.01.22:993][356]LogKeyBindDisplay: RefreshBindDisplay: ActiveContextIndex=0, TotalContexts=3.
[2026.04.03-11.01.22:994][356]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2026.04.03-11.01.22:994][356]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2026.04.03-11.01.22:999][356]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.01.23:000][356]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.23:000][356]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.23:024][356]LogSlate: Took 0.000214 seconds to synchronously load lazily loaded font '../../../Responding/Content/Fonts/Outfit/Outfit-Regular.ufont' (54K)
[2026.04.03-11.01.23:025][356]LogSlate: Took 0.000171 seconds to synchronously load lazily loaded font '../../../Responding/Content/Fonts/Outfit/Outfit-Medium.ufont' (54K)
[2026.04.03-11.01.23:025][356]LogSlate: Took 0.000310 seconds to synchronously load lazily loaded font '../../../Responding/Content/Fonts/Outfit/Outfit-Bold.ufont' (55K)
[2026.04.03-11.01.23:079][357]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.01.23:080][357]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.01.23:130][358]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.01.23:429][386]LogTemp: Display: UMassTrafficApplyVehicleInitStateProcessor loaded
[2026.04.03-11.01.23:589][399]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.01.23:590][399]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.01.23:763][418]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2026.04.03-11.01.23:763][418]LogStreaming: Display: 0.207 ms for processing 11706 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 731 (13561->12830) packages and 2108 (35230->33122) public exports.
[2026.04.03-11.01.23:952][436]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.23:952][436]LogVCC: [VCC BP_AI_Controller_Police_C_2147476660]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.24:105][452]LogResponding: Responding sync loading package: /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Ceramic
[2026.04.03-11.01.24:105][452]LogStreaming: Display: FlushAsyncLoading(266): 1 QueuedPackages, 0 AsyncPackages
[2026.04.03-11.01.28:692][ 60]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.01.28:692][ 60]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.01.29:183][127]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] BP_MasterDoor_C_UAID_E4B97AEF0547DB1B02_1360220286.DoorMesh SM_Door_Commercial_02b
[2026.04.03-11.01.33:633][709]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.01.33:826][734]LogTemp: AIController: ActivityComponent Added
[2026.04.03-11.01.33:826][734]LogTemp: [AI Behavior] Controller PossessedPawn:BP_AI_Ped_Police_C_2147457862
[2026.04.03-11.01.33:827][734]LogTemp: [BP_AI_Ped_Police_C_2147457862] Police behavior component initialized
[2026.04.03-11.01.33:827][734]LogTemp: Warning: [BP_AI_Controller_Police_C_2147457841] Starting Awareness after possess (Pawn=BP_AI_Ped_Police_C_2147457862)
[2026.04.03-11.01.33:827][734]LogTemp: Warning: Awareness started with interval: 0.35 seconds
[2026.04.03-11.01.33:827][734]LogTemp: Warning: Broadcasting OnAISpawned for BP_AI_Ped_Police_C_2147457862, Armed: Yes
[2026.04.03-11.01.33:827][734]LogTemp: Warning: ARespondingAIController::GetCalloutID: CalloutID is not set for AI: BP_AI_Ped_Police_C_2147457862
[2026.04.03-11.01.34:602][832]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.34:602][832]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.34:815][861]LogBlueprintUserMessages: [BP_AI_Ped_Police_C_2147457862] Pistol: Master_Weapon_C_2147457786
[2026.04.03-11.01.35:375][921]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.01.35:608][945]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.35:608][945]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.36:607][ 69]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.36:607][ 69]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.37:604][193]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.37:604][193]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.38:605][312]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.38:605][312]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.39:609][444]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.39:609][444]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.40:602][577]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.40:602][577]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.41:605][714]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.41:605][714]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.41:913][752]LogTemp: Game database saved successfully.
[2026.04.03-11.01.41:913][752]LogTemp: Report 10042 created.
[2026.04.03-11.01.41:913][752]LogTemp: RegisterCallout: Stored Callout Data for Callout ID 10042
[2026.04.03-11.01.41:913][752]LogTemp: Callout Location = X=-67306.663 Y=-344157.021 Z=-16397.748
[2026.04.03-11.01.42:114][779]LogTemp: Game database saved successfully.
[2026.04.03-11.01.42:114][779]LogTemp: Report 10042 updated.
[2026.04.03-11.01.42:114][779]LogTemp: CalloutAttachment: Initialized callout 10042 (Origin: ECalloutOrigin::Dispatch)
[2026.04.03-11.01.42:603][837]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.42:603][837]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.43:282][919]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.01.43:609][959]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.43:609][959]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.44:604][ 82]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.44:604][ 82]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.44:793][107]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.01.45:603][206]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.45:603][206]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.45:696][218]LogTemp: Warning: Setting ALS Character View Mode
[2026.04.03-11.01.45:800][228]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=Dispatch.Callouts.ShotsFired Voice=Voice_Central_Kayla_Scenario_ShotsFired Channel=-1 Address=Audio.Radio.Police
[2026.04.03-11.01.45:800][228]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=Dispatch.Callouts.ShotsFired Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.03-11.01.45:800][228]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=Dispatch.Callouts.ShotsFired Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.03-11.01.45:800][228]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=Dispatch.Callouts.ShotsFired IsValid=1 Channel=-1 Address=Audio.Radio.Police
[2026.04.03-11.01.45:800][228]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=Dispatch.Callouts.ShotsFired
[2026.04.03-11.01.45:800][228]LogTemp: [RadioCommSubsystem] Deliver - EventTag=Dispatch.Callouts.ShotsFired Receivers=2 Matched=2 SkippedSender=0
[2026.04.03-11.01.45:800][228]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.03-11.01.46:063][260]LogTemp: [RadioReceiver] Playing audio
[2026.04.03-11.01.46:128][268]LogTemp: [RadioReceiver] Playing audio
[2026.04.03-11.01.46:187][276]LogTemp: Warning: Setting ALS Character View Mode
[2026.04.03-11.01.46:608][324]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.46:608][324]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.46:788][348]LogTemp: Warning: Setting ALS Character View Mode
[2026.04.03-11.01.47:402][428]LogTemp: Warning: Setting ALS Character View Mode
[2026.04.03-11.01.47:603][453]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.47:603][453]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.48:608][581]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.48:608][581]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.48:994][633]LogTemp: Warning: Setting ALS Character View Mode
[2026.04.03-11.01.49:576][710]LogTemp: Warning: Setting ALS Character View Mode
[2026.04.03-11.01.49:605][713]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.49:605][713]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.50:133][782]LogTemp: Warning: Setting ALS Character View Mode
[2026.04.03-11.01.50:605][839]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.50:605][839]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.51:225][919]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.01.51:608][969]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.51:608][969]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.52:258][ 54]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.01.52:606][ 99]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.52:606][ 99]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.52:793][123]LogBlueprintUserMessages: [BP_vehCar_vehicle06_Sandbox_C_2147452314] EXECUTE VEH BEHAVIOR
[2026.04.03-11.01.52:793][123]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added ExtermalControlTag to vehicle. Vehicle = BP_vehCar_vehicle06_Sandbox_C_2147452314
[2026.04.03-11.01.52:794][123]LogBlueprintUserMessages: [SmartVehicles] Don't forget to assign the 'Floor' tag to the landscape or ground.
[2026.04.03-11.01.52:794][123]LogBlueprintUserMessages: [SmartVehicles] Set Smart Vehicle
Vehicle Mode: Roam 
[2026.04.03-11.01.53:210][176]LogTemp: Warning: Setting ALS Character View Mode
[2026.04.03-11.01.53:602][219]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.53:602][219]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.53:768][238]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2026.04.03-11.01.53:768][238]LogStreaming: Display: 0.399 ms for processing 52910 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 122 (12852->12730) packages and 155 (33144->32989) public exports.
[2026.04.03-11.01.53:816][243]LogTemp: Warning: Setting ALS Character View Mode
[2026.04.03-11.01.54:101][271]LogTemp: Warning: Setting ALS Character View Mode
[2026.04.03-11.01.54:363][303]LogTemp: Warning: Setting ALS Character View Mode
[2026.04.03-11.01.54:608][333]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.54:608][333]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.54:822][361]LogTemp: Warning: Setting ALS Character View Mode
[2026.04.03-11.01.55:258][417]LogTemp: Warning: Setting ALS Character View Mode
[2026.04.03-11.01.55:534][451]LogTemp: Warning: Setting ALS Character View Mode
[2026.04.03-11.01.55:602][459]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.55:602][459]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.56:008][511]LogTemp: Warning: Setting ALS Character View Mode
[2026.04.03-11.01.56:606][585]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.56:606][585]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.56:663][593]LogTemp: Warning: Setting ALS Character View Mode
[2026.04.03-11.01.57:416][679]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.01.57:602][701]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.57:602][701]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.57:859][733]LogResponding: Responding sync loading package: /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Ceramic
[2026.04.03-11.01.57:859][733]LogStreaming: Display: FlushAsyncLoading(268): 1 QueuedPackages, 0 AsyncPackages
[2026.04.03-11.01.58:155][770]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.01.58:611][824]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.58:611][824]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.58:678][833]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.01.59:500][939]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.01.59:604][952]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.01.59:604][952]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.01.59:986][  4]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] "error:" BaseCharacter Stop Any Actions
[2026.04.03-11.01.59:990][  4]LogKeyBindDisplay: RefreshBindDisplay: ActiveContextIndex=0, TotalContexts=3.
[2026.04.03-11.02.00:610][ 84]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.00:610][ 84]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.01:607][216]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.01:607][216]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.02:603][347]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.02:603][347]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.03:607][467]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.03:608][467]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.04:634][593]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.02.04:635][593]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.04:635][593]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.05:340][671]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.02.05:603][703]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.05:603][703]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.05:742][720]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.02.06:611][826]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.06:611][826]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.07:608][952]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.07:608][952]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.07:828][981]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] "error:" BaseCharacter Stop Any Actions
[2026.04.03-11.02.07:830][981]LogKeyBindDisplay: RefreshBindDisplay: ActiveContextIndex=0, TotalContexts=3.
[2026.04.03-11.02.08:605][ 78]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.08:605][ 78]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.09:604][208]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.09:604][208]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.10:104][271]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] "error:" BaseCharacter Stop Any Actions
[2026.04.03-11.02.10:106][271]LogKeyBindDisplay: RefreshBindDisplay: ActiveContextIndex=0, TotalContexts=3.
[2026.04.03-11.02.10:607][334]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.10:607][334]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.11:605][458]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.11:605][458]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.11:891][495]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.02.12:602][582]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.12:602][582]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.12:907][620]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.02.12:952][621]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.02.13:278][662]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] "error:" BaseCharacter Stop Any Actions
[2026.04.03-11.02.13:279][662]LogKeyBindDisplay: RefreshBindDisplay: ActiveContextIndex=0, TotalContexts=3.
[2026.04.03-11.02.13:605][701]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.13:605][701]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.14:603][824]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.14:603][824]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.15:603][951]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.15:603][951]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.16:606][ 76]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.16:607][ 76]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.17:603][204]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.17:603][204]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.18:607][335]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.18:607][335]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.19:607][467]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.19:607][467]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.20:190][546]LogKeyBindDisplay: RefreshBindDisplay: ActiveContextIndex=1, TotalContexts=3.
[2026.04.03-11.02.20:215][549]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] Als.Equipment.Weapon
[2026.04.03-11.02.20:604][601]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.20:604][601]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.21:288][686]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.02.21:414][697]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.02.21:415][697]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.02.21:606][721]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.21:606][721]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.22:609][843]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.22:610][843]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.23:512][949]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.02.23:605][958]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.23:605][958]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.23:777][976]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2026.04.03-11.02.23:777][976]LogStreaming: Display: 0.303 ms for processing 59128 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 0 (12753->12753) packages and 0 (33089->33089) public exports.
[2026.04.03-11.02.24:274][ 33]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.02.24:604][ 75]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.24:604][ 75]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.25:607][204]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.25:607][204]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.26:608][335]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.26:608][335]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.27:060][386]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.02.27:061][386]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.02.27:061][386]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.02.27:603][446]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.27:603][446]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.28:284][530]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.02.28:603][570]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.28:603][570]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.29:603][691]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.29:603][691]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.30:606][812]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.30:606][812]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.31:610][930]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.31:610][930]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.32:603][ 45]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.32:603][ 45]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.33:001][ 97]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.02.33:605][175]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.33:605][175]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.34:106][241]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] Master_Weapon_C_2147445853.WeaponModel Glock_17Gen4_X
[2026.04.03-11.02.34:610][303]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.34:610][303]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.35:079][361]LogScript: Warning: Script Msg: Attempted to set an invalid index on array WeaponSockets [2/0]!
[2026.04.03-11.02.35:079][361]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] Als.Equipment.Weapon
[2026.04.03-11.02.35:486][408]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.02.35:610][418]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.35:610][418]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.36:249][497]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.02.36:553][535]LogKeyBindDisplay: RefreshBindDisplay: ActiveContextIndex=0, TotalContexts=3.
[2026.04.03-11.02.36:604][541]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.36:605][541]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.37:540][659]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 
[2026.04.03-11.02.37:604][667]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.37:604][667]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.38:605][794]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.38:605][794]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.39:607][906]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.39:607][906]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.40:605][ 26]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.40:605][ 26]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.41:603][134]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.41:603][134]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.42:603][252]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.42:603][252]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.43:047][288]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.02.43:048][288]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.02.43:177][298]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.02.43:178][298]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.02.43:384][318]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.02.43:603][341]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.43:603][341]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.43:943][375]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.02.43:943][375]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.02.44:523][447]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.02.44:607][457]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.44:607][457]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.45:080][515]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.02.45:603][580]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841] DecideAction: Role=ERole::None InVeh=0 HasVeh=0 Keys=0 Target=None DistTarget=0 DistVeh=340282346638528859811704183484516925440 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.02.45:604][580]LogVCC: [VCC BP_AI_Controller_Police_C_2147457841]  -> None (no vehicle=1 or no keys=1)
[2026.04.03-11.02.45:789][599]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.02.45:873][604]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.02.45:874][604]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.02.46:162][640]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] BP_MasterDoor_C_UAID_E4B97AEF0547DB1B02_1360220286.DoorMesh SM_Door_Commercial_02b
[2026.04.03-11.02.46:385][663]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.02.46:622][695]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] BP_MasterDoor_C_UAID_E4B97AEF0547DB1B02_1360220286.DoorMesh SM_Door_Commercial_02b
[2026.04.03-11.02.47:162][764]LogTemp: Warning: Setting ALS Character View Mode
[2026.04.03-11.02.47:938][866]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] BP_MasterDoor_C_UAID_E4B97AEF0547DB1B02_1360220286.interactbox
[2026.04.03-11.02.48:356][924]LogTemp: Warning: Setting ALS Character View Mode
[2026.04.03-11.02.48:783][976]LogTemp: Warning: Setting ALS Character View Mode
[2026.04.03-11.02.49:141][ 22]LogResponding: Responding sync loading package: /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt
[2026.04.03-11.02.49:142][ 22]LogStreaming: Display: FlushAsyncLoading(271): 1 QueuedPackages, 0 AsyncPackages
[2026.04.03-11.02.49:545][ 65]LogResponding: Responding sync loading package: /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete
[2026.04.03-11.02.49:545][ 65]LogStreaming: Display: FlushAsyncLoading(272): 1 QueuedPackages, 0 AsyncPackages
[2026.04.03-11.02.50:826][217]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2026.04.03-11.02.50:826][217]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> NoCapture
[2026.04.03-11.02.50:826][217]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockAlways
[2026.04.03-11.02.50:826][217]LogViewport: Display: Viewport MouseCaptureMode Changed, NoCapture -> CaptureDuringMouseDown
[2026.04.03-11.02.52:052][370]PIE: Error: Auto Settings: CustomSliderSetting: Missing or unregistered CVar: 'None'. Please ensure the CVar is registered correctly.
[2026.04.03-11.02.52:052][370]LogAutoSettings: Error: CustomSliderSetting: Missing or unregistered CVar: 'None'. Please ensure the CVar is registered correctly.
[2026.04.03-11.02.52:052][370]PIE: Error: Auto Settings: Get Value: Missing or unregistered CVar: 'None'. Please ensure the CVar is registered correctly.
[2026.04.03-11.02.52:052][370]LogAutoSettings: Error: Get Value: Missing or unregistered CVar: 'None'. Please ensure the CVar is registered correctly.
[2026.04.03-11.02.52:052][370]LogAutoSettings: Applying setting Responding.MouseSensitivity with value: 1.0, prevous: 1
[2026.04.03-11.02.52:052][370]PIE: Error: Auto Settings: CustomSliderSetting: Missing or unregistered CVar: 'None'. Please ensure the CVar is registered correctly.
[2026.04.03-11.02.52:052][370]LogAutoSettings: Error: CustomSliderSetting: Missing or unregistered CVar: 'None'. Please ensure the CVar is registered correctly.
[2026.04.03-11.02.52:052][370]PIE: Error: Auto Settings: Get Value: Missing or unregistered CVar: 'None'. Please ensure the CVar is registered correctly.
[2026.04.03-11.02.52:052][370]LogAutoSettings: Error: Get Value: Missing or unregistered CVar: 'None'. Please ensure the CVar is registered correctly.
[2026.04.03-11.02.52:052][370]LogAutoSettings: Applying setting Responding.FOVFirstPerson with value: 70.0, prevous: 70
[2026.04.03-11.02.52:052][370]PIE: Error: Auto Settings: CustomSliderSetting: Missing or unregistered CVar: 'None'. Please ensure the CVar is registered correctly.
[2026.04.03-11.02.52:052][370]LogAutoSettings: Error: CustomSliderSetting: Missing or unregistered CVar: 'None'. Please ensure the CVar is registered correctly.
[2026.04.03-11.02.52:052][370]PIE: Error: Auto Settings: Get Value: Missing or unregistered CVar: 'None'. Please ensure the CVar is registered correctly.
[2026.04.03-11.02.52:052][370]LogAutoSettings: Error: Get Value: Missing or unregistered CVar: 'None'. Please ensure the CVar is registered correctly.
[2026.04.03-11.02.52:053][370]LogAutoSettings: Applying setting Responding.FOVThirdPerson with value: 70.0, prevous: 70
[2026.04.03-11.02.52:053][370]PIE: Error: Auto Settings: CustomSliderSetting: Missing or unregistered CVar: 'None'. Please ensure the CVar is registered correctly.
[2026.04.03-11.02.52:053][370]LogAutoSettings: Error: CustomSliderSetting: Missing or unregistered CVar: 'None'. Please ensure the CVar is registered correctly.
[2026.04.03-11.02.52:053][370]PIE: Error: Auto Settings: Get Value: Missing or unregistered CVar: 'None'. Please ensure the CVar is registered correctly.
[2026.04.03-11.02.52:053][370]LogAutoSettings: Error: Get Value: Missing or unregistered CVar: 'None'. Please ensure the CVar is registered correctly.
[2026.04.03-11.02.52:053][370]LogAutoSettings: Applying setting Responding.World.TrafficDensity with value: 1.0, prevous: 1
[2026.04.03-11.02.52:053][370]PIE: Error: Auto Settings: CustomSliderSetting: Missing or unregistered CVar: 'None'. Please ensure the CVar is registered correctly.
[2026.04.03-11.02.52:053][370]LogAutoSettings: Error: CustomSliderSetting: Missing or unregistered CVar: 'None'. Please ensure the CVar is registered correctly.
[2026.04.03-11.02.52:053][370]PIE: Error: Auto Settings: Get Value: Missing or unregistered CVar: 'None'. Please ensure the CVar is registered correctly.
[2026.04.03-11.02.52:053][370]LogAutoSettings: Error: Get Value: Missing or unregistered CVar: 'None'. Please ensure the CVar is registered correctly.
[2026.04.03-11.02.52:053][370]LogAutoSettings: Applying setting Responding.Audio.Master with value: 100.0, prevous: 100
[2026.04.03-11.02.52:053][370]PIE: Error: Auto Settings: CustomSliderSetting: Missing or unregistered CVar: 'None'. Please ensure the CVar is registered correctly.
[2026.04.03-11.02.52:053][370]LogAutoSettings: Error: CustomSliderSetting: Missing or unregistered CVar: 'None'. Please ensure the CVar is registered correctly.
[2026.04.03-11.02.52:053][370]PIE: Error: Auto Settings: Get Value: Missing or unregistered CVar: 'None'. Please ensure the CVar is registered correctly.
[2026.04.03-11.02.52:053][370]LogAutoSettings: Error: Get Value: Missing or unregistered CVar: 'None'. Please ensure the CVar is registered correctly.
[2026.04.03-11.02.52:053][370]LogAutoSettings: Applying setting Responding.Audio.Effects with value: 100.0, prevous: 100
[2026.04.03-11.02.52:053][370]PIE: Error: Auto Settings: CustomSliderSetting: Missing or unregistered CVar: 'None'. Please ensure the CVar is registered correctly.
[2026.04.03-11.02.52:053][370]LogAutoSettings: Error: CustomSliderSetting: Missing or unregistered CVar: 'None'. Please ensure the CVar is registered correctly.
[2026.04.03-11.02.52:053][370]PIE: Error: Auto Settings: Get Value: Missing or unregistered CVar: 'None'. Please ensure the CVar is registered correctly.
[2026.04.03-11.02.52:053][370]LogAutoSettings: Error: Get Value: Missing or unregistered CVar: 'None'. Please ensure the CVar is registered correctly.
[2026.04.03-11.02.52:053][370]LogAutoSettings: Applying setting Responding.Audio.Weather with value: 100.0, prevous: 100
[2026.04.03-11.02.52:053][370]PIE: Error: Auto Settings: CustomSliderSetting: Missing or unregistered CVar: 'None'. Please ensure the CVar is registered correctly.
[2026.04.03-11.02.52:053][370]LogAutoSettings: Error: CustomSliderSetting: Missing or unregistered CVar: 'None'. Please ensure the CVar is registered correctly.
[2026.04.03-11.02.52:053][370]PIE: Error: Auto Settings: Get Value: Missing or unregistered CVar: 'None'. Please ensure the CVar is registered correctly.
[2026.04.03-11.02.52:053][370]LogAutoSettings: Error: Get Value: Missing or unregistered CVar: 'None'. Please ensure the CVar is registered correctly.
[2026.04.03-11.02.52:053][370]LogAutoSettings: Applying setting Responding.Audio.Sirens with value: 100.0, prevous: 100
[2026.04.03-11.02.52:064][370]PIE: Error: Auto Settings: CustomSliderSetting: Missing or unregistered CVar: 'None'. Please ensure the CVar is registered correctly.
[2026.04.03-11.02.52:064][370]LogAutoSettings: Error: CustomSliderSetting: Missing or unregistered CVar: 'None'. Please ensure the CVar is registered correctly.
[2026.04.03-11.02.52:064][370]PIE: Error: Auto Settings: Get Value: Missing or unregistered CVar: 'None'. Please ensure the CVar is registered correctly.
[2026.04.03-11.02.52:064][370]LogAutoSettings: Error: Get Value: Missing or unregistered CVar: 'None'. Please ensure the CVar is registered correctly.
[2026.04.03-11.02.52:064][370]LogAutoSettings: Applying setting r.ScreenPercentage with value: 100.0, prevous: 100
[2026.04.03-11.02.52:064][370]LogBlueprintUserMessages: [CustomSpinnerSetting_1] 2
[2026.04.03-11.02.52:064][370]LogBlueprintUserMessages: [CustomSpinnerSetting_4] 3
[2026.04.03-11.02.52:064][370]LogBlueprintUserMessages: [CustomSpinnerSetting] 3
[2026.04.03-11.02.52:064][370]LogBlueprintUserMessages: [CustomSpinnerSetting_3] 2
[2026.04.03-11.02.52:065][370]LogBlueprintUserMessages: [CustomSpinnerSetting_6] 0
[2026.04.03-11.02.52:077][370]LogSlate: Took 0.001284 seconds to synchronously load lazily loaded font '../../../Responding/Content/UI/Fonts/Saira/Saira-Light.ufont' (81K)
[2026.04.03-11.02.53:776][571]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2026.04.03-11.02.53:776][571]LogStreaming: Display: 0.619 ms for processing 105863 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 186 (12776->12590) packages and 295 (33112->32817) public exports.
[2026.04.03-11.02.54:301][622]LogScript: Warning: Script Msg: Attempted to access index 53 from array 'CallFunc_Map_Values_Values' of length 53 in '/Game/UI/Menu/W_SettingsMenu.W_SettingsMenu_C:ExecuteUbergraph_W_SettingsMenu'!
[2026.04.03-11.02.54:505][645]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.02.56:410][884]LogAutoSettings: Applying setting r.Lumen.ScreenProbeGather.ScreenTraces with value: 0, prevous: 1
[2026.04.03-11.02.56:814][935]LogAutoSettings: Applying setting r.lumen.reflections.screentraces with value: 0, prevous: 1
[2026.04.03-11.02.57:916][ 63]LogResponding: Responding sync loading package: /Game/UltraDynamicSky/Textures/Sky/FlatCubemap
[2026.04.03-11.02.57:916][ 63]LogStreaming: Display: FlushAsyncLoading(274): 1 QueuedPackages, 0 AsyncPackages
[2026.04.03-11.02.59:688][222]LogViewport: Display: Viewport MouseLockMode Changed, LockAlways -> LockOnCapture
[2026.04.03-11.02.59:688][222]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2026.04.03-11.03.01:034][374]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.03.04:696][808]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.03.13:433][875]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.03.19:221][606]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.03.22:688][ 44]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.03.23:217][117]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2026.04.03-11.03.23:217][117]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> NoCapture
[2026.04.03-11.03.23:217][117]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockAlways
[2026.04.03-11.03.23:218][117]LogViewport: Display: Viewport MouseCaptureMode Changed, NoCapture -> CaptureDuringMouseDown
[2026.04.03-11.03.23:780][192]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2026.04.03-11.03.23:780][192]LogStreaming: Display: 0.023 ms for processing 1983 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 1 (12591->12590) packages and 1 (32818->32817) public exports.
[2026.04.03-11.03.23:888][207]LogViewport: Display: Viewport MouseLockMode Changed, LockAlways -> LockOnCapture
[2026.04.03-11.03.23:889][207]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2026.04.03-11.03.28:102][721]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2026.04.03-11.03.28:102][721]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> NoCapture
[2026.04.03-11.03.28:102][721]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockAlways
[2026.04.03-11.03.28:102][721]LogViewport: Display: Viewport MouseCaptureMode Changed, NoCapture -> CaptureDuringMouseDown
[2026.04.03-11.03.28:881][820]LogBlueprintUserMessages: [CustomSpinnerSetting_1] 2
[2026.04.03-11.03.28:881][820]LogAutoSettings: Applying setting r.AntiAliasingMethod with value: 2, prevous: 2
[2026.04.03-11.03.28:882][820]LogBlueprintUserMessages: [CustomSpinnerSetting_4] 3
[2026.04.03-11.03.28:882][820]LogAutoSettings: Applying setting r.FXAA.Quality with value: 3, prevous: 3
[2026.04.03-11.03.28:882][820]LogBlueprintUserMessages: [CustomSpinnerSetting] 3
[2026.04.03-11.03.28:882][820]LogAutoSettings: Applying setting r.TemporalAA.Quality with value: 3, prevous: 3
[2026.04.03-11.03.28:882][820]LogBlueprintUserMessages: [CustomSpinnerSetting_3] 2
[2026.04.03-11.03.28:882][820]LogAutoSettings: Applying setting Responding.Graphics.CloudsQuality with value: 2, prevous: 2
[2026.04.03-11.03.28:882][820]LogBlueprintUserMessages: [CustomSpinnerSetting_6] 0
[2026.04.03-11.03.28:882][820]LogAutoSettings: Applying setting r.Lumen.HardwareRayTracing.LightingMode with value: 0, prevous: 0
[2026.04.03-11.03.28:883][820]LogAutoSettings: Applying setting sg.ViewDistanceQuality with value: 2, prevous: 2
[2026.04.03-11.03.28:887][820]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [Scalability]
[2026.04.03-11.03.28:887][820]LogAutoSettings: Applying setting sg.PostProcessQuality with value: 2, prevous: 2
[2026.04.03-11.03.28:888][820]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [Scalability]
[2026.04.03-11.03.28:888][820]LogAutoSettings: Applying setting sg.ShadowQuality with value: 2, prevous: 2
[2026.04.03-11.03.28:888][820]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [Scalability]
[2026.04.03-11.03.28:889][820]LogAutoSettings: Applying setting sg.GlobalIlluminationQuality with value: 2, prevous: 2
[2026.04.03-11.03.28:889][820]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@2] File [Scalability]
[2026.04.03-11.03.28:889][820]LogAutoSettings: Applying setting sg.ReflectionQuality with value: 2, prevous: 2
[2026.04.03-11.03.28:889][820]LogConfig: Applying CVar settings from Section [ReflectionQuality@2] File [Scalability]
[2026.04.03-11.03.28:890][820]LogAutoSettings: Applying setting sg.TextureQuality with value: 2, prevous: 2
[2026.04.03-11.03.28:890][820]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [Scalability]
[2026.04.03-11.03.28:891][820]LogAutoSettings: Applying setting sg.EffectsQuality with value: 2, prevous: 2
[2026.04.03-11.03.28:891][820]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [Scalability]
[2026.04.03-11.03.28:891][820]LogAutoSettings: Applying setting sg.FoliageQuality with value: 2, prevous: 2
[2026.04.03-11.03.28:891][820]LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [Scalability]
[2026.04.03-11.03.28:892][820]LogAutoSettings: Applying setting sg.ShadingQuality with value: 2, prevous: 2
[2026.04.03-11.03.28:892][820]LogConfig: Applying CVar settings from Section [ShadingQuality@2] File [Scalability]
[2026.04.03-11.03.34:200][502]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.03.36:313][771]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.03.42:604][510]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.03.50:978][518]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.03.53:790][824]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2026.04.03-11.03.53:790][824]LogStreaming: Display: 0.066 ms for processing 8171 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 0 (12590->12590) packages and 0 (32817->32817) public exports.
[2026.04.03-11.03.57:877][276]LogResponding: Responding sync loading package: /Game/UltraDynamicSky/Textures/Sky/FlatCubemap
[2026.04.03-11.03.57:877][276]LogStreaming: Display: FlushAsyncLoading(275): 1 QueuedPackages, 0 AsyncPackages
[2026.04.03-11.03.58:054][276]LogViewport: Display: Viewport MouseLockMode Changed, LockAlways -> LockOnCapture
[2026.04.03-11.03.58:054][276]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2026.04.03-11.03.59:148][414]LogResponding: Responding sync loading package: /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt
[2026.04.03-11.03.59:148][414]LogStreaming: Display: FlushAsyncLoading(276): 1 QueuedPackages, 0 AsyncPackages
[2026.04.03-11.03.59:575][465]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.03.59:575][465]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.03.59:601][467]LogRHI: Display: Encountered a new graphics PSO: 1513209303
[2026.04.03-11.03.59:601][467]LogRHI: Display: Encountered a new graphics PSO: 2636534367
[2026.04.03-11.03.59:626][467]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.04.00:330][556]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.04.01:528][702]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.04.02:265][795]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.04.02:265][795]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.04.02:580][835]LogTemp: Warning: Setting ALS Character View Mode
[2026.04.03-11.04.03:143][910]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.04.03:803][995]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] BP_Chevrette_Canis_2010_C_2147435702.VehicleMesh SKM_VehCar_Canis
[2026.04.03-11.04.03:851][  1]LogTemp: IsSeatAvailable: Seat 0, ReservationHolder=None, Occupant=None
[2026.04.03-11.04.04:570][101]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] BP_Chevrette_Canis_2010_C_2147435702
[2026.04.03-11.04.04:578][101]LogBlueprintUserMessages: [BP_Chevrette_Canis_2010_C_2147435702] true
[2026.04.03-11.04.05:357][207]LogDeviceProfileManager: Overriding DeviceProfile to Windows_DrivingMode, base device profile Windows
[2026.04.03-11.04.05:357][207]LogDeviceProfileManager: Popping Device Profile CVar: [[r.FreeSkeletalMeshBuffers:0]]
[2026.04.03-11.04.05:357][207]LogDeviceProfileManager: Active device profile: [00000231205B04E0][000002314D756DC0 66] Windows_DrivingMode
[2026.04.03-11.04.05:357][207]LogInit: Selected Device Profile: [Windows_DrivingMode]
[2026.04.03-11.04.05:357][207]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2026.04.03-11.04.05:357][207]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2026.04.03-11.04.05:357][207]LogDeviceProfileManager: Pushing Device Profile CVar: [[r.FreeSkeletalMeshBuffers:0 -> 1]]
[2026.04.03-11.04.05:357][207]LogResponding: Display: Logging Custom Event Sandbox-DrivingModeEntered to CSV.
[2026.04.03-11.04.05:357][207]LogSoundscapeSubsystem: Set State called
[2026.04.03-11.04.05:357][207]LogSoundscapeSubsystem: Soundscape Palette ActiveSoundscapePalette /Game/Maps/GameWorld.GameWorld:ActiveSoundscapePalette_2147423828 started
[2026.04.03-11.04.05:357][207]LogSoundscapeSubsystem: Clear State called
[2026.04.03-11.04.05:357][207]LogSoundscapeSubsystem: Clear State called
[2026.04.03-11.04.05:357][207]LogTemp: Vehicle = BP_Chevrette_Canis_2010_C_2147435702 Possessed
[2026.04.03-11.04.05:357][207]LogTemp: MassAgentHandle handle Added entitytag to vehicle. Vehicle = BP_Chevrette_Canis_2010_C_2147435702
[2026.04.03-11.04.05:358][207]LogBlueprintUserMessages: [BP_Domain_Awareness_System_C_2147435685] MDC TICK
[2026.04.03-11.04.05:358][207]LogTemp: Warning: TransitionCamera - Start Pivot: X=-99785.526 Y=-243640.163 Z=-13281.323, Start Offset: X=-216.425 Y=59.792 Z=61.854
[2026.04.03-11.04.05:358][207]LogTemp: Warning: TransitionCamera - Vehicle Target Pivot: X=-99868.524 Y=-243701.569 Z=-13350.834, Target Offset: X=-200.000 Y=50.000 Z=79.000
[2026.04.03-11.04.05:358][207]LogTemp: Warning: TransitionCamera - Set Control Rotation: Pitch=-17.640428, Yaw=-170.120686
[2026.04.03-11.04.05:358][207]LogTemp: Error: Character cast failed. Controlled Pawn is not of type AAlsCharacter.
[2026.04.03-11.04.05:358][207]LogTemp: Warning: BroadcastVehicleTransition - Forced Camera Animation BP Reset
[2026.04.03-11.04.05:358][207]LogTemp: Warning: TransitionCamera - Started transition, bIsVehicle=1, bFirstPerson=0
[2026.04.03-11.04.05:364][207]LogKeyBindDisplay: RefreshBindDisplay: ActiveContextIndex=0, TotalContexts=3.
[2026.04.03-11.04.05:366][208]LogTemp: Display: UMassTrafficApplyVehicleInitStateProcessor loaded
[2026.04.03-11.04.05:879][274]LogTemp: OccupySeat: Vehicle BP_Chevrette_Canis_2010_C_2147435702 marked as Occupied
[2026.04.03-11.04.05:879][274]LogTemp: [Store]VehicleBase: WriteBackSeatplan = BP_Chevrette_Canis_2010_C_2147435702
[2026.04.03-11.04.05:879][274]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147435702
[2026.04.03-11.04.05:879][274]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147435702
[2026.04.03-11.04.05:879][274]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147435702
[2026.04.03-11.04.05:880][274]LogTemp: [Store]Occ// WriteBack: Seats=1 (defer)
[2026.04.03-11.04.05:880][274]LogTemp: [Store]VehicleBase: write into fragment
[2026.04.03-11.04.05:880][274]LogTemp: [Store]VehicleBase: WriteBackSeatplan Success!
[2026.04.03-11.04.05:880][274]LogTemp: IsSeatAvailable: Seat 0, ReservationHolder=None, Occupant=BP_JayHalstead_C_2147465150
[2026.04.03-11.04.05:880][274]LogTemp: IsSeatAvailable: Seat 1, ReservationHolder=None, Occupant=None
[2026.04.03-11.04.05:880][274]LogTemp: IsSeatAvailable: Seat 2, ReservationHolder=None, Occupant=None
[2026.04.03-11.04.05:880][274]LogTemp: IsSeatAvailable: Seat 3, ReservationHolder=None, Occupant=None
[2026.04.03-11.04.05:904][274]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.04.05:904][274]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.04.05:907][274]LogKeyBindDisplay: RefreshBindDisplay: ActiveContextIndex=0, TotalContexts=3.
[2026.04.03-11.04.05:914][274]LogSlate: Took 0.004592 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoBold.ufont' (160K)
[2026.04.03-11.04.05:916][275]LogTemp: Display: UMassTrafficApplyVehicleInitStateProcessor loaded
[2026.04.03-11.04.06:054][291]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.04.06:086][293]LogKeyBindDisplay: RefreshBindDisplay: ActiveContextIndex=2, TotalContexts=3.
[2026.04.03-11.04.06:108][293]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.04.06:358][324]LogTemp: Warning: === TRANSITION COMPLETE DEBUG ===
[2026.04.03-11.04.06:358][324]LogTemp: Warning:   Transition Final CameraLocation: X=-99441.999 Y=-243257.742 Z=-13034.622
[2026.04.03-11.04.06:358][324]LogTemp: Warning:   Transition Final PivotLocation:  X=-99868.520 Y=-243701.571 Z=-13350.731
[2026.04.03-11.04.06:358][324]LogTemp: Warning:   
[2026.04.03-11.04.06:358][324]LogTemp: Warning:   HandleVehicleCameraLogic will use: 
[2026.04.03-11.04.06:358][324]LogTemp: Warning:     VehiclePivot (from socket): X=-99868.520 Y=-243701.571 Z=-13350.731
[2026.04.03-11.04.06:358][324]LogTemp: Warning:     Settings->Vehicle.CameraOffset: X=0.000 Y=0.000 Z=54.000
[2026.04.03-11.04.06:358][324]LogTemp: Warning:     ExpectedRotatedOffset: X=-12.207 Y=-12.702 Z=51.046
[2026.04.03-11.04.06:358][324]LogTemp: Warning:     ExpectedCurveOffset: X=438.727 Y=456.531 Z=265.064
[2026.04.03-11.04.06:358][324]LogTemp: Warning:     ExpectedCameraTarget: X=-99441.999 Y=-243257.742 Z=-13034.622
[2026.04.03-11.04.06:358][324]LogTemp: Warning:   
[2026.04.03-11.04.06:358][324]LogTemp: Warning:   DELTA (Target - TransitionFinal): X=0.000 Y=-0.000 Z=0.000
[2026.04.03-11.04.06:358][324]LogTemp: Warning:   Z DELTA:  0.00
[2026.04.03-11.04.07:967][532]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.04.10:527][818]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.04.10:528][818]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.04.10:879][851]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.04.12:694][ 50]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2026.04.03-11.04.12:694][ 50]LogViewport: Display: Viewport HideCursorDuringCapture Changed, False -> True
[2026.04.03-11.04.12:694][ 50]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2026.04.03-11.04.15:652][378]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.04.18:323][664]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2026.04.03-11.04.18:323][664]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2026.04.03-11.04.18:680][688]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.04.22:145][924]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.04.22:145][924]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.04.24:011][ 33]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2026.04.03-11.04.24:012][ 33]LogStreaming: Display: 0.798 ms for processing 109823 objects in RemoveUnreachableObjects(Queued=0, Async=301). Removed 67 (13176->13109) packages and 155 (33911->33756) public exports.
[2026.04.03-11.04.24:139][ 38]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building72.SM_Building72:BodySetup_0, Element [495] has no Geometry
[2026.04.03-11.04.24:139][ 38]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building72.SM_Building72:BodySetup_0, Element [582] has no Geometry
[2026.04.03-11.04.24:610][ 61]LogTemp: Callout 10038: Player ENTERED vicinity, streaming enabled.
[2026.04.03-11.04.24:610][ 61]LogCalloutPersist: [HasStored] Callout 10038 -> HasSnapshot=NO Num=0 RestoredThisSession=NO Cooling=NO (0.00s left)
[2026.04.03-11.04.24:867][ 71]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.04.24:916][ 72]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.04.25:996][125]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building45.SM_Building45:BodySetup_0, Element [27] has no Geometry
[2026.04.03-11.04.25:996][125]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building45.SM_Building45:BodySetup_0, Element [208] has no Geometry
[2026.04.03-11.04.25:996][125]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building45.SM_Building45:BodySetup_0, Element [212] has no Geometry
[2026.04.03-11.04.25:996][125]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building45.SM_Building45:BodySetup_0, Element [218] has no Geometry
[2026.04.03-11.04.25:996][125]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building45.SM_Building45:BodySetup_0, Element [223] has no Geometry
[2026.04.03-11.04.25:996][125]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building45.SM_Building45:BodySetup_0, Element [226] has no Geometry
[2026.04.03-11.04.25:996][125]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building45.SM_Building45:BodySetup_0, Element [228] has no Geometry
[2026.04.03-11.04.25:996][125]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building45.SM_Building45:BodySetup_0, Element [229] has no Geometry
[2026.04.03-11.04.25:996][125]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building45.SM_Building45:BodySetup_0, Element [233] has no Geometry
[2026.04.03-11.04.25:996][125]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building45.SM_Building45:BodySetup_0, Element [295] has no Geometry
[2026.04.03-11.04.26:088][130]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building33.SM_Building33:BodySetup_0, Element [395] has no Geometry
[2026.04.03-11.04.26:088][130]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building33.SM_Building33:BodySetup_0, Element [396] has no Geometry
[2026.04.03-11.04.26:088][130]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building33.SM_Building33:BodySetup_0, Element [400] has no Geometry
[2026.04.03-11.04.26:088][130]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building33.SM_Building33:BodySetup_0, Element [401] has no Geometry
[2026.04.03-11.04.26:088][130]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building33.SM_Building33:BodySetup_0, Element [402] has no Geometry
[2026.04.03-11.04.26:088][130]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building26.SM_Building26:BodySetup_0, Element [147] has no Geometry
[2026.04.03-11.04.26:088][130]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building26.SM_Building26:BodySetup_0, Element [148] has no Geometry
[2026.04.03-11.04.26:088][130]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building26.SM_Building26:BodySetup_0, Element [153] has no Geometry
[2026.04.03-11.04.26:088][130]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building26.SM_Building26:BodySetup_0, Element [158] has no Geometry
[2026.04.03-11.04.26:088][130]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building26.SM_Building26:BodySetup_0, Element [159] has no Geometry
[2026.04.03-11.04.26:089][130]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building26.SM_Building26:BodySetup_0, Element [160] has no Geometry
[2026.04.03-11.04.26:089][130]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building26.SM_Building26:BodySetup_0, Element [161] has no Geometry
[2026.04.03-11.04.26:089][130]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building26.SM_Building26:BodySetup_0, Element [162] has no Geometry
[2026.04.03-11.04.26:089][130]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building26.SM_Building26:BodySetup_0, Element [483] has no Geometry
[2026.04.03-11.04.26:089][130]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building26.SM_Building26:BodySetup_0, Element [511] has no Geometry
[2026.04.03-11.04.27:115][185]LogTemp: Callout 10038 expects 4 civilian participants.
[2026.04.03-11.04.27:118][185]LogTemp: SpawnCivilianAI: Spawning 4 civilians using /Game/AI/Pedestrian/BP_AI_Ped_Civilian.BP_AI_Ped_Civilian_C
[2026.04.03-11.04.27:118][185]LogTemp: SpawnCivilianVehicles: 1 police vehicles found
[2026.04.03-11.04.27:118][185]LogTemp: UpdateCalloutTime: Player in normal vicinity, progressing normally.
[2026.04.03-11.04.27:245][192]LogTemp: AIController: ActivityComponent Added
[2026.04.03-11.04.27:247][192]LogTemp: [AI Behavior] Controller PossessedPawn:BP_AI_Ped_Civilian_C_2147414054
[2026.04.03-11.04.27:247][192]LogTemp: Warning: [BP_AI_Controller_Civilian_C_2147413991] Starting Awareness after possess (Pawn=BP_AI_Ped_Civilian_C_2147414054)
[2026.04.03-11.04.27:247][192]LogTemp: Warning: Awareness started with interval: 0.35 seconds
[2026.04.03-11.04.27:251][192]LogTemp: AIController: ActivityComponent Added
[2026.04.03-11.04.27:252][192]LogTemp: [AI Behavior] Controller PossessedPawn:BP_AI_Ped_Civilian_C_2147414024
[2026.04.03-11.04.27:252][192]LogTemp: Warning: [BP_AI_Controller_Civilian_C_2147413922] Starting Awareness after possess (Pawn=BP_AI_Ped_Civilian_C_2147414024)
[2026.04.03-11.04.27:252][192]LogTemp: Warning: Awareness started with interval: 0.35 seconds
[2026.04.03-11.04.27:257][192]LogTemp: AIController: ActivityComponent Added
[2026.04.03-11.04.27:258][192]LogTemp: [AI Behavior] Controller PossessedPawn:BP_AI_Ped_Civilian_C_2147414039
[2026.04.03-11.04.27:258][192]LogTemp: Warning: [BP_AI_Controller_Civilian_C_2147413912] Starting Awareness after possess (Pawn=BP_AI_Ped_Civilian_C_2147414039)
[2026.04.03-11.04.27:258][192]LogTemp: Warning: Awareness started with interval: 0.35 seconds
[2026.04.03-11.04.27:261][192]LogTemp: AIController: ActivityComponent Added
[2026.04.03-11.04.27:262][192]LogTemp: [AI Behavior] Controller PossessedPawn:BP_AI_Ped_Civilian_C_2147414069
[2026.04.03-11.04.27:262][192]LogTemp: Warning: [BP_AI_Controller_Civilian_C_2147413902] Starting Awareness after possess (Pawn=BP_AI_Ped_Civilian_C_2147414069)
[2026.04.03-11.04.27:262][192]LogTemp: Warning: Awareness started with interval: 0.35 seconds
[2026.04.03-11.04.27:297][194]LogTemp: Warning: FinalizeAISpawn: AIController found for BP_AI_Ped_Civilian_C_2147414069
[2026.04.03-11.04.27:298][194]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Civilian_C_2147414069 added to Faction EFaction::Civilian in Callout 10038
[2026.04.03-11.04.27:298][194]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Civilian_C_2147414069 starts role assignment in Callout 10038
[2026.04.03-11.04.27:298][194]LogTemp: Assigned Dialogue Asset to AI: BP_AI_Controller_Civilian_C_2147413902
[2026.04.03-11.04.27:298][194]LogTemp: AssignTraitsWithDelay: Successfully assigned Dialogue asset for AI BP_AI_Ped_Civilian_C_2147414069
[2026.04.03-11.04.27:298][194]LogTemp: Warning: AssignTraitsWithDelay: AI Controller traits are set for BP_AI_Ped_Civilian_C_2147414069.
[2026.04.03-11.04.27:298][194]LogTemp: Warning: Broadcasting OnAISpawned for BP_AI_Ped_Civilian_C_2147414069, Armed: Yes
[2026.04.03-11.04.27:298][194]LogTemp: Warning: Broadcasting OnAISpawned for BP_AI_Ped_Civilian_C_2147414069, Armed: Yes
[2026.04.03-11.04.27:299][194]LogTemp: Warning: FinalizeAISpawn: AIController found for BP_AI_Ped_Civilian_C_2147414039
[2026.04.03-11.04.27:299][194]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Civilian_C_2147414039 added to Faction EFaction::Civilian in Callout 10038
[2026.04.03-11.04.27:299][194]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Civilian_C_2147414039 starts role assignment in Callout 10038
[2026.04.03-11.04.27:299][194]LogTemp: Assigned Dialogue Asset to AI: BP_AI_Controller_Civilian_C_2147413912
[2026.04.03-11.04.27:299][194]LogTemp: AssignTraitsWithDelay: Successfully assigned Dialogue asset for AI BP_AI_Ped_Civilian_C_2147414039
[2026.04.03-11.04.27:299][194]LogTemp: Warning: AssignTraitsWithDelay: AI Controller traits are set for BP_AI_Ped_Civilian_C_2147414039.
[2026.04.03-11.04.27:299][194]LogTemp: Warning: Broadcasting OnAISpawned for BP_AI_Ped_Civilian_C_2147414039, Armed: No
[2026.04.03-11.04.27:299][194]LogTemp: Warning: Broadcasting OnAISpawned for BP_AI_Ped_Civilian_C_2147414039, Armed: No
[2026.04.03-11.04.27:299][194]LogTemp: Warning: FinalizeAISpawn: AIController found for BP_AI_Ped_Civilian_C_2147414024
[2026.04.03-11.04.27:299][194]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Civilian_C_2147414024 added to Faction EFaction::Civilian in Callout 10038
[2026.04.03-11.04.27:299][194]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Civilian_C_2147414024 starts role assignment in Callout 10038
[2026.04.03-11.04.27:299][194]LogTemp: Assigned Dialogue Asset to AI: BP_AI_Controller_Civilian_C_2147413922
[2026.04.03-11.04.27:299][194]LogTemp: AssignTraitsWithDelay: Successfully assigned Dialogue asset for AI BP_AI_Ped_Civilian_C_2147414024
[2026.04.03-11.04.27:299][194]LogTemp: Warning: AssignTraitsWithDelay: AI Controller traits are set for BP_AI_Ped_Civilian_C_2147414024.
[2026.04.03-11.04.27:299][194]LogTemp: Warning: Broadcasting OnAISpawned for BP_AI_Ped_Civilian_C_2147414024, Armed: Yes
[2026.04.03-11.04.27:299][194]LogTemp: Warning: Broadcasting OnAISpawned for BP_AI_Ped_Civilian_C_2147414024, Armed: Yes
[2026.04.03-11.04.27:299][194]LogTemp: Warning: FinalizeAISpawn: AIController found for BP_AI_Ped_Civilian_C_2147414054
[2026.04.03-11.04.27:299][194]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Civilian_C_2147414054 added to Faction EFaction::Civilian in Callout 10038
[2026.04.03-11.04.27:299][194]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Civilian_C_2147414054 starts role assignment in Callout 10038
[2026.04.03-11.04.27:299][194]LogTemp: Assigned Dialogue Asset to AI: BP_AI_Controller_Civilian_C_2147413991
[2026.04.03-11.04.27:299][194]LogTemp: AssignTraitsWithDelay: Successfully assigned Dialogue asset for AI BP_AI_Ped_Civilian_C_2147414054
[2026.04.03-11.04.27:299][194]LogTemp: Warning: AssignTraitsWithDelay: AI Controller traits are set for BP_AI_Ped_Civilian_C_2147414054.
[2026.04.03-11.04.27:299][194]LogTemp: Warning: Broadcasting OnAISpawned for BP_AI_Ped_Civilian_C_2147414054, Armed: Yes
[2026.04.03-11.04.27:299][194]LogTemp: Warning: Broadcasting OnAISpawned for BP_AI_Ped_Civilian_C_2147414054, Armed: Yes
[2026.04.03-11.04.27:299][194]LogTemp: Callout 10038: all 4 civilian participants spawned, calling NotifyAllParticipantsSpawned.
[2026.04.03-11.04.27:299][194]LogTemp: SetupInitialInteractions: Evaluating activities for 4 civilians in Callout 10038
[2026.04.03-11.04.27:299][194]LogTemp: ActivityComponent: EvaluateNow (immediate)
[2026.04.03-11.04.27:299][194]LogTemp: ActivityComponent: EvaluatingActivitiesInternal for BP_AI_Controller_Civilian_C_2147413902
[2026.04.03-11.04.27:299][194]LogTemp: Warning: FindSmartObjectForActivity: Filtering 23 candidates with tag Als.Activities.InteractItem.Radio
[2026.04.03-11.04.27:299][194]LogTemp: Warning:   SlotHandle=0x800000000000000E:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:299][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:299][194]LogTemp: Warning:   SlotHandle=0x800000000000000D:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:299][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:299][194]LogTemp: Warning:   SlotHandle=0x800000000000000F:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:299][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:299][194]LogTemp: Warning:   SlotHandle=0x800000000000000B:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:299][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:299][194]LogTemp: Warning:   SlotHandle=0x8000000000000007:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:299][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:299][194]LogTemp: Warning:   SlotHandle=0x8000000000000004:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:299][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:299][194]LogTemp: Warning:   SlotHandle=0x800000000000000C:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:299][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:299][194]LogTemp: Warning:   SlotHandle=0x800000000000000A:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:299][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:299][194]LogTemp: Warning:   SlotHandle=0x8000000000000009:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:299][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:299][194]LogTemp: Warning:   SlotHandle=0x8000000000000008:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning:   SlotHandle=0x8000000000000006:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning:   SlotHandle=0x8000000000000005:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning:   SlotHandle=0x8000000000000003:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning:   SlotHandle=0x8000000000000002:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning:   SlotHandle=0x8000000000000001:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning:   SlotHandle=0x8000000000000010:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning:   SlotHandle=0x8000000000000011:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning:   SlotHandle=0x800000000000001E:D:0  SlotTags=Als.Activities.InteractItem.Radio
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning:   SlotHandle=0x800000000000001D:D:0  SlotTags=Als.Activities.Sitting
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning:   SlotHandle=0x800000000000001D:D:1  SlotTags=
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning:   SlotHandle=0x8000000000000014:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning:   SlotHandle=0x8000000000000013:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning:   SlotHandle=0x8000000000000012:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning: FindSmartObjectForActivity: Filtered down to 1 results
[2026.04.03-11.04.27:300][194]LogTemp: Warning: FindSmartObjectForActivity: Filtering 23 candidates with tag Als.Activities.Sitting
[2026.04.03-11.04.27:300][194]LogTemp: Warning:   SlotHandle=0x800000000000000E:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning:   SlotHandle=0x800000000000000D:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning:   SlotHandle=0x800000000000000F:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning:   SlotHandle=0x800000000000000B:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning:   SlotHandle=0x8000000000000007:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning:   SlotHandle=0x8000000000000004:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning:   SlotHandle=0x800000000000000C:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning:   SlotHandle=0x800000000000000A:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning:   SlotHandle=0x8000000000000009:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning:   SlotHandle=0x8000000000000008:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning:   SlotHandle=0x8000000000000006:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning:   SlotHandle=0x8000000000000005:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning:   SlotHandle=0x8000000000000003:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning:   SlotHandle=0x8000000000000002:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning:   SlotHandle=0x8000000000000001:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning:   SlotHandle=0x8000000000000010:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning:   SlotHandle=0x8000000000000011:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning:   SlotHandle=0x800000000000001E:D:0  SlotTags=Als.Activities.InteractItem.Radio
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning:   SlotHandle=0x800000000000001D:D:0  SlotTags=Als.Activities.Sitting
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning:   SlotHandle=0x800000000000001D:D:1  SlotTags=
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning:   SlotHandle=0x8000000000000014:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning:   SlotHandle=0x8000000000000013:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning:   SlotHandle=0x8000000000000012:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:300][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:300][194]LogTemp: Warning: FindSmartObjectForActivity: Filtered down to 1 results
[2026.04.03-11.04.27:300][194]LogTemp:  - Actor: BP_AI_Ped_Civilian_C_2147414039, Class: BP_AI_Ped_Civilian_C
[2026.04.03-11.04.27:300][194]LogTemp:  ActivityDefinition- Controller has componnet: BP_AI_Ped_Civilian_C_2147414039, Class: BP_AI_Ped_Civilian_C
[2026.04.03-11.04.27:300][194]LogTemp:  - Actor: BP_AI_Ped_Civilian_C_2147414024, Class: BP_AI_Ped_Civilian_C
[2026.04.03-11.04.27:300][194]LogTemp:  ActivityDefinition- Controller has componnet: BP_AI_Ped_Civilian_C_2147414024, Class: BP_AI_Ped_Civilian_C
[2026.04.03-11.04.27:300][194]LogTemp:  - Actor: BP_AI_Ped_Civilian_C_2147414054, Class: BP_AI_Ped_Civilian_C
[2026.04.03-11.04.27:300][194]LogTemp:  ActivityDefinition- Controller has componnet: BP_AI_Ped_Civilian_C_2147414054, Class: BP_AI_Ped_Civilian_C
[2026.04.03-11.04.27:300][194]LogTemp:  - Actor: BP_AI_Ped_Civilian_C_2147414069, Class: BP_AI_Ped_Civilian_C
[2026.04.03-11.04.27:300][194]LogTemp:  ActivityDefinition- Controller has componnet: BP_AI_Ped_Civilian_C_2147414069, Class: BP_AI_Ped_Civilian_C
[2026.04.03-11.04.27:300][194]LogTemp: ActivityDefinition: Found with Activity Component
[2026.04.03-11.04.27:300][194]LogTemp: ActivityDefinition: Found with Activity Component
[2026.04.03-11.04.27:300][194]LogTemp: ActivityDefinition: Found with Activity Component
[2026.04.03-11.04.27:300][194]LogTemp: ActivityDefinition: Best Actor Found returning true
[2026.04.03-11.04.27:300][194]LogTemp: Warning: ActivityComponent::StartActivity: Activity Als.Activities.Sitting expected a target but got nullptr
[2026.04.03-11.04.27:300][194]LogTemp: [SO] Wrote claim to BB key=SOClaimHandleKey ClaimValid=1
[2026.04.03-11.04.27:300][194]LogTemp: ActivityComponent: Started Activity Als.Activities.Sitting on BP_AI_Controller_Civilian_C_2147413902 (Target=None)
[2026.04.03-11.04.27:300][194]LogTemp: AIController: InitiateActivity - Als.Activities.Sitting (Priority=10)
[2026.04.03-11.04.27:300][194]LogTemp: SetInteractionActivity: Update CommandingActorKey None
[2026.04.03-11.04.27:300][194]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147414069 updated role to ERole::Activity
[2026.04.03-11.04.27:300][194]LogTemp: SetInteractionActivity: Executing Als.Activities.Sitting (Type=2, Priority=0, Target=None)
[2026.04.03-11.04.27:300][194]LogTemp: SetupInitialInteractions: Evaluating activities  Component
[2026.04.03-11.04.27:300][194]LogTemp: ActivityComponent: EvaluateNow (immediate)
[2026.04.03-11.04.27:301][194]LogTemp: ActivityComponent: EvaluatingActivitiesInternal for BP_AI_Controller_Civilian_C_2147413912
[2026.04.03-11.04.27:301][194]LogTemp: Warning: FindSmartObjectForActivity: Filtering 21 candidates with tag Als.Activities.InteractItem.Radio
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x800000000000000D:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x800000000000000F:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x800000000000000B:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x8000000000000007:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x8000000000000004:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x800000000000000C:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x800000000000000A:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x8000000000000009:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x8000000000000008:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x8000000000000006:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x8000000000000005:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x8000000000000003:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x8000000000000002:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x8000000000000001:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x8000000000000010:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x8000000000000011:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x800000000000001E:D:0  SlotTags=Als.Activities.InteractItem.Radio
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x800000000000001D:D:1  SlotTags=
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x8000000000000014:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x8000000000000013:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x8000000000000012:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning: FindSmartObjectForActivity: Filtered down to 1 results
[2026.04.03-11.04.27:301][194]LogTemp: Warning: FindSmartObjectForActivity: Filtering 21 candidates with tag Als.Activities.Sitting
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x800000000000000D:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x800000000000000F:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x800000000000000B:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x8000000000000007:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x8000000000000004:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x800000000000000C:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x800000000000000A:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x8000000000000009:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x8000000000000008:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x8000000000000006:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x8000000000000005:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x8000000000000003:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x8000000000000002:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x8000000000000001:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x8000000000000010:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x8000000000000011:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x800000000000001E:D:0  SlotTags=Als.Activities.InteractItem.Radio
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x800000000000001D:D:1  SlotTags=
[2026.04.03-11.04.27:301][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:301][194]LogTemp: Warning:   SlotHandle=0x8000000000000014:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:302][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:302][194]LogTemp: Warning:   SlotHandle=0x8000000000000013:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:302][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:302][194]LogTemp: Warning:   SlotHandle=0x8000000000000012:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:302][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:302][194]LogTemp: Warning: FindSmartObjectForActivity: Filtered down to 0 results
[2026.04.03-11.04.27:302][194]LogTemp:  - Actor: BP_AI_Ped_Civilian_C_2147414039, Class: BP_AI_Ped_Civilian_C
[2026.04.03-11.04.27:302][194]LogTemp:  ActivityDefinition- Controller has componnet: BP_AI_Ped_Civilian_C_2147414039, Class: BP_AI_Ped_Civilian_C
[2026.04.03-11.04.27:302][194]LogTemp:  - Actor: BP_AI_Ped_Civilian_C_2147414024, Class: BP_AI_Ped_Civilian_C
[2026.04.03-11.04.27:302][194]LogTemp:  ActivityDefinition- Controller has componnet: BP_AI_Ped_Civilian_C_2147414024, Class: BP_AI_Ped_Civilian_C
[2026.04.03-11.04.27:302][194]LogTemp:  - Actor: BP_AI_Ped_Civilian_C_2147414054, Class: BP_AI_Ped_Civilian_C
[2026.04.03-11.04.27:302][194]LogTemp:  ActivityDefinition- Controller has componnet: BP_AI_Ped_Civilian_C_2147414054, Class: BP_AI_Ped_Civilian_C
[2026.04.03-11.04.27:302][194]LogTemp:  - Actor: BP_AI_Ped_Civilian_C_2147414069, Class: BP_AI_Ped_Civilian_C
[2026.04.03-11.04.27:302][194]LogTemp:  ActivityDefinition- Controller has componnet: BP_AI_Ped_Civilian_C_2147414069, Class: BP_AI_Ped_Civilian_C
[2026.04.03-11.04.27:302][194]LogTemp: ActivityDefinition: Found with Activity Component
[2026.04.03-11.04.27:302][194]LogTemp: ActivityDefinition: Found with Activity Component
[2026.04.03-11.04.27:302][194]LogTemp: ActivityDefinition: Best Actor Found returning true
[2026.04.03-11.04.27:302][194]LogTemp: [SO] claim is not valid =  ClaimValid=0
[2026.04.03-11.04.27:302][194]LogTemp: ActivityComponent: Started Activity Als.Activities.Talking on BP_AI_Controller_Civilian_C_2147413912 (Target=BP_AI_Ped_Civilian_C_2147414054)
[2026.04.03-11.04.27:302][194]LogTemp: AIController: InitiateActivity - Als.Activities.Talking (Priority=10)
[2026.04.03-11.04.27:302][194]LogTemp: SetInteractionActivity: Update CommandingActorKey BP_AI_Ped_Civilian_C_2147414054
[2026.04.03-11.04.27:302][194]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147414039 updated role to ERole::Activity
[2026.04.03-11.04.27:302][194]LogTemp: SetInteractionActivity: Executing Als.Activities.Talking (Type=3, Priority=0, Target=BP_AI_Ped_Civilian_C_2147414054)
[2026.04.03-11.04.27:302][194]LogTemp: SetupInitialInteractions: Evaluating activities  Component
[2026.04.03-11.04.27:302][194]LogTemp: ActivityComponent: EvaluateNow (immediate)
[2026.04.03-11.04.27:302][194]LogTemp: ActivityComponent: EvaluatingActivitiesInternal for BP_AI_Controller_Civilian_C_2147413922
[2026.04.03-11.04.27:302][194]LogTemp: Warning: FindSmartObjectForActivity: Filtering 22 candidates with tag Als.Activities.InteractItem.Radio
[2026.04.03-11.04.27:302][194]LogTemp: Warning:   SlotHandle=0x800000000000000E:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:302][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:302][194]LogTemp: Warning:   SlotHandle=0x800000000000000D:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:302][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:302][194]LogTemp: Warning:   SlotHandle=0x800000000000000F:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:302][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:302][194]LogTemp: Warning:   SlotHandle=0x800000000000000B:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:302][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:302][194]LogTemp: Warning:   SlotHandle=0x8000000000000007:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:302][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:302][194]LogTemp: Warning:   SlotHandle=0x8000000000000004:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:302][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:302][194]LogTemp: Warning:   SlotHandle=0x800000000000000C:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:302][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:302][194]LogTemp: Warning:   SlotHandle=0x800000000000000A:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:302][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:302][194]LogTemp: Warning:   SlotHandle=0x8000000000000009:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:302][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:302][194]LogTemp: Warning:   SlotHandle=0x8000000000000008:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:302][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:302][194]LogTemp: Warning:   SlotHandle=0x8000000000000006:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:302][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:302][194]LogTemp: Warning:   SlotHandle=0x8000000000000005:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:302][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:302][194]LogTemp: Warning:   SlotHandle=0x8000000000000003:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:302][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:302][194]LogTemp: Warning:   SlotHandle=0x8000000000000002:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:302][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:302][194]LogTemp: Warning:   SlotHandle=0x8000000000000001:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:302][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:302][194]LogTemp: Warning:   SlotHandle=0x8000000000000010:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:302][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:302][194]LogTemp: Warning:   SlotHandle=0x8000000000000011:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:302][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:302][194]LogTemp: Warning:   SlotHandle=0x800000000000001E:D:0  SlotTags=Als.Activities.InteractItem.Radio
[2026.04.03-11.04.27:302][194]LogTemp: Warning:     -> MATCHED
[2026.04.03-11.04.27:302][194]LogTemp: Warning:   SlotHandle=0x800000000000001D:D:1  SlotTags=
[2026.04.03-11.04.27:302][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:302][194]LogTemp: Warning:   SlotHandle=0x8000000000000014:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:302][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:302][194]LogTemp: Warning:   SlotHandle=0x8000000000000013:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:302][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:302][194]LogTemp: Warning:   SlotHandle=0x8000000000000012:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:302][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:302][194]LogTemp: Warning: FindSmartObjectForActivity: Filtered down to 1 results
[2026.04.03-11.04.27:302][194]LogTemp: Warning: FindSmartObjectForActivity: Filtering 22 candidates with tag Als.Activities.Sitting
[2026.04.03-11.04.27:302][194]LogTemp: Warning:   SlotHandle=0x800000000000000E:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:302][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:302][194]LogTemp: Warning:   SlotHandle=0x800000000000000D:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:302][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:302][194]LogTemp: Warning:   SlotHandle=0x800000000000000F:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:302][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:302][194]LogTemp: Warning:   SlotHandle=0x800000000000000B:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:302][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:302][194]LogTemp: Warning:   SlotHandle=0x8000000000000007:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:302][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:302][194]LogTemp: Warning:   SlotHandle=0x8000000000000004:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:302][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:302][194]LogTemp: Warning:   SlotHandle=0x800000000000000C:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:302][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:302][194]LogTemp: Warning:   SlotHandle=0x800000000000000A:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:302][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:302][194]LogTemp: Warning:   SlotHandle=0x8000000000000009:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:302][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:302][194]LogTemp: Warning:   SlotHandle=0x8000000000000008:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:302][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:303][194]LogTemp: Warning:   SlotHandle=0x8000000000000006:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:303][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:303][194]LogTemp: Warning:   SlotHandle=0x8000000000000005:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:303][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:303][194]LogTemp: Warning:   SlotHandle=0x8000000000000003:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:303][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:303][194]LogTemp: Warning:   SlotHandle=0x8000000000000002:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:303][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:303][194]LogTemp: Warning:   SlotHandle=0x8000000000000001:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:303][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:303][194]LogTemp: Warning:   SlotHandle=0x8000000000000010:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:303][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:303][194]LogTemp: Warning:   SlotHandle=0x8000000000000011:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:303][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:303][194]LogTemp: Warning:   SlotHandle=0x800000000000001E:D:0  SlotTags=Als.Activities.InteractItem.Radio
[2026.04.03-11.04.27:303][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:303][194]LogTemp: Warning:   SlotHandle=0x800000000000001D:D:1  SlotTags=
[2026.04.03-11.04.27:303][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:303][194]LogTemp: Warning:   SlotHandle=0x8000000000000014:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:303][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:303][194]LogTemp: Warning:   SlotHandle=0x8000000000000013:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:303][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:303][194]LogTemp: Warning:   SlotHandle=0x8000000000000012:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.27:303][194]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.27:303][194]LogTemp: Warning: FindSmartObjectForActivity: Filtered down to 0 results
[2026.04.03-11.04.27:303][194]LogTemp:  - Actor: BP_AI_Ped_Civilian_C_2147414039, Class: BP_AI_Ped_Civilian_C
[2026.04.03-11.04.27:303][194]LogTemp:  ActivityDefinition- Controller has componnet: BP_AI_Ped_Civilian_C_2147414039, Class: BP_AI_Ped_Civilian_C
[2026.04.03-11.04.27:303][194]LogTemp:  - Actor: BP_AI_Ped_Civilian_C_2147414024, Class: BP_AI_Ped_Civilian_C
[2026.04.03-11.04.27:303][194]LogTemp:  ActivityDefinition- Controller has componnet: BP_AI_Ped_Civilian_C_2147414024, Class: BP_AI_Ped_Civilian_C
[2026.04.03-11.04.27:303][194]LogTemp:  - Actor: BP_AI_Ped_Civilian_C_2147414054, Class: BP_AI_Ped_Civilian_C
[2026.04.03-11.04.27:303][194]LogTemp:  ActivityDefinition- Controller has componnet: BP_AI_Ped_Civilian_C_2147414054, Class: BP_AI_Ped_Civilian_C
[2026.04.03-11.04.27:303][194]LogTemp:  - Actor: BP_AI_Ped_Civilian_C_2147414069, Class: BP_AI_Ped_Civilian_C
[2026.04.03-11.04.27:303][194]LogTemp:  ActivityDefinition- Controller has componnet: BP_AI_Ped_Civilian_C_2147414069, Class: BP_AI_Ped_Civilian_C
[2026.04.03-11.04.27:303][194]LogTemp: ActivityDefinition: Found with Activity Component
[2026.04.03-11.04.27:303][194]LogTemp: ActivityDefinition: Best Actor Found returning true
[2026.04.03-11.04.27:303][194]LogTemp: Warning: ActivityComponent::StartActivity: Activity Als.Activities.InteractItem.Radio expected a target but got nullptr
[2026.04.03-11.04.27:303][194]LogTemp: [SO] Wrote claim to BB key=SOClaimHandleKey ClaimValid=1
[2026.04.03-11.04.27:303][194]LogTemp: ActivityComponent: Started Activity Als.Activities.InteractItem.Radio on BP_AI_Controller_Civilian_C_2147413922 (Target=None)
[2026.04.03-11.04.27:303][194]LogTemp: AIController: InitiateActivity - Als.Activities.InteractItem.Radio (Priority=10)
[2026.04.03-11.04.27:303][194]LogTemp: SetInteractionActivity: Update CommandingActorKey None
[2026.04.03-11.04.27:303][194]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147414024 updated role to ERole::Activity
[2026.04.03-11.04.27:303][194]LogTemp: SetInteractionActivity: Executing Als.Activities.InteractItem.Radio (Type=2, Priority=0, Target=None)
[2026.04.03-11.04.27:303][194]LogTemp: SetupInitialInteractions: Evaluating activities  Component
[2026.04.03-11.04.27:303][194]LogTemp: ActivityComponent: EvaluateNow (immediate)
[2026.04.03-11.04.27:303][194]LogTemp: ActivityComponent: EvaluatingActivitiesInternal for BP_AI_Controller_Civilian_C_2147413991
[2026.04.03-11.04.27:303][194]LogTemp: ActivityComponent: Reciprocating activity DA_Activity_Talking from BP_AI_Controller_Civilian_C_2147413912
[2026.04.03-11.04.27:303][194]LogTemp: [SO] claim is not valid =  ClaimValid=0
[2026.04.03-11.04.27:303][194]LogTemp: ActivityComponent: Started Activity Als.Activities.Talking on BP_AI_Controller_Civilian_C_2147413991 (Target=BP_AI_Ped_Civilian_C_2147414039)
[2026.04.03-11.04.27:303][194]LogTemp: AIController: InitiateActivity - Als.Activities.Talking (Priority=10)
[2026.04.03-11.04.27:303][194]LogTemp: SetInteractionActivity: Update CommandingActorKey BP_AI_Ped_Civilian_C_2147414039
[2026.04.03-11.04.27:303][194]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147414054 updated role to ERole::Activity
[2026.04.03-11.04.27:303][194]LogTemp: SetInteractionActivity: Executing Als.Activities.Talking (Type=3, Priority=0, Target=BP_AI_Ped_Civilian_C_2147414039)
[2026.04.03-11.04.27:303][194]LogTemp: SetupInitialInteractions: Evaluating activities  Component
[2026.04.03-11.04.27:310][195]LogTemp: Warning: MoveTo SO Entry: Request Succesful
[2026.04.03-11.04.27:313][195]LogTemp: Warning: MoveTo SO Entry: Request Succesful
[2026.04.03-11.04.27:597][210]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147414069 No threats active or valid.
[2026.04.03-11.04.27:597][210]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147414069 No threats active or valid.
[2026.04.03-11.04.27:597][210]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147414069 No threats active or valid.
[2026.04.03-11.04.27:597][210]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147414069 No threats active or valid.
[2026.04.03-11.04.27:597][210]LogTemp: [BP_AI_Controller_Civilian_C_2147413902] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.27:598][210]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147414039 No threats active or valid.
[2026.04.03-11.04.27:598][210]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147414039 No threats active or valid.
[2026.04.03-11.04.27:598][210]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147414039 No threats active or valid.
[2026.04.03-11.04.27:598][210]LogTemp: [BP_AI_Controller_Civilian_C_2147413912] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.27:598][210]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147414024 No threats active or valid.
[2026.04.03-11.04.27:598][210]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147414024 No threats active or valid.
[2026.04.03-11.04.27:598][210]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147414024 No threats active or valid.
[2026.04.03-11.04.27:598][210]LogTemp: [BP_AI_Controller_Civilian_C_2147413922] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.27:598][210]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147414054 No threats active or valid.
[2026.04.03-11.04.27:598][210]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147414054 No threats active or valid.
[2026.04.03-11.04.27:598][210]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147414054 No threats active or valid.
[2026.04.03-11.04.27:598][210]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147414054 No threats active or valid.
[2026.04.03-11.04.27:598][210]LogTemp: [BP_AI_Controller_Civilian_C_2147413991] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.28:006][230]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147414054 No threats active or valid.
[2026.04.03-11.04.28:006][230]LogTemp: [BP_AI_Controller_Civilian_C_2147413991] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.28:006][230]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147414024 No threats active or valid.
[2026.04.03-11.04.28:006][230]LogTemp: [BP_AI_Controller_Civilian_C_2147413922] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.28:006][230]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147414069 No threats active or valid.
[2026.04.03-11.04.28:006][230]LogTemp: [BP_AI_Controller_Civilian_C_2147413902] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.28:006][230]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147414039 No threats active or valid.
[2026.04.03-11.04.28:006][230]LogTemp: [BP_AI_Controller_Civilian_C_2147413912] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.28:306][244]LogBlueprintUserMessages: [BP_AI_Ped_Civilian_C_2147414054] Pistol: Master_Weapon_C_2147413689
[2026.04.03-11.04.28:307][244]LogBlueprintUserMessages: [BP_AI_Ped_Civilian_C_2147414024] Pistol: Master_Weapon_C_2147413682
[2026.04.03-11.04.28:308][244]LogBlueprintUserMessages: [BP_AI_Ped_Civilian_C_2147414069] Pistol: Master_Weapon_C_2147413675
[2026.04.03-11.04.28:427][249]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147414069 No threats active or valid.
[2026.04.03-11.04.28:427][249]LogTemp: [BP_AI_Controller_Civilian_C_2147413902] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.28:427][249]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147414024 No threats active or valid.
[2026.04.03-11.04.28:428][249]LogTemp: [BP_AI_Controller_Civilian_C_2147413922] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.28:428][249]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147414039 No threats active or valid.
[2026.04.03-11.04.28:428][249]LogTemp: [BP_AI_Controller_Civilian_C_2147413912] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.28:428][249]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147414054 No threats active or valid.
[2026.04.03-11.04.28:428][249]LogTemp: [BP_AI_Controller_Civilian_C_2147413991] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.28:835][267]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147414069 No threats active or valid.
[2026.04.03-11.04.28:835][267]LogTemp: [BP_AI_Controller_Civilian_C_2147413902] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.28:835][267]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147414054 No threats active or valid.
[2026.04.03-11.04.28:835][267]LogTemp: [BP_AI_Controller_Civilian_C_2147413991] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.28:835][267]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147414039 No threats active or valid.
[2026.04.03-11.04.28:835][267]LogTemp: [BP_AI_Controller_Civilian_C_2147413912] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.28:835][267]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147414024 No threats active or valid.
[2026.04.03-11.04.28:835][267]LogTemp: [BP_AI_Controller_Civilian_C_2147413922] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.29:244][286]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147414024 No threats active or valid.
[2026.04.03-11.04.29:244][286]LogTemp: [BP_AI_Controller_Civilian_C_2147413922] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.29:244][286]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147414054 No threats active or valid.
[2026.04.03-11.04.29:244][286]LogTemp: [BP_AI_Controller_Civilian_C_2147413991] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.29:244][286]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147414069 No threats active or valid.
[2026.04.03-11.04.29:244][286]LogTemp: [BP_AI_Controller_Civilian_C_2147413902] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.29:244][286]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147414039 No threats active or valid.
[2026.04.03-11.04.29:244][286]LogTemp: [BP_AI_Controller_Civilian_C_2147413912] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.29:608][303]LogTemp: Warning: Callout 10038: Player LEFT vicinity, streaming disabled.
[2026.04.03-11.04.29:608][303]LogCalloutPersist: Warning: [Store] Begin Callout 10038  clearing restored-in-vicinity flag
[2026.04.03-11.04.29:608][303]LogCalloutPersist: Warning: [Store] Registered actors to consider: 4
[2026.04.03-11.04.29:608][303]LogTemp: Warning: Saving Controller BP_AI_Controller_Civilian_C_2147413902 with GUID 7585E2974D1E6AE5033E4793DC0E764E
[2026.04.03-11.04.29:609][303]LogTemp: Warning: Saved AssignedDialogue for BP_AI_Controller_Civilian_C_2147413902: /Game/Blueprints/Gameplay/DialogueSystem/NoiseComplaint.NoiseComplaint
[2026.04.03-11.04.29:609][303]LogTemp: Warning: No EvaluatedThreats to save for BP_AI_Controller_Civilian_C_2147413902
[2026.04.03-11.04.29:609][303]LogTemp: BP_AI_Controller_Civilian_C_2147413902: Saved SOClaimHandle info (SlotIndex: 0)
[2026.04.03-11.04.29:609][303]LogTemp: Error: SAVE DEBUG: Threats key MISSING in OutData for BP_AI_Controller_Civilian_C_2147413902!
[2026.04.03-11.04.29:609][303]LogCalloutPersist: Warning: [Store] + BP_AI_Ped_Civilian_C_2147414069 (BP_AI_Ped_Civilian_C) -> /Game/AI/Pedestrian/BP_AI_Ped_Civilian.BP_AI_Ped_Civilian_C  ActorGUID=<none>  HasControllerGUID=YES
[2026.04.03-11.04.29:609][303]LogTemp: Warning: Saving Controller BP_AI_Controller_Civilian_C_2147413912 with GUID F36F604A4D88E0AA6069938C71FE5D52
[2026.04.03-11.04.29:610][303]LogTemp: Warning: Saved AssignedDialogue for BP_AI_Controller_Civilian_C_2147413912: /Game/Blueprints/Gameplay/DialogueSystem/NoiseComplaint.NoiseComplaint
[2026.04.03-11.04.29:610][303]LogTemp: BP_AI_Controller_Civilian_C_2147413912: Saved InteractingObject SoftPath: /Game/Maps/GameWorld.GameWorld:PersistentLevel.BP_AI_Ped_Civilian_C_2147414054
[2026.04.03-11.04.29:610][303]LogTemp: Warning: No EvaluatedThreats to save for BP_AI_Controller_Civilian_C_2147413912
[2026.04.03-11.04.29:610][303]LogTemp: Error: SAVE DEBUG: Threats key MISSING in OutData for BP_AI_Controller_Civilian_C_2147413912!
[2026.04.03-11.04.29:610][303]LogCalloutPersist: Warning: [Store] + BP_AI_Ped_Civilian_C_2147414039 (BP_AI_Ped_Civilian_C) -> /Game/AI/Pedestrian/BP_AI_Ped_Civilian.BP_AI_Ped_Civilian_C  ActorGUID=<none>  HasControllerGUID=YES
[2026.04.03-11.04.29:610][303]LogTemp: Warning: Saving Controller BP_AI_Controller_Civilian_C_2147413922 with GUID ECE9F40A42D58CB863F257B085C55620
[2026.04.03-11.04.29:610][303]LogTemp: Warning: Saved AssignedDialogue for BP_AI_Controller_Civilian_C_2147413922: /Game/Blueprints/Gameplay/DialogueSystem/NoiseComplaint.NoiseComplaint
[2026.04.03-11.04.29:610][303]LogTemp: Warning: No EvaluatedThreats to save for BP_AI_Controller_Civilian_C_2147413922
[2026.04.03-11.04.29:610][303]LogTemp: BP_AI_Controller_Civilian_C_2147413922: Saved SOClaimHandle info (SlotIndex: 0)
[2026.04.03-11.04.29:610][303]LogTemp: Error: SAVE DEBUG: Threats key MISSING in OutData for BP_AI_Controller_Civilian_C_2147413922!
[2026.04.03-11.04.29:610][303]LogCalloutPersist: Warning: [Store] + BP_AI_Ped_Civilian_C_2147414024 (BP_AI_Ped_Civilian_C) -> /Game/AI/Pedestrian/BP_AI_Ped_Civilian.BP_AI_Ped_Civilian_C  ActorGUID=<none>  HasControllerGUID=YES
[2026.04.03-11.04.29:610][303]LogTemp: Warning: Saving Controller BP_AI_Controller_Civilian_C_2147413991 with GUID D3993BE64E4F6ABF918FF9A90221C458
[2026.04.03-11.04.29:610][303]LogTemp: Warning: Saved AssignedDialogue for BP_AI_Controller_Civilian_C_2147413991: /Game/Blueprints/Gameplay/DialogueSystem/NoiseComplaint.NoiseComplaint
[2026.04.03-11.04.29:610][303]LogTemp: BP_AI_Controller_Civilian_C_2147413991: Saved InteractingObject SoftPath: /Game/Maps/GameWorld.GameWorld:PersistentLevel.BP_AI_Ped_Civilian_C_2147414039
[2026.04.03-11.04.29:610][303]LogTemp: Warning: No EvaluatedThreats to save for BP_AI_Controller_Civilian_C_2147413991
[2026.04.03-11.04.29:610][303]LogTemp: Error: SAVE DEBUG: Threats key MISSING in OutData for BP_AI_Controller_Civilian_C_2147413991!
[2026.04.03-11.04.29:610][303]LogCalloutPersist: Warning: [Store] + BP_AI_Ped_Civilian_C_2147414054 (BP_AI_Ped_Civilian_C) -> /Game/AI/Pedestrian/BP_AI_Ped_Civilian.BP_AI_Ped_Civilian_C  ActorGUID=<none>  HasControllerGUID=YES
[2026.04.03-11.04.29:610][303]LogTemp: Warning: [BuildRolesSnapshot 10038] Out: Roles=0 Downed=0 Surrendered=0 Arrested=0 Secured=0 ThreatGUIDs=0
[2026.04.03-11.04.29:610][303]LogCalloutPersist: Warning: [Store] Destroy BP_AI_Ped_Civilian_C_2147414069 (BP_AI_Ped_Civilian_C)
[2026.04.03-11.04.29:610][303]LogSmartObject: Error: Expected slot state is 'Claimed' or 'Occupied' but current state is 'ESmartObjectSlotState::Free'. Slot will not be released
[2026.04.03-11.04.29:610][303]LogCalloutPersist: [Destroyed] BP_AI_Ped_Civilian_C_2147414069 (BP_AI_Ped_Civilian_C)
[2026.04.03-11.04.29:610][303]LogCalloutPersist: Warning: [Store] Destroy BP_AI_Ped_Civilian_C_2147414039 (BP_AI_Ped_Civilian_C)
[2026.04.03-11.04.29:611][303]LogCalloutPersist: [Destroyed] BP_AI_Ped_Civilian_C_2147414039 (BP_AI_Ped_Civilian_C)
[2026.04.03-11.04.29:611][303]LogCalloutPersist: Warning: [Store] Destroy BP_AI_Ped_Civilian_C_2147414024 (BP_AI_Ped_Civilian_C)
[2026.04.03-11.04.29:611][303]LogSmartObject: Error: Expected slot state is 'Claimed' or 'Occupied' but current state is 'ESmartObjectSlotState::Free'. Slot will not be released
[2026.04.03-11.04.29:611][303]LogCalloutPersist: [Destroyed] BP_AI_Ped_Civilian_C_2147414024 (BP_AI_Ped_Civilian_C)
[2026.04.03-11.04.29:611][303]LogCalloutPersist: Warning: [Store] Destroy BP_AI_Ped_Civilian_C_2147414054 (BP_AI_Ped_Civilian_C)
[2026.04.03-11.04.29:612][303]LogCalloutPersist: [Destroyed] BP_AI_Ped_Civilian_C_2147414054 (BP_AI_Ped_Civilian_C)
[2026.04.03-11.04.29:612][303]LogCalloutPersist: Warning: [Store] DONE Callout 10038: Stored 4
[2026.04.03-11.04.29:612][303]LogTemp: Warning: Callout 10038: Stored callout data after leaving vicinity.
[2026.04.03-11.04.30:532][348]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.04.33:967][534]LogTemp: Callout 10040: Player ENTERED vicinity, streaming enabled.
[2026.04.03-11.04.33:967][534]LogCalloutPersist: [HasStored] Callout 10040 -> HasSnapshot=NO Num=0 RestoredThisSession=NO Cooling=NO (0.00s left)
[2026.04.03-11.04.34:388][552]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building30.SM_Building30:BodySetup_0, Element [234] has no Geometry
[2026.04.03-11.04.34:388][552]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building30.SM_Building30:BodySetup_0, Element [235] has no Geometry
[2026.04.03-11.04.34:388][552]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building30.SM_Building30:BodySetup_0, Element [236] has no Geometry
[2026.04.03-11.04.34:388][552]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building30.SM_Building30:BodySetup_0, Element [238] has no Geometry
[2026.04.03-11.04.34:388][552]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building30.SM_Building30:BodySetup_0, Element [239] has no Geometry
[2026.04.03-11.04.34:388][552]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building30.SM_Building30:BodySetup_0, Element [241] has no Geometry
[2026.04.03-11.04.34:389][552]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building30.SM_Building30:BodySetup_0, Element [244] has no Geometry
[2026.04.03-11.04.34:389][552]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building30.SM_Building30:BodySetup_0, Element [255] has no Geometry
[2026.04.03-11.04.34:389][552]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building30.SM_Building30:BodySetup_0, Element [263] has no Geometry
[2026.04.03-11.04.36:457][676]LogTemp: Callout 10040 expects 2 civilian participants.
[2026.04.03-11.04.36:457][676]LogTemp: SpawnCivilianAI: Spawning 1 civilians using /Game/AI/Pedestrian/BP_AI_Ped_Civilian.BP_AI_Ped_Civilian_C
[2026.04.03-11.04.36:457][676]LogTemp: SpawnCivilianAI: Spawning 1 civilians using /Game/AI/Pedestrian/BP_AI_Ped_Civilian.BP_AI_Ped_Civilian_C
[2026.04.03-11.04.36:457][676]LogTemp: SpawnCivilianVehicles: 2 police vehicles found
[2026.04.03-11.04.36:457][676]LogTemp: UpdateCalloutTime: Player in normal vicinity, progressing normally.
[2026.04.03-11.04.36:574][683]LogTemp: AIController: ActivityComponent Added
[2026.04.03-11.04.36:575][683]LogTemp: [AI Behavior] Controller PossessedPawn:BP_AI_Ped_Civilian_C_2147411843
[2026.04.03-11.04.36:575][683]LogTemp: Warning: [BP_AI_Controller_Civilian_C_2147411808] Starting Awareness after possess (Pawn=BP_AI_Ped_Civilian_C_2147411843)
[2026.04.03-11.04.36:575][683]LogTemp: Warning: Awareness started with interval: 0.35 seconds
[2026.04.03-11.04.36:578][683]LogTemp: AIController: ActivityComponent Added
[2026.04.03-11.04.36:578][683]LogTemp: [AI Behavior] Controller PossessedPawn:BP_AI_Ped_Civilian_C_2147411828
[2026.04.03-11.04.36:578][683]LogTemp: Warning: [BP_AI_Controller_Civilian_C_2147411798] Starting Awareness after possess (Pawn=BP_AI_Ped_Civilian_C_2147411828)
[2026.04.03-11.04.36:578][683]LogTemp: Warning: Awareness started with interval: 0.35 seconds
[2026.04.03-11.04.36:637][687]LogTemp: Warning: FinalizeAISpawn: AIController found for BP_AI_Ped_Civilian_C_2147411843
[2026.04.03-11.04.36:637][687]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Civilian_C_2147411843 added to Faction EFaction::Civilian in Callout 10040
[2026.04.03-11.04.36:637][687]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Civilian_C_2147411843 starts role assignment in Callout 10040
[2026.04.03-11.04.36:637][687]LogTemp: Assigned Dialogue Asset to AI: BP_AI_Controller_Civilian_C_2147411808
[2026.04.03-11.04.36:637][687]LogTemp: AssignTraitsWithDelay: Successfully assigned Dialogue asset for AI BP_AI_Ped_Civilian_C_2147411843
[2026.04.03-11.04.36:637][687]LogTemp: Warning: AssignTraitsWithDelay: AI Controller traits are set for BP_AI_Ped_Civilian_C_2147411843.
[2026.04.03-11.04.36:637][687]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 updated role to ERole::Activity
[2026.04.03-11.04.36:637][687]LogTemp: AssignTraitsWithDelay: InitialTask ERole::Activity applied to BP_AI_Ped_Civilian_C_2147411843
[2026.04.03-11.04.36:637][687]LogTemp: Warning: Broadcasting OnAISpawned for BP_AI_Ped_Civilian_C_2147411843, Armed: No
[2026.04.03-11.04.36:637][687]LogTemp: Warning: Broadcasting OnAISpawned for BP_AI_Ped_Civilian_C_2147411843, Armed: No
[2026.04.03-11.04.36:637][687]LogTemp: Warning: FinalizeAISpawn: AIController found for BP_AI_Ped_Civilian_C_2147411828
[2026.04.03-11.04.36:637][687]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Civilian_C_2147411828 added to Faction EFaction::Civilian in Callout 10040
[2026.04.03-11.04.36:637][687]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Civilian_C_2147411828 starts role assignment in Callout 10040
[2026.04.03-11.04.36:637][687]LogTemp: Assigned Dialogue Asset to AI: BP_AI_Controller_Civilian_C_2147411798
[2026.04.03-11.04.36:637][687]LogTemp: AssignTraitsWithDelay: Successfully assigned Dialogue asset for AI BP_AI_Ped_Civilian_C_2147411828
[2026.04.03-11.04.36:637][687]LogTemp: Warning: AssignTraitsWithDelay: AI Controller traits are set for BP_AI_Ped_Civilian_C_2147411828.
[2026.04.03-11.04.36:637][687]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411828 updated role to ERole::Idle
[2026.04.03-11.04.36:637][687]LogTemp: AssignTraitsWithDelay: InitialTask ERole::Idle applied to BP_AI_Ped_Civilian_C_2147411828
[2026.04.03-11.04.36:637][687]LogTemp: Warning: Broadcasting OnAISpawned for BP_AI_Ped_Civilian_C_2147411828, Armed: No
[2026.04.03-11.04.36:637][687]LogTemp: Warning: Broadcasting OnAISpawned for BP_AI_Ped_Civilian_C_2147411828, Armed: No
[2026.04.03-11.04.36:637][687]LogTemp: Callout 10040: all 2 civilian participants spawned, calling NotifyAllParticipantsSpawned.
[2026.04.03-11.04.36:637][687]LogTemp: SetupInitialInteractions: Evaluating activities for 2 civilians in Callout 10040
[2026.04.03-11.04.36:637][687]LogTemp: ActivityComponent: EvaluateNow (immediate)
[2026.04.03-11.04.36:637][687]LogTemp: ActivityComponent: EvaluatingActivitiesInternal for BP_AI_Controller_Civilian_C_2147411808
[2026.04.03-11.04.36:637][687]LogTemp:  - Actor: BP_AI_Ped_Civilian_C_2147411828, Class: BP_AI_Ped_Civilian_C
[2026.04.03-11.04.36:637][687]LogTemp:  ActivityDefinition- Controller has componnet: BP_AI_Ped_Civilian_C_2147411828, Class: BP_AI_Ped_Civilian_C
[2026.04.03-11.04.36:637][687]LogTemp:  - Actor: BP_AI_Ped_Civilian_C_2147411843, Class: BP_AI_Ped_Civilian_C
[2026.04.03-11.04.36:637][687]LogTemp:  ActivityDefinition- Controller has componnet: BP_AI_Ped_Civilian_C_2147411843, Class: BP_AI_Ped_Civilian_C
[2026.04.03-11.04.36:637][687]LogTemp: ActivityDefinition: Found with Activity Component
[2026.04.03-11.04.36:637][687]LogTemp: ActivityDefinition: Best Actor Found returning true
[2026.04.03-11.04.36:637][687]LogTemp: Warning: FindSmartObjectForActivity: Filtering 29 candidates with tag Als.Activities.Sitting
[2026.04.03-11.04.36:637][687]LogTemp: Warning:   SlotHandle=0x800000000000005A:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.36:637][687]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.36:637][687]LogTemp: Warning:   SlotHandle=0x8000000000000056:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.36:637][687]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.36:637][687]LogTemp: Warning:   SlotHandle=0x8000000000000054:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.36:637][687]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.36:637][687]LogTemp: Warning:   SlotHandle=0x8000000000000051:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.36:637][687]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.36:637][687]LogTemp: Warning:   SlotHandle=0x8000000000000050:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.36:637][687]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.36:637][687]LogTemp: Warning:   SlotHandle=0x800000000000004B:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.36:637][687]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.36:637][687]LogTemp: Warning:   SlotHandle=0x800000000000004A:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.36:637][687]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.36:637][687]LogTemp: Warning:   SlotHandle=0x8000000000000048:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.36:637][687]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.36:637][687]LogTemp: Warning:   SlotHandle=0x800000000000005B:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.36:637][687]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.36:638][687]LogTemp: Warning:   SlotHandle=0x800000000000001C:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.36:638][687]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.36:638][687]LogTemp: Warning:   SlotHandle=0x800000000000001B:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.36:638][687]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.36:638][687]LogTemp: Warning:   SlotHandle=0x8000000000000018:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.36:638][687]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.36:638][687]LogTemp: Warning:   SlotHandle=0x800000000000005D:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.36:638][687]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.36:638][687]LogTemp: Warning:   SlotHandle=0x8000000000000059:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.36:638][687]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.36:638][687]LogTemp: Warning:   SlotHandle=0x8000000000000057:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.36:638][687]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.36:638][687]LogTemp: Warning:   SlotHandle=0x800000000000004E:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.36:638][687]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.36:638][687]LogTemp: Warning:   SlotHandle=0x800000000000004D:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.36:638][687]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.36:638][687]LogTemp: Warning:   SlotHandle=0x800000000000004C:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.36:638][687]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.36:638][687]LogTemp: Warning:   SlotHandle=0x8000000000000055:D:0  SlotTags=Als.Activities.InteractItem.Radio
[2026.04.03-11.04.36:638][687]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.36:638][687]LogTemp: Warning:   SlotHandle=0x800000000000005C:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.36:638][687]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.36:638][687]LogTemp: Warning:   SlotHandle=0x8000000000000053:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.36:638][687]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.36:638][687]LogTemp: Warning:   SlotHandle=0x8000000000000052:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.36:638][687]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.36:638][687]LogTemp: Warning:   SlotHandle=0x800000000000004F:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.36:638][687]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.36:638][687]LogTemp: Warning:   SlotHandle=0x8000000000000049:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.36:638][687]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.36:638][687]LogTemp: Warning:   SlotHandle=0x8000000000000047:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.36:638][687]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.36:638][687]LogTemp: Warning:   SlotHandle=0x8000000000000046:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2026.04.03-11.04.36:638][687]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.36:638][687]LogTemp: Warning:   SlotHandle=0x8000000000000058:D:0  SlotTags=Als.Activities.Sitting
[2026.04.03-11.04.36:638][687]LogTemp: Warning:     -> MATCHED
[2026.04.03-11.04.36:638][687]LogTemp: Warning:   SlotHandle=0x8000000000000058:D:1  SlotTags=
[2026.04.03-11.04.36:638][687]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.36:638][687]LogTemp: Warning:   SlotHandle=0x8000000000000058:D:2  SlotTags=
[2026.04.03-11.04.36:638][687]LogTemp: Warning:     -> NOT MATCHED
[2026.04.03-11.04.36:638][687]LogTemp: Warning: FindSmartObjectForActivity: Filtered down to 1 results
[2026.04.03-11.04.36:638][687]LogTemp: [SO] claim is not valid =  ClaimValid=0
[2026.04.03-11.04.36:638][687]LogTemp: ActivityComponent: Started Activity Als.Activities.Discussing on BP_AI_Controller_Civilian_C_2147411808 (Target=BP_AI_Ped_Civilian_C_2147411828)
[2026.04.03-11.04.36:638][687]LogTemp: AIController: InitiateActivity - Als.Activities.Discussing (Priority=10)
[2026.04.03-11.04.36:638][687]LogTemp: SetInteractionActivity: Update CommandingActorKey BP_AI_Ped_Civilian_C_2147411828
[2026.04.03-11.04.36:638][687]LogTemp: SetInteractionActivity: Executing Als.Activities.Discussing (Type=3, Priority=0, Target=BP_AI_Ped_Civilian_C_2147411828)
[2026.04.03-11.04.36:638][687]LogTemp: SetupInitialInteractions: Evaluating activities  Component
[2026.04.03-11.04.36:638][687]LogTemp: ActivityComponent: EvaluateNow (immediate)
[2026.04.03-11.04.36:638][687]LogTemp: ActivityComponent: EvaluatingActivitiesInternal for BP_AI_Controller_Civilian_C_2147411798
[2026.04.03-11.04.36:638][687]LogTemp: ActivityComponent: Reciprocating activity DA_Activity_Discussion from BP_AI_Controller_Civilian_C_2147411808
[2026.04.03-11.04.36:638][687]LogTemp: [SO] claim is not valid =  ClaimValid=0
[2026.04.03-11.04.36:638][687]LogTemp: ActivityComponent: Started Activity Als.Activities.Discussing on BP_AI_Controller_Civilian_C_2147411798 (Target=BP_AI_Ped_Civilian_C_2147411843)
[2026.04.03-11.04.36:638][687]LogTemp: AIController: InitiateActivity - Als.Activities.Discussing (Priority=10)
[2026.04.03-11.04.36:638][687]LogTemp: SetInteractionActivity: Update CommandingActorKey BP_AI_Ped_Civilian_C_2147411843
[2026.04.03-11.04.36:638][687]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411828 updated role to ERole::Activity
[2026.04.03-11.04.36:638][687]LogTemp: SetInteractionActivity: Executing Als.Activities.Discussing (Type=3, Priority=0, Target=BP_AI_Ped_Civilian_C_2147411843)
[2026.04.03-11.04.36:638][687]LogTemp: SetupInitialInteractions: Evaluating activities  Component
[2026.04.03-11.04.36:938][705]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.36:938][705]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.36:938][705]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.37:350][730]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.37:350][730]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.37:760][755]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.37:760][755]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.38:170][780]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.38:170][780]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.38:580][804]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.38:580][804]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.38:986][829]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.38:986][829]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.39:398][855]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.39:398][855]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.39:802][879]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.39:803][879]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.40:212][904]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.40:212][904]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.40:617][928]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.40:617][928]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.41:018][952]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.41:018][952]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.41:428][977]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2026.04.03-11.04.41:428][977]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2026.04.03-11.04.41:434][977]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.41:434][977]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.41:836][  1]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.41:836][  1]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.41:949][  8]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.04.42:102][ 17]LogTemp: Callout 10038: Player ENTERED vicinity, streaming enabled.
[2026.04.03-11.04.42:103][ 17]LogCalloutPersist: [HasStored] Callout 10038 -> HasSnapshot=YES Num=4 RestoredThisSession=NO Cooling=NO (0.00s left)
[2026.04.03-11.04.42:106][ 17]LogTemp: AIController: ActivityComponent Added
[2026.04.03-11.04.42:106][ 17]LogTemp: [AI Behavior] Controller PossessedPawn:BP_AI_Ped_Civilian_C_2147411368
[2026.04.03-11.04.42:106][ 17]LogTemp: Warning: [BP_AI_Controller_Civilian_C_2147411348] Starting Awareness after possess (Pawn=BP_AI_Ped_Civilian_C_2147411368)
[2026.04.03-11.04.42:106][ 17]LogTemp: Warning: Awareness started with interval: 0.35 seconds
[2026.04.03-11.04.42:113][ 17]LogTemp: AIController: ActivityComponent Added
[2026.04.03-11.04.42:113][ 17]LogTemp: [AI Behavior] Controller PossessedPawn:BP_AI_Ped_Civilian_C_2147411343
[2026.04.03-11.04.42:113][ 17]LogTemp: Warning: [BP_AI_Controller_Civilian_C_2147411323] Starting Awareness after possess (Pawn=BP_AI_Ped_Civilian_C_2147411343)
[2026.04.03-11.04.42:113][ 17]LogTemp: Warning: Awareness started with interval: 0.35 seconds
[2026.04.03-11.04.42:118][ 17]LogTemp: AIController: ActivityComponent Added
[2026.04.03-11.04.42:118][ 17]LogTemp: [AI Behavior] Controller PossessedPawn:BP_AI_Ped_Civilian_C_2147411318
[2026.04.03-11.04.42:118][ 17]LogTemp: Warning: [BP_AI_Controller_Civilian_C_2147411298] Starting Awareness after possess (Pawn=BP_AI_Ped_Civilian_C_2147411318)
[2026.04.03-11.04.42:118][ 17]LogTemp: Warning: Awareness started with interval: 0.35 seconds
[2026.04.03-11.04.42:122][ 17]LogTemp: AIController: ActivityComponent Added
[2026.04.03-11.04.42:122][ 17]LogTemp: [AI Behavior] Controller PossessedPawn:BP_AI_Ped_Civilian_C_2147411293
[2026.04.03-11.04.42:122][ 17]LogTemp: Warning: [BP_AI_Controller_Civilian_C_2147411273] Starting Awareness after possess (Pawn=BP_AI_Ped_Civilian_C_2147411293)
[2026.04.03-11.04.42:122][ 17]LogTemp: Warning: Awareness started with interval: 0.35 seconds
[2026.04.03-11.04.42:123][ 17]LogCalloutPersist: [Restore] Callout 10038 spawned 4/4 actors
[2026.04.03-11.04.42:123][ 17]LogTemp: Callout 10038: Restored entities after re-entering vicinity.
[2026.04.03-11.04.42:255][ 22]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.42:255][ 22]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.42:311][ 25]LogTemp: Warning: Loaded PersistentGUID for BP_AI_Controller_Civilian_C_2147411348: 7585E2974D1E6AE5033E4793DC0E764E
[2026.04.03-11.04.42:313][ 25]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 updated role to ERole::Activity
[2026.04.03-11.04.42:313][ 25]LogTemp: Warning: Restored AssignedDialogue for BP_AI_Controller_Civilian_C_2147411348: /Game/Blueprints/Gameplay/DialogueSystem/NoiseComplaint.NoiseComplaint
[2026.04.03-11.04.42:313][ 25]LogTemp: Warning: Loaded Gameplay Tags for BP_AI_Controller_Civilian_C_2147411348: Als.Activities.Sitting
[2026.04.03-11.04.42:313][ 25]LogTemp: SetTraits called on BP_AI_Controller_Civilian_C_2147411348: Involvement=ECivilianInvolvement::Bystander, Criminality=5.74, Aggressiveness=65.11, Fearfulness=4.16, IsArmed=True
[2026.04.03-11.04.42:313][ 25]LogTemp: Warning: SetTraits for BP_AI_Controller_Civilian_C_2147411348: Involvement 0, Crim 5.74, Agg 65.11, Fear 4.16, Armed 1
[2026.04.03-11.04.42:313][ 25]LogTemp: RegisterAIToCallout: (Restored) Registered BP_AI_Ped_Civilian_C_2147411368 to role ERole::Activity in Callout 10038
[2026.04.03-11.04.42:313][ 25]LogTemp: Error: MoveLocation key NOT found in saved data for BP_AI_Controller_Civilian_C_2147411348! Available keys:
[2026.04.03-11.04.42:313][ 25]LogTemp: BP_AI_Controller_Civilian_C_2147411348: Flagged for SO claim restoration (SlotIndex: 0, ClaimValid: No)
[2026.04.03-11.04.42:313][ 25]LogTemp: Warning: CalloutPersistentManager: BP_AI_Controller_Civilian_C_2147411348 Fully initialized with GUID 7585E2974D1E6AE5033E4793DC0E764E
[2026.04.03-11.04.42:313][ 25]LogTemp: Warning: ----- INDATA DUMP for BP_AI_Controller_Civilian_C_2147411348 -----
[2026.04.03-11.04.42:313][ 25]LogTemp: Warning:   PersistentGUID = 7585E2974D1E6AE5033E4793DC0E764E
[2026.04.03-11.04.42:313][ 25]LogTemp: Warning:   PersonData = {
	"personId": "Y6368902",
	"firstName": "Jonathan",
	"lastName": "Young",
	"gender": "Male",
	"dateOfBirth": "1995.04.30-12.59.06",
	"nationality": "Bangladeshi",
	"registeredVehicle": "",
	"residence":
	{
		"street": "PlaceHolder Street",
		"city": "New York",
		"stateProvince": "NY",
		"country": "",
		"postalCode": "39834"
	},
	"lifeRecords":
	{
		"bMarried": true,
		"numChildren": 0,
		"job": "Mechanic",
		"financialStatus": "In Debt",
		"gangAffiliation": "None"
	},
	"policeRecords":
	{
		"tickets": 0,
		"misdemeanors": 0,
		"felonies": 5,
		"warrants": 0,
		"gunHistory": 0,
		"bAssaultOnPoliceOfficer": true,
		"bEscape": true,
		"bResistingArrest": true,
		"bEDPSuicideHistory": false,
		"bCEWHistory": false,
		"bShootingOrHomicideHistory": true,
		"bNarcoticsHistory": true,
		"bOnProbation": false,
		"bOnParole": false,
		"summonses": [],
		"assignedCases": []
	},
	"criminality": 38.431957244873047
}
[2026.04.03-11.04.42:313][ 25]LogTemp: Warning:   Pockets = {
	"leftPocket": [
		{
			"itemName": "Drivers License",
			"actor": "/Game/Blueprints/Gameplay/InteractionSystem/BP_IDCard.BP_IDCard_C",
			"minimalCriminality": 0,
			"bSingleInstance": true
		},
		{
			"itemName": "phone",
			"actor": "/Game/Blueprints/Gameplay/InteractionSystem/BP_Phone.BP_Phone_C",
			"minimalCriminality": 0,
			"bSingleInstance": false
		}
	],
	"rightPocket": [
		{
			"itemName": "Pistol",
			"actor": "/Game/Blueprints/Gameplay/Weapons/Master_Weapon.Master_Weapon_C",
			"minimalCriminality": 0,
			"bSingleInstance": true
		}
	]
}
[2026.04.03-11.04.42:313][ 25]LogTemp: Warning:   CalloutID = 10038
[2026.04.03-11.04.42:313][ 25]LogTemp: Warning:   IsArmed = 1
[2026.04.03-11.04.42:313][ 25]LogTemp: Warning:   Role = 5
[2026.04.03-11.04.42:313][ 25]LogTemp: Warning:   ScenarioAssignment = 0
[2026.04.03-11.04.42:313][ 25]LogTemp: Warning:   CivilianInvolvement = 0
[2026.04.03-11.04.42:313][ 25]LogTemp: Warning:   Criminality = 5.742821
[2026.04.03-11.04.42:313][ 25]LogTemp: Warning:   Fearfulness = 4.158452
[2026.04.03-11.04.42:313][ 25]LogTemp: Warning:   Aggressiveness = 65.114288
[2026.04.03-11.04.42:313][ 25]LogTemp: Warning:   AssignedDialoguePath = /Game/Blueprints/Gameplay/DialogueSystem/NoiseComplaint.NoiseComplaint
[2026.04.03-11.04.42:313][ 25]LogTemp: Warning:   Tags = AI,Civilian,ActivityOccupied,HasWeapon
[2026.04.03-11.04.42:313][ 25]LogTemp: Warning:   ActivityTags = Als.Activities.Sitting
[2026.04.03-11.04.42:313][ 25]LogTemp: Warning:   CurrentActivityType = 2
[2026.04.03-11.04.42:313][ 25]LogTemp: Warning:   LastKnownLocation = X=340282346638528859811704183484516925440.000 Y=340282346638528859811704183484516925440.000 Z=340282346638528859811704183484516925440.000
[2026.04.03-11.04.42:313][ 25]LogTemp: Warning:   TargetVisible = 0
[2026.04.03-11.04.42:313][ 25]LogTemp: Warning:   bHadValidSOClaim = 1
[2026.04.03-11.04.42:313][ 25]LogTemp: Warning:   SOSlotIndex = 0
[2026.04.03-11.04.42:313][ 25]LogTemp: Warning:   CurrentThreatLevel = 0
[2026.04.03-11.04.42:313][ 25]LogTemp: Warning:   CurrentThreatDistance = 0.0
[2026.04.03-11.04.42:313][ 25]LogCalloutPersist: [Restore] Applied Controller data to BP_AI_Controller_Civilian_C_2147411348 (Pawn BP_AI_Ped_Civilian_C_2147411368)
[2026.04.03-11.04.42:313][ 25]LogTemp: Warning: Loaded PersistentGUID for BP_AI_Controller_Civilian_C_2147411323: F36F604A4D88E0AA6069938C71FE5D52
[2026.04.03-11.04.42:313][ 25]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 updated role to ERole::Activity
[2026.04.03-11.04.42:313][ 25]LogTemp: Warning: Restored AssignedDialogue for BP_AI_Controller_Civilian_C_2147411323: /Game/Blueprints/Gameplay/DialogueSystem/NoiseComplaint.NoiseComplaint
[2026.04.03-11.04.42:313][ 25]LogTemp: Warning: Loaded Gameplay Tags for BP_AI_Controller_Civilian_C_2147411323: Als.Activities.Talking
[2026.04.03-11.04.42:313][ 25]LogTemp: BP_AI_Controller_Civilian_C_2147411323: Loaded InteractingObject SoftPath: /Game/Maps/GameWorld.GameWorld:PersistentLevel.BP_AI_Ped_Civilian_C_2147414054
[2026.04.03-11.04.42:313][ 25]LogTemp: SetTraits called on BP_AI_Controller_Civilian_C_2147411323: Involvement=ECivilianInvolvement::Bystander, Criminality=33.35, Aggressiveness=38.16, Fearfulness=25.29, IsArmed=False
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning: SetTraits for BP_AI_Controller_Civilian_C_2147411323: Involvement 0, Crim 33.35, Agg 38.16, Fear 25.29, Armed 0
[2026.04.03-11.04.42:314][ 25]LogTemp: RegisterAIToCallout: (Restored) Registered BP_AI_Ped_Civilian_C_2147411343 to role ERole::Activity in Callout 10038
[2026.04.03-11.04.42:314][ 25]LogTemp: Error: MoveLocation key NOT found in saved data for BP_AI_Controller_Civilian_C_2147411323! Available keys:
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning: CalloutPersistentManager: BP_AI_Controller_Civilian_C_2147411323 Fully initialized with GUID F36F604A4D88E0AA6069938C71FE5D52
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning: ----- INDATA DUMP for BP_AI_Controller_Civilian_C_2147411323 -----
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   PersistentGUID = F36F604A4D88E0AA6069938C71FE5D52
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   PersonData = {
	"personId": "E9148029",
	"firstName": "Matthew",
	"lastName": "Smith",
	"gender": "Male",
	"dateOfBirth": "1997.07.09-12.59.06",
	"nationality": "Puerto Rican",
	"registeredVehicle": "",
	"residence":
	{
		"street": "PlaceHolder Street",
		"city": "New York",
		"stateProvince": "NY",
		"country": "",
		"postalCode": "76908"
	},
	"lifeRecords":
	{
		"bMarried": true,
		"numChildren": 0,
		"job": "Teacher",
		"financialStatus": "In Debt",
		"gangAffiliation": "Affiliated Gang"
	},
	"policeRecords":
	{
		"tickets": 0,
		"misdemeanors": 2,
		"felonies": 3,
		"warrants": 0,
		"gunHistory": 0,
		"bAssaultOnPoliceOfficer": true,
		"bEscape": false,
		"bResistingArrest": false,
		"bEDPSuicideHistory": false,
		"bCEWHistory": false,
		"bShootingOrHomicideHistory": false,
		"bNarcoticsHistory": false,
		"bOnProbation": false,
		"bOnParole": false,
		"summonses": [],
		"assignedCases": []
	},
	"criminality": 52.790916442871094
}
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   Pockets = {
	"leftPocket": [
		{
			"itemName": "Keys",
			"actor": "None",
			"minimalCriminality": 0,
			"bSingleInstance": false
		}
	],
	"rightPocket": [
		{
			"itemName": "Drivers License",
			"actor": "/Game/Blueprints/Gameplay/InteractionSystem/BP_IDCard.BP_IDCard_C",
			"minimalCriminality": 0,
			"bSingleInstance": true
		},
		{
			"itemName": "phone",
			"actor": "/Game/Blueprints/Gameplay/InteractionSystem/BP_Phone.BP_Phone_C",
			"minimalCriminality": 0,
			"bSingleInstance": false
		}
	]
}
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   CalloutID = 10038
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   IsArmed = 0
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   Role = 5
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   ScenarioAssignment = 0
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   CivilianInvolvement = 0
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   Criminality = 33.346813
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   Fearfulness = 25.293131
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   Aggressiveness = 38.162785
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   AssignedDialoguePath = /Game/Blueprints/Gameplay/DialogueSystem/NoiseComplaint.NoiseComplaint
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   Tags = AI,Civilian,ActivityOccupied
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   ActivityTags = Als.Activities.Talking
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   CurrentActivityType = 3
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   InteractingObjectSoftPath = /Game/Maps/GameWorld.GameWorld:PersistentLevel.BP_AI_Ped_Civilian_C_2147414054
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   LastKnownLocation = X=340282346638528859811704183484516925440.000 Y=340282346638528859811704183484516925440.000 Z=340282346638528859811704183484516925440.000
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   TargetVisible = 0
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   CommandingActorGUID = D3993BE64E4F6ABF918FF9A90221C458
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   CurrentThreatLevel = 0
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   CurrentThreatDistance = 0.0
[2026.04.03-11.04.42:314][ 25]LogCalloutPersist: [Restore] Applied Controller data to BP_AI_Controller_Civilian_C_2147411323 (Pawn BP_AI_Ped_Civilian_C_2147411343)
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning: Loaded PersistentGUID for BP_AI_Controller_Civilian_C_2147411298: ECE9F40A42D58CB863F257B085C55620
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 updated role to ERole::Activity
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning: Restored AssignedDialogue for BP_AI_Controller_Civilian_C_2147411298: /Game/Blueprints/Gameplay/DialogueSystem/NoiseComplaint.NoiseComplaint
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning: Loaded Gameplay Tags for BP_AI_Controller_Civilian_C_2147411298: Als.Activities.InteractItem.Radio
[2026.04.03-11.04.42:314][ 25]LogTemp: SetTraits called on BP_AI_Controller_Civilian_C_2147411298: Involvement=ECivilianInvolvement::Bystander, Criminality=74.52, Aggressiveness=89.66, Fearfulness=29.50, IsArmed=True
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning: SetTraits for BP_AI_Controller_Civilian_C_2147411298: Involvement 0, Crim 74.52, Agg 89.66, Fear 29.50, Armed 1
[2026.04.03-11.04.42:314][ 25]LogTemp: RegisterAIToCallout: (Restored) Registered BP_AI_Ped_Civilian_C_2147411318 to role ERole::Activity in Callout 10038
[2026.04.03-11.04.42:314][ 25]LogTemp: Error: MoveLocation key NOT found in saved data for BP_AI_Controller_Civilian_C_2147411298! Available keys:
[2026.04.03-11.04.42:314][ 25]LogTemp: BP_AI_Controller_Civilian_C_2147411298: Flagged for SO claim restoration (SlotIndex: 0, ClaimValid: No)
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning: CalloutPersistentManager: BP_AI_Controller_Civilian_C_2147411298 Fully initialized with GUID ECE9F40A42D58CB863F257B085C55620
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning: ----- INDATA DUMP for BP_AI_Controller_Civilian_C_2147411298 -----
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   PersistentGUID = ECE9F40A42D58CB863F257B085C55620
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   PersonData = {
	"personId": "Y6368902",
	"firstName": "Jonathan",
	"lastName": "Young",
	"gender": "Male",
	"dateOfBirth": "1995.04.30-12.59.06",
	"nationality": "Bangladeshi",
	"registeredVehicle": "",
	"residence":
	{
		"street": "PlaceHolder Street",
		"city": "New York",
		"stateProvince": "NY",
		"country": "",
		"postalCode": "39834"
	},
	"lifeRecords":
	{
		"bMarried": true,
		"numChildren": 0,
		"job": "Mechanic",
		"financialStatus": "In Debt",
		"gangAffiliation": "None"
	},
	"policeRecords":
	{
		"tickets": 0,
		"misdemeanors": 0,
		"felonies": 5,
		"warrants": 0,
		"gunHistory": 0,
		"bAssaultOnPoliceOfficer": true,
		"bEscape": true,
		"bResistingArrest": true,
		"bEDPSuicideHistory": false,
		"bCEWHistory": false,
		"bShootingOrHomicideHistory": true,
		"bNarcoticsHistory": true,
		"bOnProbation": false,
		"bOnParole": false,
		"summonses": [],
		"assignedCases": []
	},
	"criminality": 38.431957244873047
}
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   Pockets = {
	"leftPocket": [
		{
			"itemName": "Pistol",
			"actor": "/Game/Blueprints/Gameplay/Weapons/Master_Weapon.Master_Weapon_C",
			"minimalCriminality": 0,
			"bSingleInstance": true
		},
		{
			"itemName": "Drivers License",
			"actor": "/Game/Blueprints/Gameplay/InteractionSystem/BP_IDCard.BP_IDCard_C",
			"minimalCriminality": 0,
			"bSingleInstance": true
		}
	],
	"rightPocket": [
		{
			"itemName": "Keys",
			"actor": "None",
			"minimalCriminality": 0,
			"bSingleInstance": false
		}
	]
}
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   CalloutID = 10038
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   IsArmed = 1
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   Role = 5
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   ScenarioAssignment = 0
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   CivilianInvolvement = 0
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   Criminality = 74.523911
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   Fearfulness = 29.501022
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   Aggressiveness = 89.656052
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   AssignedDialoguePath = /Game/Blueprints/Gameplay/DialogueSystem/NoiseComplaint.NoiseComplaint
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   Tags = AI,Civilian,ActivityOccupied,HasWeapon
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   ActivityTags = Als.Activities.InteractItem.Radio
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   CurrentActivityType = 2
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   LastKnownLocation = X=340282346638528859811704183484516925440.000 Y=340282346638528859811704183484516925440.000 Z=340282346638528859811704183484516925440.000
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   TargetVisible = 0
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   bHadValidSOClaim = 1
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   SOSlotIndex = 0
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   CurrentThreatLevel = 0
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   CurrentThreatDistance = 0.0
[2026.04.03-11.04.42:314][ 25]LogCalloutPersist: [Restore] Applied Controller data to BP_AI_Controller_Civilian_C_2147411298 (Pawn BP_AI_Ped_Civilian_C_2147411318)
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning: Loaded PersistentGUID for BP_AI_Controller_Civilian_C_2147411273: D3993BE64E4F6ABF918FF9A90221C458
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 updated role to ERole::Activity
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning: Restored AssignedDialogue for BP_AI_Controller_Civilian_C_2147411273: /Game/Blueprints/Gameplay/DialogueSystem/NoiseComplaint.NoiseComplaint
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning: Loaded Gameplay Tags for BP_AI_Controller_Civilian_C_2147411273: Als.Activities.Talking
[2026.04.03-11.04.42:314][ 25]LogTemp: BP_AI_Controller_Civilian_C_2147411273: Loaded InteractingObject SoftPath: /Game/Maps/GameWorld.GameWorld:PersistentLevel.BP_AI_Ped_Civilian_C_2147414039
[2026.04.03-11.04.42:314][ 25]LogTemp: SetTraits called on BP_AI_Controller_Civilian_C_2147411273: Involvement=ECivilianInvolvement::Bystander, Criminality=36.25, Aggressiveness=96.97, Fearfulness=8.38, IsArmed=True
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning: SetTraits for BP_AI_Controller_Civilian_C_2147411273: Involvement 0, Crim 36.25, Agg 96.97, Fear 8.38, Armed 1
[2026.04.03-11.04.42:314][ 25]LogTemp: RegisterAIToCallout: (Restored) Registered BP_AI_Ped_Civilian_C_2147411293 to role ERole::Activity in Callout 10038
[2026.04.03-11.04.42:314][ 25]LogTemp: Error: MoveLocation key NOT found in saved data for BP_AI_Controller_Civilian_C_2147411273! Available keys:
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning: CalloutPersistentManager: BP_AI_Controller_Civilian_C_2147411273 Fully initialized with GUID D3993BE64E4F6ABF918FF9A90221C458
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning: ----- INDATA DUMP for BP_AI_Controller_Civilian_C_2147411273 -----
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   PersistentGUID = D3993BE64E4F6ABF918FF9A90221C458
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   PersonData = {
	"personId": "Y6368902",
	"firstName": "Jonathan",
	"lastName": "Young",
	"gender": "Male",
	"dateOfBirth": "1995.04.30-12.59.06",
	"nationality": "Bangladeshi",
	"registeredVehicle": "",
	"residence":
	{
		"street": "PlaceHolder Street",
		"city": "New York",
		"stateProvince": "NY",
		"country": "",
		"postalCode": "39834"
	},
	"lifeRecords":
	{
		"bMarried": true,
		"numChildren": 0,
		"job": "Mechanic",
		"financialStatus": "In Debt",
		"gangAffiliation": "None"
	},
	"policeRecords":
	{
		"tickets": 0,
		"misdemeanors": 0,
		"felonies": 5,
		"warrants": 0,
		"gunHistory": 0,
		"bAssaultOnPoliceOfficer": true,
		"bEscape": true,
		"bResistingArrest": true,
		"bEDPSuicideHistory": false,
		"bCEWHistory": false,
		"bShootingOrHomicideHistory": true,
		"bNarcoticsHistory": true,
		"bOnProbation": false,
		"bOnParole": false,
		"summonses": [],
		"assignedCases": []
	},
	"criminality": 38.431957244873047
}
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   Pockets = {
	"leftPocket": [
		{
			"itemName": "phone",
			"actor": "/Game/Blueprints/Gameplay/InteractionSystem/BP_Phone.BP_Phone_C",
			"minimalCriminality": 0,
			"bSingleInstance": false
		},
		{
			"itemName": "Pistol",
			"actor": "/Game/Blueprints/Gameplay/Weapons/Master_Weapon.Master_Weapon_C",
			"minimalCriminality": 0,
			"bSingleInstance": true
		}
	],
	"rightPocket": [
		{
			"itemName": "Keys",
			"actor": "None",
			"minimalCriminality": 0,
			"bSingleInstance": false
		}
	]
}
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   CalloutID = 10038
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   IsArmed = 1
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   Role = 5
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   ScenarioAssignment = 0
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   CivilianInvolvement = 0
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   Criminality = 36.251411
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   Fearfulness = 8.380993
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   Aggressiveness = 96.97287
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   AssignedDialoguePath = /Game/Blueprints/Gameplay/DialogueSystem/NoiseComplaint.NoiseComplaint
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   Tags = AI,Civilian,ActivityOccupied,HasWeapon
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   ActivityTags = Als.Activities.Talking
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   CurrentActivityType = 3
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   InteractingObjectSoftPath = /Game/Maps/GameWorld.GameWorld:PersistentLevel.BP_AI_Ped_Civilian_C_2147414039
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   LastKnownLocation = X=340282346638528859811704183484516925440.000 Y=340282346638528859811704183484516925440.000 Z=340282346638528859811704183484516925440.000
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   TargetVisible = 0
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   CommandingActorGUID = F36F604A4D88E0AA6069938C71FE5D52
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   CurrentThreatLevel = 0
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning:   CurrentThreatDistance = 0.0
[2026.04.03-11.04.42:314][ 25]LogCalloutPersist: [Restore] Applied Controller data to BP_AI_Controller_Civilian_C_2147411273 (Pawn BP_AI_Ped_Civilian_C_2147411293)
[2026.04.03-11.04.42:314][ 25]LogTemp: Warning: [Restore] AccumulateRoles
[2026.04.03-11.04.42:315][ 25]LogTemp: Warning: TryFinalizeCalloutRestore executing
[2026.04.03-11.04.42:315][ 25]LogTemp: Warning: [ApplyRolesSnapshot 10038] Rehydrated Threats: 0
[2026.04.03-11.04.42:315][ 25]LogTemp: Warning: [ApplyRolesSnapshot 10038] ThreatSet size now: 0
[2026.04.03-11.04.42:315][ 25]LogTemp: Warning: TryFinalizeCalloutRestore ApplyRolesSnapshot
[2026.04.03-11.04.42:315][ 25]LogTemp: Warning: TryFinalizeCalloutRestore controllers invalid
[2026.04.03-11.04.42:315][ 25]LogTemp: Warning: TryFinalizeCalloutRestore Pendingcontrollers restore
[2026.04.03-11.04.42:315][ 25]LogTemp: AIManager_RestoreLinks: threats=0, target=None, commanding=None
[2026.04.03-11.04.42:315][ 25]LogTemp: Warning: BP_AI_Controller_Civilian_C_2147411348: ReclaimSmartObjectSlot - No InteractingObject
[2026.04.03-11.04.42:315][ 25]LogTemp: Warning: AIManager_RestoreLinks: Failed to reclaim Smart Object slot
[2026.04.03-11.04.42:315][ 25]LogTemp: Warning: AIController: BP_AI_Controller_Civilian_C_2147411348 Executing Activities 7585E2974D1E6AE5033E4793DC0E764E
[2026.04.03-11.04.42:315][ 25]LogTemp: Warning: TryFinalizeCalloutRestore controllers invalid
[2026.04.03-11.04.42:315][ 25]LogTemp: Warning: TryFinalizeCalloutRestore Pendingcontrollers restore
[2026.04.03-11.04.42:315][ 25]LogTemp: AIManager_RestoreLinks: threats=0, target=None, commanding=BP_AI_Ped_Civilian_C_2147411293
[2026.04.03-11.04.42:315][ 25]LogTemp: Warning: AIManager_RestoreLinks: Failed to resolve SoftPtr: /Game/Maps/GameWorld.GameWorld:PersistentLevel.BP_AI_Ped_Civilian_C_2147414054
[2026.04.03-11.04.42:315][ 25]LogTemp: AIManager_RestoreLinks: set CommandingActorKey to BP_AI_Ped_Civilian_C_2147411293
[2026.04.03-11.04.42:315][ 25]LogTemp: Warning: AIController: BP_AI_Controller_Civilian_C_2147411323 Executing Activities F36F604A4D88E0AA6069938C71FE5D52
[2026.04.03-11.04.42:315][ 25]LogTemp: Warning: TryFinalizeCalloutRestore controllers invalid
[2026.04.03-11.04.42:315][ 25]LogTemp: Warning: TryFinalizeCalloutRestore Pendingcontrollers restore
[2026.04.03-11.04.42:315][ 25]LogTemp: AIManager_RestoreLinks: threats=0, target=None, commanding=None
[2026.04.03-11.04.42:315][ 25]LogTemp: Warning: BP_AI_Controller_Civilian_C_2147411298: ReclaimSmartObjectSlot - No InteractingObject
[2026.04.03-11.04.42:315][ 25]LogTemp: Warning: AIManager_RestoreLinks: Failed to reclaim Smart Object slot
[2026.04.03-11.04.42:315][ 25]LogTemp: Warning: AIController: BP_AI_Controller_Civilian_C_2147411298 Executing Activities ECE9F40A42D58CB863F257B085C55620
[2026.04.03-11.04.42:315][ 25]LogTemp: Warning: TryFinalizeCalloutRestore controllers invalid
[2026.04.03-11.04.42:315][ 25]LogTemp: Warning: TryFinalizeCalloutRestore Pendingcontrollers restore
[2026.04.03-11.04.42:315][ 25]LogTemp: AIManager_RestoreLinks: threats=0, target=None, commanding=BP_AI_Ped_Civilian_C_2147411343
[2026.04.03-11.04.42:315][ 25]LogTemp: Warning: AIManager_RestoreLinks: Failed to resolve SoftPtr: /Game/Maps/GameWorld.GameWorld:PersistentLevel.BP_AI_Ped_Civilian_C_2147414039
[2026.04.03-11.04.42:315][ 25]LogTemp: AIManager_RestoreLinks: set CommandingActorKey to BP_AI_Ped_Civilian_C_2147411343
[2026.04.03-11.04.42:315][ 25]LogTemp: Warning: AIController: BP_AI_Controller_Civilian_C_2147411273 Executing Activities D3993BE64E4F6ABF918FF9A90221C458
[2026.04.03-11.04.42:315][ 25]LogTemp: Warning: TryFinalizeCalloutRestore: applying 1 role snapshot(s)
[2026.04.03-11.04.42:315][ 25]LogTemp: Warning: TryFinalizeCalloutRestore: restored links for 4 controller(s)
[2026.04.03-11.04.42:315][ 25]LogTemp: OnEntitiesRestored: Added BP_AI_Ped_Civilian_C_2147411368 to AllInvolvedAI
[2026.04.03-11.04.42:315][ 25]LogTemp: OnEntitiesRestored: Added BP_AI_Ped_Civilian_C_2147411343 to AllInvolvedAI
[2026.04.03-11.04.42:315][ 25]LogTemp: OnEntitiesRestored: Added BP_AI_Ped_Civilian_C_2147411318 to AllInvolvedAI
[2026.04.03-11.04.42:315][ 25]LogTemp: OnEntitiesRestored: Added BP_AI_Ped_Civilian_C_2147411293 to AllInvolvedAI
[2026.04.03-11.04.42:315][ 25]LogTemp: Callout 10038: Restored 4 involved AI
[2026.04.03-11.04.42:315][ 25]LogCalloutPersist: [Restore] Notified Callout 10038 of 4 restored entities
[2026.04.03-11.04.42:315][ 25]LogCalloutPersist: [Restore] DONE Callout 10038 - GUID mapping + controller links restored
[2026.04.03-11.04.42:466][ 35]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.42:466][ 35]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.42:466][ 35]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.42:466][ 35]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.42:466][ 35]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.42:466][ 35]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.42:466][ 35]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.42:466][ 35]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.42:466][ 35]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.42:467][ 35]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.42:467][ 35]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.42:467][ 35]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.42:467][ 35]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.42:467][ 35]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.42:467][ 35]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.42:467][ 35]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.42:467][ 35]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.42:467][ 35]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.42:467][ 35]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.42:556][ 41]LogResponding: Responding sync loading package: /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt
[2026.04.03-11.04.42:556][ 41]LogStreaming: Display: FlushAsyncLoading(379): 1 QueuedPackages, 0 AsyncPackages
[2026.04.03-11.04.42:660][ 47]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.42:660][ 47]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.42:878][ 61]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.42:878][ 61]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.42:878][ 61]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.42:878][ 61]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.42:878][ 61]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.42:878][ 61]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.42:878][ 61]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.42:878][ 61]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.42:878][ 61]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.43:068][ 73]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.43:068][ 73]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.43:288][ 87]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.43:288][ 87]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.43:288][ 87]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.43:288][ 87]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.43:288][ 87]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.43:288][ 87]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.43:288][ 87]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.43:288][ 87]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.43:288][ 87]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.43:324][ 89]LogSoundscapeSubsystem: Clear State called
[2026.04.03-11.04.43:484][ 99]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.43:484][ 99]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.43:691][112]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.43:691][112]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.43:691][112]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.43:691][112]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.43:691][112]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.43:691][112]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.43:691][112]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.43:691][112]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.43:898][125]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.43:898][125]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.44:091][137]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.44:091][137]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.44:091][137]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.44:091][137]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.44:091][137]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.44:091][137]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.44:091][137]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.44:091][137]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.44:299][150]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.44:299][150]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.44:493][162]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.44:493][162]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.44:493][162]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.44:493][162]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.44:493][162]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.44:493][162]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.44:494][162]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.44:494][162]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.44:701][175]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.44:701][175]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.44:895][187]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.44:895][187]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.44:895][187]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.44:895][187]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.44:895][187]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.44:895][187]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.44:895][187]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.44:895][187]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.44:895][187]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.45:104][200]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.45:104][200]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.45:296][212]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.45:296][212]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.45:297][212]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.45:297][212]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.45:297][212]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.45:297][212]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.45:297][212]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.45:297][212]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.45:506][225]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.45:506][225]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.45:700][237]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.45:700][237]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.45:700][237]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.45:700][237]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.45:701][237]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.45:701][237]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.45:701][237]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.45:701][237]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.45:911][250]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.45:911][250]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.46:105][262]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.46:105][262]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.46:105][262]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.46:105][262]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.46:105][262]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.46:105][262]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.46:105][262]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.46:105][262]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.46:105][262]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.46:314][275]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.46:314][275]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.46:510][287]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.46:510][287]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.46:510][287]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.46:510][287]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.46:510][287]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.46:511][287]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.46:511][287]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.46:511][287]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.46:511][287]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.46:722][300]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.46:722][300]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.46:915][312]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.46:915][312]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.46:915][312]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.46:915][312]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.46:916][312]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.46:916][312]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.46:916][312]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.46:916][312]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.47:131][325]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.47:131][325]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.47:328][337]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.47:328][337]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.47:328][337]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.47:328][337]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.47:328][337]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.47:328][337]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.47:329][337]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.47:329][337]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.47:546][350]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.47:546][350]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.47:576][352]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147413945] Executing Activity for AI:  BP_AI_Controller_Civilian_C_2147411323 Activity:  
[2026.04.03-11.04.47:576][352]LogTemp: Warning: AIController: BP_AI_Controller_Civilian_C_2147411323 Executing Activities F36F604A4D88E0AA6069938C71FE5D52
[2026.04.03-11.04.47:641][356]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147413945] Executing Activity for AI:  BP_AI_Controller_Civilian_C_2147411273 Activity:  
[2026.04.03-11.04.47:642][356]LogTemp: Warning: AIController: BP_AI_Controller_Civilian_C_2147411273 Executing Activities D3993BE64E4F6ABF918FF9A90221C458
[2026.04.03-11.04.47:728][361]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.47:728][361]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.47:728][361]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.47:728][361]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.47:728][361]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.47:728][361]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.47:728][361]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.47:728][361]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.47:962][375]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.47:962][375]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.48:141][386]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.48:142][386]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.48:142][386]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.48:142][386]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.48:142][386]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.48:142][386]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.48:142][386]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.48:142][386]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.48:376][400]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.48:376][400]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.48:555][411]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.48:555][411]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.48:555][411]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.48:556][411]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.48:556][411]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.48:556][411]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.48:556][411]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.48:556][411]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.48:556][411]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.48:779][428]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.48:779][428]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.48:958][443]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.48:958][443]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.48:958][443]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.48:958][443]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.48:958][443]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.48:958][443]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.48:958][443]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.48:958][443]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.48:958][443]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.49:185][461]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.49:185][461]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.49:362][476]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.49:362][476]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.49:362][476]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.49:362][476]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.49:362][476]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.49:362][476]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.49:362][476]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.49:362][476]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.49:590][495]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.49:590][495]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.49:767][510]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.49:767][510]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.49:767][510]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.49:767][510]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.49:767][510]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.49:767][510]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.49:767][510]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.49:767][510]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.50:002][530]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.50:002][530]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.50:169][544]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.50:169][544]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.50:169][544]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.50:169][544]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.50:169][544]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.50:169][544]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.50:169][544]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.50:169][544]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.50:410][564]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.50:411][564]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.50:571][577]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.50:571][577]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.50:571][577]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.50:571][577]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.50:572][577]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.50:572][577]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.50:572][577]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.50:572][577]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.50:815][597]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.50:815][597]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.50:980][611]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.50:980][611]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.50:980][611]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.50:980][611]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.50:980][611]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.50:980][611]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.50:980][611]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.50:980][611]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.51:216][631]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.51:216][631]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.51:382][645]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.51:382][645]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.51:382][645]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.51:382][645]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.51:382][645]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.51:382][645]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.51:382][645]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.51:382][645]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.51:625][666]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.51:625][666]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.51:788][680]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.51:788][680]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.51:788][680]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.51:788][680]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.51:788][680]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.51:788][680]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.51:788][680]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.51:788][680]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.51:887][689]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2026.04.03-11.04.51:887][689]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2026.04.03-11.04.52:033][701]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.52:033][701]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.52:199][715]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.52:199][715]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.52:199][715]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.52:199][715]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.52:199][715]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.52:199][715]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.52:199][715]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.52:199][715]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.52:199][715]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.52:441][736]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.52:441][736]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.52:608][749]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.52:608][749]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.52:608][749]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.52:608][749]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.52:608][749]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.52:608][749]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.52:608][749]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.52:608][749]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.52:851][768]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.52:851][768]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.53:007][779]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.53:007][779]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.53:007][779]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.53:007][779]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.53:007][779]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.53:007][779]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.53:007][779]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.53:007][779]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.53:256][799]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.53:256][799]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.53:417][812]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.53:417][812]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.53:417][812]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.53:417][812]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.53:417][812]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.53:417][812]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.53:417][812]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.53:417][812]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.53:668][831]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.53:668][831]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.53:826][843]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.53:826][843]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.53:826][843]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.53:826][843]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.53:826][843]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.53:826][843]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.53:826][843]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.53:826][843]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.54:006][858]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2026.04.03-11.04.54:006][858]LogStreaming: Display: 0.168 ms for processing 20672 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 36 (14533->14497) packages and 36 (36242->36206) public exports.
[2026.04.03-11.04.54:072][863]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.54:072][863]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.54:230][872]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.54:230][872]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.54:230][872]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.54:230][872]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.54:230][872]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.54:230][872]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.54:230][872]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.54:230][872]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.54:474][885]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.54:474][885]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.54:636][898]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.54:636][898]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.54:636][898]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.54:636][898]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.54:637][898]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.54:637][898]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.54:637][898]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.54:637][898]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.54:881][918]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.54:881][918]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.55:034][931]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.55:034][931]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.55:034][931]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.55:034][931]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.55:034][931]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.55:034][931]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.55:034][931]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.55:034][931]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.55:284][950]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.55:284][950]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.55:438][962]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.55:438][962]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.55:438][962]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.55:438][962]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.55:438][962]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.55:438][962]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.55:438][962]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.55:438][962]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.55:685][982]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.55:685][982]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.55:844][995]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.55:845][995]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.55:845][995]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.55:845][995]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.55:845][995]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.55:845][995]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.55:845][995]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.55:845][995]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.56:086][ 15]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.56:087][ 15]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.56:116][ 18]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.04.56:258][ 28]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.56:258][ 28]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.56:258][ 28]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.56:258][ 28]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.56:258][ 28]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.56:258][ 28]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.56:258][ 28]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.56:258][ 28]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.56:495][ 45]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.56:495][ 45]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.56:670][ 58]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.56:670][ 58]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.56:670][ 58]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.56:670][ 58]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.56:671][ 58]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.56:671][ 58]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.56:671][ 58]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.56:671][ 58]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.56:913][ 75]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.56:913][ 75]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.57:079][ 86]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.57:079][ 86]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.57:079][ 86]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.57:079][ 86]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.57:079][ 86]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.57:079][ 86]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.57:079][ 86]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.57:079][ 86]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.57:314][105]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.57:314][105]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.57:488][118]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.57:488][118]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.57:488][118]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.57:488][118]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.57:488][118]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.57:488][118]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.57:488][118]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.57:488][118]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.57:727][135]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.57:727][135]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.57:896][145]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.57:896][145]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.57:896][145]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.57:896][145]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.57:896][145]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.57:896][145]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.57:896][145]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.57:896][145]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.58:135][164]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.58:135][164]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.58:303][178]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.58:303][178]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.58:303][178]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.58:303][178]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.58:303][178]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.58:303][178]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.58:303][178]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.58:303][178]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.58:545][198]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.58:545][198]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.58:711][212]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.58:711][212]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.58:712][212]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.58:712][212]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.58:712][212]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.58:712][212]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.58:713][212]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.58:713][212]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.58:948][232]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.58:948][232]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.59:109][247]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.59:109][247]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.59:109][247]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.59:109][247]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.59:109][247]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.59:109][247]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.59:109][247]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.59:109][247]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.59:352][269]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.59:352][269]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.59:516][284]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.59:516][284]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.59:516][284]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.59:516][284]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.59:516][284]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.59:516][284]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.59:516][284]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.59:516][284]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.59:762][306]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.04.59:762][306]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.04.59:921][319]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.04.59:921][319]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.59:921][319]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.04.59:921][319]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.04.59:921][319]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.04.59:921][319]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.04.59:921][319]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.04.59:921][319]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.00:172][339]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.00:172][339]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.00:204][342]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.05.00:324][351]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.00:324][351]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.00:324][351]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.00:324][351]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.00:324][351]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.00:324][351]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.00:325][351]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.00:325][351]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.00:575][371]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.00:575][371]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.00:728][383]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.00:728][383]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.00:728][383]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.00:728][383]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.00:730][383]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.00:730][383]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.00:730][383]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.00:730][383]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.00:985][403]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.00:985][403]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.01:042][408]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.05.01:138][415]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.01:138][415]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.01:138][415]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.01:138][415]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.01:138][415]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.01:138][415]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.01:138][415]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.01:138][415]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.01:385][434]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.01:385][434]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.01:538][446]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.01:538][446]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.01:538][446]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.01:538][446]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.01:538][446]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.01:538][446]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.01:538][446]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.01:538][446]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.01:788][465]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.01:788][465]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.01:944][477]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.01:944][477]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.01:944][477]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.01:944][477]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.01:944][477]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.01:944][477]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.01:944][477]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.01:944][477]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.02:190][496]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.02:190][496]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.02:346][508]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.02:347][508]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.02:347][508]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.02:347][508]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.02:347][508]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.02:347][508]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.02:347][508]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.02:347][508]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.02:601][528]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.02:601][528]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.02:759][540]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.02:759][540]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.02:760][540]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.02:760][540]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.02:760][540]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.02:760][540]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.02:760][540]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.02:760][540]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.03:012][559]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.03:013][559]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.03:159][570]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.03:159][570]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.03:159][570]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.03:159][570]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.03:159][570]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.03:160][570]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.03:160][570]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.03:160][570]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.03:416][589]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.03:416][589]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.03:560][600]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.03:560][600]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.03:560][600]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.03:560][600]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.03:560][600]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.03:560][600]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.03:560][600]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.03:560][600]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.03:817][619]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.03:817][619]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.03:966][630]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.03:966][630]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.03:966][630]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.03:966][630]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.03:966][630]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.03:966][630]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.03:967][630]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.03:967][630]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.04:224][649]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.04:224][649]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.04:374][660]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.04:374][660]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.04:374][660]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.04:374][660]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.04:374][660]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.04:374][660]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.04:374][660]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.04:374][660]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.04:633][679]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.04:634][679]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.04:784][690]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.04:784][690]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.04:784][690]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.04:784][690]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.04:785][690]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.04:785][690]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.04:786][690]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.04:786][690]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.05:037][708]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.05:037][708]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.05:193][719]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.05:193][719]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.05:193][719]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.05:193][719]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.05:193][719]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.05:193][719]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.05:193][719]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.05:193][719]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.05:445][737]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.05:445][737]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.05:601][748]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.05:601][748]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.05:601][748]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.05:601][748]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.05:601][748]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.05:601][748]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.05:602][748]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.05:602][748]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.05:849][765]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.05:849][765]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.06:005][776]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.06:006][776]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.06:006][776]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.06:006][776]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.06:006][776]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.06:006][776]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.06:006][776]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.06:006][776]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.06:251][793]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.06:251][793]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.06:418][804]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.06:418][804]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.06:419][804]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.06:419][804]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.06:419][804]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.06:419][804]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.06:419][804]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.06:419][804]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.06:652][821]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.06:653][821]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.06:821][833]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.06:821][833]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.06:821][833]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.06:821][833]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.06:821][833]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.06:821][833]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.06:821][833]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.06:821][833]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.07:058][850]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.07:059][850]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.07:227][861]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.07:228][861]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.07:228][861]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.07:228][861]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.07:228][861]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.07:228][861]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.07:228][861]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.07:228][861]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.07:465][877]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.07:465][877]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.07:604][888]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147413945] Executing Activity for AI:  BP_AI_Controller_Civilian_C_2147411323 Activity:  
[2026.04.03-11.05.07:604][888]LogTemp: Warning: AIController: BP_AI_Controller_Civilian_C_2147411323 Executing Activities F36F604A4D88E0AA6069938C71FE5D52
[2026.04.03-11.05.07:623][889]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.07:623][889]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.07:623][889]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.07:623][889]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.07:623][889]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.07:623][889]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.07:623][889]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.07:623][889]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.07:679][893]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147413945] Executing Activity for AI:  BP_AI_Controller_Civilian_C_2147411273 Activity:  
[2026.04.03-11.05.07:679][893]LogTemp: Warning: AIController: BP_AI_Controller_Civilian_C_2147411273 Executing Activities D3993BE64E4F6ABF918FF9A90221C458
[2026.04.03-11.05.07:873][906]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.07:873][906]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.08:033][917]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.08:033][917]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.08:033][917]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.08:033][917]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.08:033][917]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.08:033][917]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.08:033][917]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.08:033][917]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.08:283][934]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.08:284][934]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.08:445][945]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.08:445][945]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.08:446][945]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.08:446][945]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.08:447][945]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.08:447][945]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.08:447][945]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.08:447][945]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.08:695][962]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.08:695][962]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.08:853][973]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.08:853][973]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.08:853][973]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.08:853][973]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.08:853][973]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.08:853][973]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.08:853][973]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.08:853][973]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.09:099][989]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.09:099][989]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.09:256][  0]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.09:256][  0]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.09:256][  0]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.09:256][  0]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.09:256][  0]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.09:256][  0]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.09:256][  0]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.09:256][  0]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.09:503][ 17]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.09:503][ 17]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.09:663][ 28]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.09:663][ 28]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.09:663][ 28]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.09:663][ 28]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.09:663][ 28]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.09:663][ 28]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.09:663][ 28]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.09:663][ 28]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.09:910][ 44]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.09:910][ 44]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.10:066][ 56]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.10:066][ 56]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.10:066][ 56]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.10:066][ 56]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.10:066][ 56]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.10:066][ 56]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.10:066][ 56]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.10:066][ 56]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.10:308][ 75]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.10:308][ 75]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.10:467][ 87]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.10:467][ 87]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.10:467][ 87]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.10:467][ 87]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.10:468][ 87]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.10:468][ 87]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.10:468][ 87]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.10:468][ 87]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.10:716][106]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.10:716][106]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.10:875][118]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.10:875][118]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.10:875][118]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.10:875][118]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.10:875][118]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.10:875][118]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.10:875][118]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.10:875][118]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.11:123][138]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.11:123][138]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.11:280][151]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.11:280][151]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.11:280][151]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.11:280][151]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.11:280][151]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.11:280][151]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.11:280][151]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.11:280][151]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.11:523][168]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.11:523][168]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.11:684][179]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.11:684][179]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.11:684][179]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.11:684][179]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.11:684][179]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.11:684][179]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.11:684][179]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.11:684][179]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.11:684][179]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.11:933][196]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.11:934][196]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.12:091][207]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.12:091][207]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.12:091][207]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.12:092][207]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.12:092][207]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.12:092][207]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.12:092][207]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.12:092][207]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.12:327][223]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added ExtermalControlTag to vehicle. Vehicle = BP_vehCar_vehicle02_Sandbox_C_2147410631
[2026.04.03-11.05.12:328][223]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added DriverRemoveRequest to vehicle. Vehicle = BP_vehCar_vehicle02_Sandbox_C_2147410631
[2026.04.03-11.05.12:329][223]LogBlueprintUserMessages: [BP_vehCar_vehicle02_Sandbox_C_2147410631] true
[2026.04.03-11.05.12:338][223]LogTemp: ExecuteVehicle: Callout=0
[2026.04.03-11.05.12:338][223]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added DriverRemoveRequest to vehicle. Vehicle = BP_vehCar_vehicle02_Sandbox_C_2147410631
[2026.04.03-11.05.12:338][223]LogTemp: RestoreSeatsFromState
[2026.04.03-11.05.12:339][223]LogTemp: SpawnSeatFromStateAsync: spawning pawn for seat 0 (faction 0)
[2026.04.03-11.05.12:343][223]LogTemp: AIController: ActivityComponent Added
[2026.04.03-11.05.12:343][223]LogTemp: [AI Behavior] Controller PossessedPawn:BP_AI_Ped_Civilian_C_2147408968
[2026.04.03-11.05.12:343][223]LogTemp: Warning: [BP_AI_Controller_Civilian_C_2147408948] Starting Awareness after possess (Pawn=BP_AI_Ped_Civilian_C_2147408968)
[2026.04.03-11.05.12:343][223]LogTemp: Warning: Awareness started with interval: 0.35 seconds
[2026.04.03-11.05.12:345][223]LogTemp: Game database saved successfully.
[2026.04.03-11.05.12:345][223]LogTemp: Vehicle -1203756967 marked as persistent.
[2026.04.03-11.05.12:345][223]LogBlueprintUserMessages: [BP_AI_Ped_Civilian_C_2147408968] Vehicle Ref Set  :: BP_vehCar_vehicle02_Sandbox_C_2147410631
[2026.04.03-11.05.12:345][223]LogTemp: FinalizeSpawnOccupant: Callout=0
[2026.04.03-11.05.12:345][223]LogTemp: FinalizeSpawnOccupant: Initializing with CurrentCallout=0
[2026.04.03-11.05.12:345][223]LogTemp: Warning: AssignTraitsWithDelay: AI Controller traits are set for BP_AI_Ped_Civilian_C_2147408968.
[2026.04.03-11.05.12:346][223]LogVCC: [VCC BP_AI_Controller_Civilian_C_2147408948] Dispatched EVehicleAction::StayInVehicle to vehicle BP_vehCar_vehicle02_Sandbox_C_2147410631 (Target=X=0.000 Y=0.000 Z=0.000, Follow=None, Flee=0)
[2026.04.03-11.05.12:346][223]LogTemp: OccupySeat: Vehicle BP_vehCar_vehicle02_Sandbox_C_2147410631 marked as Occupied
[2026.04.03-11.05.12:346][223]LogTemp: [Store]VehicleBase: WriteBackSeatplan = BP_vehCar_vehicle02_Sandbox_C_2147410631
[2026.04.03-11.05.12:346][223]LogTemp: Warning: Saving Controller BP_AI_Controller_Civilian_C_2147408948 with GUID 6B1A9D354F117B0FD104A8B585DE17EE
[2026.04.03-11.05.12:346][223]LogTemp: Warning: No EvaluatedThreats to save for BP_AI_Controller_Civilian_C_2147408948
[2026.04.03-11.05.12:346][223]LogTemp: Error: SAVE DEBUG: Threats key MISSING in OutData for BP_AI_Controller_Civilian_C_2147408948!
[2026.04.03-11.05.12:346][223]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_vehCar_vehicle02_Sandbox_C_2147410631
[2026.04.03-11.05.12:346][223]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_vehCar_vehicle02_Sandbox_C_2147410631
[2026.04.03-11.05.12:346][223]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_vehCar_vehicle02_Sandbox_C_2147410631
[2026.04.03-11.05.12:346][223]LogTemp: [Store]Occ// WriteBack: Seats=1 (defer)
[2026.04.03-11.05.12:346][223]LogTemp: [Store]VehicleBase: write into fragment
[2026.04.03-11.05.12:346][223]LogTemp: [Store]VehicleBase: WriteBackSeatplan Success!
[2026.04.03-11.05.12:346][223]LogTemp: FinalizeSpawnOccupant: seat 0 initialized (PersonID=Y6368902, Callout=0)
[2026.04.03-11.05.12:346][223]LogTemp: RestoreSeatsFromState
[2026.04.03-11.05.12:346][223]LogTemp: RestoreSeatsFromState
[2026.04.03-11.05.12:346][223]LogTemp: RestoreSeatsFromState
[2026.04.03-11.05.12:346][223]LogBlueprintUserMessages: [BP_vehCar_vehicle02_Sandbox_C_2147410631] AIExecute Vechicle Interface BP_vehCar_vehicle02_Sandbox_C_2147410631 
BackupUnit false
Callout 0
[2026.04.03-11.05.12:346][223]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added ExtermalControlTag to vehicle. Vehicle = BP_vehCar_vehicle02_Sandbox_C_2147410631
[2026.04.03-11.05.12:365][224]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.12:365][224]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.12:439][229]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset.
[2026.04.03-11.05.12:508][234]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.12:508][234]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.12:508][234]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.12:508][234]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.12:509][234]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.12:509][234]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.12:509][234]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.12:509][234]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.12:691][246]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.12:691][246]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.12:691][246]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.12:691][246]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.12:691][246]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.12:774][252]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.12:774][252]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.12:821][256]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added DriverRemoveRequest to vehicle. Vehicle = BP_vehCar_vehicle02_Sandbox_C_2147410631
[2026.04.03-11.05.12:821][256]LogBlueprintUserMessages: [SmartVehicles] Set Smart Vehicle
Vehicle Mode: PulledOver 
[2026.04.03-11.05.12:821][256]LogTemp: === FindPulloverPathFromLane START ===
[2026.04.03-11.05.12:821][256]LogTemp: SearchDistanceAhead: 6000.00, MinPulloverDistance: 2800.00
[2026.04.03-11.05.12:821][256]LogTemp: FindPulloverPathFromLane: All subsystems initialized successfully
[2026.04.03-11.05.12:821][256]LogTemp: FindPulloverPathFromLane: Current lane found - Index: 789, Distance: 2238.20
[2026.04.03-11.05.12:821][256]LogTemp: FindPulloverPathFromLane: Starting BFS queue traversal
[2026.04.03-11.05.12:825][256]LogTemp: FindPulloverPathFromLane: Processing Lane 789 (Depth: 0, Length: 5888.37, IsIntersection: false)
[2026.04.03-11.05.12:825][256]LogTemp: FindPulloverPathFromLane: Candidate evaluated - Lane: 789, Distance: 5118.20, DepthPenalty: 0, Score: 0.4200
[2026.04.03-11.05.12:825][256]LogTemp: FindPulloverPathFromLane: Candidate ACCEPTED (Score: 0.4200)
[2026.04.03-11.05.12:825][256]LogTemp: FindPulloverPathFromLane: Candidate evaluated - Lane: 789, Distance: 5438.20, DepthPenalty: 0, Score: 0.4200
[2026.04.03-11.05.12:825][256]LogTemp: FindPulloverPathFromLane: Candidate ACCEPTED (Score: 0.4200)
[2026.04.03-11.05.12:825][256]LogTemp: FindPulloverPathFromLane: Lane 789 - Evaluated 11 spots, 2 passed distance check
[2026.04.03-11.05.12:825][256]LogTemp: FindPulloverPathFromLane: Lane 789 has 2 connected lanes
[2026.04.03-11.05.12:825][256]LogTemp: FindPulloverPathFromLane: Queued lane 147 (AccumDist: 3650.18, Depth: 1)
[2026.04.03-11.05.12:825][256]LogTemp: FindPulloverPathFromLane: Queued lane 146 (AccumDist: 3650.18, Depth: 1)
[2026.04.03-11.05.12:825][256]LogTemp: FindPulloverPathFromLane: Processing Lane 147 (Depth: 1, Length: 2199.48, IsIntersection: true)
[2026.04.03-11.05.12:826][256]LogTemp: FindPulloverPathFromLane: Lane 147 is intersection, skipping sampling
[2026.04.03-11.05.12:826][256]LogTemp: FindPulloverPathFromLane: Lane 147 has 1 connected lanes
[2026.04.03-11.05.12:826][256]LogTemp: FindPulloverPathFromLane: Queued lane 22 (AccumDist: 5849.65, Depth: 2)
[2026.04.03-11.05.12:826][256]LogTemp: FindPulloverPathFromLane: Processing Lane 146 (Depth: 1, Length: 1430.72, IsIntersection: true)
[2026.04.03-11.05.12:826][256]LogTemp: FindPulloverPathFromLane: Lane 146 is intersection, skipping sampling
[2026.04.03-11.05.12:826][256]LogTemp: FindPulloverPathFromLane: Lane 146 has 1 connected lanes
[2026.04.03-11.05.12:826][256]LogTemp: FindPulloverPathFromLane: Queued lane 186 (AccumDist: 5080.89, Depth: 2)
[2026.04.03-11.05.12:826][256]LogTemp: FindPulloverPathFromLane: Processing Lane 22 (Depth: 2, Length: 5820.73, IsIntersection: false)
[2026.04.03-11.05.12:826][256]LogTemp: FindPulloverPathFromLane: Candidate evaluated - Lane: 22, Distance: 0.00, DepthPenalty: 2, Score: 0.3791
[2026.04.03-11.05.12:826][256]LogTemp: FindPulloverPathFromLane: Candidate ACCEPTED (Score: 0.3791)
[2026.04.03-11.05.12:826][256]LogTemp: FindPulloverPathFromLane: Distance limit reached at distance 6169.65
[2026.04.03-11.05.12:826][256]LogTemp: FindPulloverPathFromLane: Lane 22 - Evaluated 2 spots, 1 passed distance check
[2026.04.03-11.05.12:826][256]LogTemp: FindPulloverPathFromLane: Lane 22 has 3 connected lanes
[2026.04.03-11.05.12:826][256]LogTemp: FindPulloverPathFromLane: Queued lane 94 (AccumDist: 11670.38, Depth: 3)
[2026.04.03-11.05.12:826][256]LogTemp: FindPulloverPathFromLane: Queued lane 93 (AccumDist: 11670.38, Depth: 3)
[2026.04.03-11.05.12:826][256]LogTemp: FindPulloverPathFromLane: Queued lane 92 (AccumDist: 11670.38, Depth: 3)
[2026.04.03-11.05.12:826][256]LogTemp: FindPulloverPathFromLane: Processing Lane 186 (Depth: 2, Length: 6671.71, IsIntersection: false)
[2026.04.03-11.05.12:826][256]LogTemp: FindPulloverPathFromLane: Candidate evaluated - Lane: 186, Distance: 0.00, DepthPenalty: 2, Score: 0.3791
[2026.04.03-11.05.12:826][256]LogTemp: FindPulloverPathFromLane: Candidate ACCEPTED (Score: 0.3791)
[2026.04.03-11.05.12:826][256]LogTemp: FindPulloverPathFromLane: Candidate evaluated - Lane: 186, Distance: 320.00, DepthPenalty: 2, Score: 0.3791
[2026.04.03-11.05.12:826][256]LogTemp: FindPulloverPathFromLane: Candidate ACCEPTED (Score: 0.3791)
[2026.04.03-11.05.12:826][256]LogTemp: FindPulloverPathFromLane: Candidate evaluated - Lane: 186, Distance: 640.00, DepthPenalty: 2, Score: 0.3791
[2026.04.03-11.05.12:826][256]LogTemp: FindPulloverPathFromLane: Candidate ACCEPTED (Score: 0.3791)
[2026.04.03-11.05.12:826][256]LogTemp: FindPulloverPathFromLane: Distance limit reached at distance 6040.89
[2026.04.03-11.05.12:826][256]LogTemp: FindPulloverPathFromLane: Lane 186 - Evaluated 4 spots, 3 passed distance check
[2026.04.03-11.05.12:826][256]LogTemp: FindPulloverPathFromLane: Candidate limit reached (6 candidates), stopping queue expansion
[2026.04.03-11.05.12:826][256]LogTemp: FindPulloverPathFromLane: Stopping - Lane 94 (Depth: 3, AccumDist: 11670.38)
[2026.04.03-11.05.12:826][256]LogTemp: FindPulloverPathFromLane: Stopping - Lane 93 (Depth: 3, AccumDist: 11670.38)
[2026.04.03-11.05.12:826][256]LogTemp: FindPulloverPathFromLane: Stopping - Lane 92 (Depth: 3, AccumDist: 11670.38)
[2026.04.03-11.05.12:826][256]LogTemp: FindPulloverPathFromLane: BFS completed - Processed 8 nodes, Found 6 candidates
[2026.04.03-11.05.12:826][256]LogTemp: FindPulloverPathFromLane: Candidates sorted
[2026.04.03-11.05.12:826][256]LogTemp:   [0] Lane: 789, Score: 0.4200, LanesAhead: 0
[2026.04.03-11.05.12:826][256]LogTemp:   [1] Lane: 789, Score: 0.4200, LanesAhead: 0
[2026.04.03-11.05.12:826][256]LogTemp:   [2] Lane: 186, Score: 0.3791, LanesAhead: 2
[2026.04.03-11.05.12:826][256]LogTemp:   [3] Lane: 186, Score: 0.3791, LanesAhead: 2
[2026.04.03-11.05.12:826][256]LogTemp:   [4] Lane: 186, Score: 0.3791, LanesAhead: 2
[2026.04.03-11.05.12:826][256]LogTemp:   [5] Lane: 22, Score: 0.3791, LanesAhead: 2
[2026.04.03-11.05.12:826][256]LogTemp: FindPulloverPathFromLane: Selected best candidate - Lane: 789, Score: 0.4200, LanesAhead: 0
[2026.04.03-11.05.12:826][256]LogTemp: FindPulloverPathFromLane: Generating pullover path...
[2026.04.03-11.05.12:826][256]LogTemp: FindPulloverPathFromLane: Path generated with 12 points
[2026.04.03-11.05.12:826][256]LogTemp: === FindPulloverPathFromLane END (Success: true) ===
[2026.04.03-11.05.12:850][257]LogTemp: EnsureIncidentCallout: Created incident callout -2 at X=-86118.038 Y=-243714.615 Z=-13095.518
[2026.04.03-11.05.12:850][257]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.12:850][257]LogTemp: [CalloutResolution] Contact made for Callout -2
[2026.04.03-11.05.12:850][257]LogTemp: CreateTask: Created AI.Task.Global.Engage (ID=939CAEE443FFB5DA4D4A83BCF72F736F) for Callout -2, Target=BP_vehCar_vehicle02_Sandbox_C_2147410631
[2026.04.03-11.05.12:851][257]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_vehCar_vehicle02_Sandbox_C_2147410631 (Faction 1)
[2026.04.03-11.05.12:917][262]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.12:917][262]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.12:917][262]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.12:917][262]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.12:917][262]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.12:917][262]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.12:917][262]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.12:917][262]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.12:917][262]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.13:093][274]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.13:093][274]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.13:093][274]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=4 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.13:182][280]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.13:182][280]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.13:319][289]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.13:319][289]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.13:319][289]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.13:319][289]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.13:319][289]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.13:319][289]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.13:320][289]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.13:320][289]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.13:362][292]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.13:493][301]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.13:493][301]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.13:593][308]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.13:593][308]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.13:723][317]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.13:724][317]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.13:724][317]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.13:724][317]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.13:724][317]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.13:724][317]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.13:724][317]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.13:724][317]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.13:871][327]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.13:899][329]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.13:899][329]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.13:899][329]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.14:001][336]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.14:001][336]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.14:133][345]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.14:133][345]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.14:133][345]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.14:133][345]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.14:133][345]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.14:133][345]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.14:133][345]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.14:133][345]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.14:314][357]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.14:314][357]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.14:385][362]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.14:414][364]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.14:414][364]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.14:544][373]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.14:544][373]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.14:545][373]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.14:545][373]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.14:546][373]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.14:546][373]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.14:546][373]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.14:546][373]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.14:723][385]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.14:723][385]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.14:723][385]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=4 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.14:820][392]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.14:820][392]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.14:891][397]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.14:948][401]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.14:948][401]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.14:948][401]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.14:948][401]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.14:948][401]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.14:948][401]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.14:948][401]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.14:948][401]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.15:125][414]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> LockAlways
[2026.04.03-11.05.15:125][414]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2026.04.03-11.05.15:133][414]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.15:133][414]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=4 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.15:232][421]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.15:232][421]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.15:361][430]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.15:361][430]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.15:361][430]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.15:361][430]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.15:361][430]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.15:361][430]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.15:361][430]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.15:362][430]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.15:405][433]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.15:545][443]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.15:545][443]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=4 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.15:645][450]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.15:645][450]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.15:775][459]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.15:776][459]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.15:776][459]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.15:776][459]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.15:776][459]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.15:776][459]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.15:776][459]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.15:776][459]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.15:892][467]LogScript: Warning: Script Msg: Attempted to access index -1 from array 'Children' of length 3 in '/Game/UI/Gameplay/AICommands_Menu/GenericRadialMenus/UMG/UMG_RadialMenu.UMG_RadialMenu_C'!
[2026.04.03-11.05.15:918][469]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.15:947][471]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.15:947][471]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=4 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.16:046][478]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.16:046][478]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.16:185][488]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.16:185][488]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.16:185][488]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.16:185][488]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.16:185][488]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.16:185][488]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.16:185][488]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.16:185][488]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.16:361][500]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.16:361][500]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=4 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.16:435][505]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.16:450][506]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.16:450][506]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.16:597][516]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.16:597][516]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.16:598][516]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.16:598][516]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.16:598][516]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.16:598][516]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.16:598][516]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.16:598][516]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.16:769][528]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.16:769][528]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=4 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.16:853][534]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.16:854][534]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.16:940][540]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.16:996][544]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.16:996][544]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.16:996][544]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.16:996][544]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.16:996][544]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.16:996][544]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.16:996][544]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.16:996][544]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.17:178][557]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.17:178][557]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=4 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.17:266][563]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.17:266][563]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.17:410][573]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.17:410][573]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.17:410][573]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.17:410][573]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.17:410][573]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.17:410][573]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.17:410][573]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.17:410][573]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.17:451][576]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.17:515][581]LogScript: Warning: Script Msg: The widget 'UMG_Interaction_Widget_C_2147408723' was already added to the screen.
[2026.04.03-11.05.17:533][582]LogViewport: Display: Viewport MouseLockMode Changed, LockAlways -> LockOnCapture
[2026.04.03-11.05.17:533][582]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2026.04.03-11.05.17:579][585]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.17:579][585]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=4 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.17:678][592]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.17:678][592]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.17:823][602]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.17:823][602]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.17:823][602]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.17:823][602]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.17:823][602]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.17:823][602]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.17:823][602]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.17:823][602]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.17:964][612]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.17:993][614]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.17:993][614]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=4 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.18:091][621]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.18:091][621]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.18:233][631]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.18:233][631]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.18:233][631]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.18:233][631]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.18:233][631]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.18:233][631]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.18:233][631]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.18:233][631]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.18:407][643]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.18:407][643]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=4 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.18:479][648]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.18:496][649]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.18:496][649]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.18:645][659]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.18:646][659]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.18:646][659]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.18:646][659]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.18:646][659]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.18:646][659]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.18:647][659]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.18:647][659]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.18:816][671]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.18:816][671]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=4 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.18:896][677]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.18:896][677]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.18:982][683]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.19:051][688]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.19:051][688]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.19:051][688]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.19:051][688]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.19:051][688]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.19:051][688]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.19:051][688]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.19:051][688]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.19:084][691]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.05.19:217][700]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.19:217][700]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.19:298][706]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.19:298][706]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.19:463][719]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.19:463][719]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.19:463][719]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.19:463][719]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.19:464][719]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.19:464][719]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.19:464][719]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.19:464][719]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.19:489][721]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.19:624][731]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.19:624][731]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.19:624][731]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.19:704][737]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.19:704][737]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.19:876][750]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.19:876][750]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.19:876][750]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.19:876][750]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.19:876][750]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.19:876][750]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.19:876][750]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.19:876][750]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.19:997][758]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.20:029][760]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.20:029][760]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.20:108][766]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.20:108][766]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.20:287][779]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.20:287][779]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.20:287][779]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.20:287][779]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.20:287][779]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.20:287][779]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.20:287][779]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.20:287][779]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.20:431][789]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.20:431][789]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.20:497][794]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.20:512][795]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.20:513][795]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.20:698][808]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.20:698][808]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.20:698][808]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.20:698][808]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.20:699][808]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.20:699][808]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.20:699][808]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.20:699][808]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.20:843][818]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.20:843][818]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.20:843][818]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=4 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.20:922][824]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.20:922][824]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.21:007][830]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.21:102][837]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.21:102][837]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.21:102][837]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.21:102][837]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.21:102][837]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.21:102][837]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.21:102][837]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.21:102][837]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.21:246][847]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.21:246][847]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=4 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.21:332][853]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.21:333][853]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.21:507][866]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.21:507][866]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.21:507][866]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.21:507][866]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.21:507][866]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.21:507][866]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.21:507][866]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.21:507][866]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.21:518][867]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.21:651][877]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.21:651][877]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=4 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.21:731][883]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.21:731][883]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.21:919][896]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.21:919][896]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.21:919][896]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.21:919][896]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.21:919][896]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.21:919][896]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.21:919][896]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.21:919][896]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.22:023][902]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.22:054][904]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.22:054][904]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.22:133][910]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.22:133][910]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.22:315][923]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.22:315][923]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.22:315][923]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.22:315][923]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.22:316][923]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.22:316][923]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.22:316][923]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.22:316][923]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.22:461][933]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.22:462][933]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.22:462][933]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.22:462][933]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=4 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.22:529][938]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.22:543][939]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.22:543][939]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.22:727][952]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.22:727][952]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.22:728][952]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.22:728][952]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.22:729][952]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.22:729][952]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.22:729][952]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.22:729][952]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.22:875][961]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.22:875][961]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.22:948][966]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.22:948][966]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.23:038][973]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.23:130][980]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.23:130][980]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.23:130][980]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.23:130][980]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.23:130][980]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.23:130][980]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.23:130][980]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.23:131][980]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.23:281][992]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.23:281][992]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.23:281][992]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.23:359][998]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.23:359][998]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.23:540][ 10]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.23:540][ 10]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.23:540][ 10]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.23:540][ 10]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.23:540][ 10]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.23:540][ 10]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.23:540][ 10]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.23:540][ 10]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.23:540][ 10]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.23:556][ 11]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.23:687][ 21]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.23:687][ 21]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.23:687][ 21]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.23:687][ 21]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.23:758][ 26]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.23:758][ 26]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.23:947][ 39]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.23:947][ 39]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.23:947][ 39]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.23:947][ 39]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.23:947][ 39]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.23:948][ 39]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.23:948][ 39]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.23:948][ 39]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.23:948][ 39]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.24:020][ 43]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2026.04.03-11.05.24:020][ 43]LogStreaming: Display: 0.048 ms for processing 6014 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 0 (14497->14497) packages and 0 (36206->36206) public exports.
[2026.04.03-11.05.24:067][ 46]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.24:098][ 48]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.24:098][ 48]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.24:168][ 53]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.24:168][ 53]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.24:352][ 67]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.24:352][ 67]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.24:352][ 67]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.24:352][ 67]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.24:352][ 67]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.24:352][ 67]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.24:352][ 67]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.24:352][ 67]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.24:504][ 78]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.24:504][ 78]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.24:504][ 78]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.24:504][ 78]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.24:504][ 78]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=4 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.24:566][ 83]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.24:579][ 84]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.24:579][ 84]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.24:753][ 98]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.24:753][ 98]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.24:753][ 98]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.24:753][ 98]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.24:754][ 98]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.24:754][ 98]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.24:754][ 98]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.24:754][ 98]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.24:908][111]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.24:908][111]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=4 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.24:982][117]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.24:982][117]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.25:072][124]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.25:158][131]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.25:158][131]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.25:158][131]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.25:158][131]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.25:158][131]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.25:158][131]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.25:158][131]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.25:158][131]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.25:310][143]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.25:310][143]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=4 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.25:386][149]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.25:386][149]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.25:564][164]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.25:564][164]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.25:565][164]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.25:565][164]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.25:565][164]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.25:565][164]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.25:565][164]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.25:565][164]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.25:579][165]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.25:716][176]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.25:716][176]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=4 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.25:791][182]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.25:791][182]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.25:979][197]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.25:979][197]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.25:980][197]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.25:980][197]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.25:980][197]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.25:980][197]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.25:980][197]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.25:980][197]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.25:980][197]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.26:123][209]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.26:123][209]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=4 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.26:198][215]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.26:198][215]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.26:381][229]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.26:381][229]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.26:381][229]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.26:381][229]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.26:381][229]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.26:381][229]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.26:381][229]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.26:381][229]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.26:531][242]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.26:531][242]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.26:531][242]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.26:600][248]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.26:600][248]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.26:783][263]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.26:783][263]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.26:783][263]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.26:783][263]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.26:784][263]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.26:784][263]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.26:784][263]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.26:784][263]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.26:933][276]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.26:933][276]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.27:001][282]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.27:001][282]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.27:193][298]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.27:193][298]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.27:193][298]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.27:193][298]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.27:193][298]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.27:193][298]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.27:193][298]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.27:193][298]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.27:350][308]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.27:350][308]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.27:420][312]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.27:421][312]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.27:470][315]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411828 No threats active or valid.
[2026.04.03-11.05.27:471][315]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411828 No threats active or valid.
[2026.04.03-11.05.27:471][315]LogTemp: [BP_AI_Controller_Civilian_C_2147411798] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.27:599][324]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.27:599][324]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.27:599][324]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.27:599][324]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.27:599][324]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.27:599][324]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.27:599][324]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.27:599][324]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.27:599][324]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.27:630][327]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147413945] Executing Activity for AI:  BP_AI_Controller_Civilian_C_2147411323 Activity:  
[2026.04.03-11.05.27:630][327]LogTemp: Warning: AIController: BP_AI_Controller_Civilian_C_2147411323 Executing Activities F36F604A4D88E0AA6069938C71FE5D52
[2026.04.03-11.05.27:714][333]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147413945] Executing Activity for AI:  BP_AI_Controller_Civilian_C_2147411273 Activity:  
[2026.04.03-11.05.27:714][333]LogTemp: Warning: AIController: BP_AI_Controller_Civilian_C_2147411273 Executing Activities D3993BE64E4F6ABF918FF9A90221C458
[2026.04.03-11.05.27:746][335]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.27:746][335]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.27:746][335]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.27:816][340]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.27:816][340]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.27:838][342]LogResponding: Responding sync loading package: /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt
[2026.04.03-11.05.27:838][342]LogStreaming: Display: FlushAsyncLoading(380): 1 QueuedPackages, 0 AsyncPackages
[2026.04.03-11.05.27:858][343]LogTemp: Warning: [NeutralizeFail] Callout -2: Active threat BP_vehCar_vehicle02_Sandbox_C_2147410631
[2026.04.03-11.05.27:873][344]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411828 No threats active or valid.
[2026.04.03-11.05.27:873][344]LogTemp: [BP_AI_Controller_Civilian_C_2147411798] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.28:001][353]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.28:001][353]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.28:001][353]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.28:001][353]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.28:001][353]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.28:001][353]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.28:001][353]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.28:001][353]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.28:097][360]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.28:154][364]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.28:154][364]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.28:230][369]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.28:230][369]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.28:272][372]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411828 No threats active or valid.
[2026.04.03-11.05.28:272][372]LogTemp: [BP_AI_Controller_Civilian_C_2147411798] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.28:405][381]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.28:405][381]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.28:405][381]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.28:405][381]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.28:405][381]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.28:405][381]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.28:405][381]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.28:405][381]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.28:568][392]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.28:568][392]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.28:604][395]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.28:634][397]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.28:634][397]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.28:682][400]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411828 No threats active or valid.
[2026.04.03-11.05.28:682][400]LogTemp: [BP_AI_Controller_Civilian_C_2147411798] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.28:813][409]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.28:813][409]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.28:813][409]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.28:813][409]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.28:813][409]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.28:813][409]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.28:813][409]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.28:813][409]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.28:968][422]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.28:968][422]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.29:038][428]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.29:038][428]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.29:087][432]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411828 No threats active or valid.
[2026.04.03-11.05.29:087][432]LogTemp: [BP_AI_Controller_Civilian_C_2147411798] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.29:112][434]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.29:220][443]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.29:220][443]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.29:220][443]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.29:220][443]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.29:220][443]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.29:220][443]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.29:220][443]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.29:220][443]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.29:376][455]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.29:376][455]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.29:447][460]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.29:448][460]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.29:497][464]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411828 No threats active or valid.
[2026.04.03-11.05.29:497][464]LogTemp: [BP_AI_Controller_Civilian_C_2147411798] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.29:612][474]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.29:624][475]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.29:624][475]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.29:624][475]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.29:624][475]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.29:624][475]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.29:624][475]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.29:624][475]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.29:624][475]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.29:624][475]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.29:779][488]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.29:779][488]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.29:861][494]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.29:861][494]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.29:906][497]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411828 No threats active or valid.
[2026.04.03-11.05.29:906][497]LogTemp: [BP_AI_Controller_Civilian_C_2147411798] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.30:026][506]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.30:026][506]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.30:026][506]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.30:026][506]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.30:026][506]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.30:026][506]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.30:026][506]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.30:026][506]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.30:113][513]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.30:181][518]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.30:181][518]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.30:265][524]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.30:265][524]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.30:306][527]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411828 No threats active or valid.
[2026.04.03-11.05.30:306][527]LogTemp: [BP_AI_Controller_Civilian_C_2147411798] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.30:440][536]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.30:440][536]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.30:440][536]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.30:440][536]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.30:440][536]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.30:440][536]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.30:441][536]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.30:441][536]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.30:589][547]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.30:589][547]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.30:589][547]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.30:589][547]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=4 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.30:616][549]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.30:674][553]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.30:674][553]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.30:717][556]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411828 No threats active or valid.
[2026.04.03-11.05.30:717][556]LogTemp: [BP_AI_Controller_Civilian_C_2147411798] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.30:847][565]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.30:847][565]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.30:847][565]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.30:847][565]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.30:847][565]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.30:847][565]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.30:847][565]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.30:847][565]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.30:995][576]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.30:995][576]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.30:995][576]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.31:079][582]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411843 No threats active or valid.
[2026.04.03-11.05.31:079][582]LogTemp: [BP_AI_Controller_Civilian_C_2147411808] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.31:120][585]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.31:121][585]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411828 No threats active or valid.
[2026.04.03-11.05.31:121][585]LogTemp: [BP_AI_Controller_Civilian_C_2147411798] Visible=1 Friend=1 Neutral=0 Enemy=0
[2026.04.03-11.05.31:248][594]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.31:248][594]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.31:248][594]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.31:248][594]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.31:248][594]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.31:248][594]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.31:248][594]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.31:248][594]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.31:399][605]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.31:399][605]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.31:399][605]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.31:471][611]LogTemp: Warning: Callout 10040: Player LEFT vicinity, streaming disabled.
[2026.04.03-11.05.31:471][611]LogCalloutPersist: Warning: [Store] Begin Callout 10040  clearing restored-in-vicinity flag
[2026.04.03-11.05.31:471][611]LogCalloutPersist: Warning: [Store] Registered actors to consider: 2
[2026.04.03-11.05.31:471][611]LogTemp: Warning: Saving Controller BP_AI_Controller_Civilian_C_2147411798 with GUID 870CA5F742E4CD02014C7BA724426E4E
[2026.04.03-11.05.31:471][611]LogTemp: Warning: Saved AssignedDialogue for BP_AI_Controller_Civilian_C_2147411798: /Game/Blueprints/Gameplay/DialogueSystem/DomesticDisturbance_M_01.DomesticDisturbance_M_01
[2026.04.03-11.05.31:471][611]LogTemp: BP_AI_Controller_Civilian_C_2147411798: Saved InteractingObject SoftPath: /Game/Maps/GameWorld.GameWorld:PersistentLevel.BP_AI_Ped_Civilian_C_2147411843
[2026.04.03-11.05.31:471][611]LogTemp: Warning: No EvaluatedThreats to save for BP_AI_Controller_Civilian_C_2147411798
[2026.04.03-11.05.31:471][611]LogTemp: Error: SAVE DEBUG: Threats key MISSING in OutData for BP_AI_Controller_Civilian_C_2147411798!
[2026.04.03-11.05.31:472][611]LogCalloutPersist: Warning: [Store] + BP_AI_Ped_Civilian_C_2147411828 (BP_AI_Ped_Civilian_C) -> /Game/AI/Pedestrian/BP_AI_Ped_Civilian.BP_AI_Ped_Civilian_C  ActorGUID=<none>  HasControllerGUID=YES
[2026.04.03-11.05.31:472][611]LogTemp: Warning: Saving Controller BP_AI_Controller_Civilian_C_2147411808 with GUID 3EF175404DEE62470A6C46A9B6355794
[2026.04.03-11.05.31:472][611]LogTemp: Warning: Saved AssignedDialogue for BP_AI_Controller_Civilian_C_2147411808: /Game/Blueprints/Gameplay/DialogueSystem/DomesticDisturbance_M_01.DomesticDisturbance_M_01
[2026.04.03-11.05.31:472][611]LogTemp: BP_AI_Controller_Civilian_C_2147411808: Saved InteractingObject SoftPath: /Game/Maps/GameWorld.GameWorld:PersistentLevel.BP_AI_Ped_Civilian_C_2147411828
[2026.04.03-11.05.31:472][611]LogTemp: Warning: No EvaluatedThreats to save for BP_AI_Controller_Civilian_C_2147411808
[2026.04.03-11.05.31:472][611]LogTemp: Error: SAVE DEBUG: Threats key MISSING in OutData for BP_AI_Controller_Civilian_C_2147411808!
[2026.04.03-11.05.31:472][611]LogCalloutPersist: Warning: [Store] + BP_AI_Ped_Civilian_C_2147411843 (BP_AI_Ped_Civilian_C) -> /Game/AI/Pedestrian/BP_AI_Ped_Civilian.BP_AI_Ped_Civilian_C  ActorGUID=<none>  HasControllerGUID=YES
[2026.04.03-11.05.31:472][611]LogTemp: Warning: [BuildRolesSnapshot 10040] Out: Roles=0 Downed=0 Surrendered=0 Arrested=0 Secured=0 ThreatGUIDs=0
[2026.04.03-11.05.31:472][611]LogCalloutPersist: Warning: [Store] Destroy BP_AI_Ped_Civilian_C_2147411828 (BP_AI_Ped_Civilian_C)
[2026.04.03-11.05.31:472][611]LogCalloutPersist: [Destroyed] BP_AI_Ped_Civilian_C_2147411828 (BP_AI_Ped_Civilian_C)
[2026.04.03-11.05.31:472][611]LogCalloutPersist: Warning: [Store] Destroy BP_AI_Ped_Civilian_C_2147411843 (BP_AI_Ped_Civilian_C)
[2026.04.03-11.05.31:472][611]LogCalloutPersist: [Destroyed] BP_AI_Ped_Civilian_C_2147411843 (BP_AI_Ped_Civilian_C)
[2026.04.03-11.05.31:472][611]LogCalloutPersist: Warning: [Store] DONE Callout 10040: Stored 2
[2026.04.03-11.05.31:472][611]LogTemp: Warning: Callout 10040: Stored callout data after leaving vicinity.
[2026.04.03-11.05.31:613][620]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] "warning" AnimMontage - Player Exit Vehicle - 
[2026.04.03-11.05.31:622][620]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.31:658][623]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.31:658][623]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.31:658][623]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.31:658][623]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.31:658][623]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.31:658][623]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.31:658][623]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.31:658][623]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.31:807][635]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.31:807][635]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.32:059][655]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.32:059][655]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.32:059][655]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.32:059][655]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.32:059][655]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.32:059][655]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.32:060][655]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.32:060][655]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.32:060][655]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.32:123][660]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.32:211][667]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.32:211][667]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.32:211][667]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.32:309][675]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] BP_Chevrette_Canis_2010_C_2147435702
[2026.04.03-11.05.32:468][687]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.32:468][687]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.32:468][687]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.32:468][687]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.32:470][687]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.32:470][687]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.32:470][687]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.32:470][687]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.32:628][699]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.32:628][699]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.32:628][699]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=4 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.32:630][699]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.32:873][717]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.32:873][717]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.32:873][717]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.32:873][717]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.32:873][717]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.32:873][717]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.32:873][717]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.32:873][717]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.33:031][729]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.33:031][729]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.33:031][729]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.33:128][736]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.33:277][747]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.33:277][747]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.33:277][747]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.33:278][747]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.33:278][747]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.33:278][747]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.33:278][747]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.33:278][747]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.33:437][759]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.33:437][759]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.33:615][773]LogTemp: [Store]VehicleBase: WriteBackSeatplan = BP_Chevrette_Canis_2010_C_2147435702
[2026.04.03-11.05.33:615][773]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147435702
[2026.04.03-11.05.33:615][773]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147435702
[2026.04.03-11.05.33:615][773]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147435702
[2026.04.03-11.05.33:615][773]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147435702
[2026.04.03-11.05.33:615][773]LogTemp: [Store]Occ// WriteBack: Seats=0 (defer)
[2026.04.03-11.05.33:615][773]LogTemp: [Store]VehicleBase: write into fragment
[2026.04.03-11.05.33:615][773]LogTemp: [Store]VehicleBase: WriteBackSeatplan Success!
[2026.04.03-11.05.33:615][773]LogTemp: Warning: VacateSeat: Success
[2026.04.03-11.05.33:615][773]LogBlueprintUserMessages: [BP_Chevrette_Canis_2010_C_2147435702] true
[2026.04.03-11.05.33:615][773]LogTemp: IsSeatAvailable: Seat 0, ReservationHolder=None, Occupant=None
[2026.04.03-11.05.33:615][773]LogTemp: IsSeatAvailable: Seat 1, ReservationHolder=None, Occupant=None
[2026.04.03-11.05.33:615][773]LogTemp: IsSeatAvailable: Seat 2, ReservationHolder=None, Occupant=None
[2026.04.03-11.05.33:615][773]LogTemp: IsSeatAvailable: Seat 3, ReservationHolder=None, Occupant=None
[2026.04.03-11.05.33:616][773]LogKeyBindDisplay: RefreshBindDisplay: ActiveContextIndex=0, TotalContexts=3.
[2026.04.03-11.05.33:616][773]LogDeviceProfileManager: Restoring overridden DP back to Windows
[2026.04.03-11.05.33:616][773]LogDeviceProfileManager: Popping Device Profile CVar: [[r.FreeSkeletalMeshBuffers:0]]
[2026.04.03-11.05.33:616][773]LogDeviceProfileManager: Active device profile: [0000022FF53F7080][0000022FC5B7D560 66] Windows
[2026.04.03-11.05.33:616][773]LogInit: Selected Device Profile: [Windows]
[2026.04.03-11.05.33:616][773]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2026.04.03-11.05.33:616][773]LogDeviceProfileManager: Pushing Device Profile CVar: [[r.FreeSkeletalMeshBuffers:0 -> 1]]
[2026.04.03-11.05.33:617][773]LogResponding: Display: Logging Custom Event Sandbox-WalkingModeEntered to CSV.
[2026.04.03-11.05.33:617][773]LogSoundscapeSubsystem: Set State called
[2026.04.03-11.05.33:617][773]LogSoundscapeSubsystem: Clear State called
[2026.04.03-11.05.33:617][773]LogSoundscapeSubsystem: Clear State called
[2026.04.03-11.05.33:617][773]LogSoundscapeSubsystem: Soundscape Palette ActiveSoundscapePalette /Game/Maps/GameWorld.GameWorld:ActiveSoundscapePalette_2147423828 stopped
[2026.04.03-11.05.33:617][773]LogTemp: Warning: TransitionCamera - Start Pivot: X=-86309.618 Y=-243689.014 Z=-13091.500, Start Offset: X=-685.000 Y=0.000 Z=98.000
[2026.04.03-11.05.33:617][773]LogTemp: Warning: TransitionCamera - Character Target Pivot: X=-86207.003 Y=-243634.361 Z=-13021.573, Target Offset: X=-685.000 Y=0.000 Z=44.000
[2026.04.03-11.05.33:617][773]LogTemp: Warning: TransitionCamera - Set Control Rotation: Pitch=-16.100428, Yaw=114.898950
[2026.04.03-11.05.33:617][773]LogTemp: Warning: Character reference successfully acquired in CameraAnimationInstance.
[2026.04.03-11.05.33:617][773]LogTemp: Warning: Camera BP - RotationMode Updated After Anim Instance Switch: Als.RotationMode.ViewDirection
[2026.04.03-11.05.33:617][773]LogTemp: Warning: BroadcastVehicleTransition - Forced Camera Animation BP Reset
[2026.04.03-11.05.33:617][773]LogTemp: Warning: TransitionCamera - Started transition, bIsVehicle=0, bFirstPerson=0
[2026.04.03-11.05.33:630][773]LogKeyBindDisplay: RefreshBindDisplay: ActiveContextIndex=0, TotalContexts=3.
[2026.04.03-11.05.33:643][774]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.33:680][777]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.33:680][777]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.33:681][777]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.33:681][777]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.33:681][777]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.33:681][777]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.33:681][777]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.33:681][777]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.33:839][789]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.33:839][789]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.33:839][789]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.34:084][807]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.34:084][807]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.34:084][807]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.34:084][807]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.34:084][807]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.34:084][807]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.34:084][807]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.34:084][807]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.34:149][812]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.34:247][819]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.34:247][819]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.34:486][836]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.34:486][836]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.34:486][836]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.34:486][836]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.34:486][836]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.34:486][836]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.34:487][836]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.34:487][836]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.34:545][841]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.05.34:657][849]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.34:657][849]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.34:657][849]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.34:891][867]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.34:891][867]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.34:891][867]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.34:891][867]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.34:891][867]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.34:891][867]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.34:891][867]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.34:891][867]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.35:059][880]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.35:059][880]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.35:156][888]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.35:295][898]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.35:295][898]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.35:295][898]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.35:295][898]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.35:295][898]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.35:295][898]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.35:295][898]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.35:295][898]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.35:462][911]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.35:463][911]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.35:662][926]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.35:705][929]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.35:705][929]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.35:705][929]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.35:705][929]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.35:705][929]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.35:705][929]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.35:705][929]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.35:705][929]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.35:714][930]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.05.35:864][940]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.35:864][940]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.36:111][962]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.36:111][962]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.36:111][962]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.36:111][962]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.36:111][962]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.36:111][962]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.36:111][962]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.36:111][962]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.36:111][962]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.36:271][977]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.36:271][977]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.36:271][977]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.36:271][977]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.36:520][  0]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.36:520][  0]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.36:521][  0]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.36:521][  0]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.36:522][  0]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.36:522][  0]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.36:522][  0]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.36:522][  0]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.36:527][  1]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] BP_Chevrette_Canis_2010_C_2147435702.VehicleMesh SKM_VehCar_Canis
[2026.04.03-11.05.36:612][  8]LogTemp: IsSeatAvailable: Seat 0, ReservationHolder=None, Occupant=None
[2026.04.03-11.05.36:677][ 13]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.36:677][ 13]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.36:940][ 35]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.36:940][ 35]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.36:940][ 35]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.36:940][ 35]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.36:940][ 35]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.36:940][ 35]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.36:940][ 35]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.36:940][ 35]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.37:078][ 47]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.37:078][ 47]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.37:333][ 68]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] BP_Chevrette_Canis_2010_C_2147435702
[2026.04.03-11.05.37:340][ 68]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.37:340][ 68]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.37:340][ 68]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.37:340][ 68]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.37:340][ 68]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.37:340][ 68]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.37:340][ 68]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.37:340][ 68]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.37:484][ 80]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.37:484][ 80]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.37:484][ 80]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.37:678][ 96]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.37:742][101]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.37:742][101]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.37:742][101]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.37:742][101]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.37:742][101]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.37:742][101]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.37:742][101]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.37:742][101]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.37:887][113]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.37:888][113]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.38:111][132]LogDeviceProfileManager: Overriding DeviceProfile to Windows_DrivingMode, base device profile Windows
[2026.04.03-11.05.38:111][132]LogDeviceProfileManager: Popping Device Profile CVar: [[r.FreeSkeletalMeshBuffers:0]]
[2026.04.03-11.05.38:111][132]LogDeviceProfileManager: Active device profile: [00000231205B04E0][000002314D756DC0 66] Windows_DrivingMode
[2026.04.03-11.05.38:111][132]LogInit: Selected Device Profile: [Windows_DrivingMode]
[2026.04.03-11.05.38:111][132]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2026.04.03-11.05.38:111][132]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2026.04.03-11.05.38:111][132]LogDeviceProfileManager: Pushing Device Profile CVar: [[r.FreeSkeletalMeshBuffers:0 -> 1]]
[2026.04.03-11.05.38:111][132]LogResponding: Display: Logging Custom Event Sandbox-DrivingModeEntered to CSV.
[2026.04.03-11.05.38:111][132]LogSoundscapeSubsystem: Set State called
[2026.04.03-11.05.38:111][132]LogSoundscapeSubsystem: Soundscape Palette ActiveSoundscapePalette /Game/Maps/GameWorld.GameWorld:ActiveSoundscapePalette_2147406657 started
[2026.04.03-11.05.38:111][132]LogSoundscapeSubsystem: Clear State called
[2026.04.03-11.05.38:111][132]LogSoundscapeSubsystem: Clear State called
[2026.04.03-11.05.38:111][132]LogTemp: Vehicle = BP_Chevrette_Canis_2010_C_2147435702 Possessed
[2026.04.03-11.05.38:111][132]LogTemp: MassAgentHandle Removed handle from vehicle. Vehicle = BP_Chevrette_Canis_2010_C_2147435702
[2026.04.03-11.05.38:111][132]LogTemp: MassAgentHandle handle Added entitytag to vehicle. Vehicle = BP_Chevrette_Canis_2010_C_2147435702
[2026.04.03-11.05.38:112][132]LogBlueprintUserMessages: [BP_Domain_Awareness_System_C_2147435685] MDC TICK
[2026.04.03-11.05.38:112][132]LogTemp: Warning: TransitionCamera - Start Pivot: X=-86235.037 Y=-243617.736 Z=-13023.502, Start Offset: X=-251.318 Y=43.960 Z=55.427
[2026.04.03-11.05.38:112][132]LogTemp: Warning: TransitionCamera - Vehicle Target Pivot: X=-86309.618 Y=-243689.014 Z=-13091.502, Target Offset: X=-231.002 Y=44.000 Z=73.500
[2026.04.03-11.05.38:112][132]LogTemp: Warning: TransitionCamera - Set Control Rotation: Pitch=-14.910428, Yaw=129.528950
[2026.04.03-11.05.38:112][132]LogTemp: Error: Character cast failed. Controlled Pawn is not of type AAlsCharacter.
[2026.04.03-11.05.38:112][132]LogTemp: Warning: BroadcastVehicleTransition - Forced Camera Animation BP Reset
[2026.04.03-11.05.38:112][132]LogTemp: Warning: TransitionCamera - Started transition, bIsVehicle=1, bFirstPerson=0
[2026.04.03-11.05.38:120][132]LogKeyBindDisplay: RefreshBindDisplay: ActiveContextIndex=0, TotalContexts=3.
[2026.04.03-11.05.38:143][134]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.38:143][134]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.38:143][134]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.38:143][134]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.38:143][134]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.38:143][134]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.38:143][134]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.38:143][134]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.38:178][137]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.38:294][146]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.38:294][146]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.38:553][167]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.38:553][167]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.38:554][167]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.38:554][167]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.38:554][167]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.38:554][167]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.38:554][167]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.38:554][167]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.38:596][171]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.05.38:628][174]LogTemp: OccupySeat: Vehicle BP_Chevrette_Canis_2010_C_2147435702 marked as Occupied
[2026.04.03-11.05.38:628][174]LogTemp: [Store]VehicleBase: WriteBackSeatplan = BP_Chevrette_Canis_2010_C_2147435702
[2026.04.03-11.05.38:628][174]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147435702
[2026.04.03-11.05.38:628][174]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147435702
[2026.04.03-11.05.38:628][174]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147435702
[2026.04.03-11.05.38:628][174]LogTemp: [Store]Occ// WriteBack: Seats=1 (defer)
[2026.04.03-11.05.38:628][174]LogTemp: [Store]VehicleBase: write into fragment
[2026.04.03-11.05.38:628][174]LogTemp: [Store]VehicleBase: WriteBackSeatplan Success!
[2026.04.03-11.05.38:628][174]LogTemp: IsSeatAvailable: Seat 0, ReservationHolder=None, Occupant=BP_JayHalstead_C_2147465150
[2026.04.03-11.05.38:628][174]LogTemp: IsSeatAvailable: Seat 1, ReservationHolder=None, Occupant=None
[2026.04.03-11.05.38:628][174]LogTemp: IsSeatAvailable: Seat 2, ReservationHolder=None, Occupant=None
[2026.04.03-11.05.38:628][174]LogTemp: IsSeatAvailable: Seat 3, ReservationHolder=None, Occupant=None
[2026.04.03-11.05.38:638][174]LogKeyBindDisplay: RefreshBindDisplay: ActiveContextIndex=0, TotalContexts=3.
[2026.04.03-11.05.38:686][178]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.38:701][179]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.38:702][179]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.38:838][190]LogKeyBindDisplay: RefreshBindDisplay: ActiveContextIndex=2, TotalContexts=3.
[2026.04.03-11.05.38:961][199]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.38:961][199]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.38:961][199]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.38:961][199]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.38:961][199]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.38:961][199]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.38:961][199]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.38:961][199]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.39:107][210]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.39:107][210]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.39:120][211]LogTemp: Warning: === TRANSITION COMPLETE DEBUG ===
[2026.04.03-11.05.39:120][211]LogTemp: Warning:   Transition Final CameraLocation: X=-86025.941 Y=-244227.564 Z=-12812.128
[2026.04.03-11.05.39:120][211]LogTemp: Warning:   Transition Final PivotLocation:  X=-86314.518 Y=-243663.764 Z=-13090.843
[2026.04.03-11.05.39:120][211]LogTemp: Warning:   
[2026.04.03-11.05.39:120][211]LogTemp: Warning:   HandleVehicleCameraLogic will use: 
[2026.04.03-11.05.39:120][211]LogTemp: Warning:     VehiclePivot (from socket): X=-86314.518 Y=-243663.764 Z=-13090.843
[2026.04.03-11.05.39:120][211]LogTemp: Warning:     Settings->Vehicle.CameraOffset: X=0.000 Y=0.000 Z=54.000
[2026.04.03-11.05.39:120][211]LogTemp: Warning:     ExpectedRotatedOffset: X=-6.621 Y=12.935 Z=52.008
[2026.04.03-11.05.39:120][211]LogTemp: Warning:     ExpectedCurveOffset: X=295.198 Y=-576.735 Z=226.707
[2026.04.03-11.05.39:120][211]LogTemp: Warning:     ExpectedCameraTarget: X=-86025.941 Y=-244227.564 Z=-12812.128
[2026.04.03-11.05.39:120][211]LogTemp: Warning:   
[2026.04.03-11.05.39:120][211]LogTemp: Warning:   DELTA (Target - TransitionFinal): X=-0.000 Y=-0.000 Z=-0.000
[2026.04.03-11.05.39:120][211]LogTemp: Warning:   Z DELTA:  -0.00
[2026.04.03-11.05.39:196][217]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.39:372][230]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.39:372][230]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.39:372][230]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.39:372][230]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.39:372][230]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.39:372][230]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.39:372][230]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.39:372][230]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.39:508][240]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.39:508][240]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.39:704][255]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.39:770][260]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.39:770][260]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.39:770][260]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.39:770][260]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.39:770][260]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.39:770][260]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.39:770][260]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.39:770][260]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.39:918][271]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.39:918][271]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.40:185][291]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.40:185][291]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.40:185][291]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.40:185][291]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.40:185][291]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.40:185][291]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.40:185][291]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.40:185][291]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.40:210][293]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.40:318][301]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.40:318][301]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.40:590][321]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.40:590][321]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.40:591][321]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.40:591][321]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.40:592][321]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.40:592][321]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.40:592][321]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.40:592][321]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.40:713][330]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.40:728][331]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.40:728][331]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.40:728][331]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.41:003][351]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.41:003][351]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.41:003][351]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.41:003][351]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.41:003][351]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.41:003][351]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.41:003][351]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.41:003][351]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.41:127][360]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.41:127][360]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.41:225][367]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.41:404][380]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.41:404][380]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.41:404][380]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.41:404][380]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.41:404][380]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.41:404][380]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.41:404][380]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.41:404][380]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.41:527][389]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.41:527][389]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.41:527][389]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.41:733][404]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.41:820][410]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.41:820][410]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.41:820][410]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.41:820][410]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.41:820][410]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.41:820][410]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.41:820][410]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.41:820][410]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.41:938][419]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.41:938][419]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.42:231][440]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.42:231][440]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.42:231][440]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.42:231][440]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.42:231][440]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.42:231][440]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.42:231][440]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.42:231][440]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.42:242][441]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.42:351][449]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.42:351][449]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.42:633][469]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.42:633][469]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.42:633][469]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.42:633][469]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.42:634][469]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.42:634][469]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.42:634][469]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.42:634][469]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.42:752][478]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.42:755][478]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.42:755][478]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.42:852][485]LogTemp: Warning: [NeutralizeFail] Callout -2: Active threat BP_vehCar_vehicle02_Sandbox_C_2147410631
[2026.04.03-11.05.43:031][498]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.43:031][498]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.43:031][498]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.43:031][498]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.43:031][498]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.43:031][498]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.43:031][498]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.43:031][498]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.43:155][507]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.43:155][507]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.43:266][515]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.43:433][527]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.43:433][527]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.43:433][527]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.43:433][527]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.43:433][527]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.43:433][527]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.43:434][527]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.43:434][527]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.43:556][536]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.43:556][536]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.43:770][552]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.43:837][557]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.43:837][557]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.43:837][557]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.43:837][557]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.43:837][557]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.43:837][557]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.43:837][557]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.43:837][557]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.43:955][566]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.43:956][566]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.44:249][588]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.44:249][588]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.44:249][588]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.44:249][588]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.44:249][588]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.44:249][588]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.44:249][588]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.44:249][588]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.44:275][590]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.44:356][596]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.44:356][596]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.44:659][619]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.44:659][619]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.44:659][619]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.44:659][619]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.44:659][619]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.44:659][619]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.44:659][619]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.44:659][619]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.44:769][627]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.44:769][627]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.44:782][628]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.45:070][650]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.45:070][650]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.45:070][650]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.45:070][650]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.45:070][650]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.45:070][650]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.45:070][650]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.45:070][650]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.45:175][658]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.45:175][658]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.45:282][666]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.45:478][681]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.45:478][681]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.45:478][681]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.45:478][681]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.45:478][681]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.45:478][681]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.45:478][681]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.45:478][681]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.45:583][689]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.45:583][689]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.45:785][704]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.45:878][711]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.45:878][711]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.45:878][711]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.45:878][711]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.45:878][711]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.45:878][711]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.45:878][711]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.45:878][711]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.45:986][719]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.45:986][719]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.46:284][741]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.46:284][741]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.46:284][741]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.46:284][741]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.46:284][741]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.46:284][741]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.46:284][741]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.46:284][741]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.46:298][742]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.46:392][749]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.46:392][749]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.46:693][771]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.46:693][771]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.46:694][771]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.46:694][771]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.46:694][771]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.46:694][771]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.46:694][771]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.46:694][771]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.46:806][779]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.46:806][779]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.46:806][779]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.47:114][801]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.47:114][801]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.47:114][801]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.47:114][801]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.47:114][801]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.47:114][801]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.47:114][801]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.47:114][801]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.47:217][809]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.47:217][809]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.47:314][816]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.47:516][831]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.47:516][831]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.47:517][831]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.47:517][831]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.47:517][831]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.47:517][831]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.47:517][831]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.47:517][831]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.47:628][839]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.47:628][839]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.47:665][842]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147413945] Executing Activity for AI:  BP_AI_Controller_Civilian_C_2147411323 Activity:  
[2026.04.03-11.05.47:665][842]LogTemp: Warning: AIController: BP_AI_Controller_Civilian_C_2147411323 Executing Activities F36F604A4D88E0AA6069938C71FE5D52
[2026.04.03-11.05.47:748][848]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147413945] Executing Activity for AI:  BP_AI_Controller_Civilian_C_2147411273 Activity:  
[2026.04.03-11.05.47:750][848]LogTemp: Warning: AIController: BP_AI_Controller_Civilian_C_2147411273 Executing Activities D3993BE64E4F6ABF918FF9A90221C458
[2026.04.03-11.05.47:823][853]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.47:917][860]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.47:917][860]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.47:917][860]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.47:917][860]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.47:917][860]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.47:917][860]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.47:917][860]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.47:917][860]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.47:917][860]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.48:039][869]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.48:039][869]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.48:317][889]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.48:317][889]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.48:317][889]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.48:317][889]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.48:317][889]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.48:318][889]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.48:318][889]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.48:318][889]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.48:334][890]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.48:456][899]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.48:456][899]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.48:726][919]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.48:726][919]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.48:727][919]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.48:727][919]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.48:727][919]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.48:727][919]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.48:728][919]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.48:728][919]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.48:836][927]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.48:863][929]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.48:863][929]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.49:132][949]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.49:132][949]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.49:132][949]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.49:132][949]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.49:132][949]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.49:132][949]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.49:133][949]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.49:133][949]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.49:268][959]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.49:268][959]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.49:351][965]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.49:536][979]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.49:536][979]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.49:536][979]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.49:536][979]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.49:536][979]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.49:536][979]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.49:537][979]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.49:537][979]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.49:673][989]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.49:673][989]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.49:861][  3]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.49:940][  9]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.49:940][  9]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.49:940][  9]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.49:940][  9]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.49:940][  9]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.49:940][  9]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.49:940][  9]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.49:940][  9]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.50:073][ 19]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.50:073][ 19]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.50:341][ 39]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.50:341][ 39]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.50:341][ 39]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.50:341][ 39]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.50:341][ 39]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.50:341][ 39]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.50:341][ 39]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.50:341][ 39]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.50:370][ 41]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.50:476][ 49]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.50:476][ 49]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.50:743][ 69]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.50:743][ 69]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.50:743][ 69]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.50:743][ 69]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.50:744][ 69]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.50:744][ 69]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.50:744][ 69]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.50:744][ 69]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.50:877][ 79]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.50:878][ 79]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.50:878][ 79]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.50:937][ 84]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] "warning" AnimMontage - Player Exit Vehicle - 
[2026.04.03-11.05.51:155][100]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.51:155][100]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.51:155][100]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.51:155][100]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.51:155][100]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.51:155][100]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.51:155][100]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.51:155][100]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.51:155][100]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.51:290][110]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.51:290][110]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.51:393][117]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.51:560][128]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.51:560][128]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.51:560][128]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.51:560][128]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.51:560][128]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.51:560][128]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.51:560][128]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.51:560][128]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.51:627][134]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] BP_Chevrette_Canis_2010_C_2147435702
[2026.04.03-11.05.51:700][137]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.51:700][137]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.51:832][145]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.05.51:892][148]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.51:973][154]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.51:973][154]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.51:973][154]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.51:973][154]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.51:973][154]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.51:973][154]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.51:973][154]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.51:973][154]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.52:103][163]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.52:103][163]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.52:388][183]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.52:388][183]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.52:388][183]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.52:388][183]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.52:388][183]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.52:388][183]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.52:388][183]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.52:388][183]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.52:404][184]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.52:520][191]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.52:521][191]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.52:794][212]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.52:794][212]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.52:794][212]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.52:794][212]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.52:794][212]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.52:794][212]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.52:794][212]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.52:795][212]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.52:795][212]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.52:903][220]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.52:916][221]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.52:916][221]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.52:948][224]LogTemp: [Store]VehicleBase: WriteBackSeatplan = BP_Chevrette_Canis_2010_C_2147435702
[2026.04.03-11.05.52:948][224]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147435702
[2026.04.03-11.05.52:949][224]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147435702
[2026.04.03-11.05.52:949][224]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147435702
[2026.04.03-11.05.52:949][224]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147435702
[2026.04.03-11.05.52:949][224]LogTemp: [Store]Occ// WriteBack: Seats=0 (defer)
[2026.04.03-11.05.52:949][224]LogTemp: [Store]VehicleBase: write into fragment
[2026.04.03-11.05.52:949][224]LogTemp: [Store]VehicleBase: WriteBackSeatplan Success!
[2026.04.03-11.05.52:949][224]LogTemp: Warning: VacateSeat: Success
[2026.04.03-11.05.52:949][224]LogBlueprintUserMessages: [BP_Chevrette_Canis_2010_C_2147435702] true
[2026.04.03-11.05.52:949][224]LogTemp: IsSeatAvailable: Seat 0, ReservationHolder=None, Occupant=None
[2026.04.03-11.05.52:949][224]LogTemp: IsSeatAvailable: Seat 1, ReservationHolder=None, Occupant=None
[2026.04.03-11.05.52:949][224]LogTemp: IsSeatAvailable: Seat 2, ReservationHolder=None, Occupant=None
[2026.04.03-11.05.52:949][224]LogTemp: IsSeatAvailable: Seat 3, ReservationHolder=None, Occupant=None
[2026.04.03-11.05.52:950][224]LogKeyBindDisplay: RefreshBindDisplay: ActiveContextIndex=0, TotalContexts=3.
[2026.04.03-11.05.52:950][224]LogDeviceProfileManager: Restoring overridden DP back to Windows
[2026.04.03-11.05.52:950][224]LogDeviceProfileManager: Popping Device Profile CVar: [[r.FreeSkeletalMeshBuffers:0]]
[2026.04.03-11.05.52:950][224]LogDeviceProfileManager: Active device profile: [0000022FF53F7080][0000022FC5B7D560 66] Windows
[2026.04.03-11.05.52:950][224]LogInit: Selected Device Profile: [Windows]
[2026.04.03-11.05.52:950][224]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2026.04.03-11.05.52:950][224]LogDeviceProfileManager: Pushing Device Profile CVar: [[r.FreeSkeletalMeshBuffers:0 -> 1]]
[2026.04.03-11.05.52:950][224]LogResponding: Display: Logging Custom Event Sandbox-WalkingModeEntered to CSV.
[2026.04.03-11.05.52:950][224]LogSoundscapeSubsystem: Set State called
[2026.04.03-11.05.52:950][224]LogSoundscapeSubsystem: Clear State called
[2026.04.03-11.05.52:950][224]LogSoundscapeSubsystem: Clear State called
[2026.04.03-11.05.52:950][224]LogSoundscapeSubsystem: Soundscape Palette ActiveSoundscapePalette /Game/Maps/GameWorld.GameWorld:ActiveSoundscapePalette_2147406657 stopped
[2026.04.03-11.05.52:950][224]LogTemp: Warning: TransitionCamera - Start Pivot: X=-87233.576 Y=-241809.620 Z=-13040.403, Start Offset: X=-685.000 Y=0.000 Z=98.000
[2026.04.03-11.05.52:950][224]LogTemp: Warning: TransitionCamera - Character Target Pivot: X=-87129.853 Y=-241754.145 Z=-12970.380, Target Offset: X=-685.000 Y=0.000 Z=44.000
[2026.04.03-11.05.52:950][224]LogTemp: Warning: TransitionCamera - Set Control Rotation: Pitch=-19.180428, Yaw=137.265303
[2026.04.03-11.05.52:950][224]LogTemp: Warning: Character reference successfully acquired in CameraAnimationInstance.
[2026.04.03-11.05.52:950][224]LogTemp: Warning: Camera BP - RotationMode Updated After Anim Instance Switch: Als.RotationMode.ViewDirection
[2026.04.03-11.05.52:950][224]LogTemp: Warning: BroadcastVehicleTransition - Forced Camera Animation BP Reset
[2026.04.03-11.05.52:950][224]LogTemp: Warning: TransitionCamera - Started transition, bIsVehicle=0, bFirstPerson=0
[2026.04.03-11.05.52:960][224]LogKeyBindDisplay: RefreshBindDisplay: ActiveContextIndex=0, TotalContexts=3.
[2026.04.03-11.05.53:208][243]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.53:208][243]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.53:208][243]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.53:208][243]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.53:208][243]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.53:208][243]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.53:208][243]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.53:208][243]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.53:324][252]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.53:324][252]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.53:413][259]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.53:614][275]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.53:614][275]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.53:614][275]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.53:614][275]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.53:614][275]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.53:614][275]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.53:614][275]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.53:614][275]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.53:730][284]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.53:730][284]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.53:919][299]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.54:018][307]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.54:018][307]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.54:018][307]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.54:018][307]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.54:018][307]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.54:018][307]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.54:018][307]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.54:018][307]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.54:028][307]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2026.04.03-11.05.54:028][307]LogStreaming: Display: 0.208 ms for processing 15258 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 488 (14520->14032) packages and 1105 (36229->35124) public exports.
[2026.04.03-11.05.54:145][316]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147408968 No threats active or valid.
[2026.04.03-11.05.54:145][316]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.54:427][336]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.54:427][336]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.54:428][336]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.54:428][336]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.54:428][336]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.54:428][336]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.54:429][336]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.54:429][336]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.54:429][336]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.54:553][346]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 369.62
[2026.04.03-11.05.54:556][346]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.05.54:557][346]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 369.62
[2026.04.03-11.05.54:557][346]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.05.54:557][346]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.54:838][369]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.54:838][369]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.54:838][369]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.54:838][369]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.54:838][369]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.54:838][369]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.54:838][369]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.54:838][369]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.54:838][369]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.54:959][379]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 301.13
[2026.04.03-11.05.54:959][379]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.05.54:959][379]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.55:226][400]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 43097.278521
[2026.04.03-11.05.55:252][402]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.55:252][402]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.55:252][402]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.55:252][402]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.55:252][402]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.55:252][402]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.55:252][402]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.55:252][402]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.55:328][408]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 32133.615035
[2026.04.03-11.05.55:367][411]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 211.09
[2026.04.03-11.05.55:367][411]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.05.55:367][411]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.55:428][416]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 23492.882616
[2026.04.03-11.05.55:523][424]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 16943.134027
[2026.04.03-11.05.55:630][433]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 10428.54948
[2026.04.03-11.05.55:652][435]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.55:652][435]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.55:652][435]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.55:652][435]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.55:652][435]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.55:652][435]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.55:652][435]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.55:652][435]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.55:720][441]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 6362.354397
[2026.04.03-11.05.55:767][445]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 129.48
[2026.04.03-11.05.55:767][445]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.05.55:767][445]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.55:829][450]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.288129
[2026.04.03-11.05.55:923][458]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.30841
[2026.04.03-11.05.56:024][467]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.347914
[2026.04.03-11.05.56:058][470]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.56:058][470]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.56:058][470]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.56:058][470]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.56:058][470]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.56:058][470]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.56:058][470]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.56:058][470]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.56:121][476]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.38842
[2026.04.03-11.05.56:173][481]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.25
[2026.04.03-11.05.56:174][481]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.05.56:174][481]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.56:222][485]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.4193
[2026.04.03-11.05.56:324][493]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.420219
[2026.04.03-11.05.56:423][502]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.447771
[2026.04.03-11.05.56:467][506]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.56:467][506]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.56:468][506]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.56:468][506]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.56:468][506]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.56:468][506]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.56:469][506]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.56:469][506]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.56:524][511]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.476354
[2026.04.03-11.05.56:580][516]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.25
[2026.04.03-11.05.56:580][516]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.05.56:580][516]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.56:621][520]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.50177
[2026.04.03-11.05.56:728][530]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.533321
[2026.04.03-11.05.56:821][538]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.546972
[2026.04.03-11.05.56:877][543]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.56:877][543]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.56:877][543]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.56:877][543]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.56:877][543]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.56:877][543]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.56:877][543]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.56:877][543]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.56:920][547]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.568304
[2026.04.03-11.05.56:982][553]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.25
[2026.04.03-11.05.56:982][553]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.05.56:982][553]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.57:025][557]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.599285
[2026.04.03-11.05.57:038][559]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] BP_vehCar_vehicle02_Sandbox_C_2147410631.VehicleMesh SKM_vehCar_vehicle02
[2026.04.03-11.05.57:039][559]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] Als.PersistentInteractionTags.TrafficStop
[2026.04.03-11.05.57:113][566]LogTemp: IsSeatAvailable: Seat 0, ReservationHolder=BP_vehCar_vehicle02_Sandbox_C_2147410631, Occupant=BP_AI_Ped_Civilian_C_2147408968
[2026.04.03-11.05.57:113][566]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added DriverRemoveRequest to vehicle. Vehicle = BP_vehCar_vehicle02_Sandbox_C_2147410631
[2026.04.03-11.05.57:124][566]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.622735
[2026.04.03-11.05.57:219][575]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.633936
[2026.04.03-11.05.57:288][580]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.57:288][580]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.57:288][580]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.57:288][580]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.57:288][580]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.57:288][580]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.57:288][580]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.57:288][580]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.57:320][583]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.594772
[2026.04.03-11.05.57:392][590]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.25
[2026.04.03-11.05.57:392][590]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.05.57:392][590]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.57:423][593]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.623723
[2026.04.03-11.05.57:455][596]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.57:521][602]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.642733
[2026.04.03-11.05.57:624][612]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.670067
[2026.04.03-11.05.57:691][618]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.57:691][618]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.57:691][618]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.57:691][618]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.57:691][618]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.57:691][618]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.57:691][618]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.57:691][618]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.57:691][618]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.57:727][621]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.6694
[2026.04.03-11.05.57:798][627]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.05.57:799][627]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.05.57:799][627]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.57:821][629]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.663222
[2026.04.03-11.05.57:853][632]LogTemp: Warning: [NeutralizeFail] Callout -2: Active threat BP_vehCar_vehicle02_Sandbox_C_2147410631
[2026.04.03-11.05.57:918][638]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.677586
[2026.04.03-11.05.57:959][642]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.58:025][648]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.698018
[2026.04.03-11.05.58:097][655]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.58:097][655]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.58:097][655]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.58:097][655]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.58:097][655]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.58:097][655]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.58:097][655]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.58:097][655]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.58:117][657]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.71753
[2026.04.03-11.05.58:208][665]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.05.58:208][665]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.05.58:208][665]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.58:222][666]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.706603
[2026.04.03-11.05.58:326][675]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.698259
[2026.04.03-11.05.58:421][684]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.712871
[2026.04.03-11.05.58:463][688]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.58:507][692]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.58:507][692]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.58:508][692]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.58:508][692]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.58:508][692]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.58:508][692]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.58:508][692]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.58:508][692]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.58:519][693]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.726121
[2026.04.03-11.05.58:614][702]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.05.58:614][702]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.05.58:614][702]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.58:624][703]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.741249
[2026.04.03-11.05.58:721][712]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.745446
[2026.04.03-11.05.58:818][720]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.729795
[2026.04.03-11.05.58:912][729]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.58:912][729]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.58:912][729]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.58:912][729]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.58:912][729]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.58:912][729]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.58:912][729]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.58:912][729]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.58:923][730]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.746259
[2026.04.03-11.05.58:964][734]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.59:020][739]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.05.59:020][739]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.05.59:020][739]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.59:020][739]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.757739
[2026.04.03-11.05.59:123][749]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.775108
[2026.04.03-11.05.59:220][758]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.777563
[2026.04.03-11.05.59:314][766]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.59:314][766]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.59:314][766]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.59:314][766]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.59:314][766]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.59:314][766]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.59:315][766]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.59:315][766]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.59:325][767]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.763664
[2026.04.03-11.05.59:421][776]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.772276
[2026.04.03-11.05.59:421][776]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.05.59:421][776]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.05.59:421][776]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.59:473][781]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.05.59:525][786]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.78919
[2026.04.03-11.05.59:627][796]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.806552
[2026.04.03-11.05.59:718][804]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.05.59:718][804]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.59:718][804]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.05.59:718][804]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.59:718][804]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.05.59:718][804]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.05.59:718][804]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.05.59:718][804]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.05.59:718][804]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.800395
[2026.04.03-11.05.59:829][813]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.768623
[2026.04.03-11.05.59:830][813]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.05.59:830][813]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.05.59:830][813]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.05.59:926][822]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.771877
[2026.04.03-11.05.59:978][827]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.00:021][831]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.78577
[2026.04.03-11.06.00:125][841]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.795557
[2026.04.03-11.06.00:125][841]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.00:125][841]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.00:125][841]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.00:125][841]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.00:125][841]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.00:125][841]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.00:125][841]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.00:125][841]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.00:217][850]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.808025
[2026.04.03-11.06.00:231][851]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.06.00:231][851]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.00:231][851]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.00:326][859]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.780779
[2026.04.03-11.06.00:421][868]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.788436
[2026.04.03-11.06.00:484][874]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.00:524][878]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.801454
[2026.04.03-11.06.00:534][879]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.00:534][879]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.00:535][879]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.00:535][879]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.00:536][879]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.00:536][879]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.00:536][879]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.00:536][879]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.00:536][879]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.00:618][887]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.81296
[2026.04.03-11.06.00:642][889]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.06.00:642][889]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.00:642][889]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.00:720][896]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.806149
[2026.04.03-11.06.00:822][905]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.791724
[2026.04.03-11.06.00:919][914]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.797478
[2026.04.03-11.06.00:940][916]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.00:940][916]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.00:940][916]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.00:941][916]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.00:941][916]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.00:941][916]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.00:941][916]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.00:941][916]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.00:993][921]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.01:024][924]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.808105
[2026.04.03-11.06.01:046][926]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.06.01:046][926]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.01:046][926]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.01:119][933]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.81785
[2026.04.03-11.06.01:225][943]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.821295
[2026.04.03-11.06.01:319][951]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.802145
[2026.04.03-11.06.01:340][953]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.01:340][953]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.01:340][953]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.01:340][953]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.01:340][953]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.01:340][953]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.01:340][953]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.01:340][953]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.01:424][961]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.809776
[2026.04.03-11.06.01:445][963]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.06.01:445][963]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.01:445][963]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.01:498][968]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.01:520][970]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.817652
[2026.04.03-11.06.01:621][980]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.833881
[2026.04.03-11.06.01:722][989]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.826039
[2026.04.03-11.06.01:745][991]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.01:745][991]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.01:745][991]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.01:745][991]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.01:745][991]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.01:745][991]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.01:745][991]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.01:745][991]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.01:825][998]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.811865
[2026.04.03-11.06.01:846][  0]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.06.01:846][  0]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.01:846][  0]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.01:921][  7]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.818157
[2026.04.03-11.06.02:004][ 15]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.02:024][ 17]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.8291
[2026.04.03-11.06.02:126][ 27]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.844575
[2026.04.03-11.06.02:146][ 29]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.02:146][ 29]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.02:146][ 29]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.02:146][ 29]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.02:146][ 29]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.02:146][ 29]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.02:146][ 29]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.02:146][ 29]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.02:227][ 36]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.835141
[2026.04.03-11.06.02:251][ 38]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.06.02:251][ 38]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.02:251][ 38]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.02:321][ 44]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.815434
[2026.04.03-11.06.02:416][ 53]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.82055
[2026.04.03-11.06.02:509][ 62]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.02:521][ 63]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.831151
[2026.04.03-11.06.02:553][ 66]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.02:553][ 66]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.02:553][ 66]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.02:553][ 66]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.02:553][ 66]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.02:553][ 66]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.02:554][ 66]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.02:554][ 66]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.02:627][ 73]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.837836
[2026.04.03-11.06.02:660][ 76]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.06.02:660][ 76]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.02:660][ 76]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.02:723][ 82]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.838309
[2026.04.03-11.06.02:827][ 91]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.820967
[2026.04.03-11.06.02:922][100]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.827974
[2026.04.03-11.06.02:953][103]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.02:953][103]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.02:953][103]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.02:953][103]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.02:953][103]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.02:953][103]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.02:953][103]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.02:953][103]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.03:015][109]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.03:024][110]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.840814
[2026.04.03-11.06.03:068][114]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.06.03:068][114]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.03:068][114]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.03:118][119]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.849912
[2026.04.03-11.06.03:216][128]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.845028
[2026.04.03-11.06.03:325][137]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.81529
[2026.04.03-11.06.03:356][140]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.03:356][140]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.03:356][140]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.03:356][140]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.03:356][140]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.03:356][140]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.03:356][140]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.03:356][140]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.03:418][146]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.822514
[2026.04.03-11.06.03:472][151]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.06.03:473][151]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.03:473][151]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.03:522][156]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.03:523][156]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.832529
[2026.04.03-11.06.03:624][166]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.845984
[2026.04.03-11.06.03:727][175]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.837231
[2026.04.03-11.06.03:760][178]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.03:760][178]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.03:760][178]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.03:760][178]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.03:760][178]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.03:760][178]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.03:760][178]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.03:761][178]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.03:761][178]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.03:817][183]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.823207
[2026.04.03-11.06.03:871][188]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.06.03:871][188]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.03:871][188]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.03:925][193]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.827582
[2026.04.03-11.06.04:026][203]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.841936
[2026.04.03-11.06.04:026][203]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.04:118][212]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.853321
[2026.04.03-11.06.04:161][216]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.04:161][216]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.04:161][216]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.04:161][216]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.04:161][216]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.04:161][216]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.04:161][216]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.04:161][216]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.04:220][221]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.844214
[2026.04.03-11.06.04:280][226]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.06.04:280][226]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.04:280][226]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.04:323][230]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.827883
[2026.04.03-11.06.04:419][239]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.832219
[2026.04.03-11.06.04:522][249]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.844446
[2026.04.03-11.06.04:531][250]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.04:563][253]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.04:563][253]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.04:564][253]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.04:564][253]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.04:564][253]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.04:564][253]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.04:565][253]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.04:565][253]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.04:625][259]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.855681
[2026.04.03-11.06.04:683][264]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.06.04:683][264]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.04:684][264]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.04:727][268]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.84268
[2026.04.03-11.06.04:822][276]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.824857
[2026.04.03-11.06.04:925][286]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.833703
[2026.04.03-11.06.04:966][290]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.04:966][290]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.04:966][290]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.04:966][290]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.04:966][290]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.04:966][290]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.04:966][290]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.04:966][290]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.05:019][295]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.844174
[2026.04.03-11.06.05:038][297]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.05:089][302]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.06.05:089][302]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.05:089][302]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.05:117][305]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.859045
[2026.04.03-11.06.05:218][314]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.850402
[2026.04.03-11.06.05:324][323]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.830225
[2026.04.03-11.06.05:366][327]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.05:366][327]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.05:366][327]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.05:366][327]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.05:366][327]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.05:366][327]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.05:367][327]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.05:367][327]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.05:420][332]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.834436
[2026.04.03-11.06.05:492][339]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.06.05:492][339]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.05:492][339]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.05:525][342]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.845415
[2026.04.03-11.06.05:547][344]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.05:626][352]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.855669
[2026.04.03-11.06.05:718][360]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.842286
[2026.04.03-11.06.05:777][365]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.05:777][365]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.05:777][365]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.05:777][365]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.05:777][365]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.05:777][365]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.05:777][365]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.05:777][365]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.05:824][369]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.818609
[2026.04.03-11.06.05:900][376]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.06.05:900][376]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.05:900][376]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.05:920][378]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.82255
[2026.04.03-11.06.06:024][388]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.832734
[2026.04.03-11.06.06:056][391]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.06:127][398]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.844939
[2026.04.03-11.06.06:180][403]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.06:180][403]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.06:180][403]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.06:181][403]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.06:181][403]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.06:181][403]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.06:181][403]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.06:181][403]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.06:181][403]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.06:181][403]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.06:229][407]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.83751
[2026.04.03-11.06.06:310][414]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.06.06:310][414]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.06:310][414]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.06:323][415]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.81788
[2026.04.03-11.06.06:419][424]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.81764
[2026.04.03-11.06.06:529][434]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.819635
[2026.04.03-11.06.06:562][437]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.06:585][439]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.06:585][439]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.06:586][439]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.06:586][439]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.06:586][439]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.06:586][439]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.06:587][439]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.06:587][439]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.06:620][442]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.807616
[2026.04.03-11.06.06:715][450]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.06.06:715][450]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.06:715][450]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.06:727][451]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.78429
[2026.04.03-11.06.06:827][459]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.738344
[2026.04.03-11.06.06:927][467]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.697146
[2026.04.03-11.06.06:986][472]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.06:986][472]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.06:986][472]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.06:986][472]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.06:986][472]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.06:986][472]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.06:986][472]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.06:986][472]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.07:023][475]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.680687
[2026.04.03-11.06.07:066][479]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.07:112][483]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.06.07:112][483]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.07:112][483]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.07:123][484]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.677799
[2026.04.03-11.06.07:222][493]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.685219
[2026.04.03-11.06.07:325][502]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.684419
[2026.04.03-11.06.07:392][508]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.07:392][508]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.07:392][508]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.07:392][508]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.07:392][508]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.07:392][508]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.07:392][508]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.07:392][508]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.07:425][511]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.688348
[2026.04.03-11.06.07:513][518]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.25
[2026.04.03-11.06.07:513][518]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.07:513][518]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.07:524][519]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.637023
[2026.04.03-11.06.07:573][523]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.07:622][527]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.620932
[2026.04.03-11.06.07:706][534]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147413945] Executing Activity for AI:  BP_AI_Controller_Civilian_C_2147411323 Activity:  
[2026.04.03-11.06.07:706][534]LogTemp: Warning: AIController: BP_AI_Controller_Civilian_C_2147411323 Executing Activities F36F604A4D88E0AA6069938C71FE5D52
[2026.04.03-11.06.07:725][535]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.590845
[2026.04.03-11.06.07:782][540]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147413945] Executing Activity for AI:  BP_AI_Controller_Civilian_C_2147411273 Activity:  
[2026.04.03-11.06.07:782][540]LogTemp: Warning: AIController: BP_AI_Controller_Civilian_C_2147411273 Executing Activities D3993BE64E4F6ABF918FF9A90221C458
[2026.04.03-11.06.07:797][541]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.07:797][541]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.07:797][541]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.07:797][541]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.07:797][541]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.07:797][541]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.07:797][541]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.07:797][541]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.07:823][543]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.568778
[2026.04.03-11.06.07:913][551]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.25
[2026.04.03-11.06.07:913][551]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.07:913][551]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.07:924][552]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.576487
[2026.04.03-11.06.08:022][561]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.592675
[2026.04.03-11.06.08:078][566]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.08:123][570]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.60669
[2026.04.03-11.06.08:202][577]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.08:202][577]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.08:202][577]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.08:202][577]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.08:202][577]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.08:202][577]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.08:202][577]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.08:202][577]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.08:202][577]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.08:227][579]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.608696
[2026.04.03-11.06.08:319][587]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.25
[2026.04.03-11.06.08:319][587]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.08:319][587]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.08:330][588]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.61903
[2026.04.03-11.06.08:424][596]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.61183
[2026.04.03-11.06.08:528][605]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.610104
[2026.04.03-11.06.08:585][610]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.08:608][612]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.08:609][612]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.08:609][612]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.08:609][612]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.08:609][612]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.08:609][612]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.08:610][612]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.08:610][612]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.08:621][613]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.614866
[2026.04.03-11.06.08:726][622]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.25
[2026.04.03-11.06.08:726][622]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.08:726][622]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.08:726][622]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.620323
[2026.04.03-11.06.08:827][631]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.62011
[2026.04.03-11.06.08:929][640]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.629558
[2026.04.03-11.06.09:011][647]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.09:011][647]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.09:011][647]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.09:011][647]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.09:011][647]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.09:011][647]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.09:011][647]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.09:011][647]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.09:022][648]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.628361
[2026.04.03-11.06.09:089][654]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.09:104][656]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.06.09:122][657]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.640194
[2026.04.03-11.06.09:134][658]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.06.09:134][658]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.09:134][658]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.09:223][666]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.650676
[2026.04.03-11.06.09:322][675]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.66396
[2026.04.03-11.06.09:412][683]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.09:412][683]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.09:412][683]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.09:412][683]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.09:412][683]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.09:412][683]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.09:412][683]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.09:412][683]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.09:423][684]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.671698
[2026.04.03-11.06.09:524][693]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.678541
[2026.04.03-11.06.09:534][694]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.06.09:534][694]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.09:534][694]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.09:591][699]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.09:622][702]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.689415
[2026.04.03-11.06.09:732][711]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.668702
[2026.04.03-11.06.09:814][718]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.09:814][718]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.09:814][718]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.09:814][718]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.09:814][718]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.09:814][718]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.09:814][718]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.09:814][718]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.09:826][719]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.65351
[2026.04.03-11.06.09:923][728]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.667628
[2026.04.03-11.06.09:948][730]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.06.09:948][730]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.09:948][730]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.10:028][737]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.659235
[2026.04.03-11.06.10:092][743]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.10:125][746]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.675381
[2026.04.03-11.06.10:221][755]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.10:221][755]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.10:222][755]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.10:222][755]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.10:222][755]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.10:222][755]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.10:222][755]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.10:222][755]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.10:222][755]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.686872
[2026.04.03-11.06.10:321][763]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.663444
[2026.04.03-11.06.10:354][766]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.06.10:354][766]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.10:354][766]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.10:421][772]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.672046
[2026.04.03-11.06.10:527][782]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.689437
[2026.04.03-11.06.10:591][788]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.10:625][791]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.703439
[2026.04.03-11.06.10:625][791]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.10:626][791]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.10:626][791]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.10:626][791]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.10:627][791]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.10:627][791]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.10:627][791]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.10:627][791]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.10:722][799]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.685372
[2026.04.03-11.06.10:761][802]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.06.10:761][802]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.10:761][802]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.10:820][807]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.666039
[2026.04.03-11.06.10:920][816]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.669466
[2026.04.03-11.06.11:027][826]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.688734
[2026.04.03-11.06.11:027][826]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.11:027][826]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.11:027][826]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.11:027][826]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.11:027][826]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.11:027][826]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.11:027][826]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.11:027][826]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.11:101][833]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.11:123][835]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.703946
[2026.04.03-11.06.11:167][839]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.06.11:167][839]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.11:167][839]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.11:226][844]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.699909
[2026.04.03-11.06.11:323][852]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.682227
[2026.04.03-11.06.11:423][861]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.691344
[2026.04.03-11.06.11:434][862]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.11:434][862]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.11:434][862]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.11:434][862]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.11:434][862]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.11:434][862]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.11:434][862]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.11:434][862]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.11:522][870]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.695627
[2026.04.03-11.06.11:575][875]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.06.11:575][875]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.11:575][875]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.11:606][878]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.11:618][879]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.713744
[2026.04.03-11.06.11:720][888]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.706201
[2026.04.03-11.06.11:818][896]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.687615
[2026.04.03-11.06.11:839][898]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.11:839][898]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.11:839][898]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.11:839][898]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.11:839][898]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.11:839][898]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.11:839][898]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.11:839][898]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.11:928][906]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.698092
[2026.04.03-11.06.11:984][911]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.06.11:984][911]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.11:984][911]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.12:020][914]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.69459
[2026.04.03-11.06.12:118][923]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.12:118][923]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.702784
[2026.04.03-11.06.12:227][933]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.709206
[2026.04.03-11.06.12:252][935]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.12:252][935]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.12:252][935]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.12:252][935]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.12:252][935]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.12:252][935]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.12:252][935]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.12:252][935]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.12:252][935]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.12:325][941]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.691998
[2026.04.03-11.06.12:390][947]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.06.12:390][947]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.12:390][947]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.12:424][950]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.701771
[2026.04.03-11.06.12:518][959]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.717864
[2026.04.03-11.06.12:624][969]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.734642
[2026.04.03-11.06.12:624][969]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.12:658][972]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.12:658][972]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.12:658][972]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.12:658][972]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.12:660][972]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.12:660][972]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.12:660][972]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.12:660][972]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.12:718][977]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.723682
[2026.04.03-11.06.12:796][983]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.06.12:796][983]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.12:796][983]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.12:828][986]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.698054
[2026.04.03-11.06.12:850][988]LogTemp: Warning: [NeutralizeFail] Callout -2: Active threat BP_vehCar_vehicle02_Sandbox_C_2147410631
[2026.04.03-11.06.12:924][995]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.707958
[2026.04.03-11.06.13:022][  4]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.719257
[2026.04.03-11.06.13:063][  8]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.13:063][  8]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.13:063][  8]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.13:063][  8]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.13:063][  8]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.13:063][  8]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.13:063][  8]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.13:063][  8]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.13:127][ 14]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.736052
[2026.04.03-11.06.13:128][ 14]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.13:198][ 20]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.06.13:198][ 20]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.13:198][ 20]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.13:222][ 22]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.726523
[2026.04.03-11.06.13:320][ 30]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.704368
[2026.04.03-11.06.13:420][ 39]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.704093
[2026.04.03-11.06.13:474][ 44]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.13:474][ 44]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.13:474][ 44]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.13:474][ 44]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.13:474][ 44]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.13:474][ 44]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.13:474][ 44]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.13:474][ 44]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.13:527][ 49]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.717078
[2026.04.03-11.06.13:603][ 56]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.06.13:603][ 56]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.13:603][ 56]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.13:624][ 58]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.727299
[2026.04.03-11.06.13:635][ 59]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.13:724][ 66]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.707895
[2026.04.03-11.06.13:819][ 74]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.688146
[2026.04.03-11.06.13:874][ 79]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.13:874][ 79]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.13:874][ 79]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.13:874][ 79]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.13:874][ 79]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.13:874][ 79]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.13:874][ 79]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.13:874][ 79]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.13:920][ 83]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.690153
[2026.04.03-11.06.14:007][ 91]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.06.14:007][ 91]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.14:007][ 91]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.14:017][ 92]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.700847
[2026.04.03-11.06.14:125][102]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.71229
[2026.04.03-11.06.14:136][103]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.14:220][110]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.698378
[2026.04.03-11.06.14:284][115]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.14:285][115]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.14:285][115]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.14:285][115]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.14:285][115]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.14:285][115]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.14:285][115]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.14:285][115]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.14:285][115]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.14:319][118]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.672526
[2026.04.03-11.06.14:412][126]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.06.14:412][126]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.14:412][126]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.14:422][127]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.672756
[2026.04.03-11.06.14:517][136]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.688202
[2026.04.03-11.06.14:626][146]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.701195
[2026.04.03-11.06.14:647][148]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.14:684][151]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.14:684][151]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.14:685][151]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.14:685][151]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.14:685][151]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.14:685][151]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.14:685][151]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.14:685][151]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.14:719][154]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.691299
[2026.04.03-11.06.14:818][162]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.06.14:818][162]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.14:818][162]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.14:818][162]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.669357
[2026.04.03-11.06.14:920][171]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.666875
[2026.04.03-11.06.15:026][181]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.678787
[2026.04.03-11.06.15:092][187]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.15:092][187]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.15:092][187]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.15:092][187]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.15:092][187]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.15:092][187]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.15:092][187]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.15:092][187]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.15:124][190]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.688698
[2026.04.03-11.06.15:148][192]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.15:221][198]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5218.683536
[2026.04.03-11.06.15:221][198]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 128.24
[2026.04.03-11.06.15:221][198]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.15:221][198]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.15:318][206]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5296.106637
[2026.04.03-11.06.15:418][215]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5572.620048
[2026.04.03-11.06.15:493][222]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.15:493][222]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.15:493][222]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.15:493][222]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.15:493][222]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.15:493][222]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.15:493][222]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.15:493][222]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.15:523][225]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 5855.996795
[2026.04.03-11.06.15:618][234]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 6135.451132
[2026.04.03-11.06.15:630][235]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 131.02
[2026.04.03-11.06.15:630][235]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.15:630][235]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.15:653][237]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.15:727][243]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 6458.607511
[2026.04.03-11.06.15:824][251]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 6741.91718
[2026.04.03-11.06.15:895][257]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.15:895][257]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.15:895][257]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.15:895][257]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.15:895][257]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.15:895][257]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.15:895][257]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.15:895][257]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.15:927][260]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7022.131624
[2026.04.03-11.06.16:019][269]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7258.435736
[2026.04.03-11.06.16:041][271]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 135.28
[2026.04.03-11.06.16:041][271]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.16:041][271]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.16:126][279]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7502.06808
[2026.04.03-11.06.16:159][282]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.16:219][287]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7689.304807
[2026.04.03-11.06.16:311][294]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.16:311][294]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.16:311][294]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.16:311][294]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.16:311][294]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.16:311][294]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.16:311][294]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.16:311][294]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.16:318][295]LogSlate: Took 0.000512 seconds to synchronously load lazily loaded font '../../Plugins/CityBLD/CityBLD/Content/CityBLD/Blueprints/EditorUtilities/UIAssets/Lato-Bold.ufont' (72K)
[2026.04.03-11.06.16:320][295]LogSlate: Took 0.000175 seconds to synchronously load lazily loaded font '../../Plugins/CityBLD/CityBLD/Content/CityBLD/Blueprints/EditorUtilities/UIAssets/Lato-Regular.ufont' (74K)
[2026.04.03-11.06.16:328][295]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7859.127263
[2026.04.03-11.06.16:423][304]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7992.283007
[2026.04.03-11.06.16:445][306]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 137.72
[2026.04.03-11.06.16:445][306]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.16:446][306]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.16:520][313]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 8022.867767
[2026.04.03-11.06.16:622][323]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 8022.705099
[2026.04.03-11.06.16:663][327]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.16:712][331]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.16:712][331]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.16:712][331]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.16:712][331]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.16:713][331]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.16:713][331]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.16:713][331]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.16:713][331]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.16:723][332]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 8022.544494
[2026.04.03-11.06.16:818][340]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 8022.420949
[2026.04.03-11.06.16:853][343]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 137.77
[2026.04.03-11.06.16:853][343]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.16:853][343]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.16:920][349]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 8022.32775
[2026.04.03-11.06.17:028][359]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 8022.259344
[2026.04.03-11.06.17:112][367]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.17:112][367]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.17:112][367]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.17:112][367]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.17:112][367]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.17:112][367]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.17:112][367]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.17:112][367]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.17:112][367]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.17:122][368]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 8022.20949
[2026.04.03-11.06.17:168][372]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.17:216][376]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 8022.149458
[2026.04.03-11.06.17:257][379]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 137.77
[2026.04.03-11.06.17:257][379]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.17:257][379]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.17:327][385]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 8022.086691
[2026.04.03-11.06.17:424][394]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 8022.059378
[2026.04.03-11.06.17:519][403]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.17:519][403]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.17:519][403]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.17:519][403]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.17:519][403]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.17:519][403]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.17:519][403]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.17:519][403]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.17:519][403]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 8022.044725
[2026.04.03-11.06.17:625][413]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 8022.033132
[2026.04.03-11.06.17:658][415]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 137.77
[2026.04.03-11.06.17:658][415]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.17:658][415]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.17:681][417]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.17:723][421]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 8021.972706
[2026.04.03-11.06.17:818][429]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 8021.945569
[2026.04.03-11.06.17:917][438]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 8021.934411
[2026.04.03-11.06.17:929][439]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.17:929][439]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.17:929][439]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.17:929][439]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.17:929][439]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.17:931][439]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.17:931][439]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.17:931][439]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.18:019][447]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 8021.926494
[2026.04.03-11.06.18:063][451]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 137.77
[2026.04.03-11.06.18:063][451]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.18:063][451]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.18:129][456]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 8021.895919
[2026.04.03-11.06.18:195][461]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.18:224][463]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 8021.849044
[2026.04.03-11.06.18:323][471]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 8021.801743
[2026.04.03-11.06.18:333][472]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.18:333][472]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.18:333][472]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.18:333][472]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.18:333][472]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.18:333][472]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.18:333][472]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.18:333][472]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.18:422][479]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] "error:" BaseCharacter Stop Any Actions
[2026.04.03-11.06.18:424][479]LogKeyBindDisplay: RefreshBindDisplay: ActiveContextIndex=0, TotalContexts=3.
[2026.04.03-11.06.18:431][479]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 8082.288461
[2026.04.03-11.06.18:475][482]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 141.33
[2026.04.03-11.06.18:475][482]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.18:475][482]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.18:523][486]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 10093.328154
[2026.04.03-11.06.18:743][502]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.18:743][502]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.18:743][502]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.18:743][502]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.18:744][502]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.18:744][502]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.18:744][502]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.18:744][502]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.18:875][512]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 214.20
[2026.04.03-11.06.18:875][512]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.18:875][512]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.19:150][533]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.19:150][533]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.19:150][533]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.19:150][533]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.19:150][533]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.19:150][533]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.19:150][533]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.19:150][533]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.19:150][533]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.19:286][543]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 214.20
[2026.04.03-11.06.19:286][543]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.19:286][543]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.19:556][564]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.19:556][564]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.19:556][564]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.19:556][564]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.19:556][564]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.19:556][564]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.19:556][564]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.19:556][564]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.19:692][574]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 243.54
[2026.04.03-11.06.19:692][574]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.19:692][574]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.19:965][595]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.19:965][595]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.19:965][595]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.19:965][595]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.19:965][595]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.19:965][595]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.19:965][595]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.19:965][595]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.19:965][595]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.20:104][605]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 334.74
[2026.04.03-11.06.20:104][605]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.20:104][605]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.20:375][626]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.20:375][626]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.20:375][626]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.20:375][626]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.20:376][626]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.20:376][626]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.20:376][626]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.20:376][626]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.20:515][637]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 355.69
[2026.04.03-11.06.20:515][637]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.20:515][637]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.20:776][657]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.20:776][657]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.20:776][657]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.20:776][657]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.20:777][657]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.20:777][657]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.20:777][657]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.20:777][657]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.20:783][658]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> LockAlways
[2026.04.03-11.06.20:783][658]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2026.04.03-11.06.20:914][668]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 355.69
[2026.04.03-11.06.20:914][668]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.20:914][668]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.21:177][688]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.21:177][688]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.21:178][688]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.21:178][688]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.21:178][688]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.21:178][688]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.21:178][688]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.21:178][688]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.21:311][698]LogScript: Warning: Script Msg: Attempted to access index -1 from array 'Children' of length 3 in '/Game/UI/Gameplay/AICommands_Menu/GenericRadialMenus/UMG/UMG_RadialMenu.UMG_RadialMenu_C'!
[2026.04.03-11.06.21:323][699]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 355.69
[2026.04.03-11.06.21:323][699]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.21:323][699]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.21:587][720]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.21:587][720]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.21:587][720]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.21:587][720]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.21:587][720]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.21:587][720]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.21:587][720]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.21:587][720]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.21:675][727]LogScript: Warning: Script Msg: The widget 'UMG_Interaction_Widget_C_2147403585' was already added to the screen.
[2026.04.03-11.06.21:687][728]LogViewport: Display: Viewport MouseLockMode Changed, LockAlways -> LockOnCapture
[2026.04.03-11.06.21:687][728]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2026.04.03-11.06.21:734][731]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 355.69
[2026.04.03-11.06.21:734][731]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.21:734][731]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.21:996][752]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.21:996][752]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.21:996][752]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.21:996][752]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.21:996][752]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.21:996][752]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.21:996][752]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.21:996][752]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.22:138][763]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 355.68
[2026.04.03-11.06.22:138][763]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.22:138][763]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.22:203][768]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.06.22:411][784]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.22:411][784]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.22:412][784]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.22:412][784]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.22:412][784]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.22:412][784]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.22:413][784]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.22:413][784]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.22:549][795]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 355.69
[2026.04.03-11.06.22:549][795]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.22:549][795]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 355.69
[2026.04.03-11.06.22:549][795]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.22:549][795]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.22:816][816]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.22:816][816]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.22:816][816]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.22:816][816]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.22:816][816]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.22:816][816]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.22:816][816]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.22:816][816]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.22:952][827]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 392.11
[2026.04.03-11.06.22:952][827]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.22:952][827]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.23:225][852]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.23:225][852]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.23:225][852]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.23:225][852]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.23:225][852]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.23:225][852]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.23:225][852]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.23:225][852]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.23:360][864]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 468.40
[2026.04.03-11.06.23:360][864]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.23:360][864]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.23:637][888]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.23:637][888]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.23:637][888]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.23:637][888]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.23:637][888]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.23:637][888]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.23:637][888]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.23:637][888]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.23:765][900]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 517.68
[2026.04.03-11.06.23:765][900]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.23:765][900]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.24:025][923]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2026.04.03-11.06.24:026][923]LogStreaming: Display: 0.025 ms for processing 3915 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 0 (14032->14032) packages and 0 (35124->35124) public exports.
[2026.04.03-11.06.24:047][925]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.24:047][925]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.24:047][925]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.24:047][925]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.24:047][925]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.24:047][925]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.24:047][925]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.24:047][925]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.24:169][936]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 517.68
[2026.04.03-11.06.24:169][936]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.24:169][936]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 517.68
[2026.04.03-11.06.24:169][936]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.24:169][936]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.24:458][963]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.24:458][963]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.24:460][963]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.24:460][963]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.24:460][963]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.24:460][963]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.24:460][963]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.24:460][963]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.24:575][973]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 517.68
[2026.04.03-11.06.24:575][973]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.24:575][973]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.24:864][  0]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.24:864][  0]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.24:864][  0]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.24:864][  0]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.24:864][  0]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.24:864][  0]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.24:864][  0]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.24:864][  0]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.24:986][ 10]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 517.68
[2026.04.03-11.06.24:986][ 10]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.24:986][ 10]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 517.68
[2026.04.03-11.06.24:986][ 10]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.24:986][ 10]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.25:269][ 33]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.25:269][ 33]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.25:269][ 33]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.25:269][ 33]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.25:269][ 33]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.25:269][ 33]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.25:269][ 33]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.25:269][ 33]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.25:269][ 33]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.25:395][ 44]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 517.68
[2026.04.03-11.06.25:395][ 44]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.25:395][ 44]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.25:611][ 61]LogTemp: Warning: Setting ALS Character View Mode
[2026.04.03-11.06.25:676][ 66]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.25:676][ 66]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.25:676][ 66]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.25:676][ 66]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.25:676][ 66]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.25:676][ 66]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.25:676][ 66]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.25:676][ 66]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.25:800][ 76]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 517.68
[2026.04.03-11.06.25:800][ 76]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.25:800][ 76]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.26:086][ 98]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.26:086][ 98]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.26:086][ 98]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.26:086][ 98]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.26:086][ 98]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.26:086][ 98]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.26:086][ 98]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.26:087][ 98]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.26:203][107]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 517.68
[2026.04.03-11.06.26:203][107]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.26:203][107]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.26:486][126]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.26:486][126]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.26:487][126]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.26:487][126]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.26:487][126]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.26:487][126]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.26:487][126]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.26:487][126]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.26:611][134]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 517.68
[2026.04.03-11.06.26:611][134]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.26:611][134]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.26:894][157]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.26:894][157]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.26:894][157]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.26:894][157]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.26:894][157]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.26:894][157]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.26:894][157]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.26:894][157]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.27:013][167]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 517.68
[2026.04.03-11.06.27:013][167]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.27:013][167]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.27:304][194]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.27:304][194]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.27:304][194]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.27:304][194]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.27:304][194]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.27:304][194]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.27:304][194]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.27:304][194]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.27:414][205]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 517.68
[2026.04.03-11.06.27:414][205]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.27:414][205]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.27:717][230]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.27:717][230]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.27:717][230]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.27:717][230]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.27:717][230]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.27:717][230]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.27:717][230]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.27:717][230]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.27:738][232]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147413945] Executing Activity for AI:  BP_AI_Controller_Civilian_C_2147411323 Activity:  
[2026.04.03-11.06.27:738][232]LogTemp: Warning: AIController: BP_AI_Controller_Civilian_C_2147411323 Executing Activities F36F604A4D88E0AA6069938C71FE5D52
[2026.04.03-11.06.27:816][238]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147413945] Executing Activity for AI:  BP_AI_Controller_Civilian_C_2147411273 Activity:  
[2026.04.03-11.06.27:818][238]LogTemp: Warning: AIController: BP_AI_Controller_Civilian_C_2147411273 Executing Activities D3993BE64E4F6ABF918FF9A90221C458
[2026.04.03-11.06.27:821][238]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 517.68
[2026.04.03-11.06.27:822][238]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.27:822][238]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.27:854][241]LogTemp: Warning: [NeutralizeFail] Callout -2: Active threat BP_vehCar_vehicle02_Sandbox_C_2147410631
[2026.04.03-11.06.28:124][262]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.28:124][262]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.28:124][262]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.28:124][262]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.28:124][262]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.28:124][262]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.28:124][262]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.28:124][262]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.28:222][270]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 517.68
[2026.04.03-11.06.28:222][270]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.28:222][270]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.28:526][295]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.28:526][295]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.28:527][295]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.28:527][295]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.28:527][295]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.28:527][295]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.28:528][295]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.28:528][295]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.28:571][299]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.06.28:628][303]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 517.68
[2026.04.03-11.06.28:628][303]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.28:628][303]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.28:938][330]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.28:938][330]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.28:938][330]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.28:938][330]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.28:938][330]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.28:938][330]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.28:938][330]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.28:938][330]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.29:031][338]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 517.68
[2026.04.03-11.06.29:031][338]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.29:031][338]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.29:347][365]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.29:347][365]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.29:347][365]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.29:347][365]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.29:347][365]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.29:347][365]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.29:347][365]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.29:347][365]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.29:439][373]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 517.68
[2026.04.03-11.06.29:439][373]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.29:439][373]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.29:530][380]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.06.29:751][394]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.29:751][394]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.29:751][394]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.29:751][394]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.29:751][394]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.29:751][394]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.29:751][394]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.29:751][394]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.29:849][400]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 517.68
[2026.04.03-11.06.29:851][400]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.29:851][400]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.30:168][418]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.30:168][418]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.30:168][418]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.30:168][418]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.30:168][418]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.30:168][418]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.30:168][418]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.30:168][418]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.30:254][423]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 517.69
[2026.04.03-11.06.30:255][423]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.30:255][423]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.30:571][441]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.30:571][441]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.30:572][441]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.30:572][441]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.30:572][441]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.30:572][441]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.30:572][441]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.30:572][441]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.30:664][446]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 517.69
[2026.04.03-11.06.30:664][446]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.30:664][446]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.30:987][465]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.30:987][465]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.30:987][465]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.30:987][465]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.30:987][465]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.30:987][465]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.30:987][465]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.30:987][465]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.30:987][465]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.31:079][470]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 517.69
[2026.04.03-11.06.31:079][470]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.31:079][470]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.31:398][490]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.31:398][490]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.31:398][490]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.31:398][490]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.31:398][490]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.31:398][490]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.31:398][490]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.31:398][490]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.31:480][495]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 517.69
[2026.04.03-11.06.31:480][495]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.31:480][495]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.31:813][515]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.31:813][515]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.31:813][515]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.31:813][515]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.31:813][515]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.31:813][515]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.31:813][515]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.31:813][515]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.31:893][520]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 517.69
[2026.04.03-11.06.31:893][520]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.31:893][520]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.32:219][540]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.32:219][540]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.32:219][540]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.32:219][540]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.32:219][540]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.32:219][540]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.32:219][540]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.32:219][540]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.32:294][545]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 517.69
[2026.04.03-11.06.32:294][545]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.32:294][545]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.32:622][566]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.32:622][566]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.32:623][566]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.32:623][566]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.32:623][566]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.32:623][566]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.32:623][566]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.32:623][566]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.32:623][566]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.32:702][571]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 517.68
[2026.04.03-11.06.32:702][571]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.32:702][571]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.33:035][592]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.33:035][592]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.33:035][592]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.33:035][592]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.33:035][592]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.33:035][592]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.33:035][592]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.33:035][592]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.33:102][596]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 517.69
[2026.04.03-11.06.33:102][596]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.33:102][596]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.33:451][618]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.33:451][618]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.33:451][618]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.33:451][618]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.33:451][618]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.33:451][618]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.33:451][618]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.33:451][618]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.33:502][621]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 517.69
[2026.04.03-11.06.33:502][621]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.33:502][621]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.33:862][643]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.33:863][643]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.33:863][643]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.33:863][643]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.33:863][643]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.33:863][643]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.33:863][643]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.33:863][643]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.33:911][646]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 517.69
[2026.04.03-11.06.33:911][646]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.33:911][646]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.34:270][667]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.34:270][667]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.34:270][667]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.34:270][667]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.34:270][667]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.34:270][667]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.34:270][667]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.34:270][667]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.34:320][670]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 517.69
[2026.04.03-11.06.34:320][670]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.34:320][670]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.34:685][692]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.34:685][692]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.34:685][692]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.34:685][692]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.34:686][692]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.34:686][692]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.34:686][692]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.34:686][692]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.34:735][695]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 517.69
[2026.04.03-11.06.34:735][695]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.34:735][695]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.34:993][717]LogRHI: Display: Encountered a new graphics PSO: 1217384797
[2026.04.03-11.06.34:993][717]LogRHI: Display: Encountered a new graphics PSO: 2772584494
[2026.04.03-11.06.35:088][725]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.35:088][725]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.35:088][725]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.35:088][725]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.35:088][725]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.35:088][725]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.35:088][725]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.35:088][725]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.35:135][729]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 517.68
[2026.04.03-11.06.35:135][729]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.35:135][729]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.35:367][749]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.06.35:380][750]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.06.35:392][751]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.06.35:500][759]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.35:500][759]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.35:500][759]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.35:500][759]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.35:500][759]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.35:500][759]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.35:500][759]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.35:500][759]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.35:538][762]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 517.68
[2026.04.03-11.06.35:538][762]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.35:538][762]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.35:584][766]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.06.35:906][794]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.35:907][794]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.35:907][794]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.35:907][794]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.35:907][794]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.35:907][794]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.35:907][794]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.35:907][794]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.35:907][794]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.35:944][797]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 517.68
[2026.04.03-11.06.35:944][797]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.35:944][797]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.36:308][827]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.36:309][827]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.36:309][827]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.36:309][827]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.36:309][827]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.36:309][827]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.36:309][827]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.36:309][827]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.36:350][831]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 517.68
[2026.04.03-11.06.36:350][831]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.36:350][831]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.36:388][835]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.06.36:711][863]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.36:711][863]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.36:712][863]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.36:712][863]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.36:712][863]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.36:712][863]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.36:712][863]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.36:712][863]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.36:761][867]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 418.80
[2026.04.03-11.06.36:761][867]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.36:761][867]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 418.80
[2026.04.03-11.06.36:761][867]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.36:761][867]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.36:915][880]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.37:114][897]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.37:114][897]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.37:114][897]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.37:114][897]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.37:114][897]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.37:114][897]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.37:114][897]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.37:114][897]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.37:164][901]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 308.39
[2026.04.03-11.06.37:164][901]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.37:164][901]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.37:222][906]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 69687.001123
[2026.04.03-11.06.37:327][915]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 55953.727513
[2026.04.03-11.06.37:420][923]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 45600.617043
[2026.04.03-11.06.37:458][927]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.06.37:519][932]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.37:519][932]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.37:519][932]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.37:519][932]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.37:519][932]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.37:519][932]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.37:519][932]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.37:519][932]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.37:519][932]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 34621.718682
[2026.04.03-11.06.37:563][936]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 210.21
[2026.04.03-11.06.37:563][936]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.37:563][936]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.37:620][941]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 24999.975125
[2026.04.03-11.06.37:729][951]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 16693.839569
[2026.04.03-11.06.37:823][959]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 13473.533534
[2026.04.03-11.06.37:923][968]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 13071.616092
[2026.04.03-11.06.37:923][968]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.37:923][968]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.37:923][968]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.37:923][968]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.37:923][968]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.37:923][968]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.37:923][968]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.37:923][968]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.37:923][968]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.37:967][972]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 152.79
[2026.04.03-11.06.37:967][972]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.37:967][972]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.38:023][976]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 12017.131652
[2026.04.03-11.06.38:124][985]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11785.71576
[2026.04.03-11.06.38:224][994]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11785.726117
[2026.04.03-11.06.38:320][  2]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11785.72098
[2026.04.03-11.06.38:334][  3]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.38:334][  3]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.38:334][  3]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.38:334][  3]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.38:334][  3]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.38:334][  3]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.38:334][  3]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.38:334][  3]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.38:378][  7]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 154.08
[2026.04.03-11.06.38:378][  7]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.38:378][  7]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.38:423][ 11]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11785.731934
[2026.04.03-11.06.38:524][ 20]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11785.738215
[2026.04.03-11.06.38:550][ 23]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.06.38:619][ 29]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11785.754394
[2026.04.03-11.06.38:722][ 38]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11785.762294
[2026.04.03-11.06.38:736][ 39]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.38:736][ 39]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.38:736][ 39]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.38:736][ 39]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.38:736][ 39]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.38:736][ 39]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.38:736][ 39]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.38:737][ 39]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.38:737][ 39]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.38:785][ 43]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 154.08
[2026.04.03-11.06.38:785][ 43]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.38:785][ 43]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.38:800][ 45]LogTemp: Warning: Setting ALS Character View Mode
[2026.04.03-11.06.38:818][ 46]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11785.75891
[2026.04.03-11.06.38:924][ 55]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11785.768002
[2026.04.03-11.06.39:028][ 64]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11785.757248
[2026.04.03-11.06.39:123][ 73]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11785.766335
[2026.04.03-11.06.39:145][ 75]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.39:146][ 75]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.39:146][ 75]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.39:146][ 75]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.39:146][ 75]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.39:146][ 75]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.39:146][ 75]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.39:146][ 75]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.39:188][ 79]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 154.08
[2026.04.03-11.06.39:188][ 79]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.39:188][ 79]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.39:218][ 82]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11785.778583
[2026.04.03-11.06.39:266][ 87]LogTemp: Warning: Setting ALS Character View Mode
[2026.04.03-11.06.39:318][ 91]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11785.788197
[2026.04.03-11.06.39:423][100]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11785.78985
[2026.04.03-11.06.39:526][110]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11785.808553
[2026.04.03-11.06.39:547][112]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.39:547][112]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.39:547][112]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.39:547][112]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.39:547][112]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.39:547][112]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.39:547][112]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.39:547][112]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.39:587][116]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 154.08
[2026.04.03-11.06.39:587][116]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.39:587][116]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.39:618][119]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11785.826202
[2026.04.03-11.06.39:623][120]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.06.39:717][128]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11785.834647
[2026.04.03-11.06.39:827][137]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11785.828367
[2026.04.03-11.06.39:924][146]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11785.838521
[2026.04.03-11.06.39:956][149]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.39:956][149]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.39:956][149]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.39:956][149]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.39:956][149]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.39:956][149]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.39:956][149]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.39:956][149]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.39:990][152]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 154.08
[2026.04.03-11.06.39:990][152]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.39:990][152]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.40:020][155]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11785.848675
[2026.04.03-11.06.40:126][165]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11785.860313
[2026.04.03-11.06.40:220][173]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11785.859185
[2026.04.03-11.06.40:327][182]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11785.852498
[2026.04.03-11.06.40:364][185]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.40:364][185]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.40:364][185]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.40:364][185]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.40:364][185]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.40:364][185]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.40:364][185]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.40:364][185]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.40:400][188]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 154.08
[2026.04.03-11.06.40:400][188]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.40:400][188]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.40:422][190]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11785.848287
[2026.04.03-11.06.40:520][199]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11785.853969
[2026.04.03-11.06.40:622][209]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11785.866647
[2026.04.03-11.06.40:720][218]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11785.870906
[2026.04.03-11.06.40:774][222]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.40:774][222]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.40:775][222]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.40:775][222]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.40:776][222]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.40:776][222]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.40:776][222]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.40:776][222]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.40:815][225]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 154.08
[2026.04.03-11.06.40:815][225]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.40:815][225]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.40:825][226]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11785.839358
[2026.04.03-11.06.40:920][234]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11785.828821
[2026.04.03-11.06.41:023][242]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11785.802053
[2026.04.03-11.06.41:120][251]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11785.805262
[2026.04.03-11.06.41:176][256]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.41:176][256]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.41:176][256]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.41:176][256]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.41:176][256]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.41:176][256]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.41:176][256]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.41:176][256]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.41:212][259]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 154.08
[2026.04.03-11.06.41:212][259]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.41:212][259]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.41:225][260]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11785.799573
[2026.04.03-11.06.41:319][268]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11785.791455
[2026.04.03-11.06.41:418][277]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11785.799268
[2026.04.03-11.06.41:524][287]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11785.81117
[2026.04.03-11.06.41:585][292]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.41:585][292]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.41:585][292]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.41:585][292]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.41:585][292]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.41:585][292]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.41:586][292]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.41:586][292]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.41:618][295]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 154.08
[2026.04.03-11.06.41:618][295]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.41:618][295]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.41:628][296]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11785.811169
[2026.04.03-11.06.41:723][304]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 11702.562001
[2026.04.03-11.06.41:818][313]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 9793.832226
[2026.04.03-11.06.41:922][323]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7562.092504
[2026.04.03-11.06.41:964][327]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.41:995][330]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.41:995][330]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.41:995][330]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.41:995][330]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.41:995][330]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.41:995][330]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.41:995][330]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.41:995][330]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.42:024][333]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 140.50
[2026.04.03-11.06.42:024][333]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.42:024][333]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.42:024][333]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7316.626466
[2026.04.03-11.06.42:124][343]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7316.654056
[2026.04.03-11.06.42:226][353]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7316.677514
[2026.04.03-11.06.42:245][355]LogTemp: Warning: Setting ALS Character View Mode
[2026.04.03-11.06.42:326][362]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7316.683401
[2026.04.03-11.06.42:399][369]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.42:399][369]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.42:399][369]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.42:399][369]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.42:400][369]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.42:400][369]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.42:400][369]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.42:400][369]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.42:419][371]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7316.697683
[2026.04.03-11.06.42:432][372]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 140.49
[2026.04.03-11.06.42:432][372]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.42:432][372]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.42:464][375]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.42:528][381]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7316.71057
[2026.04.03-11.06.42:619][390]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7316.726168
[2026.04.03-11.06.42:725][400]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7316.732447
[2026.04.03-11.06.42:807][407]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.42:807][407]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.42:808][407]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.42:808][407]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.42:810][407]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.42:810][407]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.42:810][407]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.42:810][407]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.42:821][408]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7316.720235
[2026.04.03-11.06.42:832][409]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 140.49
[2026.04.03-11.06.42:832][409]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.42:832][409]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.42:851][411]LogTemp: Warning: [NeutralizeFail] Callout -2: Active threat BP_vehCar_vehicle02_Sandbox_C_2147410631
[2026.04.03-11.06.42:923][418]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7316.734466
[2026.04.03-11.06.42:964][422]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.43:018][428]LogTemp: Warning: Setting ALS Character View Mode
[2026.04.03-11.06.43:026][428]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7316.750487
[2026.04.03-11.06.43:118][437]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7316.763034
[2026.04.03-11.06.43:208][445]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.43:208][445]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.43:208][445]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.43:208][445]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.43:208][445]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.43:208][445]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.43:208][445]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.43:208][445]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.43:222][446]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7316.749957
[2026.04.03-11.06.43:232][447]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 140.49
[2026.04.03-11.06.43:233][447]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.43:233][447]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.43:328][455]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7316.724364
[2026.04.03-11.06.43:417][464]LogTemp: Warning: Setting ALS Character View Mode
[2026.04.03-11.06.43:425][464]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7316.730066
[2026.04.03-11.06.43:469][468]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.43:525][473]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7316.718914
[2026.04.03-11.06.43:617][482]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.43:617][482]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.43:617][482]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.43:617][482]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.43:617][482]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.43:617][482]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.43:617][482]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.43:617][482]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.43:618][482]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.43:627][483]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7316.734095
[2026.04.03-11.06.43:638][484]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 140.49
[2026.04.03-11.06.43:638][484]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.43:638][484]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.43:718][492]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7316.748875
[2026.04.03-11.06.43:800][501]LogTemp: Warning: Setting ALS Character View Mode
[2026.04.03-11.06.43:817][502]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7316.766755
[2026.04.03-11.06.43:921][512]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7316.779198
[2026.04.03-11.06.43:974][517]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.44:024][522]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.44:024][522]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.44:024][522]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.44:024][522]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.44:024][522]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.44:024][522]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.44:024][522]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.44:024][522]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.44:024][522]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7316.790736
[2026.04.03-11.06.44:044][524]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 140.49
[2026.04.03-11.06.44:044][524]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.44:044][524]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.44:121][532]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7316.808814
[2026.04.03-11.06.44:223][542]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7316.819684
[2026.04.03-11.06.44:305][550]LogTemp: Warning: Setting ALS Character View Mode
[2026.04.03-11.06.44:321][551]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7316.816268
[2026.04.03-11.06.44:422][561]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7316.82956
[2026.04.03-11.06.44:433][562]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.44:433][562]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.44:433][562]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.44:433][562]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.44:434][562]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.44:434][562]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.44:434][562]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.44:434][562]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.44:456][564]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 140.49
[2026.04.03-11.06.44:456][564]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.44:456][564]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.44:476][566]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.44:527][571]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7316.832287
[2026.04.03-11.06.44:617][580]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7316.842709
[2026.04.03-11.06.44:724][590]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7316.840255
[2026.04.03-11.06.44:827][599]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7316.821605
[2026.04.03-11.06.44:837][600]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.44:837][600]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.44:837][600]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.44:837][600]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.44:837][600]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.44:837][600]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.44:837][600]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.44:837][600]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.44:837][600]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.44:857][602]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 140.49
[2026.04.03-11.06.44:857][602]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.44:857][602]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.44:922][608]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7316.825084
[2026.04.03-11.06.44:982][614]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.45:022][618]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7316.834462
[2026.04.03-11.06.45:122][628]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7316.845097
[2026.04.03-11.06.45:225][637]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 7316.831614
[2026.04.03-11.06.45:248][639]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.45:248][639]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.45:248][639]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.45:248][639]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.45:248][639]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.45:248][639]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.45:248][639]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.45:248][639]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.45:262][640]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 140.49
[2026.04.03-11.06.45:262][640]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.45:262][640]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.45:319][645]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 6862.350393
[2026.04.03-11.06.45:426][655]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 4029.913042
[2026.04.03-11.06.45:521][664]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2425.949114
[2026.04.03-11.06.45:624][674]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.8424
[2026.04.03-11.06.45:654][677]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.45:654][677]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.45:655][677]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.45:655][677]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.45:655][677]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.45:655][677]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.45:655][677]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.45:655][677]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.45:665][678]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 109.32
[2026.04.03-11.06.45:665][678]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.45:665][678]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.45:728][684]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.851159
[2026.04.03-11.06.45:820][692]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.822542
[2026.04.03-11.06.45:917][701]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.816943
[2026.04.03-11.06.46:020][711]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.830086
[2026.04.03-11.06.46:062][715]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.46:062][715]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.46:062][715]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.46:062][715]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.46:062][715]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.46:062][715]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.46:062][715]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.46:062][715]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.46:072][716]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 109.32
[2026.04.03-11.06.46:072][716]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.46:072][716]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.46:123][721]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.840814
[2026.04.03-11.06.46:226][731]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.850329
[2026.04.03-11.06.46:323][740]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.843019
[2026.04.03-11.06.46:429][750]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.851466
[2026.04.03-11.06.46:470][754]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.46:470][754]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.46:470][754]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.46:470][754]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.46:470][754]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.46:470][754]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.46:471][754]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.46:471][754]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.46:484][755]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 109.32
[2026.04.03-11.06.46:484][755]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.46:484][755]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 109.32
[2026.04.03-11.06.46:484][755]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.46:484][755]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.46:524][759]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.841306
[2026.04.03-11.06.46:623][769]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.86025
[2026.04.03-11.06.46:725][779]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.867466
[2026.04.03-11.06.46:825][788]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.851322
[2026.04.03-11.06.46:829][789]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] BP_vehCar_vehicle02_Sandbox_C_2147410631.VehicleMesh SKM_vehCar_vehicle02
[2026.04.03-11.06.46:829][789]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] Als.PersistentInteractionTags.TrafficStop
[2026.04.03-11.06.46:877][793]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.46:877][793]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.46:877][793]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.46:877][793]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.46:877][793]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.46:877][793]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.46:877][793]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.46:877][793]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.46:888][794]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 109.32
[2026.04.03-11.06.46:888][794]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.46:888][794]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.46:917][797]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.862851
[2026.04.03-11.06.46:920][798]LogTemp: IsSeatAvailable: Seat 0, ReservationHolder=BP_vehCar_vehicle02_Sandbox_C_2147410631, Occupant=BP_AI_Ped_Civilian_C_2147408968
[2026.04.03-11.06.46:921][798]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added DriverRemoveRequest to vehicle. Vehicle = BP_vehCar_vehicle02_Sandbox_C_2147410631
[2026.04.03-11.06.47:018][807]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.87255
[2026.04.03-11.06.47:120][817]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.886382
[2026.04.03-11.06.47:222][827]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.889797
[2026.04.03-11.06.47:280][832]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.47:280][832]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.47:280][832]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.47:280][832]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.47:280][832]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.47:280][832]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.47:280][832]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.47:280][832]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.47:280][832]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.47:280][832]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.47:290][833]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 109.32
[2026.04.03-11.06.47:290][833]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.47:290][833]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.47:323][836]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.86988
[2026.04.03-11.06.47:424][846]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.881288
[2026.04.03-11.06.47:527][856]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.890351
[2026.04.03-11.06.47:627][866]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.901546
[2026.04.03-11.06.47:685][872]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.47:686][872]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.47:686][872]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.47:686][872]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.47:686][872]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.47:686][872]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.47:686][872]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.47:686][872]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.47:695][873]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 109.32
[2026.04.03-11.06.47:695][873]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.47:695][873]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.47:719][875]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.907252
[2026.04.03-11.06.47:762][879]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147413945] Executing Activity for AI:  BP_AI_Controller_Civilian_C_2147411323 Activity:  
[2026.04.03-11.06.47:762][879]LogTemp: Warning: AIController: BP_AI_Controller_Civilian_C_2147411323 Executing Activities F36F604A4D88E0AA6069938C71FE5D52
[2026.04.03-11.06.47:821][884]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.88632
[2026.04.03-11.06.47:846][887]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147413945] Executing Activity for AI:  BP_AI_Controller_Civilian_C_2147411273 Activity:  
[2026.04.03-11.06.47:846][887]LogTemp: Warning: AIController: BP_AI_Controller_Civilian_C_2147411273 Executing Activities D3993BE64E4F6ABF918FF9A90221C458
[2026.04.03-11.06.47:922][894]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.894632
[2026.04.03-11.06.48:023][904]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.905836
[2026.04.03-11.06.48:037][906]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.06.48:093][911]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.48:093][911]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.48:093][911]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.48:093][911]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.48:093][911]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.48:093][911]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.48:093][911]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.48:093][911]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.48:106][912]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 109.32
[2026.04.03-11.06.48:106][912]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.48:106][912]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.48:127][914]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.907708
[2026.04.03-11.06.48:141][916]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.06.48:224][923]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.882461
[2026.04.03-11.06.48:321][932]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.875285
[2026.04.03-11.06.48:427][942]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.877885
[2026.04.03-11.06.48:498][949]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.48:498][949]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.48:499][949]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.48:499][949]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.48:500][949]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.48:500][949]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.48:500][949]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.48:500][949]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.48:513][950]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 109.32
[2026.04.03-11.06.48:513][950]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.48:513][950]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 109.32
[2026.04.03-11.06.48:513][950]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.48:513][950]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.48:524][951]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.864784
[2026.04.03-11.06.48:625][961]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.870595
[2026.04.03-11.06.48:720][970]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.872637
[2026.04.03-11.06.48:823][979]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.842253
[2026.04.03-11.06.48:898][986]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.48:898][986]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.48:898][986]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.48:898][986]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.48:898][986]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.48:898][986]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.48:898][986]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.48:898][986]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.48:917][988]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 109.32
[2026.04.03-11.06.48:917][988]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.48:917][988]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.48:917][988]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.843207
[2026.04.03-11.06.49:022][998]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.851126
[2026.04.03-11.06.49:126][  8]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.858323
[2026.04.03-11.06.49:223][ 17]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.850356
[2026.04.03-11.06.49:303][ 24]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.49:303][ 24]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.49:303][ 24]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.49:304][ 24]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.49:304][ 24]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.49:304][ 24]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.49:304][ 24]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.49:304][ 24]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.49:326][ 26]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.822696
[2026.04.03-11.06.49:327][ 26]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 109.32
[2026.04.03-11.06.49:327][ 26]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.49:327][ 26]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.49:419][ 35]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.831729
[2026.04.03-11.06.49:525][ 45]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.838462
[2026.04.03-11.06.49:626][ 55]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.849361
[2026.04.03-11.06.49:710][ 63]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.49:710][ 63]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.49:710][ 63]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.49:710][ 63]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.49:710][ 63]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.49:710][ 63]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.49:710][ 63]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.49:710][ 63]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.49:710][ 63]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.49:722][ 64]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.845922
[2026.04.03-11.06.49:734][ 65]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 109.32
[2026.04.03-11.06.49:734][ 65]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.49:734][ 65]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.49:825][ 73]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.822362
[2026.04.03-11.06.49:919][ 82]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.830092
[2026.04.03-11.06.50:022][ 92]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.843677
[2026.04.03-11.06.50:108][101]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.06.50:113][101]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.50:113][101]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.50:113][101]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.50:113][101]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.50:113][101]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.50:113][101]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.50:113][101]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.50:113][101]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.50:123][102]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.855859
[2026.04.03-11.06.50:143][104]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 109.32
[2026.04.03-11.06.50:144][104]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.50:144][104]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.50:224][111]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.843275
[2026.04.03-11.06.50:328][120]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.817686
[2026.04.03-11.06.50:421][129]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.822553
[2026.04.03-11.06.50:521][138]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.50:521][138]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.50:521][138]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.50:522][138]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.50:522][138]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.50:522][138]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.50:522][138]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.50:522][138]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.50:522][138]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.823522
[2026.04.03-11.06.50:558][141]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 109.32
[2026.04.03-11.06.50:558][141]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.50:558][141]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 109.32
[2026.04.03-11.06.50:558][141]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.50:558][141]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.50:626][147]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.785011
[2026.04.03-11.06.50:719][156]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.795251
[2026.04.03-11.06.50:819][165]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.783756
[2026.04.03-11.06.50:925][175]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.792816
[2026.04.03-11.06.50:925][175]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.50:925][175]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.50:926][175]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.50:926][175]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.50:926][175]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.50:926][175]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.50:926][175]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.50:926][175]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.50:958][178]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 109.32
[2026.04.03-11.06.50:958][178]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.50:958][178]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.51:020][184]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.802636
[2026.04.03-11.06.51:045][187]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.06.51:122][194]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.8161
[2026.04.03-11.06.51:220][203]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.810219
[2026.04.03-11.06.51:325][212]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.788318
[2026.04.03-11.06.51:336][213]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.51:336][213]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.51:336][213]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.51:336][213]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.51:336][213]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.51:336][213]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.51:336][213]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.51:336][213]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.51:336][213]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.51:367][216]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 109.32
[2026.04.03-11.06.51:367][216]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.51:367][216]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.51:418][221]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.79825
[2026.04.03-11.06.51:524][231]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.812056
[2026.04.03-11.06.51:618][240]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.815859
[2026.04.03-11.06.51:723][250]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.819425
[2026.04.03-11.06.51:747][252]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.51:747][252]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.51:747][252]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.51:747][252]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.51:747][252]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.51:747][252]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.51:747][252]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.51:747][252]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.51:770][254]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 109.32
[2026.04.03-11.06.51:770][254]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.51:770][254]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.51:830][259]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.795433
[2026.04.03-11.06.51:921][268]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.801913
[2026.04.03-11.06.52:009][277]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.06.52:024][278]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.814893
[2026.04.03-11.06.52:125][288]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.833097
[2026.04.03-11.06.52:157][291]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.52:157][291]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.52:157][291]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.52:157][291]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.52:157][291]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.52:157][291]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.52:157][291]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.52:157][291]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.52:180][293]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 109.32
[2026.04.03-11.06.52:180][293]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.52:180][293]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.52:227][297]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.816724
[2026.04.03-11.06.52:321][305]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.79285
[2026.04.03-11.06.52:425][315]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.802327
[2026.04.03-11.06.52:522][324]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.79768
[2026.04.03-11.06.52:563][328]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.52:563][328]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.52:563][328]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.52:563][328]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.52:564][328]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.52:564][328]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.52:564][328]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.52:564][328]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.52:587][330]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 109.32
[2026.04.03-11.06.52:587][330]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.52:587][330]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 109.32
[2026.04.03-11.06.52:587][330]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.52:587][330]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 109.32
[2026.04.03-11.06.52:587][330]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.52:587][330]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.52:626][334]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.801931
[2026.04.03-11.06.52:719][343]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.812295
[2026.04.03-11.06.52:822][352]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.793952
[2026.04.03-11.06.52:918][361]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.803154
[2026.04.03-11.06.52:922][362]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.06.52:973][366]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.52:973][366]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.52:973][366]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.52:973][366]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.52:973][366]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.52:973][366]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.52:973][366]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.52:973][366]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.52:984][367]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 109.32
[2026.04.03-11.06.52:984][367]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.52:984][367]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.53:025][371]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.802062
[2026.04.03-11.06.53:126][381]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.818361
[2026.04.03-11.06.53:220][390]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.82498
[2026.04.03-11.06.53:319][399]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.816094
[2026.04.03-11.06.53:382][405]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.53:382][405]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.53:382][405]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.53:382][405]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.53:382][405]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.53:382][405]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.53:382][405]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.53:382][405]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.53:392][406]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 109.32
[2026.04.03-11.06.53:392][406]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.53:392][406]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.53:423][409]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.827853
[2026.04.03-11.06.53:526][419]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.835154
[2026.04.03-11.06.53:617][428]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.848437
[2026.04.03-11.06.53:727][438]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.776543
[2026.04.03-11.06.53:790][444]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.53:790][444]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.53:790][444]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.53:790][444]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.53:790][444]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.53:790][444]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.53:790][444]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.53:790][444]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.53:790][444]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.53:801][445]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 109.32
[2026.04.03-11.06.53:801][445]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.53:801][445]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.53:822][447]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.78154
[2026.04.03-11.06.53:926][457]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.796184
[2026.04.03-11.06.54:010][466]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.06.54:026][467]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.815514
[2026.04.03-11.06.54:034][467]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2026.04.03-11.06.54:034][467]LogStreaming: Display: 0.033 ms for processing 5135 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 23 (14032->14009) packages and 23 (35124->35101) public exports.
[2026.04.03-11.06.54:124][475]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.753118
[2026.04.03-11.06.54:198][482]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.54:198][482]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.54:198][482]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.54:198][482]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.54:198][482]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.54:198][482]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.54:198][482]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.54:198][482]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.54:207][483]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 109.32
[2026.04.03-11.06.54:207][483]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.54:207][483]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.54:218][484]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.765135
[2026.04.03-11.06.54:320][493]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.753884
[2026.04.03-11.06.54:420][503]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.768423
[2026.04.03-11.06.54:523][513]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.786698
[2026.04.03-11.06.54:605][521]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.54:605][521]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.54:606][521]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.54:606][521]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.54:606][521]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.54:606][521]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.54:606][521]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.54:606][521]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.54:618][522]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 109.32
[2026.04.03-11.06.54:618][522]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.54:618][522]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 109.32
[2026.04.03-11.06.54:618][522]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.54:618][522]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.54:627][523]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.794343
[2026.04.03-11.06.54:718][532]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.810345
[2026.04.03-11.06.54:821][541]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.798073
[2026.04.03-11.06.54:923][551]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.81486
[2026.04.03-11.06.54:967][556]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.06.55:015][560]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.55:015][560]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.55:015][560]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.55:015][560]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.55:015][560]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.55:015][560]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.55:015][560]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.55:015][560]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.55:025][561]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 109.32
[2026.04.03-11.06.55:025][561]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.55:025][561]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.55:025][561]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.828208
[2026.04.03-11.06.55:127][571]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.842774
[2026.04.03-11.06.55:219][580]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2362.849531
[2026.04.03-11.06.55:273][585]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] "error:" BaseCharacter Stop Any Actions
[2026.04.03-11.06.55:274][585]LogKeyBindDisplay: RefreshBindDisplay: ActiveContextIndex=0, TotalContexts=3.
[2026.04.03-11.06.55:326][589]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 2539.124088
[2026.04.03-11.06.55:421][598]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.55:421][598]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.55:421][598]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.55:421][598]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.55:421][598]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.55:421][598]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.55:421][598]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.55:421][598]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.55:421][598]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 4228.638234
[2026.04.03-11.06.55:430][599]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 122.17
[2026.04.03-11.06.55:431][599]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.55:431][599]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.55:525][608]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 8691.38836
[2026.04.03-11.06.55:621][617]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 14415.697076
[2026.04.03-11.06.55:718][626]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 21405.902556
[2026.04.03-11.06.55:824][636]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 25152.669309
[2026.04.03-11.06.55:824][636]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.55:824][636]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.55:824][636]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.55:824][636]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.55:824][636]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.55:824][636]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.55:824][636]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.55:824][636]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.55:836][637]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 204.23
[2026.04.03-11.06.55:836][637]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.55:836][637]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.55:919][645]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 25152.670199
[2026.04.03-11.06.55:934][647]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.06.56:021][655]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] 25152.676327
[2026.04.03-11.06.56:055][659]LogBlueprintUserMessages: [SmartVehicles] Set Smart Vehicle
Vehicle Mode: Roam 
[2026.04.03-11.06.56:056][659]LogBlueprintUserMessages: [Event_ContinueDriving_C_2] BP_vehCar_vehicle02_Sandbox_C_2147410631
[2026.04.03-11.06.56:060][659]LogResponding: Responding sync loading package: /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt
[2026.04.03-11.06.56:060][659]LogStreaming: Display: FlushAsyncLoading(381): 1 QueuedPackages, 0 AsyncPackages
[2026.04.03-11.06.56:231][675]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.56:231][675]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.56:231][675]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.56:231][675]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.56:231][675]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.56:231][675]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.56:231][675]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.56:231][675]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.56:242][676]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 204.23
[2026.04.03-11.06.56:242][676]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.56:242][676]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.56:586][708]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.06.56:598][709]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.06.56:621][711]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.06.56:638][712]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.56:638][712]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.56:639][712]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.56:639][712]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.56:639][712]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.56:639][712]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.56:639][712]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.56:639][712]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.56:653][713]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 229.06
[2026.04.03-11.06.56:653][713]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.56:653][713]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.57:044][746]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.57:044][746]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.57:044][746]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.57:044][746]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.57:044][746]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.57:044][746]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.57:044][746]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.57:044][746]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.57:056][747]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 312.66
[2026.04.03-11.06.57:056][747]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.57:056][747]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.57:454][779]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.57:454][779]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.57:454][779]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.57:454][779]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.57:454][779]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.57:454][779]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.57:454][779]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.57:454][779]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.57:468][780]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 444.41
[2026.04.03-11.06.57:468][780]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.57:468][780]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.57:684][797]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.06.57:852][811]LogTemp: Warning: [NeutralizeFail] Callout -2: Active threat BP_vehCar_vehicle02_Sandbox_C_2147410631
[2026.04.03-11.06.57:864][812]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.57:864][812]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.57:864][812]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.57:864][812]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.57:865][812]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.57:865][812]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.57:865][812]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.57:865][812]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.57:876][813]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 601.94
[2026.04.03-11.06.57:876][813]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.57:876][813]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.58:198][843]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] BP_Chevrette_Canis_2010_C_2147435702.NODE_AddStaticMeshComponent-5 SM_All_Trans_Veh_Canis_window_lf
[2026.04.03-11.06.58:231][846]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.06.58:260][849]LogTemp: IsSeatAvailable: Seat 0, ReservationHolder=None, Occupant=None
[2026.04.03-11.06.58:268][849]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.58:268][849]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.58:268][849]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.58:268][849]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.58:268][849]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.58:268][849]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.58:268][849]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.58:268][849]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.58:279][850]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 663.53
[2026.04.03-11.06.58:279][850]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.58:279][850]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 663.53
[2026.04.03-11.06.58:279][850]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.58:279][850]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.58:670][887]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.58:670][887]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.58:670][887]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.58:670][887]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.58:671][887]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.58:671][887]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.58:671][887]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.58:671][887]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.58:684][888]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 770.62
[2026.04.03-11.06.58:684][888]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.58:684][888]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.58:982][915]LogBlueprintUserMessages: [BP_JayHalstead_C_2147465150] BP_Chevrette_Canis_2010_C_2147435702
[2026.04.03-11.06.59:074][923]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.59:074][923]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.59:074][923]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.59:074][923]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.59:074][923]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.59:074][923]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.59:074][923]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.59:074][923]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.59:085][924]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 926.42
[2026.04.03-11.06.59:085][924]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.59:085][924]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.59:297][943]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.06.59:478][958]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.59:478][958]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.59:478][958]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.59:478][958]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.59:478][958]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.59:478][958]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.59:478][958]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.59:478][958]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.59:488][959]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 1125.73
[2026.04.03-11.06.59:488][959]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.59:488][959]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.06.59:620][971]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.06.59:760][983]LogDeviceProfileManager: Overriding DeviceProfile to Windows_DrivingMode, base device profile Windows
[2026.04.03-11.06.59:760][983]LogDeviceProfileManager: Popping Device Profile CVar: [[r.FreeSkeletalMeshBuffers:0]]
[2026.04.03-11.06.59:760][983]LogDeviceProfileManager: Active device profile: [00000231205B04E0][000002314D756DC0 66] Windows_DrivingMode
[2026.04.03-11.06.59:760][983]LogInit: Selected Device Profile: [Windows_DrivingMode]
[2026.04.03-11.06.59:760][983]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2026.04.03-11.06.59:760][983]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2026.04.03-11.06.59:760][983]LogDeviceProfileManager: Pushing Device Profile CVar: [[r.FreeSkeletalMeshBuffers:0 -> 1]]
[2026.04.03-11.06.59:760][983]LogResponding: Display: Logging Custom Event Sandbox-DrivingModeEntered to CSV.
[2026.04.03-11.06.59:760][983]LogSoundscapeSubsystem: Set State called
[2026.04.03-11.06.59:760][983]LogSoundscapeSubsystem: Soundscape Palette ActiveSoundscapePalette /Game/Maps/GameWorld.GameWorld:ActiveSoundscapePalette_2147400683 started
[2026.04.03-11.06.59:760][983]LogSoundscapeSubsystem: Clear State called
[2026.04.03-11.06.59:760][983]LogSoundscapeSubsystem: Clear State called
[2026.04.03-11.06.59:760][983]LogTemp: Vehicle = BP_Chevrette_Canis_2010_C_2147435702 Possessed
[2026.04.03-11.06.59:760][983]LogTemp: MassAgentHandle Removed handle from vehicle. Vehicle = BP_Chevrette_Canis_2010_C_2147435702
[2026.04.03-11.06.59:760][983]LogTemp: MassAgentHandle handle Added entitytag to vehicle. Vehicle = BP_Chevrette_Canis_2010_C_2147435702
[2026.04.03-11.06.59:760][983]LogTemp: Warning: TransitionCamera - Start Pivot: X=-87177.145 Y=-241710.326 Z=-12971.629, Start Offset: X=-136.585 Y=52.463 Z=60.524
[2026.04.03-11.06.59:760][983]LogTemp: Warning: TransitionCamera - Vehicle Target Pivot: X=-87250.519 Y=-241783.889 Z=-13040.084, Target Offset: X=-120.000 Y=50.000 Z=98.000
[2026.04.03-11.06.59:760][983]LogTemp: Warning: TransitionCamera - Set Control Rotation: Pitch=-14.758734, Yaw=146.451745
[2026.04.03-11.06.59:761][983]LogTemp: Error: Character cast failed. Controlled Pawn is not of type AAlsCharacter.
[2026.04.03-11.06.59:761][983]LogTemp: Warning: BroadcastVehicleTransition - Forced Camera Animation BP Reset
[2026.04.03-11.06.59:761][983]LogTemp: Warning: TransitionCamera - Started transition, bIsVehicle=1, bFirstPerson=0
[2026.04.03-11.06.59:768][983]LogKeyBindDisplay: RefreshBindDisplay: ActiveContextIndex=0, TotalContexts=3.
[2026.04.03-11.06.59:883][993]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.06.59:883][993]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.59:883][993]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.06.59:883][993]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.59:883][993]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.06.59:883][993]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.06.59:883][993]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.06.59:883][993]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.06.59:894][994]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 1367.23
[2026.04.03-11.06.59:894][994]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.06.59:894][994]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.00:126][ 14]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.00:280][ 27]LogTemp: OccupySeat: Vehicle BP_Chevrette_Canis_2010_C_2147435702 marked as Occupied
[2026.04.03-11.07.00:280][ 27]LogTemp: [Store]VehicleBase: WriteBackSeatplan = BP_Chevrette_Canis_2010_C_2147435702
[2026.04.03-11.07.00:280][ 27]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147435702
[2026.04.03-11.07.00:280][ 27]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147435702
[2026.04.03-11.07.00:280][ 27]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147435702
[2026.04.03-11.07.00:280][ 27]LogTemp: [Store]Occ// WriteBack: Seats=1 (defer)
[2026.04.03-11.07.00:280][ 27]LogTemp: [Store]VehicleBase: write into fragment
[2026.04.03-11.07.00:280][ 27]LogTemp: [Store]VehicleBase: WriteBackSeatplan Success!
[2026.04.03-11.07.00:280][ 27]LogTemp: IsSeatAvailable: Seat 0, ReservationHolder=None, Occupant=BP_JayHalstead_C_2147465150
[2026.04.03-11.07.00:280][ 27]LogTemp: IsSeatAvailable: Seat 1, ReservationHolder=None, Occupant=None
[2026.04.03-11.07.00:280][ 27]LogTemp: IsSeatAvailable: Seat 2, ReservationHolder=None, Occupant=None
[2026.04.03-11.07.00:280][ 27]LogTemp: IsSeatAvailable: Seat 3, ReservationHolder=None, Occupant=None
[2026.04.03-11.07.00:288][ 27]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.00:288][ 27]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.00:288][ 27]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.00:288][ 27]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.00:288][ 27]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.00:288][ 27]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.00:288][ 27]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.00:288][ 27]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.00:291][ 27]LogKeyBindDisplay: RefreshBindDisplay: ActiveContextIndex=0, TotalContexts=3.
[2026.04.03-11.07.00:303][ 28]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 1646.84
[2026.04.03-11.07.00:303][ 28]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.00:303][ 28]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 1646.84
[2026.04.03-11.07.00:303][ 28]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.00:303][ 28]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.00:335][ 31]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.00:489][ 43]LogKeyBindDisplay: RefreshBindDisplay: ActiveContextIndex=2, TotalContexts=3.
[2026.04.03-11.07.00:703][ 58]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.00:703][ 58]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.00:703][ 58]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.00:703][ 58]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.00:704][ 58]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.00:704][ 58]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.00:704][ 58]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.00:704][ 58]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.00:720][ 59]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 1926.11
[2026.04.03-11.07.00:720][ 59]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.00:720][ 59]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.00:758][ 62]LogTemp: Warning: === TRANSITION COMPLETE DEBUG ===
[2026.04.03-11.07.00:758][ 62]LogTemp: Warning:   Transition Final CameraLocation: X=-86949.513 Y=-242184.474 Z=-12802.235
[2026.04.03-11.07.00:758][ 62]LogTemp: Warning:   Transition Final PivotLocation:  X=-87250.518 Y=-241783.890 Z=-13040.063
[2026.04.03-11.07.00:758][ 62]LogTemp: Warning:   
[2026.04.03-11.07.00:758][ 62]LogTemp: Warning:   HandleVehicleCameraLogic will use: 
[2026.04.03-11.07.00:758][ 62]LogTemp: Warning:     VehiclePivot (from socket): X=-87250.518 Y=-241783.890 Z=-13040.063
[2026.04.03-11.07.00:758][ 62]LogTemp: Warning:     Settings->Vehicle.CameraOffset: X=0.000 Y=0.000 Z=54.000
[2026.04.03-11.07.00:758][ 62]LogTemp: Warning:     ExpectedRotatedOffset: X=-8.226 Y=10.947 Z=52.235
[2026.04.03-11.07.00:758][ 62]LogTemp: Warning:     ExpectedCurveOffset: X=309.230 Y=-411.531 Z=185.593
[2026.04.03-11.07.00:759][ 62]LogTemp: Warning:     ExpectedCameraTarget: X=-86949.513 Y=-242184.474 Z=-12802.235
[2026.04.03-11.07.00:759][ 62]LogTemp: Warning:   
[2026.04.03-11.07.00:759][ 62]LogTemp: Warning:   DELTA (Target - TransitionFinal): X=-0.000 Y=0.000 Z=0.000
[2026.04.03-11.07.00:759][ 62]LogTemp: Warning:   Z DELTA:  0.00
[2026.04.03-11.07.01:106][ 88]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.01:106][ 88]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.01:106][ 88]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.01:106][ 88]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.01:106][ 88]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.01:106][ 88]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.01:106][ 88]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.01:106][ 88]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.01:119][ 89]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2189.15
[2026.04.03-11.07.01:119][ 89]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.01:119][ 89]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.01:208][ 96]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.07.01:430][110]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.01:516][116]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.01:516][116]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.01:516][116]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.01:516][116]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.01:516][116]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.01:516][116]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.01:516][116]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.01:516][116]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.01:532][117]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2322.28
[2026.04.03-11.07.01:532][117]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.01:532][117]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.01:668][125]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.01:918][142]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.01:918][142]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.01:918][142]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.01:918][142]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.01:918][142]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.01:918][142]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.01:918][142]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.01:918][142]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.01:933][143]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2304.50
[2026.04.03-11.07.01:933][143]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.01:933][143]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.02:172][160]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.02:335][171]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.02:335][171]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.02:335][171]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.02:335][171]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.02:335][171]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.02:335][171]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.02:335][171]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.02:335][171]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.02:349][172]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2283.08
[2026.04.03-11.07.02:349][172]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.02:349][172]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.02:486][182]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.02:681][195]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.02:731][199]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.02:732][199]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.02:732][199]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.02:732][199]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.02:732][199]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.02:732][199]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.02:733][199]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.02:733][199]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.02:750][200]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2286.67
[2026.04.03-11.07.02:750][200]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.02:750][200]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.03:143][228]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.03:143][228]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.03:143][228]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.03:143][228]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.03:143][228]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.03:143][228]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.03:143][228]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.03:143][228]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.03:156][229]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2319.46
[2026.04.03-11.07.03:156][229]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.03:156][229]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.03:184][231]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.03:482][252]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.03:545][256]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.03:545][256]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.03:545][256]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.03:545][256]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.03:545][256]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.03:546][256]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.03:546][256]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.03:546][256]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.03:546][256]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.03:557][257]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2343.27
[2026.04.03-11.07.03:557][257]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.03:558][257]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.03:693][266]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.03:953][284]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.03:954][284]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.03:954][284]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.03:954][284]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.03:954][284]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.03:954][284]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.03:954][284]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.03:954][284]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.03:968][285]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2343.63
[2026.04.03-11.07.03:968][285]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.03:968][285]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.04:192][300]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.04:368][312]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.04:368][312]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.04:368][312]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.04:368][312]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.04:368][312]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.04:368][312]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.04:368][312]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.04:368][312]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.04:368][312]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2344.51
[2026.04.03-11.07.04:369][312]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.04:369][312]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.04:495][321]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.04:694][334]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.04:785][340]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.04:785][340]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.04:786][340]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.04:786][340]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.04:788][340]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2345.45
[2026.04.03-11.07.04:788][340]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.04:788][340]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.04:788][340]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.04:788][340]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.04:790][340]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.04:790][340]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.05:197][368]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.05:197][368]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.05:197][368]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.05:197][368]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.05:197][368]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2346.39
[2026.04.03-11.07.05:197][368]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.05:197][368]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.05:197][368]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.05:197][368]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.05:197][368]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.05:197][368]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.05:197][368]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.05:600][395]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.05:606][395]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.05:606][395]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.05:606][395]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.05:606][395]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.05:607][395]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.05:607][395]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.05:607][395]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.05:607][395]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.05:607][395]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2347.36
[2026.04.03-11.07.05:607][395]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.05:607][395]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.05:711][402]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.06:012][422]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.06:012][422]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.06:012][422]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.06:012][422]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.06:012][422]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2348.29
[2026.04.03-11.07.06:012][422]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.06:012][422]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.06:012][422]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.06:012][422]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.06:012][422]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.06:012][422]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.06:215][436]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.06:425][450]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.06:425][450]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.06:426][450]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.06:426][450]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.06:428][450]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2349.26
[2026.04.03-11.07.06:428][450]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.06:428][450]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.06:430][450]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.06:430][450]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.06:430][450]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.06:430][450]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.06:448][452]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.06:725][470]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.06:827][477]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.06:827][477]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.06:827][477]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.06:827][477]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.06:827][477]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.06:827][477]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.06:827][477]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2350.23
[2026.04.03-11.07.06:828][477]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.06:828][477]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.06:828][477]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.06:828][477]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.07:232][504]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.07:233][504]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.07:233][504]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.07:233][504]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.07:233][504]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.07:233][504]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.07:233][504]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.07:233][504]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2351.24
[2026.04.03-11.07.07:233][504]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.07:233][504]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.07:233][504]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.07:233][504]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.07:418][517]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.07:636][531]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.07:636][531]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.07:636][531]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.07:636][531]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.07:636][531]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2352.23
[2026.04.03-11.07.07:636][531]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.07:637][531]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.07:637][531]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.07:637][531]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.07:637][531]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.07:637][531]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.07:742][538]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.07:796][542]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147413945] Executing Activity for AI:  BP_AI_Controller_Civilian_C_2147411323 Activity:  
[2026.04.03-11.07.07:796][542]LogTemp: Warning: AIController: BP_AI_Controller_Civilian_C_2147411323 Executing Activities F36F604A4D88E0AA6069938C71FE5D52
[2026.04.03-11.07.07:884][548]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147413945] Executing Activity for AI:  BP_AI_Controller_Civilian_C_2147411273 Activity:  
[2026.04.03-11.07.07:884][548]LogTemp: Warning: AIController: BP_AI_Controller_Civilian_C_2147411273 Executing Activities D3993BE64E4F6ABF918FF9A90221C458
[2026.04.03-11.07.08:040][558]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2353.28
[2026.04.03-11.07.08:040][558]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.08:040][558]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.08:040][558]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.08:040][558]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.08:040][558]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.08:040][558]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.08:040][558]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.08:040][558]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.08:040][558]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.08:040][558]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.08:249][572]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.08:438][585]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.08:447][585]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2354.43
[2026.04.03-11.07.08:447][585]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.08:447][585]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.08:448][585]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.08:448][585]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.08:448][585]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.08:449][585]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.08:449][585]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.08:449][585]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.08:450][585]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.08:450][585]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.08:764][606]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.08:860][611]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2355.85
[2026.04.03-11.07.08:860][611]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.08:860][611]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.08:860][611]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.08:860][611]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.08:860][611]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.08:860][611]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.08:861][611]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.08:861][611]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.08:861][611]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.08:861][611]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.09:263][636]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.09:263][636]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.09:263][636]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.09:263][636]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.09:263][636]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.09:263][636]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.09:263][636]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2357.38
[2026.04.03-11.07.09:263][636]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.09:263][636]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.09:263][636]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.09:263][636]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.09:278][637]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.09:423][647]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.09:674][663]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.09:674][663]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.09:674][663]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.09:674][663]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.09:674][663]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2359.02
[2026.04.03-11.07.09:674][663]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.09:674][663]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.09:674][663]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.09:674][663]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.09:674][663]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.09:674][663]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.09:780][670]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.10:082][690]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.10:082][690]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.10:082][690]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2360.83
[2026.04.03-11.07.10:082][690]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.10:082][690]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.10:082][690]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.10:082][690]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.10:082][690]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.10:082][690]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.10:082][690]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.10:082][690]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.10:082][690]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.10:282][703]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.10:495][717]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.10:495][717]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.10:495][717]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.10:495][717]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.10:496][717]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.10:496][717]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.10:496][717]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.10:496][717]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.10:498][717]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2364.43
[2026.04.03-11.07.10:498][717]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.10:498][717]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.10:504][718]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.10:784][736]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.10:900][743]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.10:900][743]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.10:900][743]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.10:900][743]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.10:901][743]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2371.56
[2026.04.03-11.07.10:901][743]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.10:901][743]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.10:901][743]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.10:901][743]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.10:901][743]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.10:901][743]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.11:288][769]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.11:303][770]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.11:303][770]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.11:303][770]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.11:303][770]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.11:303][770]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.11:303][770]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.11:303][770]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.11:303][770]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.11:303][770]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2387.26
[2026.04.03-11.07.11:303][770]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.11:304][770]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.11:475][782]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.11:708][797]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.11:708][797]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.11:708][797]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.11:708][797]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.11:708][797]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2408.41
[2026.04.03-11.07.11:708][797]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.11:708][797]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.11:708][797]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.11:708][797]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.11:708][797]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.11:708][797]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.11:799][803]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.12:115][824]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.12:115][824]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.12:115][824]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.12:115][824]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.12:116][824]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.12:116][824]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.12:116][824]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.12:116][824]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.12:116][824]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2409.73
[2026.04.03-11.07.12:116][824]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.12:116][824]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.12:310][837]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.12:522][851]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.12:522][851]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.12:523][851]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.12:523][851]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.12:525][851]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2410.83
[2026.04.03-11.07.12:525][851]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.12:525][851]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.12:526][851]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.12:526][851]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.12:527][851]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.12:527][851]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.12:575][855]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.12:825][871]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.12:840][872]LogBlueprintUserMessages: [SmartVehicles] Set Smart Vehicle
Vehicle Mode: Roam 
[2026.04.03-11.07.12:854][873]LogTemp: Warning: [NeutralizeFail] Callout -2: Active threat BP_vehCar_vehicle02_Sandbox_C_2147410631
[2026.04.03-11.07.12:930][878]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.12:930][878]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.12:930][878]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.12:930][878]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.12:930][878]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.12:930][878]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.12:930][878]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2411.97
[2026.04.03-11.07.12:930][878]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.12:930][878]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.12:930][878]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.12:930][878]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.13:324][904]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.13:341][905]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2412.66
[2026.04.03-11.07.13:341][905]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.13:341][905]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.13:341][905]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.13:341][905]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.13:341][905]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.13:341][905]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.13:341][905]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.13:341][905]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.13:341][905]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.13:341][905]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.13:515][917]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.13:748][932]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.13:748][932]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.13:748][932]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.13:748][932]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.13:748][932]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2413.70
[2026.04.03-11.07.13:748][932]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.13:748][932]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.13:748][932]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.13:748][932]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.13:748][932]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.13:748][932]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.13:838][938]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.14:154][959]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.14:154][959]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.14:154][959]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.14:155][959]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.14:155][959]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2414.79
[2026.04.03-11.07.14:155][959]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.14:155][959]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.14:155][959]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.14:155][959]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.14:155][959]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.14:155][959]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.14:350][972]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.14:562][986]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2415.94
[2026.04.03-11.07.14:562][986]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.14:562][986]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.14:562][986]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.14:562][986]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.14:563][986]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.14:563][986]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.14:564][986]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.14:564][986]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.14:564][986]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.14:564][986]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.14:583][988]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.14:858][  6]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.14:964][ 13]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.14:964][ 13]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.14:964][ 13]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.14:964][ 13]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.14:964][ 13]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.14:964][ 13]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.14:964][ 13]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2417.06
[2026.04.03-11.07.14:964][ 13]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.14:964][ 13]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.14:964][ 13]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.14:964][ 13]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.15:368][ 40]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.15:368][ 40]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.15:369][ 40]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.15:369][ 40]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.15:369][ 40]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.15:369][ 40]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.15:369][ 40]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.15:369][ 40]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.15:369][ 40]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.15:369][ 40]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.15:369][ 40]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2418.19
[2026.04.03-11.07.15:369][ 40]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.15:369][ 40]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.15:512][ 50]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.15:776][ 67]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.15:776][ 67]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.15:776][ 67]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.15:776][ 67]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.15:776][ 67]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2419.37
[2026.04.03-11.07.15:776][ 67]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.15:776][ 67]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.15:776][ 67]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.15:776][ 67]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.15:776][ 67]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.15:776][ 67]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.15:877][ 74]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.16:178][ 94]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.16:178][ 94]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.16:178][ 94]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.16:178][ 94]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.16:178][ 94]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.16:178][ 94]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.16:178][ 94]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.16:178][ 94]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.16:178][ 94]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2420.49
[2026.04.03-11.07.16:178][ 94]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.16:178][ 94]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.16:386][108]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.16:580][121]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.16:580][121]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.16:582][121]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2421.65
[2026.04.03-11.07.16:582][121]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.16:582][121]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.16:583][121]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.16:583][121]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.16:583][121]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.16:584][121]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.16:584][121]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.16:584][121]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.16:604][123]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.16:724][131]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.07.16:895][142]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.16:988][148]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.16:988][148]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.16:988][148]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.16:988][148]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.16:988][148]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.16:988][148]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.16:988][148]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2422.79
[2026.04.03-11.07.16:988][148]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.16:988][148]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.16:988][148]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.16:988][148]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.17:399][176]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.17:399][176]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.17:399][176]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.17:399][176]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.17:399][176]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2423.96
[2026.04.03-11.07.17:399][176]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.17:399][176]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.17:399][176]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.17:399][176]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.17:399][176]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.17:399][176]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.17:400][176]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.17:540][186]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.17:803][204]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.17:804][204]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.17:804][204]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2425.05
[2026.04.03-11.07.17:804][204]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.17:804][204]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.17:804][204]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.17:804][204]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.17:804][204]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.17:804][204]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.17:804][204]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.17:804][204]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.17:901][211]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.18:214][232]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.18:214][232]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.18:214][232]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.18:214][232]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.18:214][232]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.18:214][232]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.18:214][232]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2426.22
[2026.04.03-11.07.18:214][232]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.18:214][232]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.18:215][232]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.18:215][232]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.18:412][246]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.18:549][256]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.18:626][261]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.18:626][261]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.18:627][261]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.18:627][261]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.18:627][261]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.18:627][261]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.18:627][261]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.18:627][261]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.18:628][261]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2427.33
[2026.04.03-11.07.18:628][261]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.18:628][261]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.18:925][282]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.19:041][290]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.19:041][290]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.19:041][290]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.19:041][290]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2428.46
[2026.04.03-11.07.19:041][290]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.19:041][290]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.19:041][290]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.19:041][290]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.19:041][290]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.19:041][290]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.19:042][290]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.19:042][290]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.19:429][317]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.19:443][318]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2429.57
[2026.04.03-11.07.19:443][318]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.19:443][318]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.19:443][318]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.19:443][318]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.19:443][318]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.19:444][318]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.19:444][318]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.19:444][318]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.19:444][318]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.19:444][318]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.19:582][328]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.19:848][346]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.19:848][346]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.19:848][346]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.19:848][346]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.19:848][346]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.19:848][346]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.19:848][346]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.19:848][346]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.19:848][346]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2430.70
[2026.04.03-11.07.19:848][346]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.19:848][346]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.19:932][352]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.20:261][375]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.20:261][375]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.20:261][375]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2431.82
[2026.04.03-11.07.20:261][375]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.20:261][375]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.20:261][375]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.20:261][375]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.20:261][375]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.20:261][375]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.20:261][375]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.20:261][375]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.20:445][388]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.20:568][397]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.20:672][404]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.20:672][404]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.20:673][404]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.20:673][404]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.20:673][404]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.20:673][404]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.20:674][404]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2432.93
[2026.04.03-11.07.20:674][404]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.20:674][404]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.20:675][404]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.20:675][404]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.20:958][424]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.21:084][433]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.21:084][433]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.21:084][433]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.21:084][433]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.21:084][433]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.21:084][433]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.21:084][433]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2434.06
[2026.04.03-11.07.21:084][433]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.21:084][433]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.21:084][433]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.21:084][433]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.21:465][460]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.21:494][462]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.21:494][462]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.21:494][462]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.21:494][462]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.21:494][462]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.21:494][462]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.21:494][462]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2435.21
[2026.04.03-11.07.21:494][462]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.21:494][462]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.21:494][462]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.21:494][462]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.21:560][467]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.21:904][491]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.21:904][491]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.21:904][491]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.21:904][491]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.21:904][491]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2436.31
[2026.04.03-11.07.21:904][491]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.21:904][491]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.21:904][491]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.21:904][491]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.21:905][491]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.21:905][491]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.21:975][496]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.22:317][520]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.22:317][520]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.22:317][520]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2437.44
[2026.04.03-11.07.22:317][520]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.22:317][520]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.22:317][520]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.22:317][520]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.22:317][520]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.22:317][520]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.22:317][520]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.22:317][520]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.22:486][532]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.22:580][539]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.22:729][549]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.22:729][549]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.22:730][549]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.22:730][549]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.22:731][549]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2430.61
[2026.04.03-11.07.22:731][549]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.22:731][549]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.22:731][549]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.22:731][549]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.22:732][549]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.22:732][549]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.22:998][568]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.23:140][578]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2428.18
[2026.04.03-11.07.23:140][578]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.23:140][578]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.23:140][578]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.23:140][578]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.23:140][578]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.23:140][578]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.23:140][578]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.23:140][578]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.23:140][578]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.23:140][578]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.23:510][604]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.23:553][607]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.23:553][607]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.23:553][607]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.23:553][607]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.23:553][607]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.23:553][607]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2449.51
[2026.04.03-11.07.23:553][607]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.23:553][607]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.23:553][607]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.23:553][607]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.23:553][607]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.23:553][607]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.23:562][608]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.23:962][636]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.23:962][636]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.23:962][636]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2452.01
[2026.04.03-11.07.23:962][636]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.23:962][636]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.23:962][636]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.23:962][636]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.23:962][636]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.23:962][636]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.23:962][636]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.23:963][636]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.24:020][640]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.24:041][641]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2026.04.03-11.07.24:041][641]LogStreaming: Display: 0.053 ms for processing 3642 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 23 (14032->14009) packages and 23 (35124->35101) public exports.
[2026.04.03-11.07.24:374][665]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.24:374][665]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.24:374][665]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.24:374][665]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.24:374][665]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.24:374][665]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.24:374][665]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.24:374][665]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.24:374][665]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2455.63
[2026.04.03-11.07.24:374][665]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.24:374][665]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.24:530][676]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.24:557][678]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.24:611][682]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.24:786][694]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.24:786][694]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.24:788][694]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2467.07
[2026.04.03-11.07.24:788][694]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.24:788][694]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.24:788][694]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.24:788][694]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.24:788][694]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.24:788][694]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.24:788][694]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.24:788][694]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.25:042][712]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.25:198][723]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.25:198][723]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.25:198][723]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.25:198][723]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.25:198][723]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2489.22
[2026.04.03-11.07.25:198][723]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.25:198][723]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.25:198][723]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.25:198][723]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.25:198][723]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.25:198][723]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.25:555][748]LogTemp: NotifyFactionOfThreat: Assigned incident callout -2 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.25:600][751]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2533.01
[2026.04.03-11.07.25:600][751]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.25:600][751]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.25:600][751]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.25:600][751]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.25:601][751]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.25:601][751]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.25:601][751]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.25:601][751]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.25:601][751]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.25:601][751]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.25:653][755]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.26:010][779]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.26:010][779]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.26:010][779]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.26:010][779]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.26:010][779]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.26:010][779]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.26:011][779]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2608.72
[2026.04.03-11.07.26:011][779]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.26:011][779]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.26:011][779]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.26:011][779]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.26:416][806]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.26:416][806]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.26:417][806]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.26:417][806]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.26:418][806]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.26:418][806]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.26:418][806]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.26:418][806]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.26:420][806]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2702.87
[2026.04.03-11.07.26:420][806]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.26:420][806]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.26:610][819]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.26:822][833]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.26:822][833]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.26:822][833]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.26:822][833]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.26:822][833]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.26:822][833]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.26:823][833]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.26:823][833]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.26:823][833]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2833.31
[2026.04.03-11.07.26:823][833]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.26:823][833]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.27:234][862]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.27:234][862]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.27:235][862]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.27:235][862]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.27:235][862]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.27:235][862]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.27:235][862]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.27:235][862]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.27:235][862]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.27:235][862]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 3001.31
[2026.04.03-11.07.27:235][862]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.27:235][862]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.27:635][892]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.27:635][892]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.27:635][892]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 3218.23
[2026.04.03-11.07.27:635][892]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.27:635][892]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.27:635][892]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.27:635][892]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.27:635][892]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.27:635][892]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.27:635][892]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.27:635][892]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.27:722][899]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.27:829][907]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147413945] Executing Activity for AI:  BP_AI_Controller_Civilian_C_2147411323 Activity:  
[2026.04.03-11.07.27:829][907]LogTemp: Warning: AIController: BP_AI_Controller_Civilian_C_2147411323 Executing Activities F36F604A4D88E0AA6069938C71FE5D52
[2026.04.03-11.07.27:847][908]LogTemp: Warning: [NeutralizeFail] Callout -2: Active threat BP_vehCar_vehicle02_Sandbox_C_2147410631
[2026.04.03-11.07.27:921][914]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147413945] Executing Activity for AI:  BP_AI_Controller_Civilian_C_2147411273 Activity:  
[2026.04.03-11.07.27:921][914]LogTemp: Warning: AIController: BP_AI_Controller_Civilian_C_2147411273 Executing Activities D3993BE64E4F6ABF918FF9A90221C458
[2026.04.03-11.07.28:038][923]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 3495.25
[2026.04.03-11.07.28:038][923]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.28:038][923]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.28:038][923]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.28:038][923]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.28:040][923]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.28:040][923]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.28:040][923]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.28:040][923]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.28:040][923]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.28:040][923]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.28:443][954]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.28:443][954]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.28:444][954]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.28:444][954]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.28:444][954]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.28:444][954]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.28:445][954]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 3841.84
[2026.04.03-11.07.28:445][954]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.28:445][954]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.28:446][954]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.28:446][954]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.28:750][979]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.28:854][986]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.28:854][986]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.28:854][986]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 4269.71
[2026.04.03-11.07.28:855][986]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.28:855][986]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.28:855][986]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.28:855][986]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.28:855][986]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.28:855][986]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.28:855][986]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.28:855][986]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.29:264][ 18]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.29:264][ 18]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.29:264][ 18]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 4784.14
[2026.04.03-11.07.29:264][ 18]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.29:264][ 18]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 4784.14
[2026.04.03-11.07.29:264][ 18]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.29:264][ 18]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.29:264][ 18]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.29:264][ 18]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.29:264][ 18]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.29:264][ 18]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.29:264][ 18]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.29:264][ 18]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.29:665][ 50]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.29:665][ 50]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.29:665][ 50]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 5338.30
[2026.04.03-11.07.29:665][ 50]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.29:665][ 50]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.29:665][ 50]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.29:665][ 50]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.29:665][ 50]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.29:665][ 50]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.29:665][ 50]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.29:665][ 50]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.29:806][ 62]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.30:075][ 83]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.30:075][ 83]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.30:075][ 83]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.30:075][ 83]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.30:075][ 83]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.30:075][ 83]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.30:075][ 83]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 5912.38
[2026.04.03-11.07.30:075][ 83]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.30:075][ 83]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.30:075][ 83]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.30:075][ 83]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.30:476][116]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.30:476][116]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.30:477][116]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.30:477][116]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.30:477][116]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 6494.49
[2026.04.03-11.07.30:477][116]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.30:477][116]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.30:478][116]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.30:478][116]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.30:478][116]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.30:478][116]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.30:781][142]LogBlueprintUserMessages: [BP_Domain_Awareness_System_C_2147435685] MDC TICK
[2026.04.03-11.07.30:846][147]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.30:883][150]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.30:883][150]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.30:883][150]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.30:883][150]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.30:883][150]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.30:883][150]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.30:883][150]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.30:883][150]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.30:883][150]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 6998.68
[2026.04.03-11.07.30:883][150]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.30:883][150]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.31:286][182]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.31:286][182]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.31:286][182]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.31:286][182]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.31:286][182]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.31:286][182]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.31:286][182]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.31:286][182]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.31:286][182]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 7402.20
[2026.04.03-11.07.31:286][182]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.31:286][182]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.31:695][216]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.31:695][216]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.31:695][216]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 7762.70
[2026.04.03-11.07.31:695][216]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.31:695][216]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.31:695][216]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.31:695][216]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.31:695][216]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.31:695][216]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.31:696][216]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.31:696][216]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.31:801][225]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.32:100][248]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.32:100][248]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.32:101][248]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.32:101][248]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.32:101][248]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 8135.13
[2026.04.03-11.07.32:101][248]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.32:101][248]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.32:101][248]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.32:101][248]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.32:101][248]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.32:101][248]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.32:500][280]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 8493.92
[2026.04.03-11.07.32:500][280]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.32:500][280]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.32:501][280]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.32:501][280]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.32:502][280]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.32:502][280]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.32:503][280]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.32:503][280]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.32:503][280]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.32:503][280]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.32:503][280]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.32:731][299]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.32:909][313]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.32:909][313]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.32:909][313]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 8839.38
[2026.04.03-11.07.32:909][313]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.32:909][313]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.32:910][313]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.32:910][313]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.32:910][313]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.32:910][313]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.32:910][313]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.32:910][313]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.33:310][346]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 9147.92
[2026.04.03-11.07.33:310][346]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.33:310][346]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.33:310][346]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.33:310][346]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.33:310][346]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.33:310][346]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.33:311][346]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.33:311][346]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.33:311][346]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.33:311][346]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.33:710][380]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 9409.16
[2026.04.03-11.07.33:710][380]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.33:710][380]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.33:710][380]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.33:711][380]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.33:711][380]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.33:711][380]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.33:711][380]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.33:711][380]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.33:711][380]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.33:711][380]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.33:726][382]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.34:114][415]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 9626.54
[2026.04.03-11.07.34:114][415]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.34:114][415]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.34:114][415]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.34:114][415]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.34:114][415]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.34:114][415]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.34:114][415]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.34:114][415]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.34:114][415]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.34:114][415]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.34:518][449]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.34:518][449]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.34:520][449]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.34:520][449]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.34:521][449]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 9727.64
[2026.04.03-11.07.34:521][449]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.34:521][449]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.34:521][449]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.34:521][449]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.34:522][449]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.34:522][449]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.34:787][471]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.34:930][482]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.34:930][482]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.34:930][482]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.34:930][482]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.34:930][482]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.34:930][482]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.34:930][482]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 9660.36
[2026.04.03-11.07.34:930][482]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.34:930][482]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.34:930][482]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.34:930][482]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.35:338][518]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.35:338][518]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.35:338][518]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 9462.71
[2026.04.03-11.07.35:338][518]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.35:338][518]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.35:338][518]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.35:338][518]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.35:338][518]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.35:338][518]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.35:338][518]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.35:338][518]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.35:747][554]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.35:747][554]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.35:747][554]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.35:747][554]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.35:747][554]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.35:747][554]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.35:747][554]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.35:747][554]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.35:747][554]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 9241.55
[2026.04.03-11.07.35:747][554]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.35:748][554]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.35:855][564]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.36:155][589]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.36:155][589]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.36:155][589]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.36:155][589]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.36:155][589]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.36:155][589]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.36:155][589]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.36:155][589]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.36:155][589]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.36:155][589]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 9132.45
[2026.04.03-11.07.36:155][589]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.36:155][589]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.36:560][624]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.36:560][624]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.36:561][624]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 9131.12
[2026.04.03-11.07.36:561][624]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.36:561][624]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.36:562][624]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.36:562][624]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.36:563][624]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.36:563][624]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.36:564][624]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.36:564][624]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.36:807][646]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.36:966][659]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 9165.98
[2026.04.03-11.07.36:966][659]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.36:966][659]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.36:966][659]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.36:966][659]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.36:966][659]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.36:966][659]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.36:966][659]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.36:966][659]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.36:966][659]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.36:966][659]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.37:366][693]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.37:366][693]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.37:366][693]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 9248.34
[2026.04.03-11.07.37:366][693]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.37:366][693]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.37:366][693]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.37:366][693]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.37:367][693]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.37:367][693]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.37:367][693]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.37:367][693]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.37:774][728]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.37:774][728]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.37:774][728]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.37:774][728]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.37:774][728]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 9361.18
[2026.04.03-11.07.37:774][728]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.37:774][728]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.37:774][728]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.37:774][728]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.37:774][728]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.37:774][728]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.37:829][733]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.38:177][761]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.38:178][761]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.38:178][761]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.38:178][761]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.38:178][761]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.38:178][761]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.38:178][761]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.38:178][761]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.38:178][761]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 9423.25
[2026.04.03-11.07.38:178][761]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.38:178][761]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.38:588][793]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.38:588][793]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.38:589][793]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 9100.25
[2026.04.03-11.07.38:589][793]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.38:589][793]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.38:589][793]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.38:589][793]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.38:591][793]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.38:591][793]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.38:592][793]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.38:592][793]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.38:799][810]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.38:995][825]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 8616.96
[2026.04.03-11.07.38:995][825]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.38:995][825]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.38:995][825]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.38:995][825]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.38:995][825]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.38:995][825]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.38:995][825]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.38:995][825]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.38:995][825]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.38:995][825]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.39:002][826]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.39:402][857]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.39:403][857]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.39:403][857]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 8103.24
[2026.04.03-11.07.39:403][857]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.39:403][857]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.39:403][857]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.39:403][857]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.39:403][857]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.39:403][857]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.39:403][857]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.39:403][857]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.39:803][891]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.39:803][891]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.39:803][891]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.39:803][891]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.39:803][891]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.39:803][891]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.39:803][891]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.39:803][891]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.39:803][891]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 7636.45
[2026.04.03-11.07.39:803][891]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.39:803][891]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.40:015][909]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.40:206][925]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.40:206][925]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.40:206][925]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.40:206][925]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.40:206][925]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.40:206][925]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.40:206][925]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.40:206][925]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.40:206][925]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.40:206][925]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 7173.53
[2026.04.03-11.07.40:206][925]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.40:207][925]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.40:611][959]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 6701.03
[2026.04.03-11.07.40:611][959]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.40:611][959]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 6701.03
[2026.04.03-11.07.40:611][959]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.40:611][959]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.40:612][959]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.40:612][959]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.40:613][959]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.40:613][959]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.40:613][959]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.40:613][959]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.40:613][959]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.40:613][959]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.41:017][993]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 6235.55
[2026.04.03-11.07.41:017][993]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.41:017][993]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.41:017][993]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.41:017][993]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.41:017][993]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.41:017][993]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.41:018][993]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.41:018][993]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.41:018][993]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.41:018][993]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.41:047][996]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.41:429][ 27]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.41:429][ 27]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.41:429][ 27]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.41:429][ 27]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.41:429][ 27]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 5773.47
[2026.04.03-11.07.41:429][ 27]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.41:429][ 27]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.41:429][ 27]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.41:429][ 27]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.41:429][ 27]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.41:429][ 27]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.41:840][ 61]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.41:841][ 61]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.41:841][ 61]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.41:841][ 61]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.41:841][ 61]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.41:841][ 61]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.41:841][ 61]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 5318.98
[2026.04.03-11.07.41:841][ 61]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.41:841][ 61]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.41:841][ 61]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.41:841][ 61]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.42:021][ 76]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.07.42:082][ 81]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.42:244][ 94]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.42:244][ 94]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.42:244][ 94]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.42:244][ 94]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.42:244][ 94]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.42:244][ 94]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.42:244][ 94]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 4876.99
[2026.04.03-11.07.42:244][ 94]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.42:244][ 94]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.42:244][ 94]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.42:244][ 94]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.42:647][127]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.42:647][127]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.42:647][127]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 4461.15
[2026.04.03-11.07.42:647][127]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.42:647][127]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 4461.15
[2026.04.03-11.07.42:648][127]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.42:648][127]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.42:648][127]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.42:648][127]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.42:648][127]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.42:648][127]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.42:649][127]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.42:649][127]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.42:858][145]LogTemp: Warning: [NeutralizeFail] Callout -2: Active threat BP_vehCar_vehicle02_Sandbox_C_2147410631
[2026.04.03-11.07.43:019][159]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.43:049][161]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.43:049][161]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.43:049][161]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.43:049][161]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.43:049][161]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 4051.78
[2026.04.03-11.07.43:049][161]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.43:049][161]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.43:049][161]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.43:049][161]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.43:049][161]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.43:049][161]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.43:452][194]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 3667.47
[2026.04.03-11.07.43:452][194]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.43:452][194]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.43:452][194]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.43:452][194]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.43:452][194]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.43:452][194]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.43:452][194]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.43:452][194]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.43:452][194]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.43:452][194]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.43:862][229]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 3304.53
[2026.04.03-11.07.43:862][229]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.43:862][229]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.43:862][229]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.43:862][229]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.43:862][229]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.43:862][229]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.43:862][229]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.43:862][229]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.43:862][229]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.43:985][237]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.44:264][261]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.44:264][261]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.44:264][261]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.44:264][261]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.44:264][261]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.44:264][261]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.44:264][261]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.44:264][261]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.44:674][296]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.44:674][296]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.44:674][296]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.44:674][296]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.44:675][296]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.44:675][296]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.44:675][296]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.44:675][296]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.44:923][316]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2488.99
[2026.04.03-11.07.44:923][316]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.44:923][316]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2488.99
[2026.04.03-11.07.44:923][316]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.44:923][316]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.44:944][318]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.45:073][328]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.45:073][328]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.45:073][328]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.45:073][328]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.45:073][328]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.45:073][328]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.45:073][328]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.45:073][328]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.45:073][328]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.45:326][347]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 2239.79
[2026.04.03-11.07.45:326][347]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.45:326][347]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.45:483][360]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.45:483][360]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.45:483][360]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.45:483][360]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.45:483][360]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.45:483][360]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.45:483][360]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.45:483][360]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.45:712][380]LogTemp: Warning: [PropResolve] No match found for Mesh: SM_mesh_decal_6
[2026.04.03-11.07.45:712][380]LogTemp: Warning: [PropResolve] FAILED  no class resolved for HISM: HierarchicalInstancedStaticMesh
[2026.04.03-11.07.45:732][381]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 1900.53
[2026.04.03-11.07.45:732][381]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.45:732][381]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.45:885][393]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.45:885][393]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.45:885][393]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.45:885][393]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.45:885][393]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.45:885][393]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.45:885][393]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.45:885][393]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.45:987][402]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.46:141][415]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 1365.98
[2026.04.03-11.07.46:141][415]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.46:141][415]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.46:288][428]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.46:288][428]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.46:288][428]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.46:288][428]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.46:288][428]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.46:288][428]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.46:288][428]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.46:288][428]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.46:547][450]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 921.63
[2026.04.03-11.07.46:547][450]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.46:547][450]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.46:695][463]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.46:695][463]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.46:696][463]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.46:696][463]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.46:696][463]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.46:696][463]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.46:697][463]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.46:697][463]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.46:954][485]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 529.91
[2026.04.03-11.07.46:954][485]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.46:954][485]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.47:005][490]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.47:102][498]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.47:102][498]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.47:102][498]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.47:102][498]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.47:102][498]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.47:102][498]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.47:102][498]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.47:102][498]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.47:361][520]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 481.37
[2026.04.03-11.07.47:361][520]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.47:503][532]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.47:504][532]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.47:504][532]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.47:504][532]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.47:504][532]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.47:504][532]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.47:504][532]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.47:504][532]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.47:864][563]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147413945] Executing Activity for AI:  BP_AI_Controller_Civilian_C_2147411323 Activity:  
[2026.04.03-11.07.47:864][563]LogTemp: Warning: AIController: BP_AI_Controller_Civilian_C_2147411323 Executing Activities F36F604A4D88E0AA6069938C71FE5D52
[2026.04.03-11.07.47:904][566]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.47:904][566]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.47:904][566]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.47:904][566]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.47:904][566]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.47:904][566]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.47:905][566]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.47:905][566]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.47:948][570]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147413945] Executing Activity for AI:  BP_AI_Controller_Civilian_C_2147411273 Activity:  
[2026.04.03-11.07.47:948][570]LogTemp: Warning: AIController: BP_AI_Controller_Civilian_C_2147411273 Executing Activities D3993BE64E4F6ABF918FF9A90221C458
[2026.04.03-11.07.48:064][580]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.48:310][601]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.48:310][601]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.48:310][601]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.48:310][601]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.48:310][601]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.48:310][601]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.48:310][601]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.48:310][601]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.48:716][636]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.48:716][636]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.48:717][636]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.48:717][636]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.48:717][636]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.48:717][636]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.48:717][636]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.48:718][636]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.48:718][636]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.49:098][669]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.49:126][671]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.49:126][671]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.49:126][671]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.49:126][671]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.49:126][671]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.49:126][671]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.49:126][671]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.49:126][671]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.49:532][706]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.49:532][706]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.49:532][706]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.49:532][706]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.49:532][706]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.49:532][706]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.49:532][706]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.49:532][706]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.49:942][741]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.49:942][741]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.49:942][741]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.49:942][741]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.49:942][741]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.49:942][741]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.49:942][741]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.49:942][741]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.50:020][748]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 3519.19
[2026.04.03-11.07.50:020][748]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.50:020][748]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 3519.19
[2026.04.03-11.07.50:020][748]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.50:020][748]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.50:156][760]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.50:345][775]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.50:345][775]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.50:345][775]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.50:345][775]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.50:345][775]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.50:345][775]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.50:345][775]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.50:345][775]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.50:424][781]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 4016.32
[2026.04.03-11.07.50:424][781]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.50:424][781]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.50:753][807]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.50:753][807]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.50:754][807]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.50:754][807]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.50:754][807]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.50:754][807]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.50:754][807]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.50:754][807]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.50:831][813]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 4829.05
[2026.04.03-11.07.50:831][813]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.50:831][813]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.51:111][835]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.51:158][838]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.51:158][838]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.51:158][838]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.51:158][838]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.51:158][838]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.51:158][838]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.51:158][838]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.51:158][838]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.51:243][844]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 5335.62
[2026.04.03-11.07.51:243][844]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.51:243][844]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.51:572][867]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.51:572][867]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.51:572][867]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.51:572][867]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.51:572][867]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.51:572][867]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.51:572][867]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.51:572][867]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.51:645][872]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 5831.60
[2026.04.03-11.07.51:645][872]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.51:645][872]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.51:975][894]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.51:975][894]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.51:975][894]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.51:975][894]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.51:975][894]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.51:975][894]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.51:975][894]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.51:975][894]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.52:047][899]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 6370.27
[2026.04.03-11.07.52:048][899]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.52:048][899]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.52:234][912]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.52:377][922]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.52:377][922]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.52:377][922]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.52:377][922]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.52:377][922]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.52:377][922]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.52:377][922]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.52:377][922]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.52:458][928]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_JayHalstead_C_2147465150, Level: 4, Distance: 6856.35
[2026.04.03-11.07.52:458][928]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=33)
[2026.04.03-11.07.52:458][928]LogTemp: [BP_AI_Controller_Civilian_C_2147408948] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.52:663][944]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.52:788][953]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.52:788][953]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.52:788][953]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.52:788][953]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.52:788][953]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.52:788][953]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.52:789][953]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.52:789][953]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.52:841][957]LogBlueprintUserMessages: [SmartVehicles] CANCEL
[2026.04.03-11.07.52:841][957]LogTemp: ReturnVehicleToMass: Destroying occupant in seat 0: BP_AI_Ped_Civilian_C_2147408968
[2026.04.03-11.07.52:841][957]LogTemp: Warning: Saving Controller BP_AI_Controller_Civilian_C_2147408948 with GUID 6B1A9D354F117B0FD104A8B585DE17EE
[2026.04.03-11.07.52:841][957]LogTemp: Warning: Threat.Actor set but could not retrieve GUID for BP_JayHalstead_C_2147465150
[2026.04.03-11.07.52:841][957]LogTemp: Error: SAVE DEBUG: ThreatGUIDStrings is EMPTY for BP_AI_Controller_Civilian_C_2147408948! EvaluatedThreats.Num() was 1
[2026.04.03-11.07.52:841][957]LogTemp: Error: SAVE DEBUG: Threats key MISSING in OutData for BP_AI_Controller_Civilian_C_2147408948!
[2026.04.03-11.07.52:842][957]LogTemp: [Store]VehicleBase: WriteBackSeatplan = BP_vehCar_vehicle02_Sandbox_C_2147410631
[2026.04.03-11.07.52:842][957]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_vehCar_vehicle02_Sandbox_C_2147410631
[2026.04.03-11.07.52:842][957]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_vehCar_vehicle02_Sandbox_C_2147410631
[2026.04.03-11.07.52:842][957]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_vehCar_vehicle02_Sandbox_C_2147410631
[2026.04.03-11.07.52:842][957]LogTemp: [Store]Occ// WriteBack: Seats=1 (defer)
[2026.04.03-11.07.52:842][957]LogTemp: [Store]VehicleBase: write into fragment
[2026.04.03-11.07.52:842][957]LogTemp: [Store]VehicleBase: WriteBackSeatplan Success!
[2026.04.03-11.07.52:842][957]LogTemp: Warning: ReturnVehicleToMass: Fragments  Radius:1 Rand:1 NextVeh:1 LaneChange:1 Control:1 Lights:1 Interp:1 Avoid:1 Xform:1 Damage:1 LaneLoc:1 LaneOffset:1 Repr:1
[2026.04.03-11.07.52:842][957]LogTemp: Warning: ReturnVehicleToMass: LaneHandle=[0/789] DistanceAlong=2238.20 Length=5888.37
[2026.04.03-11.07.52:842][957]LogTemp: Warning: ReturnVehicleToMass: LaneData OK (Tail=2575)
[2026.04.03-11.07.52:842][957]LogTemp: Warning: ReturnVehicleToMass: NeighborQuery Found=0 Prev=None Ahead=None
[2026.04.03-11.07.52:842][957]LogTemp: Warning: ReturnVehicleToMass: NearestOnLane Found=0 Dist=-1.0m TargetDist=-1.00
[2026.04.03-11.07.52:842][957]LogTemp: Warning: ReturnVehicleToMass: Tagged Return=true.
[2026.04.03-11.07.53:195][986]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.53:195][986]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.53:195][986]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.53:195][986]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.53:195][986]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.53:195][986]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.53:196][986]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.53:196][986]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.53:588][ 19]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.53:604][ 20]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.53:604][ 20]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.53:604][ 20]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.53:604][ 20]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.53:604][ 20]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.53:604][ 20]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.53:604][ 20]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.53:605][ 20]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.54:004][ 54]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.54:004][ 54]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.54:004][ 54]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.54:004][ 54]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.54:005][ 54]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.54:005][ 54]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.54:005][ 54]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.54:005][ 54]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.54:005][ 54]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.54:048][ 57]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2026.04.03-11.07.54:049][ 57]LogStreaming: Display: 0.524 ms for processing 8145 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 0 (14010->14010) packages and 0 (35102->35102) public exports.
[2026.04.03-11.07.54:418][ 88]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.54:418][ 88]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.54:418][ 88]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.54:418][ 88]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.54:420][ 88]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.54:420][ 88]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.54:421][ 88]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.54:421][ 88]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.54:700][112]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.54:823][121]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.54:823][121]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.54:823][121]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.54:823][121]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.54:823][121]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.54:823][121]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.54:823][121]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.54:823][121]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.55:218][153]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.55:218][153]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.55:218][153]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.55:218][153]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.55:218][153]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.55:218][153]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.55:218][153]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.55:218][153]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.55:630][186]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.55:630][186]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.55:630][186]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.55:630][186]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.55:630][186]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.55:630][186]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.55:630][186]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.55:630][186]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.55:723][194]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.56:035][219]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.56:035][219]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.56:035][219]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.56:035][219]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.56:035][219]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.56:035][219]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.56:036][219]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.56:036][219]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.56:448][252]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.56:448][252]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.56:448][252]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.56:448][252]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.56:448][252]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.56:448][252]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.56:449][252]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.56:449][252]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.56:808][282]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.56:822][283]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added ExtermalControlTag to vehicle. Vehicle = BP_vehCar_vehicle02_Sandbox_C_2147396868
[2026.04.03-11.07.56:823][283]LogBlueprintUserMessages: [SmartVehicles] Don't forget to assign the 'Floor' tag to the landscape or ground.
[2026.04.03-11.07.56:823][283]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added DriverRemoveRequest to vehicle. Vehicle = BP_vehCar_vehicle02_Sandbox_C_2147396868
[2026.04.03-11.07.56:824][283]LogBlueprintUserMessages: [BP_vehCar_vehicle02_Sandbox_C_2147396868] true
[2026.04.03-11.07.56:831][283]LogTemp: ExecuteVehicle: Callout=0
[2026.04.03-11.07.56:831][283]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added DriverRemoveRequest to vehicle. Vehicle = BP_vehCar_vehicle02_Sandbox_C_2147396868
[2026.04.03-11.07.56:831][283]LogTemp: RestoreSeatsFromState
[2026.04.03-11.07.56:833][283]LogTemp: SpawnSeatFromStateAsync: spawning pawn for seat 0 (faction 0)
[2026.04.03-11.07.56:835][283]LogTemp: AIController: ActivityComponent Added
[2026.04.03-11.07.56:835][283]LogTemp: [AI Behavior] Controller PossessedPawn:BP_AI_Ped_Civilian_C_2147396189
[2026.04.03-11.07.56:835][283]LogTemp: Warning: [BP_AI_Controller_Civilian_C_2147396169] Starting Awareness after possess (Pawn=BP_AI_Ped_Civilian_C_2147396189)
[2026.04.03-11.07.56:836][283]LogTemp: Warning: Awareness started with interval: 0.35 seconds
[2026.04.03-11.07.56:837][283]LogTemp: Game database saved successfully.
[2026.04.03-11.07.56:837][283]LogTemp: Vehicle 1876572822 marked as persistent.
[2026.04.03-11.07.56:837][283]LogBlueprintUserMessages: [BP_AI_Ped_Civilian_C_2147396189] Vehicle Ref Set  :: BP_vehCar_vehicle02_Sandbox_C_2147396868
[2026.04.03-11.07.56:837][283]LogTemp: FinalizeSpawnOccupant: Callout=0
[2026.04.03-11.07.56:837][283]LogTemp: FinalizeSpawnOccupant: Initializing with CurrentCallout=0
[2026.04.03-11.07.56:837][283]LogTemp: Warning: AssignTraitsWithDelay: AI Controller traits are set for BP_AI_Ped_Civilian_C_2147396189.
[2026.04.03-11.07.56:837][283]LogVCC: [VCC BP_AI_Controller_Civilian_C_2147396169] Dispatched EVehicleAction::StayInVehicle to vehicle BP_vehCar_vehicle02_Sandbox_C_2147396868 (Target=X=0.000 Y=0.000 Z=0.000, Follow=None, Flee=0)
[2026.04.03-11.07.56:838][283]LogTemp: OccupySeat: Vehicle BP_vehCar_vehicle02_Sandbox_C_2147396868 marked as Occupied
[2026.04.03-11.07.56:838][283]LogTemp: [Store]VehicleBase: WriteBackSeatplan = BP_vehCar_vehicle02_Sandbox_C_2147396868
[2026.04.03-11.07.56:838][283]LogTemp: Warning: Saving Controller BP_AI_Controller_Civilian_C_2147396169 with GUID 206349AD4B686266E8125F876CCC3730
[2026.04.03-11.07.56:838][283]LogTemp: Warning: No EvaluatedThreats to save for BP_AI_Controller_Civilian_C_2147396169
[2026.04.03-11.07.56:838][283]LogTemp: Error: SAVE DEBUG: Threats key MISSING in OutData for BP_AI_Controller_Civilian_C_2147396169!
[2026.04.03-11.07.56:838][283]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_vehCar_vehicle02_Sandbox_C_2147396868
[2026.04.03-11.07.56:838][283]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_vehCar_vehicle02_Sandbox_C_2147396868
[2026.04.03-11.07.56:838][283]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_vehCar_vehicle02_Sandbox_C_2147396868
[2026.04.03-11.07.56:838][283]LogTemp: [Store]Occ// WriteBack: Seats=1 (defer)
[2026.04.03-11.07.56:838][283]LogTemp: [Store]VehicleBase: write into fragment
[2026.04.03-11.07.56:838][283]LogTemp: [Store]VehicleBase: WriteBackSeatplan Success!
[2026.04.03-11.07.56:838][283]LogTemp: FinalizeSpawnOccupant: seat 0 initialized (PersonID=E3348914, Callout=0)
[2026.04.03-11.07.56:838][283]LogTemp: RestoreSeatsFromState
[2026.04.03-11.07.56:838][283]LogTemp: RestoreSeatsFromState
[2026.04.03-11.07.56:838][283]LogTemp: RestoreSeatsFromState
[2026.04.03-11.07.56:838][283]LogBlueprintUserMessages: [BP_vehCar_vehicle02_Sandbox_C_2147396868] AIExecute Vechicle Interface BP_vehCar_vehicle02_Sandbox_C_2147396868 
BackupUnit false
Callout 0
[2026.04.03-11.07.56:838][283]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added ExtermalControlTag to vehicle. Vehicle = BP_vehCar_vehicle02_Sandbox_C_2147396868
[2026.04.03-11.07.56:855][284]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.56:855][284]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.56:855][284]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.56:855][284]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.56:855][284]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.56:855][284]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.56:855][284]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.56:855][284]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.56:933][291]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset.
[2026.04.03-11.07.57:189][312]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.07.57:189][312]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.07.57:189][312]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.57:251][317]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.57:251][317]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.57:251][317]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.57:251][317]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.57:251][317]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.57:251][317]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.57:251][317]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.57:251][317]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.57:310][322]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added DriverRemoveRequest to vehicle. Vehicle = BP_vehCar_vehicle02_Sandbox_C_2147396868
[2026.04.03-11.07.57:310][322]LogBlueprintUserMessages: [SmartVehicles] Set Smart Vehicle
Vehicle Mode: PulledOver 
[2026.04.03-11.07.57:310][322]LogTemp: === FindPulloverPathFromLane START ===
[2026.04.03-11.07.57:310][322]LogTemp: SearchDistanceAhead: 6000.00, MinPulloverDistance: 2800.00
[2026.04.03-11.07.57:310][322]LogTemp: FindPulloverPathFromLane: All subsystems initialized successfully
[2026.04.03-11.07.57:310][322]LogTemp: FindPulloverPathFromLane: Current lane found - Index: 989, Distance: 549.56
[2026.04.03-11.07.57:310][322]LogTemp: FindPulloverPathFromLane: Starting BFS queue traversal
[2026.04.03-11.07.57:310][322]LogTemp: FindPulloverPathFromLane: Processing Lane 989 (Depth: 0, Length: 7120.40, IsIntersection: false)
[2026.04.03-11.07.57:310][322]LogTemp: FindPulloverPathFromLane: Candidate evaluated - Lane: 988, Distance: 3421.13, DepthPenalty: 0, Score: 0.7000
[2026.04.03-11.07.57:310][322]LogTemp: FindPulloverPathFromLane: Candidate ACCEPTED (Score: 0.7000)
[2026.04.03-11.07.57:310][322]LogTemp: FindPulloverPathFromLane: Candidate evaluated - Lane: 988, Distance: 3741.13, DepthPenalty: 0, Score: 0.7000
[2026.04.03-11.07.57:310][322]LogTemp: FindPulloverPathFromLane: Candidate ACCEPTED (Score: 0.7000)
[2026.04.03-11.07.57:310][322]LogTemp: FindPulloverPathFromLane: Candidate evaluated - Lane: 988, Distance: 4061.13, DepthPenalty: 0, Score: 0.7000
[2026.04.03-11.07.57:311][322]LogTemp: FindPulloverPathFromLane: Candidate ACCEPTED (Score: 0.7000)
[2026.04.03-11.07.57:311][322]LogTemp: FindPulloverPathFromLane: Candidate evaluated - Lane: 988, Distance: 4381.13, DepthPenalty: 0, Score: 0.7000
[2026.04.03-11.07.57:311][322]LogTemp: FindPulloverPathFromLane: Candidate ACCEPTED (Score: 0.7000)
[2026.04.03-11.07.57:311][322]LogTemp: FindPulloverPathFromLane: Candidate evaluated - Lane: 988, Distance: 4701.13, DepthPenalty: 0, Score: 0.7000
[2026.04.03-11.07.57:311][322]LogTemp: FindPulloverPathFromLane: Candidate ACCEPTED (Score: 0.7000)
[2026.04.03-11.07.57:311][322]LogTemp: FindPulloverPathFromLane: Candidate evaluated - Lane: 988, Distance: 5021.13, DepthPenalty: 0, Score: 0.7000
[2026.04.03-11.07.57:311][322]LogTemp: FindPulloverPathFromLane: Candidate ACCEPTED (Score: 0.7000)
[2026.04.03-11.07.57:311][322]LogTemp: FindPulloverPathFromLane: Candidate evaluated - Lane: 988, Distance: 5341.13, DepthPenalty: 0, Score: 0.7000
[2026.04.03-11.07.57:311][322]LogTemp: FindPulloverPathFromLane: Candidate ACCEPTED (Score: 0.7000)
[2026.04.03-11.07.57:311][322]LogTemp: FindPulloverPathFromLane: Candidate evaluated - Lane: 988, Distance: 5661.13, DepthPenalty: 0, Score: 0.7000
[2026.04.03-11.07.57:311][322]LogTemp: FindPulloverPathFromLane: Candidate ACCEPTED (Score: 0.7000)
[2026.04.03-11.07.57:311][322]LogTemp: FindPulloverPathFromLane: Candidate evaluated - Lane: 988, Distance: 5981.13, DepthPenalty: 0, Score: 0.7000
[2026.04.03-11.07.57:311][322]LogTemp: FindPulloverPathFromLane: Candidate ACCEPTED (Score: 0.7000)
[2026.04.03-11.07.57:311][322]LogTemp: FindPulloverPathFromLane: Candidate evaluated - Lane: 988, Distance: 6301.13, DepthPenalty: 0, Score: 0.7000
[2026.04.03-11.07.57:311][322]LogTemp: FindPulloverPathFromLane: Candidate ACCEPTED (Score: 0.7000)
[2026.04.03-11.07.57:311][322]LogTemp: FindPulloverPathFromLane: Distance limit reached at distance 6080.00
[2026.04.03-11.07.57:311][322]LogTemp: FindPulloverPathFromLane: Lane 989 - Evaluated 20 spots, 10 passed distance check
[2026.04.03-11.07.57:311][322]LogTemp: FindPulloverPathFromLane: Candidate limit reached (10 candidates), stopping queue expansion
[2026.04.03-11.07.57:311][322]LogTemp: FindPulloverPathFromLane: BFS completed - Processed 1 nodes, Found 10 candidates
[2026.04.03-11.07.57:311][322]LogTemp: FindPulloverPathFromLane: Candidates sorted
[2026.04.03-11.07.57:311][322]LogTemp:   [0] Lane: 988, Score: 0.7000, LanesAhead: 0
[2026.04.03-11.07.57:311][322]LogTemp:   [1] Lane: 988, Score: 0.7000, LanesAhead: 0
[2026.04.03-11.07.57:311][322]LogTemp:   [2] Lane: 988, Score: 0.7000, LanesAhead: 0
[2026.04.03-11.07.57:311][322]LogTemp:   [3] Lane: 988, Score: 0.7000, LanesAhead: 0
[2026.04.03-11.07.57:311][322]LogTemp:   [4] Lane: 988, Score: 0.7000, LanesAhead: 0
[2026.04.03-11.07.57:311][322]LogTemp:   [5] Lane: 988, Score: 0.7000, LanesAhead: 0
[2026.04.03-11.07.57:311][322]LogTemp:   [6] Lane: 988, Score: 0.7000, LanesAhead: 0
[2026.04.03-11.07.57:311][322]LogTemp:   [7] Lane: 988, Score: 0.7000, LanesAhead: 0
[2026.04.03-11.07.57:311][322]LogTemp:   [8] Lane: 988, Score: 0.7000, LanesAhead: 0
[2026.04.03-11.07.57:311][322]LogTemp:   [9] Lane: 988, Score: 0.7000, LanesAhead: 0
[2026.04.03-11.07.57:311][322]LogTemp: FindPulloverPathFromLane: Selected best candidate - Lane: 988, Score: 0.7000, LanesAhead: 0
[2026.04.03-11.07.57:311][322]LogTemp: FindPulloverPathFromLane: Generating pullover path...
[2026.04.03-11.07.57:311][322]LogTemp: FindPulloverPathFromLane: Path generated with 20 points
[2026.04.03-11.07.57:311][322]LogTemp: === FindPulloverPathFromLane END (Success: true) ===
[2026.04.03-11.07.57:311][322]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added DriverRemoveRequest to vehicle. Vehicle = BP_vehCar_vehicle02_Sandbox_C_2147396868
[2026.04.03-11.07.57:311][322]LogBlueprintUserMessages: [SmartVehicles] Set Smart Vehicle
Vehicle Mode: Fleeing 
[2026.04.03-11.07.57:433][331]LogTemp: EnsureIncidentCallout: Created incident callout -3 at X=-82098.377 Y=-224065.568 Z=-13223.927
[2026.04.03-11.07.57:433][331]LogTemp: NotifyFactionOfThreat: Assigned incident callout -3 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.57:433][331]LogTemp: [CalloutResolution] Contact made for Callout -3
[2026.04.03-11.07.57:433][331]LogTemp: CreateTask: Created AI.Task.Global.Engage (ID=58DFE9E743E614BFB18ED9A2BE3D06D5) for Callout -3, Target=BP_vehCar_vehicle02_Sandbox_C_2147396868
[2026.04.03-11.07.57:433][331]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_vehCar_vehicle02_Sandbox_C_2147396868 (Faction 1)
[2026.04.03-11.07.57:591][344]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.07.57:591][344]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.57:653][349]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.57:653][349]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.57:653][349]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.57:653][349]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.57:653][349]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.57:653][349]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.07.57:653][349]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.57:653][349]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.57:821][362]LogBlueprintUserMessages: [BP_AI_Ped_Civilian_C_2147396189] Pistol: Master_Weapon_C_2147396059
[2026.04.03-11.07.57:858][365]LogTemp: Warning: [NeutralizeFail] Callout -3: Active threat BP_vehCar_vehicle02_Sandbox_C_2147396868
[2026.04.03-11.07.57:917][370]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.57:933][371]LogTemp: NotifyFactionOfThreat: Assigned incident callout -3 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.57:995][376]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.07.57:995][376]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.58:063][381]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.58:063][381]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.58:063][381]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.58:063][381]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.58:063][381]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.58:063][381]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.58:063][381]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.58:063][381]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.58:063][381]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.58:399][408]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.07.58:400][408]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.07.58:400][408]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.07.58:400][408]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.58:435][411]LogTemp: NotifyFactionOfThreat: Assigned incident callout -3 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.58:473][414]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.58:473][414]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.58:473][414]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.58:474][414]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.58:474][414]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.58:474][414]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.58:475][414]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.58:475][414]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.58:810][441]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.07.58:810][441]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.58:871][446]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.58:871][446]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.58:871][446]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.58:871][446]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.58:871][446]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.58:871][446]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.58:871][446]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.58:871][446]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.58:935][451]LogTemp: NotifyFactionOfThreat: Assigned incident callout -3 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.58:965][454]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.07.59:210][474]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.07.59:210][474]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.07.59:210][474]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=2 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.59:273][479]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.59:273][479]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.59:273][479]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.59:273][479]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.59:273][479]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.59:273][479]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.59:273][479]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.59:273][479]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.59:445][493]LogTemp: NotifyFactionOfThreat: Assigned incident callout -3 to controller GameplayPC_C_2147482181
[2026.04.03-11.07.59:611][507]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.07.59:611][507]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.07.59:673][512]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.07.59:673][512]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.59:673][512]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.07.59:673][512]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.59:673][512]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.07.59:673][512]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.59:673][512]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.07.59:673][512]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.07.59:947][534]LogTemp: NotifyFactionOfThreat: Assigned incident callout -3 to controller GameplayPC_C_2147482181
[2026.04.03-11.08.00:020][540]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.08.00:020][540]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.08.00:020][540]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.00:026][541]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.08.00:078][545]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.08.00:078][545]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.08.00:078][545]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.08.00:078][545]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.08.00:078][545]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.00:078][545]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.08.00:078][545]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.00:078][545]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.08.00:078][545]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.00:430][573]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.08.00:430][573]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.00:454][575]LogTemp: NotifyFactionOfThreat: Assigned incident callout -3 to controller GameplayPC_C_2147482181
[2026.04.03-11.08.00:480][577]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.08.00:480][577]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.00:481][577]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.08.00:481][577]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.00:481][577]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.08.00:481][577]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.00:482][577]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.08.00:482][577]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.08.00:842][606]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.08.00:842][606]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.00:881][609]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.08.00:882][609]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.00:882][609]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.08.00:882][609]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.00:882][609]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.08.00:882][609]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.08.00:882][609]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.08.00:882][609]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.00:957][615]LogTemp: NotifyFactionOfThreat: Assigned incident callout -3 to controller GameplayPC_C_2147482181
[2026.04.03-11.08.01:063][624]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.08.01:252][639]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.08.01:252][639]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.01:259][640]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.08.01:291][642]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.08.01:291][642]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.08.01:292][642]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.08.01:292][642]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.01:292][642]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.08.01:292][642]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.01:292][642]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.08.01:292][642]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.01:465][656]LogTemp: NotifyFactionOfThreat: Assigned incident callout -3 to controller GameplayPC_C_2147482181
[2026.04.03-11.08.01:664][672]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.08.01:664][672]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.01:700][675]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.08.01:700][675]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.01:700][675]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.08.01:700][675]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.01:700][675]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.08.01:700][675]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.01:700][675]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.08.01:700][675]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.08.01:974][697]LogTemp: NotifyFactionOfThreat: Assigned incident callout -3 to controller GameplayPC_C_2147482181
[2026.04.03-11.08.02:072][705]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.08.02:072][705]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.02:106][708]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.08.02:106][708]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.02:107][708]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.08.02:107][708]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.02:107][708]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.08.02:107][708]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.02:107][708]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.08.02:107][708]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.08.02:287][723]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.08.02:482][738]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.08.02:482][738]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.02:482][738]LogTemp: NotifyFactionOfThreat: Assigned incident callout -3 to controller GameplayPC_C_2147482181
[2026.04.03-11.08.02:519][741]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.08.02:519][741]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.02:519][741]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.08.02:519][741]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.02:519][741]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.08.02:519][741]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.02:520][741]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.08.02:520][741]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.08.02:885][771]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.08.02:885][771]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.02:922][774]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.08.02:922][774]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.08.02:922][774]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.08.02:922][774]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.02:922][774]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.08.02:922][774]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.02:922][774]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.08.02:922][774]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.02:982][779]LogTemp: NotifyFactionOfThreat: Assigned incident callout -3 to controller GameplayPC_C_2147482181
[2026.04.03-11.08.03:288][804]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.08.03:288][804]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.03:326][807]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.08.03:326][807]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.03:326][807]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.08.03:326][807]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.03:326][807]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.08.03:326][807]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.08.03:326][807]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.03:326][807]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.08.03:326][807]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.03:346][809]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.08.03:489][820]LogTemp: NotifyFactionOfThreat: Assigned incident callout -3 to controller GameplayPC_C_2147482181
[2026.04.03-11.08.03:688][836]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.08.03:688][836]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.03:725][839]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.08.03:725][839]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.03:725][839]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.08.03:725][839]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.03:725][839]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.08.03:725][839]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.03:725][839]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.08.03:725][839]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.03:993][860]LogTemp: NotifyFactionOfThreat: Assigned incident callout -3 to controller GameplayPC_C_2147482181
[2026.04.03-11.08.04:091][868]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.08.04:092][868]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.04:130][871]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.08.04:130][871]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.04:130][871]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.08.04:130][871]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.04:130][871]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.08.04:130][871]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.04:130][871]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.08.04:130][871]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.04:423][894]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.08.04:503][900]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.08.04:503][900]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.04:503][900]LogTemp: NotifyFactionOfThreat: Assigned incident callout -3 to controller GameplayPC_C_2147482181
[2026.04.03-11.08.04:541][903]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.08.04:541][903]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.04:541][903]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.08.04:541][903]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.04:542][903]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.08.04:542][903]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.04:542][903]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.08.04:542][903]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.04:905][931]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.08.04:905][931]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.04:944][934]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.08.04:944][934]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.04:944][934]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.08.04:944][934]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.04:944][934]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.08.04:944][934]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.04:944][934]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.08.04:944][934]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.05:008][939]LogTemp: NotifyFactionOfThreat: Assigned incident callout -3 to controller GameplayPC_C_2147482181
[2026.04.03-11.08.05:310][963]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.08.05:310][963]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.05:351][966]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.08.05:351][966]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.05:351][966]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.08.05:351][966]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.05:351][966]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.08.05:351][966]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.05:351][966]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.08.05:351][966]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.05:504][978]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.08.05:510][978]LogTemp: NotifyFactionOfThreat: Assigned incident callout -3 to controller GameplayPC_C_2147482181
[2026.04.03-11.08.05:715][994]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.08.05:715][994]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.05:754][997]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.08.05:754][997]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.05:754][997]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.08.05:754][997]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.05:754][997]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.08.05:755][997]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.05:755][997]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.08.05:755][997]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.06:020][ 17]LogTemp: NotifyFactionOfThreat: Assigned incident callout -3 to controller GameplayPC_C_2147482181
[2026.04.03-11.08.06:122][ 25]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.08.06:122][ 25]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.06:158][ 28]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.08.06:158][ 28]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.08.06:158][ 28]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.08.06:158][ 28]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.08.06:158][ 28]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.06:158][ 28]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.08.06:158][ 28]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.06:158][ 28]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.08.06:158][ 28]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.06:530][ 56]LogTemp: NotifyFactionOfThreat: Assigned incident callout -3 to controller GameplayPC_C_2147482181
[2026.04.03-11.08.06:532][ 56]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.08.06:532][ 56]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.06:568][ 59]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.08.06:568][ 59]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.08.06:569][ 59]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.08.06:569][ 59]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.06:569][ 59]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.08.06:569][ 59]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.06:570][ 59]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.08.06:570][ 59]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.06:624][ 64]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.08.06:935][ 87]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.08.06:935][ 87]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.06:973][ 90]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.08.06:973][ 90]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.08.06:973][ 90]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.08.06:974][ 90]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.06:974][ 90]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.08.06:974][ 90]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.06:974][ 90]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.08.06:974][ 90]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.07:038][ 95]LogTemp: EnsureIncidentCallout: Created incident callout -4 at X=-84603.233 Y=-219602.269 Z=-13221.244
[2026.04.03-11.08.07:038][ 95]LogTemp: NotifyFactionOfThreat: Assigned incident callout -4 to controller GameplayPC_C_2147482181
[2026.04.03-11.08.07:038][ 95]LogTemp: [CalloutResolution] Contact made for Callout -4
[2026.04.03-11.08.07:038][ 95]LogTemp: CreateTask: Created AI.Task.Global.Engage (ID=2D83156648CB2047E5D4699758A087F9) for Callout -4, Target=BP_vehCar_vehicle02_Sandbox_C_2147396868
[2026.04.03-11.08.07:038][ 95]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_vehCar_vehicle02_Sandbox_C_2147396868 (Faction 1)
[2026.04.03-11.08.07:346][119]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.08.07:346][119]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.07:374][121]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.08.07:374][121]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.07:374][121]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.08.07:374][121]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.07:374][121]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.08.07:374][121]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.08.07:374][121]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.08.07:374][121]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.07:544][134]LogTemp: NotifyFactionOfThreat: Assigned incident callout -4 to controller GameplayPC_C_2147482181
[2026.04.03-11.08.07:696][146]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.08.07:756][150]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.08.07:756][150]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.07:783][152]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.08.07:783][152]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.07:783][152]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.08.07:783][152]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.07:783][152]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.08.07:783][152]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.07:783][152]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.08.07:783][152]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.08.07:901][161]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147413945] Executing Activity for AI:  BP_AI_Controller_Civilian_C_2147411323 Activity:  
[2026.04.03-11.08.07:901][161]LogTemp: Warning: AIController: BP_AI_Controller_Civilian_C_2147411323 Executing Activities F36F604A4D88E0AA6069938C71FE5D52
[2026.04.03-11.08.07:980][167]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147413945] Executing Activity for AI:  BP_AI_Controller_Civilian_C_2147411273 Activity:  
[2026.04.03-11.08.07:980][167]LogTemp: Warning: AIController: BP_AI_Controller_Civilian_C_2147411273 Executing Activities D3993BE64E4F6ABF918FF9A90221C458
[2026.04.03-11.08.08:047][172]LogTemp: NotifyFactionOfThreat: Assigned incident callout -4 to controller GameplayPC_C_2147482181
[2026.04.03-11.08.08:157][180]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.08.08:157][180]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.08:190][183]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.08.08:190][183]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.08.08:190][183]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.08.08:190][183]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.08:191][183]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.08.08:191][183]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.08:191][183]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.08.08:191][183]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.08:554][211]LogTemp: NotifyFactionOfThreat: Assigned incident callout -4 to controller GameplayPC_C_2147482181
[2026.04.03-11.08.08:568][212]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.08.08:568][212]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.08:593][214]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.08.08:593][214]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.08:594][214]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.08.08:594][214]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.08.08:595][214]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.08.08:595][214]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.08:595][214]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.08.08:595][214]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.08:752][227]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> LockAlways
[2026.04.03-11.08.08:752][227]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2026.04.03-11.08.08:766][228]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.08.08:980][244]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.08.08:980][244]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.09:004][246]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.08.09:004][246]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.08.09:004][246]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.08.09:004][246]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.09:004][246]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.08.09:004][246]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.09:004][246]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.08.09:004][246]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.09:065][251]LogTemp: NotifyFactionOfThreat: Assigned incident callout -4 to controller GameplayPC_C_2147482181
[2026.04.03-11.08.09:390][276]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.08.09:390][276]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.09:417][278]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411318 No threats active or valid.
[2026.04.03-11.08.09:417][278]LogTemp: [BP_AI_Controller_Civilian_C_2147411298] Visible=2 Friend=2 Neutral=0 Enemy=0
[2026.04.03-11.08.09:417][278]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411368 No threats active or valid.
[2026.04.03-11.08.09:417][278]LogTemp: [BP_AI_Controller_Civilian_C_2147411348] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.09:417][278]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411343 No threats active or valid.
[2026.04.03-11.08.09:417][278]LogTemp: [BP_AI_Controller_Civilian_C_2147411323] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.09:417][278]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147411293 No threats active or valid.
[2026.04.03-11.08.09:417][278]LogTemp: [BP_AI_Controller_Civilian_C_2147411273] Visible=3 Friend=3 Neutral=0 Enemy=0
[2026.04.03-11.08.09:445][280]LogScript: Warning: Script Msg: Attempted to access index -1 from array 'Children' of length 3 in '/Game/UI/Gameplay/AICommands_Menu/GenericRadialMenus/UMG/UMG_RadialMenu.UMG_RadialMenu_C'!
[2026.04.03-11.08.09:575][290]LogTemp: NotifyFactionOfThreat: Assigned incident callout -4 to controller GameplayPC_C_2147482181
[2026.04.03-11.08.09:606][293]LogTemp: Warning: Callout 10038: Player LEFT vicinity, streaming disabled.
[2026.04.03-11.08.09:606][293]LogCalloutPersist: Warning: [Store] Begin Callout 10038  clearing restored-in-vicinity flag
[2026.04.03-11.08.09:606][293]LogCalloutPersist: Warning: [Store] Registered actors to consider: 4
[2026.04.03-11.08.09:606][293]LogTemp: Warning: Saving Controller BP_AI_Controller_Civilian_C_2147411323 with GUID F36F604A4D88E0AA6069938C71FE5D52
[2026.04.03-11.08.09:606][293]LogTemp: Warning: Saved AssignedDialogue for BP_AI_Controller_Civilian_C_2147411323: /Game/Blueprints/Gameplay/DialogueSystem/NoiseComplaint.NoiseComplaint
[2026.04.03-11.08.09:606][293]LogTemp: BP_AI_Controller_Civilian_C_2147411323: Saved InteractingObject SoftPath: /Game/Maps/GameWorld.GameWorld:PersistentLevel.BP_AI_Ped_Civilian_C_2147411293
[2026.04.03-11.08.09:606][293]LogTemp: Warning: No EvaluatedThreats to save for BP_AI_Controller_Civilian_C_2147411323
[2026.04.03-11.08.09:606][293]LogTemp: Error: SAVE DEBUG: Threats key MISSING in OutData for BP_AI_Controller_Civilian_C_2147411323!
[2026.04.03-11.08.09:606][293]LogCalloutPersist: Warning: [Store] + BP_AI_Ped_Civilian_C_2147411343 (BP_AI_Ped_Civilian_C) -> /Game/AI/Pedestrian/BP_AI_Ped_Civilian.BP_AI_Ped_Civilian_C  ActorGUID=<none>  HasControllerGUID=YES
[2026.04.03-11.08.09:606][293]LogTemp: Warning: Saving Controller BP_AI_Controller_Civilian_C_2147411348 with GUID 7585E2974D1E6AE5033E4793DC0E764E
[2026.04.03-11.08.09:606][293]LogTemp: Warning: Saved AssignedDialogue for BP_AI_Controller_Civilian_C_2147411348: /Game/Blueprints/Gameplay/DialogueSystem/NoiseComplaint.NoiseComplaint
[2026.04.03-11.08.09:606][293]LogTemp: Warning: No EvaluatedThreats to save for BP_AI_Controller_Civilian_C_2147411348
[2026.04.03-11.08.09:606][293]LogTemp: Error: SAVE DEBUG: Threats key MISSING in OutData for BP_AI_Controller_Civilian_C_2147411348!
[2026.04.03-11.08.09:606][293]LogCalloutPersist: Warning: [Store] + BP_AI_Ped_Civilian_C_2147411368 (BP_AI_Ped_Civilian_C) -> /Game/AI/Pedestrian/BP_AI_Ped_Civilian.BP_AI_Ped_Civilian_C  ActorGUID=<none>  HasControllerGUID=YES
[2026.04.03-11.08.09:606][293]LogTemp: Warning: Saving Controller BP_AI_Controller_Civilian_C_2147411298 with GUID ECE9F40A42D58CB863F257B085C55620
[2026.04.03-11.08.09:606][293]LogTemp: Warning: Saved AssignedDialogue for BP_AI_Controller_Civilian_C_2147411298: /Game/Blueprints/Gameplay/DialogueSystem/NoiseComplaint.NoiseComplaint
[2026.04.03-11.08.09:606][293]LogTemp: Warning: No EvaluatedThreats to save for BP_AI_Controller_Civilian_C_2147411298
[2026.04.03-11.08.09:606][293]LogTemp: Error: SAVE DEBUG: Threats key MISSING in OutData for BP_AI_Controller_Civilian_C_2147411298!
[2026.04.03-11.08.09:606][293]LogCalloutPersist: Warning: [Store] + BP_AI_Ped_Civilian_C_2147411318 (BP_AI_Ped_Civilian_C) -> /Game/AI/Pedestrian/BP_AI_Ped_Civilian.BP_AI_Ped_Civilian_C  ActorGUID=<none>  HasControllerGUID=YES
[2026.04.03-11.08.09:606][293]LogTemp: Warning: Saving Controller BP_AI_Controller_Civilian_C_2147411273 with GUID D3993BE64E4F6ABF918FF9A90221C458
[2026.04.03-11.08.09:606][293]LogTemp: Warning: Saved AssignedDialogue for BP_AI_Controller_Civilian_C_2147411273: /Game/Blueprints/Gameplay/DialogueSystem/NoiseComplaint.NoiseComplaint
[2026.04.03-11.08.09:606][293]LogTemp: BP_AI_Controller_Civilian_C_2147411273: Saved InteractingObject SoftPath: /Game/Maps/GameWorld.GameWorld:PersistentLevel.BP_AI_Ped_Civilian_C_2147411343
[2026.04.03-11.08.09:606][293]LogTemp: Warning: No EvaluatedThreats to save for BP_AI_Controller_Civilian_C_2147411273
[2026.04.03-11.08.09:606][293]LogTemp: Error: SAVE DEBUG: Threats key MISSING in OutData for BP_AI_Controller_Civilian_C_2147411273!
[2026.04.03-11.08.09:606][293]LogCalloutPersist: Warning: [Store] + BP_AI_Ped_Civilian_C_2147411293 (BP_AI_Ped_Civilian_C) -> /Game/AI/Pedestrian/BP_AI_Ped_Civilian.BP_AI_Ped_Civilian_C  ActorGUID=<none>  HasControllerGUID=YES
[2026.04.03-11.08.09:606][293]LogTemp: Warning: [BuildRolesSnapshot 10038] Out: Roles=0 Downed=0 Surrendered=0 Arrested=0 Secured=0 ThreatGUIDs=0
[2026.04.03-11.08.09:606][293]LogCalloutPersist: Warning: [Store] Destroy BP_AI_Ped_Civilian_C_2147411343 (BP_AI_Ped_Civilian_C)
[2026.04.03-11.08.09:606][293]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147413945] BTT::ActivityAborted
[2026.04.03-11.08.09:606][293]LogCalloutPersist: [Destroyed] BP_AI_Ped_Civilian_C_2147411343 (BP_AI_Ped_Civilian_C)
[2026.04.03-11.08.09:607][293]LogCalloutPersist: Warning: [Store] Destroy BP_AI_Ped_Civilian_C_2147411368 (BP_AI_Ped_Civilian_C)
[2026.04.03-11.08.09:607][293]LogCalloutPersist: [Destroyed] BP_AI_Ped_Civilian_C_2147411368 (BP_AI_Ped_Civilian_C)
[2026.04.03-11.08.09:607][293]LogCalloutPersist: Warning: [Store] Destroy BP_AI_Ped_Civilian_C_2147411318 (BP_AI_Ped_Civilian_C)
[2026.04.03-11.08.09:608][293]LogCalloutPersist: [Destroyed] BP_AI_Ped_Civilian_C_2147411318 (BP_AI_Ped_Civilian_C)
[2026.04.03-11.08.09:608][293]LogCalloutPersist: Warning: [Store] Destroy BP_AI_Ped_Civilian_C_2147411293 (BP_AI_Ped_Civilian_C)
[2026.04.03-11.08.09:608][293]LogBlueprintUserMessages: [BTT_ExecuteActivity_C_2147413945] BTT::ActivityAborted
[2026.04.03-11.08.09:608][293]LogCalloutPersist: [Destroyed] BP_AI_Ped_Civilian_C_2147411293 (BP_AI_Ped_Civilian_C)
[2026.04.03-11.08.09:608][293]LogCalloutPersist: Warning: [Store] DONE Callout 10038: Stored 4
[2026.04.03-11.08.09:608][293]LogTemp: Warning: Callout 10038: Stored callout data after leaving vicinity.
[2026.04.03-11.08.09:669][295]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.08.09:790][304]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.08.09:790][304]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.09:825][307]LogScript: Warning: Script Msg: The widget 'UMG_Interaction_Widget_C_2147395289' was already added to the screen.
[2026.04.03-11.08.09:842][308]LogViewport: Display: Viewport MouseLockMode Changed, LockAlways -> LockOnCapture
[2026.04.03-11.08.09:842][308]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2026.04.03-11.08.10:038][323]LogTemp: [Voice] Playing local TPT
[2026.04.03-11.08.10:038][323]LogTemp: [Voice] BeginSpeaking - EventTag=Audio.Radio.Initialize, Radio=1, Duration=2.10
[2026.04.03-11.08.10:038][323]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=Audio.Radio.Initialize Sender=BP_JayHalstead_C_2147465150
[2026.04.03-11.08.10:038][323]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=Audio.Radio.Initialize Sender=BP_JayHalstead_C_2147465150
[2026.04.03-11.08.10:038][323]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=Audio.Radio.Initialize IsValid=1 Channel=1 Address=Audio.Radio.Police
[2026.04.03-11.08.10:038][323]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=Audio.Radio.Initialize
[2026.04.03-11.08.10:038][323]LogTemp: Warning: [DispatcherComponent] Scheduled response in 1.59s
[2026.04.03-11.08.10:038][323]LogTemp: [RadioCommSubsystem] Deliver - EventTag=Audio.Radio.Initialize Receivers=1 Matched=0 SkippedSender=1
[2026.04.03-11.08.10:038][323]LogTemp: [Voice] Transmitting over radio - 21-Adam
[2026.04.03-11.08.10:038][323]LogBlueprintUserMessages: [Event_Speak_C_0] true
[2026.04.03-11.08.10:076][326]LogTemp: NotifyFactionOfThreat: Assigned incident callout -4 to controller GameplayPC_C_2147482181
[2026.04.03-11.08.10:193][335]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.08.10:193][335]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=1 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.10:584][364]LogTemp: NotifyFactionOfThreat: Assigned incident callout -4 to controller GameplayPC_C_2147482181
[2026.04.03-11.08.10:598][365]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.08.10:598][365]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.08.10:598][365]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.08.10:598][365]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.10:776][378]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.08.10:999][394]LogTemp: Warning: AI BP_AI_Ped_Civilian_C_2147396189 No threats active or valid.
[2026.04.03-11.08.10:999][394]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.11:091][401]LogTemp: NotifyFactionOfThreat: Assigned incident callout -4 to controller GameplayPC_C_2147482181
[2026.04.03-11.08.11:354][421]LogBlueprintUserMessages: [Event_ArrivedOnScene_C_1] PlayerCalloutID:  0
[2026.04.03-11.08.11:355][421]LogTemp: Game database saved successfully.
[2026.04.03-11.08.11:355][421]LogTemp: Report 10044 created.
[2026.04.03-11.08.11:355][421]LogTemp: MigrateTasksToCallout: Cleared 1 fire-once keys for old callout -4
[2026.04.03-11.08.11:355][421]LogTemp: MigrateTasksToCallout: Migrated 1 tasks from callout -4 -> 10044
[2026.04.03-11.08.11:358][421]LogTemp: PromoteIncidentCallout: Register CalloutID 10044
[2026.04.03-11.08.11:359][421]LogTemp: CalloutAttachment: Initialized callout 10044 (Origin: ECalloutOrigin::Dynamic)
[2026.04.03-11.08.11:395][421]LogBlueprintUserMessages: [BP_Callout_C_2147394936] 10044
[2026.04.03-11.08.11:395][421]LogTemp: PromoteIncidentCallout: Promoted incident -4 to full callout 10044 (Type: ECalloutType::VehiclePursuit) at X=-84603.233 Y=-219602.269 Z=-13221.244
[2026.04.03-11.08.11:395][421]LogTemp: CreateTask: Created AI.Task.Global.InvestigateSource (ID=C7FEA90E4563C9E6FF8DFC8BA7F5A747) for Callout 10044, Target=BP_Callout_C_2147394936
[2026.04.03-11.08.11:395][421]LogTemp: CalloutAttachment: BP_JayHalstead_C_2147465150 status EUnitCalloutStatus::None -> EUnitCalloutStatus::Attached (Callout 10044)
[2026.04.03-11.08.11:395][421]LogTemp: CalloutAttachment: Callout 10044 status ECalloutStatus::Pending -> ECalloutStatus::InProgress
[2026.04.03-11.08.11:395][421]LogTemp: CalloutAttachment: BP_JayHalstead_C_2147465150 attached to callout 10044 (Player: Yes, Faction: EFaction::Police)
[2026.04.03-11.08.11:396][421]LogTemp: Warning: CalloutAttachment: BP_JayHalstead_C_2147465150 already attached to callout 10044
[2026.04.03-11.08.11:396][421]LogTemp: UpdateCalloutLocation: Callout 10044 moved to X=-86060.313 Y=-218799.585 Z=-13220.437
[2026.04.03-11.08.11:396][421]LogTemp: BeginMobileTracking: Callout 10044 now tracking BP_vehCar_vehicle02_Sandbox_C_2147396868
[2026.04.03-11.08.11:396][421]LogTemp: CreateDispatchRecord: EDispatchUnitType::PatrolUnit for BP_vehCar_vehicle02_Sandbox_C_2147396868 at X=-85696.188 Y=-218641.165 Z=-13108.925 (Callout 10044, RequestedBy: BP_JayHalstead_C_2147465150)
[2026.04.03-11.08.11:396][421]LogTemp: CreateTask: Created AI.Task.Global.MoveToLocation (ID=CC154ED64BFB59D40EE642950EA32BF5) for Callout 10044, Target=BP_vehCar_vehicle02_Sandbox_C_2147396868
[2026.04.03-11.08.11:414][422]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_Chevrette_Canis_2010_C_2147435702, Level: 4, Distance: 437.66
[2026.04.03-11.08.11:414][422]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=97)
[2026.04.03-11.08.11:414][422]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_Chevrette_Canis_2010_C_2147435702, Level: 4, Distance: 437.66
[2026.04.03-11.08.11:414][422]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=97)
[2026.04.03-11.08.11:414][422]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=4 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.11:551][434]LogTemp: [Voice] Playing local TPT
[2026.04.03-11.08.11:551][434]LogTemp: [Voice] BeginSpeaking - EventTag=Audio.Radio.Incident.Pursuit, Radio=1, Duration=1.54
[2026.04.03-11.08.11:551][434]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=Audio.Radio.Incident.Pursuit Sender=BP_JayHalstead_C_2147465150
[2026.04.03-11.08.11:551][434]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=Audio.Radio.Incident.Pursuit Sender=BP_JayHalstead_C_2147465150
[2026.04.03-11.08.11:551][434]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=Audio.Radio.Incident.Pursuit IsValid=1 Channel=10044 Address=Audio.Radio.Police
[2026.04.03-11.08.11:551][434]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=Audio.Radio.Incident.Pursuit
[2026.04.03-11.08.11:551][434]LogTemp: Warning: [DispatcherComponent] Scheduled response in 0.74s
[2026.04.03-11.08.11:551][434]LogTemp: [RadioCommSubsystem] Deliver - EventTag=Audio.Radio.Incident.Pursuit Receivers=1 Matched=0 SkippedSender=1
[2026.04.03-11.08.11:551][434]LogTemp: [Voice] Transmitting over radio - 21-Adam
[2026.04.03-11.08.11:600][438]LogTemp: ConfirmedPursuitContact: Callout 10044 contact confirmed but below threshold (38 cm)
[2026.04.03-11.08.11:600][438]LogTemp: [CalloutResolution] Contact made for Callout 10044
[2026.04.03-11.08.11:600][438]LogTemp: CreateTask: Created AI.Task.Global.Engage (ID=5E9C88664C2F845E8DFB87B2480C1766) for Callout 10044, Target=BP_vehCar_vehicle02_Sandbox_C_2147396868
[2026.04.03-11.08.11:600][438]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_vehCar_vehicle02_Sandbox_C_2147396868 (Faction 1)
[2026.04.03-11.08.11:641][441]LogTemp: Warning: [DispatcherComponent] Timer fired - calling TransmitToUnit
[2026.04.03-11.08.11:641][441]LogTemp: [DispatcherComponent] TransmitToUnitInternal - EventTag=Audio.Radio.Initialize
[2026.04.03-11.08.11:641][441]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=RadioBeep_Receive Channel=-1 Address=Audio.Radio.Police
[2026.04.03-11.08.11:641][441]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.03-11.08.11:641][441]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.03-11.08.11:641][441]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.03-11.08.11:641][441]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.03-11.08.11:641][441]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=1 Matched=1 SkippedSender=0
[2026.04.03-11.08.11:641][441]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.03-11.08.11:641][441]LogTemp: [DispatcherComponent] TransmitToUnitInternal SUCCESS - total duration 2.59s
[2026.04.03-11.08.11:821][455]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_Chevrette_Canis_2010_C_2147435702, Level: 4, Distance: 499.78
[2026.04.03-11.08.11:821][455]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=97)
[2026.04.03-11.08.11:821][455]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=4 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.11:844][457]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.08.12:108][477]LogTemp: ConfirmedPursuitContact: Callout 10044 contact confirmed but below threshold (152 cm)
[2026.04.03-11.08.12:188][483]LogTemp: [Voice] Playing local squelch tail
[2026.04.03-11.08.12:205][484]LogTemp: [RadioReceiver] Playing audio
[2026.04.03-11.08.12:222][485]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=Voice_Central_Kayla_GoFor Channel=-1 Address=Audio.Radio.Police
[2026.04.03-11.08.12:222][485]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.03-11.08.12:222][485]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.03-11.08.12:222][485]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.03-11.08.12:222][485]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.03-11.08.12:222][485]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=1 Matched=1 SkippedSender=0
[2026.04.03-11.08.12:222][485]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.03-11.08.12:234][486]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_Chevrette_Canis_2010_C_2147435702, Level: 4, Distance: 571.81
[2026.04.03-11.08.12:234][486]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=97)
[2026.04.03-11.08.12:234][486]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_Chevrette_Canis_2010_C_2147435702, Level: 4, Distance: 571.81
[2026.04.03-11.08.12:234][486]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=97)
[2026.04.03-11.08.12:234][486]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.12:308][492]LogTemp: Warning: [DispatcherComponent] Timer fired - calling TransmitToUnit
[2026.04.03-11.08.12:308][492]LogTemp: [DispatcherComponent] TransmitToUnitInternal - EventTag=Audio.Radio.Incident.Pursuit
[2026.04.03-11.08.12:308][492]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=RadioBeep_Receive Channel=-1 Address=Audio.Radio.Police
[2026.04.03-11.08.12:308][492]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.03-11.08.12:308][492]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.03-11.08.12:308][492]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.03-11.08.12:308][492]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.03-11.08.12:308][492]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=1 Matched=1 SkippedSender=0
[2026.04.03-11.08.12:308][492]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.03-11.08.12:308][492]LogTemp: [DispatcherComponent] TransmitToUnitInternal SUCCESS - total duration 2.76s
[2026.04.03-11.08.12:347][495]LogBlueprintUserMessages: [DispatchSystem_UAID_E4B97AEF0547C81202_1634017484] Dispatched units:: 1
[2026.04.03-11.08.12:348][495]LogTemp: SpawnTrafficEntityAtLocation: Spawned parked Mass entity (Id=2626 Sn=2635) at V(X=-96226.68, Y=-234123.82, Z=-13078.30), ExternalControl tag scheduled after 3.000s
[2026.04.03-11.08.12:506][507]LogTemp: [RadioReceiver] Playing audio
[2026.04.03-11.08.12:609][515]LogTemp: ConfirmedPursuitContact: Callout 10044 contact confirmed but below threshold (167 cm)
[2026.04.03-11.08.12:637][517]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_Chevrette_Canis_2010_C_2147435702, Level: 4, Distance: 581.36
[2026.04.03-11.08.12:637][517]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=97)
[2026.04.03-11.08.12:637][517]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.12:820][531]LogTemp: [RadioReceiver] Playing audio
[2026.04.03-11.08.12:846][533]LogTemp: Warning: [NeutralizeFail] Callout -3: Active threat BP_vehCar_vehicle02_Sandbox_C_2147396868
[2026.04.03-11.08.12:870][535]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.08.12:887][536]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=Voice_Kayla_21 Channel=-1 Address=Audio.Radio.Police
[2026.04.03-11.08.12:887][536]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.03-11.08.12:887][536]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.03-11.08.12:887][536]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.03-11.08.12:887][536]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.03-11.08.12:887][536]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=1 Matched=1 SkippedSender=0
[2026.04.03-11.08.12:887][536]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.03-11.08.13:046][548]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_Chevrette_Canis_2010_C_2147435702, Level: 4, Distance: 587.38
[2026.04.03-11.08.13:046][548]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=97)
[2026.04.03-11.08.13:046][548]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_Chevrette_Canis_2010_C_2147435702, Level: 4, Distance: 587.38
[2026.04.03-11.08.13:046][548]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=97)
[2026.04.03-11.08.13:046][548]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=4 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.13:111][553]LogTemp: ConfirmedPursuitContact: Callout 10044 contact confirmed but below threshold (175 cm)
[2026.04.03-11.08.13:151][556]LogTemp: [Voice] Playing local squelch tail
[2026.04.03-11.08.13:190][559]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=Voice_Kayla_21 Channel=-1 Address=Audio.Radio.Police
[2026.04.03-11.08.13:190][559]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.03-11.08.13:190][559]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.03-11.08.13:190][559]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.03-11.08.13:190][559]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.03-11.08.13:190][559]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=1 Matched=1 SkippedSender=0
[2026.04.03-11.08.13:190][559]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.03-11.08.13:203][560]LogTemp: [Voice] EndSpeaking - EventTag=Audio.Radio.Incident.Pursuit
[2026.04.03-11.08.13:230][562]LogTemp: [RadioReceiver] Playing audio
[2026.04.03-11.08.13:257][564]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.03-11.08.13:363][572]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.03-11.08.13:456][579]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_Chevrette_Canis_2010_C_2147435702, Level: 4, Distance: 593.59
[2026.04.03-11.08.13:456][579]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=97)
[2026.04.03-11.08.13:456][579]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.13:470][580]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.03-11.08.13:471][580]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=Voice_Kayla_Adam Channel=-1 Address=Audio.Radio.Police
[2026.04.03-11.08.13:471][580]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.03-11.08.13:471][580]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.03-11.08.13:471][580]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.03-11.08.13:471][580]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.03-11.08.13:471][580]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=1 Matched=1 SkippedSender=0
[2026.04.03-11.08.13:471][580]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.03-11.08.13:510][583]LogTemp: [RadioReceiver] Playing audio
[2026.04.03-11.08.13:573][588]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.03-11.08.13:612][591]LogTemp: ConfirmedPursuitContact: Callout 10044 contact confirmed but below threshold (183 cm)
[2026.04.03-11.08.13:678][596]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.03-11.08.13:782][604]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.03-11.08.13:783][604]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=Voice_Kayla_Adam Channel=-1 Address=Audio.Radio.Police
[2026.04.03-11.08.13:783][604]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.03-11.08.13:783][604]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.03-11.08.13:783][604]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.03-11.08.13:783][604]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.03-11.08.13:783][604]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=1 Matched=1 SkippedSender=0
[2026.04.03-11.08.13:783][604]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.03-11.08.13:844][609]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.08.13:860][610]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_Chevrette_Canis_2010_C_2147435702, Level: 4, Distance: 599.69
[2026.04.03-11.08.13:860][610]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=97)
[2026.04.03-11.08.13:860][610]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_Chevrette_Canis_2010_C_2147435702, Level: 4, Distance: 599.69
[2026.04.03-11.08.13:860][610]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=97)
[2026.04.03-11.08.13:860][610]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.13:887][612]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.03-11.08.13:991][620]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.03-11.08.14:030][623]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=Voice_Central_Kayla_Active_Pursuit Channel=-1 Address=Audio.Radio.Police
[2026.04.03-11.08.14:030][623]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.03-11.08.14:030][623]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.03-11.08.14:030][623]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.03-11.08.14:030][623]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.03-11.08.14:030][623]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=1 Matched=1 SkippedSender=0
[2026.04.03-11.08.14:030][623]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.03-11.08.14:068][626]LogTemp: [RadioReceiver] Playing audio
[2026.04.03-11.08.14:095][628]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.03-11.08.14:121][630]LogTemp: ConfirmedPursuitContact: Callout 10044 contact confirmed but below threshold (191 cm)
[2026.04.03-11.08.14:199][636]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.03-11.08.14:239][639]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=RadioSquelch Channel=-1 Address=Audio.Radio.Police
[2026.04.03-11.08.14:239][639]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.03-11.08.14:239][639]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.03-11.08.14:239][639]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.03-11.08.14:239][639]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.03-11.08.14:239][639]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=1 Matched=1 SkippedSender=0
[2026.04.03-11.08.14:239][639]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.03-11.08.14:264][641]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_Chevrette_Canis_2010_C_2147435702, Level: 4, Distance: 605.75
[2026.04.03-11.08.14:264][641]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=97)
[2026.04.03-11.08.14:264][641]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.14:304][644]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.03-11.08.14:304][644]LogTemp: [RadioReceiver] Playing audio
[2026.04.03-11.08.14:410][652]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.03-11.08.14:500][659]LogTemp: [RadioReceiver] Playing audio
[2026.04.03-11.08.14:514][660]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.03-11.08.14:522][661]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/714] is an intersection lane, that should have only one next lane, but it has 2.
[2026.04.03-11.08.14:522][661]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.08.14:526][661]LogTemp: [RadioReceiver] Playing audio
[2026.04.03-11.08.14:616][668]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.03-11.08.14:628][669]LogTemp: ConfirmedPursuitContact: Callout 10044 contact confirmed but below threshold (199 cm)
[2026.04.03-11.08.14:670][672]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_Chevrette_Canis_2010_C_2147435702, Level: 4, Distance: 611.86
[2026.04.03-11.08.14:670][672]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=97)
[2026.04.03-11.08.14:670][672]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.14:721][676]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.03-11.08.14:827][684]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.03-11.08.14:934][692]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.03-11.08.15:035][700]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.03-11.08.15:075][703]LogTemp: Warning: [DispatcherComponent] ExecuteTransmit: EventTag=None Voice=RadioSquelch Channel=-1 Address=Audio.Radio.Police
[2026.04.03-11.08.15:075][703]LogTemp: [RadioCommRouter] ServerTransmit - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.03-11.08.15:075][703]LogTemp: [RadioCommRouter] ServerTransmit_Implementation - EventTag=None Sender=Dispatcher_UAID_D8B32F0E28363DB602_2146444786
[2026.04.03-11.08.15:075][703]LogTemp: Warning: [Dispatcher] HandleRadioTraffic CALLED FROM DELEGATE - EventTag=None IsValid=0 Channel=-1 Address=Audio.Radio.Police
[2026.04.03-11.08.15:075][703]LogTemp: Warning: [DispatcherComponent] OnRadioTrafficReceived: EventTag=None
[2026.04.03-11.08.15:075][703]LogTemp: [RadioCommSubsystem] Deliver - EventTag=None Receivers=1 Matched=1 SkippedSender=0
[2026.04.03-11.08.15:075][703]LogTemp: Warning: [DispatcherComponent] Transmitted dispatcher response
[2026.04.03-11.08.15:075][703]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_Chevrette_Canis_2010_C_2147435702, Level: 4, Distance: 618.04
[2026.04.03-11.08.15:075][703]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=97)
[2026.04.03-11.08.15:075][703]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.15:138][708]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.03-11.08.15:138][708]LogTemp: ConfirmedPursuitContact: Callout 10044 contact confirmed but below threshold (207 cm)
[2026.04.03-11.08.15:244][716]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.03-11.08.15:349][724]LogTemp: TryResolveActorFromEntityIDs: Entity valid but no actor (likely low-res).
[2026.04.03-11.08.15:349][724]LogTemp: SpawnTrafficEntityAtLocation: Added ExternalControlTag after delay (Id=2626)
[2026.04.03-11.08.15:434][728]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.08.15:434][728]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2026.04.03-11.08.15:449][730]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.08.15:454][730]LogBlueprintUserMessages: [DispatchSystem_UAID_E4B97AEF0547C81202_1634017484] BACKUP CALLOUTID:10044
[2026.04.03-11.08.15:454][730]LogTemp: ExecuteVehicle: Callout=10044
[2026.04.03-11.08.15:454][730]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added DriverRemoveRequest to vehicle. Vehicle = BP_Voss_Discovery_2018_C_2147393029
[2026.04.03-11.08.15:454][730]LogTemp: RestoreSeatsFromState
[2026.04.03-11.08.15:454][730]LogTemp: RestoreSeatsFromState
[2026.04.03-11.08.15:454][730]LogTemp: RestoreSeatsFromState
[2026.04.03-11.08.15:454][730]LogTemp: RestoreSeatsFromState
[2026.04.03-11.08.15:455][730]LogBlueprintUserMessages: [SmartVehicles] Don't forget to assign the 'Floor' tag to the landscape or ground.
[2026.04.03-11.08.15:455][730]LogBlueprintUserMessages: [BP_Voss_Discovery_2018_C_2147393029] AIExecute Vechicle Interface BP_Voss_Discovery_2018_C_2147393029 
BackupUnit true
Callout 10 044
[2026.04.03-11.08.15:455][730]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added ExtermalControlTag to vehicle. Vehicle = BP_Voss_Discovery_2018_C_2147393029
[2026.04.03-11.08.15:478][732]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_Chevrette_Canis_2010_C_2147435702, Level: 4, Distance: 624.40
[2026.04.03-11.08.15:478][732]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=97)
[2026.04.03-11.08.15:478][732]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=3 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.15:556][739]LogTemp: [RadioReceiver] Playing audio
[2026.04.03-11.08.15:583][741]LogTemp: SpawnSeatFromStateAsync: spawning pawn for seat 0 (faction 1)
[2026.04.03-11.08.15:587][741]LogTemp: AIController: ActivityComponent Added
[2026.04.03-11.08.15:588][741]LogTemp: [AI Behavior] Controller PossessedPawn:BP_AI_Ped_Police_C_2147392401
[2026.04.03-11.08.15:588][741]LogTemp: [BP_AI_Ped_Police_C_2147392401] Police behavior component initialized
[2026.04.03-11.08.15:588][741]LogTemp: Warning: [BP_AI_Controller_Police_C_2147392380] Starting Awareness after possess (Pawn=BP_AI_Ped_Police_C_2147392401)
[2026.04.03-11.08.15:588][741]LogTemp: Warning: Awareness started with interval: 0.35 seconds
[2026.04.03-11.08.15:588][741]LogTemp: Game database saved successfully.
[2026.04.03-11.08.15:588][741]LogTemp: Vehicle -504263403 marked as persistent.
[2026.04.03-11.08.15:588][741]LogVCC: [VCC BP_AI_Controller_Police_C_2147392380] SetAssignedVehicle: BP_Voss_Discovery_2018_C_2147393029 Keys=1
[2026.04.03-11.08.15:588][741]LogVCC: [VCC BP_AI_Controller_Police_C_2147392380] DecideAction: Role=ERole::None InVeh=0 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=158 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.08.15:589][741]LogVCC: [VCC BP_AI_Controller_Police_C_2147392380]  -> None (no condition matched)
[2026.04.03-11.08.15:589][741]LogBlueprintUserMessages: [BP_AI_Ped_Police_C_2147392401] Vehicle Ref Set  :: BP_Voss_Discovery_2018_C_2147393029
[2026.04.03-11.08.15:589][741]LogTemp: FinalizeSpawnOccupant: Callout=10044
[2026.04.03-11.08.15:589][741]LogTemp: FinalizeSpawnOccupant: Initializing with CurrentCallout=10044
[2026.04.03-11.08.15:591][741]LogTemp: Warning: ARespondingAIController::GetCalloutID: CalloutID is not set for AI: BP_AI_Ped_Police_C_2147392401
[2026.04.03-11.08.15:591][741]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Police_C_2147392401 added to Faction EFaction::Police in Callout 10044
[2026.04.03-11.08.15:591][741]LogTemp: CalloutAttachment: BP_AI_Ped_Police_C_2147392401 status EUnitCalloutStatus::None -> EUnitCalloutStatus::Attached (Callout 10044)
[2026.04.03-11.08.15:591][741]LogTemp: CalloutAttachment: BP_AI_Ped_Police_C_2147392401 attached to callout 10044 (Player: No, Faction: EFaction::Police)
[2026.04.03-11.08.15:591][741]LogVCC: [VCC BP_AI_Controller_Police_C_2147392380] EnteredVehicle: BP_Voss_Discovery_2018_C_2147393029 Seat=0 Driver=1
[2026.04.03-11.08.15:591][741]LogVCC: [VCC BP_AI_Controller_Police_C_2147392380] DecideAction: Role=ERole::None InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=158 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.08.15:591][741]LogVCC: Warning: [VCC BP_AI_Controller_Police_C_2147392380] Action CHANGED: EVehicleAction::None -> EVehicleAction::StayInVehicle | Vehicle=BP_Voss_Discovery_2018_C_2147393029
[2026.04.03-11.08.15:591][741]LogVCC: [VCC BP_AI_Controller_Police_C_2147392380] Dispatched EVehicleAction::StayInVehicle to vehicle BP_Voss_Discovery_2018_C_2147393029 (Target=X=0.000 Y=0.000 Z=0.000, Follow=None, Flee=0)
[2026.04.03-11.08.15:591][741]LogTemp: OccupySeat: Vehicle BP_Voss_Discovery_2018_C_2147393029 marked as Occupied
[2026.04.03-11.08.15:591][741]LogTemp: [Store]VehicleBase: WriteBackSeatplan = BP_Voss_Discovery_2018_C_2147393029
[2026.04.03-11.08.15:591][741]LogTemp: Warning: Saving Controller BP_AI_Controller_Police_C_2147392380 with GUID A167C1A8402263AA23537D91BE1385B2
[2026.04.03-11.08.15:591][741]LogTemp: Warning: Saved AssignedDialogue for BP_AI_Controller_Police_C_2147392380: /Game/Blueprints/Gameplay/DialogueSystem/PoliceOfficer_Backup.PoliceOfficer_Backup
[2026.04.03-11.08.15:591][741]LogTemp: Warning: No EvaluatedThreats to save for BP_AI_Controller_Police_C_2147392380
[2026.04.03-11.08.15:591][741]LogTemp: Error: SAVE DEBUG: Threats key MISSING in OutData for BP_AI_Controller_Police_C_2147392380!
[2026.04.03-11.08.15:591][741]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Voss_Discovery_2018_C_2147393029
[2026.04.03-11.08.15:591][741]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Voss_Discovery_2018_C_2147393029
[2026.04.03-11.08.15:591][741]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Voss_Discovery_2018_C_2147393029
[2026.04.03-11.08.15:591][741]LogTemp: [Store]Occ// WriteBack: Seats=1 (defer)
[2026.04.03-11.08.15:591][741]LogTemp: [Store]VehicleBase: write into fragment
[2026.04.03-11.08.15:591][741]LogTemp: [Store]VehicleBase: WriteBackSeatplan Success!
[2026.04.03-11.08.15:591][741]LogTemp: FinalizeSpawnOccupant: seat 0 initialized (PersonID=O9802066, Callout=10044)
[2026.04.03-11.08.15:591][741]LogTemp: SpawnSeatFromStateAsync:Pawn Already loaded for seat 0
[2026.04.03-11.08.15:647][746]LogTemp: ConfirmedPursuitContact: Callout 10044 contact confirmed but below threshold (215 cm)
[2026.04.03-11.08.15:686][749]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset.
[2026.04.03-11.08.15:686][749]LogVCC: [VCC BP_AI_Controller_Police_C_2147392380] EnteredVehicle: BP_Voss_Discovery_2018_C_2147393029 Seat=0 Driver=1
[2026.04.03-11.08.15:686][749]LogVCC: [VCC BP_AI_Controller_Police_C_2147392380] DecideAction: Role=ERole::None InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=158 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.08.15:883][764]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_Chevrette_Canis_2010_C_2147435702, Level: 4, Distance: 630.63
[2026.04.03-11.08.15:883][764]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=97)
[2026.04.03-11.08.15:883][764]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_Chevrette_Canis_2010_C_2147435702, Level: 4, Distance: 630.63
[2026.04.03-11.08.15:883][764]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=97)
[2026.04.03-11.08.15:883][764]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=4 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.16:155][785]LogTemp: ConfirmedPursuitContact: Callout 10044 contact confirmed but below threshold (223 cm)
[2026.04.03-11.08.16:288][795]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_Chevrette_Canis_2010_C_2147435702, Level: 4, Distance: 636.88
[2026.04.03-11.08.16:288][795]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=97)
[2026.04.03-11.08.16:288][795]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=4 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.16:310][797]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> LockAlways
[2026.04.03-11.08.16:310][797]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2026.04.03-11.08.16:465][808]LogBlueprintUserMessages: [DispatchSystem_UAID_E4B97AEF0547C81202_1634017484] Dispatched units:: 0
[2026.04.03-11.08.16:512][812]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.08.16:568][816]LogVCC: [VCC BP_AI_Controller_Police_C_2147392380] DecideAction: Role=ERole::None InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=158 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.08.16:582][817]LogBlueprintUserMessages: [BP_AI_Ped_Police_C_2147392401] Pistol: Master_Weapon_C_2147392307
[2026.04.03-11.08.16:660][823]LogTemp: ConfirmedPursuitContact: Callout 10044 contact confirmed but below threshold (231 cm)
[2026.04.03-11.08.16:700][826]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_Chevrette_Canis_2010_C_2147435702, Level: 4, Distance: 643.38
[2026.04.03-11.08.16:700][826]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=97)
[2026.04.03-11.08.16:700][826]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_Chevrette_Canis_2010_C_2147435702, Level: 4, Distance: 643.38
[2026.04.03-11.08.16:700][826]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=97)
[2026.04.03-11.08.16:700][826]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=5 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.17:113][857]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_Chevrette_Canis_2010_C_2147435702, Level: 4, Distance: 649.91
[2026.04.03-11.08.17:113][857]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=97)
[2026.04.03-11.08.17:113][857]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=4 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.17:128][858]LogScript: Warning: Script Msg: Attempted to access index -1 from array 'Children' of length 3 in '/Game/UI/Gameplay/AICommands_Menu/GenericRadialMenus/UMG/UMG_RadialMenu.UMG_RadialMenu_C'!
[2026.04.03-11.08.17:167][861]LogTemp: ConfirmedPursuitContact: Callout 10044 contact confirmed but below threshold (239 cm)
[2026.04.03-11.08.17:515][887]LogMassTraffic: Warning: UMassTrafficChooseNextLaneProcessor::Execute::<lambda_1>::operator () - Lane [0/756] is an intersection lane, that should have only one next lane, but it has 3.
[2026.04.03-11.08.17:519][887]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_Chevrette_Canis_2010_C_2147435702, Level: 4, Distance: 656.55
[2026.04.03-11.08.17:519][887]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=97)
[2026.04.03-11.08.17:520][887]LogTemp: Warning: UpdateThreat: Updated threat to Actor: BP_Chevrette_Canis_2010_C_2147435702, Level: 4, Distance: 656.55
[2026.04.03-11.08.17:520][887]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Stimulus EStimulusType::ThreatSpotted filtered as irrelevant (Involvement=ECivilianInvolvement::Bystander, Fear=97)
[2026.04.03-11.08.17:520][887]LogTemp: [BP_AI_Controller_Civilian_C_2147396169] Visible=4 Friend=0 Neutral=0 Enemy=0
[2026.04.03-11.08.17:572][891]LogVCC: [VCC BP_AI_Controller_Police_C_2147392380] DecideAction: Role=ERole::None InVeh=1 HasVeh=1 Keys=1 Target=None DistTarget=0 DistVeh=158 Combat=0 Directed=0 Ambient=0 OnFoot=0 Flee=0 Backup=0 Pursuit=0 Driving=0 Abandoned=0 CommitExit=0
[2026.04.03-11.08.17:666][898]LogTemp: ConfirmedPursuitContact: Callout 10044 contact confirmed but below threshold (248 cm)
[2026.04.03-11.08.19:047][910]LogWindows: Error: === Critical error: ===
[2026.04.03-11.08.19:047][910]LogWindows: Error: 
[2026.04.03-11.08.19:047][910]LogWindows: Error: Fatal error!
[2026.04.03-11.08.19:047][910]LogWindows: Error: 
[2026.04.03-11.08.19:047][910]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000007
[2026.04.03-11.08.19:047][910]LogWindows: Error: 
[2026.04.03-11.08.19:047][910]LogWindows: Error: [Callstack] 0x00007ff700c96e6f Responding-Win64-Shipping.exe!UnknownFunction []
[2026.04.03-11.08.19:047][910]LogWindows: Error: [Callstack] 0x00007ff700c87ed6 Responding-Win64-Shipping.exe!UnknownFunction []
[2026.04.03-11.08.19:047][910]LogWindows: Error: [Callstack] 0x00007ff700c8e5fe Responding-Win64-Shipping.exe!UnknownFunction []
[2026.04.03-11.08.19:047][910]LogWindows: Error: [Callstack] 0x00007ff6fd6e1dac Responding-Win64-Shipping.exe!UnknownFunction []
[2026.04.03-11.08.19:047][910]LogWindows: Error: [Callstack] 0x00007ff6ff658ac7 Responding-Win64-Shipping.exe!UnknownFunction []
[2026.04.03-11.08.19:047][910]LogWindows: Error: [Callstack] 0x00007ff6ff152b26 Responding-Win64-Shipping.exe!UnknownFunction []
[2026.04.03-11.08.19:047][910]LogWindows: Error: [Callstack] 0x00007ff6fef8d41c Responding-Win64-Shipping.exe!UnknownFunction []
[2026.04.03-11.08.19:047][910]LogWindows: Error: [Callstack] 0x00007ff6ff77cbe4 Responding-Win64-Shipping.exe!UnknownFunction []
[2026.04.03-11.08.19:047][910]LogWindows: Error: [Callstack] 0x00007ff6ff78430c Responding-Win64-Shipping.exe!UnknownFunction []
[2026.04.03-11.08.19:047][910]LogWindows: Error: [Callstack] 0x00007ff6ff78438a Responding-Win64-Shipping.exe!UnknownFunction []
[2026.04.03-11.08.19:047][910]LogWindows: Error: [Callstack] 0x00007ff6ff785210 Responding-Win64-Shipping.exe!UnknownFunction []
[2026.04.03-11.08.19:047][910]LogWindows: Error: [Callstack] 0x00007ff6ff78da34 Responding-Win64-Shipping.exe!UnknownFunction []
[2026.04.03-11.08.19:047][910]LogWindows: Error: [Callstack] 0x00007ff702ee4576 Responding-Win64-Shipping.exe!UnknownFunction []
[2026.04.03-11.08.19:047][910]LogWindows: Error: [Callstack] 0x00007ffa0a0ce8d7 KERNEL32.DLL!UnknownFunction []
[2026.04.03-11.08.19:047][910]LogWindows: Error: 
[2026.04.03-11.08.19:059][910]LogExit: Executing StaticShutdownAfterError
[2026.04.03-11.08.19:155][910]LogWindows: FPlatformMisc::RequestExit(1, LaunchWindowsStartup.ExceptionHandler)
[2026.04.03-11.08.19:155][910]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, LaunchWindowsStartup.ExceptionHandler)
[2026.04.03-11.08.19:155][910]LogCore: Engine exit requested (reason: Win RequestExit)
