﻿Log file open, 11/30/25 20:16:35
LogWindows: Custom abort handler registered for crash reporting.
LogPakFile: Initializing PakPlatformFile
LogIoDispatcher: Display: Reading toc: ../../../Responding/Content/Paks/global.utoc
LogIoDispatcher: Display: Toc signature hash: 0000000000000000000000000000000000000000
LogIoDispatcher: Display: Mounting container '../../../Responding/Content/Paks/global.utoc' in location slot 0
LogPakFile: Display: Initialized I/O dispatcher file backend. Mounted the global container: ../../../Responding/Content/Paks/global.utoc
LogPakFile: Display: Found Pak file ../../../Responding/Content/Paks/Responding-Windows.pak attempting to mount.
LogPakFile: Display: Mounting pak file ../../../Responding/Content/Paks/Responding-Windows.pak.
LogIoDispatcher: Display: Reading toc: ../../../Responding/Content/Paks/Responding-Windows.utoc
LogIoDispatcher: Display: Toc signature hash: 0000000000000000000000000000000000000000
LogIoDispatcher: Display: Mounting container '../../../Responding/Content/Paks/Responding-Windows.utoc' in location slot 0
LogPakFile: Display: Mounted IoStore container "../../../Responding/Content/Paks/Responding-Windows.utoc"
LogPakFile: Display: Mounted Pak file '../../../Responding/Content/Paks/Responding-Windows.pak', mount point: '../../../'
LogAssetRegistry: Premade AssetRegistry loaded from '../../../Responding/AssetRegistry.bin'
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
         Session CrashGUID >   UECC-Windows-CAB2ED1A4DEA3D94688CB1ADC3A79926
         Session CrashGUID >====================================================
LogConfig: No local boot hotfix file found at: [C:/Users/jpfst/AppData/Local/Responding/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin MassAI
LogPluginManager: Mounting Engine plugin MassCrowd
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin AnimationWarping
LogPluginManager: Mounting Engine plugin ControlRigModules
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin DeformerGraph
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin LiveLink
LogPluginManager: Mounting Engine plugin MotionWarping
LogPluginManager: Mounting Engine plugin RigLogic
LogPluginManager: Mounting Engine plugin AudioGameplayVolume
LogPluginManager: Mounting Engine plugin AudioGameplay
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosVD
LogPluginManager: Found config from plugin[ChaosVD] Engine
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin MultiUserClient
LogPluginManager: Mounting Engine plugin ConcertMain
LogPluginManager: Mounting Engine plugin ConcertReplicationScripting
LogPluginManager: Mounting Engine plugin ConcertSyncClient
LogPluginManager: Mounting Engine plugin ConcertSyncCore
LogPluginManager: Mounting Engine plugin ConcertClientSharedSlate
LogPluginManager: Mounting Engine plugin ConcertSharedSlate
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin AssetReferenceRestrictions
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin BlueprintMaterialTextureNodes
LogPluginManager: Mounting Engine plugin ConsoleVariables
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Found config from plugin[EnhancedInput] Input
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin AnimToTexture
LogPluginManager: Mounting Engine plugin ContextualAnimation
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin ChaosVehiclesPlugin
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin FieldSystemPlugin
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GameplayBehaviors
LogPluginManager: Mounting Engine plugin TargetingSystem
LogPluginManager: Mounting Engine plugin Gauntlet
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin HairModelingToolset
LogPluginManager: Mounting Engine plugin Landmass
LogPluginManager: Mounting Engine plugin LandscapePatch
LogPluginManager: Mounting Engine plugin LiveLinkControlRig
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin MetaHumanProjectUtilities
LogPluginManager: Mounting Engine plugin MotoSynth
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin RawInput
LogPluginManager: Found config from plugin[RawInput] Input
LogPluginManager: Mounting Engine plugin StructUtils
LogPluginManager: Mounting Engine plugin Text3D
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin VirtualHeightfieldMesh
LogPluginManager: Mounting Engine plugin Volumetrics
LogPluginManager: Mounting Engine plugin Water
LogPluginManager: Mounting Engine plugin NiagaraFluids
LogPluginManager: Mounting Engine plugin NiagaraSimCaching
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin Fab
LogPluginManager: Mounting Engine plugin AlembicHairImporter
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin LightWeightInstancesEditor
LogPluginManager: Mounting Engine plugin AutoSettings
LogPluginManager: Mounting Engine plugin DialoguePlugin
LogPluginManager: Mounting Engine plugin InstanceTool
LogPluginManager: Mounting Engine plugin SkinnedDecalComponent
LogPluginManager: Mounting Engine plugin Substance
LogPluginManager: Mounting Engine plugin VehicleSystemPlugin
LogPluginManager: Mounting Engine plugin VisualStudioTools
LogPluginManager: Mounting Engine plugin Xsolla
LogPluginManager: Mounting Engine plugin rdTexTools
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin ElectraCDM
LogPluginManager: Mounting Engine plugin ElectraCodecs
LogPluginManager: Mounting Engine plugin ElectraPlayer
LogPluginManager: Mounting Engine plugin ElectraSubtitles
LogPluginManager: Mounting Engine plugin ElectraUtil
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin OpusDecoderElectra
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin CustomizableSequencerTracks
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin EOSOverlayInputProvider
LogPluginManager: Mounting Engine plugin EOSShared
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServicesEOSGS
LogPluginManager: Found config from plugin[OnlineServicesEOSGS] Engine
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystemEOS
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin SocketSubsystemEOS
LogPluginManager: Mounting Engine plugin EOSVoiceChat
LogPluginManager: Mounting Engine plugin PCGGeometryScriptInterop
LogPluginManager: Mounting Engine plugin PCG
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin ARUtilities
LogPluginManager: Mounting Engine plugin AppleARKitFaceSupport
LogPluginManager: Mounting Engine plugin AppleARKit
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AudioModulation
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin CommonUI
LogPluginManager: Mounting Engine plugin ComputeFramework
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin DataRegistry
LogPluginManager: Mounting Engine plugin SQLiteCore
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GameFeatures
LogPluginManager: Mounting Engine plugin GameplayAbilities
LogPluginManager: Mounting Engine plugin GameplayBehaviorSmartObjects
LogPluginManager: Mounting Engine plugin GameplayStateTree
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GeometryScripting
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin HairStrands
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin MassEntity
LogPluginManager: Mounting Engine plugin MassGameplay
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin ModularGameplay
LogPluginManager: Mounting Engine plugin MsQuic
LogPluginManager: Mounting Engine plugin NetworkPrediction
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin PropertyBindingUtils
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin SmartObjects
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin Spatialization
LogPluginManager: Mounting Engine plugin StateTree
LogPluginManager: Mounting Engine plugin SunPosition
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin XInputDevice
LogPluginManager: Mounting Engine plugin WorldConditions
LogPluginManager: Mounting Engine plugin XRBase
LogPluginManager: Mounting Engine plugin ZoneGraphAnnotations
LogPluginManager: Mounting Engine plugin ZoneGraph
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin MultiUserTakes
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin WorldMetrics
LogPluginManager: Mounting Project plugin ALS
LogPluginManager: Mounting Project plugin ChaosCarGlass
LogPluginManager: Mounting Project plugin CalloutGraph
LogPluginManager: Mounting Project plugin CityBLD
LogPluginManager: Mounting Project plugin Sample_CityKit
LogPluginManager: Mounting Project plugin CitySampleMassCrowd
LogPluginManager: Mounting Project plugin CitySampleSensorGrid
LogPluginManager: Mounting Project plugin Crossfader
LogPluginManager: Mounting Project plugin MinimapPlugin
LogPluginManager: Mounting Project plugin RespondingShared
LogPluginManager: Mounting Project plugin RuleProcessor
LogPluginManager: Mounting Project plugin Soundscape
LogPluginManager: Mounting Project plugin Traffic
LogPluginManager: Mounting Project plugin WorldAudioDataSystem
LogPluginManager: Mounting Project plugin Modern_CityKit
LogEOSSDK: Initializing EOSSDK Version:1.16.3-32303053
LogInit: Using libcurl 8.4.0
LogInit:  - built for Windows
LogInit:  - supports SSL with OpenSSL/1.1.1t
LogInit:  - supports HTTP deflate (compression) using libz 1.3
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_LIBZ
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
LogInit:  - LocalHostAddr = Default
LogInit:  - BufferSize = 65536
LogInit: CreateHttpThread using FCurlHttpThread
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
LogInit: ExecutableName: Responding-Win64-Shipping.exe
LogInit: Build: UE5-CL-0
LogInit: Platform=Windows
LogInit: MachineId=d437ef6445b7950134fb98abe689c486
LogInit: DeviceId=
LogInit: Engine Version: 5.4.3-0+UE5
LogInit: Compatible Engine Version: 5.4.0-0+UE5
LogInit: Net CL: 0
LogInit: OS: Windows 11 (25H2) [10.0.26200.7171] (), CPU: AMD Ryzen 5 5500                               , GPU: AMD Radeon RX 6700 XT
LogInit: Compiled (64-bit): Oct 28 2025 20:24:30
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.38.33145.00
LogInit: Build Configuration: Shipping
LogInit: Branch Name: UE5
LogInit: Command Line: --xsolla-locale en --xsolla-login-token eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJhdWQiOltdLCJjbGllbnRfaWQiOjk1NDgsImV4cCI6MTc2NDU1NDgwNCwiZ3JvdXBzIjpbeyJpZCI6NDkyNDYsIm5hbWUiOiJkZWZhdWx0IiwiaXNfYWN0aXZlIjp0cnVlLCJpc19kZWZhdWx0Ijp0cnVlfV0sImlhdCI6MTc2NDU1MTIwNCwiaWQiOiJodHRwOi8vc3RlYW1jb21tdW5pdHkuY29tL29wZW5pZC9pZC83NjU2MTE5ODA4MjE2MDc5NCIsImlzX21hc3RlciI6dHJ1ZSwiaXNzIjoiaHR0cHM6Ly9sb2dpbi54c29sbGEuY29tIiwianRpIjoiMzBhMjQ0ZjItN2YzNC00YWFlLTg2OTAtZmU1ZmMyNDE5OGY5IiwicHJvdmlkZXIiOiJzdGVhbSIsInB1Ymxpc2hlcl9pZCI6NjkwMDc1LCJzY29wZSI6Im9mZmxpbmUiLCJzY3AiOlsib2ZmbGluZSJdLCJzdWIiOiJkZTZlZGU0Yi0zZGE3LTRjMjEtYTVhZS01N2ZhZTUyOGJhZGUiLCJ0eXBlIjoic29jaWFsIiwieHNvbGxhX2xvZ2luX2FjY2Vzc19rZXkiOiJRUlRjWmlpWmpLcjY5VkNNY1hfZVROWklXYk1SUEQ4a2I3emh4S2FZbHZBIiwieHNvbGxhX2xvZ2luX3Byb2plY3RfaWQiOiI1Y2ZiZGYxOS1jMjhjLTRkODUtOWUzZC1lMDkwNmM5YWQ2MjkifQ.iBzgkJ_jKeV7c0BOwueanwzk9Nq8SqxsJH6Bn6S4OI8 --tracking_payload=<payload_data>
LogInit: Base Directory: C:/Games/Responding/default/game/Responding/Binaries/Win64/
LogInit: Allocator: binned2
LogInit: Installed Engine Build: 1
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogCoreRedirects: AddRedirect(C:/Users/jpfst/AppData/Local/Responding/Saved/Config/Windows/NiagaraFluids.ini) has substring redirect /NiagaraSimulationStages/, these are very slow and should be resolved as soon as possible!
LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: true, Async Post Load: true
LogStreaming: Display: AsyncLoading2 - Initialized
LogInit: Object subsystem initialized
LogConfig: Set CVar [[r.DistanceFields.MaxPerMeshResolution:256]]
LogConfig: Set CVar [[r.LumenScene.SurfaceCache.MeshCardsMergedResolutionScale:1]]
LogConfig: Set CVar [[r.LumenScene.DirectLighting.OffscreenShadowing.TraceMeshSDFs:0]]
LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:0]]
LogConfig: Set CVar [[r.Lumen.Reflections.RadianceCache:1]]
LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:8]]
LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeOcclusion:0]]
LogConfig: Set CVar [[r.LumenScene.FarField:1]]
LogConfig: Set CVar [[r.LumenScene.FarField.MaxTraceDistance:100000]]
LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.MaxIterations:128]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO:0]]
LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.SSAO:1]]
LogConfig: Set CVar [[r.DistanceFields.SupportEvenIfHardwareRayTracingSupported:0]]
LogConfig: Set CVar [[p.AsyncInterpolationMultiplier:2]]
LogConfig: Set CVar [[p.Vehicle.BatchQueries:0]]
LogConfig: Set CVar [[p.Vehicle.DisableVehicleSleep:0]]
LogConfig: Set CVar [[r.VT.MaxUploadsPerFrame:500]]
LogConfig: Set CVar [[r.VT.MaxTilesProducedPerFrame:100]]
LogConfig: Set CVar [[r.VT.MaxReleasedPerFrame:5]]
LogConfig: Set CVar [[r.VT.NumGatherTasks:6]]
LogConfig: Set CVar [[r.VT.SyncProduceLockedTiles:0]]
LogConfig: Set CVar [[r.VT.IOPriority_HighPagePri:4]]
LogConfig: Set CVar [[r.VT.CsvStats:2]]
LogConfig: Set CVar [[d3d11.ZeroBufferSizeInMB:16]]
LogConfig: Set CVar [[D3D12.ZeroBufferSizeInMB:16]]
LogConfig: Set CVar [[r.Streaming.PoolSize:2300]]
LogConfig: Set CVar [[r.SkinCache.MemoryLimitForBatchedRayTracingGeometryUpdates:128]]
LogConfig: Set CVar [[r.SkinCache.MaxRayTracingPrimitivesPerCmdList:1000000]]
LogConfig: Set CVar [[r.SkinCache.MaxDispatchesPerCmdList:1000]]
LogConfig: Set CVar [[r.SkinCache.AllowDupedVertsForRecomputeTangents:1]]
LogConfig: Set CVar [[r.SkinCache.RecomputeTangentsParallelDispatch:1]]
LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:148]]
LogConfig: Set CVar [[r.Shadow.Virtual.NonNanite.IncludeInCoarsePages:0]]
LogConfig: Set CVar [[r.Bloom.ScreenPercentage:25]]
LogConfig: Set CVar [[r.ScreenPercentage.MaxResolution:1440]]
LogConfig: Set CVar [[r.Nanite.Streaming.Imposters:0]]
LogConfig: Set CVar [[r.Nanite.Streaming.NumInitialRootPages:6144]]
LogConfig: Set CVar [[r.Nanite.MaxNodes:2621440]]
LogConfig: Set CVar [[p.MaxDirtyElements:1000000]]
LogConfig: Set CVar [[p.Chaos.Solver.Suspension.Priority:0]]
LogConfig: Set CVar [[p.Chaos.Solver.Collision.Priority:2]]
LogConfig: Set CVar [[p.Chaos.Solver.Joint.Priority:1]]
LogConfig: Set CVar [[p.Chaos.Solver.Joint.TransferCollisions:0]]
LogConfig: Set CVar [[p.Chaos.Solver.Joint.TransferCollisionsKinematicScale:0.1]]
LogConfig: Set CVar [[p.Chaos.Solver.Joint.TransferCollisionsStiffnessClamp:4.0]]
LogConfig: Set CVar [[MassTraffic.SleepCounterThreshold:4]]
LogConfig: Set CVar [[MassTraffic.LinearSpeedSleepThreshold:6.0]]
LogConfig: Set CVar [[input.GlobalAxisConfigMode:1]]
LogConfig: Set CVar [[r.HairStrands.DOFDepth:0]]
LogConfig: Set CVar [[core.EnsuresAreErrors:0]]
LogConfig: Set CVar [[MovieScene.RemoveMutedTracksOnCook:1]]
LogConfig: Set CVar [[r.MotionVectorSimulation:1]]
LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:10]]
LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:5]]
LogConfig: Set CVar [[r.GPUScene.ParallelUpdate:1]]
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
[2025.12.01-01.16.35:762][  0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2025.12.01-01.16.35:762][  0]LogConfig: Set CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:100000]]
[2025.12.01-01.16.35:762][  0]LogConfig: Set CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]]
[2025.12.01-01.16.35:763][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.VirtualTextures:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:0]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:0]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:0]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.CustomDepth:3]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.AllowStaticLighting:0]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.ClearCoatNormal:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:0]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.AntiAliasingMethod:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.GBufferDiffuseSampleOcclusion:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.HairStrands.Enable:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.VolumetricFog.Emissive:0]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.NumBufferedOcclusionQueries:2]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.InstanceCulling.OcclusionCull:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.MeshStreaming:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.Nanite:0]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.SceneCulling:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.SceneCulling.Precomputed:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.RayTracing:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.RayTracing.EnableOnDemand:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.RayTracing.Shadows.AcceptFirstHit:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.RayTracing.ExcludeTranslucent:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.RayTracing.Geometry.InstancedStaticMeshes:0]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.SSS.Checkerboard:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.Shaders.RemoveDeadCode:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.PathTracing:0]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.TextureStreaming:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:2]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.RayTracing.Culling:3]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.RayTracing.Culling.Radius:15000]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.RayTracing.Culling.Angle:1.2]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.RayTracing.Culling.UseGroupIds:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.RayTracing.Geometry.NiagaraRibbons:0]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.RayTracing.Geometry.NiagaraSprites:0]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.RayTracing.Geometry.NiagaraMeshes:0]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.RayTracing.NonBlockingPipelineCreation:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.HairStrands.Voxelization.DensityScale.Raytracing:.6]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.HairStrands.Voxelization.DepthBiasScale.Light:1.5]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.HairStrands.Voxelization.DepthBiasScale.Transmittance:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.HairStrands.Voxelization.Virtual.VoxelPageCountPerDim:7]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.HairStrands.Strands.BulkData.ReleaseAfterUse:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.HairStrands.Strands.BulkData.AsyncLoading:8]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.HairStrands.Cards.BulkData.AsyncLoading:4]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.HairStrands.UseProxyLocalToWorld:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:0]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.Deferred.UsesLightFunctionAtlas:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.VolumetricFog.LightFunction:0]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2025.12.01-01.16.35:763][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:30.0]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Set CVar [[gc.PerformGCWhileAsyncLoading:1]]
[2025.12.01-01.16.35:763][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2025.12.01-01.16.35:766][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2025.12.01-01.16.35:766][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2025.12.01-01.16.35:766][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:4096]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:4096]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.RayTracing.AmbientOcclusion:0]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.RayTracing.SkyLight:0]]
[2025.12.01-01.16.35:766][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.AOQuality:2]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2025.12.01-01.16.35:766][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2025.12.01-01.16.35:766][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2025.12.01-01.16.35:766][  0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2         ; lower gathering resolution]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2025.12.01-01.16.35:767][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2025.12.01-01.16.35:767][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.DetailMode:3]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2025.12.01-01.16.35:767][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2025.12.01-01.16.35:767][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2025.12.01-01.16.35:767][  0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2025.12.01-01.16.35:767][  0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
[2025.12.01-01.16.35:767][  0]LogRHI: Using Default RHI: D3D12
[2025.12.01-01.16.35:767][  0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2025.12.01-01.16.35:767][  0]LogRHI: Loading RHI module D3D12RHI
[2025.12.01-01.16.35:768][  0]LogD3D12RHI: Aftermath initialized
[2025.12.01-01.16.35:768][  0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2025.12.01-01.16.35:891][  0]LogD3D12RHI: Found D3D12 adapter 0: AMD Radeon RX 6700 XT (VendorId: 1002, DeviceId: 73df, SubSysId: 232d1458, Revision: 00c1
[2025.12.01-01.16.35:891][  0]LogD3D12RHI:   Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2025.12.01-01.16.35:891][  0]LogD3D12RHI:   Adapter has 12243MB of dedicated video memory, 0MB of dedicated system memory, and 16317MB of shared system memory, 1 output[s]
[2025.12.01-01.16.35:891][  0]LogD3D12RHI:   Driver Version: AMD Software: Adrenalin Edition 25.10.30.02 (internal:32.0.21030.2001, unified:32.0.21030.2001)
[2025.12.01-01.16.35:891][  0]LogD3D12RHI:      Driver Date: 9-25-2025
[2025.12.01-01.16.35:897][  0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2025.12.01-01.16.35:897][  0]LogD3D12RHI:   Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2025.12.01-01.16.35:897][  0]LogD3D12RHI:   Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16317MB of shared system memory, 0 output[s]
[2025.12.01-01.16.35:897][  0]LogD3D12RHI: DirectX Agility SDK runtime found.
[2025.12.01-01.16.35:897][  0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2025.12.01-01.16.35:897][  0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2025.12.01-01.16.35:897][  0]LogInit: Selected Device Profile: [Windows]
[2025.12.01-01.16.35:897][  0]LogHAL: Display: Platform has ~ 32 GB [34220249088 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2025.12.01-01.16.35:897][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2025.12.01-01.16.35:897][  0]LogConfig: Applying CVar settings from Section [LandscapeQuality@2] File [Scalability]
[2025.12.01-01.16.35:897][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2025.12.01-01.16.35:897][  0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]]
[2025.12.01-01.16.35:897][  0]LogConfig: Set CVar [[fx.Niagara.ForceLastTickGroup:1]]
[2025.12.01-01.16.35:897][  0]LogConfig: Set CVar [[fx.NiagaraGpuLowLatencyTranslucencyEnabled:1]]
[2025.12.01-01.16.35:897][  0]LogConfig: Set CVar [[P.Chaos.SyncKinematicOnGameThread:1]]
[2025.12.01-01.16.35:897][  0]LogInit: Computer: FOCUSFLARE
[2025.12.01-01.16.35:897][  0]LogInit: User: jpfst
[2025.12.01-01.16.35:897][  0]LogInit: CPU Page size=4096, Cores=6
[2025.12.01-01.16.35:897][  0]LogInit: High frequency timer resolution =10.000000 MHz
[2025.12.01-01.16.36:605][  0]LogMemory: Process is running as part of a Windows Job with separate resource limits
[2025.12.01-01.16.36:605][  0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=112.0GB
[2025.12.01-01.16.36:605][  0]LogMemory: Platform Memory Stats for Windows
[2025.12.01-01.16.36:605][  0]LogMemory: Process Physical Memory: 164.16 MB used, 299.28 MB peak
[2025.12.01-01.16.36:605][  0]LogMemory: Process Virtual Memory: 149.78 MB used, 197.86 MB peak
[2025.12.01-01.16.36:605][  0]LogMemory: Physical Memory: 6129.32 MB used,  26505.66 MB free, 32634.97 MB total
[2025.12.01-01.16.36:605][  0]LogMemory: Virtual Memory: 9217.59 MB used,  105465.38 MB free, 114682.97 MB total
[2025.12.01-01.16.36:606][  0]LogWindows: WindowsPlatformFeatures enabled
[2025.12.01-01.16.36:607][  0]LogInit: Physics initialised using underlying interface: Chaos
[2025.12.01-01.16.36:607][  0]LogInit: Overriding language with game user settings language configuration option (en).
[2025.12.01-01.16.36:607][  0]LogInit: Overriding language with game user settings locale configuration option (en).
[2025.12.01-01.16.36:608][  0]LogInit: Setting process to per monitor DPI aware
[2025.12.01-01.16.36:636][  0]LogWindowsTextInputMethodSystem: Available input methods:
[2025.12.01-01.16.36:636][  0]LogWindowsTextInputMethodSystem:   - English (United States) - (Keyboard).
[2025.12.01-01.16.36:636][  0]LogWindowsTextInputMethodSystem:   - English (United States) - Touch Input Correction (TSF IME).
[2025.12.01-01.16.36:636][  0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2025.12.01-01.16.36:642][  0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2025.12.01-01.16.36:642][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
[2025.12.01-01.16.36:652][  0]LogRHI: Using Default RHI: D3D12
[2025.12.01-01.16.36:652][  0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2025.12.01-01.16.36:652][  0]LogRHI: Loading RHI module D3D12RHI
[2025.12.01-01.16.36:652][  0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2025.12.01-01.16.36:652][  0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2025.12.01-01.16.36:652][  0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2025.12.01-01.16.36:653][  0]LogWindows: Attached monitors:
[2025.12.01-01.16.36:653][  0]LogWindows:     resolution: 3840x2160, work area: (0, 0) -> (3840, 2088), device: '\\.\DISPLAY1' [PRIMARY]
[2025.12.01-01.16.36:653][  0]LogWindows: Found 1 attached monitors.
[2025.12.01-01.16.36:653][  0]LogWindows: Gathering driver information using Windows Setup API
[2025.12.01-01.16.36:654][  0]LogRHI: RHI Adapter Info:
[2025.12.01-01.16.36:654][  0]LogRHI:             Name: AMD Radeon RX 6700 XT
[2025.12.01-01.16.36:654][  0]LogRHI:   Driver Version: AMD Software: Adrenalin Edition 25.10.30.02 (internal:32.0.21030.2001, unified:32.0.21030.2001)
[2025.12.01-01.16.36:654][  0]LogRHI:      Driver Date: 9-25-2025
[2025.12.01-01.16.36:654][  0]LogD3D12RHI:     GPU DeviceId: 0x73df (for the marketing name, search the web for "GPU Device Id")
[2025.12.01-01.16.36:678][  0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2025.12.01-01.16.36:678][  0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled
[2025.12.01-01.16.36:678][  0]LogD3D12RHI: [DRED] Using lightweight DRED.
[2025.12.01-01.16.36:756][  0]LogD3D12RHI: ID3D12Device1 is supported.
[2025.12.01-01.16.36:756][  0]LogD3D12RHI: ID3D12Device2 is supported.
[2025.12.01-01.16.36:756][  0]LogD3D12RHI: ID3D12Device3 is supported.
[2025.12.01-01.16.36:756][  0]LogD3D12RHI: ID3D12Device4 is supported.
[2025.12.01-01.16.36:756][  0]LogD3D12RHI: ID3D12Device5 is supported.
[2025.12.01-01.16.36:756][  0]LogD3D12RHI: ID3D12Device6 is supported.
[2025.12.01-01.16.36:756][  0]LogD3D12RHI: ID3D12Device7 is supported.
[2025.12.01-01.16.36:756][  0]LogD3D12RHI: ID3D12Device8 is supported.
[2025.12.01-01.16.36:756][  0]LogD3D12RHI: ID3D12Device9 is supported.
[2025.12.01-01.16.36:756][  0]LogD3D12RHI: ID3D12Device10 is supported.
[2025.12.01-01.16.36:756][  0]LogD3D12RHI: ID3D12Device11 is supported.
[2025.12.01-01.16.36:756][  0]LogD3D12RHI: ID3D12Device12 is supported.
[2025.12.01-01.16.36:756][  0]LogD3D12RHI: Bindless resources are supported
[2025.12.01-01.16.36:756][  0]LogD3D12RHI: Stencil ref from pixel shader is supported
[2025.12.01-01.16.36:756][  0]LogD3D12RHI: Raster order views are supported
[2025.12.01-01.16.36:756][  0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=64).
[2025.12.01-01.16.36:756][  0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2025.12.01-01.16.36:756][  0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2025.12.01-01.16.36:756][  0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2025.12.01-01.16.36:756][  0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2025.12.01-01.16.36:756][  0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2025.12.01-01.16.36:756][  0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2025.12.01-01.16.36:787][  0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2025.12.01-01.16.36:787][  0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2025.12.01-01.16.36:787][  0]LogD3D12RHI: AMD hit token extension is not supported
[2025.12.01-01.16.36:787][  0]LogRHI: Texture pool is 7229 MB (70% of 10327 MB)
[2025.12.01-01.16.36:787][  0]LogD3D12RHI: Async texture creation enabled
[2025.12.01-01.16.36:787][  0]LogD3D12RHI: RHI has support for 64 bit atomics
[2025.12.01-01.16.36:796][  0]LogVRS: Current RHI supports Variable Rate Shading
[2025.12.01-01.16.36:797][  0]LogInit: Initializing FReadOnlyCVARCache
[2025.12.01-01.16.36:804][  0]LogRendererCore: Ray tracing is enabled (dynamic) for the game. Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1.
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Using IoDispatcher for shader code library Global. Total 5677 unique shaders.
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Logical shader library 'Global' has been created as a monolithic library
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'Paper2D', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'MassAI', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'MassCrowd', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'AnimationWarping', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'ACLPlugin', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'ControlRigModules', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'ControlRigSpline', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'AudioGameplay', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'Bridge', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'GameplayCameras', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'MotionWarping', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'ChaosVD', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'ConsoleVariables', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'GLTFExporter', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'ObjectMixer', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'RigLogic', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'SpeedTreeImporter', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'UVEditor', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'ContextualAnimation', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'ChaosVehiclesPlugin', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'AnimToTexture', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'DeformerGraph', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'DatasmithContent', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'GeometryCollectionPlugin', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'GeometryMode', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'HairModelingToolset', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'MetaHumanProjectUtilities', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'ConcertSyncClient', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'MotoSynth', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'AnimationSharing', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'FieldSystemPlugin', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'BlueprintHeaderView', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'ConcertReplicationScripting', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'ChaosCaching', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'Water', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'NiagaraSimCaching', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'ModelingToolsEditorMode', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'Niagara', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'ControlRig', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'VirtualHeightfieldMesh', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'ChaosNiagara', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'Dataflow', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'FullBodyIK', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'LightWeightInstancesEditor', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'ChaosSolverPlugin', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'PythonScriptPlugin', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'Substance', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'VehicleSystemPlugin', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'Landmass', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'NiagaraFluids', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'MediaCompositing', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'Volumetrics', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'Xsolla', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'rdTexTools', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'MediaPlate', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'AppleARKitFaceSupport', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'AudioModulation', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'AppleARKit', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'AudioSynesthesia', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'AudioWidgets', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'AutoSettings', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'SequencerScripting', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'GeometryProcessing', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'GameplayBehaviorSmartObjects', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'PCGGeometryScriptInterop', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'GameplayStateTree', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'DialoguePlugin', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'ToolPresets', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'SkinnedDecalComponent', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'CommonUI', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'MassGameplay', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'Metasound', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'Fab', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'HairStrands', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'Interchange', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'MassEntity', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'PCG', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'SunPosition', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'LandscapePatch', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'LightMixer', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'ARUtilities', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'ZoneGraphAnnotations', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'MultiUserTakes', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'TraceUtilities', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'Takes', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'CityBLD', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'GeometryScripting', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'CitySampleMassCrowd', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'Sample_CityKit', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'SmartObjects', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'Soundscape', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'Traffic', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'PropertyBindingUtils', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'WaveTable', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'Synthesis', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'ALS', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'MeshModelingToolset', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'WorldConditions', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'ResonanceAudio', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'RigVM', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'ChaosCarGlass', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'IKRig', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'CitySampleSensorGrid', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'Crossfader', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'StateTree', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'MinimapPlugin', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'WorldAudioDataSystem', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogShaderLibrary: Display: Tried to open shader library 'Modern_CityKit', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:805][  0]LogTemp: Display: Clearing the OS Cache
[2025.12.01-01.16.36:816][  0]LogInit: XR: Instanced Stereo Rendering is Disabled
[2025.12.01-01.16.36:816][  0]LogInit: XR: MultiViewport is Disabled
[2025.12.01-01.16.36:816][  0]LogInit: XR: Mobile Multiview is Disabled
[2025.12.01-01.16.36:817][  0]LogSlate: Using FreeType 2.10.0
[2025.12.01-01.16.36:818][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2025.12.01-01.16.36:905][  0]LogShaderLibrary: Display: Tried to open shader library 'Paper2D', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:905][  0]LogShaderLibrary: Display: Tried to open shader library 'MassAI', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:905][  0]LogShaderLibrary: Display: Tried to open shader library 'MassCrowd', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:905][  0]LogShaderLibrary: Display: Tried to open shader library 'ACLPlugin', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:905][  0]LogShaderLibrary: Display: Tried to open shader library 'AnimationWarping', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:905][  0]LogShaderLibrary: Display: Tried to open shader library 'ControlRigModules', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:905][  0]LogShaderLibrary: Display: Tried to open shader library 'ControlRigSpline', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:905][  0]LogShaderLibrary: Display: Tried to open shader library 'ControlRig', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:905][  0]LogShaderLibrary: Display: Tried to open shader library 'DeformerGraph', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:905][  0]LogShaderLibrary: Display: Tried to open shader library 'IKRig', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:905][  0]LogShaderLibrary: Display: Tried to open shader library 'MotionWarping', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:905][  0]LogShaderLibrary: Display: Tried to open shader library 'RigLogic', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:905][  0]LogShaderLibrary: Display: Tried to open shader library 'AudioGameplay', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:905][  0]LogShaderLibrary: Display: Tried to open shader library 'Bridge', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:905][  0]LogShaderLibrary: Display: Tried to open shader library 'GameplayCameras', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:905][  0]LogShaderLibrary: Display: Tried to open shader library 'ChaosVD', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:905][  0]LogShaderLibrary: Display: Tried to open shader library 'AnimationSharing', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:905][  0]LogShaderLibrary: Display: Tried to open shader library 'ConcertReplicationScripting', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:905][  0]LogShaderLibrary: Display: Tried to open shader library 'ConcertSyncClient', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:905][  0]LogShaderLibrary: Display: Tried to open shader library 'BlueprintHeaderView', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:905][  0]LogShaderLibrary: Display: Tried to open shader library 'ConsoleVariables', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:905][  0]LogShaderLibrary: Display: Tried to open shader library 'GeometryMode', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:905][  0]LogShaderLibrary: Display: Tried to open shader library 'ModelingToolsEditorMode', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:905][  0]LogShaderLibrary: Display: Tried to open shader library 'LightMixer', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:905][  0]LogShaderLibrary: Display: Tried to open shader library 'ObjectMixer', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:905][  0]LogShaderLibrary: Display: Tried to open shader library 'SpeedTreeImporter', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:905][  0]LogShaderLibrary: Display: Tried to open shader library 'UVEditor', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:905][  0]LogShaderLibrary: Display: Tried to open shader library 'DatasmithContent', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:905][  0]LogShaderLibrary: Display: Tried to open shader library 'GLTFExporter', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:905][  0]LogShaderLibrary: Display: Tried to open shader library 'AnimToTexture', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:905][  0]LogShaderLibrary: Display: Tried to open shader library 'ContextualAnimation', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'ChaosCaching', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'ChaosNiagara', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'ChaosSolverPlugin', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'ChaosVehiclesPlugin', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'Dataflow', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'FieldSystemPlugin', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'FullBodyIK', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'GeometryCollectionPlugin', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'HairModelingToolset', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'Landmass', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'LandscapePatch', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'MetaHumanProjectUtilities', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'MotoSynth', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'PythonScriptPlugin', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'ToolPresets', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'VirtualHeightfieldMesh', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'Volumetrics', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'Water', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'NiagaraFluids', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'NiagaraSimCaching', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'Niagara', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'Fab', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'Interchange', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'LightWeightInstancesEditor', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'AutoSettings', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'DialoguePlugin', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'SkinnedDecalComponent', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'Substance', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'VehicleSystemPlugin', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'Xsolla', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'rdTexTools', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'MediaCompositing', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'MediaPlate', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'SequencerScripting', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'PCGGeometryScriptInterop', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'PCG', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'ARUtilities', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'AppleARKitFaceSupport', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'AppleARKit', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'AudioModulation', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'AudioSynesthesia', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'AudioWidgets', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'CommonUI', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'GameplayBehaviorSmartObjects', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'GameplayStateTree', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'GeometryProcessing', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'GeometryScripting', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'HairStrands', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'MassEntity', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'MassGameplay', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'MeshModelingToolset', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'Metasound', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'PropertyBindingUtils', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'ResonanceAudio', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'RigVM', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'SmartObjects', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'StateTree', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'SunPosition', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'Synthesis', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'WaveTable', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'WorldConditions', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'ZoneGraphAnnotations', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'TraceUtilities', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'MultiUserTakes', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'Takes', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:906][  0]LogShaderLibrary: Display: Tried to open shader library 'ALS', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:907][  0]LogShaderLibrary: Display: Tried to open shader library 'ChaosCarGlass', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:907][  0]LogShaderLibrary: Display: Tried to open shader library 'CityBLD', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:907][  0]LogShaderLibrary: Display: Tried to open shader library 'Sample_CityKit', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:907][  0]LogShaderLibrary: Display: Tried to open shader library 'CitySampleMassCrowd', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:907][  0]LogShaderLibrary: Display: Tried to open shader library 'CitySampleSensorGrid', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:907][  0]LogShaderLibrary: Display: Tried to open shader library 'Crossfader', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:907][  0]LogShaderLibrary: Display: Tried to open shader library 'MinimapPlugin', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:907][  0]LogShaderLibrary: Display: Tried to open shader library 'Soundscape', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:907][  0]LogShaderLibrary: Display: Tried to open shader library 'Traffic', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:907][  0]LogShaderLibrary: Display: Tried to open shader library 'WorldAudioDataSystem', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:907][  0]LogShaderLibrary: Display: Tried to open shader library 'Modern_CityKit', but could not find it (only tried to open it as a monolithic library).
[2025.12.01-01.16.36:908][  0]LogShaderLibrary: Display: Using IoDispatcher for shader code library Responding. Total 20864 unique shaders.
[2025.12.01-01.16.36:908][  0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Responding
[2025.12.01-01.16.36:908][  0]LogShaderLibrary: Display: Logical shader library 'Responding' has been created as a monolithic library
[2025.12.01-01.16.36:908][  0]LogRHI: Could not open FPipelineCacheFile: ../../../Responding/Content/PipelineCaches/Windows/Responding_PCD3D_SM6.stable.upipelinecache
[2025.12.01-01.16.36:908][  0]LogRHI: Could not open FPipelineCacheFile: ../../../Responding/Content/PipelineCaches/Windows/Responding_PCD3D_SM6.stable.upipelinecache
[2025.12.01-01.16.36:908][  0]LogRHI: Base name for record PSOs is C:/Users/jpfst/AppData/Local/Responding/Saved/CollectedPSOs/UE5-CL-0-Responding_PCD3D_SM6_6EC43CE54474EBEA2672BC9D28DF0B13.rec.upipelinecache
[2025.12.01-01.16.36:908][  0]LogRHI: FPipelineCacheFile: GarbageCollectUserCache() Begin
[2025.12.01-01.16.36:908][  0]LogRHI: User cache GC is disabled
[2025.12.01-01.16.36:908][  0]LogRHI: FPipelineCacheFile: GarbageCollectUserCache() End
[2025.12.01-01.16.36:908][  0]LogRHI: FPipelineCacheFile Header Game Version: 0
[2025.12.01-01.16.36:908][  0]LogRHI: FPipelineCacheFile Header Engine Data Version: 28
[2025.12.01-01.16.36:908][  0]LogRHI: FPipelineCacheFile Header TOC Offset: 1252842
[2025.12.01-01.16.36:909][  0]LogRHI: FPipelineCacheFile File Size: 1775855 Bytes
[2025.12.01-01.16.36:910][  0]LogRHI: Opened FPipelineCacheFile: C:/Users/jpfst/AppData/Local/Responding/Saved/Responding_PCD3D_SM6.upipelinecache (GUID: E006B88540B9E61455DF89BDE3212D32) with 4038 entries.
[2025.12.01-01.16.36:910][  0]LogRHI: Display: FPipelineCacheFile User cache [key:Responding_usr] opened 'Responding'=1, filename Responding, guid E006B88540B9E61455DF89BDE3212D32. 
[2025.12.01-01.16.36:910][  0]LogRHI: FShaderPipelineCache::BeginNextPrecompileCacheTask() - Responding_usr begining compile.
[2025.12.01-01.16.36:912][  0]LogRHI: Display: FShaderPipelineCache starting pipeline cache 'Responding_usr' and enqueued 3726 tasks for precompile. (cache contains 4038, 4038 eligible, 312 had missing shaders. 0 already compiled). BatchSize 50 and BatchTime 16.000000.
[2025.12.01-01.16.36:912][  0]LogShaderLibrary: Display: Tried to open again shader library 'Responding', but could not find new components for it (existing components: 1).
[2025.12.01-01.16.36:912][  0]LogRHI: Could not open FPipelineCacheFile: ../../../Responding/Content/PipelineCaches/Windows/Responding_PCD3D_SM6.stable.upipelinecache
[2025.12.01-01.16.36:912][  0]LogInit: Overriding language with game user settings language configuration option (en).
[2025.12.01-01.16.36:912][  0]LogInit: Overriding language with game user settings locale configuration option (en).
[2025.12.01-01.16.36:914][  0]LogAssetRegistry: FAssetRegistry took 0.0006 seconds to start up
[2025.12.01-01.16.37:053][  0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
[2025.12.01-01.16.37:057][  0]LogDeviceProfileManager: Active device profile: [0000020F9702D440][0000020F9425AAC0 66] Windows
[2025.12.01-01.16.37:096][  0]LogTextureEncodingSettings: Display: Texture Encode Speed: Final (cook).
[2025.12.01-01.16.37:096][  0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO On Lambda=35, Effort=Normal
[2025.12.01-01.16.37:096][  0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
[2025.12.01-01.16.37:130][  0]LogPackageLocalizationCache: Processed 110 localized package path(s) for 1 prioritized culture(s) in 0.000585 seconds
[2025.12.01-01.16.37:162][  0]LogTemp: Display: UMassTrafficApplyVehicleInitStateProcessor loaded
[2025.12.01-01.16.37:167][  0]LogStreaming: Warning: LoadPackage: SkipPackage: /HoverDrone/Input/IM_HoverDrone (0xEA80848EBB613A08) - The package to load does not exist on disk or in the loader
[2025.12.01-01.16.37:167][  0]LogUObjectGlobals: Warning: Failed to find object 'InputMappingContext /HoverDrone/Input/IM_HoverDrone.IM_HoverDrone'
[2025.12.01-01.16.37:167][  0]LogUObjectGlobals: Error: CDO Constructor (HoverDronePawn): Failed to find /HoverDrone/Input/IM_HoverDrone.IM_HoverDrone

[2025.12.01-01.16.37:167][  0]LogStreaming: Warning: LoadPackage: SkipPackage: /HoverDrone/Input/IA_HoverDrone_Move (0xCD717928D142775) - The package to load does not exist on disk or in the loader
[2025.12.01-01.16.37:167][  0]LogUObjectGlobals: Warning: Failed to find object 'InputAction /HoverDrone/Input/IA_HoverDrone_Move.IA_HoverDrone_Move'
[2025.12.01-01.16.37:167][  0]LogUObjectGlobals: Error: CDO Constructor (HoverDronePawn): Failed to find /HoverDrone/Input/IA_HoverDrone_Move.IA_HoverDrone_Move

[2025.12.01-01.16.37:167][  0]LogStreaming: Warning: LoadPackage: SkipPackage: /HoverDrone/Input/IA_HoverDrone_Look (0xFA953AF90968F651) - The package to load does not exist on disk or in the loader
[2025.12.01-01.16.37:167][  0]LogUObjectGlobals: Warning: Failed to find object 'InputAction /HoverDrone/Input/IA_HoverDrone_Look.IA_HoverDrone_Look'
[2025.12.01-01.16.37:167][  0]LogUObjectGlobals: Error: CDO Constructor (HoverDronePawn): Failed to find /HoverDrone/Input/IA_HoverDrone_Look.IA_HoverDrone_Look

[2025.12.01-01.16.37:167][  0]LogStreaming: Warning: LoadPackage: SkipPackage: /HoverDrone/Input/IA_HoverDrone_ChangeAltitude (0x77FF9630AF32879A) - The package to load does not exist on disk or in the loader
[2025.12.01-01.16.37:167][  0]LogUObjectGlobals: Warning: Failed to find object 'InputAction /HoverDrone/Input/IA_HoverDrone_ChangeAltitude.IA_HoverDrone_ChangeAltitude'
[2025.12.01-01.16.37:167][  0]LogUObjectGlobals: Error: CDO Constructor (HoverDronePawn): Failed to find /HoverDrone/Input/IA_HoverDrone_ChangeAltitude.IA_HoverDrone_ChangeAltitude

[2025.12.01-01.16.37:167][  0]LogStreaming: Warning: LoadPackage: SkipPackage: /HoverDrone/Input/IA_HoverDrone_ChangeSpeed (0x6A2DB228A5FFA777) - The package to load does not exist on disk or in the loader
[2025.12.01-01.16.37:167][  0]LogUObjectGlobals: Warning: Failed to find object 'InputAction /HoverDrone/Input/IA_HoverDrone_ChangeSpeed.IA_HoverDrone_ChangeSpeed'
[2025.12.01-01.16.37:167][  0]LogUObjectGlobals: Error: CDO Constructor (HoverDronePawn): Failed to find /HoverDrone/Input/IA_HoverDrone_ChangeSpeed.IA_HoverDrone_ChangeSpeed

[2025.12.01-01.16.37:168][  0]LogActor: Warning: SetReplicates called on non-initialized actor Default__RespondingPropBase. Directly setting bReplicates is the correct procedure for pre-init actors.
[2025.12.01-01.16.37:171][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2025.12.01-01.16.37:171][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2025.12.01-01.16.37:182][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.001 s
[2025.12.01-01.16.37:205][  0]LogMoviePlayer: Initializing movie player
[2025.12.01-01.16.37:206][  0]LogGauntlet: Display: Gauntlet Initialized
[2025.12.01-01.16.37:207][  0]LogAutoSettings: AutoSettings module starting up
[2025.12.01-01.16.37:207][  0]LogAutoSettingsInput: AutoSettingsInput module starting up
[2025.12.01-01.16.37:207][  0]LogSubstanceCoreModule: Substance [GPU] Engine Loaded, Max Texture Size = 8192
[2025.12.01-01.16.37:207][  0]LogXsollaSettings: FXsollaSettingsModule::StartupModule(24): XsollaSettings module started
[2025.12.01-01.16.37:207][  0]LogXsollaUIBuilder: FXsollaUIBuilderModule::StartupModule(26): XsollaUIBuilder module started
[2025.12.01-01.16.37:239][  0]LogCEFBrowser: CEF GPU acceleration enabled
[2025.12.01-01.16.37:263][  0]LogXsollaLogin: FXsollaLoginModule::StartupModule(15): XsollaLogin module started
[2025.12.01-01.16.37:266][  0]LogXsollaStore: FXsollaStoreModule::StartupModule(20): XsollaStore module started
[2025.12.01-01.16.37:266][  0]LogXsollaInventory: FXsollaInventoryModule::StartupModule(13): XsollaInventory module started
[2025.12.01-01.16.37:266][  0]LogAudioModulation: Display: Initialized Audio Modulation Parameter 'BitDepth'
[2025.12.01-01.16.37:266][  0]LogAudioModulation: Display: Initialized Audio Modulation Parameter 'HPFCutoffFrequency'
[2025.12.01-01.16.37:266][  0]LogAudioModulation: Display: Initialized Audio Modulation Parameter 'LowRateFrequency'
[2025.12.01-01.16.37:266][  0]LogAudioModulation: Display: Initialized Audio Modulation Parameter 'LPFCutoffFrequency'
[2025.12.01-01.16.37:266][  0]LogAudioModulation: Display: Initialized Audio Modulation Parameter 'Pan'
[2025.12.01-01.16.37:266][  0]LogAudioModulation: Display: Initialized Audio Modulation Parameter 'pitch'
[2025.12.01-01.16.37:267][  0]LogAudioModulation: Display: Initialized Audio Modulation Parameter 'SampleRate'
[2025.12.01-01.16.37:267][  0]LogAudioModulation: Display: Initialized Audio Modulation Parameter 'TimeOfDay'
[2025.12.01-01.16.37:267][  0]LogAudioModulation: Display: Initialized Audio Modulation Parameter 'Volume'
[2025.12.01-01.16.37:267][  0]LogAudioModulation: Registering Modulation MetaSound Nodes...
[2025.12.01-01.16.37:286][  0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2025.12.01-01.16.37:286][  0]LogMetasoundEngine: MetaSound Engine Initialized
[2025.12.01-01.16.37:286][  0]LogAudioModulation: Audio Modulation Initialized
[2025.12.01-01.16.37:288][  0]AudioGameplayLog: FAudioGameplayModule::StartupModule
[2025.12.01-01.16.37:291][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2025.12.01-01.16.37:291][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Runtime/AudioWidgets/Content/Resources/ScrubHandleDown_Clamped.png' error.
[2025.12.01-01.16.37:291][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Runtime/AudioWidgets/Content/Resources/ScrubHandleDown_Clamped.png
[2025.12.01-01.16.37:301][  0]LogUObjectArray: 35855 objects as part of root set at end of initial load.
[2025.12.01-01.16.37:301][  0]LogUObjectArray: 721 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set.
[2025.12.01-01.16.37:301][  0]LogUObjectAllocator: 7758288 out of 0 bytes used by permanent object pool.
[2025.12.01-01.16.37:301][  0]LogUObjectArray: CloseDisregardForGC: 35855/35855 objects in disregard for GC pool
[2025.12.01-01.16.37:301][  0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 34254 public script object entries (937.81 KB)
[2025.12.01-01.16.37:301][  0]LogStreaming: Display: AsyncLoading2 - Thread Started: true, IsInitialLoad: false
[2025.12.01-01.16.37:302][  0]LogEngine: Initializing Engine...
[2025.12.01-01.16.37:302][  0]LogGameFeatures: Initializing game features subsystem
[2025.12.01-01.16.37:309][  0]LogGameFeatures: Scanning for built-in game feature plugins
[2025.12.01-01.16.37:309][  0]LogGameFeatures: Loading 228 builtins
[2025.12.01-01.16.37:310][  0]LogStats: BuiltInGameFeaturePlugins loaded. -  0.001 s
[2025.12.01-01.16.37:310][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2025.12.01-01.16.37:310][  0]LogInit: Texture streaming: Enabled
[2025.12.01-01.16.37:310][  0]LogAudio: Display: Initializing Audio Device Manager...
[2025.12.01-01.16.37:310][  0]LogAudio: Display: Loading Default Audio Settings Objects...
[2025.12.01-01.16.37:310][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2025.12.01-01.16.37:310][  0]LogAudio: Display: AudioInfo: 'OPUS' Registered
[2025.12.01-01.16.37:312][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2025.12.01-01.16.37:312][  0]LogAudio: Display: AudioInfo: 'OGG' Registered
[2025.12.01-01.16.37:312][  0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
[2025.12.01-01.16.37:312][  0]LogAudio: Display: AudioInfo: 'PCM' Registered
[2025.12.01-01.16.37:312][  0]LogAudio: Display: AudioInfo: 'BINKA' Registered
[2025.12.01-01.16.37:312][  0]LogAudio: Display: AudioInfo: 'RADA' Registered
[2025.12.01-01.16.37:312][  0]LogAudio: Display: Audio Device Manager Initialized
[2025.12.01-01.16.37:312][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
[2025.12.01-01.16.37:312][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.12.01-01.16.37:312][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
[2025.12.01-01.16.37:312][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2025.12.01-01.16.37:312][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2025.12.01-01.16.37:312][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  1
[2025.12.01-01.16.37:312][  0]LogAudioMixer: Display: 	Max Channels (voices):				  64
[2025.12.01-01.16.37:312][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
[2025.12.01-01.16.37:312][  0]LogAudio: Display: AudioDevice MaxSources: 64
[2025.12.01-01.16.37:312][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.12.01-01.16.37:312][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.12.01-01.16.37:312][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.12.01-01.16.37:312][  0]LogAudio: Display: Audio Modulation Plugin: DefaultModulationPlugin
[2025.12.01-01.16.37:314][  0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.12.01-01.16.37:367][  0]LogAudioMixer: Display: Using Audio Hardware Device Headphones (onn. Rugged Speaker Mini)
[2025.12.01-01.16.37:368][  0]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.12.01-01.16.37:368][  0]LogAudioMixer: Display: Creating Master Submix 'MainSubmix'
[2025.12.01-01.16.37:369][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.12.01-01.16.37:374][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2025.12.01-01.16.37:374][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2025.12.01-01.16.37:374][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2025.12.01-01.16.37:374][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2025.12.01-01.16.37:374][  0]LogInit: FAudioDevice initialized with ID 1.
[2025.12.01-01.16.37:377][  0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2025.12.01-01.16.37:411][  0]LogStaticMesh: [headlight_l_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.37:427][  0]LogStaticMesh: [foglight_l_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.37:436][  0]LogStaticMesh: [foglight_r_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.37:448][  0]LogStaticMesh: [door_front_l_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.37:453][  0]LogStaticMesh: [door_rear_r_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.37:460][  0]LogStaticMesh: [taillight_01_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.37:465][  0]LogStaticMesh: [door_rear_r_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.37:469][  0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_DestructibleProp_Master_C. Directly setting bReplicates is the correct procedure for pre-init actors.
[2025.12.01-01.16.37:469][  0]LogStaticMesh: [taillight_r_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.37:482][  0]LogStaticMesh: [frame_rear_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.37:497][  0]LogStaticMesh: [Portal_Arrow] Mesh is marked for CPU read.
[2025.12.01-01.16.37:517][  0]LogStaticMesh: [headlight_r_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.37:522][  0]LogStaticMesh: [door_rear_r_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.37:528][  0]LogStaticMesh: [taillight_01_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.37:536][  0]LogStaticMesh: [door_rear_l_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.37:546][  0]LogStaticMesh: [door_front_r_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.37:604][  0]LogStaticMesh: [door_rear_r_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.37:822][  0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Destructible_Mailbox_01_C. Directly setting bReplicates is the correct procedure for pre-init actors.
[2025.12.01-01.16.37:823][  0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Destructible_CardboardBox_01_A_C. Directly setting bReplicates is the correct procedure for pre-init actors.
[2025.12.01-01.16.37:829][  0]LogStaticMesh: [door_front_r_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.37:834][  0]LogStaticMesh: [door_rear_l_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.37:843][  0]LogStaticMesh: [taillight_l_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.37:856][  0]LogStaticMesh: [door_rear_l_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.37:863][  0]LogStaticMesh: [headlight_l_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.37:866][  0]LogStaticMesh: [door_front_l_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.37:876][  0]LogMaterial: Error: Loading a material resource None with an invalid ShaderMap!
[2025.12.01-01.16.37:876][  0]LogMaterial: Error: Loading a material resource None with an invalid ShaderMap!
[2025.12.01-01.16.37:885][  0]LogStaticMesh: [taillight_l_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.37:911][  0]LogStaticMesh: [headlight_r_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.37:934][  0]LogStaticMesh: [taillight_r_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.37:939][  0]LogStaticMesh: [taillight_l_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.37:942][  0]LogStaticMesh: [taillight_r_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.37:960][  0]LogStaticMesh: [door_front_r_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.37:964][  0]LogStaticMesh: [taillight_r_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.37:973][  0]LogStaticMesh: [door_front_l_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.37:979][  0]LogStaticMesh: [taillight_l_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.37:988][  0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Destructible_Trashcan_01_A_C. Directly setting bReplicates is the correct procedure for pre-init actors.
[2025.12.01-01.16.38:069][  0]LogStaticMesh: [headlight_r_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:092][  0]LogStaticMesh: [headlight_l_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:105][  0]LogStaticMesh: [door_rear_l_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:107][  0]LogStaticMesh: [frame_rear_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:156][  0]LogStaticMesh: [headlight_l_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:158][  0]LogStaticMesh: [headlight_r_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:178][  0]LogStaticMesh: [SM_Wheel_Front_R_vehCar_vehicle05] Mesh is marked for CPU read.
[2025.12.01-01.16.38:179][  0]LogStaticMesh: [SM_Wheel_Front_R_vehCar_vehicle05] Mesh is marked for CPU read.
[2025.12.01-01.16.38:179][  0]LogStaticMesh: [SM_Wheel_Front_L_vehCar_vehicle05] Mesh is marked for CPU read.
[2025.12.01-01.16.38:179][  0]LogStaticMesh: [SM_Wheel_Front_L_vehCar_vehicle05] Mesh is marked for CPU read.
[2025.12.01-01.16.38:259][  0]LogStaticMesh: [taillight_r_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:261][  0]LogStaticMesh: [taillight_l_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:263][  0]LogStaticMesh: [foglight_l_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:263][  0]LogStaticMesh: [foglight_r_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:265][  0]LogStaticMesh: [headlight_l_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:267][  0]LogStaticMesh: [foglight_r_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:271][  0]LogStaticMesh: [taillight_l_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:272][  0]LogStaticMesh: [headlight_r_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:274][  0]LogStaticMesh: [taillight_r_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:276][  0]LogStaticMesh: [foglight_l_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:279][  0]LogStaticMesh: [panel_front_r_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:279][  0]LogStaticMesh: [panel_front_l_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:280][  0]LogStaticMesh: [panel_rear_r_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:284][  0]LogStaticMesh: [door_rear_r_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:287][  0]LogStaticMesh: [frame_rear_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:292][  0]LogStaticMesh: [panel_rear_l_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:296][  0]LogStaticMesh: [door_front_l_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:302][  0]LogStaticMesh: [door_rear_l_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:305][  0]LogStaticMesh: [door_front_r_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:311][  0]LogStaticMesh: [door_rear_r_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:314][  0]LogStaticMesh: [door_front_r_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:317][  0]LogStaticMesh: [frame_rear_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:321][  0]LogStaticMesh: [panel_rear_l_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:324][  0]LogStaticMesh: [door_rear_l_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:327][  0]LogStaticMesh: [door_front_l_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:331][  0]LogStaticMesh: [panel_rear_r_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:334][  0]LogStaticMesh: [door_front_l_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:339][  0]LogStaticMesh: [foglight_l_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:340][  0]LogStaticMesh: [foglight_r_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:340][  0]LogStaticMesh: [headlight_l_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:342][  0]LogStaticMesh: [headlight_r_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:344][  0]LogStaticMesh: [panel_rear_r_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:348][  0]LogStaticMesh: [panel_rear_l_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:353][  0]LogStaticMesh: [door_rear_l_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:356][  0]LogStaticMesh: [door_rear_r_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:357][  0]LogStaticMesh: [door_front_l_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:362][  0]LogStaticMesh: [door_front_r_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:364][  0]LogStaticMesh: [taillight_01_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:364][  0]LogStaticMesh: [frame_rear_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:370][  0]LogStaticMesh: [taillight_l_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:375][  0]LogStaticMesh: [headlight_l_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:377][  0]LogStaticMesh: [headlight_r_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:380][  0]LogStaticMesh: [taillight_r_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:386][  0]LogStaticMesh: [TestGlassMesh] Mesh is marked for CPU read.
[2025.12.01-01.16.38:395][  0]LogStaticMesh: [SM_Brake_Pad_L_vehCar_vehicle02] Mesh is marked for CPU read.
[2025.12.01-01.16.38:395][  0]LogStaticMesh: [SM_Brake_Pad_L_vehCar_vehicle02] Mesh is marked for CPU read.
[2025.12.01-01.16.38:395][  0]LogStaticMesh: [SM_Brake_Pad_R_vehCar_vehicle02] Mesh is marked for CPU read.
[2025.12.01-01.16.38:395][  0]LogStaticMesh: [SM_Brake_Pad_R_vehCar_vehicle02] Mesh is marked for CPU read.
[2025.12.01-01.16.38:530][  0]LogStaticMesh: [frame_rear_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:645][  0]LogStaticMesh: [door_front_r_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:647][  0]LogStaticMesh: [frame_rear_trans] Mesh is marked for CPU read.
[2025.12.01-01.16.38:771][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2025.12.01-01.16.38:819][  0]LogMaterial: Error: Tried to access an uncooked shader map ID in a cooked application
[2025.12.01-01.16.38:819][  0]LogMaterial: Warning: Invalid shader map ID caching shaders for 'dashboard_lights', will use default material.
[2025.12.01-01.16.38:819][  0]LogMaterial: Can't compile dashboard_lights with cooked content, will use default material instead
[2025.12.01-01.16.38:819][  0]LogMaterial: Warning: [AssetLog] C:\Games\Responding\default\game\Responding\Content\Vehicles\Chevrette_Canis_2010\Materials\dashboard_lights: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.

[2025.12.01-01.16.38:957][  0]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.12.01-01.16.39:360][  0]LogXsollaLogin: Warning: UXsollaLoginSubsystem::Initialize(83): Xsolla Launcher login token is used
[2025.12.01-01.16.39:360][  0]LogXsollaLogin: UXsollaLoginSubsystem::Initialize(64): XsollaLogin subsystem initialized
[2025.12.01-01.16.39:360][  0]LogXsollaStore: UXsollaStoreSubsystem::Initialize(67): XsollaStore subsystem initialized
[2025.12.01-01.16.39:365][  0]LogTemp: GenerateSessionDatabase: Collected 500 persons.
[2025.12.01-01.16.39:365][  0]LogXsollaInventory: UXsollaInventorySubsystem::Initialize(35): XsollaInventory subsystem initialized
[2025.12.01-01.16.39:365][  0]LogSoundscapeSubsystem: Audio device valid, will create subsystem
[2025.12.01-01.16.39:365][  0]LogSoundscapeSubsystem: Subsystem Initializing
[2025.12.01-01.16.39:365][  0]LogSoundscapeSubsystem: Project settings Soundscape Palette Collection is empty
[2025.12.01-01.16.39:365][  0]LogWorldAudioDataSystem: Audio device valid, will create subsystem
[2025.12.01-01.16.39:365][  0]LogWorldAudioDataSystem: Subsystem initializing
[2025.12.01-01.16.39:366][  0]LogWorldAudioDataSystem: WADVehAudioPreset WADVehAudioPreset /Game/Audio/Vehicles/NPC_Presets/WAD_NPC_Hatchback_Preset.WAD_NPC_Hatchback_Preset added
[2025.12.01-01.16.39:366][  0]LogWorldAudioDataSystem: WADVehAudioPreset WADVehAudioPreset /Game/Audio/Vehicles/NPC_Presets/WAD_NPC_Bus_Preset.WAD_NPC_Bus_Preset added
[2025.12.01-01.16.39:367][  0]LogWorldAudioDataSystem: WADVehAudioPreset WADVehAudioPreset /Game/Audio/Vehicles/NPC_Presets/WAD_NPC_GarbageTruck_Preset.WAD_NPC_GarbageTruck_Preset added
[2025.12.01-01.16.39:367][  0]LogWorldAudioDataSystem: WADVehAudioPreset WADVehAudioPreset /Game/Audio/Vehicles/NPC_Presets/WAD_NPC_Hatchback_Preset.WAD_NPC_Hatchback_Preset added
[2025.12.01-01.16.39:367][  0]LogWorldAudioDataSystem: WADVehAudioPreset WADVehAudioPreset /Game/Audio/Vehicles/NPC_Presets/WAD_NPC_Sedan_Preset.WAD_NPC_Sedan_Preset added
[2025.12.01-01.16.39:367][  0]LogWorldAudioDataSystem: WADVehAudioPreset WADVehAudioPreset /Game/Audio/Vehicles/NPC_Presets/WAD_NPC_SUV_Preset.WAD_NPC_SUV_Preset added
[2025.12.01-01.16.39:368][  0]LogWorldAudioDataSystem: WADVehAudioPreset WADVehAudioPreset /Game/Audio/Vehicles/NPC_Presets/WAD_NPC_SportsCar_Preset.WAD_NPC_SportsCar_Preset added
[2025.12.01-01.16.39:368][  0]LogWorldAudioDataSystem: WADVehAudioPreset WADVehAudioPreset /Game/Audio/Vehicles/NPC_Presets/WAD_NPC_SUV_Preset.WAD_NPC_SUV_Preset added
[2025.12.01-01.16.39:368][  0]LogWorldAudioDataSystem: WADVehAudioPreset WADVehAudioPreset /Game/Audio/Vehicles/NPC_Presets/WAD_NPC_Minivan_Preset.WAD_NPC_Minivan_Preset added
[2025.12.01-01.16.39:368][  0]LogWorldAudioDataSystem: WADVehAudioPreset WADVehAudioPreset /Game/Audio/Vehicles/NPC_Presets/WAD_NPC_Semi_Preset.WAD_NPC_Semi_Preset added
[2025.12.01-01.16.39:369][  0]LogWorldAudioDataSystem: WADVehAudioPreset WADVehAudioPreset /Game/Audio/Vehicles/NPC_Presets/WAD_NPC_ParcelTruck_Preset.WAD_NPC_ParcelTruck_Preset added
[2025.12.01-01.16.39:369][  0]LogTemp: Verifying license key: <payload_data>
[2025.12.01-01.16.39:369][  0]LogTemp: Error: Invalid license key. Exiting game.
[2025.12.01-01.16.39:369][  0]LogScript: Warning: Script Msg: A null object was passed as a world context object to UEngine::GetWorldFromContextObject().
[2025.12.01-01.16.39:369][  0]LogScript: Warning: Script Msg: A null object was passed as a world context object to UEngine::GetWorldFromContextObject().
[2025.12.01-01.16.39:369][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2025.12.01-01.16.39:369][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.12.01-01.16.39:369][  0]LogEnhancedInput: Enhanced Input local player subsystem has initalized the user settings!
[2025.12.01-01.16.39:369][  0]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2025.12.01-01.16.39:369][  0]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2025.12.01-01.16.39:369][  0]LogInit: Display: Game Engine Initialized.
[2025.12.01-01.16.39:372][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Runtime/SunPosition/Resources/SunPosition.png' error.
[2025.12.01-01.16.39:372][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Runtime/SunPosition/Resources/SunPosition.png
[2025.12.01-01.16.39:372][  0]LogInit: Display: Starting Game.
[2025.12.01-01.16.39:372][  0]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/Maps/GameWorld?Name=Player"
[2025.12.01-01.16.39:372][  0]LogNet: Browse: /Game/Maps/GameWorld?Name=Player
[2025.12.01-01.16.39:372][  0]LogLoad: LoadMap: /Game/Maps/GameWorld?Name=Player
[2025.12.01-01.16.39:372][  0]LogWorld: BeginTearingDown for /Temp/Untitled_0
[2025.12.01-01.16.39:372][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2025.12.01-01.16.39:372][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2025.12.01-01.16.39:372][  0]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.12.01-01.16.39:372][  0]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.12.01-01.16.39:376][  0]LogStreaming: Display: 0.045 ms for processing 380 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 2 (5761->5759) packages and 213 (14133->13920) public exports.
[2025.12.01-01.16.39:376][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.12.01-01.16.39:379][  0]LogUObjectHash: Compacting FUObjectHashTables data took   1.38ms
[2025.12.01-01.16.39:381][  0]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2025.12.01-01.16.42:386][  0]LogMaterial: Error: Loading a material resource None with an invalid ShaderMap!
[2025.12.01-01.16.42:386][  0]LogMaterial: Error: Loading a material resource None with an invalid ShaderMap!
[2025.12.01-01.16.42:386][  0]LogMaterial: Error: Loading a material resource None with an invalid ShaderMap!
[2025.12.01-01.16.42:386][  0]LogMaterial: Error: Loading a material resource None with an invalid ShaderMap!
[2025.12.01-01.16.42:386][  0]LogMaterial: Error: Loading a material resource None with an invalid ShaderMap!
[2025.12.01-01.16.42:386][  0]LogMaterial: Error: Loading a material resource None with an invalid ShaderMap!
[2025.12.01-01.16.42:386][  0]LogMaterial: Error: Loading a material resource None with an invalid ShaderMap!
[2025.12.01-01.16.42:386][  0]LogMaterial: Error: Loading a material resource None with an invalid ShaderMap!
[2025.12.01-01.16.42:433][  0]LogMaterial: Error: Loading a material resource None with an invalid ShaderMap!
[2025.12.01-01.16.42:433][  0]LogMaterial: Error: Loading a material resource None with an invalid ShaderMap!
[2025.12.01-01.16.42:433][  0]LogMaterial: Error: Loading a material resource None with an invalid ShaderMap!
[2025.12.01-01.16.42:433][  0]LogMaterial: Error: Loading a material resource None with an invalid ShaderMap!
[2025.12.01-01.16.43:174][  0]LogRHI: Warning: FShaderPipelineCache Responding_usr completed 3379 tasks in 0.61s (6.21s wall time since intial open).
[2025.12.01-01.16.45:644][  0]LogStreaming: Warning: Missing Dependency, missing script import 0x94B34DF9A5D48BC for package /Game/Maps/GameWorld
[2025.12.01-01.16.45:644][  0]LogStreaming: Error: CreateExport: /Game/Maps/GameWorld (0x5BE236C18E34B551) /Game/Maps/GameWorld (0x5BE236C18E34B551) - Could not find template object for ZoneGraphRenderingComp
[2025.12.01-01.16.45:707][  0]LogStreaming: Warning: CreateExport: /Game/Maps/GameWorld (0x5BE236C18E34B551) /Game/Maps/GameWorld (0x5BE236C18E34B551) - Skipped failed export ZoneGraphRenderingComp
[2025.12.01-01.16.45:752][  0]LogMaterial: Error: Tried to access an uncooked shader map ID in a cooked application
[2025.12.01-01.16.45:752][  0]LogMaterial: Warning: Invalid shader map ID caching shaders for 'M_Freeway_Asphalt', will use default material.
[2025.12.01-01.16.45:752][  0]LogMaterial: Can't compile M_Freeway_Asphalt with cooked content, will use default material instead
[2025.12.01-01.16.45:752][  0]LogMaterial: Warning: [AssetLog] C:\Games\Responding\default\game\Responding\Plugins\WorldBLD\Modern City Kit\Modern_CityKit\Content\EpicContent\Road\Material\MI\M_Asphalt_Master_Inst_ParkingLots: Failed to compile Material Instance with Base M_Freeway_Asphalt for platform PCD3D_SM6, Default Material will be used in game.

[2025.12.01-01.16.45:882][  0]LogMaterial: Error: Tried to access an uncooked shader map ID in a cooked application
[2025.12.01-01.16.45:882][  0]LogMaterial: Warning: Invalid shader map ID caching shaders for 'M_Freeway_Concrete_CU', will use default material.
[2025.12.01-01.16.45:882][  0]LogMaterial: Can't compile M_Freeway_Concrete_CU with cooked content, will use default material instead
[2025.12.01-01.16.45:882][  0]LogMaterial: Warning: [AssetLog] C:\Games\Responding\default\game\Responding\Plugins\WorldBLD\Modern City Kit\Modern_CityKit\Content\Road\Material\M_Freeway_Concrete_CU: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.

[2025.12.01-01.16.45:882][  0]LogMaterial: Error: Tried to access an uncooked shader map ID in a cooked application
[2025.12.01-01.16.45:882][  0]LogMaterial: Warning: Invalid shader map ID caching shaders for 'M_Freeway_Concrete_CU', will use default material.
[2025.12.01-01.16.45:882][  0]LogMaterial: Can't compile M_Freeway_Concrete_CU with cooked content, will use default material instead
[2025.12.01-01.16.45:882][  0]LogMaterial: Warning: [AssetLog] C:\Games\Responding\default\game\Responding\Plugins\WorldBLD\Modern City Kit\Modern_CityKit\Content\Road\Material\MI\MI_FreewayConcrete_PropsWS02: Failed to compile Material Instance with Base M_Freeway_Concrete_CU for platform PCD3D_SM6, Default Material will be used in game.

[2025.12.01-01.16.46:000][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'GameWorld'.
[2025.12.01-01.16.46:000][  0]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.12.01-01.16.46:001][  0]LogWorldPartition: ULevel::OnLevelLoaded(GameWorld)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.12.01-01.16.46:001][  0]LogWorldPartition: Display: WorldPartition initialize started...
[2025.12.01-01.16.46:001][  0]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/GameWorld.GameWorld, World Type = Game, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 1, IsPIEWorldTravel = 0, IsCooking = 0
[2025.12.01-01.16.46:001][  0]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.12.01-01.16.46:001][  0]LogWorldPartition: Initial Data Layer Effective States Activated(Buildings,Trees,Street_Vegetation) Loaded()
[2025.12.01-01.16.46:002][  0]LogContentBundle: [GameWorld(Standalone)] Creating new container.
[2025.12.01-01.16.46:002][  0]LogWorldPartition: Display: WorldPartition initialize took 191 us
[2025.12.01-01.16.46:004][  0]LogLoad: Game class is 'GameplayGM_C'
[2025.12.01-01.16.46:036][  0]LogWorld: Bringing World /Game/Maps/GameWorld.GameWorld up for play (max tick rate 0) at 2025.11.30-20.16.46
[2025.12.01-01.16.46:037][  0]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2025.12.01-01.16.46:037][  0]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2025.12.01-01.16.46:038][  0]LogWorld: Bringing up level for play took: 0.033429
[2025.12.01-01.16.46:038][  0]LogNavigationDataBuild: ChangeNotifyingRecastNavMesh_UAID_E4B97AEF0547445102-Default: AgentMaxStepHeight (55.000000) for resolution 159115232 is not high enough in steep slopes (AgentMaxSlope is 55.000000). Use AgentMaxStepHeight bigger than 60.000000 or a smaller AgentMaxSlope to avoid undesirable navmesh holes in steep slopes. This can also be avoided by using smaller CellSize and CellHeight.
[2025.12.01-01.16.46:060][  0]LogSpawn: Warning: SpawnActor failed because no class was specified
[2025.12.01-01.16.46:060][  0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.12.01-01.16.46:060][  0]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.12.01-01.16.46:061][  0]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.12.01-01.16.46:872][  0]LogMaterial: Warning: Material 'MI_Tire_02' expects texture 'T_decal3_BC' to be Virtual
[2025.12.01-01.16.46:887][  0]LogMaterial: Warning: Material 'MI_Tire_01' expects texture 'T_decal3_BC' to be Virtual
[2025.12.01-01.16.47:703][  0]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2025.12.01-01.16.47:703][  0]r.VolumetricRenderTarget.Mode = "2"
[2025.12.01-01.16.47:703][  0]r.EyeAdaptation.BlackHistogramBucketInfluence = "0.5"
[2025.12.01-01.16.47:705][  0]LogBlueprintUserMessages: [Ultra_Dynamic_Sky_C_UAID_E4B97AEF0547352602_1752816240] VOLUMETRIC
[2025.12.01-01.16.47:742][  0]r.Velocity.EnableVertexDeformation = "0"
[2025.12.01-01.16.47:749][  0]LogTemp: ZoneGraphStorage forced. Number of Zones: 191
[2025.12.01-01.16.47:749][  0]LogTemp: Number of Lanes: 977
[2025.12.01-01.16.47:749][  0]LogTemp: Number of Lane Points: 8217
[2025.12.01-01.16.47:772][  0]Command not recognized: DisableAllScreenMessages
[2025.12.01-01.16.47:800][  0]LogResponding: Display: Logging Custom Event Sandbox-Entered to CSV.
[2025.12.01-01.16.48:349][  0]LogMaterial: Error: Loading a material resource None with an invalid ShaderMap!
[2025.12.01-01.16.48:349][  0]LogMaterial: Error: Loading a material resource None with an invalid ShaderMap!
[2025.12.01-01.16.48:447][  0]LogMaterial: Error: Tried to access an uncooked shader map ID in a cooked application
[2025.12.01-01.16.48:447][  0]LogMaterial: Warning: Invalid shader map ID caching shaders for 'M_WaterDrop_SubUV', will use default material.
[2025.12.01-01.16.48:447][  0]LogMaterial: Can't compile M_WaterDrop_SubUV with cooked content, will use default material instead
[2025.12.01-01.16.48:447][  0]LogMaterial: Warning: [AssetLog] C:\Games\Responding\default\game\Responding\Content\Blueprints\Gameplay\HoseSystem\DemoAssets\Particles\Materials\Water\M_WaterDrop_SubUV: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.

[2025.12.01-01.16.48:804][  0]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.12.01-01.16.48:804][  0]LogLoad: Took 9.430887 seconds to LoadMap(/Game/Maps/GameWorld)
[2025.12.01-01.16.48:804][  0]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/Maps/GameWorld
[2025.12.01-01.16.48:810][  0]LogResponding: Responding sync loading package: /Engine/EngineMaterials/STBlueNoise_scalar_128x128x64
[2025.12.01-01.16.48:810][  0]LogResponding: Responding sync loading package: /Engine/EngineMaterials/STBlueNoise_vec2_128x128x64
[2025.12.01-01.16.48:820][  0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1
[2025.12.01-01.16.48:820][  0]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0
[2025.12.01-01.16.48:820][  0]LogRHI: Display: ShaderPipelineCache: Batching Resumed.
[2025.12.01-01.16.48:835][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2025.12.01-01.16.48:835][  0]LogLoad: (Engine Initialization) Total time: 13.31 seconds
[2025.12.01-01.16.48:836][  0]LogRawInputWindows: QueryConnectedDevices found 7 devices
[2025.12.01-01.16.48:836][  0]LogRawInputWindows: QueryConnectedDevices found 7 devices
[2025.12.01-01.16.48:836][  0]LogRawInputWindows: QueryConnectedDevices found 7 devices
[2025.12.01-01.16.48:839][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2025.12.01-01.16.48:839][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2025.12.01-01.16.48:840][  0]LogRHI: FShaderPipelineCache::BeginNextPrecompileCacheTask() - Finished, no jobs remaining.
[2025.12.01-01.16.48:863][  0]LogTemp: AIController: ActivityComponent Added
[2025.12.01-01.16.48:865][  0]LogTemp: Warning: PossessedPawn: Armed true
[2025.12.01-01.16.48:865][  0]LogTemp: Warning: [BP_AI_Controller_Police_C_2147481923] Starting Awareness after possess (Pawn=BP_AI_Ped_Police_C_2147481943)
[2025.12.01-01.16.48:865][  0]LogTemp: Warning: Awareness started with interval: 0.30 seconds
[2025.12.01-01.16.48:865][  0]LogTemp: Warning: Broadcasting OnAISpawned for BP_AI_Ped_Police_C_2147481943, Armed: Yes
[2025.12.01-01.16.48:867][  0]LogAutoSettingsInput: Registering input overrides for FocusFlare-D437EF644
[2025.12.01-01.16.48:867][  0]LogAutoSettingsInput: Saving input overrides for FocusFlare-D437EF644
[2025.12.01-01.16.48:868][  0]LogSoundscapeSubsystem: Set State called
[2025.12.01-01.16.48:868][  0]LogSoundscapeSubsystem: Set State called
[2025.12.01-01.16.48:868][  0]LogSoundscapeSubsystem: Set State called
[2025.12.01-01.16.48:868][  0]LogWorldAudioDataSystem: WorldAudioDataGameplayScript BlueprintGeneratedClass /Game/Audio/Scripts/RespondingWorldAudioDataScript.RespondingWorldAudioDataScript_C, spawned in world World /Game/Maps/GameWorld.GameWorld
[2025.12.01-01.16.48:965][  0]LogMassRepresentation: Warning: UMassVisualizationComponent::FindOrAddVisualDesc: invalid FStaticMeshInstanceVisualizationDesc passed in. Check the contained meshes.
[2025.12.01-01.16.49:012][  0]LogContentStreaming: Texture pool size now 2300 MB
[2025.12.01-01.16.49:019][  0]AssetCheck: Error: DefaultTexture Black Same lighting guid, modify or touch any property in the texture editor to generate a new guid and fix the issue.
[2025.12.01-01.16.49:065][  1]LogTemp: Display: UMassTrafficApplyVehicleInitStateProcessor loaded
[2025.12.01-01.16.49:103][  1]LogResponding: Responding sync loading package: /Game/UI/Gameplay/Player_UI/Data/CommonInput_Keyboard
[2025.12.01-01.16.49:103][  1]LogStreaming: Display: FlushAsyncLoading(179): 1 QueuedPackages, 367 AsyncPackages
[2025.12.01-01.16.49:103][  1]LogResponding: Responding sync loading package: /Game/UI/Gameplay/Player_UI/Data/CommonInput_XboxOne
[2025.12.01-01.16.49:121][  1]LogMassRepresentation: Warning: UMassVisualizationComponent::FindOrAddVisualDesc: invalid FStaticMeshInstanceVisualizationDesc passed in. Check the contained meshes.
[2025.12.01-01.16.49:360][  1]LogSoundscapeSubsystem: Palette Collection SandboxPallete added
[2025.12.01-01.16.49:360][  1]LogSoundscapeSubsystem: Attempting to load Palette Collection SandboxPallete
[2025.12.01-01.16.49:360][  1]LogResponding: Responding sync loading package: /Game/Audio/Soundscape/BaseCityPalette
[2025.12.01-01.16.49:361][  1]LogSoundscapeSubsystem: Valid Soundscape Palette SoundscapePalette /Game/Audio/Soundscape/BaseCityPalette.BaseCityPalette in Palette Collection SandboxPallete
[2025.12.01-01.16.49:361][  1]LogResponding: Responding sync loading package: /Game/Audio/Soundscape/CityCrowdsPalette
[2025.12.01-01.16.49:362][  1]LogSoundscapeSubsystem: Valid Soundscape Palette SoundscapePalette /Game/Audio/Soundscape/CityCrowdsPalette.CityCrowdsPalette in Palette Collection SandboxPallete
[2025.12.01-01.16.49:362][  1]LogResponding: Responding sync loading package: /Game/Audio/Soundscape/CityPlazaPalette
[2025.12.01-01.16.49:362][  1]LogSoundscapeSubsystem: Valid Soundscape Palette SoundscapePalette /Game/Audio/Soundscape/CityPlazaPalette.CityPlazaPalette in Palette Collection SandboxPallete
[2025.12.01-01.16.49:362][  1]LogResponding: Responding sync loading package: /Game/Audio/Soundscape/CityRoadsPalette
[2025.12.01-01.16.49:364][  1]LogSoundscapeSubsystem: Valid Soundscape Palette SoundscapePalette /Game/Audio/Soundscape/CityRoadsPalette.CityRoadsPalette in Palette Collection SandboxPallete
[2025.12.01-01.16.49:364][  1]LogResponding: Responding sync loading package: /Game/Audio/Soundscape/CityShorelinePalette
[2025.12.01-01.16.49:365][  1]LogSoundscapeSubsystem: Valid Soundscape Palette SoundscapePalette /Game/Audio/Soundscape/CityShorelinePalette.CityShorelinePalette in Palette Collection SandboxPallete
[2025.12.01-01.16.49:365][  1]LogResponding: Responding sync loading package: /Game/Audio/Soundscape/HighAltitudePalette
[2025.12.01-01.16.49:365][  1]LogSoundscapeSubsystem: Valid Soundscape Palette SoundscapePalette /Game/Audio/Soundscape/HighAltitudePalette.HighAltitudePalette in Palette Collection SandboxPallete
[2025.12.01-01.16.49:365][  1]LogResponding: Responding sync loading package: /Game/Audio/Soundscape/HighVelocityPalette
[2025.12.01-01.16.49:365][  1]LogSoundscapeSubsystem: Valid Soundscape Palette SoundscapePalette /Game/Audio/Soundscape/HighVelocityPalette.HighVelocityPalette in Palette Collection SandboxPallete
[2025.12.01-01.16.49:365][  1]LogResponding: Responding sync loading package: /Game/Audio/Soundscape/NighttimePalette
[2025.12.01-01.16.49:365][  1]LogSoundscapeSubsystem: Valid Soundscape Palette SoundscapePalette /Game/Audio/Soundscape/NighttimePalette.NighttimePalette in Palette Collection SandboxPallete
[2025.12.01-01.16.49:365][  1]LogSoundscapeSubsystem: Soundscape Palette ActiveSoundscapePalette /Game/Maps/GameWorld.GameWorld:ActiveSoundscapePalette_2147477186 started
[2025.12.01-01.16.49:365][  1]LogSoundscapeSubsystem: Soundscape Palette ActiveSoundscapePalette /Game/Maps/GameWorld.GameWorld:ActiveSoundscapePalette_2147477180 started
[2025.12.01-01.16.49:365][  1]LogSoundscapeSubsystem: Soundscape Palette ActiveSoundscapePalette /Game/Maps/GameWorld.GameWorld:ActiveSoundscapePalette_2147477163 started
[2025.12.01-01.16.49:365][  1]LogSoundscapeSubsystem: Soundscape Palette ActiveSoundscapePalette /Game/Maps/GameWorld.GameWorld:ActiveSoundscapePalette_2147477135 started
[2025.12.01-01.16.49:374][  2]LogTemp: Display: UMassTrafficApplyVehicleInitStateProcessor loaded
[2025.12.01-01.16.49:416][  2]LogMassTraffic: Warning: Spawning VehCar_Vehicle02_TrafficVehicleAgent vehicles using default spacing (500.000000) on any vehicle lane.
[2025.12.01-01.16.49:416][  2]LogMassTraffic: Warning: Spawning vehCar_vehicle03_TrafficVehicleAgentConfig vehicles using default spacing (500.000000) on any vehicle lane.
[2025.12.01-01.16.49:416][  2]LogMassTraffic: Warning: Spawning vehCar_vehicle05_TrafficVehicleAgentConfig vehicles using default spacing (500.000000) on any vehicle lane.
[2025.12.01-01.16.49:416][  2]LogMassTraffic: Warning: Spawning vehCar_vehicle06_TrafficVehicleAgentConfig vehicles using default spacing (500.000000) on any vehicle lane.
[2025.12.01-01.16.49:416][  2]LogMassTraffic: Warning: Spawning vehVan_vehicle01_TrafficVehicleAgentConfig vehicles using default spacing (500.000000) on any vehicle lane.
[2025.12.01-01.16.49:416][  2]LogMassTraffic: Warning: Spawning vehTruck_vehicle04_TrafficVehicleAgentConfig vehicles using default spacing (500.000000) on any vehicle lane.
[2025.12.01-01.16.49:416][  2]LogMassTraffic: Warning: Spawning vehCar_Discovery_TrafficVehicleAgentConfig vehicles using default spacing (500.000000) on any vehicle lane.
[2025.12.01-01.16.49:416][  2]LogMassTraffic: Warning: Spawning vehCar_vehicle03_Taxi_TrafficVehicleAgentConfig vehicles using default spacing (500.000000) on any vehicle lane.
[2025.12.01-01.16.49:416][  2]LogMassTraffic: Warning: Spawning vehCar_vehicle07_TrafficVehicleAgentConfig vehicles using default spacing (500.000000) on any vehicle lane.
[2025.12.01-01.16.49:441][  3]LogTemp: Display: UMassTrafficApplyVehicleInitStateProcessor loaded
[2025.12.01-01.16.49:483][  4]LogTemp: Display: UMassTrafficApplyVehicleInitStateProcessor loaded
[2025.12.01-01.16.50:853][ 46]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllWidgetsOfClass_FoundWidgets' of length 0 in '/Game/UI/Menu/W_RoleSelection.W_RoleSelection_C:ExecuteUbergraph_W_RoleSelection'!
[2025.12.01-01.16.50:856][ 46]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.12.01-01.16.50:856][ 46]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> NoCapture
[2025.12.01-01.16.50:858][ 46]LogSlate: Took 0.000268 seconds to synchronously load lazily loaded font '../../../Responding/Content/Fonts/Outfit/Outfit-Light.ufont' (54K)
[2025.12.01-01.16.53:882][136]LogViewport: Display: Viewport MouseCaptureMode Changed, NoCapture -> CaptureDuringMouseDown
[2025.12.01-01.16.55:864][227]LogSlate: Took 0.000185 seconds to synchronously load lazily loaded font '../../../Responding/Content/UI/Fonts/Saira/Saira-Regular.ufont' (81K)
[2025.12.01-01.16.55:909][229]LogSlate: Took 0.000377 seconds to synchronously load lazily loaded font '../../../Responding/Content/UI/Fonts/Saira/Saira-SemiBold.ufont' (81K)
[2025.12.01-01.16.56:882][268]LogWorldPartition: Streaming performance changed: Good -> Critical
[2025.12.01-01.16.56:923][268]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/Maps/GameWorld/_Generated_/4EWNE93AHCU8B17CN1H296DTC took (less than) 31.40 ms
[2025.12.01-01.16.56:968][268]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/Maps/GameWorld/_Generated_/4EWNE93AHCU8B17CN1H296DTC took (less than) 38.13 ms
[2025.12.01-01.16.56:970][268]LogStreaming: Display: FlushAsyncLoading(): 0 QueuedPackages, 1600 AsyncPackages
[2025.12.01-01.16.57:768][268]LogMaterial: Error: Loading a material resource None with an invalid ShaderMap!
[2025.12.01-01.16.57:768][268]LogMaterial: Error: Loading a material resource None with an invalid ShaderMap!
[2025.12.01-01.16.57:843][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building41.SM_Building41:BodySetup_0, Element [305] has no Geometry
[2025.12.01-01.16.57:843][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building41.SM_Building41:BodySetup_0, Element [308] has no Geometry
[2025.12.01-01.16.57:843][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building41.SM_Building41:BodySetup_0, Element [310] has no Geometry
[2025.12.01-01.16.57:843][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building41.SM_Building41:BodySetup_0, Element [313] has no Geometry
[2025.12.01-01.16.57:843][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building41.SM_Building41:BodySetup_0, Element [315] has no Geometry
[2025.12.01-01.16.57:849][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [0] has no Geometry
[2025.12.01-01.16.57:849][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [1] has no Geometry
[2025.12.01-01.16.57:849][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [2] has no Geometry
[2025.12.01-01.16.57:849][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [3] has no Geometry
[2025.12.01-01.16.57:849][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [4] has no Geometry
[2025.12.01-01.16.57:849][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [11] has no Geometry
[2025.12.01-01.16.57:849][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [12] has no Geometry
[2025.12.01-01.16.57:849][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [13] has no Geometry
[2025.12.01-01.16.57:849][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [14] has no Geometry
[2025.12.01-01.16.57:849][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [28] has no Geometry
[2025.12.01-01.16.57:849][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [29] has no Geometry
[2025.12.01-01.16.57:849][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [30] has no Geometry
[2025.12.01-01.16.57:849][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [31] has no Geometry
[2025.12.01-01.16.57:849][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [32] has no Geometry
[2025.12.01-01.16.57:849][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [33] has no Geometry
[2025.12.01-01.16.57:849][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [34] has no Geometry
[2025.12.01-01.16.57:849][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [35] has no Geometry
[2025.12.01-01.16.57:849][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [36] has no Geometry
[2025.12.01-01.16.57:849][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [37] has no Geometry
[2025.12.01-01.16.57:849][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [38] has no Geometry
[2025.12.01-01.16.57:849][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [46] has no Geometry
[2025.12.01-01.16.57:849][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [47] has no Geometry
[2025.12.01-01.16.57:849][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [48] has no Geometry
[2025.12.01-01.16.57:849][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [49] has no Geometry
[2025.12.01-01.16.57:849][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [50] has no Geometry
[2025.12.01-01.16.57:849][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [57] has no Geometry
[2025.12.01-01.16.57:849][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [58] has no Geometry
[2025.12.01-01.16.57:849][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [59] has no Geometry
[2025.12.01-01.16.57:849][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [66] has no Geometry
[2025.12.01-01.16.57:849][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [67] has no Geometry
[2025.12.01-01.16.57:849][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [68] has no Geometry
[2025.12.01-01.16.57:849][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [69] has no Geometry
[2025.12.01-01.16.57:849][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [70] has no Geometry
[2025.12.01-01.16.57:849][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/Final/SM_PD_Precinct_01_InteriorWalls_02.SM_PD_Precinct_01_InteriorWalls_02:BodySetup_0, Element [71] has no Geometry
[2025.12.01-01.16.57:852][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/SM_SM_PD_Precinct_01_GF_Ceiling.SM_SM_PD_Precinct_01_GF_Ceiling:BodySetup_0, Element [0] has no Geometry
[2025.12.01-01.16.57:855][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/SM_PD_Precinct_01_InteriorWalls_01.SM_PD_Precinct_01_InteriorWalls_01:BodySetup_0, Element [8] has no Geometry
[2025.12.01-01.16.57:855][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/SM_PD_Precinct_01_InteriorWalls_01.SM_PD_Precinct_01_InteriorWalls_01:BodySetup_0, Element [9] has no Geometry
[2025.12.01-01.16.57:855][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/SM_PD_Precinct_01_InteriorWalls_01.SM_PD_Precinct_01_InteriorWalls_01:BodySetup_0, Element [12] has no Geometry
[2025.12.01-01.16.57:855][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/SM_PD_Precinct_01_InteriorWalls_01.SM_PD_Precinct_01_InteriorWalls_01:BodySetup_0, Element [13] has no Geometry
[2025.12.01-01.16.57:855][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/SM_PD_Precinct_01_InteriorWalls_01.SM_PD_Precinct_01_InteriorWalls_01:BodySetup_0, Element [22] has no Geometry
[2025.12.01-01.16.57:855][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/SM_PD_Precinct_01_InteriorWalls_01.SM_PD_Precinct_01_InteriorWalls_01:BodySetup_0, Element [23] has no Geometry
[2025.12.01-01.16.57:855][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/SM_PD_Precinct_01_InteriorWalls_01.SM_PD_Precinct_01_InteriorWalls_01:BodySetup_0, Element [30] has no Geometry
[2025.12.01-01.16.57:855][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Buildings/PoliceStation_01/SM_PD_Precinct_01_InteriorWalls_01.SM_PD_Precinct_01_InteriorWalls_01:BodySetup_0, Element [31] has no Geometry
[2025.12.01-01.16.57:856][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/Props/QAPoliceStation/Meshes/Modules/SM_Skirting_6m_door.SM_Skirting_6m_door:BodySetup_0, Element [1] has no Geometry
[2025.12.01-01.16.57:872][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building63.SM_Building63:BodySetup_0, Element [16] has no Geometry
[2025.12.01-01.16.57:872][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building63.SM_Building63:BodySetup_0, Element [41] has no Geometry
[2025.12.01-01.16.57:872][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building63.SM_Building63:BodySetup_0, Element [52] has no Geometry
[2025.12.01-01.16.57:872][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building63.SM_Building63:BodySetup_0, Element [64] has no Geometry
[2025.12.01-01.16.57:872][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building63.SM_Building63:BodySetup_0, Element [70] has no Geometry
[2025.12.01-01.16.57:872][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building63.SM_Building63:BodySetup_0, Element [94] has no Geometry
[2025.12.01-01.16.57:872][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building63.SM_Building63:BodySetup_0, Element [95] has no Geometry
[2025.12.01-01.16.57:872][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building63.SM_Building63:BodySetup_0, Element [96] has no Geometry
[2025.12.01-01.16.57:872][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building63.SM_Building63:BodySetup_0, Element [98] has no Geometry
[2025.12.01-01.16.57:872][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building63.SM_Building63:BodySetup_0, Element [135] has no Geometry
[2025.12.01-01.16.57:872][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building63.SM_Building63:BodySetup_0, Element [231] has no Geometry
[2025.12.01-01.16.57:872][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building63.SM_Building63:BodySetup_0, Element [285] has no Geometry
[2025.12.01-01.16.57:874][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building37.SM_Building37:BodySetup_0, Element [334] has no Geometry
[2025.12.01-01.16.57:874][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building37.SM_Building37:BodySetup_0, Element [523] has no Geometry
[2025.12.01-01.16.57:874][268]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building37.SM_Building37:BodySetup_0, Element [526] has no Geometry
[2025.12.01-01.16.57:896][268]LogMaterial: Error: Tried to access an uncooked shader map ID in a cooked application
[2025.12.01-01.16.57:896][268]LogMaterial: Warning: Invalid shader map ID caching shaders for 'M_Furniture1', will use default material.
[2025.12.01-01.16.57:896][268]LogMaterial: Can't compile M_Furniture1 with cooked content, will use default material instead
[2025.12.01-01.16.57:896][268]LogMaterial: Warning: [AssetLog] C:\Games\Responding\default\game\Responding\Content\Environment\Props\StorePropsCollection\StaticMeshes\StoreFreezers1\Materials\M_Furniture1: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.

[2025.12.01-01.16.58:021][268]LogTemp: Warning: UpdateReport failed: Report  not found.
[2025.12.01-01.16.58:034][268]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/GameWorld/_Generated_/1FMH6M47U3D8EXQJHVE1GI0NB took (less than) 33.13 ms
[2025.12.01-01.16.58:060][268]LogTemp: Warning: UpdateReport failed: Report  not found.
[2025.12.01-01.16.58:061][268]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/GameWorld/_Generated_/1FMH6M47U3D8EXQJHVE1GI0NB took (less than) 26.65 ms
[2025.12.01-01.16.58:072][268]LogTemp: Warning: UpdateReport failed: Report  not found.
[2025.12.01-01.16.58:085][268]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/GameWorld/_Generated_/1FMH6M47U3D8EXQJHVE1GI0NB took (less than) 23.98 ms
[2025.12.01-01.16.58:095][268]LogTemp: Warning: UpdateReport failed: Report  not found.
[2025.12.01-01.16.58:124][268]LogTemp: Warning: UpdateReport failed: Report  not found.
[2025.12.01-01.16.58:127][268]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/GameWorld/_Generated_/1FMH6M47U3D8EXQJHVE1GI0NB took (less than) 23.71 ms
[2025.12.01-01.16.58:377][269]LogWorldPartition: Streaming performance changed: Critical -> Good
[2025.12.01-01.16.58:864][287]LogSoundscapeSubsystem: Clear State called
[2025.12.01-01.16.59:013][292]LogResponding: Responding sync loading package: /Game/Audio/MetaSounds/Ambient/sfx_amb_Pawn_Wind_lp_meta
[2025.12.01-01.16.59:013][292]LogStreaming: Display: FlushAsyncLoading(225): 1 QueuedPackages, 0 AsyncPackages
[2025.12.01-01.16.59:013][292]LogResponding: Responding sync loading package: /Game/Audio/MetaSounds/Ambient/sfx_amb_Pawn_HiAltAir_lp_meta
[2025.12.01-01.16.59:014][292]LogResponding: Responding sync loading package: /Game/Audio/MetaSounds/Ambient/sfx_amb_Urban_Air_lp_meta
[2025.12.01-01.16.59:840][318]LogScript: Warning: Script Msg: The widget 'W_MainMenu_C_2147476558' was already added to the screen.
[2025.12.01-01.16.59:841][318]LogSlate: Took 0.000141 seconds to synchronously load lazily loaded font '../../../Responding/Content/UI/Fonts/Meticula-Regular.ufont' (30K)
[2025.12.01-01.17.02:007][396]LogBlueprintUserMessages: [BP_JayHalstead_C_2147473405] "error:" BaseCharacter:: MovementModeChanged = MOVE_Walking
[2025.12.01-01.17.02:008][396]LogBlueprintUserMessages: [BP_JayHalstead_C_2147473405] "error:" BaseCharacter:: MovementModeChanged = MOVE_Flying
[2025.12.01-01.17.02:008][396]LogResponding: Display: Logging Custom Event Sandbox-WalkingModeEntered to CSV.
[2025.12.01-01.17.02:008][396]LogSoundscapeSubsystem: Set State called
[2025.12.01-01.17.02:008][396]LogSoundscapeSubsystem: Clear State called
[2025.12.01-01.17.02:008][396]LogSoundscapeSubsystem: Clear State called
[2025.12.01-01.17.02:008][396]LogBlueprintUserMessages: [BP_JayHalstead_C_2147473405] "error:" BaseCharacter:: MovementModeChanged = MOVE_Walking
[2025.12.01-01.17.02:009][396]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.12.01-01.17.02:012][396]LogTemp: Warning: TransitionCamera - START | Cam=CameraComponent | Target=CharacterMesh0 | InBasePawn=BP_JayHalstead_C_2147473405 | Socket=None
[2025.12.01-01.17.02:012][396]LogTemp: Warning: TransitionCamera - BaseSkeletalMesh set to CharacterMesh0, BasePawn=BP_JayHalstead_C_2147473405 (remote=0)
[2025.12.01-01.17.02:012][396]LogTemp: Warning: TransitionCamera - Updated Control Rotation
[2025.12.01-01.17.02:012][396]LogTemp: Warning: Character reference successfully acquired in CameraAnimationInstance.
[2025.12.01-01.17.02:012][396]LogTemp: Warning: Camera BP - RotationMode Updated After Anim Instance Switch: Als.RotationMode.ViewDirection
[2025.12.01-01.17.02:012][396]LogTemp: Warning: Camera BP Re-Initialization After Possession
[2025.12.01-01.17.02:012][396]LogTemp: Warning: Character reference successfully acquired in CameraAnimationInstance.
[2025.12.01-01.17.02:012][396]LogTemp: Warning: Camera BP - RotationMode Updated After Anim Instance Switch: Als.RotationMode.ViewDirection
[2025.12.01-01.17.02:012][396]LogTemp: Warning: BroadcastVehicleTransition - Forced Camera Animation BP Reset
[2025.12.01-01.17.02:012][396]LogTemp: Warning: TransitionCamera - COMPLETE
[2025.12.01-01.17.02:013][396]LogWorldPartition: Streaming performance changed: Good -> Slow
[2025.12.01-01.17.02:137][399]LogWorldPartition: Streaming performance changed: Slow -> Good
[2025.12.01-01.17.02:160][400]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building72.SM_Building72:BodySetup_0, Element [495] has no Geometry
[2025.12.01-01.17.02:160][400]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building72.SM_Building72:BodySetup_0, Element [582] has no Geometry
[2025.12.01-01.17.02:161][400]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building35.SM_Building35:BodySetup_1, Element [275] has no Geometry
[2025.12.01-01.17.02:161][400]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building35.SM_Building35:BodySetup_1, Element [279] has no Geometry
[2025.12.01-01.17.02:161][400]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building35.SM_Building35:BodySetup_1, Element [282] has no Geometry
[2025.12.01-01.17.02:161][400]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building35.SM_Building35:BodySetup_1, Element [288] has no Geometry
[2025.12.01-01.17.02:161][400]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building35.SM_Building35:BodySetup_1, Element [298] has no Geometry
[2025.12.01-01.17.02:161][400]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building35.SM_Building35:BodySetup_1, Element [311] has no Geometry
[2025.12.01-01.17.02:216][402]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.12.01-01.17.02:216][402]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.12.01-01.17.02:223][402]LogSlate: Took 0.000147 seconds to synchronously load lazily loaded font '../../../Responding/Content/Fonts/Outfit/Outfit-Regular.ufont' (54K)
[2025.12.01-01.17.02:223][402]LogSlate: Took 0.000083 seconds to synchronously load lazily loaded font '../../../Responding/Content/Fonts/Outfit/Outfit-Medium.ufont' (54K)
[2025.12.01-01.17.02:223][402]LogSlate: Took 0.000118 seconds to synchronously load lazily loaded font '../../../Responding/Content/Fonts/Outfit/Outfit-Bold.ufont' (55K)
[2025.12.01-01.17.02:529][413]LogSlate: Took 0.000611 seconds to synchronously load lazily loaded font '../../../Responding/Content/UI/Fonts/Karu-Light.ufont' (121K)
[2025.12.01-01.17.02:649][416]LogTemp: Display: UMassTrafficApplyVehicleInitStateProcessor loaded
[2025.12.01-01.17.02:664][416]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.02:666][416]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.02:708][417]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.02:709][417]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.02:709][417]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.02:710][417]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.02:710][417]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.02:710][417]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.02:816][423]LogTemp: Game database saved successfully.
[2025.12.01-01.17.02:816][423]LogTemp: Report 10000 created.
[2025.12.01-01.17.02:816][423]LogTemp: RegisterCallout: Stored Callout Data for Callout ID 10000
[2025.12.01-01.17.02:816][423]LogTemp: Callout Location = X=-82375.832 Y=-233733.545 Z=-13049.605
[2025.12.01-01.17.03:024][431]LogTemp: Game database saved successfully.
[2025.12.01-01.17.03:024][431]LogTemp: Report 10000 updated.
[2025.12.01-01.17.03:476][447]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.03:477][447]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.03:549][449]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.03:550][449]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.03:596][450]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.03:598][450]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.03:642][451]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.03:643][451]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.03:648][452]LogTemp: Warning: Setting ALS Character View Mode
[2025.12.01-01.17.04:135][472]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.04:136][472]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.04:452][487]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> LockAlways
[2025.12.01-01.17.04:452][487]LogViewport: Display: Viewport HideCursorDuringCapture Changed, False -> True
[2025.12.01-01.17.04:452][487]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.12.01-01.17.04:629][493]LogResponding: Responding sync loading package: /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Ceramic
[2025.12.01-01.17.04:629][493]LogStreaming: Display: FlushAsyncLoading(246): 1 QueuedPackages, 0 AsyncPackages
[2025.12.01-01.17.04:632][493]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.04:633][493]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.04:633][493]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.04:758][500]LogScript: Warning: Script Msg: Attempted to access index -1 from array 'Children' of length 2 in '/Game/UI/Gameplay/AICommands_Menu/GenericRadialMenus/UMG/UMG_RadialMenu.UMG_RadialMenu_C'!
[2025.12.01-01.17.05:021][510]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.05:022][510]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.05:095][515]LogScript: Warning: Script Msg: The widget 'UMG_Interaction_Widget_C_2147467947' was already added to the screen.
[2025.12.01-01.17.05:118][516]LogViewport: Display: Viewport MouseLockMode Changed, LockAlways -> LockOnCapture
[2025.12.01-01.17.05:118][516]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.12.01-01.17.05:534][533]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.05:534][533]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.06:207][566]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.06:867][600]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.06:867][600]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.07:007][607]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.07:521][633]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.07:522][633]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.07:832][651]LogTemp: Callout: Checking if partition is loaded at location X=-82375.832 Y=-233733.545 Z=-13049.605. Streaming completed: False
[2025.12.01-01.17.08:546][684]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.09:264][717]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.09:265][717]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.09:478][728]LogResponding: Responding sync loading package: /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete
[2025.12.01-01.17.09:478][728]LogStreaming: Display: FlushAsyncLoading(247): 1 QueuedPackages, 0 AsyncPackages
[2025.12.01-01.17.09:910][747]LogResponding: Responding sync loading package: /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt
[2025.12.01-01.17.09:910][747]LogStreaming: Display: FlushAsyncLoading(248): 1 QueuedPackages, 0 AsyncPackages
[2025.12.01-01.17.10:836][789]LogTemp: Game database saved successfully.
[2025.12.01-01.17.10:836][789]LogTemp: Report 10002 created.
[2025.12.01-01.17.10:836][789]LogTemp: RegisterCallout: Stored Callout Data for Callout ID 10002
[2025.12.01-01.17.10:836][789]LogTemp: Callout Location = X=-84399.375 Y=-235587.039 Z=-12868.508
[2025.12.01-01.17.11:050][797]LogTemp: Game database saved successfully.
[2025.12.01-01.17.11:050][797]LogTemp: Report 10002 updated.
[2025.12.01-01.17.11:559][814]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.11:733][822]LogBlueprintUserMessages: [BP_JayHalstead_C_2147473405] "error:" BaseCharacter:: MovementModeChanged = MOVE_Flying
[2025.12.01-01.17.11:733][822]LogBlueprintUserMessages: [BP_Chevrette_Canis_2010_C_2147473109] DOOR OPE
[2025.12.01-01.17.12:435][848]LogBlueprintUserMessages: [BP_JayHalstead_C_2147473405] BP_Chevrette_Canis_2010_C_2147473109
[2025.12.01-01.17.12:437][848]LogBlueprintUserMessages: [BP_Chevrette_Canis_2010_C_2147473109] Init Glass
[2025.12.01-01.17.12:820][863]LogTemp: Callout: Checking if partition is loaded at location X=-82375.832 Y=-233733.545 Z=-13049.605. Streaming completed: False
[2025.12.01-01.17.13:751][905]LogTemp: OccupySeat: Vehicle BP_Chevrette_Canis_2010_C_2147473109 marked as Occupied
[2025.12.01-01.17.13:751][905]LogTemp: [Store]VehicleBase: WriteBackSeatplan = BP_Chevrette_Canis_2010_C_2147473109
[2025.12.01-01.17.13:751][905]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147473109
[2025.12.01-01.17.13:751][905]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147473109
[2025.12.01-01.17.13:751][905]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147473109
[2025.12.01-01.17.13:751][905]LogTemp: [Store]Occ// WriteBack: Seats=1 (defer)
[2025.12.01-01.17.13:751][905]LogTemp: [Store]VehicleBase: write into fragment
[2025.12.01-01.17.13:751][905]LogTemp: [Store]VehicleBase: WriteBackSeatplan Success!
[2025.12.01-01.17.13:752][905]LogDeviceProfileManager: Overriding DeviceProfile to Windows_DrivingMode, base device profile Windows
[2025.12.01-01.17.13:752][905]LogDeviceProfileManager: Active device profile: [00000210EF706EC0][0000020FB2544930 66] Windows_DrivingMode
[2025.12.01-01.17.13:752][905]LogInit: Selected Device Profile: [Windows_DrivingMode]
[2025.12.01-01.17.13:752][905]LogResponding: Display: Logging Custom Event Sandbox-DrivingModeEntered to CSV.
[2025.12.01-01.17.13:752][905]LogSoundscapeSubsystem: Set State called
[2025.12.01-01.17.13:752][905]LogSoundscapeSubsystem: Soundscape Palette ActiveSoundscapePalette /Game/Maps/GameWorld.GameWorld:ActiveSoundscapePalette_2147461640 started
[2025.12.01-01.17.13:752][905]LogSoundscapeSubsystem: Clear State called
[2025.12.01-01.17.13:752][905]LogSoundscapeSubsystem: Clear State called
[2025.12.01-01.17.13:752][905]LogTemp: Vehicle = BP_Chevrette_Canis_2010_C_2147473109 Possessed
[2025.12.01-01.17.13:752][905]LogTemp: MassAgentHandle handle Added entitytag to vehicle. Vehicle = BP_Chevrette_Canis_2010_C_2147473109
[2025.12.01-01.17.13:752][905]LogTemp: Warning: TransitionCamera - START | Cam=CameraComponent | Target=VehicleMesh | InBasePawn=BP_Chevrette_Canis_2010_C_2147473109 | Socket=None
[2025.12.01-01.17.13:752][905]LogTemp: Warning: TransitionCamera - BaseSkeletalMesh set to VehicleMesh, BasePawn=BP_Chevrette_Canis_2010_C_2147473109 (remote=0)
[2025.12.01-01.17.13:752][905]LogTemp: Warning: TransitionCamera - Updated Control Rotation
[2025.12.01-01.17.13:752][905]LogTemp: Warning: TransitionCamera - Vehicle context (remote view may be active)
[2025.12.01-01.17.13:752][905]LogTemp: Error: Character cast failed. Controlled Pawn is not of type AAlsCharacter.
[2025.12.01-01.17.13:752][905]LogTemp: Warning: BroadcastVehicleTransition - Forced Camera Animation BP Reset
[2025.12.01-01.17.13:752][905]LogTemp: Warning: TransitionCamera - COMPLETE
[2025.12.01-01.17.13:760][905]LogSlate: Took 0.000464 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoBold.ufont' (160K)
[2025.12.01-01.17.13:767][906]LogTemp: Display: UMassTrafficApplyVehicleInitStateProcessor loaded
[2025.12.01-01.17.14:586][945]LogBlueprintUserMessages: [BP_Domain_Awareness_System_C_2147473050] MDC TICK
[2025.12.01-01.17.15:440][980]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.15:441][980]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.15:840][998]LogTemp: Callout: Checking if partition is loaded at location X=-84399.375 Y=-235587.039 Z=-12868.508. Streaming completed: False
[2025.12.01-01.17.16:045][  5]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.16:045][  5]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.17:823][ 82]LogTemp: Callout: Checking if partition is loaded at location X=-82375.832 Y=-233733.545 Z=-13049.605. Streaming completed: False
[2025.12.01-01.17.18:864][125]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2025.12.01-01.17.18:865][125]LogStreaming: Display: 1.402 ms for processing 95426 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 857 (13184->12327) packages and 2489 (34915->32426) public exports.
[2025.12.01-01.17.20:462][188]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added ExtermalControlTag to vehicle. Vehicle = BP_vehCar_vehicle06_Sandbox_C_2147460315
[2025.12.01-01.17.20:462][188]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added ExtermalControlTag to vehicle. Vehicle = BP_vehCar_vehicle06_Sandbox_C_2147460315
[2025.12.01-01.17.20:462][188]LogBlueprintUserMessages: [SmartVehicles] Vehicle.Traffic.BehaviorConditions.AvoidanceSteering
[2025.12.01-01.17.20:479][189]LogTemp: Display: UMassTrafficApplyVehicleInitStateProcessor loaded
[2025.12.01-01.17.20:843][202]LogTemp: Callout: Checking if partition is loaded at location X=-84399.375 Y=-235587.039 Z=-12868.508. Streaming completed: False
[2025.12.01-01.17.21:259][217]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added ExtermalControlTag to vehicle. Vehicle = BP_vehCar_vehicle02_Sandbox_C_2147460375
[2025.12.01-01.17.21:259][217]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added ExtermalControlTag to vehicle. Vehicle = BP_vehCar_vehicle02_Sandbox_C_2147460375
[2025.12.01-01.17.21:259][217]LogBlueprintUserMessages: [SmartVehicles] Vehicle.Traffic.BehaviorConditions.AvoidanceSteering
[2025.12.01-01.17.21:276][218]LogMaterial: Error: Loading a material resource None with an invalid ShaderMap!
[2025.12.01-01.17.21:276][218]LogMaterial: Error: Loading a material resource None with an invalid ShaderMap!
[2025.12.01-01.17.21:423][223]LogMaterial: Error: Tried to access an uncooked shader map ID in a cooked application
[2025.12.01-01.17.21:423][223]LogMaterial: Warning: Invalid shader map ID caching shaders for 'M_Furniture1', will use default material.
[2025.12.01-01.17.21:423][223]LogMaterial: Can't compile M_Furniture1 with cooked content, will use default material instead
[2025.12.01-01.17.21:423][223]LogMaterial: Warning: [AssetLog] C:\Games\Responding\default\game\Responding\Content\Environment\Props\StorePropsCollection\StaticMeshes\StoreFreezers1\Materials\M_Furniture1: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.

[2025.12.01-01.17.22:826][270]LogTemp: Callout: Checking if partition is loaded at location X=-82375.832 Y=-233733.545 Z=-13049.605. Streaming completed: False
[2025.12.01-01.17.23:571][295]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added ExtermalControlTag to vehicle. Vehicle = BP_vehCar_vehicle05_Sandbox_C_2147459750
[2025.12.01-01.17.23:571][295]LogTemp: RemoveVehicleFromMass:: MassAgentHandle handle Added ExtermalControlTag to vehicle. Vehicle = BP_vehCar_vehicle05_Sandbox_C_2147459750
[2025.12.01-01.17.23:571][295]LogBlueprintUserMessages: [SmartVehicles] Vehicle.Traffic.BehaviorConditions.AvoidanceSteering
[2025.12.01-01.17.25:852][370]LogTemp: Callout: Checking if partition is loaded at location X=-84399.375 Y=-235587.039 Z=-12868.508. Streaming completed: False
[2025.12.01-01.17.27:827][433]LogTemp: Callout: Checking if partition is loaded at location X=-82375.832 Y=-233733.545 Z=-13049.605. Streaming completed: False
[2025.12.01-01.17.28:277][448]LogTemp: Warning: [PropResolve] No match found for Mesh: SM_mesh_decal_6
[2025.12.01-01.17.28:278][448]LogTemp: Warning: [PropResolve] FAILED  no class resolved for HISM: HierarchicalInstancedStaticMesh
[2025.12.01-01.17.28:278][448]LogBlueprintUserMessages: [BP_Chevrette_Canis_2010_C_2147473109] 
[2025.12.01-01.17.30:482][519]LogTemp: Warning: ReturnVehicleToMass: Fragments  Radius:1 Rand:1 NextVeh:1 LaneChange:1 Control:1 Lights:1 Interp:1 Avoid:1 Xform:1 Damage:1 LaneLoc:1 LaneOffset:1 Repr:1
[2025.12.01-01.17.30:482][519]LogTemp: Warning: ReturnVehicleToMass: LaneHandle=[0/183] DistanceAlong=159.80 Length=6671.11
[2025.12.01-01.17.30:482][519]LogTemp: Warning: ReturnVehicleToMass: LaneData OK (Tail=2531)
[2025.12.01-01.17.30:482][519]LogTemp: Warning: ReturnVehicleToMass: NeighborQuery Found=1 Prev=None Ahead=2314
[2025.12.01-01.17.30:482][519]LogTemp: Warning: ReturnVehicleToMass: NearestOnLane Found=1 Dist=0.0m TargetDist=159.80
[2025.12.01-01.17.30:482][519]LogTemp: Warning: ReturnVehicleToMass: Tagged Return=true.
[2025.12.01-01.17.30:504][520]LogMassTrafficExternalControl: [Teleport] 2531 lane=[0/183] inList=1 prev=None ahead=2314 min=221.01 targ=221.01 max=3051.10
[2025.12.01-01.17.30:504][520]LogMassTraffic: Error: Chosen lane [0/183] - No valid chosen behind vehicle - Valid chosen ahead vehicle - But chosen ahead vehicle is not also chosen lane tail vehicle - Chosen lane tail vehicle valid? 1.
[2025.12.01-01.17.30:504][520]LogMassTraffic: Error: Failed in pre-safety-check, teleport from lane [0/183] to lane [0/183] abborted. See previous warning(s).
[2025.12.01-01.17.30:504][520]LogMassTrafficExternalControl: [Teleport] 2531 result=0
[2025.12.01-01.17.30:504][520]LogMassTrafficExternalControl: [Reattach] 2531 SUCCESS  clearing ExternalControl/Returned tags
[2025.12.01-01.17.30:832][531]LogTemp: Callout: Checking if partition is loaded at location X=-84399.375 Y=-235587.039 Z=-12868.508. Streaming completed: False
[2025.12.01-01.17.31:282][547]LogTemp: Warning: ReturnVehicleToMass: Fragments  Radius:1 Rand:1 NextVeh:1 LaneChange:1 Control:1 Lights:1 Interp:1 Avoid:1 Xform:1 Damage:1 LaneLoc:1 LaneOffset:1 Repr:1
[2025.12.01-01.17.31:282][547]LogTemp: Warning: ReturnVehicleToMass: LaneHandle=[0/183] DistanceAlong=3524.89 Length=6671.11
[2025.12.01-01.17.31:282][547]LogTemp: Warning: ReturnVehicleToMass: LaneData OK (Tail=2531)
[2025.12.01-01.17.31:282][547]LogTemp: Warning: ReturnVehicleToMass: NeighborQuery Found=1 Prev=2531 Ahead=None
[2025.12.01-01.17.31:282][547]LogTemp: Warning: ReturnVehicleToMass: NearestOnLane Found=1 Dist=0.6m TargetDist=3524.89
[2025.12.01-01.17.31:282][547]LogTemp: Warning: ReturnVehicleToMass: Tagged Return=true.
[2025.12.01-01.17.31:304][548]LogMassTrafficExternalControl: [Teleport] 2314 lane=[0/183] inList=1 prev=2531 ahead=None min=684.21 targ=3524.89 max=6429.24
[2025.12.01-01.17.31:304][548]LogMassTrafficExternalControl: [Teleport] 2314 result=1
[2025.12.01-01.17.31:304][548]LogMassTrafficExternalControl: [Reattach] 2314 SUCCESS  clearing ExternalControl/Returned tags
[2025.12.01-01.17.32:825][600]LogTemp: Callout: Checking if partition is loaded at location X=-82375.832 Y=-233733.545 Z=-13049.605. Streaming completed: False
[2025.12.01-01.17.33:609][624]LogTemp: Warning: ReturnVehicleToMass: Fragments  Radius:1 Rand:1 NextVeh:1 LaneChange:1 Control:1 Lights:1 Interp:1 Avoid:1 Xform:1 Damage:1 LaneLoc:1 LaneOffset:1 Repr:1
[2025.12.01-01.17.33:609][624]LogTemp: Warning: ReturnVehicleToMass: LaneHandle=[0/184] DistanceAlong=5710.23 Length=6671.71
[2025.12.01-01.17.33:609][624]LogTemp: Warning: ReturnVehicleToMass: LaneData OK (Tail=2512)
[2025.12.01-01.17.33:609][624]LogTemp: Warning: ReturnVehicleToMass: NeighborQuery Found=1 Prev=None Ahead=2411
[2025.12.01-01.17.33:609][624]LogTemp: Warning: ReturnVehicleToMass: NearestOnLane Found=1 Dist=0.1m TargetDist=5710.23
[2025.12.01-01.17.33:609][624]LogTemp: Warning: ReturnVehicleToMass: Tagged Return=true.
[2025.12.01-01.17.33:626][625]LogMassTrafficExternalControl: [Teleport] 2512 lane=[0/184] inList=1 prev=None ahead=2411 min=230.33 targ=5710.23 max=5800.17
[2025.12.01-01.17.33:626][625]LogMassTraffic: Error: Chosen lane [0/184] - No valid chosen behind vehicle - Valid chosen ahead vehicle - But chosen ahead vehicle is not also chosen lane tail vehicle - Chosen lane tail vehicle valid? 1.
[2025.12.01-01.17.33:626][625]LogMassTraffic: Error: Failed in pre-safety-check, teleport from lane [0/184] to lane [0/184] abborted. See previous warning(s).
[2025.12.01-01.17.33:626][625]LogMassTrafficExternalControl: [Teleport] 2512 result=0
[2025.12.01-01.17.33:626][625]LogMassTrafficExternalControl: [Reattach] 2512 SUCCESS  clearing ExternalControl/Returned tags
[2025.12.01-01.17.35:842][705]LogTemp: Callout: Checking if partition is loaded at location X=-84399.375 Y=-235587.039 Z=-12868.508. Streaming completed: True
[2025.12.01-01.17.35:842][705]LogTemp: OverlapCleanup[VVsV]: no protected callout entities; skipping.
[2025.12.01-01.17.35:842][705]LogTemp: Callout 10002: Player ENTERED vicinity, streaming enabled.
[2025.12.01-01.17.35:842][705]LogCalloutPersist: [HasStored] Callout 10002 -> HasSnapshot=NO Num=0 RestoredThisSession=NO Cooling=NO (0.00s left)
[2025.12.01-01.17.35:842][705]LogTemp: ExecuteRetroactiveStages: Evaluating stages with CalloutTimeElapsed: 25.000000
[2025.12.01-01.17.35:842][705]LogTemp: ExecuteRetroactiveStages: Advancing to Stage 0 (ECalloutStageType::CalloutInitialization)
[2025.12.01-01.17.35:842][705]LogTemp: Callout 10002 expects 4 civilian participants.
[2025.12.01-01.17.35:842][705]LogTemp: GetValidSpawnLocation: Searching in Box (X=-84399.375 Y=-235587.039 Z=-12668.508) with Extents (X=375.639 Y=137.195 Z=137.269)
[2025.12.01-01.17.35:842][705]LogTemp: SpawnCivilianAI: Spawning 4 civilians using /Game/AI/Pedestrian/BP_AI_Ped_Civilian.BP_AI_Ped_Civilian_C
[2025.12.01-01.17.35:842][705]LogTemp: GetValidSpawnLocation: Searching in Box (X=-84399.375 Y=-235587.039 Z=-12668.508) with Extents (X=375.639 Y=137.195 Z=137.269)
[2025.12.01-01.17.35:842][705]LogTemp: GetValidSpawnLocation: Searching in Box (X=-84399.375 Y=-235587.039 Z=-12668.508) with Extents (X=375.639 Y=137.195 Z=137.269)
[2025.12.01-01.17.35:842][705]LogTemp: GetValidSpawnLocation: Searching in Box (X=-84399.375 Y=-235587.039 Z=-12668.508) with Extents (X=375.639 Y=137.195 Z=137.269)
[2025.12.01-01.17.35:842][705]LogTemp: GetValidSpawnLocation: Searching in Box (X=-84399.375 Y=-235587.039 Z=-12668.508) with Extents (X=375.639 Y=137.195 Z=137.269)
[2025.12.01-01.17.35:842][705]LogTemp: SpawnCivilianVehicles: 1 police vehicles found
[2025.12.01-01.17.35:842][705]LogTemp: UpdateCalloutTime: Player entered vicinity, executing initial stages.
[2025.12.01-01.17.35:842][705]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.17.36:001][710]LogTemp: AIController: ActivityComponent Added
[2025.12.01-01.17.36:002][710]LogTemp: Warning: PossessedPawn: Armed false
[2025.12.01-01.17.36:002][710]LogTemp: Warning: [Base_AI_Controller_C_2147458263] Starting Awareness after possess (Pawn=BP_AI_Ped_Civilian_C_2147458343)
[2025.12.01-01.17.36:002][710]LogTemp: Warning: Awareness started with interval: 0.30 seconds
[2025.12.01-01.17.36:007][710]LogTemp: AIController: ActivityComponent Added
[2025.12.01-01.17.36:010][710]LogTemp: Warning: PossessedPawn: Armed false
[2025.12.01-01.17.36:010][710]LogTemp: Warning: [Base_AI_Controller_C_2147458198] Starting Awareness after possess (Pawn=BP_AI_Ped_Civilian_C_2147458357)
[2025.12.01-01.17.36:010][710]LogTemp: Warning: Awareness started with interval: 0.30 seconds
[2025.12.01-01.17.36:014][710]LogTemp: AIController: ActivityComponent Added
[2025.12.01-01.17.36:014][710]LogTemp: Warning: PossessedPawn: Armed false
[2025.12.01-01.17.36:014][710]LogTemp: Warning: [Base_AI_Controller_C_2147458188] Starting Awareness after possess (Pawn=BP_AI_Ped_Civilian_C_2147458329)
[2025.12.01-01.17.36:014][710]LogTemp: Warning: Awareness started with interval: 0.30 seconds
[2025.12.01-01.17.36:018][710]LogTemp: AIController: ActivityComponent Added
[2025.12.01-01.17.36:018][710]LogTemp: Warning: PossessedPawn: Armed false
[2025.12.01-01.17.36:018][710]LogTemp: Warning: [Base_AI_Controller_C_2147458178] Starting Awareness after possess (Pawn=BP_AI_Ped_Civilian_C_2147458315)
[2025.12.01-01.17.36:018][710]LogTemp: Warning: Awareness started with interval: 0.30 seconds
[2025.12.01-01.17.36:064][712]LogTemp: Warning: FinalizeAISpawn: AIController found for BP_AI_Ped_Civilian_C_2147458315
[2025.12.01-01.17.36:064][712]LogTemp: Warning: AssignTraitsWithDelay: AI Controller traits are set for BP_AI_Ped_Civilian_C_2147458315.
[2025.12.01-01.17.36:064][712]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Civilian_C_2147458315 added to Faction EFaction::Civilian in Callout 10002
[2025.12.01-01.17.36:064][712]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Civilian_C_2147458315 starts role assignment in Callout 10002
[2025.12.01-01.17.36:064][712]LogTemp: Assigned Dialogue Asset to AI: Base_AI_Controller_C_2147458178
[2025.12.01-01.17.36:064][712]LogTemp: AssignTraitsWithDelay: Successfully assigned Dialogue asset for AI BP_AI_Ped_Civilian_C_2147458315
[2025.12.01-01.17.36:064][712]LogTemp: Warning: Broadcasting OnAISpawned for BP_AI_Ped_Civilian_C_2147458315, Armed: Yes
[2025.12.01-01.17.36:064][712]LogTemp: Warning: Broadcasting OnAISpawned for BP_AI_Ped_Civilian_C_2147458315, Armed: Yes
[2025.12.01-01.17.36:065][712]LogTemp: Warning: FinalizeAISpawn: AIController found for BP_AI_Ped_Civilian_C_2147458329
[2025.12.01-01.17.36:065][712]LogTemp: Warning: AssignTraitsWithDelay: AI Controller traits are set for BP_AI_Ped_Civilian_C_2147458329.
[2025.12.01-01.17.36:065][712]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Civilian_C_2147458329 added to Faction EFaction::Civilian in Callout 10002
[2025.12.01-01.17.36:065][712]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Civilian_C_2147458329 starts role assignment in Callout 10002
[2025.12.01-01.17.36:065][712]LogTemp: Assigned Dialogue Asset to AI: Base_AI_Controller_C_2147458188
[2025.12.01-01.17.36:065][712]LogTemp: AssignTraitsWithDelay: Successfully assigned Dialogue asset for AI BP_AI_Ped_Civilian_C_2147458329
[2025.12.01-01.17.36:065][712]LogTemp: Warning: Broadcasting OnAISpawned for BP_AI_Ped_Civilian_C_2147458329, Armed: No
[2025.12.01-01.17.36:065][712]LogTemp: Warning: Broadcasting OnAISpawned for BP_AI_Ped_Civilian_C_2147458329, Armed: No
[2025.12.01-01.17.36:065][712]LogTemp: Warning: FinalizeAISpawn: AIController found for BP_AI_Ped_Civilian_C_2147458343
[2025.12.01-01.17.36:065][712]LogTemp: Warning: AssignTraitsWithDelay: AI Controller traits are set for BP_AI_Ped_Civilian_C_2147458343.
[2025.12.01-01.17.36:065][712]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Civilian_C_2147458343 added to Faction EFaction::Civilian in Callout 10002
[2025.12.01-01.17.36:065][712]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Civilian_C_2147458343 starts role assignment in Callout 10002
[2025.12.01-01.17.36:065][712]LogTemp: Assigned Dialogue Asset to AI: Base_AI_Controller_C_2147458263
[2025.12.01-01.17.36:065][712]LogTemp: AssignTraitsWithDelay: Successfully assigned Dialogue asset for AI BP_AI_Ped_Civilian_C_2147458343
[2025.12.01-01.17.36:065][712]LogTemp: Warning: Broadcasting OnAISpawned for BP_AI_Ped_Civilian_C_2147458343, Armed: Yes
[2025.12.01-01.17.36:065][712]LogTemp: Warning: Broadcasting OnAISpawned for BP_AI_Ped_Civilian_C_2147458343, Armed: Yes
[2025.12.01-01.17.36:065][712]LogTemp: Warning: FinalizeAISpawn: AIController found for BP_AI_Ped_Civilian_C_2147458357
[2025.12.01-01.17.36:065][712]LogTemp: Warning: AssignTraitsWithDelay: AI Controller traits are set for BP_AI_Ped_Civilian_C_2147458357.
[2025.12.01-01.17.36:065][712]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Civilian_C_2147458357 added to Faction EFaction::Civilian in Callout 10002
[2025.12.01-01.17.36:065][712]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Civilian_C_2147458357 starts role assignment in Callout 10002
[2025.12.01-01.17.36:065][712]LogTemp: Assigned Dialogue Asset to AI: Base_AI_Controller_C_2147458198
[2025.12.01-01.17.36:065][712]LogTemp: AssignTraitsWithDelay: Successfully assigned Dialogue asset for AI BP_AI_Ped_Civilian_C_2147458357
[2025.12.01-01.17.36:065][712]LogTemp: Warning: Broadcasting OnAISpawned for BP_AI_Ped_Civilian_C_2147458357, Armed: Yes
[2025.12.01-01.17.36:065][712]LogTemp: Warning: Broadcasting OnAISpawned for BP_AI_Ped_Civilian_C_2147458357, Armed: Yes
[2025.12.01-01.17.36:066][712]LogTemp: Callout 10002: all 4 civilian participants spawned, calling NotifyAllParticipantsSpawned.
[2025.12.01-01.17.36:066][712]LogTemp: SetupInitialInteractions: Evaluating activities for 4 civilians in Callout 10002
[2025.12.01-01.17.36:066][712]LogTemp: ActivityComponent: EvaluateNow (immediate)
[2025.12.01-01.17.36:066][712]LogTemp: ActivityComponent: EvaluatingActivitiesInternal for Base_AI_Controller_C_2147458178
[2025.12.01-01.17.36:066][712]LogTemp: Warning: FindSmartObjectForActivity: Filtering 14 candidates with tag Als.Activities.InteractItem.Radio
[2025.12.01-01.17.36:066][712]LogTemp: Warning:   SlotHandle=0x8000000000000002:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:066][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:066][712]LogTemp: Warning:   SlotHandle=0x8000000000000001:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:066][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:066][712]LogTemp: Warning:   SlotHandle=0x8000000000000003:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:066][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:066][712]LogTemp: Warning:   SlotHandle=0x8000000000000004:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:066][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:066][712]LogTemp: Warning:   SlotHandle=0x8000000000000012:D:0  SlotTags=Als.Activities.Sitting
[2025.12.01-01.17.36:066][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:066][712]LogTemp: Warning:   SlotHandle=0x8000000000000012:D:1  SlotTags=
[2025.12.01-01.17.36:066][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:066][712]LogTemp: Warning:   SlotHandle=0x8000000000000012:D:2  SlotTags=
[2025.12.01-01.17.36:066][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:066][712]LogTemp: Warning:   SlotHandle=0x8000000000000011:D:0  SlotTags=Als.Activities.Sitting
[2025.12.01-01.17.36:066][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:066][712]LogTemp: Warning:   SlotHandle=0x8000000000000011:D:1  SlotTags=
[2025.12.01-01.17.36:066][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:066][712]LogTemp: Warning:   SlotHandle=0x8000000000000011:D:2  SlotTags=
[2025.12.01-01.17.36:066][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:066][712]LogTemp: Warning:   SlotHandle=0x8000000000000005:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:066][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:066][712]LogTemp: Warning:   SlotHandle=0x8000000000000008:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:066][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:066][712]LogTemp: Warning:   SlotHandle=0x8000000000000007:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:066][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:066][712]LogTemp: Warning:   SlotHandle=0x8000000000000006:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:066][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:066][712]LogTemp: Warning: FindSmartObjectForActivity: Filtered down to 0 results
[2025.12.01-01.17.36:066][712]LogTemp: Warning: FindSmartObjectForActivity: Filtering 14 candidates with tag Als.Activities.Sitting
[2025.12.01-01.17.36:066][712]LogTemp: Warning:   SlotHandle=0x8000000000000002:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:066][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:066][712]LogTemp: Warning:   SlotHandle=0x8000000000000001:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:066][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:066][712]LogTemp: Warning:   SlotHandle=0x8000000000000003:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:066][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:066][712]LogTemp: Warning:   SlotHandle=0x8000000000000004:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:066][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:066][712]LogTemp: Warning:   SlotHandle=0x8000000000000012:D:0  SlotTags=Als.Activities.Sitting
[2025.12.01-01.17.36:066][712]LogTemp: Warning:     -> MATCHED
[2025.12.01-01.17.36:066][712]LogTemp: Warning:   SlotHandle=0x8000000000000012:D:1  SlotTags=
[2025.12.01-01.17.36:066][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:066][712]LogTemp: Warning:   SlotHandle=0x8000000000000012:D:2  SlotTags=
[2025.12.01-01.17.36:066][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:066][712]LogTemp: Warning:   SlotHandle=0x8000000000000011:D:0  SlotTags=Als.Activities.Sitting
[2025.12.01-01.17.36:066][712]LogTemp: Warning:     -> MATCHED
[2025.12.01-01.17.36:066][712]LogTemp: Warning:   SlotHandle=0x8000000000000011:D:1  SlotTags=
[2025.12.01-01.17.36:066][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:066][712]LogTemp: Warning:   SlotHandle=0x8000000000000011:D:2  SlotTags=
[2025.12.01-01.17.36:066][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:066][712]LogTemp: Warning:   SlotHandle=0x8000000000000005:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:066][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:066][712]LogTemp: Warning:   SlotHandle=0x8000000000000008:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:066][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:066][712]LogTemp: Warning:   SlotHandle=0x8000000000000007:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:066][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:066][712]LogTemp: Warning:   SlotHandle=0x8000000000000006:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:066][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:066][712]LogTemp: Warning: FindSmartObjectForActivity: Filtered down to 2 results
[2025.12.01-01.17.36:066][712]LogTemp:  - Actor: BP_AI_Ped_Civilian_C_2147458315, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.17.36:066][712]LogTemp:  ActivityDefinition- Controller has componnet: BP_AI_Ped_Civilian_C_2147458315, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.17.36:066][712]LogTemp:  - Actor: BP_AI_Ped_Civilian_C_2147458329, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.17.36:066][712]LogTemp:  ActivityDefinition- Controller has componnet: BP_AI_Ped_Civilian_C_2147458329, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.17.36:066][712]LogTemp:  - Actor: BP_AI_Ped_Civilian_C_2147458343, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.17.36:066][712]LogTemp:  ActivityDefinition- Controller has componnet: BP_AI_Ped_Civilian_C_2147458343, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.17.36:066][712]LogTemp:  - Actor: BP_AI_Ped_Civilian_C_2147458357, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.17.36:066][712]LogTemp:  ActivityDefinition- Controller has componnet: BP_AI_Ped_Civilian_C_2147458357, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.17.36:066][712]LogTemp: ActivityDefinition: Found with Activity Component
[2025.12.01-01.17.36:067][712]LogTemp: ActivityDefinition: Found with Activity Component
[2025.12.01-01.17.36:067][712]LogTemp: ActivityDefinition: Found with Activity Component
[2025.12.01-01.17.36:067][712]LogTemp: ActivityDefinition: Best Actor Found returning true
[2025.12.01-01.17.36:067][712]LogTemp: ActivityComponent: Successfully claimed slot 0x8000000000000011:D:0 for activity DA_Activity_Seating
[2025.12.01-01.17.36:067][712]LogTemp: Warning: ActivityComponent::StartActivity: Activity Als.Activities.Sitting expected a target but got nullptr
[2025.12.01-01.17.36:067][712]LogTemp: [SO] Wrote claim to BB key=SOClaimHandleKey ClaimValid=1
[2025.12.01-01.17.36:067][712]LogTemp: ActivityComponent: Started Activity Als.Activities.Sitting on Base_AI_Controller_C_2147458178 (Target=None)
[2025.12.01-01.17.36:067][712]LogTemp: AIController: InitiateActivity
[2025.12.01-01.17.36:067][712]LogTemp: SetInteractionActivity: Update CommandingActorKey None
[2025.12.01-01.17.36:067][712]LogTemp: SetInteractionActivity: Executing Als.Activities.Sitting (Type=2, Priority=0, Target=None)
[2025.12.01-01.17.36:067][712]LogTemp: ActivityComponent: StartActivity DA_Activity_Seating (Target=None)
[2025.12.01-01.17.36:067][712]LogTemp: SetupInitialInteractions: Evaluating activities  Component
[2025.12.01-01.17.36:067][712]LogTemp: ActivityComponent: EvaluateNow (immediate)
[2025.12.01-01.17.36:067][712]LogTemp: ActivityComponent: EvaluatingActivitiesInternal for Base_AI_Controller_C_2147458188
[2025.12.01-01.17.36:067][712]LogTemp: Warning: FindSmartObjectForActivity: Filtering 13 candidates with tag Als.Activities.InteractItem.Radio
[2025.12.01-01.17.36:067][712]LogTemp: Warning:   SlotHandle=0x8000000000000002:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:067][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:067][712]LogTemp: Warning:   SlotHandle=0x8000000000000001:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:067][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:067][712]LogTemp: Warning:   SlotHandle=0x8000000000000003:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:067][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:067][712]LogTemp: Warning:   SlotHandle=0x8000000000000004:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:067][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:067][712]LogTemp: Warning:   SlotHandle=0x8000000000000012:D:0  SlotTags=Als.Activities.Sitting
[2025.12.01-01.17.36:067][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:067][712]LogTemp: Warning:   SlotHandle=0x8000000000000012:D:1  SlotTags=
[2025.12.01-01.17.36:067][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:067][712]LogTemp: Warning:   SlotHandle=0x8000000000000012:D:2  SlotTags=
[2025.12.01-01.17.36:067][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:067][712]LogTemp: Warning:   SlotHandle=0x8000000000000011:D:1  SlotTags=
[2025.12.01-01.17.36:067][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:067][712]LogTemp: Warning:   SlotHandle=0x8000000000000011:D:2  SlotTags=
[2025.12.01-01.17.36:067][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:067][712]LogTemp: Warning:   SlotHandle=0x8000000000000005:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:067][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:067][712]LogTemp: Warning:   SlotHandle=0x8000000000000008:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:067][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:067][712]LogTemp: Warning:   SlotHandle=0x8000000000000007:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:067][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:067][712]LogTemp: Warning:   SlotHandle=0x8000000000000006:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:067][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:067][712]LogTemp: Warning: FindSmartObjectForActivity: Filtered down to 0 results
[2025.12.01-01.17.36:067][712]LogTemp: Warning: FindSmartObjectForActivity: Filtering 13 candidates with tag Als.Activities.Sitting
[2025.12.01-01.17.36:067][712]LogTemp: Warning:   SlotHandle=0x8000000000000002:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:067][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:067][712]LogTemp: Warning:   SlotHandle=0x8000000000000001:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:067][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:067][712]LogTemp: Warning:   SlotHandle=0x8000000000000003:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:067][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:067][712]LogTemp: Warning:   SlotHandle=0x8000000000000004:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:067][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:067][712]LogTemp: Warning:   SlotHandle=0x8000000000000012:D:0  SlotTags=Als.Activities.Sitting
[2025.12.01-01.17.36:067][712]LogTemp: Warning:     -> MATCHED
[2025.12.01-01.17.36:067][712]LogTemp: Warning:   SlotHandle=0x8000000000000012:D:1  SlotTags=
[2025.12.01-01.17.36:067][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:067][712]LogTemp: Warning:   SlotHandle=0x8000000000000012:D:2  SlotTags=
[2025.12.01-01.17.36:067][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:067][712]LogTemp: Warning:   SlotHandle=0x8000000000000011:D:1  SlotTags=
[2025.12.01-01.17.36:067][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:067][712]LogTemp: Warning:   SlotHandle=0x8000000000000011:D:2  SlotTags=
[2025.12.01-01.17.36:067][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:067][712]LogTemp: Warning:   SlotHandle=0x8000000000000005:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:067][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:067][712]LogTemp: Warning:   SlotHandle=0x8000000000000008:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:067][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:067][712]LogTemp: Warning:   SlotHandle=0x8000000000000007:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:067][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:067][712]LogTemp: Warning:   SlotHandle=0x8000000000000006:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:067][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:067][712]LogTemp: Warning: FindSmartObjectForActivity: Filtered down to 1 results
[2025.12.01-01.17.36:069][712]LogTemp:  - Actor: BP_AI_Ped_Civilian_C_2147458315, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.17.36:069][712]LogTemp:  ActivityDefinition- Controller has componnet: BP_AI_Ped_Civilian_C_2147458315, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.17.36:069][712]LogTemp:  - Actor: BP_AI_Ped_Civilian_C_2147458329, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.17.36:069][712]LogTemp:  ActivityDefinition- Controller has componnet: BP_AI_Ped_Civilian_C_2147458329, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.17.36:069][712]LogTemp:  - Actor: BP_AI_Ped_Civilian_C_2147458343, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.17.36:069][712]LogTemp:  ActivityDefinition- Controller has componnet: BP_AI_Ped_Civilian_C_2147458343, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.17.36:069][712]LogTemp:  - Actor: BP_AI_Ped_Civilian_C_2147458357, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.17.36:069][712]LogTemp:  ActivityDefinition- Controller has componnet: BP_AI_Ped_Civilian_C_2147458357, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.17.36:069][712]LogTemp: ActivityDefinition: Found with Activity Component
[2025.12.01-01.17.36:069][712]LogTemp: ActivityDefinition: Found with Activity Component
[2025.12.01-01.17.36:069][712]LogTemp: ActivityDefinition: Found with Activity Component
[2025.12.01-01.17.36:069][712]LogTemp: ActivityDefinition: Best Actor Found returning true
[2025.12.01-01.17.36:069][712]LogTemp: ActivityComponent: Successfully claimed slot 0x8000000000000012:D:0 for activity DA_Activity_Seating
[2025.12.01-01.17.36:069][712]LogTemp: Warning: ActivityComponent::StartActivity: Activity Als.Activities.Sitting expected a target but got nullptr
[2025.12.01-01.17.36:069][712]LogTemp: [SO] Wrote claim to BB key=SOClaimHandleKey ClaimValid=1
[2025.12.01-01.17.36:069][712]LogTemp: ActivityComponent: Started Activity Als.Activities.Sitting on Base_AI_Controller_C_2147458188 (Target=None)
[2025.12.01-01.17.36:069][712]LogTemp: AIController: InitiateActivity
[2025.12.01-01.17.36:069][712]LogTemp: SetInteractionActivity: Update CommandingActorKey None
[2025.12.01-01.17.36:069][712]LogTemp: SetInteractionActivity: Executing Als.Activities.Sitting (Type=2, Priority=0, Target=None)
[2025.12.01-01.17.36:069][712]LogTemp: ActivityComponent: StartActivity DA_Activity_Seating (Target=None)
[2025.12.01-01.17.36:069][712]LogTemp: SetupInitialInteractions: Evaluating activities  Component
[2025.12.01-01.17.36:069][712]LogTemp: ActivityComponent: EvaluateNow (immediate)
[2025.12.01-01.17.36:069][712]LogTemp: ActivityComponent: EvaluatingActivitiesInternal for Base_AI_Controller_C_2147458263
[2025.12.01-01.17.36:069][712]LogTemp: Warning: FindSmartObjectForActivity: Filtering 12 candidates with tag Als.Activities.InteractItem.Radio
[2025.12.01-01.17.36:069][712]LogTemp: Warning:   SlotHandle=0x8000000000000002:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:069][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:069][712]LogTemp: Warning:   SlotHandle=0x8000000000000001:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:069][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:069][712]LogTemp: Warning:   SlotHandle=0x8000000000000003:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:069][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:069][712]LogTemp: Warning:   SlotHandle=0x8000000000000004:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:069][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:069][712]LogTemp: Warning:   SlotHandle=0x8000000000000012:D:1  SlotTags=
[2025.12.01-01.17.36:069][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:069][712]LogTemp: Warning:   SlotHandle=0x8000000000000012:D:2  SlotTags=
[2025.12.01-01.17.36:069][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:069][712]LogTemp: Warning:   SlotHandle=0x8000000000000011:D:1  SlotTags=
[2025.12.01-01.17.36:069][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:069][712]LogTemp: Warning:   SlotHandle=0x8000000000000011:D:2  SlotTags=
[2025.12.01-01.17.36:069][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:069][712]LogTemp: Warning:   SlotHandle=0x8000000000000005:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:069][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:069][712]LogTemp: Warning:   SlotHandle=0x8000000000000008:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:069][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:069][712]LogTemp: Warning:   SlotHandle=0x8000000000000007:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:069][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:069][712]LogTemp: Warning:   SlotHandle=0x8000000000000006:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:069][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:069][712]LogTemp: Warning: FindSmartObjectForActivity: Filtered down to 0 results
[2025.12.01-01.17.36:069][712]LogTemp: Warning: FindSmartObjectForActivity: Filtering 12 candidates with tag Als.Activities.Sitting
[2025.12.01-01.17.36:069][712]LogTemp: Warning:   SlotHandle=0x8000000000000002:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:069][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:069][712]LogTemp: Warning:   SlotHandle=0x8000000000000001:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:069][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:069][712]LogTemp: Warning:   SlotHandle=0x8000000000000003:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:069][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:069][712]LogTemp: Warning:   SlotHandle=0x8000000000000004:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:069][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:069][712]LogTemp: Warning:   SlotHandle=0x8000000000000012:D:1  SlotTags=
[2025.12.01-01.17.36:069][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:069][712]LogTemp: Warning:   SlotHandle=0x8000000000000012:D:2  SlotTags=
[2025.12.01-01.17.36:069][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:069][712]LogTemp: Warning:   SlotHandle=0x8000000000000011:D:1  SlotTags=
[2025.12.01-01.17.36:069][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:069][712]LogTemp: Warning:   SlotHandle=0x8000000000000011:D:2  SlotTags=
[2025.12.01-01.17.36:069][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:069][712]LogTemp: Warning:   SlotHandle=0x8000000000000005:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:069][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:069][712]LogTemp: Warning:   SlotHandle=0x8000000000000008:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:069][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:069][712]LogTemp: Warning:   SlotHandle=0x8000000000000007:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:069][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:069][712]LogTemp: Warning:   SlotHandle=0x8000000000000006:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:069][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:069][712]LogTemp: Warning: FindSmartObjectForActivity: Filtered down to 0 results
[2025.12.01-01.17.36:069][712]LogTemp:  - Actor: BP_AI_Ped_Civilian_C_2147458315, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.17.36:069][712]LogTemp:  ActivityDefinition- Controller has componnet: BP_AI_Ped_Civilian_C_2147458315, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.17.36:069][712]LogTemp:  - Actor: BP_AI_Ped_Civilian_C_2147458329, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.17.36:069][712]LogTemp:  ActivityDefinition- Controller has componnet: BP_AI_Ped_Civilian_C_2147458329, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.17.36:069][712]LogTemp:  - Actor: BP_AI_Ped_Civilian_C_2147458343, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.17.36:069][712]LogTemp:  ActivityDefinition- Controller has componnet: BP_AI_Ped_Civilian_C_2147458343, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.17.36:069][712]LogTemp:  - Actor: BP_AI_Ped_Civilian_C_2147458357, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.17.36:069][712]LogTemp:  ActivityDefinition- Controller has componnet: BP_AI_Ped_Civilian_C_2147458357, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.17.36:069][712]LogTemp: ActivityDefinition: Found with Activity Component
[2025.12.01-01.17.36:069][712]LogTemp: ActivityDefinition: Found with Activity Component
[2025.12.01-01.17.36:069][712]LogTemp: ActivityDefinition: Found with Activity Component
[2025.12.01-01.17.36:069][712]LogTemp: ActivityDefinition: Best Actor Found returning true
[2025.12.01-01.17.36:069][712]LogTemp: [SO] claim is not valid =  ClaimValid=0
[2025.12.01-01.17.36:069][712]LogTemp: ActivityComponent: Started Activity Als.Activities.Talking on Base_AI_Controller_C_2147458263 (Target=BP_AI_Ped_Civilian_C_2147458357)
[2025.12.01-01.17.36:069][712]LogTemp: AIController: InitiateActivity
[2025.12.01-01.17.36:069][712]LogTemp: SetInteractionActivity: Update CommandingActorKey BP_AI_Ped_Civilian_C_2147458357
[2025.12.01-01.17.36:069][712]LogTemp: SetInteractionActivity: Executing Als.Activities.Talking (Type=3, Priority=0, Target=BP_AI_Ped_Civilian_C_2147458357)
[2025.12.01-01.17.36:069][712]LogTemp: ActivityComponent: StartActivity DA_Activity_Talking (Target=BP_AI_Ped_Civilian_C_2147458357) [Non-SO]
[2025.12.01-01.17.36:069][712]LogTemp: SetupInitialInteractions: Evaluating activities  Component
[2025.12.01-01.17.36:069][712]LogTemp: ActivityComponent: EvaluateNow (immediate)
[2025.12.01-01.17.36:069][712]LogTemp: ActivityComponent: EvaluatingActivitiesInternal for Base_AI_Controller_C_2147458198
[2025.12.01-01.17.36:069][712]LogTemp: Warning: FindSmartObjectForActivity: Filtering 12 candidates with tag Als.Activities.InteractItem.Radio
[2025.12.01-01.17.36:069][712]LogTemp: Warning:   SlotHandle=0x8000000000000002:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:069][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:069][712]LogTemp: Warning:   SlotHandle=0x8000000000000001:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:069][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:069][712]LogTemp: Warning:   SlotHandle=0x8000000000000003:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:069][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:069][712]LogTemp: Warning:   SlotHandle=0x8000000000000004:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:069][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:069][712]LogTemp: Warning:   SlotHandle=0x8000000000000012:D:1  SlotTags=
[2025.12.01-01.17.36:069][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:069][712]LogTemp: Warning:   SlotHandle=0x8000000000000012:D:2  SlotTags=
[2025.12.01-01.17.36:069][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:069][712]LogTemp: Warning:   SlotHandle=0x8000000000000011:D:1  SlotTags=
[2025.12.01-01.17.36:069][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:070][712]LogTemp: Warning:   SlotHandle=0x8000000000000011:D:2  SlotTags=
[2025.12.01-01.17.36:070][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:070][712]LogTemp: Warning:   SlotHandle=0x8000000000000005:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:070][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:070][712]LogTemp: Warning:   SlotHandle=0x8000000000000008:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:070][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:070][712]LogTemp: Warning:   SlotHandle=0x8000000000000007:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:070][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:070][712]LogTemp: Warning:   SlotHandle=0x8000000000000006:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:070][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:070][712]LogTemp: Warning: FindSmartObjectForActivity: Filtered down to 0 results
[2025.12.01-01.17.36:070][712]LogTemp: Warning: FindSmartObjectForActivity: Filtering 12 candidates with tag Als.Activities.Sitting
[2025.12.01-01.17.36:070][712]LogTemp: Warning:   SlotHandle=0x8000000000000002:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:070][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:070][712]LogTemp: Warning:   SlotHandle=0x8000000000000001:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:070][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:070][712]LogTemp: Warning:   SlotHandle=0x8000000000000003:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:070][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:070][712]LogTemp: Warning:   SlotHandle=0x8000000000000004:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:070][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:070][712]LogTemp: Warning:   SlotHandle=0x8000000000000012:D:1  SlotTags=
[2025.12.01-01.17.36:070][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:070][712]LogTemp: Warning:   SlotHandle=0x8000000000000012:D:2  SlotTags=
[2025.12.01-01.17.36:070][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:070][712]LogTemp: Warning:   SlotHandle=0x8000000000000011:D:1  SlotTags=
[2025.12.01-01.17.36:070][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:070][712]LogTemp: Warning:   SlotHandle=0x8000000000000011:D:2  SlotTags=
[2025.12.01-01.17.36:070][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:070][712]LogTemp: Warning:   SlotHandle=0x8000000000000005:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:070][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:070][712]LogTemp: Warning:   SlotHandle=0x8000000000000008:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:070][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:070][712]LogTemp: Warning:   SlotHandle=0x8000000000000007:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:070][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:070][712]LogTemp: Warning:   SlotHandle=0x8000000000000006:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.17.36:070][712]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.17.36:070][712]LogTemp: Warning: FindSmartObjectForActivity: Filtered down to 0 results
[2025.12.01-01.17.36:070][712]LogTemp:  - Actor: BP_AI_Ped_Civilian_C_2147458315, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.17.36:070][712]LogTemp:  ActivityDefinition- Controller has componnet: BP_AI_Ped_Civilian_C_2147458315, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.17.36:070][712]LogTemp:  - Actor: BP_AI_Ped_Civilian_C_2147458329, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.17.36:070][712]LogTemp:  ActivityDefinition- Controller has componnet: BP_AI_Ped_Civilian_C_2147458329, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.17.36:070][712]LogTemp:  - Actor: BP_AI_Ped_Civilian_C_2147458343, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.17.36:070][712]LogTemp:  ActivityDefinition- Controller has componnet: BP_AI_Ped_Civilian_C_2147458343, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.17.36:070][712]LogTemp:  - Actor: BP_AI_Ped_Civilian_C_2147458357, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.17.36:070][712]LogTemp:  ActivityDefinition- Controller has componnet: BP_AI_Ped_Civilian_C_2147458357, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.17.36:070][712]LogTemp: ActivityDefinition: Found with Activity Component
[2025.12.01-01.17.36:070][712]LogTemp: ActivityDefinition: Found with Activity Component
[2025.12.01-01.17.36:070][712]LogTemp: ActivityDefinition: Found with Activity Component
[2025.12.01-01.17.36:070][712]LogTemp: ActivityDefinition: Best Actor Found returning true
[2025.12.01-01.17.36:070][712]LogTemp: [SO] claim is not valid =  ClaimValid=0
[2025.12.01-01.17.36:070][712]LogTemp: ActivityComponent: Started Activity Als.Activities.Talking on Base_AI_Controller_C_2147458198 (Target=BP_AI_Ped_Civilian_C_2147458343)
[2025.12.01-01.17.36:070][712]LogTemp: AIController: InitiateActivity
[2025.12.01-01.17.36:070][712]LogTemp: SetInteractionActivity: Update CommandingActorKey BP_AI_Ped_Civilian_C_2147458343
[2025.12.01-01.17.36:070][712]LogTemp: SetInteractionActivity: Executing Als.Activities.Talking (Type=3, Priority=0, Target=BP_AI_Ped_Civilian_C_2147458343)
[2025.12.01-01.17.36:070][712]LogTemp: ActivityComponent: StartActivity DA_Activity_Talking (Target=BP_AI_Ped_Civilian_C_2147458343) [Non-SO]
[2025.12.01-01.17.36:070][712]LogTemp: SetupInitialInteractions: Evaluating activities  Component
[2025.12.01-01.17.36:077][713]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.36:078][713]LogTemp: Warning: AIController: Base_AI_Controller_C_2147458263 Executing Activities 3988F2B34DCD1D3AF3885AA7EDD3B48E
[2025.12.01-01.17.36:078][713]LogTemp: Warning: AIController: Base_AI_Controller_C_2147458198 Executing Activities 04A50AC1491BA9CDD3169B88EBF250AC
[2025.12.01-01.17.36:132][715]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.36:197][717]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.36:273][719]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.36:334][721]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.36:385][723]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.36:437][725]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.36:454][726]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building45.SM_Building45:BodySetup_0, Element [27] has no Geometry
[2025.12.01-01.17.36:454][726]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building45.SM_Building45:BodySetup_0, Element [208] has no Geometry
[2025.12.01-01.17.36:454][726]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building45.SM_Building45:BodySetup_0, Element [212] has no Geometry
[2025.12.01-01.17.36:454][726]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building45.SM_Building45:BodySetup_0, Element [218] has no Geometry
[2025.12.01-01.17.36:454][726]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building45.SM_Building45:BodySetup_0, Element [223] has no Geometry
[2025.12.01-01.17.36:454][726]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building45.SM_Building45:BodySetup_0, Element [226] has no Geometry
[2025.12.01-01.17.36:454][726]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building45.SM_Building45:BodySetup_0, Element [228] has no Geometry
[2025.12.01-01.17.36:454][726]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building45.SM_Building45:BodySetup_0, Element [229] has no Geometry
[2025.12.01-01.17.36:454][726]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building45.SM_Building45:BodySetup_0, Element [233] has no Geometry
[2025.12.01-01.17.36:454][726]LogPhysics: Warning: TConvex Name:BodySetup /Game/Environment/FinalBuildings/SM_Building45.SM_Building45:BodySetup_0, Element [295] has no Geometry
[2025.12.01-01.17.36:488][727]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.36:546][729]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.36:605][731]LogResponding: Responding sync loading package: /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt
[2025.12.01-01.17.36:605][731]LogStreaming: Display: FlushAsyncLoading(292): 1 QueuedPackages, 0 AsyncPackages
[2025.12.01-01.17.36:610][731]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.36:666][733]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.36:718][735]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.36:777][737]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.36:835][739]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.36:897][741]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.36:951][743]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.37:010][745]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.37:062][747]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.37:113][749]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.37:159][751]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.37:215][753]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.37:263][755]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.37:313][757]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.37:365][759]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.37:416][761]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.37:466][763]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.37:522][765]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.37:567][767]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.37:617][769]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.37:669][771]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.37:716][773]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.37:770][775]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.37:817][777]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.37:822][777]LogTemp: Callout: Checking if partition is loaded at location X=-82375.832 Y=-233733.545 Z=-13049.605. Streaming completed: True
[2025.12.01-01.17.37:824][777]LogTemp: OverlapCleanup[VVsV]: no protected callout entities; skipping.
[2025.12.01-01.17.37:824][777]LogTemp: Callout 10000: Player ENTERED vicinity, streaming enabled.
[2025.12.01-01.17.37:824][777]LogCalloutPersist: [HasStored] Callout 10000 -> HasSnapshot=NO Num=0 RestoredThisSession=NO Cooling=NO (0.00s left)
[2025.12.01-01.17.37:824][777]LogTemp: ExecuteRetroactiveStages: Evaluating stages with CalloutTimeElapsed: 35.000000
[2025.12.01-01.17.37:824][777]LogTemp: ExecuteRetroactiveStages: Advancing to Stage 0 (ECalloutStageType::CalloutInitialization)
[2025.12.01-01.17.37:824][777]LogTemp: Callout 10000 expects 1 civilian participants.
[2025.12.01-01.17.37:824][777]LogTemp: GetValidSpawnLocation: Searching in Box (X=-82370.850 Y=-233736.857 Z=-12831.612) with Extents (X=728.105 Y=1183.612 Z=155.583)
[2025.12.01-01.17.37:824][777]LogTemp: SpawnCivilianAI: Spawning 1 civilians using /Game/AI/Pedestrian/BP_AI_Ped_Civilian.BP_AI_Ped_Civilian_C
[2025.12.01-01.17.37:824][777]LogTemp: GetValidSpawnLocation: Searching in Box (X=-82370.850 Y=-233736.857 Z=-12831.612) with Extents (X=728.105 Y=1183.612 Z=155.583)
[2025.12.01-01.17.37:824][777]LogTemp: SpawnCivilianVehicles: 3 police vehicles found
[2025.12.01-01.17.37:824][777]LogTemp: ExecuteRetroactiveStages: Advancing to Stage 1 (ECalloutStageType::CriminalResponse)
[2025.12.01-01.17.37:824][777]LogTemp: ExecuteRetroactiveStages: Advancing to Stage 2 (ECalloutStageType::PoliceArrive)
[2025.12.01-01.17.37:824][777]LogTemp: UpdateCalloutTime: Player entered vicinity, executing initial stages.
[2025.12.01-01.17.37:824][777]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.17.37:850][778]LogTemp: RemoveVehicleFromMass:: MassAgentHandle not valid for vehicle. Mass AI spawner may not be setup for current level. Vehicle = BP_Chevrette_Canis_2010_C_2147457859
[2025.12.01-01.17.37:850][778]LogTemp: RestoreSeatsFromState
[2025.12.01-01.17.37:852][778]LogTemp: SpawnSeatFromStateAsync: spawning pawn for seat 0 (faction 1)
[2025.12.01-01.17.37:856][778]LogTemp: AIController: ActivityComponent Added
[2025.12.01-01.17.37:857][778]LogTemp: Warning: PossessedPawn: Armed true
[2025.12.01-01.17.37:857][778]LogTemp: Warning: [BP_AI_Controller_Police_C_2147457827] Starting Awareness after possess (Pawn=BP_AI_Ped_Police_C_2147457847)
[2025.12.01-01.17.37:857][778]LogTemp: Warning: Awareness started with interval: 0.30 seconds
[2025.12.01-01.17.37:857][778]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Police_C_2147457847 added to Faction EFaction::Police in Callout 10000
[2025.12.01-01.17.37:857][778]LogTemp: AssignScenarioAndRoleForOfficer: Callout Found for AI BP_AI_Ped_Police_C_2147457847
[2025.12.01-01.17.37:857][778]LogTemp: AI BP_AI_Ped_Police_C_2147457847 moving to: X=0.000 Y=0.000 Z=0.000
[2025.12.01-01.17.37:857][778]LogTemp: AssignAIPawnToRole: BP_AI_Ped_Police_C_2147457847 -> ERole::MoveToCallout (Callout 10000)
[2025.12.01-01.17.37:857][778]LogTemp: AI BP_AI_Ped_Police_C_2147457847 assigned to Scenario: AssistCallout with Role: MoveToCallout
[2025.12.01-01.17.37:857][778]LogTemp: Execute Default Officer Intents
[2025.12.01-01.17.37:857][778]LogTemp: Error: AssignTraitsWithDelay: Dialogue asset is NULL for AI BP_AI_Ped_Police_C_2147457847
[2025.12.01-01.17.37:857][778]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset.
[2025.12.01-01.17.37:857][778]LogTemp: OccupySeat: Vehicle BP_Chevrette_Canis_2010_C_2147457859 marked as Occupied
[2025.12.01-01.17.37:857][778]LogTemp: [Store]VehicleBase: WriteBackSeatplan = BP_Chevrette_Canis_2010_C_2147457859
[2025.12.01-01.17.37:857][778]LogTemp: FinalizeSpawnOccupant: seat 0 initialized (PersonID=Z7874025, Callout=10000)
[2025.12.01-01.17.37:857][778]LogTemp: RestoreSeatsFromState
[2025.12.01-01.17.37:862][778]LogTemp: SpawnSeatFromStateAsync: spawning pawn for seat 1 (faction 1)
[2025.12.01-01.17.37:866][778]LogTemp: AIController: ActivityComponent Added
[2025.12.01-01.17.37:866][778]LogTemp: Warning: PossessedPawn: Armed true
[2025.12.01-01.17.37:866][778]LogTemp: Warning: [BP_AI_Controller_Police_C_2147457802] Starting Awareness after possess (Pawn=BP_AI_Ped_Police_C_2147457822)
[2025.12.01-01.17.37:866][778]LogTemp: Warning: Awareness started with interval: 0.30 seconds
[2025.12.01-01.17.37:867][778]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Police_C_2147457822 added to Faction EFaction::Police in Callout 10000
[2025.12.01-01.17.37:867][778]LogTemp: AssignScenarioAndRoleForOfficer: Callout Found for AI BP_AI_Ped_Police_C_2147457822
[2025.12.01-01.17.37:867][778]LogTemp: AI BP_AI_Ped_Police_C_2147457822 moving to: X=0.000 Y=0.000 Z=0.000
[2025.12.01-01.17.37:867][778]LogTemp: AssignAIPawnToRole: BP_AI_Ped_Police_C_2147457822 -> ERole::MoveToCallout (Callout 10000)
[2025.12.01-01.17.37:867][778]LogTemp: AI BP_AI_Ped_Police_C_2147457822 assigned to Scenario: AssistCallout with Role: MoveToCallout
[2025.12.01-01.17.37:867][778]LogTemp: Execute Default Officer Intents
[2025.12.01-01.17.37:867][778]LogTemp: Error: AssignTraitsWithDelay: Dialogue asset is NULL for AI BP_AI_Ped_Police_C_2147457822
[2025.12.01-01.17.37:867][778]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset.
[2025.12.01-01.17.37:867][778]LogTemp: [Store]VehicleBase: WriteBackSeatplan = BP_Chevrette_Canis_2010_C_2147457859
[2025.12.01-01.17.37:867][778]LogTemp: FinalizeSpawnOccupant: seat 1 initialized (PersonID=Z7874025, Callout=10000)
[2025.12.01-01.17.37:867][778]LogTemp: RestoreSeatsFromState
[2025.12.01-01.17.37:867][778]LogTemp: RestoreSeatsFromState
[2025.12.01-01.17.37:867][778]LogBlueprintUserMessages: [BP_Chevrette_Canis_2010_C_2147457859] AIExecute Vechicle Interface BP_Chevrette_Canis_2010_C_2147457859 
BackupUnit false
Callout 10,000
[2025.12.01-01.17.37:867][778]LogTemp: RemoveVehicleFromMass:: MassAgentHandle not valid for vehicle. Mass AI spawner may not be setup for current level. Vehicle = BP_Chevrette_Canis_2010_C_2147457859
[2025.12.01-01.17.37:867][778]LogBlueprintUserMessages: [SmartVehicles] Vehicle.Traffic.BehaviorConditions.DestinationBraking
[2025.12.01-01.17.37:867][778]LogBlueprintUserMessages: [SmartVehicles] Vehicle.Traffic.BehaviorConditions.StopReverse
[2025.12.01-01.17.37:870][778]LogTemp: RemoveVehicleFromMass:: MassAgentHandle not valid for vehicle. Mass AI spawner may not be setup for current level. Vehicle = BP_Chevrette_Canis_2010_C_2147457797
[2025.12.01-01.17.37:870][778]LogTemp: RestoreSeatsFromState
[2025.12.01-01.17.37:872][778]LogTemp: SpawnSeatFromStateAsync: spawning pawn for seat 0 (faction 1)
[2025.12.01-01.17.37:874][778]LogTemp: AIController: ActivityComponent Added
[2025.12.01-01.17.37:875][778]LogTemp: Warning: PossessedPawn: Armed true
[2025.12.01-01.17.37:875][778]LogTemp: Warning: [BP_AI_Controller_Police_C_2147457765] Starting Awareness after possess (Pawn=BP_AI_Ped_Police_C_2147457785)
[2025.12.01-01.17.37:875][778]LogTemp: Warning: Awareness started with interval: 0.30 seconds
[2025.12.01-01.17.37:875][778]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Police_C_2147457785 added to Faction EFaction::Police in Callout 10000
[2025.12.01-01.17.37:875][778]LogTemp: AssignScenarioAndRoleForOfficer: Callout Found for AI BP_AI_Ped_Police_C_2147457785
[2025.12.01-01.17.37:875][778]LogTemp: AI BP_AI_Ped_Police_C_2147457785 moving to: X=0.000 Y=0.000 Z=0.000
[2025.12.01-01.17.37:875][778]LogTemp: AssignAIPawnToRole: BP_AI_Ped_Police_C_2147457785 -> ERole::MoveToCallout (Callout 10000)
[2025.12.01-01.17.37:875][778]LogTemp: AI BP_AI_Ped_Police_C_2147457785 assigned to Scenario: AssistCallout with Role: MoveToCallout
[2025.12.01-01.17.37:875][778]LogTemp: Execute Default Officer Intents
[2025.12.01-01.17.37:875][778]LogTemp: Error: AssignTraitsWithDelay: Dialogue asset is NULL for AI BP_AI_Ped_Police_C_2147457785
[2025.12.01-01.17.37:875][778]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset.
[2025.12.01-01.17.37:875][778]LogTemp: OccupySeat: Vehicle BP_Chevrette_Canis_2010_C_2147457797 marked as Occupied
[2025.12.01-01.17.37:875][778]LogTemp: [Store]VehicleBase: WriteBackSeatplan = BP_Chevrette_Canis_2010_C_2147457797
[2025.12.01-01.17.37:875][778]LogTemp: FinalizeSpawnOccupant: seat 0 initialized (PersonID=Z7874025, Callout=10000)
[2025.12.01-01.17.37:875][778]LogTemp: RestoreSeatsFromState
[2025.12.01-01.17.37:877][778]LogTemp: SpawnSeatFromStateAsync: spawning pawn for seat 1 (faction 1)
[2025.12.01-01.17.37:880][778]LogTemp: AIController: ActivityComponent Added
[2025.12.01-01.17.37:881][778]LogTemp: Warning: PossessedPawn: Armed true
[2025.12.01-01.17.37:881][778]LogTemp: Warning: [BP_AI_Controller_Police_C_2147457740] Starting Awareness after possess (Pawn=BP_AI_Ped_Police_C_2147457760)
[2025.12.01-01.17.37:881][778]LogTemp: Warning: Awareness started with interval: 0.30 seconds
[2025.12.01-01.17.37:881][778]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Police_C_2147457760 added to Faction EFaction::Police in Callout 10000
[2025.12.01-01.17.37:881][778]LogTemp: AssignScenarioAndRoleForOfficer: Callout Found for AI BP_AI_Ped_Police_C_2147457760
[2025.12.01-01.17.37:881][778]LogTemp: AI BP_AI_Ped_Police_C_2147457760 moving to: X=0.000 Y=0.000 Z=0.000
[2025.12.01-01.17.37:881][778]LogTemp: AssignAIPawnToRole: BP_AI_Ped_Police_C_2147457760 -> ERole::MoveToCallout (Callout 10000)
[2025.12.01-01.17.37:881][778]LogTemp: AI BP_AI_Ped_Police_C_2147457760 assigned to Scenario: AssistCallout with Role: MoveToCallout
[2025.12.01-01.17.37:881][778]LogTemp: Execute Default Officer Intents
[2025.12.01-01.17.37:881][778]LogTemp: Error: AssignTraitsWithDelay: Dialogue asset is NULL for AI BP_AI_Ped_Police_C_2147457760
[2025.12.01-01.17.37:881][778]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset.
[2025.12.01-01.17.37:881][778]LogTemp: [Store]VehicleBase: WriteBackSeatplan = BP_Chevrette_Canis_2010_C_2147457797
[2025.12.01-01.17.37:881][778]LogTemp: FinalizeSpawnOccupant: seat 1 initialized (PersonID=Z7874025, Callout=10000)
[2025.12.01-01.17.37:881][778]LogTemp: RestoreSeatsFromState
[2025.12.01-01.17.37:881][778]LogTemp: RestoreSeatsFromState
[2025.12.01-01.17.37:881][778]LogBlueprintUserMessages: [BP_Chevrette_Canis_2010_C_2147457797] AIExecute Vechicle Interface BP_Chevrette_Canis_2010_C_2147457797 
BackupUnit false
Callout 10,000
[2025.12.01-01.17.37:881][778]LogTemp: RemoveVehicleFromMass:: MassAgentHandle not valid for vehicle. Mass AI spawner may not be setup for current level. Vehicle = BP_Chevrette_Canis_2010_C_2147457797
[2025.12.01-01.17.37:882][778]LogBlueprintUserMessages: [SmartVehicles] Vehicle.Traffic.BehaviorConditions.DestinationBraking
[2025.12.01-01.17.37:882][778]LogBlueprintUserMessages: [SmartVehicles] Vehicle.Traffic.BehaviorConditions.StopReverse
[2025.12.01-01.17.37:899][779]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.37:934][780]LogTemp: AIController: ActivityComponent Added
[2025.12.01-01.17.37:934][780]LogTemp: Warning: PossessedPawn: Armed false
[2025.12.01-01.17.37:934][780]LogTemp: Warning: [Base_AI_Controller_C_2147457694] Starting Awareness after possess (Pawn=BP_AI_Ped_Civilian_C_2147457877)
[2025.12.01-01.17.37:934][780]LogTemp: Warning: Awareness started with interval: 0.30 seconds
[2025.12.01-01.17.37:953][781]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.37:960][781]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset.
[2025.12.01-01.17.37:960][781]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset.
[2025.12.01-01.17.37:961][781]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset.
[2025.12.01-01.17.37:961][781]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset.
[2025.12.01-01.17.37:985][782]LogTemp: Warning: FinalizeAISpawn: AIController found for BP_AI_Ped_Civilian_C_2147457877
[2025.12.01-01.17.37:985][782]LogTemp: Warning: AssignTraitsWithDelay: AI Controller traits are set for BP_AI_Ped_Civilian_C_2147457877.
[2025.12.01-01.17.37:985][782]LogTemp: AssignTraitsWithDelay: InitialTask ERole::Roam applied to BP_AI_Ped_Civilian_C_2147457877
[2025.12.01-01.17.37:985][782]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Civilian_C_2147457877 added to Faction EFaction::Civilian in Callout 10000
[2025.12.01-01.17.37:985][782]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Civilian_C_2147457877 starts role assignment in Callout 10000
[2025.12.01-01.17.37:985][782]LogTemp: Assigned Dialogue Asset to AI: Base_AI_Controller_C_2147457694
[2025.12.01-01.17.37:985][782]LogTemp: AssignTraitsWithDelay: Successfully assigned Dialogue asset for AI BP_AI_Ped_Civilian_C_2147457877
[2025.12.01-01.17.37:985][782]LogTemp: Warning: Broadcasting OnAISpawned for BP_AI_Ped_Civilian_C_2147457877, Armed: Yes
[2025.12.01-01.17.37:985][782]LogTemp: Warning: Broadcasting OnAISpawned for BP_AI_Ped_Civilian_C_2147457877, Armed: Yes
[2025.12.01-01.17.37:985][782]LogTemp: Callout 10000: all 1 civilian participants spawned, calling NotifyAllParticipantsSpawned.
[2025.12.01-01.17.37:985][782]LogTemp: SetupInitialInteractions: Evaluating activities for 1 civilians in Callout 10000
[2025.12.01-01.17.37:985][782]LogTemp: ActivityComponent: EvaluateNow (immediate)
[2025.12.01-01.17.37:985][782]LogTemp: SetupInitialInteractions: Evaluating activities  Component
[2025.12.01-01.17.38:000][783]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.38:039][785]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.38:120][786]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.38:122][786]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.38:123][786]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.17.38:134][787]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.38:168][789]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.38:210][791]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.38:257][793]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.38:308][795]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.38:359][797]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.38:409][799]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.38:460][801]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.38:507][803]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.38:556][805]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.38:608][807]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.38:626][808]LogTemp: Warning: Awareness started with interval: 0.30 seconds
[2025.12.01-01.17.38:626][808]LogTemp: Warning: Awareness started with interval: 0.30 seconds
[2025.12.01-01.17.38:626][808]LogTemp: Warning: Awareness started with interval: 0.30 seconds
[2025.12.01-01.17.38:626][808]LogTemp: Warning: Awareness started with interval: 0.30 seconds
[2025.12.01-01.17.38:656][809]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.38:705][811]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.38:758][813]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.38:808][815]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.38:860][817]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.38:911][819]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.38:965][821]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.39:019][823]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.39:074][825]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.39:127][827]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.39:180][829]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.39:234][831]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.39:289][833]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.39:341][835]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.39:397][837]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.39:448][839]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.39:504][841]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.39:555][843]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.39:611][845]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.39:663][847]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.39:716][849]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.39:770][851]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.39:824][853]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.39:876][855]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.39:931][857]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.39:982][859]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.40:033][861]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.40:084][863]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.40:137][865]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.40:188][867]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.40:241][869]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.40:296][871]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.40:345][873]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.40:399][875]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.40:450][877]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.40:503][879]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.40:552][881]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.40:600][883]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.40:648][885]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.40:699][887]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.40:749][889]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.40:802][891]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.40:809][891]LogTemp: [Base_AI_Controller_C_2147457694] Threat added: BP_Chevrette_Canis_2010_C_2147473109 -> Level=3 Score=3501.69
[2025.12.01-01.17.40:809][891]LogTemp: Warning: AI Decision -> Engage: 240.9 | Flee: 17.3 | Surrender: 0.0 | Chosen: ERole::Engage (Pending=1)
[2025.12.01-01.17.40:809][891]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_Chevrette_Canis_2010_C_2147473109) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.40:835][892]LogTemp: Callout: Checking if partition is loaded at location X=-84399.375 Y=-235587.039 Z=-12868.508. Streaming completed: True
[2025.12.01-01.17.40:835][892]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.17.40:852][893]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.40:905][895]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.40:957][897]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.41:008][899]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.41:061][901]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.41:112][903]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.41:163][905]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.41:215][907]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.41:268][909]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.41:321][911]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.41:374][913]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.41:425][915]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.41:476][917]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.41:527][919]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.41:577][921]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.41:630][923]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.41:681][925]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.41:733][927]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.41:787][929]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.41:844][931]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.41:890][933]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.41:941][935]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.41:992][937]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.42:044][939]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.42:093][941]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.42:144][943]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.42:194][945]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.42:245][947]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.42:296][949]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.42:347][951]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.42:396][953]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.42:447][955]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.42:497][957]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.42:546][959]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.42:604][961]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.42:647][963]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.42:697][965]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.42:750][967]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.42:756][967]LogTemp: Warning: AI Decision -> Engage: 280.9 | Flee: 17.3 | Surrender: 0.0 | Chosen: ERole::Engage (Pending=1)
[2025.12.01-01.17.42:756][967]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_Chevrette_Canis_2010_C_2147473109) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.42:772][968]LogBlueprintUserMessages: [BP_JayHalstead_C_2147473405] "warning" AnimMontage - Player Exit Vehicle - 
[2025.12.01-01.17.42:799][969]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.42:832][970]LogTemp: Callout: Checking if partition is loaded at location X=-82375.832 Y=-233733.545 Z=-13049.605. Streaming completed: True
[2025.12.01-01.17.42:832][970]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.17.42:851][971]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.42:901][973]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.42:952][975]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.43:002][977]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.43:051][979]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.43:101][981]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.43:150][983]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.43:156][983]LogTemp: Warning: AI Decision -> Engage: 320.9 | Flee: 17.3 | Surrender: 0.0 | Chosen: ERole::Engage (Pending=1)
[2025.12.01-01.17.43:156][983]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_Chevrette_Canis_2010_C_2147473109) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.43:201][985]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.43:252][987]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.43:302][989]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.43:352][991]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.43:403][993]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.43:449][995]LogBlueprintUserMessages: [BP_JayHalstead_C_2147473405] BP_Chevrette_Canis_2010_C_2147473109
[2025.12.01-01.17.43:454][995]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.43:504][997]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.43:555][999]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.43:562][999]LogTemp: Warning: AI Decision -> Engage: 360.9 | Flee: 17.3 | Surrender: 0.0 | Chosen: ERole::Engage (Pending=1)
[2025.12.01-01.17.43:562][999]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_Chevrette_Canis_2010_C_2147473109) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.43:603][  1]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.43:652][  3]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.43:706][  5]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.43:757][  7]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.43:807][  9]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.43:858][ 11]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.43:908][ 13]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.43:959][ 15]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.43:966][ 15]LogTemp: Warning: AI Decision -> Engage: 400.9 | Flee: 17.3 | Surrender: 0.0 | Chosen: ERole::Engage (Pending=1)
[2025.12.01-01.17.43:966][ 15]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_Chevrette_Canis_2010_C_2147473109) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.44:009][ 17]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.44:063][ 19]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.44:110][ 21]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.44:161][ 23]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.44:213][ 25]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.44:262][ 27]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.44:314][ 29]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.44:366][ 31]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.44:374][ 31]LogTemp: Warning: AI Decision -> Engage: 440.9 | Flee: 17.3 | Surrender: 0.0 | Chosen: ERole::Engage (Pending=1)
[2025.12.01-01.17.44:374][ 31]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_Chevrette_Canis_2010_C_2147473109) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.44:416][ 33]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.44:467][ 35]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.44:519][ 37]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.44:570][ 39]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.44:622][ 41]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.44:672][ 43]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.44:724][ 45]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.44:773][ 47]LogTemp: VacateSeat: Clearing seat 0 for BP_JayHalstead_C_2147473405
[2025.12.01-01.17.44:773][ 47]LogTemp: VacateSeat: Vehicle BP_Chevrette_Canis_2010_C_2147473109 is now empty, Occupied tag removed
[2025.12.01-01.17.44:773][ 47]LogTemp: [Store]VehicleBase: WriteBackSeatplan = BP_Chevrette_Canis_2010_C_2147473109
[2025.12.01-01.17.44:773][ 47]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147473109
[2025.12.01-01.17.44:773][ 47]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147473109
[2025.12.01-01.17.44:773][ 47]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147473109
[2025.12.01-01.17.44:773][ 47]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147473109
[2025.12.01-01.17.44:773][ 47]LogTemp: [Store]Occ// WriteBack: Seats=0 (defer)
[2025.12.01-01.17.44:773][ 47]LogTemp: [Store]VehicleBase: write into fragment
[2025.12.01-01.17.44:773][ 47]LogTemp: [Store]VehicleBase: WriteBackSeatplan Success!
[2025.12.01-01.17.44:773][ 47]LogBlueprintUserMessages: [BP_Chevrette_Canis_2010_C_2147473109] true
[2025.12.01-01.17.44:773][ 47]LogBlueprintUserMessages: [BP_JayHalstead_C_2147473405] "error:" BaseCharacter:: MovementModeChanged = MOVE_Falling
[2025.12.01-01.17.44:773][ 47]LogDeviceProfileManager: Restoring overridden DP back to Windows
[2025.12.01-01.17.44:773][ 47]LogDeviceProfileManager: Active device profile: [0000020F9702D440][0000020F9425AAC0 66] Windows
[2025.12.01-01.17.44:773][ 47]LogInit: Selected Device Profile: [Windows]
[2025.12.01-01.17.44:773][ 47]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2025.12.01-01.17.44:773][ 47]LogResponding: Display: Logging Custom Event Sandbox-WalkingModeEntered to CSV.
[2025.12.01-01.17.44:773][ 47]LogSoundscapeSubsystem: Set State called
[2025.12.01-01.17.44:773][ 47]LogSoundscapeSubsystem: Clear State called
[2025.12.01-01.17.44:773][ 47]LogSoundscapeSubsystem: Clear State called
[2025.12.01-01.17.44:773][ 47]LogSoundscapeSubsystem: Soundscape Palette ActiveSoundscapePalette /Game/Maps/GameWorld.GameWorld:ActiveSoundscapePalette_2147461640 stopped
[2025.12.01-01.17.44:773][ 47]LogBlueprintUserMessages: [BP_JayHalstead_C_2147473405] "error:" BaseCharacter:: MovementModeChanged = MOVE_Walking
[2025.12.01-01.17.44:773][ 47]LogTemp: Warning: TransitionCamera - START | Cam=CameraComponent | Target=CharacterMesh0 | InBasePawn=BP_JayHalstead_C_2147473405 | Socket=None
[2025.12.01-01.17.44:773][ 47]LogTemp: Warning: TransitionCamera - BaseSkeletalMesh set to CharacterMesh0, BasePawn=BP_JayHalstead_C_2147473405 (remote=0)
[2025.12.01-01.17.44:773][ 47]LogTemp: Warning: TransitionCamera - Updated Control Rotation
[2025.12.01-01.17.44:773][ 47]LogTemp: Warning: Character reference successfully acquired in CameraAnimationInstance.
[2025.12.01-01.17.44:773][ 47]LogTemp: Warning: Camera BP - RotationMode Updated After Anim Instance Switch: Als.RotationMode.ViewDirection
[2025.12.01-01.17.44:773][ 47]LogTemp: Warning: Camera BP Re-Initialization After Possession
[2025.12.01-01.17.44:774][ 47]LogTemp: Warning: Character reference successfully acquired in CameraAnimationInstance.
[2025.12.01-01.17.44:774][ 47]LogTemp: Warning: Camera BP - RotationMode Updated After Anim Instance Switch: Als.RotationMode.ViewDirection
[2025.12.01-01.17.44:774][ 47]LogTemp: Warning: BroadcastVehicleTransition - Forced Camera Animation BP Reset
[2025.12.01-01.17.44:774][ 47]LogTemp: Warning: TransitionCamera - COMPLETE
[2025.12.01-01.17.44:779][ 47]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.44:784][ 47]LogTemp: Warning: AI Decision -> Engage: 480.9 | Flee: 17.3 | Surrender: 0.0 | Chosen: ERole::Engage (Pending=1)
[2025.12.01-01.17.44:784][ 47]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_Chevrette_Canis_2010_C_2147473109) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.44:829][ 49]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.44:878][ 51]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.44:929][ 53]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.44:976][ 55]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.45:027][ 57]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.45:077][ 59]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.45:126][ 61]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.45:178][ 63]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.45:184][ 63]LogTemp: [Base_AI_Controller_C_2147457694] Threat added: BP_JayHalstead_C_2147473405 -> Level=3 Score=3501.88
[2025.12.01-01.17.45:184][ 63]LogTemp: Warning: AI Decision -> Engage: 520.9 | Flee: 17.3 | Surrender: 0.0 | Chosen: ERole::Engage (Pending=1)
[2025.12.01-01.17.45:184][ 63]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_Chevrette_Canis_2010_C_2147473109) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.45:227][ 65]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.45:277][ 67]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.45:326][ 69]LogTemp: Warning: Setting ALS Character View Mode
[2025.12.01-01.17.45:330][ 69]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.45:379][ 71]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.45:429][ 73]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.45:479][ 75]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.45:527][ 77]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.45:534][ 77]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.17.45:534][ 77]LogTemp: Warning: [NeutralizeFail] Callout 10000: Active threat BP_AI_Ped_Civilian_C_2147457877
[2025.12.01-01.17.45:534][ 77]LogTemp: AssignAIPawnToRole: BP_AI_Ped_Police_C_2147457847 -> ERole::Engage (Callout 10000)
[2025.12.01-01.17.45:534][ 77]LogTemp: AssignAIPawnToRole: BP_AI_Ped_Police_C_2147457822 -> ERole::Engage (Callout 10000)
[2025.12.01-01.17.45:534][ 77]LogTemp: AssignAIPawnToRole: BP_AI_Ped_Police_C_2147457785 -> ERole::Engage (Callout 10000)
[2025.12.01-01.17.45:534][ 77]LogTemp: AssignAIPawnToRole: BP_AI_Ped_Police_C_2147457760 -> ERole::Engage (Callout 10000)
[2025.12.01-01.17.45:534][ 77]LogTemp: Warning: AIManager: ScenarioAssignment set to EScenarioAssignment::AssistCallout, Role is ERole::Engage
[2025.12.01-01.17.45:534][ 77]LogTemp: Warning: AIManager: ScenarioAssignment set to EScenarioAssignment::AssistCallout, Role is ERole::Engage
[2025.12.01-01.17.45:534][ 77]LogTemp: Warning: AIManager: ScenarioAssignment set to EScenarioAssignment::AssistCallout, Role is ERole::Engage
[2025.12.01-01.17.45:534][ 77]LogTemp: Warning: AIManager: ScenarioAssignment set to EScenarioAssignment::AssistCallout, Role is ERole::Engage
[2025.12.01-01.17.45:534][ 77]LogTemp: StageNeutralizeThreats: Engagement stage | Engage=4 (min=2)
[2025.12.01-01.17.45:534][ 77]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.17.45:576][ 79]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.45:610][ 80]LogTemp: Warning: AI Decision -> Engage: 560.9 | Flee: 17.3 | Surrender: 0.0 | Chosen: ERole::Engage (Pending=1)
[2025.12.01-01.17.45:610][ 80]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_Chevrette_Canis_2010_C_2147473109) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.45:626][ 81]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.45:676][ 83]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.45:712][ 84]LogTemp: Order: No previous order for this suspect, will send order.
[2025.12.01-01.17.45:712][ 84]LogTemp: BroadcastPoliceOrder: Called for Suspect=BP_AI_Ped_Civilian_C_2147457877, Officer=BP_AI_Ped_Police_C_2147457760
[2025.12.01-01.17.45:712][ 84]LogTemp: Warning: AI Decision -> Engage: 520.9 | Flee: 17.3 | Surrender: 0.0 | Chosen: ERole::Engage (Pending=1)
[2025.12.01-01.17.45:712][ 84]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Civilian_C_2147457877) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.45:712][ 84]LogTemp: Order:Broadcast Police Order
[2025.12.01-01.17.45:726][ 85]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.45:780][ 87]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.45:827][ 89]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.45:835][ 89]LogTemp: Callout: Checking if partition is loaded at location X=-84399.375 Y=-235587.039 Z=-12868.508. Streaming completed: True
[2025.12.01-01.17.45:835][ 89]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.17.45:878][ 91]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.45:929][ 93]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.45:981][ 95]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.46:011][ 96]LogTemp: Warning: AI Decision -> Engage: 600.9 | Flee: 17.3 | Surrender: 0.0 | Chosen: ERole::Engage (Pending=1)
[2025.12.01-01.17.46:011][ 96]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_Chevrette_Canis_2010_C_2147473109) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.46:030][ 97]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.46:082][ 99]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.46:130][101]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.46:180][103]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.46:231][105]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.46:283][107]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.46:333][109]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.46:383][111]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.46:416][112]LogTemp: Warning: AI Decision -> Engage: 640.9 | Flee: 17.3 | Surrender: 0.0 | Chosen: ERole::Engage (Pending=1)
[2025.12.01-01.17.46:416][112]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_Chevrette_Canis_2010_C_2147473109) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.46:437][113]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.46:489][115]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.46:541][117]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.46:591][119]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.46:639][121]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.46:689][123]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.46:741][125]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.46:790][127]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.46:823][128]LogTemp: Warning: AI Decision -> Engage: 680.9 | Flee: 17.3 | Surrender: 0.0 | Chosen: ERole::Engage (Pending=1)
[2025.12.01-01.17.46:824][128]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_Chevrette_Canis_2010_C_2147473109) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.46:843][129]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.46:894][131]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.46:947][133]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.47:000][135]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.47:023][136]LogTemp: Warning: Setting ALS Character View Mode
[2025.12.01-01.17.47:053][137]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.47:103][139]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.47:151][141]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.47:206][143]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.47:238][144]LogTemp: Warning: AI Decision -> Engage: 720.9 | Flee: 17.3 | Surrender: 0.0 | Chosen: ERole::Engage (Pending=1)
[2025.12.01-01.17.47:238][144]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_Chevrette_Canis_2010_C_2147473109) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.47:257][145]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.47:308][147]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.47:360][149]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.47:414][151]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.47:465][153]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.47:521][155]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.47:570][157]LogTemp: Warning: Setting ALS Character View Mode
[2025.12.01-01.17.47:573][157]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.47:623][159]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.47:654][160]LogTemp: Warning: AI Decision -> Engage: 760.9 | Flee: 17.3 | Surrender: 0.0 | Chosen: ERole::Engage (Pending=1)
[2025.12.01-01.17.47:654][160]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_Chevrette_Canis_2010_C_2147473109) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.47:674][161]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.47:724][163]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.47:765][165]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.47:809][167]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.47:836][168]LogTemp: Callout: Checking if partition is loaded at location X=-82375.832 Y=-233733.545 Z=-13049.605. Streaming completed: True
[2025.12.01-01.17.47:836][168]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.17.47:852][169]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.47:898][171]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.47:943][173]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.47:993][175]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.48:036][177]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.48:064][178]LogTemp: Warning: AI Decision -> Engage: 800.9 | Flee: 17.3 | Surrender: 0.0 | Chosen: ERole::Engage (Pending=1)
[2025.12.01-01.17.48:064][178]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_Chevrette_Canis_2010_C_2147473109) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.48:081][179]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.48:125][181]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.48:167][183]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.48:210][185]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.48:253][187]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.48:296][189]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.48:339][191]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.48:385][193]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.48:431][195]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.48:479][197]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.48:486][197]LogTemp: Warning: AI Decision -> Engage: 840.9 | Flee: 17.3 | Surrender: 0.0 | Chosen: ERole::Engage (Pending=1)
[2025.12.01-01.17.48:486][197]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_Chevrette_Canis_2010_C_2147473109) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.48:529][199]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.48:575][201]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.48:622][203]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.48:665][205]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.48:708][207]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.48:751][209]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.48:795][211]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.48:840][213]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.48:877][214]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2025.12.01-01.17.48:878][214]LogStreaming: Display: 0.519 ms for processing 73137 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 233 (13441->13208) packages and 359 (34183->33824) public exports.
[2025.12.01-01.17.48:890][215]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.48:895][215]LogTemp: Warning: AI Decision -> Engage: 1000.9 | Flee: 17.3 | Surrender: 0.0 | Chosen: ERole::Engage (Pending=1)
[2025.12.01-01.17.48:895][215]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_Chevrette_Canis_2010_C_2147473109) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.48:906][216]LogResponding: Responding sync loading package: /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt
[2025.12.01-01.17.48:906][216]LogStreaming: Display: FlushAsyncLoading(293): 1 QueuedPackages, 0 AsyncPackages
[2025.12.01-01.17.48:933][217]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.48:980][219]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.49:029][221]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.49:077][223]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.49:123][225]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.49:169][227]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.49:211][229]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.49:256][231]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.49:299][233]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.49:304][233]LogTemp: Warning: AI Decision -> Engage: 1040.9 | Flee: 17.3 | Surrender: 0.0 | Chosen: ERole::Engage (Pending=1)
[2025.12.01-01.17.49:304][233]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_Chevrette_Canis_2010_C_2147473109) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.49:343][235]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.49:395][237]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.49:449][239]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.49:502][241]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.49:556][243]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.49:611][245]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.49:666][247]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.49:724][249]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.49:730][249]LogTemp: Warning: AI Decision -> Engage: 1080.9 | Flee: 17.3 | Surrender: 0.0 | Chosen: ERole::Engage (Pending=1)
[2025.12.01-01.17.49:730][249]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_Chevrette_Canis_2010_C_2147473109) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.49:775][251]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.49:832][253]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.49:887][255]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.49:943][257]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.49:999][259]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.50:056][261]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.50:068][261]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.17.50:114][263]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.50:150][264]LogTemp: [Base_AI_Controller_C_2147457694] Threat added: BP_Chevrette_Canis_2010_C_2147457797 -> Level=3 Score=3501.87
[2025.12.01-01.17.50:150][264]LogTemp: Warning: AI Decision -> Engage: 1120.9 | Flee: 17.3 | Surrender: 0.0 | Chosen: ERole::Engage (Pending=1)
[2025.12.01-01.17.50:150][264]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_Chevrette_Canis_2010_C_2147473109) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.50:169][265]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.50:226][267]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.50:282][269]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.50:333][271]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.50:351][272]LogTemp: Warning: Setting ALS Character View Mode
[2025.12.01-01.17.50:380][273]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.50:431][275]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.50:480][277]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.50:531][279]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.50:539][279]LogBlueprintUserMessages: [BP_Chevrette_Canis_2010_C_2147457797] Valid Occcupant
[2025.12.01-01.17.50:539][279]LogBlueprintUserMessages: [BP_Chevrette_Canis_2010_C_2147457797] Valid Occcupant
[2025.12.01-01.17.50:539][279]LogBlueprintUserMessages: [BP_Chevrette_Canis_2010_C_2147457797] Invalid Occcupant
[2025.12.01-01.17.50:539][279]LogBlueprintUserMessages: [BP_Chevrette_Canis_2010_C_2147457797] Invalid Occcupant
[2025.12.01-01.17.50:539][279]LogBlueprintUserMessages: [BP_Chevrette_Canis_2010_C_2147457797] Disable
[2025.12.01-01.17.50:539][279]LogBlueprintUserMessages: [SmartVehicles] Has Arrived
[2025.12.01-01.17.50:563][280]LogTemp: Warning: AI Decision -> Engage: 1160.9 | Flee: 17.3 | Surrender: 0.0 | Chosen: ERole::Engage (Pending=1)
[2025.12.01-01.17.50:563][280]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_JayHalstead_C_2147473405) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.50:584][281]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.50:643][283]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.50:651][283]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.17.50:697][285]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.50:754][287]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.50:810][289]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.50:843][290]LogTemp: Callout: Checking if partition is loaded at location X=-84399.375 Y=-235587.039 Z=-12868.508. Streaming completed: True
[2025.12.01-01.17.50:843][290]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.17.50:865][291]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.50:903][292]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.17.50:922][293]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.50:976][295]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.50:983][295]LogTemp: Warning: AI Decision -> Engage: 1200.9 | Flee: 17.3 | Surrender: 0.0 | Chosen: ERole::Engage (Pending=1)
[2025.12.01-01.17.50:983][295]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_JayHalstead_C_2147473405) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.51:032][297]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.51:066][298]LogTemp: BroadcastPoliceOrder: Called for Suspect=BP_AI_Ped_Civilian_C_2147457877, Officer=BP_AI_Ped_Police_C_2147457760
[2025.12.01-01.17.51:066][298]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Civilian_C_2147457877) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.51:066][298]LogTemp: Order:Broadcast Police Order
[2025.12.01-01.17.51:088][299]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.51:141][301]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.51:193][303]LogBlueprintUserMessages: [BP_Chevrette_Canis_2010_C_2147457797] Init Glass
[2025.12.01-01.17.51:199][303]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.51:252][305]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.51:305][307]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.51:314][307]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.17.51:363][309]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.51:417][311]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.51:474][313]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.51:527][315]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.51:564][316]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.17.51:584][317]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.51:642][319]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.51:693][321]LogTemp: Warning: Setting ALS Character View Mode
[2025.12.01-01.17.51:696][321]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.51:753][323]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.51:808][325]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.51:863][327]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.51:871][327]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.17.51:920][329]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.51:974][331]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.52:031][333]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.52:087][335]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.52:143][337]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.52:197][339]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.52:251][341]LogTemp: Warning: Setting ALS Character View Mode
[2025.12.01-01.17.52:255][341]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.52:306][343]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.52:362][345]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.52:417][347]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.52:423][347]LogTemp: Warning: AI Decision -> Engage: 1120.9 | Flee: 17.3 | Surrender: 0.0 | Chosen: ERole::Engage (Pending=2)
[2025.12.01-01.17.52:423][347]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_JayHalstead_C_2147473405) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.52:472][349]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.52:496][350]LogTemp: VacateSeat: Clearing seat 0 for BP_AI_Ped_Police_C_2147457785
[2025.12.01-01.17.52:496][350]LogTemp: [Store]VehicleBase: WriteBackSeatplan = BP_Chevrette_Canis_2010_C_2147457797
[2025.12.01-01.17.52:496][350]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147457797
[2025.12.01-01.17.52:496][350]LogTemp: Warning: Saving Controller BP_AI_Controller_Police_C_2147457740 with GUID 978F4C354BA954F188BD6CA76444FD5F
[2025.12.01-01.17.52:496][350]LogTemp: Warning: Saved AssignedDialogue for BP_AI_Controller_Police_C_2147457740: /Game/Blueprints/Gameplay/DialogueSystem/PoliceOfficer_Backup.PoliceOfficer_Backup
[2025.12.01-01.17.52:496][350]LogTemp: Warning: Saving Threat (Controller): Base_AI_Controller_C_2147457694 [Pawn: BP_AI_Ped_Civilian_C_2147457877] GUID: E3CEFE3A4D90BC6716F8CEBC28CB688B
[2025.12.01-01.17.52:496][350]LogTemp: Warning: SAVE DEBUG: Saved 1 Threats for BP_AI_Controller_Police_C_2147457740: E3CEFE3A4D90BC6716F8CEBC28CB688B
[2025.12.01-01.17.52:496][350]LogTemp: Warning: SAVE DEBUG: Threats key PRESENT in OutData for BP_AI_Controller_Police_C_2147457740: E3CEFE3A4D90BC6716F8CEBC28CB688B
[2025.12.01-01.17.52:496][350]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147457797
[2025.12.01-01.17.52:496][350]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147457797
[2025.12.01-01.17.52:496][350]LogTemp: Warning: [Store] VehicleBase: Occupants fragment missing for BP_Chevrette_Canis_2010_C_2147457797
[2025.12.01-01.17.52:496][350]LogTemp: [Store]VehicleBase: WriteBackSeatplan Success!
[2025.12.01-01.17.52:496][350]LogBlueprintUserMessages: [BP_Chevrette_Canis_2010_C_2147457797] true
[2025.12.01-01.17.52:496][350]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset.
[2025.12.01-01.17.52:527][351]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.52:584][353]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.52:640][355]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.52:663][356]LogTemp: VacateSeat: Clearing seat 1 for BP_AI_Ped_Police_C_2147457760
[2025.12.01-01.17.52:663][356]LogTemp: VacateSeat: Vehicle BP_Chevrette_Canis_2010_C_2147457797 is now empty, Occupied tag removed
[2025.12.01-01.17.52:663][356]LogTemp: [Store]VehicleBase: WriteBackSeatplan = BP_Chevrette_Canis_2010_C_2147457797
[2025.12.01-01.17.52:663][356]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147457797
[2025.12.01-01.17.52:663][356]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147457797
[2025.12.01-01.17.52:663][356]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147457797
[2025.12.01-01.17.52:663][356]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147457797
[2025.12.01-01.17.52:663][356]LogTemp: Warning: [Store] VehicleBase: Occupants fragment missing for BP_Chevrette_Canis_2010_C_2147457797
[2025.12.01-01.17.52:663][356]LogTemp: [Store]VehicleBase: WriteBackSeatplan Success!
[2025.12.01-01.17.52:663][356]LogBlueprintUserMessages: [BP_Chevrette_Canis_2010_C_2147457797] true
[2025.12.01-01.17.52:663][356]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset.
[2025.12.01-01.17.52:694][357]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.52:730][358]LogTemp: [Voice] Radio address
[2025.12.01-01.17.52:730][358]LogTemp: [RadioCommSubsystem] Deliver: Receivers=6 Matched=5 Channel=10000 Address=Audio.Radio.Police
[2025.12.01-01.17.52:730][358]LogTemp: [RadioCommRouter] Deliver to Subsystem
[2025.12.01-01.17.52:730][358]LogTemp: [Voice] Transmitting to server
[2025.12.01-01.17.52:748][359]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.52:804][361]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.52:838][362]LogTemp: Callout: Checking if partition is loaded at location X=-82375.832 Y=-233733.545 Z=-13049.605. Streaming completed: True
[2025.12.01-01.17.52:838][362]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.17.52:838][362]LogTemp: Warning: AI Decision -> Engage: 1400.9 | Flee: 17.3 | Surrender: 0.0 | Chosen: ERole::Engage (Pending=1)
[2025.12.01-01.17.52:838][362]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_JayHalstead_C_2147473405) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.52:860][363]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.52:911][365]LogTemp: Warning: Setting ALS Character View Mode
[2025.12.01-01.17.52:914][365]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.52:971][367]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.53:026][369]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.53:059][370]LogTemp: Warning: [RadioReceiver] Raise Equipment noise.
[2025.12.01-01.17.53:059][370]LogTemp: Warning: [RadioReceiver] Raise Equipment noise.
[2025.12.01-01.17.53:079][371]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.53:110][372]LogTemp: Warning: [RadioReceiver] Raise Equipment noise.
[2025.12.01-01.17.53:131][373]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.53:181][375]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.53:214][376]LogTemp: Warning: [RadioReceiver] Raise Equipment noise.
[2025.12.01-01.17.53:233][377]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.53:241][377]LogTemp: [Base_AI_Controller_C_2147457694] Threat added: BP_AI_Ped_Police_C_2147457785 -> Level=3 Score=3501.95
[2025.12.01-01.17.53:241][377]LogTemp: Warning: AI Decision -> Engage: 1440.9 | Flee: 17.3 | Surrender: 0.0 | Chosen: ERole::Engage (Pending=1)
[2025.12.01-01.17.53:241][377]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457760) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.53:286][379]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.53:339][381]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.53:345][381]LogTemp: Warning: [RadioReceiver] Raise Equipment noise.
[2025.12.01-01.17.53:396][383]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.53:445][385]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.53:497][387]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.53:544][389]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.53:597][391]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.53:649][393]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.53:655][393]LogTemp: Warning: AI Decision -> Engage: 0.0 | Flee: 773.3 | Surrender: 120.0 | Chosen: ERole::Flee (Pending=1)
[2025.12.01-01.17.53:655][393]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457760) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.53:704][395]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.53:704][395]LogScript: Warning: Script Msg: BP_AI_Ped_Police_C_2147457785 Primary Fire Press Event SetTimer passed a negative or zero time. The associated timer may fail to be created/fire! If using InitialStartDelayVariance, be sure it is smaller than (Time + InitialStartDelay).
[2025.12.01-01.17.53:750][397]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.53:806][399]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.53:814][399]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.17.53:858][401]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.53:911][403]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.53:920][403]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.17.53:966][405]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.54:016][407]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.54:073][409]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.54:080][409]LogTemp: Warning: AI Decision -> Engage: 0.0 | Flee: 801.3 | Surrender: 120.0 | Chosen: ERole::Flee (Pending=1)
[2025.12.01-01.17.54:080][409]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457760) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.54:081][409]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.17.54:126][411]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.54:180][413]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.54:202][414]LogTemp: Warning: AI BP_AI_Ped_Police_C_2147457785 moving to last known location: X=-82375.832 Y=-233733.545 Z=-13049.605
[2025.12.01-01.17.54:232][415]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.54:289][417]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.54:342][419]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.54:349][419]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.17.54:364][420]LogTemp: Warning: AI BP_AI_Ped_Police_C_2147457760 moving to last known location: X=-82375.832 Y=-233733.545 Z=-13049.605
[2025.12.01-01.17.54:396][421]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.54:405][421]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.17.54:448][423]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.54:484][424]LogTemp: Warning: AI Decision -> Engage: 0.0 | Flee: 829.3 | Surrender: 120.0 | Chosen: ERole::Flee (Pending=1)
[2025.12.01-01.17.54:484][424]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457785) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.54:503][425]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.54:555][427]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.54:611][429]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.54:665][431]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.54:673][431]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.17.54:719][433]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.54:754][434]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.17.54:772][435]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.54:798][436]LogTemp: Warning: [Awareness][BP] EmitNoise Tag=Audio.Combat.ShotsFired Loud=2.00 MaxRange=15000 Loc=(-81556,-236016,-13051) Instigator=BP_JayHalstead_C_2147473405 World=GameWorld
[2025.12.01-01.17.54:798][436]LogTemp: Warning: [Awareness][EMIT] Tag=Audio.Combat.ShotsFired Loud=2.00 Max=15000 Loc=(-81556,-236016,-13051) Instigator=BP_JayHalstead_C_2147473405 World=GameWorld NetMode=0 Listeners=10
[2025.12.01-01.17.54:798][436]LogTemp: [Voice] Radio address
[2025.12.01-01.17.54:798][436]LogTemp: [RadioCommSubsystem] Deliver: Receivers=6 Matched=5 Channel=10000 Address=Audio.Radio.Police
[2025.12.01-01.17.54:798][436]LogTemp: [RadioCommRouter] Deliver to Subsystem
[2025.12.01-01.17.54:798][436]LogTemp: [Voice] Transmitting to server
[2025.12.01-01.17.54:825][437]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.54:881][439]LogBlueprintUserMessages: [BP_vehCar_vehicle05_Sandbox_C_2147457731] Init Glass
[2025.12.01-01.17.54:884][439]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.54:890][439]LogTemp: Warning: AI Decision -> Engage: 0.0 | Flee: 857.3 | Surrender: 120.0 | Chosen: ERole::Flee (Pending=1)
[2025.12.01-01.17.54:890][439]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457785) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.54:933][441]LogTemp: Warning: [Awareness][BP] EmitNoise Tag=Audio.Combat.ShotsFired Loud=2.00 MaxRange=15000 Loc=(-81557,-236017,-13049) Instigator=BP_JayHalstead_C_2147473405 World=GameWorld
[2025.12.01-01.17.54:933][441]LogTemp: Warning: [Awareness][EMIT] Tag=Audio.Combat.ShotsFired Loud=2.00 Max=15000 Loc=(-81557,-236017,-13049) Instigator=BP_JayHalstead_C_2147473405 World=GameWorld NetMode=0 Listeners=10
[2025.12.01-01.17.54:936][441]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.54:944][441]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.17.54:944][441]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.17.54:960][442]LogTemp: Warning: [Awareness][BP] EmitNoise Tag=Audio.Combat.TakingFire Loud=1.00 MaxRange=250 Loc=(-83269,-232017,-12994) Instigator=None World=GameWorld
[2025.12.01-01.17.54:960][442]LogTemp: Warning: [Awareness][EMIT] Tag=Audio.Combat.TakingFire Loud=1.00 Max=250 Loc=(-83269,-232017,-12994) Instigator=None World=GameWorld NetMode=0 Listeners=10
[2025.12.01-01.17.54:989][443]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.55:016][444]LogBlueprintUserMessages: [BP_vehCar_vehicle05_Sandbox_C_2147457731] Vehicle shot before Niagara hit detectors were initialized.
[2025.12.01-01.17.55:050][445]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.55:076][446]LogTemp: Warning: [Awareness][BP] EmitNoise Tag=Audio.Combat.TakingFire Loud=1.00 MaxRange=250 Loc=(-83354,-232069,-12866) Instigator=None World=GameWorld
[2025.12.01-01.17.55:076][446]LogTemp: Warning: [Awareness][EMIT] Tag=Audio.Combat.TakingFire Loud=1.00 Max=250 Loc=(-83354,-232069,-12866) Instigator=None World=GameWorld NetMode=0 Listeners=10
[2025.12.01-01.17.55:106][447]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.55:161][449]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.55:214][451]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.17.55:221][451]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.55:227][451]LogTemp: Warning: [RadioReceiver] Raise Equipment noise.
[2025.12.01-01.17.55:250][452]LogTemp: Warning: [RadioReceiver] Raise Equipment noise.
[2025.12.01-01.17.55:250][452]LogTemp: Warning: [RadioReceiver] Raise Equipment noise.
[2025.12.01-01.17.55:269][453]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.55:301][454]LogTemp: Warning: [RadioReceiver] Raise Equipment noise.
[2025.12.01-01.17.55:302][454]LogTemp: Warning: AI Decision -> Engage: 0.0 | Flee: 885.3 | Surrender: 120.0 | Chosen: ERole::Flee (Pending=1)
[2025.12.01-01.17.55:302][454]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457760) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.55:322][455]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.55:330][455]LogTemp: Warning: [RadioReceiver] Raise Equipment noise.
[2025.12.01-01.17.55:377][457]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.55:433][459]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.55:459][460]LogResponding: Responding sync loading package: /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete
[2025.12.01-01.17.55:459][460]LogStreaming: Display: FlushAsyncLoading(294): 1 QueuedPackages, 0 AsyncPackages
[2025.12.01-01.17.55:460][460]LogMetaSound: Error: Could not find node [RegistryKey:External_None.7B039F194582EB6309885F833F720D06_1.0]
[2025.12.01-01.17.55:460][460]LogMetaSound: Error: Could not find node [RegistryKey:External_None.7B039F194582EB6309885F833F720D06_1.0]
[2025.12.01-01.17.55:460][460]LogMetaSound: Error: Could not find node [RegistryKey:External_None.7B039F194582EB6309885F833F720D06_1.0]
[2025.12.01-01.17.55:460][460]LogMetaSound: Error: Could not find node [RegistryKey:External_None.7B039F194582EB6309885F833F720D06_1.0]
[2025.12.01-01.17.55:460][460]LogMetaSound: Warning: Metasound '/Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete.MSS_Footstep_Concrete': Could not find referenced node [Name:MS_Footstep, NodeID:10357019441C03B2C9F9DD8D7453613F]
[2025.12.01-01.17.55:460][460]LogMetaSound: Error: Failed to build MetaSound graph in asset '/Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete.MSS_Footstep_Concrete'
[2025.12.01-01.17.55:470][460]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.17.55:488][461]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.55:540][463]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.55:600][465]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.55:650][467]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.55:705][469]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.55:712][469]LogTemp: Warning: AI Decision -> Engage: 0.0 | Flee: 913.3 | Surrender: 120.0 | Chosen: ERole::Flee (Pending=1)
[2025.12.01-01.17.55:712][469]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457760) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.55:759][471]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.55:767][471]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.17.55:812][473]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.55:845][474]LogTemp: Callout: Checking if partition is loaded at location X=-84399.375 Y=-235587.039 Z=-12868.508. Streaming completed: True
[2025.12.01-01.17.55:845][474]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.17.55:868][475]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.55:924][477]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.55:931][477]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.17.55:979][479]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.56:031][481]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.56:068][482]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.17.56:085][483]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.56:118][484]LogTemp: Warning: AI Decision -> Engage: 0.0 | Flee: 941.3 | Surrender: 120.0 | Chosen: ERole::Flee (Pending=1)
[2025.12.01-01.17.56:118][484]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457760) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.56:140][485]LogTemp: Warning: AIController: Base_AI_Controller_C_2147458263 Executing Activities 3988F2B34DCD1D3AF3885AA7EDD3B48E
[2025.12.01-01.17.56:140][485]LogTemp: Warning: AIController: Base_AI_Controller_C_2147458198 Executing Activities 04A50AC1491BA9CDD3169B88EBF250AC
[2025.12.01-01.17.56:140][485]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.56:177][486]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.17.56:195][487]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.56:248][489]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.56:303][491]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.56:359][493]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.56:394][494]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.17.56:411][495]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.56:419][495]LogTemp: BroadcastPoliceOrder: Called for Suspect=BP_AI_Ped_Civilian_C_2147457877, Officer=BP_AI_Ped_Police_C_2147457760
[2025.12.01-01.17.56:419][495]LogTemp: Warning: AI Decision -> Engage: 0.0 | Flee: 913.3 | Surrender: 240.0 | Chosen: ERole::Flee (Pending=1)
[2025.12.01-01.17.56:419][495]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Civilian_C_2147457877) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.56:419][495]LogTemp: Order:Broadcast Police Order
[2025.12.01-01.17.56:465][497]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.56:519][499]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.56:526][499]LogTemp: Warning: AI Decision -> Engage: 0.0 | Flee: 969.3 | Surrender: 180.0 | Chosen: ERole::Flee (Pending=1)
[2025.12.01-01.17.56:526][499]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457760) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.56:575][501]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.56:628][503]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.56:682][505]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.56:718][506]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.17.56:718][506]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.17.56:737][507]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.56:791][509]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.56:844][511]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.56:896][513]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.56:930][514]LogTemp: Warning: AI Decision -> Engage: 0.0 | Flee: 997.3 | Surrender: 180.0 | Chosen: ERole::Flee (Pending=1)
[2025.12.01-01.17.56:931][514]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457760) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.56:950][515]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.57:002][517]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.57:060][519]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.57:110][521]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.57:161][523]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.57:170][523]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.17.57:214][525]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.57:254][526]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.17.57:267][527]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.57:322][529]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.57:353][530]LogTemp: Warning: AI Decision -> Engage: 0.0 | Flee: 1025.3 | Surrender: 180.0 | Chosen: ERole::Surrender (Pending=1)
[2025.12.01-01.17.57:353][530]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457760) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.57:355][530]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.17.57:373][531]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.57:425][533]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.57:476][535]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.57:531][537]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.57:583][539]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.57:593][539]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.17.57:635][541]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.57:669][542]LogTemp: Warning: AIManager: Start Add Surrendered character BP_AI_Ped_Civilian_C_2147457877 to Callout 10000
[2025.12.01-01.17.57:669][542]LogTemp: All threats neutralized in Callout 10000, advancing callout.
[2025.12.01-01.17.57:669][542]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.17.57:669][542]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.17.57:669][542]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=1
[2025.12.01-01.17.57:669][542]LogTemp: AssignAIPawnToRole: BP_AI_Ped_Police_C_2147457847 -> ERole::SecureTarget (Callout 10000)
[2025.12.01-01.17.57:669][542]LogTemp: AssignAIPawnToRole: BP_AI_Ped_Police_C_2147457822 -> ERole::SecureTarget (Callout 10000)
[2025.12.01-01.17.57:669][542]LogTemp: AssignAIPawnToRole: BP_AI_Ped_Police_C_2147457785 -> ERole::SecureTarget (Callout 10000)
[2025.12.01-01.17.57:669][542]LogTemp: AssignAIPawnToRole: BP_AI_Ped_Police_C_2147457760 -> ERole::SecureTarget (Callout 10000)
[2025.12.01-01.17.57:669][542]LogTemp: StageApprehension: Callout 10000 | Promoted 4 AssistCallout officers to SecureTarget
[2025.12.01-01.17.57:669][542]LogTemp: AssignAIPawnToRole: BP_AI_Ped_Police_C_2147457785 -> ERole::SecureTarget (Callout 10000)
[2025.12.01-01.17.57:669][542]LogTemp: AssignAIPawnToRole: BP_AI_Ped_Police_C_2147457760 -> ERole::DetainSuspect (Callout 10000)
[2025.12.01-01.17.57:669][542]LogTemp: StageApprehension: Callout 10000 | Suspect BP_AI_Ped_Civilian_C_2147457877 -> SecureTarget=BP_AI_Ped_Police_C_2147457785 (1645.1 cm), DetainSuspect=BP_AI_Ped_Police_C_2147457760 (1875.9 cm)
[2025.12.01-01.17.57:669][542]LogTemp: StageApprehension: Callout 10000 | Detainers after suspect-centric allocation=1
[2025.12.01-01.17.57:669][542]LogTemp: StageApprehension: Callout 10000 | New pairing DetainSuspect BP_AI_Ped_Police_C_2147457760 -> BP_AI_Ped_Civilian_C_2147457877
[2025.12.01-01.17.57:669][542]LogTemp: StageApprehension: Callout 10000 | Active detain pairings: 1
[2025.12.01-01.17.57:669][542]LogTemp: Warning: AIManager: ScenarioAssignment set to EScenarioAssignment::Apprehension, Role is ERole::DetainSuspect
[2025.12.01-01.17.57:669][542]LogTemp: Warning: AIManager: ScenarioAssignment set to EScenarioAssignment::Apprehension, Role is ERole::SecureTarget
[2025.12.01-01.17.57:669][542]LogTemp: Warning: AIManager: ScenarioAssignment set to EScenarioAssignment::Apprehension, Role is ERole::SecureTarget
[2025.12.01-01.17.57:669][542]LogTemp: Warning: AIManager: ScenarioAssignment set to EScenarioAssignment::Apprehension, Role is ERole::SecureTarget
[2025.12.01-01.17.57:669][542]LogTemp: StageSecured: Suspects not apprehended
[2025.12.01-01.17.57:686][543]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.57:742][545]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.57:775][546]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457760) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.57:794][547]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.57:829][548]LogTemp: Callout: Checking if partition is loaded at location X=-82375.832 Y=-233733.545 Z=-13049.605. Streaming completed: True
[2025.12.01-01.17.57:829][548]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.17.57:830][548]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.17.57:847][549]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.57:900][551]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.57:910][551]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.17.57:952][553]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.58:004][555]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.58:014][555]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.17.58:059][557]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.58:109][559]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.58:146][560]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.17.58:160][561]LogTemp: Warning: [Awareness][BP] EmitNoise Tag=Audio.Combat.ShotsFired Loud=2.00 MaxRange=15000 Loc=(-81617,-235876,-13045) Instigator=BP_JayHalstead_C_2147473405 World=GameWorld
[2025.12.01-01.17.58:160][561]LogTemp: Warning: [Awareness][EMIT] Tag=Audio.Combat.ShotsFired Loud=2.00 Max=15000 Loc=(-81617,-235876,-13045) Instigator=BP_JayHalstead_C_2147473405 World=GameWorld NetMode=0 Listeners=10
[2025.12.01-01.17.58:165][561]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.58:196][562]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457760) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.58:218][563]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.58:271][565]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.58:326][567]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.58:363][568]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.17.58:381][569]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.58:433][571]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.58:468][572]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.17.58:488][573]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.58:496][573]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.17.58:540][575]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.58:594][577]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.58:600][577]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457760) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.58:645][579]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.58:702][581]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.58:754][583]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.58:809][585]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.58:863][587]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.58:900][588]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.17.58:900][588]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.17.58:917][589]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.58:971][591]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.59:005][592]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457760) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.59:026][593]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.59:080][595]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.59:136][597]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.59:191][599]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.59:245][601]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.59:302][603]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.59:314][603]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.17.59:356][605]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.59:411][607]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.59:416][607]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457760) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.59:464][609]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.59:472][609]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.17.59:518][611]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.59:569][613]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.59:625][615]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.59:681][617]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.59:731][619]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.59:740][619]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.17.59:785][621]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.59:820][622]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457760) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.17.59:840][623]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.59:894][625]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.59:945][627]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.17.59:997][629]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.00:025][629]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.00:026][630]LogTemp: Warning: Setting ALS Character View Mode
[2025.12.01-01.18.00:053][631]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.00:104][633]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.00:162][635]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.00:171][635]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.00:215][637]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.00:249][638]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457760) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.00:270][639]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.00:328][641]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.00:384][643]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.00:442][645]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.00:499][647]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.00:536][648]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.00:558][649]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.00:615][651]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.00:655][652]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457760) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.00:673][653]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.00:731][655]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.00:792][657]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.00:847][659]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.00:855][659]LogTemp: Callout: Checking if partition is loaded at location X=-84399.375 Y=-235587.039 Z=-12868.508. Streaming completed: True
[2025.12.01-01.18.00:855][659]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.18.00:907][661]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.00:967][663]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.01:018][665]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.01:060][666]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457760) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.01:062][666]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.01:075][667]LogTemp: Warning: Setting ALS Character View Mode
[2025.12.01-01.18.01:079][667]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.01:136][669]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.01:173][670]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.01:195][671]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.01:253][673]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.01:308][675]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.01:360][677]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.01:414][679]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.01:464][681]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.01:472][681]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457760) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.01:518][683]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.01:571][685]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.01:621][687]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.01:674][689]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.01:707][690]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.01:724][691]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.01:778][693]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.01:829][695]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.01:883][697]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.01:891][697]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457760) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.01:935][699]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.01:990][701]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.02:040][703]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.02:092][705]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.02:129][706]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.02:141][707]LogTemp: Warning: Setting ALS Character View Mode
[2025.12.01-01.18.02:144][707]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.02:197][709]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.02:252][711]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.02:261][711]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.02:301][713]LogTemp: [Mass]needrestoration
[2025.12.01-01.18.02:304][713]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.02:312][713]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457760) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.02:353][715]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.02:402][717]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.02:450][719]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.02:501][721]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.02:548][723]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.02:595][725]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.02:628][726]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.02:644][727]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.02:687][729]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.02:719][730]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457760) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.02:736][731]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.02:781][733]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.02:814][734]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.02:828][735]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.02:835][735]LogTemp: Callout: Checking if partition is loaded at location X=-82375.832 Y=-233733.545 Z=-13049.605. Streaming completed: True
[2025.12.01-01.18.02:835][735]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.18.02:876][737]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.02:926][739]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.02:973][741]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.03:022][743]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.03:060][744]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.03:070][745]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.03:119][747]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.03:126][747]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457760) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.03:166][749]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.03:230][751]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.03:267][753]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.03:313][755]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.03:364][757]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.03:372][757]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.03:416][759]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.03:423][759]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.03:466][761]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.03:520][763]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.03:553][764]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457760) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.03:576][765]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.03:629][767]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.03:679][769]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.03:729][771]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.03:782][773]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.03:848][774]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.18.03:853][775]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.03:860][775]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.03:897][777]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.03:906][777]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.03:942][779]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.03:976][780]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457760) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.03:997][781]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.04:049][783]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.04:104][785]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.04:155][787]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.04:212][789]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.04:220][789]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.04:264][791]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.04:282][792]LogTemp: [Mass]needrestoration
[2025.12.01-01.18.04:308][793]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.04:361][795]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.04:396][796]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457760) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.04:411][797]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.04:463][799]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.04:471][799]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.04:518][801]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.04:566][803]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.04:602][804]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.04:616][805]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.04:664][807]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.04:715][809]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.04:763][811]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.04:793][812]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457760) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.04:811][813]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.04:862][815]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.04:915][817]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.04:965][819]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.05:001][820]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.05:001][820]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.05:019][821]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.05:068][823]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.05:116][825]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.05:168][827]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.05:197][828]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457760) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.05:213][829]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.05:263][831]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.05:314][833]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.05:362][835]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.05:395][836]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.05:412][837]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.05:467][839]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.05:516][841]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.05:549][842]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.05:566][843]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.05:598][844]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_JayHalstead_C_2147473405) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.05:616][845]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.05:665][847]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.05:712][849]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.05:760][851]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.05:793][852]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.05:811][853]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.05:841][854]LogTemp: Callout: Checking if partition is loaded at location X=-84399.375 Y=-235587.039 Z=-12868.508. Streaming completed: True
[2025.12.01-01.18.05:841][854]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.18.05:859][855]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.05:910][857]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.05:964][859]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.06:016][861]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.06:022][861]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_JayHalstead_C_2147473405) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.06:068][863]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.06:099][864]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.06:116][865]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.06:165][867]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.06:174][867]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.06:212][869]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.06:262][871]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.06:312][873]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.06:364][875]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.06:418][877]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.06:425][877]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_JayHalstead_C_2147473405) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.06:473][879]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.06:524][881]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.06:577][883]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.06:585][883]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.06:627][885]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.06:660][886]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.06:676][887]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.06:726][889]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.06:773][891]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.06:825][893]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.06:832][893]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_JayHalstead_C_2147473405) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.06:879][895]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.06:935][897]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.06:970][898]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.06:990][899]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.07:043][901]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.07:096][903]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.07:148][905]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.07:203][907]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.07:212][907]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.07:247][909]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.07:254][909]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_JayHalstead_C_2147473405) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.07:299][911]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.07:352][913]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.07:360][913]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.07:409][915]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.07:462][917]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.07:513][919]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.07:565][921]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.07:618][923]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.07:667][925]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.07:673][925]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_JayHalstead_C_2147473405) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.07:714][927]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.07:745][928]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.07:745][928]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.07:763][929]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.07:814][931]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.07:823][931]LogTemp: Callout: Checking if partition is loaded at location X=-82375.832 Y=-233733.545 Z=-13049.605. Streaming completed: True
[2025.12.01-01.18.07:823][931]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.18.07:868][933]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.07:924][935]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.07:978][937]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.08:026][939]LogTemp: Warning: Setting ALS Character View Mode
[2025.12.01-01.18.08:031][939]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.08:080][941]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.08:087][941]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_JayHalstead_C_2147473405) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.08:129][943]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.08:140][943]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.08:179][945]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.08:225][947]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.08:273][949]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.08:309][950]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.08:327][951]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.08:376][953]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.08:432][955]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.08:486][957]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.08:493][957]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_JayHalstead_C_2147473405) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.08:540][959]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.08:548][959]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.08:589][961]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.08:641][963]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.08:691][965]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.08:737][967]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.08:785][969]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.08:836][971]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.08:844][971]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.08:889][973]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.08:897][973]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_JayHalstead_C_2147473405) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.08:924][974]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.08:944][975]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.08:992][977]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.09:041][979]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.09:093][981]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.09:142][983]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.09:194][985]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.09:246][987]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.09:295][989]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.09:305][989]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_JayHalstead_C_2147473405) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.09:334][990]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.09:350][991]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.09:390][992]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.09:410][993]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.09:465][995]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.09:521][997]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.09:575][999]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.09:626][  1]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.09:681][  3]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.09:714][  4]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_JayHalstead_C_2147473405) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.09:715][  4]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.09:733][  5]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.09:788][  7]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.09:843][  9]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.09:896][ 11]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.09:947][ 13]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.09:954][ 13]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.09:998][ 15]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.10:047][ 17]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.10:095][ 19]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.10:104][ 19]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.10:130][ 20]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_JayHalstead_C_2147473405) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.10:145][ 21]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.10:192][ 23]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.10:240][ 25]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.10:294][ 27]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.10:303][ 27]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.10:342][ 29]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.10:399][ 31]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.10:449][ 33]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.10:483][ 34]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.10:483][ 34]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.10:500][ 35]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.10:531][ 36]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_JayHalstead_C_2147473405) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.10:549][ 37]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.10:597][ 39]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.10:644][ 41]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.10:689][ 43]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.10:698][ 43]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.10:719][ 44]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.10:734][ 45]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.10:783][ 47]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.10:832][ 49]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.10:838][ 49]LogTemp: Callout: Checking if partition is loaded at location X=-84399.375 Y=-235587.039 Z=-12868.508. Streaming completed: True
[2025.12.01-01.18.10:838][ 49]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.18.10:887][ 51]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.10:938][ 53]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.10:946][ 53]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_JayHalstead_C_2147473405) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.10:974][ 54]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.10:987][ 55]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.11:038][ 57]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.11:087][ 59]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.11:117][ 60]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.11:136][ 61]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.11:183][ 63]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.11:233][ 65]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.11:241][ 65]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.11:282][ 67]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.11:334][ 69]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.11:366][ 70]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_JayHalstead_C_2147473405) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.11:388][ 71]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.11:440][ 73]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.11:449][ 73]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.11:472][ 74]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.11:490][ 75]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.11:533][ 77]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.11:577][ 79]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.11:587][ 79]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.11:619][ 81]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.11:660][ 83]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.11:701][ 85]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.11:743][ 87]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.11:771][ 88]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_JayHalstead_C_2147473405) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.11:786][ 89]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.11:830][ 91]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.11:837][ 91]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.11:878][ 93]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.11:926][ 95]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.11:969][ 97]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.11:978][ 97]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.12:027][ 99]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.12:073][101]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.12:124][103]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.12:173][105]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.12:180][105]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_JayHalstead_C_2147473405) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.12:222][107]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.12:268][109]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.12:319][111]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.12:375][113]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.12:412][114]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.12:429][115]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.12:480][117]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.12:529][119]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.12:537][119]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.12:582][121]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.12:588][121]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_JayHalstead_C_2147473405) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.12:631][123]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.12:679][125]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.12:724][127]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.12:767][129]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.12:816][131]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.12:824][131]LogTemp: Callout: Checking if partition is loaded at location X=-82375.832 Y=-233733.545 Z=-13049.605. Streaming completed: True
[2025.12.01-01.18.12:824][131]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.18.12:869][133]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.12:919][135]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.12:932][135]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.12:971][137]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.13:002][138]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_JayHalstead_C_2147473405) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.13:018][139]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.13:060][141]LogTemp: ActivityComponent: EvaluateNow (immediate)
[2025.12.01-01.18.13:060][141]LogTemp: ActivityComponent: EvaluatingActivitiesInternal for Base_AI_Controller_C_2147458178
[2025.12.01-01.18.13:060][141]LogTemp: Warning: FindSmartObjectForActivity: Filtering 13 candidates with tag Als.Activities.InteractItem.Radio
[2025.12.01-01.18.13:060][141]LogTemp: Warning:   SlotHandle=0x8000000000000002:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.18.13:060][141]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.18.13:060][141]LogTemp: Warning:   SlotHandle=0x8000000000000001:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.18.13:060][141]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.18.13:060][141]LogTemp: Warning:   SlotHandle=0x8000000000000003:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.18.13:060][141]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.18.13:060][141]LogTemp: Warning:   SlotHandle=0x8000000000000004:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.18.13:060][141]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.18.13:060][141]LogTemp: Warning:   SlotHandle=0x8000000000000012:D:1  SlotTags=
[2025.12.01-01.18.13:060][141]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.18.13:060][141]LogTemp: Warning:   SlotHandle=0x8000000000000012:D:2  SlotTags=
[2025.12.01-01.18.13:060][141]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.18.13:060][141]LogTemp: Warning:   SlotHandle=0x8000000000000011:D:0  SlotTags=Als.Activities.Sitting
[2025.12.01-01.18.13:060][141]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.18.13:060][141]LogTemp: Warning:   SlotHandle=0x8000000000000011:D:1  SlotTags=
[2025.12.01-01.18.13:060][141]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.18.13:060][141]LogTemp: Warning:   SlotHandle=0x8000000000000011:D:2  SlotTags=
[2025.12.01-01.18.13:060][141]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.18.13:060][141]LogTemp: Warning:   SlotHandle=0x8000000000000005:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.18.13:060][141]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.18.13:060][141]LogTemp: Warning:   SlotHandle=0x8000000000000008:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.18.13:060][141]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.18.13:060][141]LogTemp: Warning:   SlotHandle=0x8000000000000007:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.18.13:060][141]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.18.13:060][141]LogTemp: Warning:   SlotHandle=0x8000000000000006:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.18.13:060][141]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.18.13:060][141]LogTemp: Warning: FindSmartObjectForActivity: Filtered down to 0 results
[2025.12.01-01.18.13:060][141]LogTemp: Warning: FindSmartObjectForActivity: Filtering 13 candidates with tag Als.Activities.Sitting
[2025.12.01-01.18.13:060][141]LogTemp: Warning:   SlotHandle=0x8000000000000002:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.18.13:060][141]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.18.13:060][141]LogTemp: Warning:   SlotHandle=0x8000000000000001:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.18.13:060][141]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.18.13:060][141]LogTemp: Warning:   SlotHandle=0x8000000000000003:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.18.13:060][141]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.18.13:060][141]LogTemp: Warning:   SlotHandle=0x8000000000000004:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.18.13:060][141]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.18.13:060][141]LogTemp: Warning:   SlotHandle=0x8000000000000012:D:1  SlotTags=
[2025.12.01-01.18.13:060][141]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.18.13:060][141]LogTemp: Warning:   SlotHandle=0x8000000000000012:D:2  SlotTags=
[2025.12.01-01.18.13:060][141]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.18.13:060][141]LogTemp: Warning:   SlotHandle=0x8000000000000011:D:0  SlotTags=Als.Activities.Sitting
[2025.12.01-01.18.13:060][141]LogTemp: Warning:     -> MATCHED
[2025.12.01-01.18.13:060][141]LogTemp: Warning:   SlotHandle=0x8000000000000011:D:1  SlotTags=
[2025.12.01-01.18.13:060][141]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.18.13:060][141]LogTemp: Warning:   SlotHandle=0x8000000000000011:D:2  SlotTags=
[2025.12.01-01.18.13:060][141]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.18.13:060][141]LogTemp: Warning:   SlotHandle=0x8000000000000005:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.18.13:060][141]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.18.13:060][141]LogTemp: Warning:   SlotHandle=0x8000000000000008:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.18.13:060][141]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.18.13:060][141]LogTemp: Warning:   SlotHandle=0x8000000000000007:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.18.13:060][141]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.18.13:060][141]LogTemp: Warning:   SlotHandle=0x8000000000000006:D:0  SlotTags=Als.PersistentInteractionTags.Door
[2025.12.01-01.18.13:060][141]LogTemp: Warning:     -> NOT MATCHED
[2025.12.01-01.18.13:060][141]LogTemp: Warning: FindSmartObjectForActivity: Filtered down to 1 results
[2025.12.01-01.18.13:060][141]LogTemp:  - Actor: BP_AI_Ped_Civilian_C_2147458315, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.18.13:060][141]LogTemp:  ActivityDefinition- Controller has componnet: BP_AI_Ped_Civilian_C_2147458315, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.18.13:060][141]LogTemp:  - Actor: BP_AI_Ped_Civilian_C_2147458329, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.18.13:060][141]LogTemp:  ActivityDefinition- Controller has componnet: BP_AI_Ped_Civilian_C_2147458329, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.18.13:060][141]LogTemp:  - Actor: BP_AI_Ped_Civilian_C_2147458343, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.18.13:060][141]LogTemp:  ActivityDefinition- Controller has componnet: BP_AI_Ped_Civilian_C_2147458343, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.18.13:060][141]LogTemp:  - Actor: BP_AI_Ped_Civilian_C_2147458357, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.18.13:060][141]LogTemp:  ActivityDefinition- Controller has componnet: BP_AI_Ped_Civilian_C_2147458357, Class: BP_AI_Ped_Civilian_C
[2025.12.01-01.18.13:060][141]LogTemp: ActivityDefinition: Found with Activity Component
[2025.12.01-01.18.13:060][141]LogTemp: ActivityDefinition: Found with Activity Component
[2025.12.01-01.18.13:060][141]LogTemp: ActivityDefinition: Found with Activity Component
[2025.12.01-01.18.13:060][141]LogTemp: ActivityDefinition: Best Actor Found returning true
[2025.12.01-01.18.13:060][141]LogTemp: ActivityComponent: Successfully claimed slot 0x8000000000000011:D:0 for activity DA_Activity_Seating
[2025.12.01-01.18.13:060][141]LogTemp: Warning: ActivityComponent::StartActivity: Activity Als.Activities.Sitting expected a target but got nullptr
[2025.12.01-01.18.13:060][141]LogTemp: Error: [EndActivity] claim is cleared  valid =  ClaimValid=0
[2025.12.01-01.18.13:060][141]LogTemp: [SO] claim is not valid =  ClaimValid=0
[2025.12.01-01.18.13:060][141]LogTemp: ActivityComponent: Started Activity Als.Activities.Sitting on Base_AI_Controller_C_2147458178 (Target=None)
[2025.12.01-01.18.13:060][141]LogTemp: AIController: InitiateActivity
[2025.12.01-01.18.13:060][141]LogTemp: SetInteractionActivity: Update CommandingActorKey None
[2025.12.01-01.18.13:060][141]LogTemp: SetInteractionActivity: Executing Als.Activities.Sitting (Type=2, Priority=0, Target=None)
[2025.12.01-01.18.13:060][141]LogTemp: ActivityComponent: StartActivity DA_Activity_Seating (Target=None)
[2025.12.01-01.18.13:064][141]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.13:113][143]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.13:162][145]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.13:210][147]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.13:259][149]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.13:307][151]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.13:315][151]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.13:359][153]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.13:411][155]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.13:416][155]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_JayHalstead_C_2147473405) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.13:459][157]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.13:508][159]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.13:560][161]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.13:606][163]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.13:655][165]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.13:702][167]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.13:710][167]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.13:754][169]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.13:797][171]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.13:827][172]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_JayHalstead_C_2147473405) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.13:852][173]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.13:901][175]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.13:949][177]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.13:998][179]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.14:045][181]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.14:092][183]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.14:100][183]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.14:140][185]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.14:184][187]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.14:233][189]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.14:239][189]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_JayHalstead_C_2147473405) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.14:281][191]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.14:332][193]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.14:382][195]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.14:432][197]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.14:470][198]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.14:483][199]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.14:536][201]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.14:582][203]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.14:632][205]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.14:663][206]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_JayHalstead_C_2147473405) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.14:679][207]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.14:712][208]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.14:727][209]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.14:777][211]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.14:826][213]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.14:881][215]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.14:931][217]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.14:941][217]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.14:980][219]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.15:028][221]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.15:077][223]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.15:084][223]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_JayHalstead_C_2147473405) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.15:126][225]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.15:171][227]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.15:220][229]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.15:227][229]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.15:266][231]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.15:315][233]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.15:363][235]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.15:414][237]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.15:461][239]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.15:490][240]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457785) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.15:507][241]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.15:541][242]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.15:553][243]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.15:600][245]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.15:645][247]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.15:689][249]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.15:733][251]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.15:765][252]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.15:779][253]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.15:824][255]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.15:856][256]LogTemp: Callout: Checking if partition is loaded at location X=-84399.375 Y=-235587.039 Z=-12868.508. Streaming completed: True
[2025.12.01-01.18.15:856][256]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.18.15:875][257]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.15:906][258]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457785) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.15:925][259]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.15:974][261]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.16:021][263]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.16:071][265]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.16:100][266]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.16:119][267]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.16:167][269]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.16:189][270]LogTemp: Warning: AIController: Base_AI_Controller_C_2147458263 Executing Activities 3988F2B34DCD1D3AF3885AA7EDD3B48E
[2025.12.01-01.18.16:189][270]LogTemp: Warning: AIController: Base_AI_Controller_C_2147458198 Executing Activities 04A50AC1491BA9CDD3169B88EBF250AC
[2025.12.01-01.18.16:213][271]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.16:258][273]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.16:307][275]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.16:314][275]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457785) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.16:356][277]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.16:415][279]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.16:468][281]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.16:522][283]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.16:535][283]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.16:562][284]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.16:579][285]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.16:634][287]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.16:691][289]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.16:725][290]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457785) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.16:743][291]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.16:800][293]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.16:857][295]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.16:917][297]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.16:929][297]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.16:963][298]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.16:981][299]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.17:045][301]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.17:106][303]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.17:146][304]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457785) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.17:168][305]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.17:231][307]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.17:293][309]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.17:334][310]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.17:355][311]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.17:420][313]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.17:482][315]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.17:544][317]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.17:552][317]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457785) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.17:609][319]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.17:675][321]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.17:710][322]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.17:736][323]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.17:794][325]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.17:831][326]LogTemp: Callout: Checking if partition is loaded at location X=-82375.832 Y=-233733.545 Z=-13049.605. Streaming completed: True
[2025.12.01-01.18.17:831][326]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.18.17:851][327]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.17:916][329]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.17:954][330]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457785) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.17:980][331]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.18:036][333]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.18:097][335]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.18:104][335]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.18:157][337]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.18:214][339]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.18:272][341]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.18:331][343]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.18:369][344]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457785) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.18:394][345]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.18:456][347]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.18:464][347]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.18:515][349]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.18:573][351]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.18:638][353]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.18:693][355]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.18:730][356]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.18:746][357]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.18:784][358]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457785) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.18:804][359]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.18:861][361]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.18:910][362]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2025.12.01-01.18.18:910][362]LogStreaming: Display: 0.115 ms for processing 15554 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 5 (13235->13230) packages and 5 (33851->33846) public exports.
[2025.12.01-01.18.18:925][363]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.18:965][364]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.18:983][365]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.19:040][367]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.19:089][369]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.19:141][371]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.19:193][373]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.19:200][373]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457785) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.19:203][373]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.19:228][374]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.19:244][375]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.19:250][375]LogSlate: Slate User Unregistered.  User Index 8
[2025.12.01-01.18.19:250][375]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
[2025.12.01-01.18.19:295][377]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.19:351][379]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.19:406][381]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.19:460][383]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.19:514][385]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.19:570][387]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.19:610][388]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457785) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.19:630][389]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.19:668][390]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.19:689][391]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.19:748][393]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.19:807][395]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.19:866][397]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.19:930][399]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.19:991][401]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.20:030][402]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457785) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.20:053][403]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.20:063][403]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.20:114][405]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.20:176][407]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.20:234][409]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.20:295][411]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.20:356][413]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.20:421][415]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.20:457][416]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457785) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.20:460][416]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.20:480][417]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.20:540][419]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.20:601][421]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.20:660][423]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.20:719][425]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.20:777][427]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.20:837][429]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.20:845][429]LogTemp: Callout: Checking if partition is loaded at location X=-84399.375 Y=-235587.039 Z=-12868.508. Streaming completed: True
[2025.12.01-01.18.20:845][429]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.18.20:846][429]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.20:875][430]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457785) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.20:901][431]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.20:964][433]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.21:022][435]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.21:076][437]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.21:138][439]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.21:198][441]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.21:235][442]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.21:258][443]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.21:293][444]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457785) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.21:315][445]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.21:379][447]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.21:437][449]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.21:496][451]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.21:555][453]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.21:617][455]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.21:625][455]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.21:675][457]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.21:714][458]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457785) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.21:735][459]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.21:796][461]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.21:857][463]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.21:922][465]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.21:985][467]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.22:021][468]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.22:038][469]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.22:100][471]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.22:140][472]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457785) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.22:161][473]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.22:222][475]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.22:284][477]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.22:342][479]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.22:406][481]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.22:414][481]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.22:462][483]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.22:522][485]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.22:559][486]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457785) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.22:582][487]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.22:645][489]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.22:654][489]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.22:706][491]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.22:769][493]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.22:829][495]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.22:837][495]LogTemp: Callout: Checking if partition is loaded at location X=-82375.832 Y=-233733.545 Z=-13049.605. Streaming completed: True
[2025.12.01-01.18.22:837][495]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.18.22:893][497]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.22:950][499]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.22:986][500]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457785) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.23:010][501]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.23:019][501]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.23:069][503]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.23:128][505]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.23:185][507]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.23:243][509]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.23:300][511]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.23:338][512]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.23:358][513]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.23:396][514]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457785) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.23:423][515]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.23:448][516]LogBlueprintUserMessages: [BP_AI_Ped_Civilian_C_2147457877] Start Detaining
[2025.12.01-01.18.23:481][517]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.23:541][519]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.23:607][521]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.23:665][523]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.23:675][523]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.23:727][525]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.23:787][527]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.23:826][528]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457785) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.23:849][529]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.23:916][531]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.23:978][533]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.24:019][534]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.24:042][535]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.24:106][537]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.24:168][539]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.24:228][541]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.24:236][541]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457785) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.24:289][543]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.24:348][545]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.24:411][547]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.24:472][549]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.24:529][551]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.24:588][553]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.24:649][555]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.24:655][555]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457785) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.24:706][557]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.24:763][559]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.24:822][561]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.24:884][563]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.24:943][565]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.25:002][567]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.25:060][569]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.25:066][569]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457785) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.25:119][571]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.25:177][573]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.25:235][575]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.25:296][577]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.25:355][579]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.25:419][581]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.25:479][583]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.25:485][583]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457785) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.25:538][585]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.25:597][587]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.25:655][589]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.25:714][591]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.25:772][593]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.25:830][595]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.25:838][595]LogTemp: Callout: Checking if partition is loaded at location X=-84399.375 Y=-235587.039 Z=-12868.508. Streaming completed: True
[2025.12.01-01.18.25:838][595]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.18.25:893][597]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.25:899][597]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457785) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.25:954][599]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.26:014][601]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.26:074][603]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.26:133][605]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.26:191][607]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.26:250][609]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.26:309][611]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.26:314][611]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457785) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.26:369][613]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.26:432][615]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.26:490][617]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.26:551][619]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.26:612][621]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.26:671][623]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.26:730][625]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.26:736][625]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457785) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.26:788][627]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.26:851][629]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.26:913][631]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.26:973][633]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.27:031][635]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.27:090][637]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.27:150][639]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.27:157][639]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457785) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.27:211][641]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.27:271][643]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.27:330][645]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.27:393][647]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.27:455][649]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.27:515][651]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.27:576][653]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.27:581][653]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457785) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.27:636][655]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.27:694][657]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.27:752][659]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.27:814][661]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.27:820][661]LogTemp: Callout: Checking if partition is loaded at location X=-82375.832 Y=-233733.545 Z=-13049.605. Streaming completed: True
[2025.12.01-01.18.27:821][661]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.18.27:873][663]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.27:936][665]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.27:996][667]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.28:002][667]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457785) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.28:055][669]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.28:115][671]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.28:175][673]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.28:235][675]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.28:294][677]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.28:355][679]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.28:418][681]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.28:424][681]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457785) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.28:478][683]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.28:538][685]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.28:599][687]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.28:659][689]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.28:719][691]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.28:776][693]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.28:836][695]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.28:843][695]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457785) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.28:899][697]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.28:961][699]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.29:022][701]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.29:082][703]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.29:112][704]LogBlueprintUserMessages: [BP_JayHalstead_C_2147473405] Handcuffed
[2025.12.01-01.18.29:141][705]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.29:201][707]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.29:261][709]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.29:267][709]LogTemp: Warning: BP_AI_Ped_Civilian_C_2147457877 communicated threat (BP_AI_Ped_Police_C_2147457785) to 0 nearby friendlies (via CachedTargets).
[2025.12.01-01.18.29:320][711]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.29:382][713]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.29:443][715]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.29:504][717]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.29:564][719]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.29:621][721]LogTemp: Warning: AIManager: Suspect BP_AI_Ped_Civilian_C_2147457877 arrested in Callout 10000
[2025.12.01-01.18.29:621][721]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.29:621][721]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.29:621][721]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.29:621][721]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.29:621][721]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.29:621][721]LogBlueprintUserMessages: [BP_AI_Ped_Civilian_C_2147457877] Handcuff
[2025.12.01-01.18.29:624][721]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.29:661][722]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.29:661][722]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.29:661][722]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.29:661][722]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.29:661][722]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.29:661][722]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.29:661][722]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.29:686][723]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.29:745][725]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.29:806][727]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.29:865][729]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.29:928][731]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.29:990][733]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.30:050][735]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.30:110][737]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.30:170][739]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.30:174][739]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.30:174][739]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.30:174][739]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.30:174][739]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.30:174][739]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.30:174][739]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.30:174][739]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.30:228][741]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.30:288][743]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.30:349][745]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.30:385][746]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.30:385][746]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.30:385][746]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.30:385][746]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.30:385][746]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.30:385][746]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.30:385][746]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.30:414][747]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.30:478][749]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.30:542][751]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.30:604][753]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.30:664][755]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.30:699][756]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.30:699][756]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.30:699][756]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.30:699][756]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.30:699][756]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.30:699][756]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.30:699][756]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.30:722][757]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.30:730][757]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.30:785][759]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.30:844][761]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.30:850][761]LogTemp: Callout: Checking if partition is loaded at location X=-84399.375 Y=-235587.039 Z=-12868.508. Streaming completed: True
[2025.12.01-01.18.30:850][761]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.18.30:906][763]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.30:966][765]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.31:030][767]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.31:090][769]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.31:151][771]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.31:189][772]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.31:189][772]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.31:189][772]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.31:189][772]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.31:189][772]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.31:189][772]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.31:189][772]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.31:192][772]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.31:210][773]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.31:269][775]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.31:297][776]LogTemp: ActivityComponent: EvaluateNow (immediate)
[2025.12.01-01.18.31:331][777]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.31:395][779]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.31:457][781]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.31:520][783]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.31:526][783]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.31:582][785]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.31:589][785]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.31:589][785]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.31:589][785]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.31:589][785]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.31:589][785]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.31:589][785]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.31:589][785]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.31:607][786]LogTemp: ActivityComponent: EvaluateNow (immediate)
[2025.12.01-01.18.31:642][787]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.31:700][789]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.31:737][790]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.31:738][790]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.31:738][790]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.31:738][790]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.31:738][790]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.31:738][790]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.31:738][790]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.31:759][791]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.31:821][793]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.31:882][795]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.31:945][797]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.32:009][799]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.32:014][799]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.32:014][799]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.32:014][799]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.32:014][799]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.32:014][799]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.32:014][799]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.32:014][799]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.32:070][801]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.32:128][803]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.32:189][805]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.32:247][807]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.32:255][807]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.32:255][807]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.32:255][807]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.32:255][807]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.32:255][807]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.32:255][807]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.32:255][807]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.32:309][809]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.32:370][811]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.32:432][813]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.32:440][813]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.32:440][813]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.32:440][813]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.32:440][813]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.32:440][813]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.32:440][813]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.32:440][813]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.32:495][815]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.32:555][817]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.32:617][819]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.32:676][821]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.32:738][823]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.32:775][824]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.32:775][824]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.32:775][824]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.32:775][824]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.32:775][824]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.32:775][824]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.32:775][824]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.32:801][825]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.32:838][826]LogTemp: Callout: Checking if partition is loaded at location X=-82375.832 Y=-233733.545 Z=-13049.605. Streaming completed: True
[2025.12.01-01.18.32:838][826]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.18.32:863][827]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.32:868][827]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.32:868][827]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.32:868][827]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.32:868][827]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.32:868][827]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.32:868][827]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.32:868][827]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.32:926][829]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.32:934][829]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.32:989][831]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.33:050][833]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.33:110][835]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.33:171][837]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.33:229][839]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.33:289][841]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.33:296][841]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.33:296][841]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.33:296][841]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.33:296][841]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.33:296][841]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.33:296][841]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.33:296][841]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.33:298][841]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.33:298][841]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.33:298][841]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.33:298][841]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.33:298][841]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.33:298][841]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.33:298][841]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.33:325][842]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.33:346][843]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.33:408][845]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.33:465][847]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.33:522][849]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.33:580][851]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.33:638][853]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.33:664][854]LogTemp: ActivityComponent: EvaluateNow (immediate)
[2025.12.01-01.18.33:695][855]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.33:701][855]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.33:702][855]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.33:702][855]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.33:702][855]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.33:702][855]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.33:702][855]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.33:702][855]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.33:703][855]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.33:751][857]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.33:807][859]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.33:862][861]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.33:921][863]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.33:973][865]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.34:027][867]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.34:084][869]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.34:120][870]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.34:120][870]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.34:120][870]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.34:120][870]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.34:120][870]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.34:120][870]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.34:120][870]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.34:121][870]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.34:139][871]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.34:194][873]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.34:247][875]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.34:271][876]LogTemp: ActivityComponent: EvaluateNow (immediate)
[2025.12.01-01.18.34:300][877]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.34:355][879]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.34:412][881]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.34:464][883]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.34:499][884]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.34:517][885]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.34:525][885]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.34:525][885]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.34:525][885]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.34:525][885]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.34:525][885]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.34:525][885]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.34:525][885]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.34:574][887]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.34:626][889]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.34:679][891]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.34:732][893]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.34:786][895]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.34:837][897]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.34:895][899]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.34:903][899]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.34:930][900]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.34:930][900]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.34:930][900]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.34:930][900]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.34:930][900]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.34:930][900]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.34:930][900]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.34:931][900]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.34:931][900]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.34:931][900]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.34:931][900]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.34:931][900]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.34:931][900]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.34:931][900]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.34:949][901]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.35:004][903]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.35:059][905]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.35:113][907]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.35:171][909]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.35:221][911]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.35:286][913]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.35:303][913]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.35:331][915]LogTemp: Warning: ActivityComponent::InterruptWithActivity: NewActivity is null
[2025.12.01-01.18.35:337][915]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.35:344][915]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.35:344][915]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.35:344][915]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.35:344][915]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.35:344][915]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.35:344][915]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.35:344][915]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.35:392][917]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.35:445][919]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.35:499][921]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.35:554][923]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.35:610][925]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.35:664][927]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.35:719][929]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.35:727][929]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.35:750][930]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.35:750][930]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.35:750][930]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.35:750][930]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.35:750][930]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.35:750][930]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.35:750][930]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.35:751][930]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.35:751][930]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.35:751][930]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.35:751][930]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.35:751][930]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.35:751][930]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.35:751][930]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.35:769][931]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.35:825][933]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.35:858][934]LogTemp: Callout: Checking if partition is loaded at location X=-84399.375 Y=-235587.039 Z=-12868.508. Streaming completed: True
[2025.12.01-01.18.35:859][934]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.18.35:880][935]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.35:935][937]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.35:988][939]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.36:044][941]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.36:081][942]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.36:100][943]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.36:153][945]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.36:159][945]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.36:159][945]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.36:159][945]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.36:159][945]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.36:159][945]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.36:159][945]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.36:159][945]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.36:160][945]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.36:160][945]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.36:160][945]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.36:160][945]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.36:160][945]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.36:160][945]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.36:160][945]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.36:205][947]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.36:257][949]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.36:257][949]LogTemp: Warning: AIController: Base_AI_Controller_C_2147458198 Executing Activities 04A50AC1491BA9CDD3169B88EBF250AC
[2025.12.01-01.18.36:257][949]LogTemp: Warning: AIController: Base_AI_Controller_C_2147458263 Executing Activities 3988F2B34DCD1D3AF3885AA7EDD3B48E
[2025.12.01-01.18.36:312][951]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.36:361][953]LogTemp: ActivityComponent: EvaluateNow (immediate)
[2025.12.01-01.18.36:364][953]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.36:422][955]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.36:475][957]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.36:532][959]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.36:554][960]LogTemp: ActivityComponent: EvaluateNow (immediate)
[2025.12.01-01.18.36:563][960]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.36:563][960]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.36:563][960]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.36:563][960]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.36:564][960]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.36:564][960]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.36:564][960]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.36:585][961]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.36:640][963]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.36:695][965]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.36:746][967]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.36:797][969]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.36:853][971]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.36:908][973]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.36:963][975]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.36:970][975]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.36:970][975]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.36:970][975]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.36:970][975]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.36:971][975]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.36:971][975]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.36:971][975]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.36:972][975]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.36:972][975]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.36:972][975]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.36:972][975]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.36:972][975]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.36:972][975]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.36:972][975]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.37:020][977]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.37:073][979]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.37:128][981]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.37:182][983]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.37:233][985]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.37:286][987]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.37:344][989]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.37:375][990]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.37:376][990]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.37:376][990]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.37:376][990]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.37:376][990]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.37:376][990]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.37:376][990]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.37:398][991]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.37:455][993]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.37:509][995]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.37:563][997]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.37:618][999]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.37:671][  1]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.37:724][  3]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.37:774][  5]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.37:782][  5]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.37:782][  5]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.37:782][  5]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.37:782][  5]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.37:782][  5]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.37:782][  5]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.37:782][  5]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.37:826][  7]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.37:832][  7]LogTemp: Callout: Checking if partition is loaded at location X=-82375.832 Y=-233733.545 Z=-13049.605. Streaming completed: True
[2025.12.01-01.18.37:832][  7]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.18.37:861][  8]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.37:882][  9]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.37:937][ 11]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.37:991][ 13]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.38:045][ 15]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.38:097][ 17]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.38:152][ 19]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.38:182][ 20]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.38:182][ 20]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.38:182][ 20]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.38:182][ 20]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.38:182][ 20]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.38:182][ 20]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.38:182][ 20]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.38:182][ 20]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.38:182][ 20]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.38:182][ 20]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.38:182][ 20]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.38:182][ 20]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.38:182][ 20]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.38:182][ 20]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.38:205][ 21]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.38:213][ 21]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.38:253][ 23]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.38:306][ 25]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.38:358][ 27]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.38:415][ 29]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.38:471][ 31]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.38:525][ 33]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.38:533][ 33]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.38:581][ 35]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.38:587][ 35]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.38:587][ 35]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.38:587][ 35]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.38:587][ 35]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.38:587][ 35]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.38:587][ 35]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.38:587][ 35]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.38:587][ 35]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.38:587][ 35]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.38:587][ 35]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.38:587][ 35]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.38:587][ 35]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.38:587][ 35]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.38:587][ 35]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.38:634][ 37]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.38:686][ 39]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.38:736][ 41]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.38:790][ 43]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.38:813][ 44]LogTemp: ActivityComponent: EvaluateNow (immediate)
[2025.12.01-01.18.38:846][ 45]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.38:855][ 45]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.38:904][ 47]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.38:957][ 49]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.38:963][ 49]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.38:963][ 49]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.38:963][ 49]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.38:963][ 49]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.38:963][ 49]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.38:963][ 49]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.38:963][ 49]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.39:010][ 51]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.39:018][ 51]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.39:018][ 51]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.39:018][ 51]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.39:018][ 51]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.39:018][ 51]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.39:018][ 51]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.39:018][ 51]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.39:060][ 53]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.39:111][ 55]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.39:159][ 57]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.39:192][ 58]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.39:208][ 59]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.39:258][ 61]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.39:306][ 63]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.39:359][ 65]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.39:412][ 67]LogTemp: ActivityComponent: EvaluateNow (immediate)
[2025.12.01-01.18.39:415][ 67]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.39:422][ 67]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.39:422][ 67]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.39:422][ 67]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.39:422][ 67]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.39:422][ 67]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.39:422][ 67]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.39:422][ 67]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.39:470][ 69]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.39:477][ 69]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.39:477][ 69]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.39:477][ 69]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.39:477][ 69]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.39:477][ 69]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.39:477][ 69]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.39:477][ 69]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.39:524][ 71]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.39:534][ 71]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.39:574][ 73]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.39:624][ 75]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.39:670][ 77]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.39:714][ 79]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.39:759][ 81]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.39:809][ 83]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.39:838][ 84]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.39:838][ 84]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.39:838][ 84]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.39:838][ 84]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.39:838][ 84]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.39:838][ 84]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.39:838][ 84]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.39:858][ 85]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.39:909][ 87]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.39:943][ 88]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.39:960][ 89]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.40:010][ 91]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.40:060][ 93]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.40:105][ 95]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.40:114][ 95]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.40:153][ 97]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.40:200][ 99]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.40:245][101]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.40:252][101]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.40:252][101]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.40:252][101]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.40:252][101]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.40:252][101]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.40:252][101]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.40:252][101]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.40:298][103]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.40:349][105]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.40:402][107]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.40:454][109]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.40:506][111]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.40:513][111]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.40:513][111]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.40:513][111]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.40:513][111]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.40:513][111]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.40:513][111]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.40:513][111]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.40:559][113]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.40:580][114]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> LockAlways
[2025.12.01-01.18.40:580][114]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.12.01-01.18.40:610][115]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.40:658][117]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.40:709][119]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.40:758][121]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.40:767][121]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.40:810][123]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.40:845][124]LogTemp: Callout: Checking if partition is loaded at location X=-84399.375 Y=-235587.039 Z=-12868.508. Streaming completed: True
[2025.12.01-01.18.40:845][124]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.18.40:862][125]LogTemp: ActivityComponent: EvaluateNow (immediate)
[2025.12.01-01.18.40:864][125]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.40:920][127]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.40:957][128]LogScript: Warning: Script Msg: Attempted to access index -1 from array 'Children' of length 4 in '/Game/UI/Gameplay/AICommands_Menu/GenericRadialMenus/UMG/UMG_RadialMenu.UMG_RadialMenu_C'!
[2025.12.01-01.18.40:974][129]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.41:030][131]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.41:036][131]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.41:036][131]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.41:036][131]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.41:036][131]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.41:036][131]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.41:036][131]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.41:036][131]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.41:083][133]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.41:092][133]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.41:092][133]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.41:092][133]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.41:092][133]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.41:092][133]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.41:092][133]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.41:092][133]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.41:116][134]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.41:134][135]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.41:183][137]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.41:231][139]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.41:285][141]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.41:336][143]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.41:390][145]LogScript: Warning: Script Msg: The widget 'UMG_Interaction_Widget_C_2147451398' was already added to the screen.
[2025.12.01-01.18.41:394][145]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.41:418][146]LogViewport: Display: Viewport MouseLockMode Changed, LockAlways -> LockOnCapture
[2025.12.01-01.18.41:418][146]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.12.01-01.18.41:446][147]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.41:502][149]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.41:510][149]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.41:510][149]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.41:510][149]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.41:510][149]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.41:510][149]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.41:510][149]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.41:510][149]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.41:510][149]LogTemp: Warning: AIManager: Start Add Surrendered character BP_AI_Ped_Civilian_C_2147457877 to Callout 10000
[2025.12.01-01.18.41:510][149]LogTemp: All threats neutralized in Callout 10000, advancing callout.
[2025.12.01-01.18.41:510][149]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.41:510][149]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.41:510][149]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.41:510][149]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.41:510][149]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.41:510][149]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.41:554][151]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.41:561][151]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.41:561][151]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.41:561][151]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.41:561][151]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.41:561][151]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.41:561][151]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.41:561][151]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.41:609][153]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.41:658][155]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.41:708][157]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.41:739][158]LogTemp: Warning: AIManager: Start Add Surrendered character BP_AI_Ped_Civilian_C_2147457877 to Callout 10000
[2025.12.01-01.18.41:739][158]LogTemp: All threats neutralized in Callout 10000, advancing callout.
[2025.12.01-01.18.41:739][158]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.41:739][158]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.41:739][158]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.41:739][158]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.41:739][158]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.41:739][158]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.41:758][159]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.41:808][161]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.41:862][163]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.41:915][165]LogTemp: ActivityComponent: EvaluateNow (immediate)
[2025.12.01-01.18.41:918][165]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.41:924][165]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.41:924][165]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.41:924][165]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.41:924][165]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.41:924][165]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.41:924][165]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.41:924][165]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.41:973][167]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.42:025][169]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.42:035][169]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.42:078][171]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.42:112][172]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.42:130][173]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.42:158][174]LogTemp: Warning: AIManager: Start Add Surrendered character BP_AI_Ped_Civilian_C_2147457877 to Callout 10000
[2025.12.01-01.18.42:158][174]LogTemp: All threats neutralized in Callout 10000, advancing callout.
[2025.12.01-01.18.42:158][174]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.42:158][174]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.42:158][174]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.42:158][174]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.42:158][174]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.42:158][174]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.42:176][175]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.42:223][177]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.42:272][179]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.42:325][181]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.42:332][181]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.42:332][181]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.42:332][181]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.42:332][181]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.42:332][181]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.42:332][181]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.42:332][181]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.42:332][181]LogTemp: Warning: AIManager: Start Add Surrendered character BP_AI_Ped_Civilian_C_2147457877 to Callout 10000
[2025.12.01-01.18.42:332][181]LogTemp: All threats neutralized in Callout 10000, advancing callout.
[2025.12.01-01.18.42:332][181]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.42:332][181]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.42:332][181]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.42:332][181]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.42:332][181]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.42:332][181]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.42:332][181]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.42:332][181]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.42:332][181]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.42:332][181]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.42:332][181]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.42:332][181]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.42:332][181]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.42:383][183]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.42:436][185]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.42:493][187]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.42:502][187]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.42:552][189]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.42:586][190]LogTemp: Warning: AIManager: Start Add Surrendered character BP_AI_Ped_Civilian_C_2147457877 to Callout 10000
[2025.12.01-01.18.42:586][190]LogTemp: All threats neutralized in Callout 10000, advancing callout.
[2025.12.01-01.18.42:586][190]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.42:586][190]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.42:586][190]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.42:586][190]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.42:586][190]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.42:586][190]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.42:607][191]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.42:615][191]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.42:663][193]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.42:720][195]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.42:752][196]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.42:752][196]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.42:752][196]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.42:752][196]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.42:752][196]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.42:752][196]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.42:752][196]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.42:753][196]LogTemp: Warning: AIManager: Start Add Surrendered character BP_AI_Ped_Civilian_C_2147457877 to Callout 10000
[2025.12.01-01.18.42:753][196]LogTemp: All threats neutralized in Callout 10000, advancing callout.
[2025.12.01-01.18.42:753][196]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.42:753][196]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.42:753][196]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.42:753][196]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.42:753][196]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.42:753][196]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.42:776][197]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.42:830][199]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.42:837][199]LogTemp: Callout: Checking if partition is loaded at location X=-82375.832 Y=-233733.545 Z=-13049.605. Streaming completed: True
[2025.12.01-01.18.42:837][199]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.18.42:891][201]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.42:926][202]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.42:942][203]LogTemp: ActivityComponent: EvaluateNow (immediate)
[2025.12.01-01.18.42:946][203]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.43:006][205]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.43:060][207]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.43:115][209]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.43:150][210]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.43:170][211]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.43:177][211]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.43:177][211]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.43:177][211]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.43:177][211]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.43:177][211]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.43:177][211]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.43:177][211]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.43:177][211]LogTemp: Warning: AIManager: Start Add Surrendered character BP_AI_Ped_Civilian_C_2147457877 to Callout 10000
[2025.12.01-01.18.43:177][211]LogTemp: All threats neutralized in Callout 10000, advancing callout.
[2025.12.01-01.18.43:177][211]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.43:177][211]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.43:177][211]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.43:178][211]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.43:178][211]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.43:178][211]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.43:180][211]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.43:233][213]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.43:265][213]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.18.43:265][213]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.18.43:298][215]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.43:334][217]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.43:389][219]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.43:427][220]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.43:443][221]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.43:499][223]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.43:533][224]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.43:551][225]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.43:589][226]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.43:589][226]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.43:589][226]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.43:589][226]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.43:589][226]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.43:589][226]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.43:589][226]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.43:608][227]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.43:661][229]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.43:695][230]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.43:712][231]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.43:763][233]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.43:815][235]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.43:824][235]LogTemp: Warning: AIManager: Start Add Surrendered character BP_AI_Ped_Civilian_C_2147457877 to Callout 10000
[2025.12.01-01.18.43:824][235]LogTemp: All threats neutralized in Callout 10000, advancing callout.
[2025.12.01-01.18.43:824][235]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:4 SceneControl:0 Apprehension:0 Investigate:0] Total=4 MinEngage=2
[2025.12.01-01.18.43:824][235]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.43:824][235]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.43:825][235]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.43:825][235]LogTemp: MoveAIFromRole: Moved 2 AI from SecureTarget to SecureScene in Callout ID 10000
[2025.12.01-01.18.43:825][235]LogTemp: StageInvestigate: Callout 10000 | Promoted 2 SecureTarget -> SecureScene (DesiredSceneHold=2, SceneNow=2, Total=4)
[2025.12.01-01.18.43:825][235]LogTemp: MoveAIFromRole: Moved 1 AI from DetainSuspect to SearchArea in Callout ID 10000
[2025.12.01-01.18.43:825][235]LogTemp: MoveAIFromRole: Moved 1 AI from SecureTarget to SearchArea in Callout ID 10000
[2025.12.01-01.18.43:825][235]LogTemp: Warning: AIManager: ScenarioAssignment set to EScenarioAssignment::SceneControl, Role is ERole::SecureScene
[2025.12.01-01.18.43:825][235]LogTemp: Warning: AIManager: ScenarioAssignment set to EScenarioAssignment::SceneControl, Role is ERole::SecureScene
[2025.12.01-01.18.43:825][235]LogTemp: Warning: AIManager: ScenarioAssignment set to EScenarioAssignment::InvestigateArea, Role is ERole::SearchArea
[2025.12.01-01.18.43:825][235]LogTemp: Warning: AIManager: ScenarioAssignment set to EScenarioAssignment::InvestigateArea, Role is ERole::SearchArea
[2025.12.01-01.18.43:825][235]LogTemp: AIManager: Started cleanup timer for Callout 10000 (90 seconds)
[2025.12.01-01.18.43:825][235]LogTemp: StageInvestigate: Callout 10000 | All suspects secured  transitioning to investigation and starting cleanup.
[2025.12.01-01.18.43:868][237]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.43:893][238]LogResponding: Responding sync loading package: /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete
[2025.12.01-01.18.43:893][238]LogStreaming: Display: FlushAsyncLoading(295): 1 QueuedPackages, 0 AsyncPackages
[2025.12.01-01.18.43:894][238]LogMetaSound: Error: Could not find node [RegistryKey:External_None.7B039F194582EB6309885F833F720D06_1.0]
[2025.12.01-01.18.43:894][238]LogMetaSound: Error: Could not find node [RegistryKey:External_None.7B039F194582EB6309885F833F720D06_1.0]
[2025.12.01-01.18.43:894][238]LogMetaSound: Error: Could not find node [RegistryKey:External_None.7B039F194582EB6309885F833F720D06_1.0]
[2025.12.01-01.18.43:894][238]LogMetaSound: Error: Could not find node [RegistryKey:External_None.7B039F194582EB6309885F833F720D06_1.0]
[2025.12.01-01.18.43:894][238]LogMetaSound: Warning: Metasound '/Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete.MSS_Footstep_Concrete': Could not find referenced node [Name:MS_Footstep, NodeID:10357019441C03B2C9F9DD8D7453613F]
[2025.12.01-01.18.43:894][238]LogMetaSound: Error: Failed to build MetaSound graph in asset '/Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete.MSS_Footstep_Concrete'
[2025.12.01-01.18.43:906][238]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.43:920][239]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.43:976][241]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.43:984][241]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.44:008][242]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:0 SceneControl:2 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.44:008][242]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.44:008][242]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.44:008][242]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.44:008][242]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.44:008][242]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.44:008][242]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.44:027][243]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.44:085][245]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.44:134][247]LogTemp: [Mass]needrestoration
[2025.12.01-01.18.44:137][247]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.44:191][249]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.44:224][250]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.44:241][251]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.44:248][251]LogTemp: Warning: AIManager: Start Add Surrendered character BP_AI_Ped_Civilian_C_2147457877 to Callout 10000
[2025.12.01-01.18.44:248][251]LogTemp: All threats neutralized in Callout 10000, advancing callout.
[2025.12.01-01.18.44:248][251]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.44:248][251]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.44:248][251]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.44:248][251]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.44:248][251]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.44:248][251]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.44:291][253]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.44:300][253]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.44:346][255]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.44:396][257]LogTemp: ActivityComponent: EvaluateNow (immediate)
[2025.12.01-01.18.44:401][257]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.44:408][257]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.44:432][258]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.44:432][258]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.44:432][258]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.44:432][258]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.44:432][258]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.44:432][258]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.44:432][258]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.44:453][259]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.44:506][261]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.44:548][262]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.44:566][263]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.44:601][264]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.44:619][265]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.44:656][266]LogTemp: Warning: AIManager: Start Add Surrendered character BP_AI_Ped_Civilian_C_2147457877 to Callout 10000
[2025.12.01-01.18.44:656][266]LogTemp: All threats neutralized in Callout 10000, advancing callout.
[2025.12.01-01.18.44:656][266]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.44:656][266]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.44:656][266]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.44:656][266]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.44:656][266]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.44:656][266]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.44:677][267]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.44:727][269]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.44:759][270]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.44:778][271]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.44:832][273]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.44:837][273]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.44:837][273]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.44:837][273]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.44:837][273]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.44:837][273]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.44:837][273]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.44:837][273]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.44:865][274]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.44:865][274]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.44:882][275]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.44:938][277]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.44:990][279]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.45:046][281]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.45:058][281]LogTemp: Warning: AIManager: Start Add Surrendered character BP_AI_Ped_Civilian_C_2147457877 to Callout 10000
[2025.12.01-01.18.45:058][281]LogTemp: All threats neutralized in Callout 10000, advancing callout.
[2025.12.01-01.18.45:058][281]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.45:058][281]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.45:058][281]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.45:058][281]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.45:058][281]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.45:059][281]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.45:070][282]LogTemp: ActivityComponent: EvaluateNow (immediate)
[2025.12.01-01.18.45:102][283]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.45:138][284]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.45:155][285]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.45:193][286]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.45:193][286]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.45:216][287]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.45:248][288]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.45:248][288]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.45:248][288]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.45:248][288]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.45:248][288]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.45:248][288]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.45:248][288]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.45:268][289]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.45:322][291]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.45:373][293]LogBlueprintUserMessages: [BP_JayHalstead_C_2147473405] "error:" BaseCharacter:: MovementModeChanged = MOVE_None
[2025.12.01-01.18.45:377][293]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.45:432][295]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.45:471][296]LogTemp: Warning: AIManager: Start Add Surrendered character BP_AI_Ped_Civilian_C_2147457877 to Callout 10000
[2025.12.01-01.18.45:471][296]LogTemp: All threats neutralized in Callout 10000, advancing callout.
[2025.12.01-01.18.45:471][296]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.45:471][296]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.45:471][296]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.45:471][296]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.45:471][296]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.45:471][296]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.45:472][296]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.45:491][297]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.45:548][299]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.45:606][301]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.45:656][303]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.45:663][303]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.45:663][303]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.45:663][303]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.45:663][303]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.45:663][303]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.45:663][303]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.45:663][303]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.45:688][304]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.45:688][304]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.45:704][305]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.45:712][305]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.45:712][305]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.45:750][307]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.45:813][308]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.18.45:813][308]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.18.45:814][308]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.18.45:826][309]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.45:856][310]LogTemp: Callout: Checking if partition is loaded at location X=-84399.375 Y=-235587.039 Z=-12868.508. Streaming completed: True
[2025.12.01-01.18.45:856][310]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.18.45:863][311]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.45:873][311]LogTemp: Warning: AIManager: Start Add Surrendered character BP_AI_Ped_Civilian_C_2147457877 to Callout 10000
[2025.12.01-01.18.45:873][311]LogTemp: All threats neutralized in Callout 10000, advancing callout.
[2025.12.01-01.18.45:873][311]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.45:873][311]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.45:873][311]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.45:873][311]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.45:873][311]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.45:873][311]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.45:906][313]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.45:960][315]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.46:017][317]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.46:068][319]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.46:074][319]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.46:074][319]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.46:074][319]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.46:074][319]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.46:074][319]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.46:074][319]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.46:074][319]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.46:076][319]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.46:121][321]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.46:175][323]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.46:226][325]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.46:277][327]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.46:286][327]LogTemp: Warning: AIManager: Start Add Surrendered character BP_AI_Ped_Civilian_C_2147457877 to Callout 10000
[2025.12.01-01.18.46:286][327]LogTemp: All threats neutralized in Callout 10000, advancing callout.
[2025.12.01-01.18.46:286][327]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.46:286][327]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.46:286][327]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.46:286][327]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.46:286][327]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.46:286][327]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.46:288][327]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.46:326][329]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.46:378][331]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.46:430][333]LogTemp: [Mass]needrestoration
[2025.12.01-01.18.46:432][333]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.46:483][335]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.46:491][335]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.46:491][335]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.46:491][335]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.46:491][335]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.46:491][335]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.46:491][335]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.46:491][335]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.46:540][337]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.46:595][339]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.46:645][341]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.46:679][342]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.46:697][343]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.46:703][343]LogTemp: Warning: AIManager: Start Add Surrendered character BP_AI_Ped_Civilian_C_2147457877 to Callout 10000
[2025.12.01-01.18.46:703][343]LogTemp: All threats neutralized in Callout 10000, advancing callout.
[2025.12.01-01.18.46:703][343]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.46:703][343]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.46:703][343]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.46:703][343]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.46:703][343]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.46:703][343]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.46:743][345]LogBlueprintUserMessages: [BP_JayHalstead_C_2147473405] "error:" BaseCharacter:: MovementModeChanged = MOVE_Walking
[2025.12.01-01.18.46:748][345]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.46:807][347]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.46:835][347]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.18.46:866][349]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.46:894][350]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.46:895][350]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.46:895][350]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.46:895][350]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.46:895][350]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.46:895][350]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.46:895][350]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.46:903][351]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.46:952][353]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.47:006][355]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.47:060][357]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.47:123][359]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.47:137][359]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.47:161][360]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.47:181][361]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.47:230][363]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.47:280][365]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.47:311][366]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.47:311][366]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.47:311][366]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.47:311][366]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.47:311][366]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.47:311][366]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.47:311][366]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.47:327][367]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.47:386][369]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.47:401][370]LogTemp: [Mass]needrestoration
[2025.12.01-01.18.47:430][371]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.47:475][373]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.47:526][375]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.47:559][376]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.47:577][377]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.47:628][379]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.47:636][379]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.47:675][381]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.47:723][383]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.47:729][383]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.47:729][383]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.47:729][383]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.47:729][383]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.47:729][383]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.47:729][383]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.47:729][383]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.47:772][385]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.47:822][387]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.47:829][387]LogTemp: Callout: Checking if partition is loaded at location X=-82375.832 Y=-233733.545 Z=-13049.605. Streaming completed: True
[2025.12.01-01.18.47:829][387]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.18.47:894][388]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.18.47:894][388]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.18.47:895][388]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.18.47:919][389]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.47:927][389]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.47:932][390]LogTemp: [Mass]needrestoration
[2025.12.01-01.18.47:957][391]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.47:995][393]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.48:004][393]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.48:049][395]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.48:101][397]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.48:140][398]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.48:140][398]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.48:140][398]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.48:140][398]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.48:140][398]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.48:140][398]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.48:140][398]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.48:158][399]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.48:209][401]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.48:219][401]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.48:263][403]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.48:315][405]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.48:349][406]LogTemp: Warning: AIManager: Start Add Surrendered character BP_AI_Ped_Civilian_C_2147457877 to Callout 10000
[2025.12.01-01.18.48:349][406]LogTemp: All threats neutralized in Callout 10000, advancing callout.
[2025.12.01-01.18.48:349][406]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.48:349][406]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.48:349][406]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.48:349][406]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.48:349][406]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.48:349][406]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.48:367][407]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.48:425][409]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.48:435][409]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.48:478][411]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.48:486][411]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.48:529][413]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.48:536][413]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.48:536][413]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.48:536][413]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.48:536][413]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.48:536][413]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.48:536][413]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.48:536][413]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.48:584][415]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.48:595][415]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.48:637][417]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.48:691][419]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.48:741][421]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.48:750][421]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.48:793][423]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.48:846][425]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.48:855][425]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.48:883][426]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.48:902][427]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.48:916][427]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2025.12.01-01.18.48:916][427]LogStreaming: Display: 0.232 ms for processing 23111 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 0 (13235->13235) packages and 0 (33851->33851) public exports.
[2025.12.01-01.18.48:939][428]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.48:939][428]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.48:939][428]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.48:939][428]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.48:939][428]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.48:939][428]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.48:939][428]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.48:956][429]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.48:994][430]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.49:011][431]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.49:048][432]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.49:065][433]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.49:121][435]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.49:164][437]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.49:172][437]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.49:221][439]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.49:273][441]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.49:309][442]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.49:323][443]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.49:356][444]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.49:356][444]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.49:356][444]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.49:356][444]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.49:356][444]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.49:356][444]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.49:356][444]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.49:374][445]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.49:426][447]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.49:481][449]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.49:516][450]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.49:536][451]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.49:594][453]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.49:601][453]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.49:628][454]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.49:647][455]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.49:705][457]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.49:760][459]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.49:766][459]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.49:766][459]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.49:766][459]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.49:766][459]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.49:766][459]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.49:766][459]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.49:766][459]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.49:768][459]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.49:812][461]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.49:867][463]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.49:875][463]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.49:925][465]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.49:963][466]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.49:994][467]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.50:023][467]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.18.50:023][467]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.18.50:053][469]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.50:102][471]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.50:162][473]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.50:168][473]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.50:168][473]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.50:168][473]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.50:168][473]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.50:168][473]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.50:168][473]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.50:168][473]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.50:205][474]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.50:205][474]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.50:219][475]LogTemp: [Mass]needrestoration
[2025.12.01-01.18.50:222][475]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.50:277][477]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.50:330][479]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.50:384][481]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.50:440][483]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.50:496][485]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.50:552][487]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.50:587][488]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.50:587][488]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.50:587][488]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.50:587][488]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.50:587][488]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.50:587][488]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.50:587][488]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.50:608][489]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.50:643][490]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.50:662][491]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.50:716][493]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.50:752][494]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.50:769][495]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.50:823][497]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.50:856][498]LogTemp: Callout: Checking if partition is loaded at location X=-84399.375 Y=-235587.039 Z=-12868.508. Streaming completed: True
[2025.12.01-01.18.50:856][498]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.18.50:876][499]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.50:932][501]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.50:987][503]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.50:995][503]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.50:995][503]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.50:995][503]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.50:995][503]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.50:995][503]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.50:995][503]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.50:995][503]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.51:044][505]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.51:082][506]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.51:101][507]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.51:155][509]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.51:210][511]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.51:263][513]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.51:316][515]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.51:324][515]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.51:368][517]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.51:404][518]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.51:404][518]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.51:404][518]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.51:404][518]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.51:404][518]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.51:404][518]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.51:404][518]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.51:424][519]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.51:479][521]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.51:515][522]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.51:534][523]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.51:593][525]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.51:646][527]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.51:703][529]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.51:756][531]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.51:813][533]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.51:819][533]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.51:819][533]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.51:819][533]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.51:819][533]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.51:819][533]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.51:819][533]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.51:819][533]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.51:869][535]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.51:906][536]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.51:921][537]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.51:960][538]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.51:982][539]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.52:043][541]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.52:111][543]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.52:140][543]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.18.52:169][545]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.52:223][547]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.52:230][547]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.52:230][547]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.52:230][547]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.52:230][547]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.52:230][547]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.52:230][547]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.52:230][547]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.52:232][547]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.52:279][549]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.52:336][551]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.52:376][552]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.52:396][553]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.52:449][555]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.52:504][557]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.52:563][559]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.52:622][561]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.52:650][562]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.52:651][562]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.52:651][562]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.52:651][562]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.52:651][562]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.52:651][562]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.52:651][562]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.52:674][563]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.52:709][564]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.52:728][565]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.52:778][567]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.52:813][568]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.52:832][569]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.52:837][569]LogTemp: Callout: Checking if partition is loaded at location X=-82375.832 Y=-233733.545 Z=-13049.605. Streaming completed: True
[2025.12.01-01.18.52:837][569]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.18.52:839][569]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.52:882][571]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.52:935][573]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.52:986][575]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.53:041][577]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.53:076][578]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.53:076][578]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.53:076][578]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.53:076][578]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.53:076][578]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.53:076][578]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.53:076][578]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.53:096][579]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.53:154][581]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.53:190][582]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.53:214][583]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.53:249][584]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.53:266][585]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.53:303][586]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.53:324][587]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.53:386][589]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.53:445][591]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.53:479][592]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.53:479][592]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.53:479][592]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.53:479][592]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.53:479][592]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.53:479][592]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.53:479][592]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.53:501][593]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.53:562][595]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.53:571][595]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.53:623][597]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.53:684][599]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.53:693][599]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.53:743][601]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.53:801][603]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.53:810][603]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.53:862][605]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.53:896][606]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.53:896][606]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.53:896][606]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.53:896][606]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.53:896][606]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.53:896][606]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.53:896][606]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.53:922][607]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.53:981][609]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.54:043][611]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.54:099][613]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.54:142][614]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.54:161][615]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.54:199][616]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.54:200][616]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.54:223][617]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.54:284][619]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.54:319][620]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.54:319][620]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.54:319][620]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.54:319][620]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.54:319][620]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.54:319][620]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.54:319][620]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.54:343][621]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.54:401][623]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.54:457][625]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.54:516][627]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.54:578][629]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.54:585][629]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.54:585][629]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.54:637][631]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.54:696][633]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.54:733][634]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.54:733][634]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.54:733][634]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.54:733][634]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.54:733][634]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.54:733][634]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.54:733][634]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.54:755][635]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.54:814][637]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.54:871][639]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.54:929][641]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.54:941][641]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.54:988][643]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.54:994][643]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.55:025][644]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.55:046][645]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.55:107][647]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.55:142][648]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.55:142][648]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.55:142][648]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.55:142][648]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.55:142][648]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.55:142][648]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.55:142][648]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.55:166][649]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.55:226][651]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.55:286][653]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.55:344][655]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.55:351][655]LogTemp: Warning: AIManager: Start Add Surrendered character BP_AI_Ped_Civilian_C_2147457877 to Callout 10000
[2025.12.01-01.18.55:351][655]LogTemp: All threats neutralized in Callout 10000, advancing callout.
[2025.12.01-01.18.55:351][655]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.55:351][655]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.55:351][655]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.55:351][655]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.55:351][655]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.55:351][655]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.55:382][656]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.55:402][657]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.55:438][658]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.55:459][659]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.55:520][661]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.55:527][661]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.55:555][662]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.55:555][662]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.55:555][662]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.55:555][662]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.55:555][662]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.55:555][662]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.55:555][662]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.55:580][663]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.55:639][665]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.55:699][667]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.55:758][669]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.55:765][669]LogTemp: Warning: AIManager: Start Add Surrendered character BP_AI_Ped_Civilian_C_2147457877 to Callout 10000
[2025.12.01-01.18.55:765][669]LogTemp: All threats neutralized in Callout 10000, advancing callout.
[2025.12.01-01.18.55:765][669]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.55:765][669]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.55:765][669]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.55:765][669]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.55:765][669]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.55:765][669]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.55:767][669]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.55:820][671]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.55:852][672]LogTemp: Callout: Checking if partition is loaded at location X=-84399.375 Y=-235587.039 Z=-12868.508. Streaming completed: True
[2025.12.01-01.18.55:852][672]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.18.55:877][673]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.55:885][673]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.55:934][675]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.55:969][676]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.55:970][676]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.55:970][676]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.55:970][676]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.55:970][676]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.55:970][676]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.55:970][676]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.55:993][677]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.56:053][679]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.56:111][681]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.56:149][682]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.56:149][682]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.56:170][683]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.56:178][683]LogTemp: Warning: AIManager: Start Add Surrendered character BP_AI_Ped_Civilian_C_2147457877 to Callout 10000
[2025.12.01-01.18.56:178][683]LogTemp: All threats neutralized in Callout 10000, advancing callout.
[2025.12.01-01.18.56:178][683]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.56:178][683]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.56:178][683]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.56:178][683]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.56:178][683]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.56:178][683]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.56:232][685]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.56:292][687]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.56:321][688]LogTemp: Warning: AIController: Base_AI_Controller_C_2147458198 Executing Activities 04A50AC1491BA9CDD3169B88EBF250AC
[2025.12.01-01.18.56:321][688]LogTemp: Warning: AIController: Base_AI_Controller_C_2147458263 Executing Activities 3988F2B34DCD1D3AF3885AA7EDD3B48E
[2025.12.01-01.18.56:330][688]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.56:350][689]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.56:387][690]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.56:387][690]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.56:387][690]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.56:387][690]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.56:387][690]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.56:387][690]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.56:387][690]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.56:411][691]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.56:467][693]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.56:525][695]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.56:568][696]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.56:586][697]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.56:646][699]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.56:709][701]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.56:766][703]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.56:775][703]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.56:775][703]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.56:803][704]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.56:803][704]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.56:803][704]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.56:803][704]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.56:803][704]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.56:803][704]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.56:803][704]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.56:825][705]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.56:886][707]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.56:943][709]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.56:953][709]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.57:002][711]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.57:061][713]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.57:122][715]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.57:184][717]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.57:191][717]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.57:222][718]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.57:222][718]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.57:222][718]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.57:222][718]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.57:222][718]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.57:222][718]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.57:222][718]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.57:245][719]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.57:305][721]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.57:345][722]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.57:366][723]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.57:374][723]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.57:428][725]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.57:484][727]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.57:545][729]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.57:603][731]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.57:641][732]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.57:641][732]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.57:641][732]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.57:641][732]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.57:641][732]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.57:641][732]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.57:641][732]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.57:643][732]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.57:665][733]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.57:732][735]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.57:740][735]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.57:790][737]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.57:827][738]LogTemp: Callout: Checking if partition is loaded at location X=-82375.832 Y=-233733.545 Z=-13049.605. Streaming completed: True
[2025.12.01-01.18.57:827][738]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.18.57:851][739]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.57:911][741]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.57:970][743]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.58:029][745]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.58:067][746]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.58:067][746]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.58:067][746]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.58:067][746]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.58:067][746]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.58:067][746]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.58:067][746]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.58:069][746]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.58:094][747]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.58:151][749]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.58:214][751]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.58:277][753]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.58:334][755]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.58:396][757]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.58:450][759]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.58:487][760]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.58:487][760]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.58:487][760]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.58:487][760]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.58:487][760]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.58:487][760]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.58:487][760]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.58:509][761]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.58:517][761]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.58:565][763]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> LockAlways
[2025.12.01-01.18.58:565][763]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.12.01-01.18.58:570][763]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.58:627][765]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.58:685][767]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.58:745][769]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.58:806][771]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.58:864][773]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.58:902][774]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.58:902][774]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.58:902][774]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.58:902][774]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.58:902][774]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.58:902][774]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.58:902][774]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.58:922][775]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.58:930][775]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.18.58:957][776]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.58:976][777]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.59:014][778]LogScript: Warning: Script Msg: Attempted to access index -1 from array 'Children' of length 4 in '/Game/UI/Gameplay/AICommands_Menu/GenericRadialMenus/UMG/UMG_RadialMenu.UMG_RadialMenu_C'!
[2025.12.01-01.18.59:035][779]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.59:090][781]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.59:147][783]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.59:206][785]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.59:260][787]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.59:318][789]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.59:325][789]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.59:325][789]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.59:325][789]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.59:325][789]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.59:325][789]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.59:325][789]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.59:325][789]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.59:377][791]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.59:385][791]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.59:401][792]LogScript: Warning: Script Msg: The widget 'UMG_Interaction_Widget_C_2147446999' was already added to the screen.
[2025.12.01-01.18.59:429][793]LogViewport: Display: Viewport MouseLockMode Changed, LockAlways -> LockOnCapture
[2025.12.01-01.18.59:429][793]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.12.01-01.18.59:433][793]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.59:490][795]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.59:545][797]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.59:600][799]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.59:660][801]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.59:720][803]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.59:725][803]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.18.59:725][803]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.18.59:725][803]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.18.59:725][803]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.18.59:725][803]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.18.59:725][803]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.18.59:725][803]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.18.59:773][805]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.59:825][807]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.59:833][807]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.18.59:877][809]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.59:928][811]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.18.59:979][813]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.00:011][814]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.00:011][814]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.00:011][814]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.00:011][814]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.00:011][814]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.00:011][814]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.00:011][814]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.00:030][815]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.00:082][817]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.00:131][819]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> LockAlways
[2025.12.01-01.19.00:131][819]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.12.01-01.19.00:134][819]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.00:188][821]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.00:240][823]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.00:293][825]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.00:345][827]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.00:378][828]LogScript: Warning: Script Msg: Attempted to access index -1 from array 'Children' of length 4 in '/Game/UI/Gameplay/AICommands_Menu/GenericRadialMenus/UMG/UMG_RadialMenu.UMG_RadialMenu_C'!
[2025.12.01-01.19.00:398][829]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.00:446][831]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.00:495][833]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.00:546][835]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.00:552][835]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.00:552][835]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.00:552][835]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.00:552][835]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.00:552][835]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.00:552][835]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.00:552][835]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.00:599][837]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.00:651][839]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.00:705][841]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.00:755][843]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.00:809][845]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.00:840][846]LogTemp: Callout: Checking if partition is loaded at location X=-84399.375 Y=-235587.039 Z=-12868.508. Streaming completed: True
[2025.12.01-01.19.00:840][846]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.19.00:860][847]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.00:911][849]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.00:961][851]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.00:967][851]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.00:967][851]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.00:967][851]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.00:967][851]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.00:967][851]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.00:967][851]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.00:967][851]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.01:013][853]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.01:062][855]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.01:114][857]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.01:167][859]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.01:219][861]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.01:271][863]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.01:323][865]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.01:375][867]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.01:381][867]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.01:381][867]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.01:381][867]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.01:381][867]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.01:381][867]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.01:381][867]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.01:381][867]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.01:424][869]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.01:473][871]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.01:522][873]LogScript: Warning: Script Msg: The widget 'UMG_Interaction_Widget_C_2147446869' was already added to the screen.
[2025.12.01-01.19.01:526][873]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.01:546][874]LogViewport: Display: Viewport MouseLockMode Changed, LockAlways -> LockOnCapture
[2025.12.01-01.19.01:546][874]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.12.01-01.19.01:577][875]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.01:628][877]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.01:683][879]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.01:691][879]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.19.01:734][881]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.01:790][883]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.01:795][883]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.01:795][883]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.01:795][883]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.01:795][883]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.01:795][883]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.01:795][883]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.01:795][883]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.01:837][885]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.01:884][887]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.01:930][889]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.01:976][891]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.02:021][893]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.02:069][895]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.02:076][895]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.19.02:114][897]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.02:164][899]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.02:195][900]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.02:195][900]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.02:195][900]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.02:195][900]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.02:195][900]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.02:195][900]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.02:195][900]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.02:214][901]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.02:262][903]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.02:311][905]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.02:333][906]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> LockAlways
[2025.12.01-01.19.02:333][906]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.12.01-01.19.02:359][907]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.02:408][909]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.02:455][911]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.02:502][913]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.02:550][915]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.02:597][917]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.02:604][917]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.02:605][917]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.02:605][917]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.02:605][917]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.02:605][917]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.02:605][917]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.02:605][917]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.02:646][919]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.02:698][921]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.02:747][923]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.02:796][925]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.02:825][926]LogTemp: Callout: Checking if partition is loaded at location X=-82375.832 Y=-233733.545 Z=-13049.605. Streaming completed: True
[2025.12.01-01.19.02:825][926]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.19.02:844][927]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.02:893][929]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.02:940][931]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.02:986][933]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.03:017][934]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.03:017][934]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.03:017][934]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.03:017][934]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.03:017][934]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.03:017][934]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.03:017][934]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.03:033][935]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.03:053][936]LogScript: Warning: Script Msg: The widget 'UMG_Interaction_Widget_C_2147446705' was already added to the screen.
[2025.12.01-01.19.03:077][937]LogViewport: Display: Viewport MouseLockMode Changed, LockAlways -> LockOnCapture
[2025.12.01-01.19.03:077][937]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.12.01-01.19.03:081][937]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.03:129][939]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.03:179][941]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.03:228][943]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.03:280][945]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.03:323][947]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.03:365][949]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.03:405][951]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.03:440][952]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.03:440][952]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.03:440][952]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.03:440][952]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.03:440][952]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.03:440][952]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.03:440][952]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.03:446][953]LogTemp: [Mass]needrestoration
[2025.12.01-01.19.03:449][953]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.03:486][955]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.03:525][957]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.03:568][959]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.03:612][961]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.03:630][962]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> LockAlways
[2025.12.01-01.19.03:630][962]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.12.01-01.19.03:655][963]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.03:694][965]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.03:736][967]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.03:778][969]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.03:819][971]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.03:846][972]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.03:846][972]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.03:846][972]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.03:846][972]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.03:846][972]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.03:846][972]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.03:846][972]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.03:860][973]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.03:900][975]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.03:941][977]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.03:979][979]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.04:018][981]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.04:027][981]LogScript: Warning: Script Msg: Attempted to access index -1 from array 'Children' of length 2 in '/Game/UI/Gameplay/AICommands_Menu/GenericRadialMenus/UMG/UMG_RadialMenu.UMG_RadialMenu_C'!
[2025.12.01-01.19.04:060][983]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.04:099][985]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.04:142][987]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.04:184][989]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.04:223][991]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.04:249][992]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.04:249][992]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.04:249][992]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.04:249][992]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.04:249][992]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.04:249][992]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.04:249][992]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.04:264][993]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.04:305][995]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.04:346][997]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.04:386][999]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.04:425][  1]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.04:465][  3]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.04:506][  5]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.04:543][  7]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.04:585][  9]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.04:629][ 11]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.04:655][ 12]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.04:655][ 12]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.04:655][ 12]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.04:655][ 12]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.04:655][ 12]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.04:655][ 12]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.04:655][ 12]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.04:658][ 12]LogScript: Warning: Script Msg: Attempted to access index -1 from array 'Children' of length 2 in '/Game/UI/Gameplay/AICommands_Menu/GenericRadialMenus/UMG/UMG_RadialMenu.UMG_RadialMenu_C'!
[2025.12.01-01.19.04:658][ 12]LogScript: Warning: Script Msg: Attempted to access index -1 from array 'CallFunc_GetCategories_Categories' of length 2 in '/Game/UI/Gameplay/AICommands_Menu/UMG_Interaction_Widget.UMG_Interaction_Widget_C:ExecuteUbergraph_UMG_Interaction_Widget'!
[2025.12.01-01.19.04:670][ 13]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.04:709][ 15]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.04:748][ 17]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.04:788][ 19]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.04:829][ 21]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.04:875][ 23]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.04:907][ 25]LogScript: Warning: Script Msg: The widget 'UMG_Interaction_Widget_C_2147446564' was already added to the screen.
[2025.12.01-01.19.04:909][ 25]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.04:928][ 26]LogViewport: Display: Viewport MouseLockMode Changed, LockAlways -> LockOnCapture
[2025.12.01-01.19.04:928][ 26]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.12.01-01.19.04:951][ 27]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.04:991][ 29]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.05:030][ 31]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.05:059][ 32]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.05:059][ 32]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.05:059][ 32]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.05:059][ 32]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.05:059][ 32]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.05:059][ 32]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.05:059][ 32]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.05:071][ 33]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.05:115][ 35]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.05:157][ 37]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.05:198][ 39]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.05:237][ 41]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.05:280][ 43]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.05:321][ 45]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.05:378][ 46]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.19.05:387][ 47]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.05:421][ 49]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.05:452][ 51]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.05:459][ 51]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.05:459][ 51]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.05:459][ 51]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.05:459][ 51]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.05:459][ 51]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.05:459][ 51]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.05:459][ 51]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.05:489][ 53]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.05:531][ 55]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.05:574][ 57]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.05:613][ 59]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.05:635][ 60]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> LockAlways
[2025.12.01-01.19.05:635][ 60]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.12.01-01.19.05:660][ 61]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.05:700][ 63]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.05:742][ 65]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.05:784][ 67]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.05:824][ 69]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.05:851][ 70]LogTemp: Callout: Checking if partition is loaded at location X=-84399.375 Y=-235587.039 Z=-12868.508. Streaming completed: True
[2025.12.01-01.19.05:851][ 70]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.19.05:868][ 71]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.05:874][ 71]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.05:874][ 71]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.05:874][ 71]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.05:874][ 71]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.05:874][ 71]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.05:874][ 71]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.05:874][ 71]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.05:910][ 73]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.05:951][ 75]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.05:992][ 77]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.06:034][ 79]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.06:077][ 81]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.06:119][ 83]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.06:148][ 84]LogScript: Warning: Script Msg: Attempted to access index -1 from array 'Children' of length 4 in '/Game/UI/Gameplay/AICommands_Menu/GenericRadialMenus/UMG/UMG_RadialMenu.UMG_RadialMenu_C'!
[2025.12.01-01.19.06:162][ 85]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.06:205][ 87]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.06:245][ 89]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.06:288][ 91]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.06:293][ 91]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.06:293][ 91]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.06:293][ 91]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.06:293][ 91]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.06:293][ 91]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.06:293][ 91]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.06:293][ 91]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.06:330][ 93]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.06:346][ 94]LogScript: Warning: Script Msg: The widget 'UMG_Interaction_Widget_C_2147445975' was already added to the screen.
[2025.12.01-01.19.06:368][ 95]LogViewport: Display: Viewport MouseLockMode Changed, LockAlways -> LockOnCapture
[2025.12.01-01.19.06:369][ 95]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.12.01-01.19.06:373][ 95]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.06:412][ 97]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.06:452][ 99]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.06:495][101]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.06:535][103]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.06:578][105]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.06:622][107]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.06:628][107]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.06:628][107]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.06:628][107]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.06:628][107]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.06:628][107]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.06:628][107]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.06:628][107]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.06:666][109]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.06:708][111]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.06:738][112]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.19.06:750][113]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.06:792][115]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.06:833][117]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.06:841][117]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.19.06:875][119]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.06:915][121]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.06:958][123]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.06:998][125]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.07:039][127]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.07:085][129]LogTemp: [Mass]needrestoration
[2025.12.01-01.19.07:087][129]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.07:120][131]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.07:130][131]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.07:130][131]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.07:130][131]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.07:130][131]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.07:130][131]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.07:130][131]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.07:130][131]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.07:160][133]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.07:198][135]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.07:206][135]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.19.07:237][137]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> LockAlways
[2025.12.01-01.19.07:237][137]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.12.01-01.19.07:240][137]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.07:280][139]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.07:317][141]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.07:359][143]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.07:398][145]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.07:435][147]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.07:486][149]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.07:513][149]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.19.07:514][149]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to  actor's root component not being a collider component.
[2025.12.01-01.19.07:533][150]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.07:533][150]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.07:533][150]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.07:533][150]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.07:533][150]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.07:533][150]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.07:533][150]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.07:541][151]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.07:576][153]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.07:608][155]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.07:617][155]LogScript: Warning: Script Msg: Attempted to access index -1 from array 'Children' of length 2 in '/Game/UI/Gameplay/AICommands_Menu/GenericRadialMenus/UMG/UMG_RadialMenu.UMG_RadialMenu_C'!
[2025.12.01-01.19.07:643][157]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.07:681][159]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.07:720][161]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.07:758][163]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.07:797][165]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.07:823][166]LogTemp: Callout: Checking if partition is loaded at location X=-82375.832 Y=-233733.545 Z=-13049.605. Streaming completed: True
[2025.12.01-01.19.07:823][166]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.19.07:835][167]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.07:873][169]LogScript: Warning: Script Msg: The widget 'UMG_Interaction_Widget_C_2147445836' was already added to the screen.
[2025.12.01-01.19.07:877][169]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.07:894][170]LogViewport: Display: Viewport MouseLockMode Changed, LockAlways -> LockOnCapture
[2025.12.01-01.19.07:894][170]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.12.01-01.19.07:914][171]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.07:954][173]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.07:991][175]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.08:032][177]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.08:069][179]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.08:109][181]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.08:150][183]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.08:189][185]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.08:226][187]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.08:266][189]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.08:304][191]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.08:343][193]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.08:383][195]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.08:422][197]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.08:460][199]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.08:500][201]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.08:536][203]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.08:577][205]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.08:616][207]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.08:656][209]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.08:694][211]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.08:734][213]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.08:772][215]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.08:810][217]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.08:849][219]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.08:888][221]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.08:926][223]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.08:965][225]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.09:004][227]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.09:043][229]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.09:084][231]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.09:124][233]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.09:163][235]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.09:202][237]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.09:240][239]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.09:280][241]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.09:317][243]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.09:356][245]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.09:394][247]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.09:433][249]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.09:472][251]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.09:511][253]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.09:551][255]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.09:591][257]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.09:639][259]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.09:687][261]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.09:734][263]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.09:778][265]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.09:825][267]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.09:877][269]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.09:921][271]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.09:967][273]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.10:000][274]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.19.10:015][275]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.10:062][277]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.10:112][279]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.10:168][281]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.10:224][283]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.10:279][285]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.10:337][287]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.10:394][289]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.10:449][291]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.10:503][293]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.10:559][295]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.10:619][297]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.10:680][299]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.10:740][301]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.10:803][303]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.10:836][304]LogTemp: Callout: Checking if partition is loaded at location X=-84399.375 Y=-235587.039 Z=-12868.508. Streaming completed: True
[2025.12.01-01.19.10:836][304]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.19.10:859][305]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.10:918][307]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.10:975][309]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.11:032][311]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.11:092][313]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.11:151][315]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.11:187][316]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.19.11:210][317]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.11:267][319]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.11:332][321]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.11:391][323]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.11:448][325]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.11:502][327]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.11:546][329]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.11:584][330]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.19.11:599][331]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.11:653][333]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.11:703][335]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.11:753][337]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.11:802][339]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.11:854][341]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.11:879][342]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> LockAlways
[2025.12.01-01.19.11:880][342]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.12.01-01.19.11:905][343]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.11:956][345]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.12:006][347]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.12:053][349]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.12:103][351]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.12:157][353]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.12:205][355]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.12:257][357]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.12:306][359]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.12:353][361]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.12:405][363]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.12:413][363]LogScript: Warning: Script Msg: Attempted to access index -1 from array 'Children' of length 2 in '/Game/UI/Gameplay/AICommands_Menu/GenericRadialMenus/UMG/UMG_RadialMenu.UMG_RadialMenu_C'!
[2025.12.01-01.19.12:460][365]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.12:505][367]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.12:556][369]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.12:607][371]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.12:657][373]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.12:707][375]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.12:756][377]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.12:803][379]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.12:826][380]LogScript: Warning: Script Msg: The widget 'UMG_Interaction_Widget_C_2147444941' was already added to the screen.
[2025.12.01-01.19.12:836][380]LogTemp: Callout: Checking if partition is loaded at location X=-82375.832 Y=-233733.545 Z=-13049.605. Streaming completed: True
[2025.12.01-01.19.12:836][380]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.19.12:852][381]LogViewport: Display: Viewport MouseLockMode Changed, LockAlways -> LockOnCapture
[2025.12.01-01.19.12:852][381]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.12.01-01.19.12:856][381]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.12:887][382]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.12:887][382]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.12:887][382]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.12:887][382]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.12:887][382]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.12:887][382]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.12:887][382]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.12:904][383]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.12:955][385]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.13:003][387]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.13:053][389]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.13:104][391]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.13:154][393]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.13:204][395]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.13:255][397]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.13:295][398]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.13:295][398]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.13:295][398]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.13:295][398]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.13:295][398]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.13:295][398]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.13:295][398]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.13:315][399]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.13:371][401]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.13:423][403]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.13:459][404]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.19.13:479][405]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.13:533][407]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.13:589][409]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.13:646][411]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.13:704][413]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.13:713][413]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.13:713][413]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.13:713][413]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.13:713][413]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.13:713][413]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.13:713][413]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.13:713][413]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.13:765][415]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.13:824][417]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.13:887][419]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.13:944][421]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.14:002][423]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.14:060][425]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.14:117][427]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.14:124][427]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.14:124][427]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.14:124][427]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.14:124][427]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.14:124][427]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.14:124][427]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.14:124][427]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.14:157][428]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.19.14:180][429]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.14:240][431]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.14:299][433]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.14:359][435]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.14:419][437]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.14:476][439]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.14:533][441]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.14:539][441]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.14:539][441]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.14:539][441]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.14:539][441]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.14:539][441]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.14:539][441]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.14:539][441]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.14:591][443]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.14:650][445]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.14:710][447]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.14:769][449]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.14:829][451]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.14:890][453]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.14:948][455]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.14:955][455]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.14:955][455]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.14:955][455]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.14:955][455]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.14:955][455]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.14:955][455]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.14:955][455]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.15:003][457]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.15:062][459]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.15:119][461]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.15:179][463]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.15:239][465]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.15:300][467]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.15:360][469]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.15:370][469]LogScript: Warning: Script Msg: Attempted to access index 39 from array 'EL_LedUnits' of length 39 in '/Game/Vehicles/Master_Vehicle/BP_Vehicle_MasterNEW.BP_Vehicle_MasterNEW_C'!
[2025.12.01-01.19.15:370][469]LogScript: Warning: Script Msg: Attempted to access index 40 from array 'EL_LedUnits' of length 40 in '/Game/Vehicles/Master_Vehicle/BP_Vehicle_MasterNEW.BP_Vehicle_MasterNEW_C'!
[2025.12.01-01.19.15:370][469]LogScript: Warning: Script Msg: Attempted to access index 41 from array 'EL_LedUnits' of length 41 in '/Game/Vehicles/Master_Vehicle/BP_Vehicle_MasterNEW.BP_Vehicle_MasterNEW_C'!
[2025.12.01-01.19.15:370][469]LogScript: Warning: Script Msg: Attempted to access index 42 from array 'EL_LedUnits' of length 42 in '/Game/Vehicles/Master_Vehicle/BP_Vehicle_MasterNEW.BP_Vehicle_MasterNEW_C'!
[2025.12.01-01.19.15:370][469]LogScript: Warning: Script Msg: Attempted to access index 43 from array 'EL_LedUnits' of length 43 in '/Game/Vehicles/Master_Vehicle/BP_Vehicle_MasterNEW.BP_Vehicle_MasterNEW_C'!
[2025.12.01-01.19.15:370][469]LogScript: Warning: Script Msg: Attempted to access index 44 from array 'EL_LedUnits' of length 44 in '/Game/Vehicles/Master_Vehicle/BP_Vehicle_MasterNEW.BP_Vehicle_MasterNEW_C'!
[2025.12.01-01.19.15:370][469]LogScript: Warning: Script Msg: Attempted to access index 45 from array 'EL_LedUnits' of length 45 in '/Game/Vehicles/Master_Vehicle/BP_Vehicle_MasterNEW.BP_Vehicle_MasterNEW_C'!
[2025.12.01-01.19.15:370][469]LogScript: Warning: Script Msg: Attempted to access index 46 from array 'EL_LedUnits' of length 46 in '/Game/Vehicles/Master_Vehicle/BP_Vehicle_MasterNEW.BP_Vehicle_MasterNEW_C'!
[2025.12.01-01.19.15:370][469]LogScript: Warning: Script Msg: Attempted to access index 47 from array 'EL_LedUnits' of length 47 in '/Game/Vehicles/Master_Vehicle/BP_Vehicle_MasterNEW.BP_Vehicle_MasterNEW_C'!
[2025.12.01-01.19.15:370][469]LogScript: Warning: Script Msg: Attempted to access index 48 from array 'EL_LedUnits' of length 48 in '/Game/Vehicles/Master_Vehicle/BP_Vehicle_MasterNEW.BP_Vehicle_MasterNEW_C'!
[2025.12.01-01.19.15:370][469]LogScript: Warning: Script Msg: Attempted to access index 49 from array 'EL_LedUnits' of length 49 in '/Game/Vehicles/Master_Vehicle/BP_Vehicle_MasterNEW.BP_Vehicle_MasterNEW_C'!
[2025.12.01-01.19.15:370][469]LogScript: Warning: Script Msg: Attempted to access index 50 from array 'EL_LedUnits' of length 50 in '/Game/Vehicles/Master_Vehicle/BP_Vehicle_MasterNEW.BP_Vehicle_MasterNEW_C'!
[2025.12.01-01.19.15:370][469]LogScript: Warning: Script Msg: Attempted to access index 51 from array 'EL_LedUnits' of length 51 in '/Game/Vehicles/Master_Vehicle/BP_Vehicle_MasterNEW.BP_Vehicle_MasterNEW_C'!
[2025.12.01-01.19.15:370][469]LogScript: Warning: Script Msg: Attempted to access index 52 from array 'EL_LedUnits' of length 52 in '/Game/Vehicles/Master_Vehicle/BP_Vehicle_MasterNEW.BP_Vehicle_MasterNEW_C'!
[2025.12.01-01.19.15:370][469]LogScript: Warning: Script Msg: Attempted to access index 53 from array 'EL_LedUnits' of length 53 in '/Game/Vehicles/Master_Vehicle/BP_Vehicle_MasterNEW.BP_Vehicle_MasterNEW_C'!
[2025.12.01-01.19.15:370][469]LogScript: Warning: Script Msg: Attempted to access index 54 from array 'EL_LedUnits' of length 54 in '/Game/Vehicles/Master_Vehicle/BP_Vehicle_MasterNEW.BP_Vehicle_MasterNEW_C'!
[2025.12.01-01.19.15:370][469]LogTemp: RemoveVehicleFromMass:: MassAgentHandle not valid for vehicle. Mass AI spawner may not be setup for current level. Vehicle = BP_Voss_V400_Ambulance_C_2147444669
[2025.12.01-01.19.15:370][469]LogTemp: RestoreSeatsFromState
[2025.12.01-01.19.15:370][469]LogTemp: RestoreSeatsFromState
[2025.12.01-01.19.15:370][469]LogTemp: RestoreSeatsFromState
[2025.12.01-01.19.15:370][469]LogTemp: RestoreSeatsFromState
[2025.12.01-01.19.15:370][469]LogBlueprintUserMessages: [BP_Voss_V400_Ambulance_C_2147444669] AIExecute Vechicle Interface BP_Voss_V400_Ambulance_C_2147444669 
BackupUnit true
Callout 0
[2025.12.01-01.19.15:370][469]LogTemp: RemoveVehicleFromMass:: MassAgentHandle not valid for vehicle. Mass AI spawner may not be setup for current level. Vehicle = BP_Voss_V400_Ambulance_C_2147444669
[2025.12.01-01.19.15:370][469]LogBlueprintUserMessages: [SmartVehicles] Vehicle.Traffic.BehaviorConditions.DestinationBraking
[2025.12.01-01.19.15:370][469]LogBlueprintUserMessages: [SmartVehicles] Vehicle.Traffic.BehaviorConditions.StopReverse
[2025.12.01-01.19.15:371][469]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.15:371][469]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.15:371][469]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.15:371][469]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.15:371][469]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.15:371][469]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.15:371][469]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.15:399][470]LogTemp: SpawnSeatFromStateAsync: spawning pawn for seat 0 (faction 2)
[2025.12.01-01.19.15:401][470]LogTemp: AIController: ActivityComponent Added
[2025.12.01-01.19.15:401][470]LogTemp: Warning: PossessedPawn: Armed false
[2025.12.01-01.19.15:401][470]LogTemp: Warning: [BP_AI_Controller_Medic_C_2147444625] Starting Awareness after possess (Pawn=BP_AI_Ped_Medic_C_2147444644)
[2025.12.01-01.19.15:401][470]LogTemp: Warning: Awareness started with interval: 0.30 seconds
[2025.12.01-01.19.15:402][470]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Medic_C_2147444644 added to Faction EFaction::Medic in Callout 0
[2025.12.01-01.19.15:402][470]LogTemp: Error: AssignScenarioAndRoleForMedic: Execute
[2025.12.01-01.19.15:402][470]LogTemp: AssignAIPawnToRole: BP_AI_Ped_Medic_C_2147444644 -> ERole::MoveToBackup (Callout 0)
[2025.12.01-01.19.15:402][470]LogTemp: RegisterAIToCallout: AI BP_AI_Ped_Medic_C_2147444644 starts Medical role assignment in Callout 0
[2025.12.01-01.19.15:402][470]LogTemp: Error: AssignTraitsWithDelay: Dialogue asset is NULL for AI BP_AI_Ped_Medic_C_2147444644
[2025.12.01-01.19.15:402][470]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset.
[2025.12.01-01.19.15:402][470]LogTemp: OccupySeat: Vehicle BP_Voss_V400_Ambulance_C_2147444669 marked as Occupied
[2025.12.01-01.19.15:402][470]LogTemp: [Store]VehicleBase: WriteBackSeatplan = BP_Voss_V400_Ambulance_C_2147444669
[2025.12.01-01.19.15:402][470]LogTemp: Warning: Saving Controller BP_AI_Controller_Medic_C_2147444625 with GUID AD706CDD46FECF8A5FC211A69CE1F952
[2025.12.01-01.19.15:402][470]LogTemp: Warning: Saved AssignedDialogue for BP_AI_Controller_Medic_C_2147444625: /Game/Blueprints/Gameplay/DialogueSystem/Medic_Backup.Medic_Backup
[2025.12.01-01.19.15:402][470]LogTemp: Warning: No EvaluatedThreats to save for BP_AI_Controller_Medic_C_2147444625
[2025.12.01-01.19.15:402][470]LogTemp: Error: SAVE DEBUG: Threats key MISSING in OutData for BP_AI_Controller_Medic_C_2147444625!
[2025.12.01-01.19.15:402][470]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Voss_V400_Ambulance_C_2147444669
[2025.12.01-01.19.15:402][470]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Voss_V400_Ambulance_C_2147444669
[2025.12.01-01.19.15:402][470]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Voss_V400_Ambulance_C_2147444669
[2025.12.01-01.19.15:402][470]LogTemp: Warning: [Store] VehicleBase: Occupants fragment missing for BP_Voss_V400_Ambulance_C_2147444669
[2025.12.01-01.19.15:402][470]LogTemp: [Store]VehicleBase: WriteBackSeatplan Success!
[2025.12.01-01.19.15:402][470]LogTemp: FinalizeSpawnOccupant: seat 0 initialized (PersonID=Z7874025, Callout=0)
[2025.12.01-01.19.15:402][470]LogTemp: SpawnSeatFromStateAsync:Pawn Already loaded for seat 0
[2025.12.01-01.19.15:420][471]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.15:476][473]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.15:513][474]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset.
[2025.12.01-01.19.15:533][475]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.15:593][477]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.15:651][479]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.15:713][481]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.15:772][483]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.15:779][483]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.15:779][483]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.15:779][483]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.15:779][483]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.15:779][483]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.15:779][483]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.15:779][483]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.15:836][485]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.15:845][485]LogTemp: Callout: Checking if partition is loaded at location X=-84399.375 Y=-235587.039 Z=-12868.508. Streaming completed: True
[2025.12.01-01.19.15:845][485]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.19.15:896][487]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.15:959][489]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.16:016][491]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.16:024][491]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.19.16:077][493]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.16:134][495]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.16:191][497]LogTemp: Warning: Awareness started with interval: 0.30 seconds
[2025.12.01-01.19.16:197][497]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.16:204][497]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.16:204][497]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.16:204][497]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.16:204][497]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.16:204][497]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.16:204][497]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.16:204][497]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.16:257][499]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.16:319][501]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.16:380][503]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.16:409][504]LogTemp: Warning: AIController: Base_AI_Controller_C_2147458263 Executing Activities 3988F2B34DCD1D3AF3885AA7EDD3B48E
[2025.12.01-01.19.16:410][504]LogTemp: Warning: AIController: Base_AI_Controller_C_2147458198 Executing Activities 04A50AC1491BA9CDD3169B88EBF250AC
[2025.12.01-01.19.16:438][505]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.16:497][507]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.16:557][509]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.16:619][511]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.16:624][511]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.16:624][511]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.16:624][511]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.16:624][511]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.16:624][511]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.16:624][511]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.16:624][511]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.16:680][513]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.16:743][515]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.16:804][517]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.16:865][519]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.16:924][521]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.16:982][523]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.17:042][525]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.17:048][525]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.17:048][525]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.17:048][525]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.17:048][525]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.17:048][525]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.17:048][525]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.17:048][525]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.17:102][527]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.17:162][529]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.17:225][531]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.17:286][533]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.17:345][535]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.17:409][537]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.17:469][539]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.17:475][539]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.17:475][539]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.17:475][539]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.17:475][539]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.17:475][539]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.17:475][539]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.17:475][539]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.17:525][541]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.17:586][543]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.17:645][545]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.17:709][547]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.17:771][549]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.17:830][551]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.17:836][551]LogTemp: Callout: Checking if partition is loaded at location X=-82375.832 Y=-233733.545 Z=-13049.605. Streaming completed: True
[2025.12.01-01.19.17:836][551]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.19.17:891][553]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.17:898][553]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.17:898][553]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.17:898][553]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.17:898][553]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.17:898][553]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.17:898][553]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.17:898][553]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.17:950][555]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.18:008][557]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.18:069][559]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.18:128][561]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.18:190][563]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.18:253][565]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.18:317][567]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.18:324][567]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.18:324][567]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.18:324][567]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.18:324][567]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.18:324][567]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.18:324][567]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.18:324][567]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.18:376][569]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.18:430][571]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.18:438][571]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.5F3B927C49BF0B76F219B883B9353A6F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Concrete/MSS_Footstep_Concrete'.
[2025.12.01-01.19.18:487][573]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.18:543][575]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.18:601][577]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.18:661][579]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.18:721][581]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.18:730][581]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.18:730][581]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.18:730][581]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.18:730][581]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.18:730][581]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.18:730][581]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.18:730][581]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.18:779][583]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.18:839][585]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.18:899][587]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.18:945][588]LogUIActionRouter: Cleaned out [0] inactive UI action bindings
[2025.12.01-01.19.18:945][588]LogStreaming: Display: 0.273 ms for processing 19974 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 0 (13243->13243) packages and 0 (33888->33888) public exports.
[2025.12.01-01.19.18:960][589]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.19:014][591]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.19:053][592]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.19.19:072][593]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.19:132][595]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.19:139][595]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.19:139][595]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.19:139][595]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.19:139][595]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.19:139][595]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.19:139][595]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.19:139][595]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.19:193][597]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.19:252][599]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.19:311][601]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.19:371][603]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.19:431][605]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.19:442][605]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.19.19:486][607]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.19:545][609]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.19:552][609]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.19:552][609]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.19:552][609]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.19:552][609]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.19:552][609]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.19:552][609]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.19:552][609]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.19:606][611]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.19:668][613]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.19:731][615]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.19:795][617]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.19:834][618]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.19.19:856][619]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.19:915][621]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.19:972][623]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.19:978][623]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.19:978][623]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.19:978][623]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.19:978][623]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.19:978][623]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.19:978][623]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.19:978][623]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.20:027][625]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.20:086][627]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.20:110][628]LogBlueprintUserMessages: [BP_JayHalstead_C_2147473405] "error:" BaseCharacter:: MovementModeChanged = MOVE_Flying
[2025.12.01-01.19.20:110][628]LogBlueprintUserMessages: [BP_Chevrette_Canis_2010_C_2147457797] DOOR OPE
[2025.12.01-01.19.20:145][629]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.20:207][631]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.20:269][633]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.20:329][635]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.20:390][637]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.20:396][637]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.20:396][637]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.20:396][637]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.20:396][637]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.20:396][637]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.20:396][637]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.20:396][637]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.20:445][639]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.20:502][641]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.20:561][643]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.20:618][645]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.20:679][647]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.20:741][649]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.20:801][651]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.20:808][651]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.20:808][651]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.20:808][651]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.20:808][651]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.20:808][651]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.20:808][651]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.20:808][651]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.20:826][652]LogBlueprintUserMessages: [BP_JayHalstead_C_2147473405] BP_Chevrette_Canis_2010_C_2147457797
[2025.12.01-01.19.20:836][652]LogTemp: Callout: Checking if partition is loaded at location X=-84399.375 Y=-235587.039 Z=-12868.508. Streaming completed: True
[2025.12.01-01.19.20:836][652]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.19.20:859][653]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.20:915][655]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.20:974][657]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.21:030][659]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.21:081][661]LogBlueprintUserMessages: [BP_JayHalstead_C_2147473405] "error:" BaseCharacter Stop Any Actions
[2025.12.01-01.19.21:081][661]LogBlueprintUserMessages: [BP_JayHalstead_C_2147473405] "error:" BaseCharacter:: MovementModeChanged = MOVE_Walking
[2025.12.01-01.19.21:081][661]LogBlueprintUserMessages: [BP_JayHalstead_C_2147473405] "error:" BaseCharacter:: MovementModeChanged = MOVE_Falling
[2025.12.01-01.19.21:085][661]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.21:141][663]LogBlueprintUserMessages: [BP_JayHalstead_C_2147473405] "error:" BaseCharacter:: MovementModeChanged = MOVE_Walking
[2025.12.01-01.19.21:144][663]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.21:183][664]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.19.21:204][665]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.21:212][665]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.21:212][665]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.21:212][665]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.21:212][665]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.21:212][665]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.21:212][665]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.21:212][665]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.21:265][667]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.21:324][669]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.21:379][671]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.21:439][673]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.21:493][675]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.21:548][677]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.21:608][679]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.21:613][679]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.21:613][679]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.21:613][679]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.21:613][679]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.21:613][679]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.21:613][679]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.21:613][679]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.21:647][680]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.19.21:668][681]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.21:729][683]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.21:790][685]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.21:848][687]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.21:912][689]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.21:970][691]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.22:021][693]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.22:029][693]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.22:029][693]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.22:029][693]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.22:029][693]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.22:029][693]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.22:029][693]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.22:029][693]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.22:079][695]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.22:140][697]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.22:201][699]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.22:265][701]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.22:326][703]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.22:386][705]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.22:447][707]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.22:453][707]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.22:453][707]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.22:453][707]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.22:453][707]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.22:453][707]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.22:453][707]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.22:453][707]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.22:505][709]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.22:565][711]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.22:591][712]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> LockAlways
[2025.12.01-01.19.22:591][712]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.12.01-01.19.22:623][713]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.22:683][715]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.22:747][717]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.22:809][719]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.22:845][720]LogTemp: Callout: Checking if partition is loaded at location X=-82375.832 Y=-233733.545 Z=-13049.605. Streaming completed: True
[2025.12.01-01.19.22:845][720]LogTemp: UpdateCalloutTime: Player too close, replacing AI spawning with DispatchReinforcements().
[2025.12.01-01.19.22:869][721]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.22:875][721]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.22:875][721]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.22:875][721]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.22:875][721]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.22:875][721]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.22:875][721]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.22:875][721]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.22:929][723]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.22:987][725]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.23:044][727]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.23:106][729]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.23:114][729]LogScript: Warning: Script Msg: Attempted to access index -1 from array 'Children' of length 4 in '/Game/UI/Gameplay/AICommands_Menu/GenericRadialMenus/UMG/UMG_RadialMenu.UMG_RadialMenu_C'!
[2025.12.01-01.19.23:169][731]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.23:231][733]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.23:292][735]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.23:299][735]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.23:299][735]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.23:299][735]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.23:299][735]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.23:299][735]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.23:299][735]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.23:299][735]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.23:352][737]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.23:413][739]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.23:439][740]LogScript: Warning: Script Msg: The widget 'UMG_Interaction_Widget_C_2147444015' was already added to the screen.
[2025.12.01-01.19.23:468][741]LogViewport: Display: Viewport MouseLockMode Changed, LockAlways -> LockOnCapture
[2025.12.01-01.19.23:468][741]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.12.01-01.19.23:471][741]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.23:530][743]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.23:590][745]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.23:649][747]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.23:715][749]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.23:722][749]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.23:722][749]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.23:722][749]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.23:722][749]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.23:722][749]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.23:722][749]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.23:722][749]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.23:775][751]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.23:837][753]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.23:904][755]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.23:961][757]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.24:018][759]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.24:072][761]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.24:080][761]LogMetaSound: Error: Could not find graph with registry graph key 'External_None.CDE7B1F944525A88F5537EB4486BDC7F_1.0, /Game/Blueprints/Gameplay/PlayerController/ALS/Audio/Footsteps/MSS_Footstep_Asphalt/MSS_Footstep_Asphalt'.
[2025.12.01-01.19.24:130][763]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.24:136][763]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.24:136][763]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.24:136][763]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.24:136][763]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.24:136][763]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.24:136][763]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.24:136][763]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.24:188][765]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.24:243][767]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.24:298][769]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.24:351][771]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.24:405][773]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.24:458][775]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.24:513][777]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.24:546][778]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.24:548][778]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.24:548][778]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.24:548][778]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.24:548][778]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.24:548][778]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.24:548][778]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.24:569][779]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.24:624][781]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.24:684][783]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.24:739][785]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.24:793][787]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.24:847][789]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.24:902][791]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.24:956][793]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.24:963][793]LogTemp: StageNeutralizeThreats: Callout 10000 | Roles [AssistCallout:2 SceneControl:0 Apprehension:0 Investigate:2] Total=4 MinEngage=2
[2025.12.01-01.19.24:963][793]LogTemp: StageApprehension: Started (Callout 10000)
[2025.12.01-01.19.24:963][793]LogTemp: StageApprehension: Callout 10000 | PendingDetainTargets=0
[2025.12.01-01.19.24:963][793]LogTemp: StageApprehension: Callout 10000 | No pending targets, AreAllSuspectsApprehended=true
[2025.12.01-01.19.24:963][793]LogTemp: Warning: AreAllSuspectsSecured: Threat BP_AI_Ped_Civilian_C_2147457877 NOT secured (Callout 10000)
[2025.12.01-01.19.24:963][793]LogTemp: StageSecured: No pending suspect or escort candidates
[2025.12.01-01.19.24:963][793]LogTemp: Warning: NotifyFactionOfThreat: New threat added - BP_AI_Ped_Civilian_C_2147457877 (Faction 1)
[2025.12.01-01.19.25:010][795]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.25:063][797]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.25:119][799]LogTemp: Warning: Could not find valid entrance location.
[2025.12.01-01.19.25:172][801]LogTemp: OccupySeat: Vehicle BP_Chevrette_Canis_2010_C_2147457797 marked as Occupied
[2025.12.01-01.19.25:172][801]LogTemp: [Store]VehicleBase: WriteBackSeatplan = BP_Chevrette_Canis_2010_C_2147457797
[2025.12.01-01.19.25:172][801]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147457797
[2025.12.01-01.19.25:172][801]LogTemp: [Store]VehicleBase: Has invalid guid or pawn = BP_Chevrette_Canis_2010_C_2147457797
[2025.12.01-01.19.25:172][801]LogTemp: Warning: Saving Controller Base_AI_Controller_C_2147457694 with GUID E3CEFE3A4D90BC6716F8CEBC28CB688B
[2025.12.01-01.19.25:172][801]LogTemp: Warning: Saved AssignedDialogue for Base_AI_Controller_C_2147457694: /Game/Blueprints/Gameplay/DialogueSystem/Arrested_Suspect.Arrested_Suspect
[2025.12.01-01.19.25:172][801]LogTemp: Base_AI_Controller_C_2147457694: Saved InteractingObject SoftPath: /Game/Maps/GameWorld.GameWorld:PersistentLevel.BP_AI_Ped_Police_C_2147457760
[2025.12.01-01.19.25:172][801]LogTemp: Warning: Saving Threat (Controller): BP_AI_Controller_Police_C_2147457765 [Pawn: BP_AI_Ped_Police_C_2147457785] GUID: 25B641EF48A6041967EBBEAADB91FD90
[2025.12.01-01.19.25:172][801]LogTemp: Warning: Threat.Actor set but could not retrieve GUID for BP_JayHalstead_C_2147473405
[2025.12.01-01.19.25:172][801]LogTemp: Warning: Saving Threat (Controller): BP_AI_Controller_Police_C_2147457740 [Pawn: BP_AI_Ped_Police_C_2147457760] GUID: 978F4C354BA954F188BD6CA76444FD5F
[2025.12.01-01.19.25:172][801]LogTemp: Warning: Threat.Actor set but could not retrieve GUID for BP_Chevrette_Canis_2010_C_2147457797
